Difference between revisions of "List of Treasure Effects:By Slot"

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(Mods, organized by the slot (Chest/Head/etc.) of gear they belong to)
 
m (Updated)
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__NOTOC__
 
__NOTOC__
  
{{:All Skills Treasure Effects:By Slot}}
 
  
{{:Animal Handling Treasure Effects:By Slot}}
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{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
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! All Skills
 +
|-
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| {{:All Skills/Treasure Effects:By Slot}}
 +
|}
  
{{:Archery Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Animal Handling
 +
|-
 +
| {{:Animal Handling/Treasure Effects:By Slot}}
 +
|}
  
{{:Armor Patching Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Archery
 +
|-
 +
| {{:Archery/Treasure Effects:By Slot}}
 +
|}
  
{{:Battle Chemistry Treasure Effects:By Slot}}
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{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Armor Patching
 +
|-
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| {{:Armor Patching/Treasure Effects:By Slot}}
 +
|}
  
{{:Cow Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Battle Chemistry
 +
|-
 +
| {{:Battle Chemistry/Treasure Effects:By Slot}}
 +
|}
  
{{:Deer Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Bard
 +
|-
 +
| {{:Bard/Treasure Effects:By Slot}}
 +
|}
  
{{:Druid Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Cow
 +
|-
 +
| {{:Cow/Treasure Effects:By Slot}}
 +
|}
  
{{:Endurance Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Deer
 +
|-
 +
| {{:Deer/Treasure Effects:By Slot}}
 +
|}
  
{{:Fire Magic Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Druid
 +
|-
 +
| {{:Druid/Treasure Effects:By Slot}}
 +
|}
  
{{:Giant Bat Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Endurance
 +
|-
 +
| {{:Endurance/Treasure Effects:By Slot}}
 +
|}
  
{{:Hammer Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Fire Magic
 +
|-
 +
| {{:Fire Magic/Treasure Effects:By Slot}}
 +
|}
  
{{:Ice Magic Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Giant Bat
 +
|-
 +
| {{:Giant Bat/Treasure Effects:By Slot}}
 +
|}
  
{{:Lycanthropy Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Hammer
 +
|-
 +
| {{:Hammer/Treasure Effects:By Slot}}
 +
|}
  
{{:Mentalism Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Ice Magic
 +
|-
 +
| {{:Ice Magic/Treasure Effects:By Slot}}
 +
|}
  
{{:Necromancy Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Knife Fighting
 +
|-
 +
| {{:Knife Fighting/Treasure Effects:By Slot}}
 +
|}
  
{{:Pig Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Lycanthropy
 +
|-
 +
| {{:Lycanthropy/Treasure Effects:By Slot}}
 +
|}
  
{{:Psychology Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Mentalism
 +
|-
 +
| {{:Mentalism/Treasure Effects:By Slot}}
 +
|}
  
{{:Shield Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Necromancy
 +
|-
 +
| {{:Necromancy/Treasure Effects:By Slot}}
 +
|}
  
{{:Spider Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Pig
 +
|-
 +
| {{:Pig/Treasure Effects:By Slot}}
 +
|}
  
{{:Staff Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Psychology
 +
|-
 +
| {{:Psychology/Treasure Effects:By Slot}}
 +
|}
  
{{:Sword Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Shield
 +
|-
 +
| {{:Shield/Treasure Effects:By Slot}}
 +
|}
  
{{:Unarmed Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Spider
 +
|-
 +
| {{:Spider/Treasure Effects:By Slot}}
 +
|}
  
{{:Unknown Treasure Effects:By Slot}}
+
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Staff
 +
|-
 +
| {{:Staff/Treasure Effects:By Slot}}
 +
|}
 +
 
 +
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Sword
 +
|-
 +
| {{:Sword/Treasure Effects:By Slot}}
 +
|}
 +
 
 +
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Unarmed
 +
|-
 +
| {{:Unarmed/Treasure Effects:By Slot}}
 +
|}
 +
 
 +
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Unknown
 +
|-
 +
| {{:Unknown/Treasure Effects:By Slot}}
 +
|}

