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Unarmed/Treasure Effects:By Slot

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<!-- Updated as of patch v259, June 19, 2016 v435 -->==<!--a--noinclude>Unarmed [[Category:Treasure Effects By Slot List==]]</noinclude><spoiler showspan style ="Expand" hide"Hidecolor: red"><b><u>HeadNote that this only shows the max-level version of each treasure effect.</ub></bspan>{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>* Barrage restores 55 Armor to youHead<br/h3>* Crushing Damage Reduction +12 when |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Unarmed is active, Trauma Base Damage Reduction +6 when 60.0% || Uncommon || Head, MainHand|-|120 || Unarmed is active<br>* Hip Throw and Bodyslam attacks deal +52% 62 Armor damage and deplete target's Rage by 300<br>|| Uncommon || Head, MainHand|-* Slashing Damage Reduction +6 when |125 || While Unarmed skill is active, Psychic Damage Reduction : you gain +6 when Unarmed is active<br>4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor || Uncommon || Head, MainHand* Slashing Strike generates |-200 Rage<br>* Slashing Strike has a 70% chance to deal double slashing damage<br>* |125 || While Unarmed Damage +35%<br>* Unarmed attacks deal skill is active: any time you Evade an attack, your next attack deals +13 Armor 205 damage<br>|| Uncommon || Head, MainHand|-* Unarmed attacks have a 12|125 || Taunt From Attack Damage +125.0% chance to conjure a magical field that mitigates 10|| Uncommon || Head, Ring|-|120 || Mamba Strike boosts your Melee Evasion +11% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added 10 seconds || Uncommon || Head|-|125 || Barrage costs -40 Power and restores 41 Armor to the damage you do with your next Kick attack.<br>|| Uncommon || Head, OffHand|-* Unarmed attacks have a 19|125 || Hip Throw and Bodyslam deal +40% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).<br>and generate -705 Rage || Rare || Head, Legs|-|120 || Bodyslam deals +120 damage and grants you immunity to direct damage for 3 seconds || Uncommon || Head<b><u>Chest</u></b><br>|-* Cobra |125 || Slashing Strike and Mamba Strike deal deals +48% 84 damage<br>* Cobra Strike and Mamba Strike have a 54boosts your Melee Evasion +6.5% chance to deal double for 5 seconds || Uncommon || Head, OffHand|-|125 || Infuriating Fist damage<br>* Cobra Strike +98 and Mamba Strike restore 17 Armor for 10 seconds all Elite attacks deal -8% damage to you<br>. || Uncommon || Head, Chest* Punch and Jab attacks deal +18 damage<br>|}* Punch and Jab attacks deal {| class="wikitable sortable" style="width:100%;margin:auto;"|+24 armor damagestyle="font-size:large" | <h3>OffHand<br/h3>* You regain 35 Armor whenever you use a kick (from any skill|-!MinLevel !! EffectDescs !! MinRarity !!)<br>Slots|-* You regain 8 health whenever you use |120 || Punch or , Jab<br>, and Infuriating Fist restore 26 Health to you || Uncommon || OffHand, Ring|-|120 || Mamba Strike Reuse Time -2.4 seconds || Uncommon || OffHand<b><u>Legs</u></b><br>|-* 60% of any Darkness |120 || Mamba Strike and Front Kick damage you take is reflected back in your next Punch or Jab.<br>+100 || Uncommon || OffHand, Necklace|-* All kick |120 || Kick attacks (even animal kicks!) deal +33 26% damage<br>and slow target's movement speed by 45% || Epic || OffHand|-* Any kick attack (including animal kicks!) deals +110% damage when |125 || Barrage costs -40 Power and restores 41 Armor to you have 33% or less of your Armor left<br>|| Uncommon || OffHand, Head|-* Barrage and |125 || Headbutt deal Damage +3671.0% damage<br>|| Uncommon || OffHand, Chest|-* Barrage and Headbutt ignite the target|125 || Bodyslam heals you for 202 health || Uncommon || OffHand, causing them to take 70 damage over 20 seconds<br>Chest|-* Bruising Blow has a 30% chance to deal double |100 || Unarmed Accuracy +25 || Uncommon || OffHand|-|120 || Slashing Strike Damage +43.0% || Uncommon || OffHand, Necklace|-|125 || Slashing Strike deals +84 damage and reset the timer on Bodyslam (so it can be used again immediately)<br>boosts your Melee Evasion +6.5% for 5 seconds || Uncommon || OffHand, Head* Bruising Blow restores 25 health<br>|-* Headbutt deals |51 || Chance to Ignore Knockbacks +76 armor damage<br>30.0% || Rare || OffHand, Feet|-* Hip Throw and Bodyslam deal |125 || Infuriating Fist deals +11167% damage<br>* Hip Throw and Bodyslam deal taunts +52% damage and deplete target's Rage by 300<br>760 || Uncommon || OffHand, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"* Unarmed attacks deal |+40% damage when you have 33% or less of your Armor leftstyle="font-size:large" | <h3>Hands<br/h3>* Whenever you take physical damage (Slashing/Crushing/Piercing) 24|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Kick attacks deal +21% of that damage is reflected back in your next Punch or Jab.