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Shield/Treasure Effects

41,745 bytes added, 15 September
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Shield/Treasure Effects|Shield Treasure Effects]]==
</includeonly>See also: [[Shield/Treasure Effects:By Slot]]
See also: [[Shield/Treasure Effects:By Ability]]
<!-- Updated to v435 on March 26, 2021 from v342 Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Shielding || <b>Level 80120</b> - Shield Mastery Base Damage +4060% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Skill Damage +5
*; Level 80
:Shield Mastery Base Damage +40%
*; Level 90
:Shield Mastery Base Damage +45%
*; Level 100
:Shield Mastery Base Damage +50%
*; Level 110
:Shield Mastery Base Damage +55%
*; Level 120
:Shield Mastery Base Damage +60%
}}
|-
| || of Bashing || <b>Level 80125</b> - All Shield Bash Abilities Damage +2029% || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities Damage +5%
*; Level 80
:All Shield Bash Abilities Damage +20%
*; Level 85
:All Shield Bash Abilities Damage +21%
*; Level 90
:All Shield Bash Abilities Damage +22%
*; Level 95
:All Shield Bash Abilities Damage +23%
*; Level 100
:All Shield Bash Abilities Damage +24%
*; Level 105
:All Shield Bash Abilities Damage +25%
*; Level 110
:All Shield Bash Abilities Damage +26%
*; Level 115
:All Shield Bash Abilities Damage +27%
*; Level 120
:All Shield Bash Abilities Damage +28%
*; Level 125
:All Shield Bash Abilities Damage +29%
}}
|-
| || of Hearty Bashing || <b>Level 80125</b> - All types of shield Bash attacks restore 21 30 Armor || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:All types of shield Bash attacks restore 6 Armor
*; Level 80
:All types of shield Bash attacks restore 21 Armor
*; Level 85
:All types of shield Bash attacks restore 22 Armor
*; Level 90
:All types of shield Bash attacks restore 23 Armor
*; Level 95
:All types of shield Bash attacks restore 24 Armor
*; Level 100
:All types of shield Bash attacks restore 25 Armor
*; Level 105
:All types of shield Bash attacks restore 26 Armor
*; Level 110
:All types of shield Bash attacks restore 27 Armor
*; Level 115
:All types of shield Bash attacks restore 28 Armor
*; Level 120
:All types of shield Bash attacks restore 29 Armor
*; Level 125
:All types of shield Bash attacks restore 30 Armor
}}
|-
| Armor Master's || || <b>Level 20</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 20
:While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
}}
|-
| || of Physical Shielding || <b>Level 80120</b> - All Shield attacks have a 2226% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 80
:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 90
:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 100
:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 110
:All Shield attacks have a 25% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 120
:All Shield attacks have a 26% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
}}
|-
| || of Esoteric Shielding || <b>Level 80120</b> - All Shield attacks have a 2226% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 80
:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 90
:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 100
:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 110
:All Shield attacks have a 25% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
*; Level 120
:All Shield attacks have a 26% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times
}}
|-
| || || <b>Level 80125</b> - When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 125 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +5 damage
*; Level 80
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage
*; Level 85
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +85 damage
*; Level 90
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +90 damage
*; Level 95
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +95 damage
*; Level 100
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage
*; Level 105
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +105 damage
*; Level 110
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +110 damage
*; Level 115
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +115 damage
*; Level 120
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +120 damage
*; Level 125
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +125 damage
}}
|-
| || of Stunning Bashes || <b>Level 80125</b> - Stunning Bash Damage +80125% || Uncommon || Legs, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stunning Bash Damage +10%
*; Level 80
:Stunning Bash Damage +80%
*; Level 85
:Stunning Bash Damage +85%
*; Level 90
:Stunning Bash Damage +90%
*; Level 95
:Stunning Bash Damage +95%
*; Level 100
:Stunning Bash Damage +100%
*; Level 105
:Stunning Bash Damage +105%
*; Level 110
:Stunning Bash Damage +110%
*; Level 115
:Stunning Bash Damage +115%
*; Level 120
:Stunning Bash Damage +120%
*; Level 125
:Stunning Bash Damage +125%
}}
|-
| Armored || || <b>Level 80125</b> - Max Armor +60 87 when Shield is active || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +4 when Shield is active
*; Level 80
:Max Armor +60 when Shield is active
*; Level 85
:Max Armor +63 when Shield is active
*; Level 90
:Max Armor +66 when Shield is active
*; Level 95
:Max Armor +69 when Shield is active
*; Level 100
:Max Armor +72 when Shield is active
*; Level 105
:Max Armor +75 when Shield is active
*; Level 110
:Max Armor +78 when Shield is active
*; Level 115
:Max Armor +81 when Shield is active
*; Level 120
:Max Armor +84 when Shield is active
*; Level 125
:Max Armor +87 when Shield is active
}}
|-
| Protective || || <b>Level 80125</b> - While Shield skill active: Mitigate Slashing Mitigation +618, Piercing Mitigation +618, and Crushing Mitigation +6 while Shield skill active 18. Versus Elite attackers, these values are doubled || Uncommon || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Shield skill active: Mitigate Slashing Mitigation +12, Piercing Mitigation +12, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 10
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +12, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 15
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +24, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 20
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +24, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 25
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +24, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 30
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +36, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 35
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +36, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 40
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +36, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 45
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +48, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 50
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +48, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 55
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +48, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 60
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +510, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 65
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +510, and Crushing Mitigation +5 while Shield skill active10. Versus Elite attackers, these values are doubled
*; Level 70
:While Shield skill active: Mitigate Slashing Mitigation +612, Piercing Mitigation +510, and Crushing Mitigation +5 while Shield skill active10. Versus Elite attackers, these values are doubled
*; Level 75
