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Unarmed/Treasure Effects:By Slot

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<!-- Updated as of patch v272, December 17, 2016 v435 -->==<!--start--noinclude>Unarmed [[Category:Treasure Effects By Slot List==]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Unarmed Base Damage +2060.0%<br>|| Uncommon || Head, MainHand|-* |120 || Unarmed attacks deal +14 62 Armor damage<br>|| Uncommon || Head, MainHand|-* |125 || While Unarmed attacks have a 19skill is active: you gain +4% chance to conjure Melee Evasion and any time you Evade a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).<br>Melee attack you recover 100 Armor || Uncommon || Head, MainHand|-* |125 || While Unarmed attacks have a 12% chance to conjure a magical field that mitigates 10% of all physical skill is active: any time you Evade an attack, your next attack deals +205 damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>|| Uncommon || Head, MainHand|-* |125 || Taunt From Attack Damage +60125.0% when Unarmed is active<br>|| Uncommon || Head, Ring|-* |120 || Mamba Strike deals boosts your Melee Evasion +20011% Crushing damage and +300 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds<br>* for 10 seconds || Uncommon || Head|-|125 || Barrage costs -12 40 Power and restores 15 41 Armor to you<br>|| Uncommon || Head, OffHand|-* |125 || Hip Throw and Bodyslam deal +1840% damage and generate -250 705 Rage<br>|| Rare || Head, Legs|-* |120 || Bodyslam deals +30% 120 damage and slows target's movement speed by 45%<br>grants you immunity to direct damage for 3 seconds || Uncommon || Head* |-|125 || Slashing Strike deals +84 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +42 6.5% for 10 5 seconds<br>|| Uncommon || Head, OffHand|-* |125 || Infuriating Fist generates no Rage damage +98 and instead reduces Rage by 450<br>for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Head, Chest|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3>OffHand<u>Chest</u></b><br/h3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Punch, Jab , and Infuriating Fist Damage +48<br>restore 26 Health to you || Uncommon || OffHand, Ring|-|120 || Mamba Strike Reuse Time -2.4 seconds || Uncommon || OffHand|-* Knee |120 || Mamba Strike and Front Kick Damage damage +40%<br>100 || Uncommon || OffHand, Necklace|-* 14|120 || Kick attacks deal +26% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done slow target's movement speed by your next Punch or Jab<br>45% || Epic || OffHand* Kick attacks restore 43 Armor<br>|-* Hip Throw |125 || Barrage costs -40 Power and restores 41 Armor to you || Uncommon || OffHand, Head|-|125 || Headbutt Damage +4371.0%<br>|| Uncommon || OffHand, Chest|-* |125 || Bodyslam heals you for 100 202 health<br>|| Uncommon || OffHand, Chest* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage |-|100 || Unarmed Accuracy +32 for 7 seconds<br>25 || Uncommon || OffHand|-* Cobra |120 || Slashing Strike and Mamba Strike restore 24 Armor to you<br>Damage +43.0% || Uncommon || OffHand, Necklace|-* |125 || Slashing Strike deals +15% 84 damage and hastens the current reuse timer of Hip Throw by 2 boosts your Melee Evasion +6.5% for 5 seconds<br>|| Uncommon || OffHand, Head* Infuriating Fist generates no Rage and instead reduces Rage by 450<br>|-  <b><u>Legs</u></b><br>* Unarmed attacks deal |51 || Chance to Ignore Knockbacks +2230.0% damage when you have 33% or less of your Armor left<br>|| Rare || OffHand, Feet|-* 22|125 || Infuriating Fist deals +67% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jabtaunts +760 || Uncommon || OffHand, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>* Kick Damage +46Hands<br/h3>* Kick attacks |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Kick attacks deal +3421% damage when and grant you have 3312% or less of your Armor left<br>* Barrage Physical Damage +49Reflection for 15 seconds || Uncommon || Hands|-|125 || While Unarmed skill active: 21%<br>* Barrage of all Acid, Poison, and Headbutt ignite the target, causing them to Nature damage you take 95 is mitigated and added to the damage over 20 seconds<br>* Headbutt and Knee done by your next Kick deal +95 armor