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Mentalism/Treasure Effects

54,545 bytes added, 15 September
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Mentalism/Treasure Effects|Mentalism Treasure Effects]]==</includeonly>See also: [[Mentalism/Treasure Effects:By Slot]] 
See also: [[Mentalism/Treasure Effects:By Ability]]
<!-- This table is from patch v272, December 17, 2016 Updated to v435 on Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| Mentalist's || of Mentalism || <b>Tier 6Level 120</b> - Mentalism Base Damage +2060% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Mentalism Damage +5*; Level 20:Mentalism Base Damage +310%*; Tier 2Level 30:Mentalism Base Damage +15%*; Level 40:Mentalism Base Damage +820%*; Tier 3Level 50:Mentalism Base Damage +25%*; Level 60:Mentalism Base Damage +1130%*; Tier 4Level 70:Mentalism Base Damage +35%*; Level 80:Mentalism Base Damage +1440%*; Tier 5Level 90:Mentalism Base Damage +45%*; Level 100:Mentalism Base Damage +1750%*; Tier 6Level 110:Mentalism Base Damage +55%*; Level 120:Mentalism Base Damage +2060%|Expand}}
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| Wavemaster's || of Effortless Waves || <b>Tier 12Level 125</b> - All Psi Wave Abilities cost -12 25 Power and your Combat Refresh restores +20 66 Health || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:All Psi Wave Abilities cost -1 Power and your Combat Refresh restores +4 Health*; Tier Level 10:All Psi Wave Abilities cost -2Power and your Combat Refresh restores +6 Health*; Level 15:All Psi Wave Abilities cost -2 3 Power and your Combat Refresh restores +8 Health*; Level 20:All Psi Wave Abilities cost -4 Power and your Combat Refresh restores +10 Health*; Level 25:All Psi Wave Abilities cost -5 Power and your Combat Refresh restores +12 Health*; Tier 3Level 30:All Psi Wave Abilities cost -6 Power and your Combat Refresh restores +14 Health*; Level 35:All Psi Wave Abilities cost -3 7 Power and your Combat Refresh restores +6 16 Health*; Tier 4Level 40:All Psi Wave Abilities cost -8 Power and your Combat Refresh restores +18 Health*; Level 45:All Psi Wave Abilities cost -4 9 Power and your Combat Refresh restores +8 20 Health*; Tier 5Level 50:All Psi Wave Abilities cost -10 Power and your Combat Refresh restores +22 Health*; Level 55:All Psi Wave Abilities cost -5 11 Power and your Combat Refresh restores +9 24 Health*; Tier 6Level 60:All Psi Wave Abilities cost -12 Power and your Combat Refresh restores +27 Health*; Level 65:All Psi Wave Abilities cost -6 13 Power and your Combat Refresh restores +11 30 Health*; Tier 7Level 70:All Psi Wave Abilities cost -14 Power and your Combat Refresh restores +33 Health*; Level 75:All Psi Wave Abilities cost -7 15 Power and your Combat Refresh restores +12 36 Health*; Tier 8Level 80:All Psi Wave Abilities cost -16 Power and your Combat Refresh restores +39 Health*; Level 85:All Psi Wave Abilities cost -8 17 Power and your Combat Refresh restores +14 42 Health*; Tier 9Level 90:All Psi Wave Abilities cost -18 Power and your Combat Refresh restores +45 Health*; Level 95:All Psi Wave Abilities cost -9 19 Power and your Combat Refresh restores +16 48 Health*; Tier 10Level 100:All Psi Wave Abilities cost -20 Power and your Combat Refresh restores +51 Health*; Level 105:All Psi Wave Abilities cost -10 21 Power and your Combat Refresh restores +17 54 Health*; Tier 11Level 110:All Psi Wave Abilities cost -22 Power and your Combat Refresh restores +57 Health*; Level 115:All Psi Wave Abilities cost -11 23 Power and your Combat Refresh restores +18 60 Health*; Tier 12Level 120:All Psi Wave Abilities cost -24 Power and your Combat Refresh restores +63 Health*; Level 125:All Psi Wave Abilities cost -12 25 Power and your Combat Refresh restores +20 66 Health|Expand}}
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| || of Lingering Shocking Mindreaves || <b>Tier 12Level 125</b> - Mindreave deals +20 54 damage and deals Electricity damage instead of Psychic || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Mindreave deals +6 damage and deals Electricity damage instead of Psychic*; Level 10:Mindreave deals +2 8 damage and deals Electricity damage instead of Psychic*; Tier 2Level 15:Mindreave deals +10 damage and deals Electricity damage instead of Psychic*; Level 20:Mindreave deals +12 damage and deals Electricity damage instead of Psychic*; Level 25:Mindreave deals +4 14 damage and deals Electricity damage instead of Psychic*; Tier 3Level 30:Mindreave deals +16 damage and deals Electricity damage instead of Psychic*; Level 35:Mindreave deals +5 18 damage and deals Electricity damage instead of Psychic*; Tier 4Level 40:Mindreave deals +20 damage and deals Electricity damage instead of Psychic*; Level 45:Mindreave deals +7 22 damage and deals Electricity damage instead of Psychic*; Tier 5Level 50:Mindreave deals +24 damage and deals Electricity damage instead of Psychic*; Level 55:Mindreave deals +9 26 damage and deals Electricity damage instead of Psychic*; Tier 6Level 60:Mindreave deals +28 damage and deals Electricity damage instead of Psychic*; Level 65:Mindreave deals +11 30 damage and deals Electricity damage instead of Psychic*; Tier 7Level 70:Mindreave deals +32 damage and deals Electricity damage instead of Psychic*; Level 75:Mindreave deals +12 34 damage and deals Electricity damage instead of Psychic*; Tier 8Level 80:Mindreave deals +36 damage and deals Electricity damage instead of Psychic*; Level 85:Mindreave deals +14 38 damage and deals Electricity damage instead of Psychic*; Tier 9Level 90:Mindreave deals +40 damage and deals Electricity damage instead of Psychic*; Level 95:Mindreave deals +15 42 damage and deals Electricity damage instead of Psychic*; Tier 10Level 100:Mindreave deals +44 damage and deals Electricity damage instead of Psychic*; Level 105:Mindreave deals +17 46 damage and deals Electricity damage instead of Psychic*; Tier 11Level 110:Mindreave deals +48 damage and deals Electricity damage instead of Psychic*; Level 115:Mindreave deals +19 50 damage and deals Electricity damage instead of Psychic*; Tier 12Level 120:Mindreave deals +52 damage and deals Electricity damage instead of Psychic*; Level 125:Mindreave deals +20 54 damage and deals Electricity damage instead of Psychic|Expand}}
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| || of Shocking Dissemination || <b>Tier 12Level 125</b> - Electrify stuns the target and deals +24 50 damage || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify stuns the target and deals +2 damage*; Level 10:Electrify stuns the target and deals +2 4 damage*; Tier 2Level 15:Electrify stuns the target and deals +6 damage*; Level 20:Electrify stuns the target and deals +4 8 damage*; Level 25:Electrify stuns the target and deals +10 damage*; Tier 3Level 30:Electrify stuns the target and deals +12 damage*; Level 35:Electrify stuns the target and deals +6 14 damage*; Tier 4Level 40:Electrify stuns the target and deals +16 damage*; Level 45:Electrify stuns the target and deals +8 18 damage*; Tier 5Level 50:Electrify stuns the target and deals +20 damage*; Level 55:Electrify stuns the target and deals +10 22 damage*; Tier 6Level 60:Electrify stuns the target and deals +24 damage*; Level 65:Electrify stuns the target and deals +12 26 damage*; Tier 7Level 70:Electrify stuns the target and deals +28 damage*; Level 75:Electrify stuns the target and deals +14 30 damage*; Tier 8Level 80:Electrify stuns the target and deals +32 damage*; Level 85:Electrify stuns the target and deals +16 34 damage*; Tier 9Level 90:Electrify stuns the target and deals +36 damage*; Level 95:Electrify stuns the target and deals +18 38 damage*; Tier 10Level 100:Electrify stuns the target and deals +40 damage*; Level 105:Electrify stuns the target and deals +20 42 damage*; Tier 11Level 110:Electrify stuns the target and deals +44 damage*; Level 115:Electrify stuns the target and deals +22 46 damage*; Tier 12Level 120:Electrify stuns the target and deals +48 damage*; Level 125:Electrify stuns the target and deals +24 50 damage|Expand}}
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| || of Mind Healthy Shocks || <b>Tier 12Level 125</b> - Electrify, System Shock, and Panic Charge restore 22 68 Health after a 15 7 second delay || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify, System Shock, and Panic Charge restore 2 Health after a 7 second delay*; Level 10:Electrify, System Shock, and Panic Charge restore 2 4 Health after a 7 second delay*; Level 15 :Electrify, System Shock, and Panic Charge restore 6 Health after a 7 second delay*; Tier 2Level 20:Electrify, System Shock, and Panic Charge restore 8 Health after a 7 second delay*; Level 25:Electrify, System Shock, and Panic Charge restore 4 10 Health after a 15 7 second delay*; Tier 3Level 30:Electrify, System Shock, and Panic Charge restore 12 Health after a 7 second delay*; Level 35:Electrify, System Shock, and Panic Charge restore 6 14 Health after a 15 7 second delay*; Tier 4Level 40:Electrify, System Shock, and Panic Charge restore 17 Health after a 7 second delay*; Level 45:Electrify, System Shock, and Panic Charge restore 8 20 Health after a 15 7 second delay*; Tier 5Level 50:Electrify, System Shock, and Panic Charge restore 23 Health after a 7 second delay*; Level 55:Electrify, System Shock, and Panic Charge restore 10 26 Health after a 15 7 second delay*; Tier 6Level 60:Electrify, System Shock, and Panic Charge restore 29 Health after a 7 second delay*; Level 65:Electrify, System Shock, and Panic Charge restore 11 32 Health after a 15 7 second delay*; Tier Level 70:Electrify, System Shock, and Panic Charge restore 35 Health after a 7second delay*; Level 75:Electrify, System Shock, and Panic Charge restore 13 38 Health after a 15 7 second delay*; Tier 8Level 80:Electrify, System Shock, and Panic Charge restore 41 Health after a 7 second delay*; Level 85:Electrify, System Shock, and Panic Charge restore 14 44 Health after a 15 7 second delay*; Tier 9Level 90:Electrify, System Shock, and Panic Charge restore 47 Health after a 7 second delay*; Level 95:Electrify, System Shock, and Panic Charge restore 16 50 Health after a 15 7 second delay*; Tier 10Level 100:Electrify, System Shock, and Panic Charge restore 53 Health after a 7 second delay*; Level 105:Electrify, System Shock, and Panic Charge restore 18 56 Health after a 15 7 second delay*; Tier 11Level 110:Electrify, System Shock, and Panic Charge restore 59 Health after a 7 second delay*; Level 115:Electrify, System Shock, and Panic Charge restore 20 62 Health after a 15 7 second delay*; Tier 12Level 120:Electrify, System Shock, and Panic Charge restore 65 Health after a 7 second delay*; Level 125:Electrify, System Shock, and Panic Charge restore 22 68 Health after a 15 7 second delay|Expand}}
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| || of Unsuspecting Mindreaves || <b>Tier 12Level 125</b> - Mindreave Taunt -260 840 || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Mindreave Taunt -30*; Level 10:Mindreave Taunt -60*; Level 15:Mindreave Taunt -4090*; Tier 2Level 20:Mindreave Taunt -120*; Level 25:Mindreave Taunt -60150*; Tier 3Level 30:Mindreave Taunt -180*; Level 35:Mindreave Taunt -80210*; Tier 4Level 40:Mindreave Taunt -245*; Level 45:Mindreave Taunt -100280*; Tier 5Level 50:Mindreave Taunt -315*; Level 55:Mindreave Taunt -120350*; Tier 6Level 60:Mindreave Taunt -385*; Level 65:Mindreave Taunt -140420*; Tier 7Level 70:Mindreave Taunt -455*; Level 75:Mindreave Taunt -160490*; Tier 8Level 80:Mindreave Taunt -525*; Level 85:Mindreave Taunt -180560*; Tier 9Level 90:Mindreave Taunt -595*; Level 95:Mindreave Taunt -200630*; Tier 10Level 100:Mindreave Taunt -665*; Level 105:Mindreave Taunt -220700*; Tier 11Level 110:Mindreave Taunt -735*; Level 115:Mindreave Taunt -240770*; Tier 12Level 120:Mindreave Taunt -805*; Level 125:Mindreave Taunt -260840|Expand}}