:While Shield skill active: Mitigate Slashing Mitigation +612, Piercing Mitigation +612, and Crushing Mitigation +5 while Shield skill active10. Versus Elite attackers, these values are doubled
*; Level 80
:While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled*; Level 85:While Shield skill active: Mitigate Slashing +14, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled*; Level 90:While Shield skill active: Mitigate Slashing Mitigation +614, Piercing Mitigation +614, and Crushing Mitigation +6 while 12. Versus Elite attackers, these values are doubled*; Level 95:While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled*; Level 100:While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled*; Level 105:While Shield skill active: Mitigate Slashing +16, Piercing +16, and Crushing +14. Versus Elite attackers, these values are doubled*; Level 110:While Shield skill active: Mitigate Slashing +16, Piercing +16, and Crushing +16. Versus Elite attackers, these values are doubled*; Level 115:While Shield skill active: Mitigate Slashing +18, Piercing +16, and Crushing +16. Versus Elite attackers, these values are doubled*; Level 120:While Shield skill active: Mitigate Slashing +18, Piercing +18, and Crushing +16. Versus Elite attackers, these values are doubled*; Level 125:While Shield skill active: Mitigate Slashing +18, Piercing +18, and Crushing +18. Versus Elite attackers, these values are doubled
}}
|-
| Acid-Proof || of Acid Resistance || <b>Level 80125</b> - Max Armor +4875, Direct Acid Mitigation +3250, and Indirect Acid Mitigation +4 while Shield skill active || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +3, Direct Acid Mitigation +2, and Indirect Acid Mitigation +1 while Shield skill active
*; Level 80
:Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 85
:Max Armor +51, Direct Acid Mitigation +34, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 90
:Max Armor +54, Direct Acid Mitigation +36, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 95
:Max Armor +57, Direct Acid Mitigation +38, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 100
:Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 105
:Max Armor +63, Direct Acid Mitigation +42, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 110
:Max Armor +66, Direct Acid Mitigation +44, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 115
:Max Armor +69, Direct Acid Mitigation +46, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 120
:Max Armor +72, Direct Acid Mitigation +48, and Indirect Acid Mitigation +4 while Shield skill active
*; Level 125
:Max Armor +75, Direct Acid Mitigation +50, and Indirect Acid Mitigation +4 while Shield skill active
}}
|-
| Armored || of Neck Defense || <b>Level 80125</b> - Max Armor +64 100 when Shield is active || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +4 when Shield is active
*; Level 80
:Max Armor +64 when Shield is active
*; Level 85
:Max Armor +68 when Shield is active
*; Level 90
:Max Armor +72 when Shield is active
*; Level 95
:Max Armor +76 when Shield is active
*; Level 100
:Max Armor +80 when Shield is active
*; Level 105
:Max Armor +84 when Shield is active
*; Level 110
:Max Armor +88 when Shield is active
*; Level 115
:Max Armor +92 when Shield is active
*; Level 120
:Max Armor +96 when Shield is active
*; Level 125
:Max Armor +100 when Shield is active
}}
|-
| || || <b>Level 80125</b> - Stunning Bash causes the target to take 210 318 Trauma damage over 12 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stunning Bash causes the target to take 30 Trauma damage over 12 seconds
*; Level 80
:Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
*; Level 85
:Stunning Bash causes the target to take 222 Trauma damage over 12 seconds
*; Level 90
:Stunning Bash causes the target to take 234 Trauma damage over 12 seconds
*; Level 95
:Stunning Bash causes the target to take 246 Trauma damage over 12 seconds
*; Level 100
:Stunning Bash causes the target to take 258 Trauma damage over 12 seconds
*; Level 105
:Stunning Bash causes the target to take 270 Trauma damage over 12 seconds
*; Level 110
:Stunning Bash causes the target to take 282 Trauma damage over 12 seconds
*; Level 115
:Stunning Bash causes the target to take 294 Trauma damage over 12 seconds
*; Level 120
:Stunning Bash causes the target to take 306 Trauma damage over 12 seconds
*; Level 125
:Stunning Bash causes the target to take 318 Trauma damage over 12 seconds
}}
|-
| || of Disrupting Bashes || <b>Level 80125</b> - Disrupting Bash further reduces target's Rage by 740 1280 || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash further reduces target's Rage by 115
*; Level 80
:Disrupting Bash further reduces target's Rage by 740
*; Level 85
:Disrupting Bash further reduces target's Rage by 800
*; Level 90
:Disrupting Bash further reduces target's Rage by 860
*; Level 95
:Disrupting Bash further reduces target's Rage by 920
*; Level 100
:Disrupting Bash further reduces target's Rage by 980
*; Level 105
:Disrupting Bash further reduces target's Rage by 1040
*; Level 110
:Disrupting Bash further reduces target's Rage by 1100
*; Level 115
:Disrupting Bash further reduces target's Rage by 1160
*; Level 120
:Disrupting Bash further reduces target's Rage by 1220
*; Level 125
:Disrupting Bash further reduces target's Rage by 1280
}}
|-
| || of Disrupting Bashes || <b>Level 80125</b> - Disrupting Bash Damage +67107.5% || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash Damage +10%
*; Level 80
:Disrupting Bash Damage +67%
*; Level 85
:Disrupting Bash Damage +71.5%
*; Level 90
:Disrupting Bash Damage +76%
*; Level 95
:Disrupting Bash Damage +80.5%
*; Level 100
:Disrupting Bash Damage +85%
*; Level 105
:Disrupting Bash Damage +89.5%
*; Level 110
:Disrupting Bash Damage +94%
*; Level 115
:Disrupting Bash Damage +98.5%
*; Level 120
:Disrupting Bash Damage +103%
*; Level 125
:Disrupting Bash Damage +107.5%
}}
|-
| || of Ablative Disruption || <b>Level 80125</b> - Disrupting Bash causes the next attack that hits you to deal 29 47 less damage || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash causes the next attack that hits you to deal 10 less damage
*; Level 80
:Disrupting Bash causes the next attack that hits you to deal 29 less damage
*; Level 85
:Disrupting Bash causes the next attack that hits you to deal 31 less damage
*; Level 90
:Disrupting Bash causes the next attack that hits you to deal 33 less damage
*; Level 95
:Disrupting Bash causes the next attack that hits you to deal 35 less damage
*; Level 100
:Disrupting Bash causes the next attack that hits you to deal 37 less damage
*; Level 105
:Disrupting Bash causes the next attack that hits you to deal 39 less damage
*; Level 110
:Disrupting Bash causes the next attack that hits you to deal 41 less damage
*; Level 115
:Disrupting Bash causes the next attack that hits you to deal 43 less damage
*; Level 120
:Disrupting Bash causes the next attack that hits you to deal 45 less damage
*; Level 125
:Disrupting Bash causes the next attack that hits you to deal 47 less damage
}}
|-
| || of Infuriating Assaults || <b>Level 80125</b> - Infuriating Bash reduces the Power cost of melee attacks by 10 25 for 6 seconds || Rare || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash reduces the Power cost of melee attacks by 3 1 for 5 6 seconds
*; Level 10
:Infuriating Bash reduces the Power cost of melee attacks by 2 for 6 seconds
*; Level 15
:Infuriating Bash reduces the Power cost of melee attacks by 3 for 6 seconds
*; Level 15
:Infuriating Bash reduces the Power cost of melee attacks by 4 for 5 seconds
*; Level 20
:Infuriating Bash reduces the Power cost of melee attacks by 4 for 6 seconds
*; Level 25
:Infuriating Bash reduces the Power cost of melee attacks by 5 for 5 6 seconds
*; Level 30
