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<!-- Updated as of patch v307, September 21, 2018 v435 -->==<!--start--noinclude>Giant Bat [[Category:Treasure Effects By Slot List==]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Giant Bat Base Damage +2350.0%<br>|| Uncommon || Head, Necklace|-* |100 || Tear Damage +4657.0%<br>|| Uncommon || Head, Chest|-* |100 || Wing Vortex has a 30% chance to deal +3450% damage and stun all targets<br>|| Uncommon || Head, Legs|-* |100 || Drink Blood deals +120 direct health 168 Piercing damage<br>|| Uncommon || Head, Necklace|-* |100 || For 30 seconds after using Drink Blood, you gain +24 30 mitigation vs. Psychic and Trauma damage<br>|| Uncommon || Head, Feet|-* |100 || Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +80 140 damage<br>|| Uncommon || Head* |-|100 || Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +4055% for 10 seconds.<br>|| Uncommon || Head, Chest|-* |100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +4046% damage<br>|| Uncommon || Head, MainHand|-* |100 || Confusing Double heals you for 80 151 health<br>|| Uncommon || Head, Chest|-* Smouldering Gaze |100 || Deathscream Damage +6458.0%<br>|| Uncommon || Head, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>ChestOffHand</u></b><brh3>* Rip Damage +23<br>* Tear Damage +46%<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* |100 || Wing Vortex has a 9070% chance to deal +2429% damage<br>and restore 67 Health to you || Uncommon || OffHand, Chest|-* |100 || Drink Blood reaps 39 additional health<br>steals 120 more Health over 12 seconds || Uncommon || OffHand, MainHand|-* Virulent Bite Damage +49%<br>|100 || Screech deals 312 Trauma damage over 12 seconds || Uncommon || OffHand, MainHand|-* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 |100 || Sonic Burst deals 258 Trauma damage over 12 seconds.<br>|| Uncommon || OffHand, Ring* Sonic Burst has a 60% chance to deal +62% damage to all targets<br>|-* |100 || Confusing Double heals you for 80 health<br>restores 200 Power after a 10 second delay || Uncommon || OffHand|-|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || OffHand, MainHand|-|100 || Nature Damage (Direct & Per-Tick) +40.0% || Uncommon || OffHand|-|100 || Max Health 25<b><u>Legs<br/u></b><br>Fast-Flying Speed Boost 1.5 || Uncommon || OffHand, MainHand|-* Rip has a 50% chance to |100 || If Screech, Sonic Burst, or Deathscream deal +58 Trauma damage<br>* Tear has a 50% chance to deal , that damage is boosted +11191% damage<br>per tick || Epic || OffHand|-* Tear deals +60 damage |100 || Screech, Sonic Burst, and restores 18 Armor to you<br>* Wing Vortex has a 30% chance to Deathscream deal +34% 320 Nature damage and stun all targetsover 8 seconds || Rare || OffHand, MainHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>* Drink Blood reaps 39 additional healthHands<br/h3>* Virulent Bite Damage +49%<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>|-* Sonic Burst has a 60% chance to |100 || Rip restores 24 Armor || Uncommon || Hands, Legs|-|100 || Rip and Tear deal +62% 41 damage to all targets<br>and hasten the current reuse timer of Drink Blood by 1 second || Uncommon || Hands|-* Smouldering Gaze has a 60% chance to deal |100 || Wing Vortex Damage +12846.5% damage<br>|| Uncommon || Hands, MainHand|-|100 || Drink Blood costs -55 Power || Uncommon || Hands, Ring|-<b><u>Hands</u></b><br>* Rip |100 || Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 5025% chance to deal +58 92% immediate Piercing damage<br>|| Uncommon || Hands, Ring* Wing Vortex Damage +38%<br>* Drink Blood restores 17 power and 17 armor<br>|-* |100 || Virulent Bite deals 168 282 Trauma damage to health over 12 seconds and also has a 25% chance to deal || Uncommon || Hands, Feet|-|100 || Bat Stability heals 98 health || Uncommon || Hands, Ring|-|100 || Bat Stability provides +6855% direct Piercing damage<br>Projectile Evasion for 10 seconds || Uncommon || Hands, Legs|-* Virulent Bite deals 192 Trauma damage |100 || Screech has a 60% chance to health over 12 seconds<br>deal +118% damage || Uncommon || Hands, Necklace* Bat Stability heals 65 health<br>|-* Bat Stability provides |100 || Sonic Burst Damage +4061.0% Projectile Evasion for 10 seconds<br>|| Uncommon || Hands, Feet|-* Screech has a 60% chance to deal +115% damage<br>* Sonic Burst Damage +51%<br>* Confusing Double boosts your movement |100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3050% for 15 seconds<br>|| Uncommon || Hands, Feet|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>FeetMainHand</u></b><brh3>* Combo: |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 46 damage.