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| || || <b>Tier 12Level 125</b> - Agonize deals +325 900 Psychic damage over 10 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Agonize deals +36 Psychic damage over 12 seconds*; Level 10:Agonize deals +50 72 Psychic damage over 10 12 seconds*; Tier 2Level 15:Agonize deals +108 Psychic damage over 12 seconds*; Level 20:Agonize deals +75 144 Psychic damage over 10 12 seconds*; Tier 3Level 25:Agonize deals +180 Psychic damage over 12 seconds*; Level 30:Agonize deals +100 216 Psychic damage over 10 12 seconds*; Tier 4Level 35:Agonize deals +252 Psychic damage over 12 seconds*; Level 40:Agonize deals +125 288 Psychic damage over 10 12 seconds*; Tier 5Level 45:Agonize deals +324 Psychic damage over 12 seconds*; Level 50:Agonize deals +150 360 Psychic damage over 10 12 seconds*; Tier 6Level 55:Agonize deals +396 Psychic damage over 12 seconds*; Level 60:Agonize deals +175 432 Psychic damage over 10 12 seconds*; Level 65:Agonize deals +468 Psychic damage over 12 seconds*; Tier 7Level 70:Agonize deals +504 Psychic damage over 12 seconds*; Level 75:Agonize deals +200 540 Psychic damage over 10 12 seconds*; Tier 8Level 80:Agonize deals +576 Psychic damage over 12 seconds*; Level 85:Agonize deals +225 612 Psychic damage over 10 12 seconds*; Tier 9Level 90:Agonize deals +648 Psychic damage over 12 seconds*; Level 95:Agonize deals +250 684 Psychic damage over 10 12 seconds*; Tier 10Level 100:Agonize deals +720 Psychic damage over 12 seconds*; Level 105:Agonize deals +275 756 Psychic damage over 10 12 seconds*; Tier 11Level 110:Agonize deals +792 Psychic damage over 12 seconds*; Level 115:Agonize deals +300 828 Psychic damage over 10 12 seconds*; Tier Level 120:Agonize deals +864 Psychic damage over 12seconds*; Level 125:Agonize deals +325 900 Psychic damage over 10 12 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - For 15 seconds after using Mindreave, your Major Healing abilities restore +36 72 Health (this effect does not stack with itself) || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:For 15 seconds after using Mindreave, your Major Healing abilities restore +6 Health (this effect does not stack with itself)*; Tier 2Level 20:For 15 seconds after using Mindreave, your Major Healing abilities restore +12 Health (this effect does not stack with itself)*; Level 30:For 15 seconds after using Mindreave, your Major Healing abilities restore +12 18 Health (this effect does not stack with itself)*; Level 40:For 15 seconds after using Mindreave, your Major Healing abilities restore +24 Health (this effect does not stack with itself)*; Tier 3Level 50:For 15 seconds after using Mindreave, your Major Healing abilities restore +30 Health (this effect does not stack with itself)*; Level 60:For 15 seconds after using Mindreave, your Major Healing abilities restore +18 36 Health (this effect does not stack with itself)*; Tier 4Level 70:For 15 seconds after using Mindreave, your Major Healing abilities restore +42 Health (this effect does not stack with itself)*; Level 80:For 15 seconds after using Mindreave, your Major Healing abilities restore +24 48 Health (this effect does not stack with itself)*; Tier 5Level 90:For 15 seconds after using Mindreave, your Major Healing abilities restore +54 Health (this effect does not stack with itself)*; Level 100:For 15 seconds after using Mindreave, your Major Healing abilities restore +30 60 Health (this effect does not stack with itself)*; Tier 6Level 110:For 15 seconds after using Mindreave, your Major Healing abilities restore +66 Health (this effect does not stack with itself)*; Level 120:For 15 seconds after using Mindreave, your Major Healing abilities restore +36 72 Health (this effect does not stack with itself)|Expand}}
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| || of Critical Hits || <b>Tier 12Level 125</b> - Archery/Psychology/Mentalism Critical Hit Damage +120250% when Mentalism is active || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Archery/:Psychology/Mentalism Critical Hit Damage +10% when Mentalism is active*; Tier 2Level 10*Archery/:Psychology/Mentalism Critical Hit Damage +20% when Mentalism is active*; Tier 3Level 15*Archery/:Psychology/Mentalism Critical Hit Damage +30% when Mentalism is active*; Tier 4Level 20*Archery/:Psychology/Mentalism Critical Hit Damage +40% when Mentalism is active*; Tier 5Level 25*Archery/:Psychology/Mentalism Critical Hit Damage +50% when Mentalism is active*; Tier 6Level 30*Archery/:Psychology/Mentalism Critical Hit Damage +60% when Mentalism is active*; Tier 7Level 35:Psychology/Mentalism Critical Hit Damage +70% when Mentalism is active*Archery; Level 40:Psychology/Mentalism Critical Hit Damage +80% when Mentalism is active*; Level 45:Psychology/Mentalism Critical Hit Damage +7090% when Mentalism is active*; Tier 8Level 50:Psychology/Mentalism Critical Hit Damage +100% when Mentalism is active*Archery; Level 55:Psychology/Mentalism Critical Hit Damage +110% when Mentalism is active*; Level 60:Psychology/Mentalism Critical Hit Damage +80120% when Mentalism is active*; Tier 9Level 65:Psychology/Mentalism Critical Hit Damage +130% when Mentalism is active*Archery; Level 70:Psychology/Mentalism Critical Hit Damage +140% when Mentalism is active*; Level 75:Psychology/Mentalism Critical Hit Damage +90150% when Mentalism is active*; Tier 10Level 80:Psychology/Mentalism Critical Hit Damage +160% when Mentalism is active*Archery; Level 85:Psychology/Mentalism Critical Hit Damage +170% when Mentalism is active*; Level 90:Psychology/Mentalism Critical Hit Damage +1180% when Mentalism is active*; Tier 11Level 95:Psychology/Mentalism Critical Hit Damage +190% when Mentalism is active*Archery; Level 100:Psychology/Mentalism Critical Hit Damage +200% when Mentalism is active*; Level 105:Psychology/Mentalism Critical Hit Damage +210% when Mentalism is active*; Level 110:Psychology/Mentalism Critical Hit Damage +220% when Mentalism is active*; Tier 12Level 115:Psychology/Mentalism Critical Hit Damage +230% when Mentalism is active*Archery; Level 120:Psychology/Mentalism Critical Hit Damage +240% when Mentalism is active*; Level 125:Psychology/Mentalism Critical Hit Damage +120250% when Mentalism is active|Expand}}
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| || of Effortless Pain || <b>Tier 12Level 125</b> - Pain Bubble Power Cost -30 100 || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pain Bubble Power Cost -4*; Level 10:Pain Bubble Power Cost -28*; Level 15:Pain Bubble Power Cost -12*; Tier 2Level 20:Pain Bubble Power Cost -16*; Level 25:Pain Bubble Power Cost -420*; Tier 3Level 30:Pain Bubble Power Cost -24*; Level 35:Pain Bubble Power Cost -628*; Tier 4Level 40:Pain Bubble Power Cost -32*; Level 45:Pain Bubble Power Cost -836*; Tier 5Level 50:Pain Bubble Power Cost -40*; Level 55:Pain Bubble Power Cost -1044*; Tier 6Level 60:Pain Bubble Power Cost -48*; Level 65:Pain Bubble Power Cost -1252*; Tier 7Level 70:Pain Bubble Power Cost -56*; Level 75:Pain Bubble Power Cost -1460*; Tier 8Level 80:Pain Bubble Power Cost -64*; Level 85:Pain Bubble Power Cost -1768*; Tier 9Level 90:Pain Bubble Power Cost -72*; Level 95:Pain Bubble Power Cost -2076*; Tier 10Level 100:Pain Bubble Power Cost -80*; Level 105:Pain Bubble Power Cost -2384*; Tier 11Level 110:Pain Bubble Power Cost -88*; Level 115:Pain Bubble Power Cost -2692*; Tier 12Level 120:Pain Bubble Power Cost -96*; Level 125:Pain Bubble Power Cost -30100|Expand}}
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| || of System Shock || <b>Tier 12Level 125</b> - System Shock Damage +3261.5% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock Damage +7%*; Level 10:System Shock Damage +109%*; Tier 2Level 15:System Shock Damage +11%*; Level 20:System Shock Damage +1213%*; Tier 3Level 25:System Shock Damage +15%*; Level 30:System Shock Damage +1417%*; Tier 4Level 35:System Shock Damage +19%*; Level 40:System Shock Damage +1621%*; Tier 5Level 45:System Shock Damage +23%*; Level 50:System Shock Damage +1825%*; Tier 6Level 55:System Shock Damage +27%*; Level 60:System Shock Damage +2029%*; Level 65:System Shock Damage +31.5%*; Tier 7Level 70:System Shock Damage +34%*; Level 75:System Shock Damage +2236.5%*; Tier 8Level 80:System Shock Damage +39%*; Level 85:System Shock Damage +2441.5%*; Tier 9Level 90:System Shock Damage +44%*; Level 95:System Shock Damage +2646.5%*; Tier 10Level 100:System Shock Damage +49%*; Level 105:System Shock Damage +2851.5%*; Tier 11Level 110:System Shock Damage +54%*; Level 115:System Shock Damage +3056.49%*; Tier 12Level 120:System Shock Damage +59%*; Level 125:System Shock Damage +3261.5%|Expand}}
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| || of Aftershocks || <b>Tier 12Level 125</b> - System Shock deals +36 75 Electricity damage plus 294 Psychic damage and 40 more over 10 12 seconds || Uncommon || Head, OffHand, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:System Shock deals +3 Electricity damage plus 6 Psychic damage and 20 more over 10 12 seconds*; Tier 2Level 10*:System Shock deals +6 Electricity damage plus 18 Psychic damage and 20 more over 10 12 seconds*; Tier 3Level 15*:System Shock deals +9 Electricity damage plus 30 Psychic damage and over 12 seconds*; Level 20 more :System Shock deals +12 Electricity damage plus 42 Psychic damage over 10 12 seconds*; Tier 4Level 25:System Shock deals +15 Electricity damage plus 54 Psychic damage over 12 seconds*; Level 30:System Shock deals +18 Electricity damage plus 66 Psychic damage over 12 seconds*; Level 35:System Shock deals +21 Electricity damage plus 78 Psychic damage and 20 more over 10 12 seconds*; Tier 5Level 40:System Shock deals +24 Electricity damage plus 90 Psychic damage over 12 seconds*; Level 45:System Shock deals +15 27 Electricity damage plus 102 Psychic damage and over 12 seconds*; Level 50:System Shock deals +30 more Electricity damage plus 114 Psychic damage over 12 seconds*; Level 55:System Shock deals +33 Electricity damage plus 126 Psychic damage over 10 12 seconds*; Tier 6Level 60:System Shock deals +36 Electricity damage plus 138 Psychic damage over 12 seconds*; Level 65:System Shock deals +18 39 Electricity damage plus 150 Psychic damage and 30 more over 10 12 seconds*; Tier 7Level 70:System Shock deals +42 Electricity damage plus 162 Psychic damage over 12 seconds*; Level 75:System Shock deals +21 45 Electricity damage plus 174 Psychic damage and 30 more over 10 12 seconds*; Tier 8Level 80:System Shock deals +48 Electricity damage plus 186 Psychic damage over 12 seconds*; Level 85:System Shock deals +24 51 Electricity damage plus 198 Psychic damage and 30 more over 10 12 seconds*; Tier 9Level 90:System Shock deals +54 Electricity damage plus 210 Psychic damage over 12 seconds*; Level 95:System Shock deals +27 57 Electricity damage plus 222 Psychic damage and 40 more over 10 12 seconds*; Tier 10Level 100:System Shock deals +60 Electricity damage plus 234 Psychic damage over 12 seconds*; Level 105:System Shock deals +30 63 Electricity damage plus 246 Psychic damage and 40 more over 10 12 seconds*; Tier 11Level 110:System Shock deals +66 Electricity damage plus 258 Psychic damage over 12 seconds*; Level 115:System Shock deals +33 69 Electricity damage plus 270 Psychic damage and 40 more over 10 12 seconds*; Tier Level 120:System Shock deals +72 Electricity damage plus 282 Psychic damage over 12seconds*; Level 125:System Shock deals +36 75 Electricity damage plus 294 Psychic damage and 40 more over 10 12 seconds|Expand}}
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| || of Calming Shocks || <b>Tier 12Level 125</b> - System Shock deals +24 63 damage, generates no Rage, and reduces Rage by 250 510 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:System Shock deals +2 damage, generates no Rage, and reduces Rage by 30*; Tier 2Level 10*:System Shock deals +4 damage, generates no Rage, and reduces Rage by 50*; Tier 3Level 15*:System Shock deals +6 damage, generates no Rage, and reduces Rage by 70*; Tier 4Level 20*:System Shock deals +8 damage, generates no Rage, and reduces Rage by 90*; Tier 5Level 25*:System Shock deals +10 damage, generates no Rage, and reduces Rage by 110*; Tier 6Level 30*:System Shock deals +12 damage, generates no Rage, and reduces Rage by 130*; Tier 7Level 35*:System Shock deals +14 damage, generates no Rage, and reduces Rage by 150*; Tier 8Level 40*:System Shock deals +16 damage, generates no Rage, and reduces Rage by 170*; Tier 9Level 45*:System Shock deals +18 damage, generates no Rage, and reduces Rage by 190*; Tier 10Level 50*:System Shock deals +20 damage, generates no Rage, and reduces Rage by 210*; Tier 11Level 55*:System Shock deals +22 damage, generates no Rage, and reduces Rage by 230*; Tier 12Level 60*:System Shock deals +24 damage, generates no Rage, and reduces Rage by 250|Expand*; Level 65:System Shock deals +27 damage, generates no Rage, and reduces Rage by 270*; Level 70:System Shock deals +30 damage, generates no Rage, and reduces Rage by 290*; Level 75:System Shock deals +33 damage, generates no Rage, and reduces Rage by 310*; Level 80:System Shock deals +36 damage, generates no Rage, and reduces Rage by 330*; Level 85:System Shock deals +39 damage, generates no Rage, and reduces Rage by 350*; Level 90:System Shock deals +42 damage, generates no Rage, and reduces Rage by 370*; Level 95:System Shock deals +45 damage, generates no Rage, and reduces Rage by 390*; Level 100:System Shock deals +48 damage, generates no Rage, and reduces Rage by 410*; Level 105:System Shock deals +51 damage, generates no Rage, and reduces Rage by 430*; Level 110:System Shock deals +54 damage, generates no Rage, and reduces Rage by 450*; Level 115:System Shock deals +57 damage, generates no Rage, and reduces Rage by 470*; Level 120:System Shock deals +60 damage, generates no Rage, and reduces Rage by 490*; Level 125:System Shock deals +63 damage, generates no Rage, and reduces Rage by 510}}