:Infuriating Bash reduces the Power cost of melee attacks by 5 6 for 6 seconds
*; Level 35
:Infuriating Bash reduces the Power cost of melee attacks by 7 for 6 for 5 seconds
*; Level 40
:Infuriating Bash reduces the Power cost of melee attacks by 6 8 for 6 seconds
*; Level 45
:Infuriating Bash reduces the Power cost of melee attacks by 7 9 for 5 6 seconds
*; Level 50
:Infuriating Bash reduces the Power cost of melee attacks by 7 10 for 6 seconds
*; Level 55
:Infuriating Bash reduces the Power cost of melee attacks by 8 11 for 5 6 seconds
*; Level 60
:Infuriating Bash reduces the Power cost of melee attacks by 8 12 for 6 seconds
*; Level 65
:Infuriating Bash reduces the Power cost of melee attacks by 9 13 for 5 6 seconds
*; Level 70
:Infuriating Bash reduces the Power cost of melee attacks by 9 14 for 6 seconds
*; Level 75
:Infuriating Bash reduces the Power cost of melee attacks by 10 15 for 5 6 seconds
*; Level 80
:Infuriating Bash reduces the Power cost of melee attacks by 10 16 for 6 seconds*; Level 85:Infuriating Bash reduces the Power cost of melee attacks by 17 for 6 seconds*; Level 90:Infuriating Bash reduces the Power cost of melee attacks by 18 for 6 seconds*; Level 95:Infuriating Bash reduces the Power cost of melee attacks by 19 for 6 seconds*; Level 100:Infuriating Bash reduces the Power cost of melee attacks by 20 for 6 seconds*; Level 105:Infuriating Bash reduces the Power cost of melee attacks by 21 for 6 seconds*; Level 110:Infuriating Bash reduces the Power cost of melee attacks by 22 for 6 seconds*; Level 115:Infuriating Bash reduces the Power cost of melee attacks by 23 for 6 seconds*; Level 120:Infuriating Bash reduces the Power cost of melee attacks by 24 for 6 seconds*; Level 125:Infuriating Bash reduces the Power cost of melee attacks by 25 for 6 seconds
}}
|-
| || of Infuriating Bashes || <b>Level 80125</b> - Infuriating Bash Damage +5582% || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash Damage +10%
*; Level 80
:Infuriating Bash Damage +55%
*; Level 85
:Infuriating Bash Damage +58%
*; Level 90
:Infuriating Bash Damage +61%
*; Level 95
:Infuriating Bash Damage +64%
*; Level 100
:Infuriating Bash Damage +67%
*; Level 105
:Infuriating Bash Damage +70%
*; Level 110
:Infuriating Bash Damage +73%
*; Level 115
:Infuriating Bash Damage +76%
*; Level 120
:Infuriating Bash Damage +79%
*; Level 125
:Infuriating Bash Damage +82%
}}
|-
| || of Infuriating Bashes || <b>Level 80125</b> - Infuriating Bash deals +3654% damage and taunts +330 510 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash deals +11% damage and taunts +30
*; Level 80
:Infuriating Bash deals +36% damage and taunts +330
*; Level 85
:Infuriating Bash deals +38% damage and taunts +350
*; Level 90
:Infuriating Bash deals +40% damage and taunts +370
*; Level 95
:Infuriating Bash deals +42% damage and taunts +390
*; Level 100
:Infuriating Bash deals +44% damage and taunts +410
*; Level 105
:Infuriating Bash deals +46% damage and taunts +430
*; Level 110
:Infuriating Bash deals +48% damage and taunts +450
*; Level 115
:Infuriating Bash deals +50% damage and taunts +470
*; Level 120
:Infuriating Bash deals +52% damage and taunts +490
*; Level 125
:Infuriating Bash deals +54% damage and taunts +510
}}
|-
| || || <b>Level 80125</b> - Infuriating Bash deals +48 75 damage and boosts your Indirect Acid Damage +54 90 for 7 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash deals +3 damage and boosts your Indirect Acid Damage +5 for 7 seconds
*; Level 80
:Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds
*; Level 85
:Infuriating Bash deals +51 damage and boosts your Indirect Acid Damage +58 for 7 seconds
*; Level 90
:Infuriating Bash deals +54 damage and boosts your Indirect Acid Damage +62 for 7 seconds
*; Level 95
:Infuriating Bash deals +57 damage and boosts your Indirect Acid Damage +66 for 7 seconds
*; Level 100
:Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds
*; Level 105
:Infuriating Bash deals +63 damage and boosts your Indirect Acid Damage +74 for 7 seconds
*; Level 110
:Infuriating Bash deals +66 damage and boosts your Indirect Acid Damage +78 for 7 seconds
*; Level 115
:Infuriating Bash deals +69 damage and boosts your Indirect Acid Damage +82 for 7 seconds
*; Level 120
:Infuriating Bash deals +72 damage and boosts your Indirect Acid Damage +86 for 7 seconds
*; Level 125
:Infuriating Bash deals +75 damage and boosts your Indirect Acid Damage +90 for 7 seconds
}}
|-
| || || <b>Level 30</b> - Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 30
:Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds
}}
|-
| || || <b>Level 80125</b> - Strategic Preparation boosts your in-combat Armor regeneration +28 46 for 20 seconds || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
*; Level 80
:Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
*; Level 85
:Strategic Preparation boosts your in-combat Armor regeneration +30 for 20 seconds
*; Level 90
:Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds
*; Level 95
:Strategic Preparation boosts your in-combat Armor regeneration +34 for 20 seconds
*; Level 100
:Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds
*; Level 105
:Strategic Preparation boosts your in-combat Armor regeneration +38 for 20 seconds
*; Level 110
:Strategic Preparation boosts your in-combat Armor regeneration +40 for 20 seconds
*; Level 115
:Strategic Preparation boosts your in-combat Armor regeneration +42 for 20 seconds
*; Level 120
:Strategic Preparation boosts your in-combat Armor regeneration +44 for 20 seconds
*; Level 125
:Strategic Preparation boosts your in-combat Armor regeneration +46 for 20 seconds
}}
|-
| || || <b>Level 80125</b> - Strategic Preparation causes your next attack to deal +130 202 damage if it is a Crushing, Slashing, or Piercing attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Preparation causes your next attack to deal +10 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 80
:Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 85
:Strategic Preparation causes your next attack to deal +138 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 90
:Strategic Preparation causes your next attack to deal +146 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 95
:Strategic Preparation causes your next attack to deal +154 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 100
:Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 105
:Strategic Preparation causes your next attack to deal +170 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 110
:Strategic Preparation causes your next attack to deal +178 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 115
:Strategic Preparation causes your next attack to deal +186 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 120
:Strategic Preparation causes your next attack to deal +194 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 125
:Strategic Preparation causes your next attack to deal +202 damage if it is a Crushing, Slashing, or Piercing attack
}}
|-
| Darkness-Free || || <b>Level 80120</b> - Elemental Ward mitigates +54 82 Darkness damage for 30 seconds || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Level 20
:Elemental Ward mitigates +12 Darkness damage for 30 seconds
*; Level 80
:Elemental Ward mitigates +54 Darkness damage for 30 seconds
*; Level 90
:Elemental Ward mitigates +61 Darkness damage for 30 seconds
*; Level 100
:Elemental Ward mitigates +68 Darkness damage for 30 seconds
*; Level 110
:Elemental Ward mitigates +75 Darkness damage for 30 seconds
*; Level 120
:Elemental Ward mitigates +82 Darkness damage for 30 seconds
}}
|-
| Untraumatic || || <b>Level 80120</b> - Elemental Ward mitigates +55 83 direct Trauma damage for 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Elemental Ward mitigates +6 direct Trauma damage for 30 seconds
