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Giant Bat/Treasure Effects:By Slot

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<!-- Updated as of patch v277, March 25, 2017 v435 -->==<!--start--noinclude>Giant Bat [[Category:Treasure Effects By Slot List==]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Giant Bat Base Damage +2350.0%<br>|| Uncommon || Head, Necklace|-* |100 || Tear Damage +5257.0%<br>|| Uncommon || Head, Chest|-* |100 || Wing Vortex has a 30% chance to deal +4250% damage and stun all targets<br>|| Uncommon || Head, Legs|-* |100 || Drink Blood deals +131 direct health 168 Piercing damage<br>|| Uncommon || Head, Necklace|-* |100 || For 30 seconds after using Drink Blood, you gain +25 30 mitigation vs. Psychic and Trauma damage<br>|| Uncommon || Head, Feet|-* |100 || Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +80 140 damage<br>|| Uncommon || Head|-* |100 || Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +4055% for 10 seconds.<br>|| Uncommon || Head, Chest|-* |100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +2046% damage<br>|| Uncommon || Head, MainHand|-* |100 || Confusing Double heals you for 80 151 health<br>|| Uncommon || Head, Chest|-* Smouldering Gaze |100 || Deathscream Damage +6458.0%<br>|| Uncommon || Head, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>ChestOffHand</u></b><brh3>* Rip Damage +23<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots* Tear Damage +52%<br>|-* |100 || Wing Vortex has a 9070% chance to deal +2729% damage<br>and restore 67 Health to you || Uncommon || OffHand, Chest|-* |100 || Drink Blood reaps 36 additional health<br>steals 120 more Health over 12 seconds || Uncommon || OffHand, MainHand* Virulent Bite Damage +55%<br>|-* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 |100 || Screech deals 312 Trauma damage over 12 seconds.<br>|| Uncommon || OffHand, MainHand|-* |100 || Sonic Burst has a 70% chance to deal +127% deals 258 Trauma damage to all targets<br>over 12 seconds || Uncommon || OffHand, Ring|-* |100 || Confusing Double heals you for 80 health<br>  <b><u>Legs</u></b><br>* Rip has restores 200 Power after a 50% chance to deal +64 damage<br>10 second delay || Uncommon || OffHand* Tear has a 50% chance to deal +125% damage<br>|-* Tear |100 || Deathscream deals +60 an additional 738 Trauma damage and restores 18 Armor to you<br>over 12 seconds || Uncommon || OffHand, MainHand* Wing Vortex has a 90% chance to deal +27% damage<br>|-* Wing Vortex has a 30% chance to deal |100 || Nature Damage (Direct & Per-Tick) +4240.0% damage and stun all targets<br>|| Uncommon || OffHand* Drink Blood reaps 36 additional health<br>|-* Virulent Bite Damage +55%|100 || Max Health 25<br/>Fast-Flying Speed Boost 1.5 || Uncommon || OffHand, MainHand* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>|-* |100 || If Screech, Sonic Burst has a 70% chance to , or Deathscream deal Trauma damage, that damage is boosted +12791% damage to all targets<br>per tick || Epic || OffHand|-* Smouldering Gaze has a 60% chance to |100 || Screech, Sonic Burst, and Deathscream deal +133% 320 Nature damage<br>over 8 seconds || Rare || OffHand, MainHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Hands</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip restores 24 Armor || Uncommon || Hands, Legs|-|100 || Rip has a 50% chance to and Tear deal +64 41 damage<br>and hasten the current reuse timer of Drink Blood by 1 second || Uncommon || Hands|-* |100 || Wing Vortex Damage +4246.5%<br>|| Uncommon || Hands, MainHand|-* |100 || Drink Blood restores 17 power and 17 armor<br>costs -55 Power || Uncommon || Hands, Ring|-* |100 || Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 6025% chance to deal +7692% immediate Piercing damage plus 105 trauma