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| || || <b>Tier 12Level 125</b> - System Shock boosts the damage of your Signature Debuffs by +68 146 for 6 8 seconds || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:System Shock boosts the damage of your Signature Debuffs by +5 for 8 seconds*; Tier 1Level 10:System Shock boosts the damage of your Signature Debuffs by +10 for 8 seconds*; Level 15:System Shock boosts the damage of your Signature Debuffs by +5 15 for 6 8 seconds*; Tier 2Level 20:System Shock boosts the damage of your Signature Debuffs by +20 for 8 seconds*; Level 25:System Shock boosts the damage of your Signature Debuffs by +10 26 for 6 8 seconds*; Tier 3Level 30:System Shock boosts the damage of your Signature Debuffs by +32 for 8 seconds*; Level 35:System Shock boosts the damage of your Signature Debuffs by +15 38 for 6 8 seconds*; Tier 4Level 40:System Shock boosts the damage of your Signature Debuffs by +44 for 8 seconds*; Level 45:System Shock boosts the damage of your Signature Debuffs by +20 50 for 6 8 seconds*; Tier 5Level 50:System Shock boosts the damage of your Signature Debuffs by +56 for 8 seconds*; Level 55:System Shock boosts the damage of your Signature Debuffs by +26 62 for 6 8 seconds*; Tier 6Level 60:System Shock boosts the damage of your Signature Debuffs by +68 for 8 seconds*; Level 65:System Shock boosts the damage of your Signature Debuffs by +32 74 for 6 8 seconds*; Tier 7Level 70:System Shock boosts the damage of your Signature Debuffs by +80 for 8 seconds*; Level 75:System Shock boosts the damage of your Signature Debuffs by +38 86 for 6 8 seconds*; Tier Level 80:System Shock boosts the damage of your Signature Debuffs by +92 for 8seconds*; Level 85:System Shock boosts the damage of your Signature Debuffs by +44 98 for 6 8 seconds*; Tier 9Level 90:System Shock boosts the damage of your Signature Debuffs by +104 for 8 seconds*; Level 95:System Shock boosts the damage of your Signature Debuffs by +50 110 for 6 8 seconds*; Tier 10Level 100:System Shock boosts the damage of your Signature Debuffs by +116 for 8 seconds*; Level 105:System Shock boosts the damage of your Signature Debuffs by +56 122 for 6 8 seconds*; Tier 11Level 110:System Shock boosts the damage of your Signature Debuffs by +128 for 8 seconds*; Level 115:System Shock boosts the damage of your Signature Debuffs by +62 134 for 6 8 seconds*; Tier 12Level 120:System Shock boosts the damage of your Signature Debuffs by +140 for 8 seconds*; Level 125:System Shock boosts the damage of your Signature Debuffs by +68 146 for 6 8 seconds|Expand}}
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| || of Refreshing System Shocks || <b>Tier 12Level 125</b> - System Shock restores 32 Armor to you Damage +103. System Critical-Hit Bonus Damage +0.5 || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock Damage +3. System Critical-Hit Bonus Damage +0.02*; Level 10:System Shock restores 10 Armor to youDamage +6. System Critical-Hit Bonus Damage +0.04*; Tier 2Level 15:System Shock Damage +9. System Critical-Hit Bonus Damage +0.06*; Level 20:System Shock restores Damage +12 Armor to you. System Critical-Hit Bonus Damage +0.08*; Level 25:System Shock Damage +15. System Critical-Hit Bonus Damage +0.1*; Tier 3Level 30:System Shock Damage +18. System Critical-Hit Bonus Damage +0.12*; Level 35:System Shock restores Damage +21. System Critical-Hit Bonus Damage +0.14 Armor to you*; Tier 4Level 40:System Shock Damage +24. System Critical-Hit Bonus Damage +0.16*; Level 45:System Shock restores 16 Armor to youDamage +28. System Critical-Hit Bonus Damage +0.18*; Tier 5Level 50:System Shock Damage +32. System Critical-Hit Bonus Damage +0.2*; Level 55:System Shock restores 18 Armor to youDamage +36. System Critical-Hit Bonus Damage +0.22*; Tier 6Level 60:System Shock Damage +40. System Critical-Hit Bonus Damage +0.24*; Level 65:System Shock restores 20 Armor to youDamage +44. System Critical-Hit Bonus Damage +0.26*; Tier 7Level 70:System Shock Damage +48. System Critical-Hit Bonus Damage +0.28*; Level 75:System Shock restores 22 Armor to youDamage +53. System Critical-Hit Bonus Damage +0.3*; Tier 8Level 80:System Shock Damage +58. System Critical-Hit Bonus Damage +0.32*; Level 85:System Shock restores 24 Armor to youDamage +63. System Critical-Hit Bonus Damage +0.34*; Tier 9Level 90:System Shock Damage +68. System Critical-Hit Bonus Damage +0.36*; Level 95:System Shock restores 26 Armor to youDamage +73. System Critical-Hit Bonus Damage +0.38*; Tier 10Level 100:System Shock Damage +78. System Critical-Hit Bonus Damage +0.4*; Level 105:System Shock restores 28 Armor to youDamage +83. System Critical-Hit Bonus Damage +0.42*; Tier 11Level 110:System Shock Damage +88. System Critical-Hit Bonus Damage +0.44*; Level 115:System Shock restores 30 Armor to youDamage +93. System Critical-Hit Bonus Damage +0.46*; Tier 12Level 120:System Shock Damage +98. System Critical-Hit Bonus Damage +0.48*; Level 125:System Shock restores 32 Armor to youDamage +103. System Critical-Hit Bonus Damage +0.5|Expand}}
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| || of Reconstruction || <b>Tier 12Level 125</b> - Reconstruct Healing +72 150 || Uncommon || OffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 1*:Reconstruct Healing +6*; Tier 2Level 10*:Reconstruct Healing +12*; Tier 3Level 15*:Reconstruct Healing +18*; Tier 4Level 20*:Reconstruct Healing +24*; Tier 5Level 25*:Reconstruct Healing +30*; Tier 6Level 30*:Reconstruct Healing +36*; Tier 7Level 35*:Reconstruct Healing +42*; Tier 8Level 40*:Reconstruct Healing +48*; Tier 9Level 45*:Reconstruct Healing +54*; Tier 10Level 50:Reconstruct Healing +60*; Level 55:Reconstruct Healing +66*; Level 60:Reconstruct Healing +72*; Tier 11Level 65:Reconstruct Healing +78*; Level 70:Reconstruct Healing +6684*; Level 75:Reconstruct Healing +90*; Level 80:Reconstruct Healing +96*; Level 85:Reconstruct Healing +102*; Level 90:Reconstruct Healing +108*; Level 95:Reconstruct Healing +114*; Level 100:Reconstruct Healing +120*; Level 105:Reconstruct Healing +126*; Level 110:Reconstruct Healing +132*; Level 115:Reconstruct Healing +138*; Tier 12Level 120:Reconstruct Healing +144*; Level 125:Reconstruct Healing +72150|Expand}}
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| || of Revitalization || <b>Tier 12Level 125</b> - Revitalize Healing +36 75 || Uncommon || Legs, MainHand, Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Revitalize Healing +3*; Level 10:Revitalize Healing +36*; Tier 2Level 15:Revitalize Healing +9*; Level 20:Revitalize Healing +612*; Tier 3Level 25:Revitalize Healing +15*; Level 30:Revitalize Healing +918*; Tier 4Level 35:Revitalize Healing +21*; Level 40:Revitalize Healing +1224*; Tier 5Level 45:Revitalize Healing +27*; Level 50:Revitalize Healing +1530*; Level 55:Revitalize Healing +33*; Tier 6Level 60:Revitalize Healing +36*; Level 65:Revitalize Healing +1839*; Tier 7Level 70:Revitalize Healing +42*; Level 75:Revitalize Healing +2145*; Tier 8Level 80:Revitalize Healing +48*; Level 85:Revitalize Healing +2451*; Tier 9Level 90:Revitalize Healing +54*; Level 95:Revitalize Healing +2757*; Tier 10Level 100:Revitalize Healing +60*; Level 105:Revitalize Healing +3063*; Tier 11Level 110:Revitalize Healing +66*; Level 115:Revitalize Healing +3369*; Tier 12Level 120:Revitalize Healing +72*; Level 125:Revitalize Healing +3675|Expand}}
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| || of Reinforced Reconstruction Psi-Padding || <b>Tier 6Level 120</b> - Reconstruct restores +12 Health and causes the target to take 24 22 less damage from attacks for 10 30 seconds || Rare || Head, Necklace, Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Reconstruct restores +4 Health and causes the target to take 4 less damage from attacks for 10 30 seconds*; Tier 2Level 20:Reconstruct causes the target to take 5 less damage from attacks for 30 seconds*; Level 30:Reconstruct restores +causes the target to take 6 Health and less damage from attacks for 30 seconds*; Level 40:Reconstruct causes the target to take 7 less damage from attacks for 30 seconds*; Level 50:Reconstruct causes the target to take 8 less damage from attacks for 30 seconds*; Level 60:Reconstruct causes the target to take 10 less damage from attacks for 30 seconds*; Tier 3Level 70*:Reconstruct restores +8 Health and causes the target to take 12 less damage from attacks for 10 30 seconds*; Tier 4Level 80:Reconstruct causes the target to take 14 less damage from attacks for 30 seconds*; Level 90:Reconstruct restores +9 Health and causes the target to take 16 less damage from attacks for 10 30 seconds*; Tier 5Level 100:Reconstruct causes the target to take 18 less damage from attacks for 30 seconds*; Level 110:Reconstruct restores +10 Health and causes the target to take 20 less damage from attacks for 10 30 seconds*; Tier 6Level 120*:Reconstruct restores +12 Health and causes the target to take 24 22 less damage from attacks for 10 30 seconds|Expand}}
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| || of Mind Protection || <b>Tier 6Level 120</b> - Revitalize restores +12 30 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 12 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Revitalize restores +3 Health and causes the target to take 5 4 less damage from Psychic and Nature attacks for 10 12 seconds*; Tier 2Level 20*:Revitalize restores +5 Health and causes the target to take 10 6 less damage from Psychic and Nature attacks for 10 12 seconds*; Tier 3Level 30:Revitalize restores +7 Health and causes the target to take 9 less damage from Psychic and Nature attacks for 12 seconds*; Level 40:Revitalize restores +7 9 Health and causes the target to take 15 12 less damage from Psychic and Nature attacks for 12 seconds*; Level 50:Revitalize restores +10 Health and causes the target to take 14 less damage from Psychic and Nature attacks for 12 seconds*; Tier 4Level 60:Revitalize restores +14 Health and causes the target to take 17 less damage from Psychic and Nature attacks for 12 seconds*; Level 70:Revitalize restores +9 18 Health and causes the target to take 20 19 less damage from Psychic and Nature attacks for 10 12 seconds*; Tier 5Level 80:Revitalize restores +22 Health and causes the target to take 21 less damage from Psychic and Nature attacks for 12 seconds*; Level 90:Revitalize restores +10 26 Health and causes the target to take 25 24 less damage from Psychic and Nature attacks for 10 12 seconds*; Tier 6Level 100:Revitalize restores +30 Health and causes the target to take 26 less damage from Psychic and Nature attacks for 12 seconds*; Level 110:Revitalize restores +30 Health and causes the target to take 28 less damage from Psychic and Nature attacks for 12 seconds*; Level 120:Revitalize restores +30 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 10 12 seconds|Expand}}
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| || || <b>Tier 12Level 125</b> - Reconstruct restores 39 126 Power to the target || Rare || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Reconstruct restores 6 Power to the target*; Tier 2Level 10:Reconstruct restores 11 Power to the target*; Level 15:Reconstruct restores 9 16 Power to the target*; Tier 3Level 20:Reconstruct restores 21 Power to the target*; Level 25:Reconstruct restores 12 26 Power to the target*; Tier 4Level 30:Reconstruct restores 31 Power to the target*; Level 35:Reconstruct restores 36 Power to the target*; Level 40:Reconstruct restores 15 41 Power to the target*; Level 45:Reconstruct restores 46 Power to the target*; Tier 5Level 50:Reconstruct restores 51 Power to the target*; Level 55:Reconstruct restores 18 56 Power to the target*; Tier 6Level 60:Reconstruct restores 61 Power to the target*; Level 65:Reconstruct restores 21 66 Power to the target*; Tier 7Level 70:Reconstruct restores 71 Power to the target*; Level 75:Reconstruct restores 24 76 Power to the target*; Tier 8Level 80:Reconstruct restores 81 Power to the target*; Level 85:Reconstruct restores 27 86 Power to the target*; Tier 9Level 90:Reconstruct restores 91 Power to the target*; Level 95:Reconstruct restores 30 96 Power to the target*; Tier 10Level 100:Reconstruct restores 101 Power to the target*; Level 105:Reconstruct restores 33 106 Power to the target*; Tier 11Level 110:Reconstruct restores 111 Power to the target*; Level 115:Reconstruct restores 36 116 Power to the target*; Tier 12Level 120:Reconstruct restores 121 Power to the target*; Level 125:Reconstruct restores 39 126 Power to the target|Expand}}