<br>and grant you 12% Physical Damage Reflection for 15 seconds || Uncommon || Hands|- <b><u>Hands</u></b><br>* Any kick attack (including animal kicks!) has |125 || While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 70460% chance to slow target's movement by 25%<br>rate || Uncommon || Hands, Feet|-* |125 || Barrage and Headbutt hit hits all enemies within 5 meters and deal deals +2437% damage<br>, but reuse timer is +3 seconds || Uncommon || Hands|-* Cobra Strike and Mamba Strike have a 54|125 || Headbutt deals +38% chance to deal double damage<br>* Headbutt attacks have a 68% chance to conjure and conjures a magical field that mitigates 10015% of all physical damage you take for 10 seconds (or until 100 580 damage is mitigated)<br>|| Rare || Hands|-* |125 || Hip Throw and Bodyslam deal deals +132 armor 250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage<br>|| Uncommon || Hands, Necklace|-* |120 || Hip Throw hits all enemies within 8 meters and Bodyslam deal deals +1524% damage , but Power cost is +20 || Rare || Hands|-|125 || Cobra Strike and Mamba Strike boost your Nice Attack and hit all enemies within 5 meters<br>* Kick attacks have a 55% chance to conjure a magical field that mitigates 30% Signature Debuff ability damage +130 for 7 seconds || Uncommon || Hands, Chest|-|125 || Bruising Blow deals Trauma damage instead of all PoisonCrushing, Acid, or Nature and targets suffer +17% damage you take from other Trauma attacks for 1 minute (or until 100 20 seconds || Uncommon || Hands|-|125 || Slashing Strike deals +24% damage is mitigated)and hastens the current reuse timer of Hip Throw by 2. Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>5 seconds || Uncommon || Hands, Chest|-|120 || Cobra Strike, Mamba Strike, and Slashing Strike deal +60 damage and can be used while stunned. Doing so removes the stun effect from you. || Uncommon || Hands<b><u>Feet</u></b><br>* 60% of any Darkness |-|125 || Infuriating Fist damage you take is reflected back in your next Punch or Jab+166.<br>Damage becomes Trauma instead of Crushing || Uncommon || Hands|}* Any kick attack (including animal kicks!) has a 36{| class="wikitable sortable" style="width:100% chance to slow target's movement by 45%<br>;margin:auto;"* Bodyslam deals |+50 damage and boosts your sprint speed by 5 for 20 secondsstyle="font-size:large" | <h3>MainHand<br/h3>* Bruising Blow has a 30|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Unarmed Base Damage +60.0% chance to || Uncommon || MainHand, Head|-|120 || Unarmed attacks deal double +62 Armor damage and reset the timer on Bodyslam (so it can be used again immediately)<br>|| Uncommon || MainHand, Head|-* Chance to Ignore Knockbacks +30% when |125 || Unarmed is active<br>* Cobra Strike and Mamba Strike attacks deal +48% 9 damage<br>* Headbutt attacks and have a 68% chance to conjure a magical field +25 Accuracy (which cancels out the Evasion that mitigates 100% of all physical damage you take for 10 seconds (or until 100 damage is mitigatedcertain monsters have)<br>|| Uncommon || MainHand, Necklace* Hip Throw and Bodyslam deal +111% damage<br>|-* Hip Throw and Bodyslam deal |125 || While Unarmed skill is active: you gain +132 armor damage<br>* Kick attacks have a 554% chance to conjure Melee Evasion and any time you Evade a magical field that mitigates 30% of all PoisonMelee attack you recover 100 Armor || Uncommon || MainHand, AcidHead|-|125 || While Unarmed skill is active: any time you Evade an attack, or Nature your next attack deals +205 damage you take for 1 minute (or until 100 damage is mitigated)|| Uncommon || MainHand, Head|-|120 || Mamba Strike deals +79 Damage and boosts your Melee Evasion +6. 5% for 6 seconds || Uncommon || MainHand|-|125 || Kick Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>125 || Uncommon || MainHand, Ring, Legs* Punch and Jab attacks deal |-|125 || Hip Throw Damage +18 damage<br>86.0% || Rare || MainHand, Chest|-* Punch and Jab attacks deal |125 || Bodyslam Damage +24 armor damage<br>* Whenever you take physical damage (Slashing/Crushing/Piercing) 2474.0% of that damage is reflected back in your next Punch or Jab.