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Giant Bat/Treasure Effects:By Slot

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<!-- Updated on August 14, 2019 from v321v435 -->==<!--start--noinclude>Giant Bat [[Category:Treasure Effects By Slot List==]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Giant Bat Base Damage +3550.0%<br>|| Uncommon || Head, Necklace* |-|100 || Tear Damage +3957.0%<br>|| Uncommon || Head, Chest|-* |100 || Wing Vortex has a 30% chance to deal +3250% damage and stun all targets<br>|| Uncommon || Head, Legs|-* |100 || Drink Blood deals +120 direct health 168 Piercing damage<br>|| Uncommon || Head, Necklace|-* |100 || For 30 seconds after using Drink Blood, you gain +24 30 mitigation vs. Psychic and Trauma damage<br>|| Uncommon || Head, Feet|-* |100 || Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +80 140 damage<br>|| Uncommon || Head|-* |100 || Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +4055% for 10 seconds.<br>|| Uncommon || Head, Chest|-* |100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +3446% damage<br>|| Uncommon || Head, MainHand|-* |100 || Confusing Double heals you for 80 151 health<br>|| Uncommon || Head, Chest|-* Smouldering Gaze |100 || Deathscream Damage +5458.0%<br>|| Uncommon || Head, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>ChestOffHand</u></b><brh3>* Rip Damage +23<br>|-* Tear Damage +39%<br>!MinLevel !! EffectDescs !! MinRarity !! Slots|-* |100 || Wing Vortex has a 8070% chance to deal +2329% damage<br>and restore 67 Health to you || Uncommon || OffHand, Chest|-* |100 || Drink Blood reaps 39 additional health<br>steals 120 more Health over 12 seconds || Uncommon || OffHand, MainHand* Virulent Bite Damage +43%<br>|-* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 |100 || Screech deals 312 Trauma damage over 12 seconds.<br>|| Uncommon || OffHand, MainHand* |-|100 || Sonic Burst has a 60% chance to deal +52% deals 258 Trauma damage to all targets<br>over 12 seconds || Uncommon || OffHand, Ring|-* |100 || Confusing Double heals you for 80 health<br>restores 200 Power after a 10 second delay || Uncommon || OffHand|-|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || OffHand, MainHand|-|100 || Nature Damage (Direct & Per-Tick) +40.0% || Uncommon || OffHand|-|100 || Max Health 25<b><u>Legs<br/u></b><br>Fast-Flying Speed Boost 1.5 || Uncommon || OffHand, MainHand|-* Rip has a 50% chance to |100 || If Screech, Sonic Burst, or Deathscream deal +58 Trauma damage, that damage<br>* Tear has a 50% chance to deal is boosted +9091% damage<br>per tick || Epic || OffHand* Tear deals +60 |-|100 || Screech, Sonic Burst, and Deathscream deal 320 Nature damage and restores 18 Armor to you<br>over 8 seconds || Rare || OffHand, MainHand* Wing Vortex has a 30|}{| class="wikitable sortable" style="width:100% chance to deal ;margin:auto;"|+32% damage and stun all targetsstyle="font-size:large" | <h3>Hands<br/h3>* Drink Blood reaps 39 additional health<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots* Virulent Bite Damage +43%<br>|-* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>|100 || Rip restores 24 Armor || Uncommon || Hands, Legs|-* Sonic Burst has a 60% chance to |100 || Rip and Tear deal +52% 41 damage to all targets<br>and hasten the current reuse timer of Drink Blood by 1 second || Uncommon || Hands|-* Smouldering Gaze has a 60% chance to deal |100 || Wing Vortex Damage +10746.5% damage<br>|| Uncommon || Hands, MainHand|-|100 || Drink Blood costs -55 Power || Uncommon || Hands, Ring|-<b><u>Hands</u></b><br>* Rip |100 || Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 5025% chance to deal +58 92% immediate Piercing damage<br>|| Uncommon || Hands, Ring* Wing Vortex Damage +31.5%<br>|-* Drink Blood restores 17 power and 17 armor<br>* |100 || Virulent Bite deals 168 282 Trauma damage to health over 12 seconds and also has a 25% chance to deal || Uncommon || Hands, Feet|-|100 || Bat Stability heals 98 health || Uncommon || Hands, Ring|-|100 || Bat Stability provides +6855% direct Piercing damage<br>Projectile Evasion for 10 seconds || Uncommon || Hands, Legs|-* Virulent Bite deals 192 Trauma damage |100 || Screech has a 60% chance to health over 12 seconds<br>deal +118% damage || Uncommon || Hands, Necklace* Bat Stability heals 65 health<br>|-* Bat Stability provides |100 || Sonic Burst Damage +4061.0% || Uncommon || Hands, Feet|-|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% Projectile Evasion for 10 15 seconds<br>|| Uncommon || Hands, Feet|}* Screech has a 60{| class="wikitable sortable" style="width:100% chance to deal ;margin:auto;"|+92% damagestyle="font-size:large" | <h3>MainHand<br/h3>* Sonic Burst |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip deals +46 damage and restores 13 Power || Uncommon || MainHand, Chest|-|100 || Wing Vortex Damage +4346.5%<br>|| Uncommon || MainHand, Hands* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br>|-|100 || Drink Blood steals 120 more Health over 12 seconds || Uncommon || MainHand, OffHand|-<b><u>Feet</u></b><br>|100 || Screech deals 312 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand|-* |100 || Combo: RipSonic Burst+TearAny Giant Bat Attack+Any MeleeRanged Attack+RipAny Ranged Attack: final step hits all targets within 5 meters and deals +65 deals +46% damage.<br>|| Uncommon || MainHand, Head|-* Tear has a 33% chance to deal |100 || Confusing Double Reuse Timer -10 || Uncommon || MainHand, Necklace|-|100 || Confusing Double summons an additional figment. Each figment deals +88% 50 damage and reset the timer on Screech (so Screech can be used again immediately)with each attack || Uncommon || MainHand|-|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand|-|100 || Max Health 25<br/>Fast-Flying Speed Boost 1.5 || Uncommon || MainHand, OffHand* Wing Vortex cause targets' next attack to deal |-64 damage<br>* For 30 seconds after using Drink Blood|100 || Screech, Sonic Burst, all and Deathscream deal 320 Nature attacks deal +39 damage<br>* For 30 over 8 seconds after using Drink Blood|| Rare || MainHand, you gain OffHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+24 mitigation vs. Psychic and Trauma damagestyle="font-size:large" | <h3>Chest<br/h3>* Virulent Bite |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip deals 192 Trauma +46 damage to health over 12 seconds<br>* Bat Stability and restores 92 armor and 14 power<br>13 Power || Uncommon || Chest, MainHand* Screech |-|100 || Tear Damage +4157.0%<br>|| Uncommon || Chest, Head|-* Sonic Burst Damage |100 || Wing Vortex has a 70% chance to deal +4329%<br>damage and restore 67 Health to you || Uncommon || Chest, OffHand|-|100 || Drink Blood steals 55 additional health || Uncommon || Chest, Legs* Confusing Double boosts your movement speed by 3 and your Giant Bat Base |-|100 || Virulent Bite Damage by 30+61.0% for 15 seconds<br>|| Uncommon || Chest, Legs|- <b><u>MainHand</u></b><br>* Rip Damage |100 || Combo: Rip+23<br>* Wing Vortex Damage Any Melee+31.5Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +55%<br>for 10 seconds. || Uncommon || Chest, Head* Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you<br>|-* Combo: |100 || Sonic Bursthas a 60% chance to deal +Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +34124% damage<br>to all targets || Uncommon || Chest, Legs* |-|100 || Confusing Double Reuse Timer heals you for 151 health || Uncommon || Chest, Head|-10<br>* Smouldering Gaze |100 || Deathscream deals +53% damage type and Power cost is changed -40, but the ability's range is reduced to Nature12m || Uncommon || Chest|-|100 || Indirect Trauma Damage +77. 7 seconds after use0% || Rare || Chest, it deals 336 additional damage<br>Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"* Max Health |+19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is activestyle="font-size:large" | <h3>Ring<br/h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots<b><u>OffHand</u></b><br>* Wing Vortex |-|100 || Tear has a 8033% chance to deal +23124% damage<br>* Drink Blood deals 84 damage over 12 seconds, and 50% of reset the damage becomes health for you<br>timer on Screech (so Screech can be used again immediately) || Uncommon || Ring, Feet* Confusing Double restores 62 Power after a 10 second delay<br>|-* Smouldering Gaze |100 || Wing Vortex causes targets' next attack to deal -94 damage type is changed to Nature. 