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Giant Bat/Treasure Effects:By Slot

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<!-- Updated as of patch v273, January 22, 2017 v435 -->==<!--start--noinclude>Giant Bat [[Category:Treasure Effects By Slot List==]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Giant Bat Base Damage +2050.0%<br>|| Uncommon || Head, Necklace|-* |100 || Tear Damage +4057.0%<br>|| Uncommon || Head, Chest|-* |100 || Wing Vortex has a 30% chance to deal +2850% damage and stun all targets<br>|| Uncommon || Head, Legs|-* |100 || Drink Blood deals +105 direct health 168 Piercing damage<br>|| Uncommon || Head, Necklace|-* |100 || For 30 seconds after using Drink Blood, you gain +21 30 mitigation vs. Psychic and Trauma damage<br>|| Uncommon || Head, Feet|-* |100 || Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +60 140 damage<br>|| Uncommon || Head|-* |100 || Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +3555% for 10 seconds.<br>|| Uncommon || Head, Chest|-* |100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +2046% damage<br>|| Uncommon || Head, MainHand|-* |100 || Confusing Double heals you for 70 151 health<br>|| Uncommon || Head, Chest|-* Smouldering Gaze |100 || Deathscream Damage +5658.0%<br>|| Uncommon || Head, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>ChestOffHand</u></b><brh3>* Rip Damage +19<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* Tear Damage +40%<br>* Wing Vortex has |100 || Wing Vortex has a 9070% chance to deal +2129% damage<br>and restore 67 Health to you || Uncommon || OffHand, Chest|-* |100 || Drink Blood reaps 35 additional health<br>steals 120 more Health over 12 seconds || Uncommon || OffHand, MainHand* Virulent Bite Damage +43%<br>|-* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 |100 || Screech deals 312 Trauma damage over 12 seconds.<br>|| Uncommon || OffHand, MainHand* |-|100 || Sonic Burst has a 70% chance to deal +109% deals 258 Trauma damage to all targets<br>over 12 seconds || Uncommon || OffHand, Ring* |-|100 || Confusing Double heals you for 70 health<br>restores 200 Power after a 10 second delay || Uncommon || OffHand|-|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || OffHand, MainHand|-|100 || Nature Damage (Direct & Per-Tick) +40.0% || Uncommon || OffHand|-|100 || Max Health 25<b><u>Legs<br/u></b><br>Fast-Flying Speed Boost 1.5 || Uncommon || OffHand, MainHand|-* Rip has a 50% chance to |100 || If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +48 damage<br>91% per tick || Epic || OffHand|-* Tear has a 50% chance to |100 || Screech, Sonic Burst, and Deathscream deal +97% 320 Nature damage<br>over 8 seconds || Rare || OffHand, MainHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"* Tear deals |+50 damage and restores 16 Armor to youstyle="font-size:large" | <h3>Hands<br/h3>* Wing Vortex has a 90% chance to deal +21% damage<br>|-* Wing Vortex has a 30% chance to !MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip restores 24 Armor || Uncommon || Hands, Legs|-|100 || Rip and Tear deal +28% 41 damage and stun all targets<br>hasten the current reuse timer of Drink Blood by 1 second || Uncommon || Hands* Drink Blood reaps 35 additional health<br>|-* Virulent Bite |100 || Wing Vortex Damage +4346.5%<br>|| Uncommon || Hands, MainHand* Bat Stability provides +35% Projectile Evasion for 10 seconds<br>|-|100 || Drink Blood costs -55 Power || Uncommon || Hands, Ring|-* Sonic Burst has a 70% chance to deal +109% |100 || Virulent Bite deals 240 Trauma damage to all targets<br>* Smouldering Gaze over 12 seconds and also has a 6025% chance to deal +11592% immediate Piercing damage<br>|| Uncommon || Hands, Ring|-|100 || Virulent Bite deals 282 Trauma damage to health over 12 seconds || Uncommon || Hands, Feet|-<b><u>Hands</u></b><br>|100 || Bat Stability heals 98 health || Uncommon || Hands, Ring|-* Rip has a 50|100 || Bat Stability provides +55% Projectile Evasion for 10 seconds || Uncommon || Hands, Legs|-|100 || Screech has a 60% chance to deal +48 118% damage<br>|| Uncommon || Hands, Necklace|-* Wing Vortex |100 || Sonic Burst Damage +3261.0%<br>|| Uncommon || Hands, Feet* Drink Blood restores 15 power and 15 armor<br>|-* Virulent Bite has a 60|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% chance to deal +60% damage plus 90 trauma damage over 10 for 15 seconds|| Uncommon || Hands, Feet|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>* Virulent Bite deals 90 trauma damage over 10 secondsMainHand<br/h3>* Bat Stability heals 58 health<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* Bat Stability provides |100 || Rip deals +35% Projectile Evasion for 10 seconds<br>46 damage and restores 13 Power || Uncommon || MainHand, Chest|-* Screech has a 60% chance to deal |100 || Wing Vortex Damage +8746.5% damage<br>|| Uncommon || MainHand, Hands* Sonic Burst Damage +66%<br>|-* Combo: Sonic Burst+|100 || Drink Blood steals 120 more Health over 12 seconds || Uncommon || MainHand, OffHand|-|100 || Screech deals 312 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand|-|100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +2046% damage<br>|| Uncommon || MainHand, Head|-|100 || Confusing Double Reuse Timer -10 || Uncommon || MainHand, Necklace|-* |100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br>summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || MainHand|-|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand|-<b><u>Feet</u></b><br>* Rip Damage +19|100 || Max Health 25<br/>Fast-Flying Speed Boost 1.5 || Uncommon || MainHand, OffHand|-|100 || Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 8 seconds || Rare || MainHand, OffHand* Combo|}{| class="wikitable sortable" style="width:100%;margin: Ripauto;"|+Tear+Any Melee+Ripstyle="font-size: final step hits all targets within 5 meters and deals +45 damage.large" | <brh3>* Tear has a 33% chance to deal Chest</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip deals +98% damage 46 damage and reset the timer on Screech (so Screech can be used again immediately)<br>restores 13 Power || Uncommon || Chest, MainHand* Wing Vortex |-|100 || Tear Damage +3257.0%<br>|| Uncommon || Chest, Head|-* |100 || Wing Vortex cause targets' next attack has a 70% chance to deal -54 +29% damage<br>and restore 67 Health to you || Uncommon || Chest, OffHand|-* For 30 seconds after using |100 || Drink Bloodsteals 55 additional health || Uncommon || Chest, all sonic attacks deal +33 damage<br>* For 30 seconds after using Drink Blood, you gain Legs|-|100 || Virulent Bite Damage +21 mitigation vs61. Psychic and Trauma damage<br>0% || Uncommon || Chest, Legs* Virulent Bite deals 90 trauma damage over 10 seconds<br>|-* |100 || Combo: Rip+Any Melee+Any Melee+Bat Stability restores 84 armor and 12 power<br>* Screech : final step boosts Giant Bat Base Damage +4055%<br>for 10 seconds. || Uncommon || Chest, Head* |-|100 || Sonic Burst Damage has a 60% chance to deal +66124%<br>damage to all targets || Uncommon || Chest, Legs|-* |100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% heals you for 15 seconds<br>151 health || Uncommon || Chest, Head|-|100 || Deathscream deals +53% damage and Power cost is -40, but the ability's range is reduced to 12m || Uncommon || Chest<b><u>MainHand</u></b><br>|-|100 || Indirect Trauma Damage +77.0% || Rare || Chest, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>OffHandRing</u></b><brh3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots<b><u>Necklace</u></b><br>|-* Giant Bat Base Damage |100 || Tear has a 33% chance to deal +20124%<br>* Combo: Rip+Tear+Any Melee+Rip: final step hits all damage and reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Ring, Feet|-|100 || Wing Vortex causes targets within 5 meters and deals +45 damage.