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| || of Organ Repair || <b>Tier 12Level 125</b> - Revitalize restores +9 38 Health and removes ongoing Trauma effects (up to 22 35 dmg/sec) || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Revitalize restores +1 Health and removes ongoing Trauma effects (up to 1 dmg/sec)*; Tier 2Level 10*:Revitalize restores +2 Health and removes ongoing Trauma effects (up to 2 dmg/sec)*; Tier 3Level 15*:Revitalize restores +3 Health and removes ongoing Trauma effects (up to 3 dmg/sec)*; Tier 4Level 20*:Revitalize restores +3 Health and removes ongoing Trauma effects (up to 4 dmg/sec)*; Tier 5Level 25*:Revitalize restores +4 Health and removes ongoing Trauma effects (up to 6 dmg/sec)*; Tier 6Level 30*:Revitalize restores +5 Health and removes ongoing Trauma effects (up to 8 dmg/sec)*; Tier 7Level 35*:Revitalize restores +5 Health and removes ongoing Trauma effects (up to 10 dmg/sec)*; Tier 8Level 40*:Revitalize restores +6 Health and removes ongoing Trauma effects (up to 12 dmg/sec)*; Tier 9Level 45*:Revitalize restores +7 Health and removes ongoing Trauma effects (up to 14 dmg/sec)*; Tier 10Level 50*:Revitalize restores +8 Health and removes ongoing Trauma effects (up to 16 dmg/sec)*; Tier 11Level 55*:Revitalize restores +8 Health and removes ongoing Trauma effects (up to 19 dmg/sec)*; Tier Level 60:Revitalize restores +9 Health and removes ongoing Trauma effects (up to 22 dmg/sec)*; Level 65:Revitalize restores +12Health and removes ongoing Trauma effects (up to 23 dmg/sec)*; Level 70:Revitalize restores +14 Health and removes ongoing Trauma effects (up to 24 dmg/sec)*; Level 75:Revitalize restores +17 Health and removes ongoing Trauma effects (up to 25 dmg/sec)*; Level 80:Revitalize restores +9 20 Health and removes ongoing Trauma effects (up to 26 dmg/sec)*; Level 85:Revitalize restores +22 Health and removes ongoing Trauma effects (up to 27 dmg/sec)*; Level 90:Revitalize restores +24 Health and removes ongoing Trauma effects (up to 28 dmg/sec)*; Level 95:Revitalize restores +26 Health and removes ongoing Trauma effects (up to 29 dmg/sec)*; Level 100:Revitalize restores +28 Health and removes ongoing Trauma effects (up to 30 dmg/sec)*; Level 105:Revitalize restores +30 Health and removes ongoing Trauma effects (up to 31 dmg/sec)*; Level 110:Revitalize restores +32 Health and removes ongoing Trauma effects (up to 32 dmg/sec)*; Level 115:Revitalize restores +34 Health and removes ongoing Trauma effects (up to 33 dmg/sec)*; Level 120:Revitalize restores +36 Health and removes ongoing Trauma effects (up to 34 dmg/sec)*; Level 125:Revitalize restores +38 Health and removes ongoing Trauma effects (up to 35 dmg/sec)|Expand}}
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| || of Reconstructed Feet || <b>Tier 12Level 125</b> - Reconstruct restores 24 80 power and boosts target's sprint speed by 3.5 for 10 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Reconstruct restores 2 power and boosts target's sprint speed by 1 for 10 seconds*; Tier 2Level 10*:Reconstruct restores 4 power and boosts target's sprint speed by 1 for 10 seconds*; Tier 3Level 15*:Reconstruct restores 6 power and boosts target's sprint speed by 1.5 for 10 seconds*; Tier 4Level 20*:Reconstruct restores 8 power and boosts target's sprint speed by 1.5 for 10 seconds*; Tier 5Level 25*:Reconstruct restores 10 power and boosts target's sprint speed by 2 for 10 seconds*; Tier 6Level 30*:Reconstruct restores 12 13 power and boosts target's sprint speed by 2 for 10 seconds*; Tier 7Level 35*:Reconstruct restores 14 16 power and boosts target's sprint speed by 2.5 for 10 seconds*; Tier 8Level 40*:Reconstruct restores 16 19 power and boosts target's sprint speed by 2.5 for 10 seconds*; Tier 9Level 45:Reconstruct restores 22 power and boosts target's sprint speed by 3 for 10 seconds*; Level 50:Reconstruct restores 18 25 power and boosts target's sprint speed by 3 for 10 seconds*; Tier Level 55:Reconstruct restores 28 power and boosts target's sprint speed by 3.5 for 10seconds*; Level 60:Reconstruct restores 20 31 power and boosts target's sprint speed by 3 .5 for 10 seconds*; Level 65:Reconstruct restores 34 power and boosts target's sprint speed by 4 for 10 seconds*; Tier 11Level 70:Reconstruct restores 37 power and boosts target's sprint speed by 4 for 10 seconds*; Level 75:Reconstruct restores 22 40 power and boosts target's sprint speed by 34.5 for 10 seconds*; Tier 12Level 80:Reconstruct restores 44 power and boosts target's sprint speed by 4.5 for 10 seconds*; Level 85:Reconstruct restores 24 48 power and boosts target's sprint speed by 34.5 for 10 seconds|Expand*; Level 90:Reconstruct restores 52 power and boosts target's sprint speed by 5 for 10 seconds*; Level 95:Reconstruct restores 56 power and boosts target's sprint speed by 5 for 10 seconds*; Level 100:Reconstruct restores 60 power and boosts target's sprint speed by 5 for 10 seconds*; Level 105:Reconstruct restores 64 power and boosts target's sprint speed by 5 for 10 seconds*; Level 110:Reconstruct restores 68 power and boosts target's sprint speed by 5 for 10 seconds*; Level 115:Reconstruct restores 72 power and boosts target's sprint speed by 5 for 10 seconds*; Level 120:Reconstruct restores 76 power and boosts target's sprint speed by 5 for 10 seconds*; Level 125:Reconstruct restores 80 power and boosts target's sprint speed by 5 for 10 seconds}}
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| || of Armored Reconstruction || <b>Tier 12Level 125</b> - Revitalize restores 51 103 armor to YOU (regardless of the target of the ability) || Rare || Necklace, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Revitalize restores 7 armor to YOU (regardless of the target of the ability)*; Level 10:Revitalize restores 11 armor to YOU (regardless of the target of the ability)*; Level 15:Revitalize restores 7 15 armor to YOU (regardless of the target of the ability)*; Tier 2Level 20:Revitalize restores 19 armor to YOU (regardless of the target of the ability)*; Level 25:Revitalize restores 11 23 armor to YOU (regardless of the target of the ability)*; Tier 3Level 30:Revitalize restores 27 armor to YOU (regardless of the target of the ability)*; Level 35:Revitalize restores 15 31 armor to YOU (regardless of the target of the ability)*; Tier 4Level 40:Revitalize restores 35 armor to YOU (regardless of the target of the ability)*; Level 45:Revitalize restores 19 39 armor to YOU (regardless of the target of the ability)*; Tier 5Level 50:Revitalize restores 43 armor to YOU (regardless of the target of the ability)*; Level 55:Revitalize restores 23 47 armor to YOU (regardless of the target of the ability)*; Tier 6Level 60:Revitalize restores 51 armor to YOU (regardless of the target of the ability)*; Level 65:Revitalize restores 27 55 armor to YOU (regardless of the target of the ability)*; Tier 7Level 70:Revitalize restores 59 armor to YOU (regardless of the target of the ability)*; Level 75:Revitalize restores 31 63 armor to YOU (regardless of the target of the ability)*; Tier 8Level 80:Revitalize restores 67 armor to YOU (regardless of the target of the ability)*; Level 85:Revitalize restores 35 71 armor to YOU (regardless of the target of the ability)*; Tier 9Level 90:Revitalize restores 75 armor to YOU (regardless of the target of the ability)*; Level 95:Revitalize restores 39 79 armor to YOU (regardless of the target of the ability)*; Tier 10Level 100:Revitalize restores 83 armor to YOU (regardless of the target of the ability)*; Level 105:Revitalize restores 43 87 armor to YOU (regardless of the target of the ability)*; Tier 11Level 110:Revitalize restores 91 armor to YOU (regardless of the target of the ability)*; Level 115:Revitalize restores 47 95 armor to YOU (regardless of the target of the ability)*; Tier 12Level 120:Revitalize restores 99 armor to YOU (regardless of the target of the ability)*; Level 125:Revitalize restores 51 103 armor to YOU (regardless of the target of the ability)|Expand}}
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| || || <b>Tier 12Level 125</b> - Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 24 50 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 10 health*; Level 10:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 12 health*; Level 15:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 10 13 health*; Tier 2Level 20:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 15 health*; Level 25:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 12 16 health*; Tier 3Level 30:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 17 health*; Level 35:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 13 18 health*; Tier 4Level 40:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 20 health*; Level 45:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 15 21 health*; Tier 5Level 50:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 22 health*; Level 55:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 16 23 health*; Tier 6Level 60:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 24 health*; Level 65:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 17 26 health*; Tier 7Level 70:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 28 health*; Level 75:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 18 30 health*; Tier 8Level 80:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 32 health*; Level 85:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 20 34 health*; Tier 9Level 90:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 36 health*; Level 95:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 21 38 health*; Tier 10Level 100:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 40 health*; Level 105:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 22 42 health*; Tier 11Level 110:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 44 health*; Level 115:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 23 46 health*; Tier 12Level 120:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 48 health*; Level 125:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 24 50 health|Expand}}
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| || of Miraculous Health Waves || <b>Tier 12Level 125</b> - Psi Health Wave heals all targets for 58 106 health after a 25 15 second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Health Wave heals all targets for 10 health after a 15 second delay*; Level 10:Psi Health Wave heals all targets for 14 health after a 25 15 second delay*; Tier 2Level 15:Psi Health Wave heals all targets for 18 health after a 15 second delay*; Level 20:Psi Health Wave heals all targets for 18 22 health after a 15 second delay*; Level 25 :Psi Health Wave heals all targets for 26 health after a 15 second delay*; Tier 3Level 30:Psi Health Wave heals all targets for 30 health after a 15 second delay*; Level 35:Psi Health Wave heals all targets for 22 34 health after a 25 15 second delay*; Tier 4Level 40:Psi Health Wave heals all targets for 38 health after a 15 second delay*; Level 45:Psi Health Wave heals all targets for 26 42 health after a 25 15 second delay*; Tier 5Level 50:Psi Health Wave heals all targets for 46 health after a 15 second delay*; Level 55:Psi Health Wave heals all targets for 30 50 health after a 25 15 second delay*; Tier 6Level 60:Psi Health Wave heals all targets for 54 health after a 15 second delay*; Level 65:Psi Health Wave heals all targets for 34 58 health after a 25 15 second delay*; Tier 7Level 70:Psi Health Wave heals all targets for 62 health after a 15 second delay*; Level 75:Psi Health Wave heals all targets for 38 66 health after a 25 15 second delay*; Tier 8Level 80:Psi Health Wave heals all targets for 70 health after a 15 second delay*; Level 85:Psi Health Wave heals all targets for 42 74 health after a 25 15 second delay*; Tier 9Level 90:Psi Health Wave heals all targets for 78 health after a 15 second delay*; Level 95:Psi Health Wave heals all targets for 46 82 health after a 25 15 second delay*; Tier 10Level 100:Psi Health Wave heals all targets for 86 health after a 15 second delay*; Level 105:Psi Health Wave heals all targets for 50 90 health after a 25 15 second delay*; Tier 11Level 110:Psi Health Wave heals all targets for 94 health after a 15 second delay*; Level 115:Psi Health Wave heals all targets for 54 98 health after a 25 15 second delay*; Tier 12Level 120:Psi Health Wave heals all targets for 102 health after a 15 second delay*; Level 125:Psi Health Wave heals all targets for 58 106 health after a 25 15 second delay|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Health Wave and Psi Armor Wave instantly heal you for 35 71 health || Rare || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Health Wave and Psi Armor Wave instantly heal you for 10 health*; Level 20:Psi Health Wave and Psi Armor Wave instantly heal you for 10 15 health*; Tier 2Level 30:Psi Health Wave and Psi Armor Wave instantly heal you for 20 health*; Level 40:Psi Health Wave and Psi Armor Wave instantly heal you for 15 25 health*; Tier 3Level 50:Psi Health Wave and Psi Armor Wave instantly heal you for 30 health*; Level 60:Psi Health Wave and Psi Armor Wave instantly heal you for 20 35 health*; Tier 4Level 70:Psi Health Wave and Psi Armor Wave instantly heal you for 41 health*; Level 80:Psi Health Wave and Psi Armor Wave instantly heal you for 25 47 health*; Tier 5Level 90:Psi Health Wave and Psi Armor Wave instantly heal you for 53 health*; Level 100:Psi Health Wave and Psi Armor Wave instantly heal you for 30 59 health*; Tier 6Level 110:Psi Health Wave and Psi Armor Wave instantly heal you for 65 health*; Level 120:Psi Health Wave and Psi Armor Wave instantly heal you for 35 71 health|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Health Wave grants all targets +23 45 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Health Wave grants all targets +6 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 2Level 20*:Psi Health Wave grants all targets +9 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 3Level 30:Psi Health Wave grants all targets +13 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 40:Psi Health Wave grants all targets +13 17 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 50:Psi Health Wave grants all targets +20 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 4Level 60:Psi Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 70:Psi Health Wave grants all targets +17 25 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 5Level 80:Psi Health Wave grants all targets +28 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 90:Psi Health Wave grants all targets +30 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 100:Psi Health Wave grants all targets +35 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 6Level 110:Psi Health Wave grants all targets +40 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 120:Psi Health Wave grants all targets +23 45 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds|Expand}}