<br>and restores 13 Power || Uncommon || MainHand, Chest|-* Tear has a 33% chance to deal |100 || Wing Vortex Damage +11446.5% damage and reset the timer on Screech (so Screech can be used again immediately)<br>|| Uncommon || MainHand, Hands* Wing Vortex cause targets' next attack to deal |-64 damage<br>* For 30 seconds after using |100 || Drink Bloodsteals 120 more Health over 12 seconds || Uncommon || MainHand, all sonic attacks deal +39 damage<br>OffHand* For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage<br>|-* Virulent Bite |100 || Screech deals 192 312 Trauma damage to health over over 12 seconds<br>|| Uncommon || MainHand, OffHand* Bat Stability restores 92 armor and 14 power<br>|-* Screech Damage |100 || Combo: Sonic Burst+48%<br>* Sonic Burst Damage Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +5146%<br>damage || Uncommon || MainHand, Head|-* |100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br>Reuse Timer -10 || Uncommon || MainHand, Necklace|-|100 || Confusing Double summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || MainHand|- <b><u>|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand|-|100 || Max Health 25<br/u></b><br>Fast-Flying Speed Boost 1.5 || Uncommon || MainHand, OffHand* Rip Damage +23<br>|-* Wing Vortex Damage +38%<br>* Drink Blood deals 84 |100 || Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 12 8 seconds|| Rare || MainHand, and 50% of the damage becomes health for you<br>OffHand|}* Combo{| class="wikitable sortable" style="width: Sonic Burst100%;margin:auto;"|+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attackstyle="font-size: final step deals +40% damagelarge" | <brh3>Chest</h3>* Confusing Double Reuse Timer |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-10<br>* Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it |100 || Rip deals 336 additional +46 damage<br>and restores 13 Power || Uncommon || Chest, MainHand* Max Health +19 when Giant Bat is active, Fast|-Flying Speed |100 || Tear Damage +157.5 when Giant Bat is active<br>0% || Uncommon || Chest, Head|- <b><u>OffHand</u></b><br>* |100 || Wing Vortex has a 9070% chance to deal +2429% damage<br>and restore 67 Health to you || Uncommon || Chest, OffHand|-* |100 || Drink Blood deals 84 damage over 12 secondssteals 55 additional health || Uncommon || Chest, and 50% of the damage becomes health for you<br>Legs|-* Confusing Double restores 62 Power after a 10 second delay<br>|100 || Virulent Bite Damage +61.0% || Uncommon || Chest, Legs* Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage<br>|-* Sonic Damage |100 || Combo: Rip+28%<br>* Max Health Any Melee+Any Melee+19 when Bat Stability: final step boosts Giant Bat is active, Fast-Flying Speed Base Damage +155% for 10 seconds.5 when Giant Bat is active<br>|| Uncommon || Chest, Head|- <b><u>Necklace</u></b><br>* Giant Bat Base Damage |100 || Sonic Burst has a 60% chance to deal +23124%<br>* Combo: Ripdamage to all targets || Uncommon || Chest, Legs|-|100 || Confusing Double heals you for 151 health || Uncommon || Chest, Head|-|100 || Deathscream deals +Tear+Any Melee53% damage and Power cost is -40, but the ability's range is reduced to 12m || Uncommon || Chest|-|100 || Indirect Trauma Damage +Rip77.0% || Rare || Chest, Necklace|}{| class="wikitable sortable" style="width: final step hits all targets within 5 meters and deals 100%;margin:auto;"|+65 damage.style="font-size:large" | <h3>Ring<br/h3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Tear has a 5033% chance to deal +111124% damage<br>* Tear deals +60 damage and restores 18 Armor to you<br>reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Ring, Feet* Drink Blood deals +120 