<br>|| Uncommon || MainHand, Ring|- <b><u>MainHand</u></b><br>* All kick attacks (even animal kicks!) deal +33 damage<br>* |125 || Bodyslam deals +100% 660 damage and slows target's movement speed by 45%<br>to non-Elite enemies || Uncommon || MainHand, Necklace|-* Bodyslam deals |125 || Bruising Blow Damage +19091.0% damage<br>|| Uncommon || MainHand, Ring|-* Bodyslam deals |120 || Slashing Strike and Claw Barrage deal +350 174 Trauma damage to Snails<br>over 6 seconds || Uncommon || MainHand, Necklace* Bruising Blow deals +85% damage<br>|}* Unarmed Damage {| class="wikitable sortable" style="width:100%;margin:auto;"|+35%style="font-size:large" | <brh3>* Unarmed attacks deal +13 Armor damageChest<br/h3>* Unarmed attacks deal +6 damage |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Jab and have Infuriating Fist Damage +12 Accuracy (which cancels out the Evasion that certain monsters have)<br>96 || Uncommon || Chest, Feet|-|125 || Knee Kick Damage +71.0% || Uncommon || Chest, Feet|-* |125 || While Unarmed attacks have a 12skill is active: 27% chance to conjure a magical field that mitigates 10% of of all physical Slashing, Piercing, and Crushing damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically and added to the damage you do with done by your next Punch, Jab, or Infuriating Fist at a 330% rate || Uncommon || Chest, Feet|-|125 || Kick attack.<br>* Unarmed attacks have a 19% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).<br>restore 60 Armor || Uncommon || Chest, Ring|- <b><u>|125 || Headbutt Damage +71.0% || Uncommon || Chest, OffHand</u></b><br>* Any kick attack (including animal kicks!) has a 24% chance to slow target's movement by 75%<br>|-|125 || Claw Barrage Damage 182 || Uncommon || Chest, Feet* Barrage restores 55 Armor to you<br>|-* |125 || Hip Throw Damage +86.0% || Rare || Chest, MainHand|-|125 || Bodyslam heals you for 100 202 health<br>|| Uncommon || Chest, OffHand* Chance to Ignore Knockbacks +30% when Unarmed is active<br>|-* Slashing |125 || Cobra Strike and Mamba Strike deals +70% boost your Nice Attack and Signature Debuff ability damage<br>+130 for 7 seconds || Uncommon || Chest, Hands|-* Slashing |125 || Cobra Strike and Mamba Strike generates restore 69 Armor to you || Uncommon || Chest, Ring|-200 Rage<br>* |125 || Slashing Strike has a 100deals +24% chance to deal an additional 60 Trauma damage over 15 and hastens the current reuse timer of Hip Throw by 2.5 seconds<br>|| Uncommon || Chest, Hands|-* Slashing Strike has a 70|125 || Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% chance damage to deal double slashing damage<br>* Unarmed Damage +6%<br>* You regain 8 health whenever you use Punch or Jab<br>you. || Uncommon || Chest, Head|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3>Ring<u>Necklace</u></b><br/h3>* Any kick attack (including animal kicks|-!MinLevel !! EffectDescs !! MinRarity !!) deals +110% damage when you have 33% or less of your Armor left<br>* Barrage Slots|-|120 || Punch, Jab, and Headbutt attacks make the target 30% more vulnerable Infuriating Fist restore 26 Health to Psychic damage for 20 seconds you || Uncommon || Ring, OffHand|- <span style="color:red"><b>THIS MOD IS RETIRED|125 || Taunt From Attack Damage +125. IF YOUR GEAR HAS IT0% || Uncommon || Ring, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>Head|-|125 || Kick Damage 125 || Uncommon || Ring, MainHand, Legs* Bodyslam deals +350 damage to Snails<br>|-* Bodyslam deals +50 damage and boosts your sprint speed by 5 for 20 seconds<br>|125 || Kick attacks restore 60 Armor || Uncommon || Ring, Chest* Bruising Blow restores 25 health<br>|-* Slashing Strike deals |125 || Barrage Damage +7090.0% damage<br>|| Uncommon || Ring, Legs|-* Slashing Strike has a 100% chance |120 || Barrage and Headbutt ignite the target, causing them to deal an additional 60 Trauma take 324 Fire damage over 15 8 seconds<br>|| Uncommon || Ring, Legs|-* Unarmed |125 || Headbutt and Knee Kick Damage +6%<br>180 || Uncommon || Ring, Legs|-* Unarmed attacks deal |125 || Bodyslam Damage +4074.0% damage when || Uncommon || Ring, MainHand|-|125 || Cobra Strike and Mamba Strike restore 69 Armor to you have 33% or less of your Armor left<br>|| Uncommon || Ring, Chest* Unarmed attacks deal |-|125 || Bruising Blow Damage +91.0% || Uncommon || Ring, MainHand|-|125 || Slashing Strike deals +6 84 damage and have worsens the target's Slashing Vulnerability +12 Accuracy (which cancels out the Evasion that certain monsters have21% for 60 seconds. (This effect does not stack with itself.)