damage<br>at a 460% rate || Uncommon || Hands, Feet|-* Hip Throw |125 || Barrage hits all enemies within 5 meters and Bodyslam deal deals +1837% damage and generate , but reuse timer is +3 seconds || Uncommon || Hands|-250 Rage<br>* Cobra Strike and Mamba Strike Damage +32%<br>* Bruisng Blow |125 || Headbutt deals +1638% damage and hastens the current reuse timer of Bodyslam by conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds<br>(or until 580 damage is mitigated) || Rare || Hands|-* Bruising Blow and Headbutt restore 20 Health<br>|125 || Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage || Uncommon || Hands, Necklace|- <b><u>Hands</u></b><br>* Kick attacks deal |120 || Hip Throw hits all enemies within 8 meters and deals +924% damage , but Power cost is +20 || Rare || Hands|-|125 || Cobra Strike and grant you 6% Physical Damage Reflection for 15 seconds<br>Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds || Uncommon || Hands, Chest|-* 18% |125 || Bruising Blow deals Trauma damage instead of all Acid, PoisonCrushing, and Nature targets suffer +17% damage from other Trauma attacks for 20 seconds || Uncommon || Hands|-|125 || Slashing Strike deals +24% damage you take is mitigated and added to hastens the damage done current reuse timer of Hip Throw by your next Kick<br>* Barrage hits all enemies within 2.5 meters and deals +24% damageseconds || Uncommon || Hands, but reuse timer is +3 seconds<br>Chest|-* Headbutt deals |120 || Cobra Strike, Mamba Strike, and Slashing Strike deal +12% 60 damage and conjures a magical field that mitigates 20% of all physical damage can be used while stunned. Doing so removes the stun effect from you take for 10 seconds (or until 200 . || Uncommon || Hands|-|125 || Infuriating Fist damage is mitigated)<br>+166. Damage becomes Trauma instead of Crushing || Uncommon || Hands|}{| class="wikitable sortable" style="width:100%;margin:auto;"* Hip Throw and Bodyslam deal |+100 armor damagestyle="font-size:large" | <h3>MainHand<br/h3>* Hip Throw hits all enemies within 8 meters and deals |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Unarmed Base Damage +1560.0% damage|| Uncommon || MainHand, but Power cost is Head|-|120 || Unarmed attacks deal +20<br>62 Armor damage || Uncommon || MainHand, Head|-* Bodyslam deals |125 || Unarmed attacks deal +30% 9 damage and slows target's movement speed by 45%<br>have +25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || MainHand, Necklace|-* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage |125 || While Unarmed skill is active: you gain +32 for 7 seconds<br>* Slashing Strike deals +154% damage Melee Evasion and hastens the current reuse timer of Hip Throw by 2 seconds<br>any time you Evade a Melee attack you recover 100 Armor || Uncommon || MainHand, Head|-* Infuriating Fist taunts +240 and |125 || While Unarmed skill is active: any time you Evade an attack, your next attack deals 90 Trauma +205 damage over 15 seconds<br>|| Uncommon || MainHand, Head|- <b><u>Feet</u></b><br>* Jab |120 || Mamba Strike deals +79 Damage and Infuriating Fist Damage boosts your Melee Evasion +48<br>6.5% for 6 seconds || Uncommon || MainHand|-* Knee |125 || Kick Damage 125 || Uncommon || MainHand, Ring, Legs|-|125 || Hip Throw Damage +4086.0%<br>|| Rare || MainHand, Chest|-* 14|125 || Bodyslam Damage +74.0% of all Slashing|| Uncommon || MainHand, Piercing, and Crushing Ring|-|125 || Bodyslam deals +660 damage you take is mitigated and added to the damage done by your next Punch or Jab<br>non-Elite enemies || Uncommon || MainHand, Necklace|-* 22|125 || Bruising Blow Damage +91.0% of all Darkness || Uncommon || MainHand, Ring|-|120 || Slashing Strike and Psychic Claw Barrage deal +174 Trauma damage you take is mitigated and added to the damage done by your next Punch or Jabover 6 seconds || Uncommon || MainHand, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <brh3>Chest</h3>|-* Front Kick !MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Jab and Infuriating Fist Damage +33%<br>96 || Uncommon || Chest, Feet* 18|-|125 || Knee Kick Damage +71.0% || Uncommon || Chest, Feet|-|125 || While Unarmed skill is active: 27% of all AcidSlashing, PoisonPiercing, and Nature Crushing