Revision as of 09:22, 8 May 2017


All Skills

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
125 Armor Received from Patch Armor 155 Uncommon Head, Feet, Waist, Chest
125 Taunt From Attack Damage +50.0% Uncommon Head, Chest, Legs
120 Direct Psychic Damage Reduction 39 Uncommon Head
110 Combat XP Boost +6.0% Epic Head
120 Monster Rage Boost --12.0% Rare Head, Hands
125 Nice Attacks deal +76 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) Uncommon Head
125 Major Healing abilities also restore 166 Armor Rare Head
125 Spore Bomb Damage +55.0% Uncommon Head, Feet
125 Max Armor 65 Uncommon Head, Feet, Hands
125 Crushing Damage Reduction 50 Uncommon Head, OffHand
125 Direct Cold Damage Reduction 55 Uncommon Head, Ring
125 Direct Darkness Damage Reduction 65 Uncommon Head, Necklace
125 Max Underwater Held Breath 12
Breath Recovered In Partial Water 8
Sprint-Swimming Cost (Per Second in Combat) -1
Epic Head, Necklace
120 Max Underwater Held Breath 10 Uncommon Head, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Hands, Chest
0 Inventory Slots 1 Uncommon Head, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Hands, Chest
120 Max Power 40 Uncommon Head, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Hands, Chest
120 Max Health 60 Uncommon Head, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Hands, Chest

OffHand

MinLevel EffectDescs MinRarity Slots
125 Max Health 66 Uncommon OffHand, Feet, Ring, Necklace
125 Max Power 67 Uncommon OffHand, Waist, Ring, Necklace, Hands
115 Health from Combat Refresh Abilities 56 Uncommon OffHand, Waist, Ring, MainHand, Necklace
115 Power from Combat Refresh Abilities 51 Rare OffHand, Waist, Ring, MainHand, Necklace
115 Armor from Combat Refresh Abilities 75 Uncommon OffHand, Waist, Ring, MainHand, Necklace
115 Health Regen (In-Combat) 25 Epic OffHand, MainHand, Ring, Necklace
115 Power Regen (In-Combat) 21 Epic OffHand, MainHand, Ring, Necklace
90 Armor Regen (In-Combat) 20 Rare OffHand, Waist, Ring, MainHand, Necklace
125 Healing Received From First Aid 110 Uncommon OffHand, Waist, Chest, Legs
125 Healing Received from Major Healing Abilities 77 Rare OffHand, Chest
125 Nice Attacks deal +100 damage and hasten your current Combat Refresh delay by 1 second Uncommon OffHand
125 Minor Heals restore 107 Armor Rare OffHand, Legs
125 Crossbow Base Damage +66.0% Uncommon OffHand, Ring, MainHand
125 Crossbow Reuse Timer -14.5 Uncommon OffHand, Ring, MainHand
125 Crossbow abilities boost your Epic Attack Damage +58% for 15 seconds Uncommon OffHand, MainHand
125 Crossbow abilities restore 375 health after a 15 second delay Uncommon OffHand, MainHand
125 Crossbow abilities restore 369 armor after a 12 second delay Uncommon OffHand, MainHand
125 Direct Slashing Damage 123 Uncommon OffHand, MainHand
125 Direct Piercing Damage 123 Uncommon OffHand, MainHand
125 Direct Crushing Damage 123 Uncommon OffHand, MainHand
125 Direct Fire Damage 123 Uncommon OffHand, MainHand
125 Direct Cold Damage 123 Uncommon OffHand, MainHand
125 Direct Electricity Damage 123 Uncommon OffHand, MainHand
125 Direct Poison Damage 123 Uncommon OffHand, MainHand
125 Direct Trauma Damage 123 Uncommon OffHand, MainHand
125 Direct Psychic Damage 123 Uncommon OffHand, MainHand
125 Direct Acid Damage 123 Uncommon OffHand, MainHand
125 Direct Nature Damage 123 Uncommon OffHand, MainHand
125 Direct Darkness Damage 123 Uncommon OffHand, MainHand
125 Slashing Damage Reduction 50 Uncommon OffHand, Legs
125 Piercing Damage Reduction 50 Uncommon OffHand, Chest
125 Crushing Damage Reduction 50 Uncommon OffHand, Head
120 Max Underwater Held Breath 10 Uncommon OffHand, Necklace, MainHand, Feet, Legs, Waist, Ring, Head, Hands, Chest
0 Inventory Slots 1 Uncommon OffHand, Necklace, MainHand, Feet, Legs, Waist, Ring, Head, Hands, Chest
120 Max Power 40 Uncommon OffHand, Necklace, MainHand, Feet, Legs, Waist, Ring, Head, Hands, Chest
120 Max Health 60 Uncommon OffHand, Necklace, MainHand, Feet, Legs, Waist, Ring, Head, Hands, Chest