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| || of Health Waves || <b>Tier 6Level 120</b> - Psi Health Wave, Armor Wave, and Power Wave restore +6 21 Health, Armor, and Power respectively every few seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Psi Health Wave, Armor Wave, and Power Wave restore +1Health, Armor, and Power respectively every few seconds*; Level 20:Psi Health Wave, Armor Wave, and Power Wave restore +1 2 Health, Armor, and Power respectively every few seconds*; Tier 2Level 30:Psi Health Wave, Armor Wave, and Power Wave restore +3 Health, Armor, and Power respectively every few seconds*; Level 40:Psi Health Wave, Armor Wave, and Power Wave restore +2 5 Health, Armor, and Power respectively every few seconds*; Tier 3Level 50:Psi Health Wave, Armor Wave, and Power Wave restore +7 Health, Armor, and Power respectively every few seconds*; Level 60:Psi Health Wave, Armor Wave, and Power Wave restore +3 10 Health, Armor, and Power respectively every few seconds*; Tier 4Level 70:Psi Health Wave, Armor Wave, and Power Wave restore +11 Health, Armor, and Power respectively every few seconds*; Level 80:Psi Health Wave, Armor Wave, and Power Wave restore +4 13 Health, Armor, and Power respectively every few seconds*; Tier 5Level 90:Psi Health Wave, Armor Wave, and Power Wave restore +15 Health, Armor, and Power respectively every few seconds*; Level 100:Psi Health Wave, Armor Wave, and Power Wave restore +5 17 Health, Armor, and Power respectively every few seconds*; Tier 6Level 110:Psi Health Wave, Armor Wave, and Power Wave restore +19 Health, Armor, and Power respectively every few seconds*; Level 120:Psi Health Wave, Armor Wave, and Power Wave restore +6 21 Health, Armor, and Power respectively every few seconds|Expand}}
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| || || <b>Tier 12Level 125</b> - Psi Armor Wave instantly restores 40 88 armor to all targets || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Armor Wave instantly restores 7 armor to all targets*; Level 10:Psi Armor Wave instantly restores 7 10 armor to all targets*; Level 15:Psi Armor Wave instantly restores 13 armor to all targets*; Tier 2Level 20:Psi Armor Wave instantly restores 16 armor to all targets*; Level 25:Psi Armor Wave instantly restores 10 19 armor to all targets*; Tier 3Level 30:Psi Armor Wave instantly restores 22 armor to all targets*; Level 35:Psi Armor Wave instantly restores 13 25 armor to all targets*; Tier 4Level 40:Psi Armor Wave instantly restores 28 armor to all targets*; Level 45:Psi Armor Wave instantly restores 16 31 armor to all targets*; Tier 5Level 50:Psi Armor Wave instantly restores 34 armor to all targets*; Level 55:Psi Armor Wave instantly restores 19 37 armor to all targets*; Tier 6Level 60:Psi Armor Wave instantly restores 40 armor to all targets*; Level 65:Psi Armor Wave instantly restores 22 43 armor to all targets*; Tier 7Level 70:Psi Armor Wave instantly restores 46 armor to all targets*; Level 75:Psi Armor Wave instantly restores 25 49 armor to all targets*; Tier 8Level 80:Psi Armor Wave instantly restores 52 armor to all targets*; Level 85:Psi Armor Wave instantly restores 28 56 armor to all targets*; Tier 9Level 90:Psi Armor Wave instantly restores 60 armor to all targets*; Level 95:Psi Armor Wave instantly restores 31 64 armor to all targets*; Tier 10Level 100:Psi Armor Wave instantly restores 68 armor to all targets*; Level 105:Psi Armor Wave instantly restores 34 72 armor to all targets*; Tier 11Level 110:Psi Armor Wave instantly restores 76 armor to all targets*; Level 115:Psi Armor Wave instantly restores 37 80 armor to all targets*; Tier 12Level 120:Psi Armor Wave instantly restores 84 armor to all targets*; Level 125:Psi Armor Wave instantly restores 40 88 armor to all targets|Expand}}
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| || of Armor Surprises || <b>Tier 12Level 125</b> - Psi Armor Wave and Psi Adrenaline Wave restore 70 174 armor to all targets after a 25 15 second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Armor Wave and Psi Adrenaline Wave restore 6 armor to all targets after a 15 second delay*; Level 10:Psi Armor Wave and Psi Adrenaline Wave restore 13 armor to all targets after a 15 second delay*; Level 15 :Psi Armor Wave and Psi Adrenaline Wave restore 20 armor to all targets after a 25 15 second delay*; Tier 2Level 20:Psi Armor Wave and Psi Adrenaline Wave restore 27 armor to all targets after a 15 second delay*; Level 25:Psi Armor Wave and Psi Adrenaline Wave restore 20 34 armor to all targets after a 25 15 second delay*; Tier 3Level 30:Psi Armor Wave and Psi Adrenaline Wave restore 41 armor to all targets after a 15 second delay*; Level 35:Psi Armor Wave and Psi Adrenaline Wave restore 25 48 armor to all targets after a 25 15 second delay*; Tier 4Level 40:Psi Armor Wave and Psi Adrenaline Wave restore 55 armor to all targets after a 15 second delay*; Level 45:Psi Armor Wave and Psi Adrenaline Wave restore 30 62 armor to all targets after a 25 15 second delay*; Tier 5Level 50:Psi Armor Wave and Psi Adrenaline Wave restore 69 armor to all targets after a 15 second delay*; Level 55:Psi Armor Wave and Psi Adrenaline Wave restore 35 76 armor to all targets after a 25 15 second delay*; Tier 6Level 60:Psi Armor Wave and Psi Adrenaline Wave restore 83 armor to all targets after a 15 second delay*; Level 65:Psi Armor Wave and Psi Adrenaline Wave restore 40 90 armor to all targets after a 25 15 second delay*; Tier 7Level 70:Psi Armor Wave and Psi Adrenaline Wave restore 97 armor to all targets after a 15 second delay*; Level 75:Psi Armor Wave and Psi Adrenaline Wave restore 45 104 armor to all targets after a 25 15 second delay*; Tier 8Level 80:Psi Armor Wave and Psi Adrenaline Wave restore 111 armor to all targets after a 15 second delay*; Level 85:Psi Armor Wave and Psi Adrenaline Wave restore 50 118 armor to all targets after a 25 15 second delay*; Tier 9Level 90:Psi Armor Wave and Psi Adrenaline Wave restore 125 armor to all targets after a 15 second delay*; Level 95:Psi Armor Wave and Psi Adrenaline Wave restore 55 132 armor to all targets after a 25 15 second delay*; Tier 10Level 100:Psi Armor Wave and Psi Adrenaline Wave restore 139 armor to all targets after a 15 second delay*; Level 105:Psi Armor Wave and Psi Adrenaline Wave restore 60 146 armor to all targets after a 25 15 second delay*; Tier 11Level 110:Psi Armor Wave and Psi Adrenaline Wave restore 153 armor to all targets after a 15 second delay*; Level 115:Psi Armor Wave and Psi Adrenaline Wave restore 65 160 armor to all targets after a 25 15 second delay*; Tier 12Level 120:Psi Armor Wave and Psi Adrenaline Wave restore 167 armor to all targets after a 15 second delay*; Level 125:Psi Armor Wave and Psi Adrenaline Wave restore 70 174 armor to all targets after a 25 15 second delay|Expand}}
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| || of Waves of Instant Armor || <b>Tier 6Level 120</b> - Psi Health Wave and Psi Armor Wave instantly restore 52 126 armor to you || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Health Wave and Psi Armor Wave instantly restore 10 armor to you*; Level 20:Psi Health Wave and Psi Armor Wave instantly restore 12 20 armor to you*; Tier 2Level 30:Psi Health Wave and Psi Armor Wave instantly restore 30 armor to you*; Level 40:Psi Health Wave and Psi Armor Wave instantly restore 20 40 armor to you*; Tier 3Level 50:Psi Health Wave and Psi Armor Wave instantly restore 50 armor to you*; Level 60:Psi Health Wave and Psi Armor Wave instantly restore 28 60 armor to you*; Tier 4Level 70:Psi Health Wave and Psi Armor Wave instantly restore 72 armor to you*; Level 80:Psi Health Wave and Psi Armor Wave instantly restore 36 84 armor to you*; Tier 5Level 90:Psi Health Wave and Psi Armor Wave instantly restore 96 armor to you*; Level 100:Psi Health Wave and Psi Armor Wave instantly restore 44 106 armor to you*; Tier 6Level 110:Psi Health Wave and Psi Armor Wave instantly restore 116 armor to you*; Level 120:Psi Health Wave and Psi Armor Wave instantly restore 52 126 armor to you|Expand}}
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| || of Shielding Agony || <b>Tier 12Level 125</b> - Agonize deals +1440% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Agonize deals +3% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Tier 2Level 10*:Agonize deals +4% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Tier 3Level 15*:Agonize deals +5% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Tier 4Level 20*:Agonize deals +6% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 5Level 25*:Agonize deals +7% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 6Level 30*:Agonize deals +8% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 7Level 35*:Agonize deals +9% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 8Level 40*:Agonize deals +10% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 9Level 45:Agonize deals +11% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 50:Agonize deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 55:Agonize deals +13% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 60:Agonize deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 65:Agonize deals +16% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 70:Agonize deals +18% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 75:Agonize deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 80:Agonize deals +22% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 85:Agonize deals +24% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 90:Agonize deals +26% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 95:Agonize deals +1128% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 10Level 100:Agonize deals +30% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 105:Agonize deals +1232% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 11Level 110:Agonize deals +34% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 115:Agonize deals +1336% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 12Level 120:Agonize deals +38% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Level 125:Agonize deals +1440% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).|Expand}}
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| || of Mental Prowess || <b>Tier 6Level 120</b> - Max Power +30 96 when Mentalism is active || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Max Power +8 when Mentalism is active*; Level 20:Max Power +5 16 when Mentalism is active*; Tier 2Level 30:Max Power +24 when Mentalism is active*; Level 40:Max Power +10 32 when Mentalism is active*; Tier 3Level 50:Max Power +40 when Mentalism is active*; Level 60:Max Power +15 48 when Mentalism is active*; Tier 4Level 70:Max Power +56 when Mentalism is active*; Level 80:Max Power +20 64 when Mentalism is active*; Tier 5Level 90:Max Power +72 when Mentalism is active*; Level 100:Max Power +25 80 when Mentalism is active*; Tier 6Level 110:Max Power +88 when Mentalism is active*; Level 120:Max Power +30 96 when Mentalism is active|Expand}}