damage you take is mitigated and added to the damage done by your next Kick<br>Punch, Jab, or Infuriating Fist at a 330% rate || Uncommon || Chest, Feet|-* Cobra Strike and Mamba Strike |125 || Kick attacks restore 60 Armor || Uncommon || Chest, Ring|-|125 || Headbutt Damage +3271.0%<br>|| Uncommon || Chest, OffHand|-|125 || Claw Barrage Damage 182 || Uncommon || Chest, Feet|-* Bruisng Blow deals |125 || Hip Throw Damage +1686.0% damage and hastens the current reuse timer of || Rare || Chest, MainHand|-|125 || Bodyslam by 10 seconds<br>heals you for 202 health || Uncommon || Chest, OffHand|-* Chance to Ignore Knockbacks +30% when Unarmed is active<br>* Infuriating Fist taunts +240 |125 || Cobra Strike and Mamba Strike boost your Nice Attack and deals 90 Trauma Signature Debuff ability damage over 15 +130 for 7 seconds<br>|| Uncommon || Chest, Hands|-|125 || Cobra Strike and Mamba Strike restore 69 Armor to you || Uncommon || Chest, Ring|-<b><u>MainHand</u></b><br>* Unarmed Damage |125 || Slashing Strike deals +2024%<br>* Unarmed attacks deal +14 Armor damage<br>* Unarmed attacks deal and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Chest, Hands|-|125 || Infuriating Fist damage +6 damage 98 and have +12 Accuracy (which cancels out the Evasion that certain monsters have)<br>* Unarmed for 10 seconds all Elite attacks have a 19deal -8% chance damage to conjure a magical field that mitigates 10you. || Uncommon || Chest, Head|}{| class="wikitable sortable" style="width:100% of all physical damage you take for 1 minute (or until 100 damage is mitigated).;margin:auto;"|+ style="font-size:large" | <brh3>Ring</h3>|-* Unarmed attacks have a 12% chance to conjure a magical field that mitigates 10% of all physical damage !MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Punch, Jab, and Infuriating Fist restore 26 Health to you take for 1 minute (or until 100 damage is mitigated)|| Uncommon || Ring, OffHand|-|125 || Taunt From Attack Damage +125. 0% || Uncommon || Ring, Head|-|125 || Kick Damage mitigated in this way is automatically added to the damage you do with your next 125 || Uncommon || Ring, MainHand, Legs|-|125 || Kick attack.<br>attacks restore 60 Armor || Uncommon || Ring, Chest* Kick Damage +46<br>|-* Hip Throw |125 || Barrage Damage +4390.0%<br>|| Uncommon || Ring, Legs* Bodyslam Damage +43%<br>* Bodyslam deals +330 damage to non|-Elite enemies<br>* Bruising Blow Damage +45%<br>* Slashing Strike deals +20% damage plus 30 Trauma |120 || Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 15 8 seconds<br>|| Uncommon || Ring, Legs|-|125 || Headbutt and Knee Kick Damage +180 || Uncommon || Ring, Legs<b><u>OffHand</u></b><br>|-* Punch, Jab|125 || Bodyslam Damage +74.0% || Uncommon || Ring, MainHand|-|125 || Cobra Strike and Infuriating Fist Mamba Strike restore 14 Health 69 Armor to you<br>|| Uncommon || Ring, Chest|-* Mamba Strike |125 || Bruising Blow Damage +91.0% || Uncommon || Ring, MainHand|-|125 || Slashing Strike deals +200% Crushing 84 damage and +300 Trauma damage (if worsens the target's armor is below 33Slashing Vulnerability +21%), but reuse timer is for 60 seconds. (This effect does not stack with itself.) || Uncommon || Ring|-|125 || Infuriating Fist deals +8 seconds<br>* Mamba Strike 67% damage and Front Kick deal 65 Trauma damage over 15 secondstaunts +760 || Uncommon || Ring, OffHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Necklace<br/h3>* Kick attacks |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|125 || Unarmed attacks deal +1429% damage and slow target's movement speed by 45when you have 33%<br>or less of your Armor left || Rare || Necklace, Legs* Barrage costs |-12 Power |125 || Unarmed attacks deal +9 damage and restores 15 Armor to you<br>* Bodyslam heals you for 100 health<br>have +25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Necklace, MainHand|-* Slashing |120 || Mamba Strike Damage and Front Kick damage +35%<br>100 || Uncommon || Necklace, OffHand|-* Slashing Strike and Claw Barrage boost damage from Epic |125 || Kick attacks deal +42 for 10 seconds<br>52% damage when you have 33% or less of your Armor left || Uncommon || Necklace, Legs|-* Chance to Ignore Knockbacks +30|120 || Barrage and Headbutt make the target 27% when Unarmed is active<br>more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Rare || Necklace|-* Infuriating Fist |125 || Hip Throw deals +35250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage and taunts +300<br>|| Uncommon || Necklace, Hands|- <b><u>Necklace</u></b><br>* Unarmed attacks deal |120 || Bruising Blow causes the target to take +2236% damage when you have 33% or less of your Armor left<br>from Poison for 20 seconds || Uncommon || Necklace|-* Unarmed attacks deal |125 || Bodyslam deals +6 660 damage and have +12 Accuracy (which cancels out the Evasion that certain monsters have)<br>to non-Elite enemies || Uncommon || Necklace, MainHand|-* Mamba |125 || Cobra Strike deals +125 damage and Front Kick deal 65 Trauma damage over 15 boosts your Melee Evasion +17% for 7 seconds<br>|| Uncommon || Necklace* Kick attacks deal +34% damage when you have 33% or less of your Armor left<br>|-* Barrage |125 || Bruising Blow and Headbutt make the target 18restore 46 Health || Uncommon || Necklace, Legs|-|120 || Slashing Strike Damage +43.0% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)<br>|| Uncommon || Necklace, OffHand|-* Hip Throw |120 || Slashing Strike and Bodyslam Claw Barrage deal +100 armor 174 Trauma damage<br>over 6 seconds || Uncommon || Necklace, MainHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"* Bruising Blow causes the target to take |+18% damage from Poison for 20 seconds (this effect does not stack with itself)<brstyle="font-size:large" | <h3>Legs</h3>* Bodyslam deals +330 damage to non|-Elite enemies<br>* Bruising Blow and Headbutt restore 20 Health<br>!MinLevel !! EffectDescs !! MinRarity !! Slots* Slashing Strike Damage +35%<br>|-* Slashing Strike deals |125 || Unarmed attacks deal +2029% damage plus 30 Trauma damage over 15 seconds<br>when you have 33% or less of your Armor left || Rare || Legs, Necklace|- <b><u>Ring</u></b><br>* |125 || While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, and or Infuriating Fist restore 14 Health to you<br>at a 480% rate || Uncommon || Legs, Feet|-* Taunt From Attack |125 || Kick Damage 125 || Uncommon || Legs, Ring, MainHand|-|125 || Kick attacks deal +6052% damage when Unarmed is active<br>you have 33% or less of your Armor left || Uncommon || Legs, Necklace|-* Kick |125 || Barrage Damage +46<br>* Kick attacks restore 43 Armor<br>90.0% || Uncommon || Legs, Ring* Barrage Damage +49%<br>|-* |120 || Barrage and Headbutt ignite the target, causing them to take 95 324 Fire damage over 20 8 seconds<br>|| Uncommon || Legs, Ring|-* |125 || Headbutt and Knee Kick deal Damage +95 armor damage<br>180 || Uncommon || Legs, Ring|-* |125 || Hip Throw and Bodyslam Damage deal +4340%<br>damage and generate -705 Rage || Rare || Legs, Head|-* |125 || Cobra Strike and Mamba Strike restore 24 Armor to you<br>Damage +78% || Uncommon || Legs, Feet|-* |125 || Bruising Blow Damage +45%<br>* Infuriating Fist deals +3555% damage and taunts +300<br>hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Legs, Feet|-|125 || Bruising Blow and Headbutt restore 46 Health || Uncommon || Legs, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>Special1Feet</u></b><brh3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-<b><u>Special2</u></b><br>|120 || Jab and Infuriating Fist Damage +96 || Uncommon || Feet, Chest|-|125 || Knee Kick Damage +71.0% || Uncommon || Feet, Chest<!|--end-->|125 || While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate || Uncommon || Feet, Chest|-|125 || While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate || Uncommon || Feet, Legs|-|120 || Front Kick Damage +60.0% || Uncommon || Feet|-|125 || While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate || Uncommon || Feet, Hands|-|125 || Claw Barrage Damage 182 || Uncommon || Feet, Chest|-|125 || Cobra Strike and Mamba Strike Damage +78% || Uncommon || Feet, Legs|-|125 || Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Feet, Legs|-|51 || Chance to Ignore Knockbacks +30.0% || Rare || Feet, OffHand|-|125 || Infuriating Fist taunts +640 and deals 312 Trauma damage over 6 seconds || Uncommon || Feet|}
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