Hands

MinLevel EffectDescs MinRarity Slots
125 Max Power 67 Uncommon Hands, OffHand, Waist, Ring, Necklace
120 Trauma Damage Reduction 12 Uncommon Hands
125 Poison Damage (Direct&Per-Tick) 25 Rare Hands
125 Trauma Damage (Direct&Per-Tick) 25 Rare Hands
125 Nature Damage (Direct&Per-Tick) 25 Rare Hands
120 Monster Rage Boost --12.0% Rare Hands, Head
125 Signature Support abilities restore 126 Armor to all allies within 20 meters Epic Hands
125 Fish Gut Damage +115.0% Uncommon Hands, MainHand
125 Max Armor 65 Uncommon Hands, Feet, Head
125 Fire Damage Reduction 55 Uncommon Hands, Ring
120 Max Underwater Held Breath 10 Uncommon Hands, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Chest
0 Inventory Slots 1 Uncommon Hands, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Chest
120 Max Power 40 Uncommon Hands, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Chest
120 Max Health 60 Uncommon Hands, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Chest

MainHand

MinLevel EffectDescs MinRarity Slots
115 Health from Combat Refresh Abilities 56 Uncommon MainHand, OffHand, Waist, Ring, Necklace
115 Power from Combat Refresh Abilities 51 Rare MainHand, OffHand, Waist, Ring, Necklace
115 Armor from Combat Refresh Abilities 75 Uncommon MainHand, OffHand, Waist, Ring, Necklace
115 Health Regen (In-Combat) 25 Epic MainHand, OffHand, Ring, Necklace
115 Power Regen (In-Combat) 21 Epic MainHand, OffHand, Ring, Necklace
90 Armor Regen (In-Combat) 20 Rare MainHand, OffHand, Waist, Ring, Necklace
125 Core Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second Uncommon MainHand
125 Basic Attacks restore 17 Power Uncommon MainHand
125 Fish Gut Damage +115.0% Uncommon MainHand, Hands
125 Crossbow Base Damage +66.0% Uncommon MainHand, OffHand, Ring
125 Crossbow Reuse Timer -14.5 Uncommon MainHand, OffHand, Ring
125 Crossbow abilities boost your Epic Attack Damage +58% for 15 seconds Uncommon MainHand, OffHand
125 Crossbow abilities restore 375 health after a 15 second delay Uncommon MainHand, OffHand
125 Crossbow abilities restore 369 armor after a 12 second delay Uncommon MainHand, OffHand
125 Direct Slashing Damage 123 Uncommon MainHand, OffHand
125 Direct Piercing Damage 123 Uncommon MainHand, OffHand
125 Direct Crushing Damage 123 Uncommon MainHand, OffHand
125 Direct Fire Damage 123 Uncommon MainHand, OffHand
125 Direct Cold Damage 123 Uncommon MainHand, OffHand
125 Direct Electricity Damage 123 Uncommon MainHand, OffHand
125 Direct Poison Damage 123 Uncommon MainHand, OffHand
125 Direct Trauma Damage 123 Uncommon MainHand, OffHand
125 Direct Psychic Damage 123 Uncommon MainHand, OffHand
125 Direct Acid Damage 123 Uncommon MainHand, OffHand
125 Direct Nature Damage 123 Uncommon MainHand, OffHand
125 Direct Darkness Damage 123 Uncommon MainHand, OffHand
120 Max Underwater Held Breath 10 Uncommon MainHand, Necklace, Feet, Legs, OffHand, Waist, Ring, Head, Hands, Chest
0 Inventory Slots 1 Uncommon MainHand, Necklace, Feet, Legs, OffHand, Waist, Ring, Head, Hands, Chest
120 Max Power 40 Uncommon MainHand, Necklace, Feet, Legs, OffHand, Waist, Ring, Head, Hands, Chest
120 Max Health 60 Uncommon MainHand, Necklace, Feet, Legs, OffHand, Waist, Ring, Head, Hands, Chest