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| || || <b>Tier 12Level 125</b> - Psi Power Wave and Psi Adrenaline Wave restore 26 124 power to all targets after a 25 15 second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Power Wave and Psi Adrenaline Wave restore 10 power to all targets after a 15 second delay*; Level 10:Psi Power Wave and Psi Adrenaline Wave restore 10 13 power to all targets after a 25 15 second delay*; Tier 2Level 15:Psi Power Wave and Psi Adrenaline Wave restore 16 power to all targets after a 15 second delay*; Level 20:Psi Power Wave and Psi Adrenaline Wave restore 11 19 power to all targets after a 15 second delay*; Level 25 :Psi Power Wave and Psi Adrenaline Wave restore 22 power to all targets after a 15 second delay*; Tier 3Level 30:Psi Power Wave and Psi Adrenaline Wave restore 26 power to all targets after a 15 second delay*; Level 35:Psi Power Wave and Psi Adrenaline Wave restore 12 30 power to all targets after a 25 15 second delay*; Tier 4Level 40:Psi Power Wave and Psi Adrenaline Wave restore 34 power to all targets after a 15 second delay*; Level 45:Psi Power Wave and Psi Adrenaline Wave restore 13 38 power to all targets after a 25 15 second delay*; Tier 5Level 50:Psi Power Wave and Psi Adrenaline Wave restore 42 power to all targets after a 15 second delay*; Level 55:Psi Power Wave and Psi Adrenaline Wave restore 14 46 power to all targets after a 25 15 second delay*; Tier 6Level 60:Psi Power Wave and Psi Adrenaline Wave restore 50 power to all targets after a 15 second delay*; Level 65:Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 15 second delay*; Level 70:Psi Power Wave and Psi Adrenaline Wave restore 58 power to all targets after a 25 15 second delay*; Tier 7Level 75:Psi Power Wave and Psi Adrenaline Wave restore 64 power to all targets after a 15 second delay*; Level 80:Psi Power Wave and Psi Adrenaline Wave restore 16 70 power to all targets after a 25 15 second delay*; Tier 8Level 85:Psi Power Wave and Psi Adrenaline Wave restore 76 power to all targets after a 15 second delay*; Level 90:Psi Power Wave and Psi Adrenaline Wave restore 18 82 power to all targets after a 25 15 second delay*; Tier 9Level 95:Psi Power Wave and Psi Adrenaline Wave restore 88 power to all targets after a 15 second delay*; Level 100:Psi Power Wave and Psi Adrenaline Wave restore 20 94 power to all targets after a 25 15 second delay*; Tier 10Level 105:Psi Power Wave and Psi Adrenaline Wave restore 100 power to all targets after a 15 second delay*; Level 110:Psi Power Wave and Psi Adrenaline Wave restore 22 106 power to all targets after a 25 15 second delay*; Tier 11Level 115:Psi Power Wave and Psi Adrenaline Wave restore 112 power to all targets after a 15 second delay*; Level 120:Psi Power Wave and Psi Adrenaline Wave restore 24 118 power to all targets after a 25 15 second delay*; Tier 12Level 125*:Psi Power Wave and Psi Adrenaline Wave restore 26 124 power to all targets after a 25 15 second delay|Expand}}
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| || of Sudden Power Overloads || <b>Tier 12Level 125</b> - Psi Power Wave instantly restores 20 62 power to all targets || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Psi Power Wave instantly restores 5 power to all targets*; Tier 1Level 10:Psi Power Wave instantly restores 6 power to all targets*; Level 15:Psi Power Wave instantly restores 5 7 power to all targets*; Tier 2Level 20:Psi Power Wave instantly restores 8 power to all targets*; Level 25:Psi Power Wave instantly restores 6 9 power to all targets*; Tier 3Level 30:Psi Power Wave instantly restores 11 power to all targets*; Level 35:Psi Power Wave instantly restores 7 13 power to all targets*; Tier 4Level 40:Psi Power Wave instantly restores 15 power to all targets*; Level 45:Psi Power Wave instantly restores 8 17 power to all targets*; Tier 5Level 50:Psi Power Wave instantly restores 19 power to all targets*; Level 55:Psi Power Wave instantly restores 10 21 power to all targets*; Tier 6Level 60:Psi Power Wave instantly restores 23 power to all targets*; Level 65:Psi Power Wave instantly restores 11 26 power to all targets*; Tier 7Level 70:Psi Power Wave instantly restores 29 power to all targets*; Level 75:Psi Power Wave instantly restores 12 32 power to all targets*; Tier 8Level 80:Psi Power Wave instantly restores 35 power to all targets*; Level 85:Psi Power Wave instantly restores 14 38 power to all targets*; Tier 9Level 90:Psi Power Wave instantly restores 41 power to all targets*; Level 95:Psi Power Wave instantly restores 15 44 power to all targets*; Tier 10Level 100:Psi Power Wave instantly restores 47 power to all targets*; Level 105:Psi Power Wave instantly restores 16 50 power to all targets*; Tier 11Level 110:Psi Power Wave instantly restores 53 power to all targets*; Level 115:Psi Power Wave instantly restores 18 56 power to all targets*; Tier 12Level 120:Psi Power Wave instantly restores 59 power to all targets*; Level 125:Psi Power Wave instantly restores 20 62 power to all targets|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Power Wave and Psi Adrenaline Wave instantly restore 19 80 power to you || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Power Wave and Psi Adrenaline Wave instantly restore 15 power to you*; Level 20:Psi Power Wave and Psi Adrenaline Wave instantly restore 5 19 power to you*; Tier 2Level 30:Psi Power Wave and Psi Adrenaline Wave instantly restore 23 power to you*; Level 40:Psi Power Wave and Psi Adrenaline Wave instantly restore 7 28 power to you*; Tier 3Level 50:Psi Power Wave and Psi Adrenaline Wave instantly restore 33 power to you*; Level 60:Psi Power Wave and Psi Adrenaline Wave instantly restore 11 39 power to you*; Tier 4Level 70:Psi Power Wave and Psi Adrenaline Wave instantly restore 45 power to you*; Level 80:Psi Power Wave and Psi Adrenaline Wave instantly restore 14 52 power to you*; Tier 5Level 90:Psi Power Wave and Psi Adrenaline Wave instantly restore 59 power to you*; Level 100:Psi Power Wave and Psi Adrenaline Wave instantly restore 17 66 power to you*; Tier 6Level 110:Psi Power Wave and Psi Adrenaline Wave instantly restore 73 power to you*; Level 120:Psi Power Wave and Psi Adrenaline Wave instantly restore 19 80 power to you|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -6 21 Power for 20 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1Power for 20 seconds*; Level 20:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1 2 Power for 20 seconds*; Tier 2Level 30:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3 Power for 20 seconds*; Level 40:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -2 5 Power for 20 seconds*; Tier 3Level 50:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -7 Power for 20 seconds*; Level 60:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3 9 Power for 20 seconds*; Tier 4Level 70:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -11 Power for 20 seconds*; Level 80:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -4 13 Power for 20 seconds*; Tier 5Level 90:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -15 Power for 20 seconds*; Level 100:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -5 17 Power for 20 seconds*; Tier 6Level 110:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -19 Power for 20 seconds*; Level 120:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -6 21 Power for 20 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - Max Health +33 95 when Mentalism is active || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Max Health +12 when Mentalism is active*; Level 20:Max Health +8 19 when Mentalism is active*; Tier 2Level 30:Max Health +26 when Mentalism is active*; Level 40:Max Health +13 33 when Mentalism is active*; Tier 3Level 50:Max Health +40 when Mentalism is active*; Level 60:Max Health +18 48 when Mentalism is active*; Tier 4Level 70:Max Health +58 when Mentalism is active*; Level 80:Max Health +23 68 when Mentalism is active*; Tier 5Level 90:Max Health +80 when Mentalism is active*; Level 100:Max Health +28 85 when Mentalism is active*; Tier 6Level 110:Max Health +90 when Mentalism is active*; Level 120:Max Health +33 95 when Mentalism is active|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Health Wave, Armor Wave, and Power Wave grant all targets +6 66 Psychic Damage for 60 seconds || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Health Wave, Armor Wave, and Power Wave grant all targets +10 Psychic Damage for 60 seconds*; Level 20:Psi Health Wave, Armor Wave, and Power Wave grant all targets +1 14 Psychic Damage for 60 seconds*; Tier 2Level 30:Psi Health Wave, Armor Wave, and Power Wave grant all targets +18 Psychic Damage for 60 seconds*; Level 40:Psi Health Wave, Armor Wave, and Power Wave grant all targets +2 22 Psychic Damage for 60 seconds*; Tier 3Level 50:Psi Health Wave, Armor Wave, and Power Wave grant all targets +26 Psychic Damage for 60 seconds*; Level 60:Psi Health Wave, Armor Wave, and Power Wave grant all targets +3 30 Psychic Damage for 60 seconds*; Tier 4Level 70:Psi Health Wave, Armor Wave, and Power Wave grant all targets +36 Psychic Damage for 60 seconds*; Level 80:Psi Health Wave, Armor Wave, and Power Wave grant all targets +4 42 Psychic Damage for 60 seconds*; Tier 5Level 90:Psi Health Wave, Armor Wave, and Power Wave grant all targets +48 Psychic Damage for 60 seconds*; Level 100:Psi Health Wave, Armor Wave, and Power Wave grant all targets +5 54 Psychic Damage for 60 seconds*; Tier 6Level 110:Psi Health Wave, Armor Wave, and Power Wave grant all targets +60 Psychic Damage for 60 seconds*; Level 120:Psi Health Wave, Armor Wave, and Power Wave grant all targets +6 66 Psychic Damage for 60 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Adrenaline Wave increases all targets' Slashing damage +711% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Adrenaline Wave increases all targets' Slashing damage +2% for 20 seconds*; Level 20:Psi Adrenaline Wave increases all targets' Slashing damage +23% for 20 seconds*; Tier 2Level 30:Psi Adrenaline Wave increases all targets' Slashing damage +4% for 20 seconds*; Level 40:Psi Adrenaline Wave increases all targets' Slashing damage +35% for 20 seconds*; Tier 3Level 50:Psi Adrenaline Wave increases all targets' Slashing damage +6% for 20 seconds*; Level 60:Psi Adrenaline Wave increases all targets' Slashing damage +47% for 20 seconds*; Tier 4Level 70:Psi Adrenaline Wave increases all targets' Slashing damage +8% for 20 seconds*; Level 80:Psi Adrenaline Wave increases all targets' Slashing damage +59% for 20 seconds*; Tier Level 90:Psi Adrenaline Wave increases all targets' Slashing damage +9.5% for 20 seconds*; Level 100:Psi Adrenaline Wave increases all targets' Slashing damage +610% for 20 seconds*; Tier 6Level 110:Psi Adrenaline Wave increases all targets' Slashing damage +10.5% for 20 seconds*; Level 120:Psi Adrenaline Wave increases all targets' Slashing damage +711% for 20 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Adrenaline Wave increases all targets' Electricity damage +711% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Adrenaline Wave increases all targets' Electricity damage +2% for 20 seconds*; Level 20:Psi Adrenaline Wave increases all targets' Electricity damage +23% for 20 seconds*; Tier 2Level 30:Psi Adrenaline Wave increases all targets' Electricity damage +4% for 20 seconds*; Level 40:Psi Adrenaline Wave increases all targets' Electricity damage +35% for 20 seconds*; Tier 3Level 50:Psi Adrenaline Wave increases all targets' Electricity damage +6% for 20 seconds*; Level 60:Psi Adrenaline Wave increases all targets' Electricity damage +47% for 20 seconds*; Tier 4Level 70:Psi Adrenaline Wave increases all targets' Electricity damage +8% for 20 seconds*; Level 80:Psi Adrenaline Wave increases all targets' Electricity damage +59% for 20 seconds*; Tier Level 90:Psi Adrenaline Wave increases all targets' Electricity damage +9.5% for 20 seconds*; Level 100:Psi Adrenaline Wave increases all targets' Electricity damage +610% for 20 seconds*; Tier 6Level 110:Psi Adrenaline Wave increases all targets' Electricity damage +10.5% for 20 seconds*; Level 120:Psi Adrenaline Wave increases all targets' Electricity damage +711% for 20 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Adrenaline Wave increases all targets' Crushing damage +711% for 20 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Adrenaline Wave increases all targets' Crushing damage +2% for 20 seconds*; Level 20:Psi Adrenaline Wave increases all targets' Crushing damage +23% for 20 seconds*; Tier 2Level 30:Psi Adrenaline Wave increases all targets' Crushing damage +4% for 20 seconds*; Level 40:Psi Adrenaline Wave increases all targets' Crushing damage +35% for 20 seconds*; Tier 3Level 50:Psi Adrenaline Wave increases all targets' Crushing damage +6% for 20 seconds*; Level 60:Psi Adrenaline Wave increases all targets' Crushing damage +47% for 20 seconds*; Tier 4Level 70:Psi Adrenaline Wave increases all targets' Crushing damage +8% for 20 seconds*; Level 80:Psi Adrenaline Wave increases all targets' Crushing damage +59% for 20 seconds*; Tier Level 90:Psi Adrenaline Wave increases all targets' Crushing damage +9.5% for 20 seconds*; Level 100:Psi Adrenaline Wave increases all targets' Crushing damage +610% for 20 seconds*; Tier 6Level 110:Psi Adrenaline Wave increases all targets' Crushing damage +10.5% for 20 seconds*; Level 120:Psi Adrenaline Wave increases all targets' Crushing damage +711% for 20 seconds|Expand}}