*; Level 80
:Elemental Ward mitigates +55 direct Trauma damage for 30 seconds
*; Level 90
:Elemental Ward mitigates +62 direct Trauma damage for 30 seconds
*; Level 100
:Elemental Ward mitigates +69 direct Trauma damage for 30 seconds
*; Level 110
:Elemental Ward mitigates +76 direct Trauma damage for 30 seconds
*; Level 120
:Elemental Ward mitigates +83 direct Trauma damage for 30 seconds
}}
|-
| || || <b>Level 80125</b> - Elemental Ward boosts your direct and indirect Electricity damage +40 67 for 30 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Elemental Ward boosts your direct and indirect Electricity damage +4 for 30 seconds
*; Level 80
:Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds
*; Level 85
:Elemental Ward boosts your direct and indirect Electricity damage +43 for 30 seconds
*; Level 90
:Elemental Ward boosts your direct and indirect Electricity damage +46 for 30 seconds
*; Level 95
:Elemental Ward boosts your direct and indirect Electricity damage +49 for 30 seconds
*; Level 100
:Elemental Ward boosts your direct and indirect Electricity damage +52 for 30 seconds
*; Level 105
:Elemental Ward boosts your direct and indirect Electricity damage +55 for 30 seconds
*; Level 110
:Elemental Ward boosts your direct and indirect Electricity damage +58 for 30 seconds
*; Level 115
:Elemental Ward boosts your direct and indirect Electricity damage +61 for 30 seconds
*; Level 120
:Elemental Ward boosts your direct and indirect Electricity damage +64 for 30 seconds
*; Level 125
:Elemental Ward boosts your direct and indirect Electricity damage +67 for 30 seconds
}}
|-
| || || <b>Level 80125</b> - Elemental Ward mitigates +32 50 elemental damage (Fire, Cold, and Electricity) for 30 seconds . Against Elite attackers, mitigates +50 more || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more
*; Level 10
:Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more
*; Level 15
:Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more
*; Level 20
:Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more
*; Level 25
:Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more
*; Level 30
:Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more
*; Level 35
:Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more
*; Level 40
:Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more
*; Level 45
:Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more
*; Level 50
:Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more
*; Level 55
:Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more
*; Level 60
:Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more
*; Level 65
:Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more
*; Level 70
:Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more
*; Level 75
:Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more
*; Level 80
:Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more*; Level 85:Elemental Ward mitigates +34 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +34 more*; Level 90:Elemental Ward mitigates +36 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +36 more*; Level 95:Elemental Ward mitigates +38 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +38 more*; Level 100:Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more*; Level 105:Elemental Ward mitigates +42 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +42 more*; Level 110:Elemental Ward mitigates +44 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +44 more*; Level 115:Elemental Ward mitigates +46 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +46 more*; Level 120:Elemental Ward mitigates +48 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +48 more*; Level 125:Elemental Ward mitigates +50 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +50 more
}}
|-
| Reinforcing || || <b>Level 80125</b> - Reinforce restores +105 159 Armor and Shield Team restores +53 80 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce restores +15 Armor and Shield Team restores +8 Armor
*; Level 80
:Reinforce restores +105 Armor and Shield Team restores +53 Armor
*; Level 85
:Reinforce restores +111 Armor and Shield Team restores +56 Armor
*; Level 90
:Reinforce restores +117 Armor and Shield Team restores +59 Armor
*; Level 95
:Reinforce restores +123 Armor and Shield Team restores +62 Armor
*; Level 100
:Reinforce restores +129 Armor and Shield Team restores +65 Armor
*; Level 105
:Reinforce restores +135 Armor and Shield Team restores +68 Armor
*; Level 110
:Reinforce restores +141 Armor and Shield Team restores +71 Armor
*; Level 115
:Reinforce restores +147 Armor and Shield Team restores +74 Armor
*; Level 120
:Reinforce restores +153 Armor and Shield Team restores +77 Armor
*; Level 125
:Reinforce restores +159 Armor and Shield Team restores +80 Armor
}}
|-
| || || <b>Level 80125</b> - While Bulwark Mode is enabled you recover 26 44 Armor per second every 3 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Bulwark Mode is enabled you recover 5 Armor per secondevery 3 seconds
*; Level 10
:While Bulwark Mode is enabled you recover 6 Armor per secondevery 3 seconds
*; Level 15
:While Bulwark Mode is enabled you recover 7 Armor per secondevery 3 seconds
*; Level 20
:While Bulwark Mode is enabled you recover 8 Armor per secondevery 3 seconds
*; Level 25
:While Bulwark Mode is enabled you recover 9 Armor per secondevery 3 seconds
*; Level 30
:While Bulwark Mode is enabled you recover 10 Armor per secondevery 3 seconds
*; Level 35
:While Bulwark Mode is enabled you recover 11 Armor per secondevery 3 seconds
*; Level 40
:While Bulwark Mode is enabled you recover 12 Armor per secondevery 3 seconds
*; Level 45
:While Bulwark Mode is enabled you recover 13 Armor per secondevery 3 seconds
*; Level 50
:While Bulwark Mode is enabled you recover 14 Armor per secondevery 3 seconds
*; Level 55
:While Bulwark Mode is enabled you recover 16 Armor per secondevery 3 seconds
*; Level 60
:While Bulwark Mode is enabled you recover 18 Armor per secondevery 3 seconds
*; Level 65
:While Bulwark Mode is enabled you recover 20 Armor per secondevery 3 seconds
*; Level 70
:While Bulwark Mode is enabled you recover 22 Armor per secondevery 3 seconds
*; Level 75
:While Bulwark Mode is enabled you recover 24 Armor per secondevery 3 seconds
*; Level 80
:While Bulwark Mode is enabled you recover 26 Armor per secondevery 3 seconds*; Level 85:While Bulwark Mode is enabled you recover 28 Armor every 3 seconds*; Level 90:While Bulwark Mode is enabled you recover 30 Armor every 3 seconds*; Level 95:While Bulwark Mode is enabled you recover 32 Armor every 3 seconds*; Level 100:While Bulwark Mode is enabled you recover 34 Armor every 3 seconds*; Level 105:While Bulwark Mode is enabled you recover 36 Armor every 3 seconds*; Level 110:While Bulwark Mode is enabled you recover 38 Armor every 3 seconds*; Level 115:While Bulwark Mode is enabled you recover 40 Armor every 3 seconds*; Level 120:While Bulwark Mode is enabled you recover 42 Armor every 3 seconds*; Level 125:While Bulwark Mode is enabled you recover 44 Armor every 3 seconds
}}
|-
| || || <b>Level 80125</b> - When you are hit, all Shield abilities taunt +182 334 for 20 30 seconds (stacks up to 15 20 times) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit, all Shield abilities taunt +10 12 for 20 30 seconds (stacks up to 15 20 times)
*; Level 10
:When you are hit, all Shield abilities taunt +20 24 for 20 30 seconds (stacks up to 15 20 times)
*; Level 15
:When you are hit, all Shield abilities taunt +36 for 30 for 20 seconds (stacks up to 15 20 times)
*; Level 20
:When you are hit, all Shield abilities taunt +40 48 for 20 30 seconds (stacks up to 15 20 times)