Chest

MinLevel EffectDescs MinRarity Slots
125 Healing Received From First Aid 110 Uncommon Chest, OffHand, Waist, Legs
125 Armor Received from Patch Armor 155 Uncommon Chest, Feet, Head, Waist
110 Inventory Slots 12 Epic Chest, Legs
125 Taunt From Attack Damage +50.0% Uncommon Chest, Head, Legs
120 Poison Damage Reduction 12 Uncommon Chest
125 Healing Received from Major Healing Abilities 77 Rare Chest, OffHand
125 Accuracy Boost +26.0% Uncommon Chest, Waist, Necklace
125 Healing of your Major Healing Abilities 110 Epic Chest
125 Signature Debuffs deal +125 damage and restore 126 Armor to you after a 10-second delay Uncommon Chest, Waist
125 Stake The Heart Damage +130.0% Uncommon Chest, Legs
125 Max Armor 75 Uncommon Chest, Legs
125 Piercing Damage Reduction 50 Uncommon Chest, OffHand
125 Direct Nature Damage Reduction 65 Uncommon Chest, Necklace
125 Healing After Death-Avoidance +45.0%
Power Restored After Death-Avoidance +25.0%
Epic Chest
1 Hygiene 1 Uncommon Chest
120 Max Underwater Held Breath 10 Uncommon Chest, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Hands
0 Inventory Slots 1 Uncommon Chest, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Hands
120 Max Power 40 Uncommon Chest, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Hands
120 Max Health 60 Uncommon Chest, Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Hands

Ring

MinLevel EffectDescs MinRarity Slots
125 Max Health 66 Uncommon Ring, Feet, OffHand, Necklace
125 Max Power 67 Uncommon Ring, OffHand, Waist, Necklace, Hands
115 Health from Combat Refresh Abilities 56 Uncommon Ring, OffHand, Waist, MainHand, Necklace
115 Power from Combat Refresh Abilities 51 Rare Ring, OffHand, Waist, MainHand, Necklace
115 Armor from Combat Refresh Abilities 75 Uncommon Ring, OffHand, Waist, MainHand, Necklace
115 Health Regen (In-Combat) 25 Epic Ring, OffHand, MainHand, Necklace
115 Power Regen (In-Combat) 21 Epic Ring, OffHand, MainHand, Necklace
90 Armor Regen (In-Combat) 20 Rare Ring, OffHand, Waist, MainHand, Necklace
125 Minor Heals restore +51 Health and reduce the damage of the next attack that hits the target by 20% Uncommon Ring
125 Signature Support abilities restore 80 Power to all allies within 20 meters Epic Ring
125 Crossbow Base Damage +66.0% Uncommon Ring, OffHand, MainHand
125 Crossbow Reuse Timer -14.5 Uncommon Ring, OffHand, MainHand
125 Fire Damage Reduction 55 Uncommon Ring, Hands
125 Direct Cold Damage Reduction 55 Uncommon Ring, Head
125 Direct Electricity Damage Reduction 55 Uncommon Ring, Feet
125 Chance to Miraculously Avoid Death +130.0% Uncommon Ring
120 Max Underwater Held Breath 10 Uncommon Ring, Necklace, MainHand, Feet, Legs, OffHand, Waist, Head, Hands, Chest
0 Inventory Slots 1 Uncommon Ring, Necklace, MainHand, Feet, Legs, OffHand, Waist, Head, Hands, Chest
120 Max Power 40 Uncommon Ring, Necklace, MainHand, Feet, Legs, OffHand, Waist, Head, Hands, Chest
120 Max Health 60 Uncommon Ring, Necklace, MainHand, Feet, Legs, OffHand, Waist, Head, Hands, Chest