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| || of Agonizing Feedback || <b>Tier 6Level 120</b> - Agonize deals +50110% damage and reuse timer is -11 12 seconds, but the ability deals 90 180 health damage to YOU || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Agonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU*; Tier 2Level 20*:Agonize deals +18% damage and reuse timer is -7 seconds, but the ability deals 30 health damage to YOU*; Tier 3Level 30*:Agonize deals +26% damage and reuse timer is -8 seconds, but the ability deals 45 health damage to YOU*; Tier 4Level 40*:Agonize deals +34% damage and reuse timer is -9 seconds, but the ability deals 60 health damage to YOU*; Tier 5Level 50*:Agonize deals +42% damage and reuse timer is -10 seconds, but the ability deals 75 health damage to YOU*; Tier 6Level 60*:Agonize deals +50% damage and reuse timer is -11 seconds, but the ability deals 90 health damage to YOU|Expand*; Level 70:Agonize deals +60% damage and reuse timer is -11 seconds, but the ability deals 105 health damage to YOU*; Level 80:Agonize deals +70% damage and reuse timer is -11 seconds, but the ability deals 120 health damage to YOU*; Level 90:Agonize deals +80% damage and reuse timer is -12 seconds, but the ability deals 135 health damage to YOU*; Level 100:Agonize deals +90% damage and reuse timer is -12 seconds, but the ability deals 150 health damage to YOU*; Level 110:Agonize deals +100% damage and reuse timer is -12 seconds, but the ability deals 165 health damage to YOU*; Level 120:Agonize deals +110% damage and reuse timer is -12 seconds, but the ability deals 180 health damage to YOU}}
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| Agonizing || of Agony || <b>Tier 12Level 125</b> - Agonize Damage +51103% || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Agonize Damage +7%*; Tier 2Level 10:Agonize Damage +11%*; Level 15:Agonize Damage +1115%*; Level 20:Agonize Damage +19%*; Tier 3Level 25:Agonize Damage +23%*; Level 30:Agonize Damage +1527%*; Tier 4Level 35:Agonize Damage +31%*; Level 40:Agonize Damage +1935%*; Tier 5Level 45:Agonize Damage +39%*; Level 50:Agonize Damage +2343%*; Level 55:Agonize Damage +47%*; Tier 6Level 60:Agonize Damage +51%*; Level 65:Agonize Damage +2755%*; Tier 7Level 70:Agonize Damage +59%*; Level 75:Agonize Damage +3163%*; Tier 8Level 80:Agonize Damage +67%*; Level 85:Agonize Damage +3571%*; Tier 9Level 90:Agonize Damage +75%*; Level 95:Agonize Damage +3979%*; Tier 10Level 100:Agonize Damage +83%*; Level 105:Agonize Damage +4387%*; Tier 11Level 110:Agonize Damage +91%*; Level 115:Agonize Damage +4795%*; Tier 12Level 120:Agonize Damage +99%*; Level 125:Agonize Damage +51103%|Expand}}
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| || of System Shock || <b>Tier 12Level 125</b> - Panic Charge Damage +93154% || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Panic Charge Damage +10%*; Level 10:Panic Charge Damage +516%*; Tier 2Level 15:Panic Charge Damage +22%*; Level 20:Panic Charge Damage +1328%*; Tier 3Level 25:Panic Charge Damage +34%*; Level 30:Panic Charge Damage +2140%*; Tier 4Level 35:Panic Charge Damage +46%*; Level 40:Panic Charge Damage +2952%*; Tier 5Level 45:Panic Charge Damage +58%*; Level 50:Panic Charge Damage +3764%*; Tier 6Level 55:Panic Charge Damage +70%*; Level 60:Panic Charge Damage +4576%*; Level 65:Panic Charge Damage +82%*; Tier 7Level 70:Panic Charge Damage +88%*; Level 75:Panic Charge Damage +5394%*; Tier 8Level 80:Panic Charge Damage +100%*; Level 85:Panic Charge Damage +61106%*; Tier 9Level 90:Panic Charge Damage +112%*; Level 95:Panic Charge Damage +69118%*; Tier 10Level 100:Panic Charge Damage +124%*; Level 105:Panic Charge Damage +77130%*; Tier 11Level 110:Panic Charge Damage +136%*; Level 115:Panic Charge Damage +85142%*; Tier 12Level 120:Panic Charge Damage +148%*; Level 125:Panic Charge Damage +93154%|Expand}}
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| || of System Shock Panicked Pain || <b>Tier 12Level 125</b> - Panic Charge boosts the damage of all your attacks +17 72 for 20 seconds || Uncommon || Ring, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Panic Charge boosts the damage of all your attacks +2 for 20 seconds*; Tier 1Level 10:Panic Charge boosts the damage of all your attacks +4 for 20 seconds*; Level 15:Panic Charge boosts the damage of all your attacks +2 6 for 20 seconds*; Tier 2Level 20:Panic Charge boosts the damage of all your attacks +9 for 20 seconds*; Level 25:Panic Charge boosts the damage of all your attacks +3 12 for 20 seconds*; Tier 3Level 30:Panic Charge boosts the damage of all your attacks +15 for 20 seconds*; Level 35:Panic Charge boosts the damage of all your attacks +4 18 for 20 seconds*; Tier 4Level 40:Panic Charge boosts the damage of all your attacks +21 for 20 seconds*; Level 45:Panic Charge boosts the damage of all your attacks +6 24 for 20 seconds*; Tier 5Level 50:Panic Charge boosts the damage of all your attacks +27 for 20 seconds*; Level 55:Panic Charge boosts the damage of all your attacks +7 30 for 20 seconds*; Tier 6Level 60:Panic Charge boosts the damage of all your attacks +33 for 20 seconds*; Level 65:Panic Charge boosts the damage of all your attacks +9 36 for 20 seconds*; Tier 7Level 70:Panic Charge boosts the damage of all your attacks +39 for 20 seconds*; Level 75:Panic Charge boosts the damage of all your attacks +10 42 for 20 seconds*; Tier 8Level 80:Panic Charge boosts the damage of all your attacks +45 for 20 seconds*; Level 85:Panic Charge boosts the damage of all your attacks +11 48 for 20 seconds*; Tier 9Level 90:Panic Charge boosts the damage of all your attacks +51 for 20 seconds*; Level 95:Panic Charge boosts the damage of all your attacks +12 54 for 20 seconds*; Tier 10Level 100:Panic Charge boosts the damage of all your attacks +57 for 20 seconds*; Level 105:Panic Charge boosts the damage of all your attacks +14 60 for 20 seconds*; Tier 11Level 110:Panic Charge boosts the damage of all your attacks +63 for 20 seconds*; Level 115:Panic Charge boosts the damage of all your attacks +16 66 for 20 seconds*; Tier 12Level 120:Panic Charge boosts the damage of all your attacks +69 for 20 seconds*; Level 125:Panic Charge boosts the damage of all your attacks +17 72 for 20 seconds|Expand}}
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| || of Panicked Healing || <b>Tier 12Level 125</b> - Panic Charge knocks all targets back and restores 50 141 armor to you || Uncommon || Feet, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Panic Charge knocks all targets back and restores 6 armor to you*; Tier 1Level 10:Panic Charge knocks all targets back and restores 10 armor to you*; Level 15:Panic Charge knocks all targets back and restores 6 14 armor to you*; Tier 2Level 20:Panic Charge knocks all targets back and restores 18 armor to you*; Level 25:Panic Charge knocks all targets back and restores 10 22 armor to you*; Tier 3Level 30:Panic Charge knocks all targets back and restores 26 armor to you*; Level 35:Panic Charge knocks all targets back and restores 14 30 armor to you*; Tier 4Level 40:Panic Charge knocks all targets back and restores 34 armor to you*; Level 45:Panic Charge knocks all targets back and restores 18 38 armor to you*; Tier 5Level 50:Panic Charge knocks all targets back and restores 42 armor to you*; Level 55:Panic Charge knocks all targets back and restores 22 46 armor to you*; Tier 6Level 60:Panic Charge knocks all targets back and restores 50 armor to you*; Level 65:Panic Charge knocks all targets back and restores 26 57 armor to you*; Tier 7Level 70:Panic Charge knocks all targets back and restores 64 armor to you*; Level 75:Panic Charge knocks all targets back and restores 30 71 armor to you*; Tier 8Level 80:Panic Charge knocks all targets back and restores 78 armor to you*; Level 85:Panic Charge knocks all targets back and restores 34 85 armor to you*; Tier 9Level 90:Panic Charge knocks all targets back and restores 92 armor to you*; Level 95:Panic Charge knocks all targets back and restores 38 99 armor to you*; Tier 10Level 100:Panic Charge knocks all targets back and restores 106 armor to you*; Level 105:Panic Charge knocks all targets back and restores 42 113 armor to you*; Tier 11Level 110:Panic Charge knocks all targets back and restores 120 armor to you*; Level 115:Panic Charge knocks all targets back and restores 46 127 armor to you*; Tier 12Level 120:Panic Charge knocks all targets back and restores 134 armor to you*; Level 125:Panic Charge knocks all targets back and restores 50 141 armor to you|Expand}}
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| || of Electrification || <b>Tier 12Level 125</b> - Electrify Damage +3872% || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify Damage +5%*; Level 10:Electrify Damage +57%*; Tier 2Level 15:Electrify Damage +9%*; Level 20:Electrify Damage +811%*; Tier 3Level 25:Electrify Damage +13%*; Level 30:Electrify Damage +1115%*; Tier 4Level 35:Electrify Damage +18%*; Level 40:Electrify Damage +1421%*; Tier 5Level 45:Electrify Damage +24%*; Level 50:Electrify Damage +1727%*; Tier 6Level 55:Electrify Damage +30%*; Level 60:Electrify Damage +2033%*; Level 65:Electrify Damage +36%*; Tier 7Level 70:Electrify Damage +39%*; Level 75:Electrify Damage +2342%*; Tier 8Level 80:Electrify Damage +45%*; Level 85:Electrify Damage +2648%*; Tier 9Level 90:Electrify Damage +51%*; Level 95:Electrify Damage +2954%*; Tier 10Level 100:Electrify Damage +56.99%*; Level 105:Electrify Damage +3260%*; Tier 11Level 110:Electrify Damage +63%*; Level 115:Electrify Damage +3566%*; Tier 12Level 120:Electrify Damage +68.99%*; Level 125:Electrify Damage +3872%|Expand}}
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| || || <b>Tier 12Level 125</b> - Pain Bubble deals +60 125 damage and restores 40 70 armor to you || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pain Bubble deals +5 damage and restores 40 armor to you*; Tier 2Level 10*:Pain Bubble deals +10 damage and restores 40 armor to you*; Tier 3Level 15*:Pain Bubble deals +15 damage and restores 40 armor to you*; Tier 4Level 20*:Pain Bubble deals +20 damage and restores 40 armor to you*; Tier 5Level 25*:Pain Bubble deals +25 damage and restores 40 armor to you*; Tier 6Level 30*:Pain Bubble deals +30 damage and restores 40 armor to you*; Tier 7Level 35*:Pain Bubble deals +35 damage and restores 40 armor to you*; Tier 8Level 40*:Pain Bubble deals +40 damage and restores 40 armor to you*; Tier 9Level 45:Pain Bubble deals +45 damage and restores 45 armor to you*; Level 50:Pain Bubble deals +50 damage and restores 45 armor to you*; Level 55:Pain Bubble deals +55 damage and restores 40 45 armor to you*; Tier 10Level 60:Pain Bubble deals +60 damage and restores 45 armor to you*; Level 65:Pain Bubble deals +65 damage and restores 50 armor to you*; Level 70:Pain Bubble deals +70 damage and restores 40 50 armor to you*; Tier 11Level 75:Pain Bubble deals +75 damage and restores 60 armor to you*; Level 80:Pain Bubble deals +55 80 damage and restores 40 60 armor to you*; Tier 12Level 85:Pain Bubble deals +85 damage and restores 60 armor to you*; Level 90:Pain Bubble deals +90 damage and restores 60 armor to you*; Level 95:Pain Bubble deals +95 damage and restores 70 armor to you*; Level 100:Pain Bubble deals +100 damage and restores 70 armor to you*; Level 105:Pain Bubble deals +105 damage and restores 70 armor to you*; Level 110:Pain Bubble deals +110 damage and restores 70 armor to you*; Level 115:Pain Bubble deals +115 damage and restores 70 armor to you*; Level 120:Pain Bubble deals +120 damage and restores 70 armor to you*; Level 125:Pain Bubble deals +125 damage and restores 40 70 armor to you|Expand}}