*; Level 25
:When you are hit, all Shield abilities taunt +50 60 for 20 30 seconds (stacks up to 15 20 times)
*; Level 30
:When you are hit, all Shield abilities taunt +62 72 for 20 30 seconds (stacks up to 15 20 times)
*; Level 35
:When you are hit, all Shield abilities taunt +74 84 for 20 30 seconds (stacks up to 15 20 times)
*; Level 40
:When you are hit, all Shield abilities taunt +86 96 for 20 30 seconds (stacks up to 15 20 times)
*; Level 45
:When you are hit, all Shield abilities taunt +98 110 for 20 30 seconds (stacks up to 15 20 times)
*; Level 50
:When you are hit, all Shield abilities taunt +110 124 for 20 30 seconds (stacks up to 15 20 times)
*; Level 55
:When you are hit, all Shield abilities taunt +122 138 for 20 30 seconds (stacks up to 15 20 times)
*; Level 60
:When you are hit, all Shield abilities taunt +134 152 for 20 30 seconds (stacks up to 15 20 times)
*; Level 65
:When you are hit, all Shield abilities taunt +146 166 for 20 30 seconds (stacks up to 15 20 times)
*; Level 70
:When you are hit, all Shield abilities taunt +158 180 for 20 30 seconds (stacks up to 15 20 times)
*; Level 75
:When you are hit, all Shield abilities taunt +170 194 for 20 30 seconds (stacks up to 15 20 times)
*; Level 80
:When you are hit, all Shield abilities taunt +182 208 for 30 seconds (stacks up to 20 times)*; Level 85:When you are hit, all Shield abilities taunt +222 for 30 seconds (stacks up to 20 times)*; Level 90:When you are hit, all Shield abilities taunt +236 for 30 seconds (stacks up to 20 times)*; Level 95:When you are hit, all Shield abilities taunt +250 for 30 seconds (stacks up to 20 times)*; Level 100:When you are hit, all Shield abilities taunt +264 for 30 seconds (stacks up to 15 20 times)*; Level 105:When you are hit, all Shield abilities taunt +278 for 30 seconds (stacks up to 20 times)*; Level 110:When you are hit, all Shield abilities taunt +292 for 30 seconds (stacks up to 20 times)*; Level 115:When you are hit, all Shield abilities taunt +306 for 30 seconds (stacks up to 20 times)*; Level 120:When you are hit, all Shield abilities taunt +320 for 30 seconds (stacks up to 20 times)*; Level 125:When you are hit, all Shield abilities taunt +334 for 30 seconds (stacks up to 20 times)
}}
|-
| || || <b>Level 80125</b> - Reinforce causes your Major Healing abilities to restore +52 88 for 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
*; Level 80
:Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
*; Level 85
:Reinforce causes your Major Healing abilities to restore +56 for 10 seconds
*; Level 90
:Reinforce causes your Major Healing abilities to restore +60 for 10 seconds
*; Level 95
:Reinforce causes your Major Healing abilities to restore +64 for 10 seconds
*; Level 100
:Reinforce causes your Major Healing abilities to restore +68 for 10 seconds
*; Level 105
:Reinforce causes your Major Healing abilities to restore +72 for 10 seconds
*; Level 110
:Reinforce causes your Major Healing abilities to restore +76 for 10 seconds
*; Level 115
:Reinforce causes your Major Healing abilities to restore +80 for 10 seconds
*; Level 120
:Reinforce causes your Major Healing abilities to restore +84 for 10 seconds
*; Level 125
:Reinforce causes your Major Healing abilities to restore +88 for 10 seconds
}}
|-
| || || <b>Level 80125</b> - When you are hit by a monster's Rage Attack, Reinforce restores +42 69 Armor for 60 seconds (stacks up to 10 times) || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)
*; Level 80
:When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
*; Level 85
:When you are hit by a monster's Rage Attack, Reinforce restores +45 Armor for 60 seconds (stacks up to 10 times)
*; Level 90
:When you are hit by a monster's Rage Attack, Reinforce restores +48 Armor for 60 seconds (stacks up to 10 times)
*; Level 95
:When you are hit by a monster's Rage Attack, Reinforce restores +51 Armor for 60 seconds (stacks up to 10 times)
*; Level 100
:When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times)
*; Level 105
:When you are hit by a monster's Rage Attack, Reinforce restores +57 Armor for 60 seconds (stacks up to 10 times)
*; Level 110
:When you are hit by a monster's Rage Attack, Reinforce restores +60 Armor for 60 seconds (stacks up to 10 times)
*; Level 115
:When you are hit by a monster's Rage Attack, Reinforce restores +63 Armor for 60 seconds (stacks up to 10 times)
*; Level 120
:When you are hit by a monster's Rage Attack, Reinforce restores +66 Armor for 60 seconds (stacks up to 10 times)
*; Level 125
:When you are hit by a monster's Rage Attack, Reinforce restores +69 Armor for 60 seconds (stacks up to 10 times)
}}
|-
| || of Burst-Dodging || <b>Level 80120</b> - Shield Team grants all allies 1725% evasion of burst attacks for 10 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
*; Level 80
:Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
*; Level 90
:Shield Team grants all allies 19% evasion of burst attacks for 10 seconds
*; Level 100
:Shield Team grants all allies 21% evasion of burst attacks for 10 seconds
*; Level 110
:Shield Team grants all allies 23% evasion of burst attacks for 10 seconds
*; Level 120
:Shield Team grants all allies 25% evasion of burst attacks for 10 seconds
}}
|-
| || || <b>Level 80120</b> - Disrupting Bash causes the target to take +1014% damage from Crushing attacks for 8 seconds || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
*; Level 80
:Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
*; Level 90
:Disrupting Bash causes the target to take +11% damage from Crushing attacks for 8 seconds
*; Level 100
:Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds
*; Level 110
:Disrupting Bash causes the target to take +13% damage from Crushing attacks for 8 seconds
*; Level 120
:Disrupting Bash causes the target to take +14% damage from Crushing attacks for 8 seconds
}}
|-
| || || <b>Level 80120</b> - Shield Team grants all allies +16 24 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 80
:Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 90
:Shield Team grants all allies +18 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 100
:Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 110
:Shield Team grants all allies +22 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 120
:Shield Team grants all allies +24 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
}}
|-
| || || <b>Level 80120</b> - While Bulwark Mode is enabled you recover 10 , other abilities cost -22 Power per second to use || Rare || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:While Bulwark Mode is enabled you recover , other abilities cost -3 Power per secondto use
*; Level 20
:While Bulwark Mode is enabled you recover , other abilities cost -4 Power per secondto use
*; Level 30
:While Bulwark Mode is enabled you recover , other abilities cost -5 Power per secondto use
*; Level 40
:While Bulwark Mode is enabled you recover , other abilities cost -6 Power per secondto use
*; Level 50
:While Bulwark Mode is enabled you recover 7 , other abilities cost -8 Power per secondto use
*; Level 60
:While Bulwark Mode is enabled you recover 8 , other abilities cost -10 Power per secondto use
*; Level 70
:While Bulwark Mode is enabled you recover 9 , other abilities cost -12 Power per secondto use
*; Level 80
:While Bulwark Mode is enabled you recover 10 , other abilities cost -14 Power per secondto use*; Level 90:While Bulwark Mode is enabled, other abilities cost -16 Power to use*; Level 100:While Bulwark Mode is enabled, other abilities cost -18 Power to use*; Level 110:While Bulwark Mode is enabled, other abilities cost -20 Power to use*; Level 120:While Bulwark Mode is enabled, other abilities cost -22 Power to use
}}
|-