damage over 10 seconds<br>|| Uncommon || Hands, Ring|-* |100 || Virulent Bite deals 105 trauma 282 Trauma damage to health over 10 12 seconds<br>|| Uncommon || Hands, Feet|-* |100 || Bat Stability heals 65 98 health<br>|| Uncommon || Hands, Ring|-* |100 || Bat Stability provides +4055% Projectile Evasion for 10 seconds<br>|| Uncommon || Hands, Legs|-* |100 || Screech has a 60% chance to deal +115118% damage<br>|| Uncommon || Hands, Necklace|-* |100 || Sonic Burst Damage +8661.0%|| Uncommon || Hands, Feet|-|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds || Uncommon || Hands, Feet|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>MainHand</h3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip deals +46 damage and restores 13 Power || Uncommon || MainHand, Chest|-|100 || Wing Vortex Damage +46.5% || Uncommon || MainHand, Hands|-|100 || Drink Blood steals 120 more Health over 12 seconds || Uncommon || MainHand, OffHand|-|100 || Screech deals 312 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand|-|100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +2046% damage<br>|| Uncommon || MainHand, Head|-|100 || Confusing Double Reuse Timer -10 || Uncommon || MainHand, Necklace|-* |100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || MainHand|-|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds|| Uncommon || MainHand, OffHand|-|100 || Max Health 25<br/>Fast-Flying Speed Boost 1.5 || Uncommon || MainHand, OffHand|-|100 || Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 8 seconds || Rare || MainHand, OffHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>FeetChest</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip deals +46 damage and restores 13 Power || Uncommon || Chest, MainHand|-|100 || Tear Damage +23<br>57.0% || Uncommon || Chest, Head|-|100 || Wing Vortex has a 70% chance to deal +29% damage and restore 67 Health to you || Uncommon || Chest, OffHand|-|100 || Drink Blood steals 55 additional health || Uncommon || Chest, Legs|-|100 || Virulent Bite Damage +61.0% || Uncommon || Chest, Legs|-* |100 || Combo: Rip+TearAny Melee+Any Melee+RipBat Stability: final step hits boosts Giant Bat Base Damage +55% for 10 seconds. || Uncommon || Chest, Head|-|100 || Sonic Burst has a 60% chance to deal +124% damage to all targets within 5 meters and || Uncommon || Chest, Legs|-|100 || Confusing Double heals you for 151 health || Uncommon || Chest, Head|-|100 || Deathscream deals +65 53% damageand Power cost is -40, but the ability's range is reduced to 12m || Uncommon || Chest|-|100 || Indirect Trauma Damage +77.0% || Rare || Chest, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Ring<br/h3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Tear has a 33% chance to deal +130124% damage and reset the timer on Screech (so Screech can be used again immediately)<br>|| Uncommon || Ring, Feet* Wing Vortex Damage +42%<br>|-* |100 || Wing Vortex cause causes targets' next attack to deal -64 94 damage<br>|| Uncommon || Ring, Feet|-|100 || Drink Blood costs -55 Power || Uncommon || Ring, Hands|-* |100 || For 30 seconds after using Drink Blood, all sonic Nature attacks deal +43 57 damage<br>|| Uncommon || Ring, Feet* For 30 seconds after using Drink Blood, you gain +25 mitigation vs. Psychic and Trauma damage<br>|-* |100 || Virulent Bite deals 105 trauma 240 Trauma damage over 10 12 seconds<br>and also has a 25% chance to deal +92% immediate Piercing damage || Uncommon || Ring, Hands|-* |100 || Bat Stability restores 92 armor and 14 power<br>heals 98 health || Uncommon || Ring, Hands|-* |100 || Screech Damage +5451.0%<br>|| Uncommon || Ring, Feet|-|100 || Screech deals +154 damage || Uncommon || Ring, Necklace|-* |100 || Sonic Burst Damage +86%<br>deals 258 Trauma damage over 12 seconds || Uncommon || Ring, OffHand|-* |100 || Your Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30deals +45% for 15 seconds<br>damage with each attack || Uncommon || Ring, Legs|-|100 || Deathscream Damage +58.0% || Uncommon || Ring, Head<b><u>MainHand</u></b><br>|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>OffHandNecklace</u></b><brh3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots<b><u>Necklace</u></b><br>|-* |100 || Giant Bat Base Damage +2350.0%<br>|| Uncommon || Necklace, Head|-* Combo: Rip|100 || Tear has a 50% chance to deal +120% damage || Uncommon || Necklace, Legs|-|100 || Tearand Virulent Bite deal +109 damage || Uncommon || Necklace, Legs|-|100 || Drink Blood deals +Any Melee168 Piercing damage || Uncommon || Necklace, Head|-|100 || Bat Stability Armor Heal 181 || Uncommon || Necklace, Feet|-|100 || Screech has a 60% chance to deal +118% damage || Uncommon || Necklace, Hands|-|100 || Screech deals +Rip: final step hits all targets within 5 meters and 154 damage || Uncommon || Necklace, Ring|-|100 || Confusing Double Reuse Timer -10 || Uncommon || Necklace, MainHand|-|100 || Confusing Double summons an additional figment. Each figment deals +65 50 damage with each attack || Uncommon || Necklace|-|100 || Deathscream has a 60% chance to deal +120% damage|| Uncommon || Necklace, Legs|-|100 || Indirect Trauma Damage +77.0% || Rare || Necklace, Chest|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Legs<br/h3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip restores 24 Armor || Uncommon || Legs, Hands|-|100 || Tear has a 50% chance to deal +125120% damage<br>|| Uncommon || Legs, Necklace|-* |100 || Tear deals and Virulent Bite deal +109 damage || Uncommon || Legs, Necklace|-|100 || Wing Vortex has a 30% chance to deal +60 50% damage and restores 18 Armor to you<br>stun all targets || Uncommon || Legs, Head|-* |100 || Drink Blood deals steals 55 additional health || Uncommon || Legs, Chest|-|100 || Virulent Bite Damage +131 direct health damage<br>61.0% || Uncommon || Legs, Chest|-* |100 || Bat Stability restores 92 armor and 14 power<br>provides +55% Projectile Evasion for 10 seconds || Uncommon || Legs, Hands|-* Screech |100 || Sonic Burst has a 60% chance to deal +115124% damage<br>to all targets || Uncommon || Legs, Chest|-* Screech |100 || Your Confusing Double deals +127 armor 45% damage<br>with each attack || Uncommon || Legs, Ring|-* Smouldering Gaze |100 || Deathscream has a 60% chance to deal +133120% damage<br>|| Uncommon || Legs, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>RingFeet</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. || Uncommon || Feet|-|100 || Tear has a 33% chance to deal +130124% damage and reset the timer on Screech (so Screech can be used again immediately)<br>|| Uncommon || Feet, Ring|-* |100 || Wing Vortex cause causes targets' next attack to deal -64 94 damage<br>|| Uncommon || Feet, Ring* Drink Blood restores 17 power and 17 armor<br>|-* |100 || For 30 seconds after using Drink Blood, all sonic Nature attacks deal +43 57 damage<br>|| Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage || Uncommon || Feet, Head|-* |100 || Virulent Bite has a 60% chance deals 282 Trauma damage to deal +76% damage plus 105 trauma damage health over 10 12 seconds<br>|| Uncommon || Feet, Hands|-* |100 || Bat Stability heals 65 health<br>Armor Heal 181 || Uncommon || Feet, Necklace|-* |100 || Screech Damage +5451.0%<br>|| Uncommon || Feet, Ring* Screech deals +127 armor damage<br>|-* Smouldering Gaze |100 || Sonic Burst Damage +6461.0%<br>|| Uncommon || Feet, Hands|-|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds || Uncommon || Feet, Hands<b><u>Special1</u></b><br>  <b><u>Special2</u></b><br>|}
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