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| || of Calming Shocks || <b>Tier 12Level 125</b> - Electrify generates no rage and removes 800 2100 Rage || Uncommon || Necklace, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify generates no rage and removes 250 Rage*; Level 10:Electrify generates no rage and removes 250 300 Rage*; Tier 2Level 15:Electrify generates no rage and removes 350 Rage*; Level 20:Electrify generates no rage and removes 300 400 Rage*; Level 25:Electrify generates no rage and removes 450 Rage*; Tier 3Level 30:Electrify generates no rage and removes 500 Rage*; Level 35:Electrify generates no rage and removes 350 550 Rage*; Tier 4Level 40:Electrify generates no rage and removes 600 Rage*; Level 45:Electrify generates no rage and removes 400 650 Rage*; Tier 5Level 50:Electrify generates no rage and removes 700 Rage*; Level 55:Electrify generates no rage and removes 450 750 Rage*; Tier 6Level 60:Electrify generates no rage and removes 800 Rage*; Level 65:Electrify generates no rage and removes 500 900 Rage*; Tier 7Level 70:Electrify generates no rage and removes 1000 Rage*; Level 75:Electrify generates no rage and removes 550 1100 Rage*; Tier 8Level 80:Electrify generates no rage and removes 1200 Rage*; Level 85:Electrify generates no rage and removes 600 1300 Rage*; Tier 9Level 90:Electrify generates no rage and removes 1400 Rage*; Level 95:Electrify generates no rage and removes 650 1500 Rage*; Tier 10Level 100:Electrify generates no rage and removes 1600 Rage*; Level 105:Electrify generates no rage and removes 700 1700 Rage*; Tier 11Level 110:Electrify generates no rage and removes 1800 Rage*; Level 115:Electrify generates no rage and removes 750 1900 Rage*; Tier 12Level 120:Electrify generates no rage and removes 2000 Rage*; Level 125:Electrify generates no rage and removes 800 2100 Rage|Expand}}
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| || of Refreshing Shocks || <b>Tier 12Level 125</b> - Electrify restores 48 100 Health to you || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Electrify restores 8 Health to you*; Tier 2Level 10:Electrify restores 11 Health to you*; Level 15:Electrify restores 11 14 Health to you*; Tier 3Level 20:Electrify restores 17 Health to you*; Level 25:Electrify restores 14 20 Health to you*; Level 30:Electrify restores 24 Health to you*; Tier 4Level 35:Electrify restores 28 Health to you*; Level 40:Electrify restores 17 32 Health to you*; Tier 5Level 45:Electrify restores 36 Health to you*; Level 50:Electrify restores 20 40 Health to you*; Level 55:Electrify restores 44 Health to you*; Tier 6Level 60:Electrify restores 48 Health to you*; Level 65:Electrify restores 24 52 Health to you*; Tier 7Level 70:Electrify restores 56 Health to you*; Level 75:Electrify restores 28 60 Health to you*; Tier 8Level 80:Electrify restores 64 Health to you*; Level 85:Electrify restores 32 68 Health to you*; Tier 9Level 90:Electrify restores 72 Health to you*; Level 95:Electrify restores 36 76 Health to you*; Tier 10Level 100:Electrify restores 80 Health to you*; Level 105:Electrify restores 40 84 Health to you*; Tier 11Level 110:Electrify restores 88 Health to you*; Level 115:Electrify restores 44 92 Health to you*; Tier 12Level 120:Electrify restores 96 Health to you*; Level 125:Electrify restores 48 100 Health to you|Expand}}
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| || || <b>Tier 6Level 120</b> - Reconstruct Reuse Timer -350 6.5 || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Reconstruct Reuse Timer -1*; Level 20:Reconstruct Reuse Timer -1.5*; Tier Level 30:Reconstruct Reuse Timer -2*; Level 40:Reconstruct Reuse Timer -1502.5*; Tier Level 50:Reconstruct Reuse Timer -3*; Level 60:Reconstruct Reuse Timer -23.5*; Tier Level 70:Reconstruct Reuse Timer -4*; Level 80:Reconstruct Reuse Timer -2504.5*; Tier Level 90:Reconstruct Reuse Timer -5*; Level 100:Reconstruct Reuse Timer -35.5*; Tier Level 110:Reconstruct Reuse Timer -6*; Level 120:Reconstruct Reuse Timer -3506.5|Expand}}
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| || of Recharging Shocks || <b>Tier 12Level 125</b> - Electrify restores 30 100 power to you || Epic || Head || {{Spoiler|Click Expand to reveal|*; Level 5:Electrify restores 4 power to you*; Tier 1Level 10:Electrify restores 8 power to you*; Level 15:Electrify restores 3 12 power to you*; Tier 2Level 20:Electrify restores 16 power to you*; Level 25:Electrify restores 5 20 power to you*; Tier 3Level 30:Electrify restores 24 power to you*; Level 35:Electrify restores 8 28 power to you*; Tier 4Level 40:Electrify restores 32 power to you*; Level 45:Electrify restores 10 36 power to you*; Tier 5Level 50:Electrify restores 40 power to you*; Level 55:Electrify restores 13 44 power to you*; Tier 6Level 60:Electrify restores 48 power to you*; Level 65:Electrify restores 15 52 power to you*; Tier 7Level 70:Electrify restores 56 power to you*; Level 75:Electrify restores 18 60 power to you*; Tier 8Level 80:Electrify restores 64 power to you*; Level 85:Electrify restores 20 68 power to you*; Tier 9Level 90:Electrify restores 72 power to you*; Level 95:Electrify restores 23 76 power to you*; Tier 10Level 100:Electrify restores 80 power to you*; Level 105:Electrify restores 25 84 power to you*; Tier 11Level 110:Electrify restores 88 power to you*; Level 115:Electrify restores 27 92 power to you*; Tier 12Level 120:Electrify restores 96 power to you*; Level 125:Electrify restores 30 100 power to you|Expand}}
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| || of Painful Bubbles || <b>Tier 12Level 125</b> - Pain Bubble Damage +144 300 || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pain Bubble Damage +12*; Level 10:Pain Bubble Damage +1224*; Level 15:Pain Bubble Damage +36*; Tier 2Level 20:Pain Bubble Damage +48*; Level 25:Pain Bubble Damage +2460*; Tier 3Level 30:Pain Bubble Damage +72*; Level 35:Pain Bubble Damage +3684*; Tier 4Level 40:Pain Bubble Damage +96*; Level 45:Pain Bubble Damage +48108*; Tier 5Level 50:Pain Bubble Damage +120*; Level 55:Pain Bubble Damage +132*; Level 60:Pain Bubble Damage +144*; Tier 6Level 65:Pain Bubble Damage +156*; Level 70:Pain Bubble Damage +72168*; Tier 7Level 75:Pain Bubble Damage +180*; Level 80:Pain Bubble Damage +84192*; Tier 8Level 85:Pain Bubble Damage +204*; Level 90:Pain Bubble Damage +96216*; Tier 9Level 95:Pain Bubble Damage +228*; Level 100:Pain Bubble Damage +108240*; Tier 10Level 105:Pain Bubble Damage +252*; Level 110:Pain Bubble Damage +120264*; Tier 11Level 115:Pain Bubble Damage +276*; Level 120:Pain Bubble Damage +132288*; Tier 12Level 125*:Pain Bubble Damage +144300|Expand}}
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| || of Bursting Bubbles || <b>Tier 12Level 125</b> - Pain Bubble increases the damage of your ranged attacks by 1017.5% for 10 seconds || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds*; Tier 2Level 10*:Pain Bubble increases the damage of your ranged attacks by 2% for 10 seconds*; Tier 3Level 15*:Pain Bubble increases the damage of your ranged attacks by 3% for 10 seconds*; Tier 4Level 20*:Pain Bubble increases the damage of your ranged attacks by 4% for 10 seconds*; Tier Level 25:Pain Bubble increases the damage of your ranged attacks by 5% for 10 seconds*; Level 30:Pain Bubble increases the damage of your ranged attacks by 5.5% for 10 seconds*; Tier Level 35:Pain Bubble increases the damage of your ranged attacks by 6% for 10 seconds*; Level 40:Pain Bubble increases the damage of your ranged attacks by 56.5% for 10 seconds*; Tier Level 45:Pain Bubble increases the damage of your ranged attacks by 7% for 10 seconds*; Level 50:Pain Bubble increases the damage of your ranged attacks by 8% for 10 seconds*; Level 55:Pain Bubble increases the damage of your ranged attacks by 9% for 10 seconds*; Level 60:Pain Bubble increases the damage of your ranged attacks by 610% for 10 seconds*; Level 65:Pain Bubble increases the damage of your ranged attacks by 11% for 10 seconds*; Tier 8Level 70:Pain Bubble increases the damage of your ranged attacks by 12% for 10 seconds*; Level 75:Pain Bubble increases the damage of your ranged attacks by 612.5% for 10 seconds*; Tier 9Level 80:Pain Bubble increases the damage of your ranged attacks by 13% for 10 seconds*; Level 85:Pain Bubble increases the damage of your ranged attacks by 13.5% for 10 seconds*; Level 90:Pain Bubble increases the damage of your ranged attacks by 714% for 10 seconds*; Tier Level 95:Pain Bubble increases the damage of your ranged attacks by 14.5% for 10seconds*; Level 100:Pain Bubble increases the damage of your ranged attacks by 815% for 10 seconds*; Tier 11Level 105:Pain Bubble increases the damage of your ranged attacks by 15.5% for 10 seconds*; Level 110:Pain Bubble increases the damage of your ranged attacks by 916% for 10 seconds*; Tier 12Level 115:Pain Bubble increases the damage of your ranged attacks by 16.5% for 10 seconds*; Level 120:Pain Bubble increases the damage of your ranged attacks by 17% for 10seconds*; Level 125:Pain Bubble increases the damage of your ranged attacks by 17.5% for 10 seconds}}|-| || || <b>Level 125</b> - Mindworm Damage +232 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Mindworm Damage +8*; Level 10:Mindworm Damage +16*; Level 15:Mindworm Damage +24*; Level 20:Mindworm Damage +32*; Level 25:Mindworm Damage +40*; Level 30:Mindworm Damage +48*; Level 35:Mindworm Damage +56*; Level 40:Mindworm Damage +64*; Level 45:Mindworm Damage +72*; Level 50:Mindworm Damage +82*; Level 55:Mindworm Damage +92*; Level 60:Mindworm Damage +102*; Level 65:Mindworm Damage +112*; Level 70:Mindworm Damage +122*; Level 75:Mindworm Damage +132*; Level 80:Mindworm Damage +142*; Level 85:Mindworm Damage +152*; Level 90:Mindworm Damage +162*; Level 95:Mindworm Damage +172*; Level 100:Mindworm Damage +182*; Level 105:Mindworm Damage +192*; Level 110:Mindworm Damage +202*; Level 115:Mindworm Damage +212*; Level 120:Mindworm Damage +222*; Level 125:Mindworm Damage +232}}|-| || || <b>Level 125</b> - Mindworm Damage +77% || Uncommon ||Feet, Ring || {{Spoiler|Click Expandto reveal|*; Level 5:Mindworm Damage +5%*; Level 10:Mindworm Damage +8%*; Level 15:Mindworm Damage +11%*; Level 20:Mindworm Damage +14%*; Level 25:Mindworm Damage +17%*; Level 30:Mindworm Damage +20%*; Level 35:Mindworm Damage +23%*; Level 40:Mindworm Damage +26%*; Level 45:Mindworm Damage +29%*; Level 50:Mindworm Damage +32%*; Level 55:Mindworm Damage +35%*; Level 60:Mindworm Damage +38%*; Level 65:Mindworm Damage +41%*; Level 70:Mindworm Damage +44%*; Level 75:Mindworm Damage +47%*; Level 80:Mindworm Damage +50%*; Level 85:Mindworm Damage +53%*; Level 90:Mindworm Damage +56%*; Level 95:Mindworm Damage +59%*; Level 100:Mindworm Damage +62%*; Level 105:Mindworm Damage +65%*; Level 110:Mindworm Damage +68%*; Level 115:Mindworm Damage +71%*; Level 120:Mindworm Damage +74%*; Level 125:Mindworm Damage +77%}}|-| || || <b>Level 125</b> - Mindworm deals +460 Trauma damage over 8 seconds || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Mindworm deals +12 Trauma damage over 8 seconds*; Level 10:Mindworm deals +24 Trauma damage over 8 seconds*; Level 15:Mindworm deals +36 Trauma damage over 8 seconds*; Level 20:Mindworm deals +48 Trauma damage over 8 seconds*; Level 25:Mindworm deals +60 Trauma damage over 8 seconds*; Level 30:Mindworm deals +80 Trauma damage over 8 seconds*; Level 35:Mindworm deals +100 Trauma damage over 8 seconds*; Level 40:Mindworm deals +120 Trauma damage over 8 seconds*; Level 45:Mindworm deals +140 Trauma damage over 8 seconds*; Level 50:Mindworm deals +160 Trauma damage over 8 seconds*; Level 55:Mindworm deals +180 Trauma damage over 8 seconds*; Level 60:Mindworm deals +200 Trauma damage over 8 seconds*; Level 65:Mindworm deals +220 Trauma damage over 8 seconds*; Level 70:Mindworm deals +240 Trauma damage over 8 seconds*; Level 75:Mindworm deals +260 Trauma damage over 8 seconds*; Level 80:Mindworm deals +280 Trauma damage over 8 seconds*; Level 85:Mindworm deals +300 Trauma damage over 8 seconds*; Level 90:Mindworm deals +320 Trauma damage over 8 seconds*; Level 95:Mindworm deals +340 Trauma damage over 8 seconds*; Level 100:Mindworm deals +360 Trauma damage over 8 seconds*; Level 105:Mindworm deals +380 Trauma damage over 8 seconds*; Level 110:Mindworm deals +400 Trauma damage over 8 seconds*; Level 115:Mindworm deals +420 Trauma damage over 8 seconds*; Level 120:Mindworm deals +440 Trauma damage over 8 seconds*; Level 125:Mindworm deals +460 Trauma damage over 8 seconds}}|-| || || <b>Level 120</b> - When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 11) || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 10:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 0)*; Level 20:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 1)*; Level 30:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 2)*; Level 40:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 3)*; Level 50:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 4)*; Level 60:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 5)*; Level 70:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 6)*; Level 80:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 7)*; Level 90:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 8)*; Level 100:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 9)*; Level 110:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 10)*; Level 120:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 11)}}
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