| || || <b>Level 80120</b> - Shield Team causes all targets' Survival Utility abilities to restore 100 148 Armor to them. Lasts 20 seconds || Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team causes all targets' Survival Utility abilities to restore 16 Armor to them. Lasts 20 seconds
*; Level 80
:Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds
*; Level 90
:Shield Team causes all targets' Survival Utility abilities to restore 112 Armor to them. Lasts 20 seconds
*; Level 100
:Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds
*; Level 110
:Shield Team causes all targets' Survival Utility abilities to restore 136 Armor to them. Lasts 20 seconds
*; Level 120
:Shield Team causes all targets' Survival Utility abilities to restore 148 Armor to them. Lasts 20 seconds
}}
|-
| || || <b>Level 80125</b> - Reinforce boosts your Nice Attack Damage +160 250 for 9 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce boosts your Nice Attack Damage +10 for 9 seconds
*; Level 80
:Reinforce boosts your Nice Attack Damage +160 for 9 seconds
*; Level 85
:Reinforce boosts your Nice Attack Damage +170 for 9 seconds
*; Level 90
:Reinforce boosts your Nice Attack Damage +180 for 9 seconds
*; Level 95
:Reinforce boosts your Nice Attack Damage +190 for 9 seconds
*; Level 100
:Reinforce boosts your Nice Attack Damage +200 for 9 seconds
*; Level 105
:Reinforce boosts your Nice Attack Damage +210 for 9 seconds
*; Level 110
:Reinforce boosts your Nice Attack Damage +220 for 9 seconds
*; Level 115
:Reinforce boosts your Nice Attack Damage +230 for 9 seconds
*; Level 120
:Reinforce boosts your Nice Attack Damage +240 for 9 seconds
*; Level 125
:Reinforce boosts your Nice Attack Damage +250 for 9 seconds
}}
|-
| || || <b>Level 80125</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 17 26 Health to you || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you
*; Level 80
:While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you
*; Level 85
:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Health to you
*; Level 90
:While Bulwark Mode is active all your attacks taunt +50% and restore 19 Health to you
*; Level 95
:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Health to you
*; Level 100
:While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you
*; Level 105
:While Bulwark Mode is active all your attacks taunt +50% and restore 22 Health to you
*; Level 110
:While Bulwark Mode is active all your attacks taunt +50% and restore 23 Health to you
*; Level 115
:While Bulwark Mode is active all your attacks taunt +50% and restore 24 Health to you
*; Level 120
:While Bulwark Mode is active all your attacks taunt +50% and restore 25 Health to you
*; Level 125
:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Health to you
}}
|-
| || || <b>Level 80125</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 26 44 Armor to you || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Bulwark Mode is active all your attacks taunt +50% and restore 1 Armor to you
*; Level 80
:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you
*; Level 85
:While Bulwark Mode is active all your attacks taunt +50% and restore 28 Armor to you
*; Level 90
:While Bulwark Mode is active all your attacks taunt +50% and restore 30 Armor to you
*; Level 95
:While Bulwark Mode is active all your attacks taunt +50% and restore 32 Armor to you
*; Level 100
:While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you
*; Level 105
:While Bulwark Mode is active all your attacks taunt +50% and restore 36 Armor to you
*; Level 110
:While Bulwark Mode is active all your attacks taunt +50% and restore 38 Armor to you
*; Level 115
:While Bulwark Mode is active all your attacks taunt +50% and restore 40 Armor to you
*; Level 120
:While Bulwark Mode is active all your attacks taunt +50% and restore 42 Armor to you
*; Level 125
:While Bulwark Mode is active all your attacks taunt +50% and restore 44 Armor to you
}}
|-
| || || <b>Level 80125</b> - Take the Lead heals you for 96 150 Health after a 15 second delay || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Take the Lead heals you for 6 Health after a 15 second delay
*; Level 80
:Take the Lead heals you for 96 Health after a 15 second delay
*; Level 85
:Take the Lead heals you for 102 Health after a 15 second delay
*; Level 90
:Take the Lead heals you for 108 Health after a 15 second delay
*; Level 95
:Take the Lead heals you for 114 Health after a 15 second delay
*; Level 100
:Take the Lead heals you for 120 Health after a 15 second delay
*; Level 105
:Take the Lead heals you for 126 Health after a 15 second delay
*; Level 110
:Take the Lead heals you for 132 Health after a 15 second delay
*; Level 115
:Take the Lead heals you for 138 Health after a 15 second delay
*; Level 120
:Take the Lead heals you for 144 Health after a 15 second delay
*; Level 125
:Take the Lead heals you for 150 Health after a 15 second delay
}}
|-
| || || <b>Level 80120</b> - Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 36 114 Power after a 15 second delay || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Take the Lead boosts your sprint movement speed by an additional +1 and you recover 9 15 Power after a 15 second delay
*; Level 20
:Take the Lead boosts your sprint movement speed by an additional +2 1 and you recover 12 24 Power after a 15 second delay
*; Level 30
:Take the Lead boosts your sprint movement speed by an additional +3 1.5 and you recover 15 33 Power after a 15 second delay
*; Level 40
:Take the Lead boosts your sprint movement speed by an additional +4 1.5 and you recover 18 42 Power after a 15 second delay
*; Level 50
:Take the Lead boosts your sprint movement speed by an additional +5 2 and you recover 21 51 Power after a 15 second delay
*; Level 60
:Take the Lead boosts your sprint movement speed by an additional +5 2 and you recover 24 60 Power after a 15 second delay
*; Level 70
:Take the Lead boosts your sprint movement speed by an additional +2.5 and you recover 30 69 Power after a 15 second delay
*; Level 80
:Take the Lead boosts your sprint movement speed by an additional +2.5 and you recover 36 78 Power after a 15 second delay*; Level 90:Take the Lead boosts your movement speed +3 and you recover 87 Power after a 15 second delay*; Level 100:Take the Lead boosts your movement speed +3 and you recover 96 Power after a 15 second delay*; Level 110:Take the Lead boosts your movement speed +3 and you recover 105 Power after a 15 second delay*; Level 120:Take the Lead boosts your movement speed +3 and you recover 114 Power after a 15 second delay
}}
|-
| || || <b>Level 80125</b> - Take the Lead boosts the taunt of all your attacks +160250% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Take the Lead boosts the taunt of all your attacks +10%
*; Level 80
:Take the Lead boosts the taunt of all your attacks +160%
*; Level 85
:Take the Lead boosts the taunt of all your attacks +170%
*; Level 90
:Take the Lead boosts the taunt of all your attacks +180%
*; Level 95
:Take the Lead boosts the taunt of all your attacks +190%
*; Level 100
:Take the Lead boosts the taunt of all your attacks +200%
*; Level 105
:Take the Lead boosts the taunt of all your attacks +210%
*; Level 110
:Take the Lead boosts the taunt of all your attacks +220%
*; Level 115
:Take the Lead boosts the taunt of all your attacks +230%
*; Level 120
:Take the Lead boosts the taunt of all your attacks +240%
*; Level 125
:Take the Lead boosts the taunt of all your attacks +250%
}}
|-
| || of Fool Fighting || <b>Level 80125</b> - Fight Me You Fools Damage +5380% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fight Me You Fools Damage +8%
*; Level 80
:Fight Me You Fools Damage +53%
*; Level 85
:Fight Me You Fools Damage +56%
*; Level 90