direct health damage<br>|-* Bat Stability restores 92 armor and 14 power<br>* Screech has a 60% chance |100 || Wing Vortex causes targets' next attack to deal +115% -94 damage<br>|| Uncommon || Ring, Feet* Screech deals |-|100 || Drink Blood costs -55 Power || Uncommon || Ring, Hands|-|100 || For 30 seconds after using Drink Blood, all Nature attacks deal +111 armor 57 damage<br>|| Uncommon || Ring, Feet|-* Smouldering Gaze |100 || Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 6025% chance to deal +12892% immediate Piercing damage<br>|| Uncommon || Ring, Hands|-|100 || Bat Stability heals 98 health || Uncommon || Ring, Hands<b><u>|-|100 || Screech Damage +51.0% || Uncommon || Ring</u></b><br>, Feet|-* Tear has a 33% chance to deal |100 || Screech deals +114% 154 damage and reset the timer on Screech (so Screech can be used again immediately)<br>|| Uncommon || Ring, Necklace|-* Wing Vortex cause targets' next attack to deal |100 || Sonic Burst deals 258 Trauma damage over 12 seconds || Uncommon || Ring, OffHand|-64 |100 || Your Confusing Double deals +45% damage<br>with each attack || Uncommon || Ring, Legs|-* Drink Blood restores 17 power and 17 armor|100 || Deathscream Damage +58.0% || Uncommon || Ring, Head|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Necklace<br/h3>* For 30 seconds after using Drink Blood, all sonic attacks deal |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Giant Bat Base Damage +39 damage<br>* Virulent Bite deals 168 Trauma damage over 12 seconds and also 50.0% || Uncommon || Necklace, Head|-|100 || Tear has a 2550% chance to deal +68120% direct Piercing damage<br>|| Uncommon || Necklace, Legs* Bat Stability heals 65 health<br>|-* Screech Damage |100 || Tear and Virulent Bite deal +48%<br>109 damage || Uncommon || Necklace, Legs* Screech deals |-|100 || Drink Blood deals +111 armor 168 Piercing damage<br>|| Uncommon || Necklace, Head|-|100 || Bat Stability Armor Heal 181 || Uncommon || Necklace, Feet* Smouldering Gaze Damage +64%<br|-|100 || Screech has a 60% chance to deal +118% damage || Uncommon || Necklace, Hands|-|100 || Screech deals +154 damage || Uncommon || Necklace, Ring|-|100 || Confusing Double Reuse Timer -10 || Uncommon || Necklace, MainHand|-|100 || Confusing Double summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || Necklace|-|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Necklace, Legs|-|100 || Indirect Trauma Damage +77.0% || Rare || Necklace, Chest|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Legs</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip restores 24 Armor || Uncommon || Legs, Hands|-|100 || Tear has a 50% chance to deal +120% damage || Uncommon || Legs, Necklace|-|100 || Tear and Virulent Bite deal +109 damage || Uncommon || Legs, Necklace|-|100 || Wing Vortex has a 30% chance to deal +50% damage and stun all targets || Uncommon || Legs, Head|-|100 || Drink Blood steals 55 additional health || Uncommon || Legs, Chest|-|100 || Virulent Bite Damage +61.0% || Uncommon || Legs, Chest|-|100 || Bat Stability provides +55% Projectile Evasion for 10 seconds || Uncommon || Legs, Hands|-|100 || Sonic Burst has a 60% chance to deal +124% damage to all targets || Uncommon || Legs, Chest|-|100 || Your Confusing Double deals +45% damage with each attack || Uncommon || Legs, Ring|-|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Legs, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Feet</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. || Uncommon || Feet|-|100 || Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Feet, Ring|-|100 || Wing Vortex causes targets' next attack to deal -94 damage || Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage || Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage || Uncommon || Feet, Head|-|100 || Virulent Bite deals 282 Trauma damage to health over 12 seconds || Uncommon || Feet, Hands|-|100 || Bat Stability Armor Heal 181 || Uncommon || Feet, Necklace|-|100 || Screech Damage +51.0% || Uncommon || Feet, Ring|-|100 || Sonic Burst Damage +61.0% || Uncommon || Feet, Hands|-|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds || Uncommon || Feet, Hands|}