<br>* Tear has a 50% chance ' next attack to deal +97% -94 damage<br>|| Uncommon || Ring, Feet* Tear deals +50 damage and restores 16 Armor to you<br>|-* |100 || Drink Blood deals +105 direct health damage<br>costs -55 Power || Uncommon || Ring, Hands* Bat Stability restores 84 armor and 12 power<br>|-* Screech has a 60% chance to |100 || For 30 seconds after using Drink Blood, all Nature attacks deal +87% 57 damage<br>|| Uncommon || Ring, Feet|-* Screech |100 || Virulent Bite deals +95 armor 240 Trauma damage<br>* Smouldering Gaze over 12 seconds and also has a 6025% chance to deal +11592% immediate Piercing damage<br>|| Uncommon || Ring, Hands|-|100 || Bat Stability heals 98 health || Uncommon || Ring, Hands|-<b><u>|100 || Screech Damage +51.0% || Uncommon || Ring</u></b><br>, Feet|-* Tear has a 33% chance to deal |100 || Screech deals +98% 154 damage and reset the timer on Screech (so Screech can be used again immediately)<br>|| Uncommon || Ring, Necklace|-* Wing Vortex cause targets' next attack to deal |100 || Sonic Burst deals 258 Trauma damage over 12 seconds || Uncommon || Ring, OffHand|-54 damage<br>* Drink Blood restores 15 power and 15 armor<br>|100 || Your Confusing Double deals +45% damage with each attack || Uncommon || Ring, Legs|-* For 30 seconds after using Drink Blood, all sonic attacks deal |100 || Deathscream Damage +58.0% || Uncommon || Ring, Head|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+33 damagestyle="font-size:large" | <h3>Necklace<br/h3>* Virulent Bite has a 60% chance to deal |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Giant Bat Base Damage +6050.0% damage plus 90 trauma damage over 10 seconds<br>|| Uncommon || Necklace, Head* Bat Stability heals 58 health<br>|-* Screech Damage |100 || Tear has a 50% chance to deal +40120%<br>damage || Uncommon || Necklace, Legs|-* Screech deals |100 || Tear and Virulent Bite deal +95 armor 109 damage<br>|| Uncommon || Necklace, Legs|-* Smouldering Gaze Damage |100 || Drink Blood deals +56%<br>168 Piercing damage || Uncommon || Necklace, Head|-|100 || Bat Stability Armor Heal 181 || Uncommon || Necklace, Feet|-<b><u>Special1</u></b><br>|100 || Screech has a 60% chance to deal +118% damage || Uncommon || Necklace, Hands|-|100 || Screech deals +154 damage || Uncommon || Necklace, Ring<b><u>Special2</u></b><br>|-  <!|100 || Confusing Double Reuse Timer -10 || Uncommon || Necklace, MainHand|-end-|100 || Confusing Double summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || Necklace|-|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Necklace, Legs|-|100 || Indirect Trauma Damage +77.0% || Rare || Necklace, Chest|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Legs</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip restores 24 Armor || Uncommon || Legs, Hands|-|100 || Tear has a 50% chance to deal +120% damage || Uncommon || Legs, Necklace|-|100 || Tear and Virulent Bite deal +109 damage || Uncommon || Legs, Necklace|-|100 || Wing Vortex has a 30% chance to deal +50% damage and stun all targets || Uncommon || Legs, Head|-|100 || Drink Blood steals 55 additional health || Uncommon || Legs, Chest|-|100 || Virulent Bite Damage +61.0% || Uncommon || Legs, Chest|-|100 || Bat Stability provides +55% Projectile Evasion for 10 seconds || Uncommon || Legs, Hands|-|100 || Sonic Burst has a 60% chance to deal +124% damage to all targets || Uncommon || Legs, Chest|-|100 || Your Confusing Double deals +45% damage with each attack || Uncommon || Legs, Ring|-|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Legs, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Feet</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. || Uncommon || Feet|-|100 || Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Feet, Ring|-|100 || Wing Vortex causes targets' next attack to deal -94 damage || Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage || Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage || Uncommon || Feet, Head|-|100 || Virulent Bite deals 282 Trauma damage to health over 12 seconds || Uncommon || Feet, Hands|-|100 || Bat Stability Armor Heal 181 || Uncommon || Feet, Necklace|-|100 || Screech Damage +51.0% || Uncommon || Feet, Ring|-|100 || Sonic Burst Damage +61.0% || Uncommon || Feet, Hands|-|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds || Uncommon || Feet, Hands|}
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