:Fight Me You Fools Damage +59%
*; Level 95
:Fight Me You Fools Damage +62%
*; Level 100
:Fight Me You Fools Damage +65%
*; Level 105
:Fight Me You Fools Damage +68%
*; Level 110
:Fight Me You Fools Damage +71%
*; Level 115
:Fight Me You Fools Damage +74%
*; Level 120
:Fight Me You Fools Damage +77%
*; Level 125
:Fight Me You Fools Damage +80%
}}
|-
| || of Fool Fighting || <b>Level 80125</b> - Fight Me You Fools deals +4365% damage and taunts +500 950 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fight Me You Fools deals +5% damage and taunts +25
*; Level 80
:Fight Me You Fools deals +43% damage and taunts +500
*; Level 85
:Fight Me You Fools deals +45% damage and taunts +550
*; Level 90
:Fight Me You Fools deals +48% damage and taunts +600
*; Level 95
:Fight Me You Fools deals +50% damage and taunts +650
*; Level 100
:Fight Me You Fools deals +53% damage and taunts +700
*; Level 105
:Fight Me You Fools deals +55% damage and taunts +750
*; Level 110
:Fight Me You Fools deals +58% damage and taunts +800
*; Level 115
:Fight Me You Fools deals +60% damage and taunts +850
*; Level 120
:Fight Me You Fools deals +63% damage and taunts +900
*; Level 125
:Fight Me You Fools deals +65% damage and taunts +950
}}
|-
| || || <b>Level 80125</b> - Fight Me You Fools deals +1827% damage and restores 96 128 Health over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds
*; Level 80
:Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds
*; Level 85
:Fight Me You Fools deals +19% damage and restores 104 Health over 8 seconds
*; Level 90
:Fight Me You Fools deals +20% damage and restores 112 Health over 8 seconds
*; Level 95
:Fight Me You Fools deals +21% damage and restores 120 Health over 8 seconds
*; Level 100
:Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds
*; Level 105
:Fight Me You Fools deals +23% damage and restores 128 Health over 8 seconds
*; Level 110
:Fight Me You Fools deals +24% damage and restores 128 Health over 8 seconds
*; Level 115
:Fight Me You Fools deals +25% damage and restores 128 Health over 8 seconds
*; Level 120
:Fight Me You Fools deals +26% damage and restores 128 Health over 8 seconds
*; Level 125
:Fight Me You Fools deals +27% damage and restores 128 Health over 8 seconds
}}
|-
| Finisher's || of Finishing || <b>Level 80125</b> - Finish It Damage +64100% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Finish It Damage +10%
*; Level 80
:Finish It Damage +64%
*; Level 85
:Finish It Damage +68%
*; Level 90
:Finish It Damage +72%
*; Level 95
:Finish It Damage +76%
*; Level 100
:Finish It Damage +80%
*; Level 105
:Finish It Damage +84%
*; Level 110
:Finish It Damage +88%
*; Level 115
:Finish It Damage +92%
*; Level 120
:Finish It Damage +96%
*; Level 125
:Finish It Damage +100%
}}
|-
| || of Fast Finishes || <b>Level 80125</b> - Finish It Damage +3461% and Power Cost -19 46 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Finish It Damage +5% and Power Cost -43
*; Level 10
:Finish It Damage +6% and Power Cost -54
*; Level 15
:Finish It Damage +7% and Power Cost -65
*; Level 20
:Finish It Damage +8% and Power Cost -76
*; Level 25
:Finish It Damage +9% and Power Cost -87
*; Level 30
:Finish It Damage +10% and Power Cost -98
*; Level 35
:Finish It Damage +12% and Power Cost -10
*; Level 40
:Finish It Damage +14% and Power Cost -1112
*; Level 45
:Finish It Damage +16% and Power Cost -1214
*; Level 50
:Finish It Damage +18% and Power Cost -1316
*; Level 55
:Finish It Damage +20% and Power Cost -1418
*; Level 60
:Finish It Damage +22% and Power Cost -1520
*; Level 65
:Finish It Damage +25% and Power Cost -1622
*; Level 70
:Finish It Damage +28% and Power Cost -1724
*; Level 75
:Finish It Damage +31% and Power Cost -1826
*; Level 80
:Finish It Damage +34% and Power Cost -1928*; Level 85:Finish It Damage +37% and Power Cost -30*; Level 90:Finish It Damage +40% and Power Cost -32*; Level 95:Finish It Damage +43% and Power Cost -34*; Level 100:Finish It Damage +46% and Power Cost -36*; Level 105:Finish It Damage +49% and Power Cost -38*; Level 110:Finish It Damage +52% and Power Cost -40*; Level 115:Finish It Damage +55% and Power Cost -42*; Level 120:Finish It Damage +58% and Power Cost -44*; Level 125:Finish It Damage +61% and Power Cost -46
}}
|-
| || || <b>Level 80120</b> - Finish It Restores 68 92 Health || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Finish It Restores 16 Health
*; Level 80
:Finish It Restores 68 Health
*; Level 90
:Finish It Restores 74 Health
*; Level 100
:Finish It Restores 80 Health
*; Level 110
:Finish It Restores 86 Health
*; Level 120
:Finish It Restores 92 Health
}}
|-
| Retaliatory || of Retaliatory Finishes || <b>Level 80125</b> - When you are hit, Finish It damage is +64 130 for 20 40 seconds (stacks up to 10 15 times) || Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit, Finish It damage is +4 10 for 20 40 seconds (stacks up to 10 15 times)
*; Level 10
:When you are hit, Finish It damage is +8 15 for 20 40 seconds (stacks up to 10 15 times)
*; Level 15
:When you are hit, Finish It damage is +12 20 for 20 40 seconds (stacks up to 10 15 times)
*; Level 20
:When you are hit, Finish It damage is +16 25 for 20 40 seconds (stacks up to 10 15 times)
*; Level 25
:When you are hit, Finish It damage is +20 30 for 20 40 seconds (stacks up to 10 15 times)
*; Level 30
:When you are hit, Finish It damage is +24 35 for 20 40 seconds (stacks up to 10 15 times)
*; Level 35
:When you are hit, Finish It damage is +28 40 for 20 40 seconds (stacks up to 10 15 times)
*; Level 40
:When you are hit, Finish It damage is +32 45 for 20 40 seconds (stacks up to 10 15 times)
*; Level 45
:When you are hit, Finish It damage is +36 50 for 20 40 seconds (stacks up to 10 15 times)
*; Level 50
:When you are hit, Finish It damage is +55 for 40 for 20 seconds (stacks up to 10 15 times)
*; Level 55
:When you are hit, Finish It damage is +44 60 for 20 40 seconds (stacks up to 10 15 times)
*; Level 60
:When you are hit, Finish It damage is +48 65 for 20 40 seconds (stacks up to 10 15 times)
*; Level 65
:When you are hit, Finish It damage is +52 70 for 20 40 seconds (stacks up to 10 15 times)
*; Level 70
:When you are hit, Finish It damage is +56 75 for 20 40 seconds (stacks up to 10 15 times)
*; Level 75
:When you are hit, Finish It damage is +60 80 for 20 40 seconds (stacks up to 10 15 times)
*; Level 80
:When you are hit, Finish It damage is +64 85 for 20 40 seconds (stacks up to 10 15 times)*; Level 85:When you are hit, Finish It damage is +90 for 40 seconds (stacks up to 15 times)*; Level 90:When you are hit, Finish It damage is +95 for 40 seconds (stacks up to 15 times)*; Level 95:When you are hit, Finish It damage is +100 for 40 seconds (stacks up to 15 times)*; Level 100:When you are hit, Finish It damage is +105 for 40 seconds (stacks up to 15 times)*; Level 105:When you are hit, Finish It damage is +110 for 40 seconds (stacks up to 15 times)*; Level 110:When you are hit, Finish It damage is +115 for 40 seconds (stacks up to 15 times)*; Level 115:When you are hit, Finish It damage is +120 for 40 seconds (stacks up to 15 times)*; Level 120:When you are hit, Finish It damage is +125 for 40 seconds (stacks up to 15 times)*; Level 125:When you are hit, Finish It damage is +130 for 40 seconds (stacks up to 15 times)
}}
|-
| || of Finishing Bashes || <b>Level 80125</b> - All Shield Bash Abilities deal +50 77 damage and hasten the current reuse timer of Finish It by 2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second
*; Level 80
:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 85
:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 90
:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 95
:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 100
:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 105
:All Shield Bash Abilities deal +65 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 110
:All Shield Bash Abilities deal +68 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 115
:All Shield Bash Abilities deal +71 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 120
:All Shield Bash Abilities deal +74 damage and hasten the current reuse timer of Finish It by 2 seconds
*; Level 125
:All Shield Bash Abilities deal +77 damage and hasten the current reuse timer of Finish It by 2 seconds
}}
|-
| || || <b>Level 125</b> - Finish It Damage +300. Finish It Taunt + +2 || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Finish It Damage +12. Finish It Taunt + +2
*; Level 10
:Finish It Damage +24. Finish It Taunt + +2
*; Level 15
:Finish It Damage +36. Finish It Taunt + +2
*; Level 20
:Finish It Damage +48. Finish It Taunt + +2
*; Level 25
:Finish It Damage +60. Finish It Taunt + +2
*; Level 30
:Finish It Damage +72. Finish It Taunt + +2
*; Level 35
:Finish It Damage +84. Finish It Taunt + +2
*; Level 40
:Finish It Damage +96. Finish It Taunt + +2
*; Level 45
:Finish It Damage +108. Finish It Taunt + +2
*; Level 50
:Finish It Damage +120. Finish It Taunt + +2
*; Level 55
:Finish It Damage +132. Finish It Taunt + +2
*; Level 60
:Finish It Damage +144. Finish It Taunt + +2
*; Level 65
:Finish It Damage +156. Finish It Taunt + +2
*; Level 70
:Finish It Damage +168. Finish It Taunt + +2
*; Level 75
:Finish It Damage +180. Finish It Taunt + +2
*; Level 80
:Finish It Damage +192. Finish It Taunt + +2
*; Level 85
:Finish It Damage +204. Finish It Taunt + +2
*; Level 90
:Finish It Damage +216. Finish It Taunt + +2
*; Level 95
:Finish It Damage +228. Finish It Taunt + +2
*; Level 100
:Finish It Damage +240. Finish It Taunt + +2
*; Level 105
:Finish It Damage +252. Finish It Taunt + +2
*; Level 110
:Finish It Damage +264. Finish It Taunt + +2
*; Level 115
:Finish It Damage +276. Finish It Taunt + +2
*; Level 120
:Finish It Damage +288. Finish It Taunt + +2
*; Level 125
:Finish It Damage +300. Finish It Taunt + +2
}}
|-
| || || <b>Level 30</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Rare || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 30
:Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
}}
|-
| || || <b>Level 80120</b> - Fight Me You Fools boosts Core Attack Damage +200 300 for 6 seconds || Rare || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fight Me You Fools boosts Core Attack Damage +25 for 6 seconds
*; Level 80
:Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds
*; Level 90
:Fight Me You Fools boosts Core Attack Damage +225 for 6 seconds
*; Level 100
:Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds
*; Level 110
:Fight Me You Fools boosts Core Attack Damage +275 for 6 seconds
*; Level 120
:Fight Me You Fools boosts Core Attack Damage +300 for 6 seconds
}}
|-
| || of Death Avoidance || <b>Level 80125</b> - Chance to Miraculously Avoid Death +115178% when Shield is active || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Chance to Miraculously Avoid Death +10% when Shield is active
*; Level 80
:Chance to Miraculously Avoid Death +115% when Shield is active
*; Level 85
:Chance to Miraculously Avoid Death +122% when Shield is active
*; Level 90
:Chance to Miraculously Avoid Death +129% when Shield is active
*; Level 95
:Chance to Miraculously Avoid Death +136% when Shield is active
*; Level 100
:Chance to Miraculously Avoid Death +143% when Shield is active
*; Level 105
:Chance to Miraculously Avoid Death +150% when Shield is active
*; Level 110
:Chance to Miraculously Avoid Death +157% when Shield is active
*; Level 115
:Chance to Miraculously Avoid Death +164% when Shield is active
*; Level 120
:Chance to Miraculously Avoid Death +171% when Shield is active
*; Level 125
:Chance to Miraculously Avoid Death +178% when Shield is active
}}
|-
| || of Bashing || <b>Level 80125</b> - All Shield Bash Abilities deal +50 77 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools by 1 second
*; Level 80
:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 85
:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 90
:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 95
:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 100
:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 105
:All Shield Bash Abilities deal +65 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 110
:All Shield Bash Abilities deal +68 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 115
:All Shield Bash Abilities deal +71 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 120
:All Shield Bash Abilities deal +74 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
*; Level 125
:All Shield Bash Abilities deal +77 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
}}
|-
| Fire-Insulated || of Fiery Insulation || <b>Level 80125</b> - Fire Shield boosts your direct and indirect Cold mitigation +16 25 for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Cold mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Cold mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Cold mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds
*; Level 105
:Fire Shield boosts your direct and indirect Cold mitigation +21 for 20 seconds
*; Level 110
:Fire Shield boosts your direct and indirect Cold mitigation +22 for 20 seconds
*; Level 115
:Fire Shield boosts your direct and indirect Cold mitigation +23 for 20 seconds
*; Level 120
:Fire Shield boosts your direct and indirect Cold mitigation +24 for 20 seconds
*; Level 125
:Fire Shield boosts your direct and indirect Cold mitigation +25 for 20 seconds
}}
|-
| || of True Fire Shielding || <b>Level 80125</b> - Fire Shield boosts your direct and indirect Fire mitigation +16 25 for 20 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Fire mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Fire mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Fire mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds
*; Level 105
:Fire Shield boosts your direct and indirect Fire mitigation +21 for 20 seconds
*; Level 110
:Fire Shield boosts your direct and indirect Fire mitigation +22 for 20 seconds
*; Level 115
:Fire Shield boosts your direct and indirect Fire mitigation +23 for 20 seconds
*; Level 120
:Fire Shield boosts your direct and indirect Fire mitigation +24 for 20 seconds
*; Level 125
:Fire Shield boosts your direct and indirect Fire mitigation +25 for 20 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Level 80120</b> - Fire Shield causes melee attackers to ignite, dealing 120 180 Fire damage over 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds
*; Level 80
:Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
*; Level 90
:Fire Shield causes melee attackers to ignite, dealing 135 Fire damage over 10 seconds
*; Level 100
:Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds
*; Level 110
:Fire Shield causes melee attackers to ignite, dealing 165 Fire damage over 10 seconds
*; Level 120
:Fire Shield causes melee attackers to ignite, dealing 180 Fire damage over 10 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Level 80120</b> - Fire Shield deals +96 144 Fire damage to melee attackers || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Shield deals +12 Fire damage to melee attackers
*; Level 80
:Fire Shield deals +96 Fire damage to melee attackers
*; Level 90
:Fire Shield deals +108 Fire damage to melee attackers
*; Level 100
:Fire Shield deals +120 Fire damage to melee attackers
*; Level 110
:Fire Shield deals +132 Fire damage to melee attackers
*; Level 120
:Fire Shield deals +144 Fire damage to melee attackers
}}
|}
498
edits

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