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<!-- Updated on August 26, 2019 from v323v435 -->==<!--start--noinclude>Giant Bat [[Category:Treasure Effects By Slot List==]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Giant Bat Base Damage +4050.0%<br>|| Uncommon || Head, Necklace|-* |100 || Tear Damage +4557.0%<br>|| Uncommon || Head, Chest|-* |100 || Wing Vortex has a 30% chance to deal +3850% damage and stun all targets<br>|| Uncommon || Head, Legs|-* |100 || Drink Blood deals +136 direct health 168 Piercing damage<br>|| Uncommon || Head, Necklace|-* |100 || For 30 seconds after using Drink Blood, you gain +26 30 mitigation vs. Psychic and Trauma damage<br>|| Uncommon || Head, Feet|-* |100 || Combo: Screech+Any MeleeGiant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +100 140 damage<br>|| Uncommon || Head|-* |100 || Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +4555% for 10 seconds.<br>|| Uncommon || Head, Chest|-* |100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +3846% damage<br>|| Uncommon || Head, MainHand|-* |100 || Confusing Double heals you for 90 151 health<br>|| Uncommon || Head, Chest|-* Smouldering Gaze |100 || Deathscream Damage +6258.0%<br>|| Uncommon || Head, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>ChestOffHand</u></b><brh3>* Rip Damage +27<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots* Tear Damage +45%<br>|-* |100 || Wing Vortex has a 8070% chance to deal +2529% damage<br>and restore 67 Health to you || Uncommon || OffHand, Chest|-* |100 || Drink Blood reaps 44 additional health<br>steals 120 more Health over 12 seconds || Uncommon || OffHand, MainHand|-* Virulent Bite Damage +49%<br>|100 || Screech deals 312 Trauma damage over 12 seconds || Uncommon || OffHand, MainHand|-* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +45% for 10 |100 || Sonic Burst deals 258 Trauma damage over 12 seconds.<br>|| Uncommon || OffHand, Ring* Sonic Burst has a 60% chance to deal +60% damage to all targets<br>|-* |100 || Confusing Double heals you for 90 health<br>restores 200 Power after a 10 second delay || Uncommon || OffHand|-|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || OffHand, MainHand|-|100 || Nature Damage (Direct & Per-Tick) +40.0% || Uncommon || OffHand|-|100 || Max Health 25<b><u>Legs</u></b><brbr/>Fast-Flying Speed Boost 1.5 || Uncommon || OffHand, MainHand|-* Rip has a 50% chance to |100 || If Screech, Sonic Burst, or Deathscream deal +68 Trauma damage, that damage<br>* Tear has a 50% chance to deal is boosted +10091% damage<br>per tick || Epic || OffHand|-* Tear deals +70 |100 || Screech, Sonic Burst, and Deathscream deal 320 Nature damage and restores 20 Armor to you<br>* Wing Vortex has a 30over 8 seconds || Rare || OffHand, MainHand|}{| class="wikitable sortable" style="width:100% chance to deal ;margin:auto;"|+38% damage and stun all targetsstyle="font-size:large" | <brh3>* Drink Blood reaps 44 additional healthHands<br/h3>* Virulent Bite Damage +49%<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* Bat Stability provides +45% Projectile Evasion for 10 seconds<br>|100 || Rip restores 24 Armor || Uncommon || Hands, Legs|-* Sonic Burst has a 60% chance to |100 || Rip and Tear deal +60% 41 damage to all targets<br>and hasten the current reuse timer of Drink Blood by 1 second || Uncommon || Hands|-* Smouldering Gaze has a 60% chance to deal |100 || Wing Vortex Damage +12146.5% damage<br>|| Uncommon || Hands, MainHand|-|100 || Drink Blood costs -55 Power || Uncommon || Hands, Ring<b><u>Hands</u></b><br>|-* Rip |100 || Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 5025% chance to deal +68 92% immediate Piercing damage<br>|| Uncommon || Hands, Ring* Wing Vortex Damage +36.5%<br>|-* Drink Blood restores 19 power and 19 armor<br>* |100 || Virulent Bite deals 192 Trauma damage over 12 seconds and also has a 25% chance to deal +76% direct Piercing damage<br>* Virulent Bite deals 222 282 Trauma damage to health over 12 seconds<br>|| Uncommon || Hands, Feet|-* |100 || Bat Stability heals 73 98 health<br>|| Uncommon || Hands, Ring|-* |100 || Bat Stability provides +4555% Projectile Evasion for 10 seconds<br>|| Uncommon || Hands, Legs|-* |100 || Screech has a 60% chance to deal +108118% damage<br>|| Uncommon || Hands, Necklace|-* |100 || Sonic Burst Damage +4961.0%<br>|| Uncommon || Hands, Feet|-* |100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 3050% for 15 seconds<br>|| Uncommon || Hands, Feet|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>FeetMainHand</u></b><brh3>* Combo: |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Ripdeals +Tear46 damage and restores 13 Power || Uncommon || MainHand, Chest|-|100 || Wing Vortex Damage +Any Melee+Rip: final step hits all targets within 46.5 meters and deals +85 damage.