7 || Uncommon || Ring, Feet|-|100 || Drink Blood costs -55 Power || Uncommon || Ring, Hands|-|100 || For 30 seconds after useusing Drink Blood, it deals 336 additional all Nature attacks deal +57 damage<br>|| Uncommon || Ring, Feet* Nature Damage (Direct & Per|-Tick) +28% when Giant Bat is active<br>* Max Health +19 when Giant Bat is active|100 || Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 25% chance to deal +92% immediate Piercing damage || Uncommon || Ring, FastHands|-Flying Speed +1.5 when Giant |100 || Bat is active<br>Stability heals 98 health || Uncommon || Ring, Hands|-|100 || Screech Damage +51.0% || Uncommon || Ring, Feet<b><u>|-|100 || Screech deals +154 damage || Uncommon || Ring, Necklace</u></b><br>* Giant Bat Base Damage +35%<br>|-* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and |100 || Sonic Burst deals +65 258 Trauma damage.<br>over 12 seconds || Uncommon || Ring, OffHand|-* Tear has a 50% chance to deal |100 || Your Confusing Double deals +9045% damage<br>with each attack || Uncommon || Ring, Legs* Tear deals +60 damage and restores 18 Armor to you<br>|-* Drink Blood deals |100 || Deathscream Damage +120 direct health damage58.0% || Uncommon || Ring, Head|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>* Bat Stability restores 92 armor and 14 powerNecklace<br/h3>* Screech has |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Giant Bat Base Damage +50.0% || Uncommon || Necklace, Head|-|100 || Tear has a 6050% chance to deal +92120% damage<br>|| Uncommon || Necklace, Legs* Screech deals +111 armor damage<br>|-* Smouldering Gaze has a 60% chance to |100 || Tear and Virulent Bite deal +107% 109 damage<br>|| Uncommon || Necklace, Legs|-|100 || Drink Blood deals +168 Piercing damage || Uncommon || Necklace, Head<b><u>Ring</u></b><br>|-* Tear |100 || Bat Stability Armor Heal 181 || Uncommon || Necklace, Feet|-|100 || Screech has a 3360% chance to deal +88118% damage and reset the timer on || Uncommon || Necklace, Hands|-|100 || Screech (so Screech can be used again immediately)<br>deals +154 damage || Uncommon || Necklace, Ring* Wing Vortex cause targets' next attack to deal |-64 damage<br>* Drink Blood restores 17 power and 17 armor<br>|100 || Confusing Double Reuse Timer -10 || Uncommon || Necklace, MainHand|-* For 30 seconds after using Drink Blood, all Nature attacks deal |100 || Confusing Double summons an additional figment. Each figment deals +39 50 damage<br>with each attack || Uncommon || Necklace|-* Virulent Bite deals 168 Trauma damage over 12 seconds and also |100 || Deathscream has a 2560% chance to deal +68120% direct Piercing damage<br>|| Uncommon || Necklace, Legs* Bat Stability heals 65 health<br>|-* Screech |100 || Indirect Trauma Damage +4177.0%<br>|| Rare || Necklace, Chest|}* Screech deals {| class="wikitable sortable" style="width:100%;margin:auto;"|+111 armor damagestyle="font-size:large" | <brh3>* Smouldering Gaze Damage +54%Legs<br/h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip restores 24 Armor || Uncommon || Legs, Hands|-|100 || Tear has a 50% chance to deal +120% damage || Uncommon || Legs, Necklace|-|100 || Tear and Virulent Bite deal +109 damage || Uncommon || Legs, Necklace|-|100 || Wing Vortex has a 30% chance to deal +50% damage and stun all targets || Uncommon || Legs, Head|-|100 || Drink Blood steals 55 additional health || Uncommon || Legs, Chest|-|100 || Virulent Bite Damage +61.0% || Uncommon || Legs, Chest|-|100 || Bat Stability provides +55% Projectile Evasion for 10 seconds || Uncommon || Legs, Hands|-|100 || Sonic Burst has a 60% chance to deal +124% damage to all targets || Uncommon || Legs, Chest|-|100 || Your Confusing Double deals +45% damage with each attack || Uncommon || Legs, Ring|-|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Legs, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Feet</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. || Uncommon || Feet|-|100 || Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Feet, Ring|-|100 || Wing Vortex causes targets' next attack to deal -94 damage || Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage || Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage || Uncommon || Feet, Head|-|100 || Virulent Bite deals 282 Trauma damage to health over 12 seconds || Uncommon || Feet, Hands|-|100 || Bat Stability Armor Heal 181 || Uncommon || Feet, Necklace|-|100 || Screech Damage +51.0% || Uncommon || Feet, Ring|-|100 || Sonic Burst Damage +61.0% || Uncommon || Feet, Hands|-|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds || Uncommon || Feet, Hands|}
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