<br>|| Uncommon || Ring|-|125 || Infuriating Fist deals +67% damage and taunts +760 || Uncommon || Ring, OffHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>RingNecklace</u></b><brh3>* All kick attacks (even animal kicks|-!MinLevel !! EffectDescs !! MinRarity !!) deal +33 damage<br>Slots|-* Barrage and Headbutt |125 || Unarmed attacks deal +3629% damage<br>* Barrage and Headbutt ignite the targetwhen you have 33% or less of your Armor left || Rare || Necklace, causing them to take 70 Legs|-|125 || Unarmed attacks deal +9 damage over 20 seconds<br>and have +25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Necklace, MainHand|-* Bodyslam deals |120 || Mamba Strike and Front Kick damage +100% damage and slows target's movement speed by 45%<br>|| Uncommon || Necklace, OffHand|-* Bodyslam deals |125 || Kick attacks deal +19052% damage<br>* Bodyslam heals when you for 100 health<br>have 33% or less of your Armor left || Uncommon || Necklace, Legs* Bruising Blow deals +85% damage<br>|-* Cobra Strike |120 || Barrage and Mamba Strike restore 17 Armor Headbutt make the target 27% more vulnerable to you<br>Psychic damage for 20 seconds (this effect does not stack with itself) || Rare || Necklace|-* Crushing Damage Reduction |125 || Hip Throw deals +12 when Unarmed is active250 damage, Trauma Damage Reduction +6 when Unarmed is active<br>* Headbutt deals +76 armor plus bonus Armor-specific damage<br>* Slashing Damage Reduction +6 when Unarmed is activeequal to 15% of the attack's total regular damage || Uncommon || Necklace, Psychic Damage Reduction +6 when Unarmed is active<br>Hands|-* You regain 35 Armor whenever you use a kick (|120 || Bruising Blow causes the target to take +36% damage from any skill!)<br>Poison for 20 seconds || Uncommon || Necklace* You regain 8 health whenever you use Punch or Jab<br>|-|125 || Bodyslam deals +660 damage to non-Elite enemies || Uncommon || Necklace, MainHand|-|125 || Cobra Strike deals +125 damage and boosts your Melee Evasion +17% for 7 seconds || Uncommon || Necklace|-</spoiler|125 || Bruising Blow and Headbutt restore 46 Health || Uncommon || Necklace, Legs|-|120 || Slashing Strike Damage +43.0% || Uncommon || Necklace, OffHand|-|120 || Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds || Uncommon || Necklace, MainHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Legs</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|125 || Unarmed attacks deal +29% damage when you have 33% or less of your Armor left || Rare || Legs, Necklace|-|125 || While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate || Uncommon || Legs, Feet|-|125 || Kick Damage 125 || Uncommon || Legs, Ring, MainHand|-|125 || Kick attacks deal +52% damage when you have 33% or less of your Armor left || Uncommon || Legs, Necklace|-|125 || Barrage Damage +90.0% || Uncommon || Legs, Ring|-|120 || Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds || Uncommon || Legs, Ring|-|125 || Headbutt and Knee Kick Damage +180 || Uncommon || Legs, Ring|-|125 || Hip Throw and Bodyslam deal +40% damage and generate -705 Rage || Rare || Legs, Head|-|125 || Cobra Strike and Mamba Strike Damage +78% || Uncommon || Legs, Feet|-|125 || Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Legs, Feet|-|125 || Bruising Blow and Headbutt restore 46 Health || Uncommon || Legs, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Feet</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Jab and Infuriating Fist Damage +96 || Uncommon || Feet, Chest|-|125 || Knee Kick Damage +71.0% || Uncommon || Feet, Chest|-|125 || While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate || Uncommon || Feet, Chest|-|125 || While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate || Uncommon || Feet, Legs|-|120 || Front Kick Damage +60.0% || Uncommon || Feet|-|125 || While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate || Uncommon || Feet, Hands|-|125 || Claw Barrage Damage 182 || Uncommon || Feet, Chest|-|125 || Cobra Strike and Mamba Strike Damage +78% || Uncommon || Feet, Legs|-|125 || Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Feet, Legs|-|51 || Chance to Ignore Knockbacks +30.0% || Rare || Feet, OffHand|-|125 || Infuriating Fist taunts +640 and deals 312 Trauma damage over 6 seconds || Uncommon || Feet|}
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