<br>% || Uncommon || MainHand, Hands|-* Tear has a 33% chance to deal +|100% || Drink Blood steals 120 more Health over 12 seconds || Uncommon || MainHand, OffHand|-|100 || Screech deals 312 Trauma damage and reset the timer on Screech (so Screech can be used again immediately)<br>over 12 seconds || Uncommon || MainHand, OffHand* Wing Vortex cause targets' next attack to deal |-74 damage<br>* For 30 seconds after using Drink Blood, all Nature attacks deal |100 || Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+45 damage<br>* For 30 seconds after using Drink Blood, you gain Any Ranged Attack: final step deals +26 mitigation vs. Psychic and Trauma 46% damage<br>|| Uncommon || MainHand, Head* Virulent Bite deals 222 Trauma damage to health over 12 seconds<br>|-* Bat Stability restores |100 armor and 16 power<br>|| Confusing Double Reuse Timer -10 || Uncommon || MainHand, Necklace* Screech Damage +47%<br>|-* Sonic Burst Damage +49%<br>* |100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br>summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || MainHand|-|100 || Deathscream deals an additional 738 Trauma damage over 12 seconds || Uncommon || MainHand, OffHand|-|100 || Max Health 25<b><u>MainHand<br/u></b><br>* Rip Damage +27<br>* Wing Vortex Damage +36Fast-Flying Speed Boost 1.5%<br>|| Uncommon || MainHand, OffHand* Drink Blood deals 96 |-|100 || Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 12 8 seconds|| Rare || MainHand, and 50OffHand|}{| class="wikitable sortable" style="width:100% of the damage becomes health for you;margin:auto;"|+ style="font-size:large" | <h3>Chest<br/h3>* Combo: Sonic Burst|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip deals +Any Giant Bat Attack46 damage and restores 13 Power || Uncommon || Chest, MainHand|-|100 || Tear Damage +Any Ranged Attack+Any Ranged Attack: final step deals +3857.0% damage<br>|| Uncommon || Chest, Head* Confusing Double Reuse Timer |-11<br>* Smouldering Gaze |100 || Wing Vortex has a 70% chance to deal +29% damage type is changed and restore 67 Health to Nature. 7 seconds after useyou || Uncommon || Chest, it deals 384 OffHand|-|100 || Drink Blood steals 55 additional damage<br>* Max Health +21 when Giant Bat is activehealth || Uncommon || Chest, FastLegs|-Flying Speed |100 || Virulent Bite Damage +161.5 when Giant Bat is active<br>0% || Uncommon || Chest, Legs|- <b><u>OffHand</u></b><br>* Wing Vortex has a 80% chance to deal |100 || Combo: Rip+25Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +55% damage<br>for 10 seconds. || Uncommon || Chest, Head* Drink Blood deals 96 |-|100 || Sonic Burst has a 60% chance to deal +124% damage over 12 secondsto all targets || Uncommon || Chest, and 50% of the damage becomes health for you<br>Legs|-* |100 || Confusing Double restores 71 Power after a 10 second delay<br>heals you for 151 health || Uncommon || Chest, Head|-* Smouldering Gaze |100 || Deathscream deals +53% damage type and Power cost is changed -40, but the ability's range is reduced to Nature12m || Uncommon || Chest|-|100 || Indirect Trauma Damage +77. 7 seconds after use0% || Rare || Chest, it deals 384 additional damageNecklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Ring<br/h3>* Nature Damage (Direct & Per|-Tick) !MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Tear has a 33% chance to deal +32124% when Giant Bat is active<br>* Max Health +21 when Giant Bat is activedamage and reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Ring, FastFeet|-Flying Speed +1.5 when Giant Bat is active<br>|100 || Wing Vortex causes targets' next attack to deal -94 damage || Uncommon || Ring, Feet|-|100 || Drink Blood costs -55 Power || Uncommon || Ring, Hands|-<b><u>Necklace</u></b><br>* Giant Bat Base Damage |100 || For 30 seconds after using Drink Blood, all Nature attacks deal +40%<br>57 damage || Uncommon || Ring, Feet|-* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and |100 || Virulent Bite deals +85 240 Trauma damage.<br>* Tear over 12 seconds and also has a 5025% chance to deal +10092% immediate Piercing damage<br>|| Uncommon || Ring, Hands* Tear deals +70 damage and restores 20 Armor to you<br>|-* Drink Blood deals +136 direct |100 || Bat Stability heals 98 health damage<br>|| Uncommon || Ring, Hands|-* Bat Stability restores |100 armor and 16 power<br>* || Screech has a 60% chance to deal Damage +10851.0% damage<br>|| Uncommon || Ring, Feet|-* |100 || Screech deals +127 armor 154 damage<br>|| Uncommon || Ring, Necklace|-* Smouldering Gaze has a 60% chance to deal +121% |100 || Sonic Burst deals 258 Trauma damage<br>over 12 seconds || Uncommon || Ring, OffHand|- <b><u>Ring</u></b><br>* Tear has a 33% chance to deal |100 || Your Confusing Double deals +10045% damage and reset the timer on Screech (so Screech can be used again immediately)<br>with each attack || Uncommon || Ring, Legs|-* Wing Vortex cause targets' next attack to deal |100 || Deathscream Damage +58.0% || Uncommon || Ring, Head|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-74 damagesize:large" | <h3>Necklace<br/h3>* Drink Blood restores 19 power and 19 armor<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots* For 30 seconds after using Drink Blood, all Nature attacks deal +45 damage<br>|-* Virulent Bite deals 192 Trauma damage over 12 seconds and also has a 25% chance to deal |100 || Giant Bat Base Damage +7650.0% direct Piercing damage<br>|| Uncommon || Necklace, Head* Bat Stability heals 73 health<br>|-* Screech Damage |100 || Tear has a 50% chance to deal +47120%<br>damage || Uncommon || Necklace, Legs|-* Screech deals |100 || Tear and Virulent Bite deal +127 armor 109 damage<br>|| Uncommon || Necklace, Legs|-* Smouldering Gaze Damage |100 || Drink Blood deals +62168 Piercing damage || Uncommon || Necklace, Head|-|100 || Bat Stability Armor Heal 181 || Uncommon || Necklace, Feet|-|100 || Screech has a 60%<brchance to deal +118% damage || Uncommon || Necklace, Hands|-|100 || Screech deals +154 damage || Uncommon || Necklace, Ring|-|100 || Confusing Double Reuse Timer -10 || Uncommon || Necklace, MainHand|-|100 || Confusing Double summons an additional figment. Each figment deals +50 damage with each attack || Uncommon || Necklace|-|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Necklace, Legs|-|100 || Indirect Trauma Damage +77.0% || Rare || Necklace, Chest|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Legs</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Rip restores 24 Armor || Uncommon || Legs, Hands|-|100 || Tear has a 50% chance to deal +120% damage || Uncommon || Legs, Necklace|-|100 || Tear and Virulent Bite deal +109 damage || Uncommon || Legs, Necklace|-|100 || Wing Vortex has a 30% chance to deal +50% damage and stun all targets || Uncommon || Legs, Head|-|100 || Drink Blood steals 55 additional health || Uncommon || Legs, Chest|-|100 || Virulent Bite Damage +61.0% || Uncommon || Legs, Chest|-|100 || Bat Stability provides +55% Projectile Evasion for 10 seconds || Uncommon || Legs, Hands|-|100 || Sonic Burst has a 60% chance to deal +124% damage to all targets || Uncommon || Legs, Chest|-|100 || Your Confusing Double deals +45% damage with each attack || Uncommon || Legs, Ring|-|100 || Deathscream has a 60% chance to deal +120% damage || Uncommon || Legs, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Feet</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. || Uncommon || Feet|-|100 || Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) || Uncommon || Feet, Ring|-|100 || Wing Vortex causes targets' next attack to deal -94 damage || Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage || Uncommon || Feet, Ring|-|100 || For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage || Uncommon || Feet, Head|-|100 || Virulent Bite deals 282 Trauma damage to health over 12 seconds || Uncommon || Feet, Hands|-|100 || Bat Stability Armor Heal 181 || Uncommon || Feet, Necklace|-|100 || Screech Damage +51.0% || Uncommon || Feet, Ring|-|100 || Sonic Burst Damage +61.0% || Uncommon || Feet, Hands|-|100 || Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds || Uncommon || Feet, Hands|}