Necklace

MinLevel EffectDescs MinRarity Slots
125 Max Health 66 Uncommon Necklace, Feet, OffHand, Ring
125 Max Power 67 Uncommon Necklace, OffHand, Waist, Ring, Hands
115 Health from Combat Refresh Abilities 56 Uncommon Necklace, OffHand, Waist, Ring, MainHand
115 Power from Combat Refresh Abilities 51 Rare Necklace, OffHand, Waist, Ring, MainHand
115 Armor from Combat Refresh Abilities 75 Uncommon Necklace, OffHand, Waist, Ring, MainHand
115 Health Regen (In-Combat) 25 Epic Necklace, OffHand, MainHand, Ring
115 Power Regen (In-Combat) 21 Epic Necklace, OffHand, MainHand, Ring
90 Armor Regen (In-Combat) 20 Rare Necklace, OffHand, Waist, Ring, MainHand
125 Accuracy Boost +26.0% Uncommon Necklace, Waist, Chest
125 Signature Debuffs deal +34% damage and also deal 275 Armor damage Rare Necklace
125 Direct Acid Damage Reduction 65 Uncommon Necklace, Legs
125 Direct Darkness Damage Reduction 65 Uncommon Necklace, Head
125 Direct Nature Damage Reduction 65 Uncommon Necklace, Chest
125 Max Underwater Held Breath 12
Breath Recovered In Partial Water 8
Sprint-Swimming Cost (Per Second in Combat) -1
Epic Necklace, Head
120 Max Underwater Held Breath 10 Uncommon Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Hands, Chest
0 Inventory Slots 1 Uncommon Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Hands, Chest
120 Max Power 40 Uncommon Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Hands, Chest
120 Max Health 60 Uncommon Necklace, MainHand, Feet, Legs, OffHand, Waist, Ring, Head, Hands, Chest

Legs

MinLevel EffectDescs MinRarity Slots
125 Healing Received From First Aid 110 Uncommon Legs, OffHand, Waist, Chest
110 Inventory Slots 12 Epic Legs, Chest
125 Taunt From Attack Damage +50.0% Uncommon Legs, Head, Chest
120 Nature Damage Reduction 12 Uncommon Legs
125 Major Healing abilities have a 65% chance to restore an additional 209 Health Uncommon Legs, Feet
125 Minor Heals restore 107 Armor Rare Legs, OffHand
125 Stake The Heart Damage +130.0% Uncommon Legs, Chest
125 Max Armor 75 Uncommon Legs, Chest
125 Slashing Damage Reduction 50 Uncommon Legs, OffHand
125 Direct Acid Damage Reduction 65 Uncommon Legs, Necklace
1 Hygiene 1 Uncommon Legs
5 Sprint Speed Boost 1 Uncommon Legs
120 Max Underwater Held Breath 10 Uncommon Legs, Necklace, MainHand, Feet, OffHand, Waist, Ring, Head, Hands, Chest
0 Inventory Slots 1 Uncommon Legs, Necklace, MainHand, Feet, OffHand, Waist, Ring, Head, Hands, Chest
120 Max Power 40 Uncommon Legs, Necklace, MainHand, Feet, OffHand, Waist, Ring, Head, Hands, Chest
120 Max Health 60 Uncommon Legs, Necklace, MainHand, Feet, OffHand, Waist, Ring, Head, Hands, Chest

Feet

MinLevel EffectDescs MinRarity Slots
125 Max Health 66 Uncommon Feet, OffHand, Ring, Necklace
125 Armor Received from Patch Armor 155 Uncommon Feet, Head, Waist, Chest
120 Direct Electricity Damage Reduction 39 Uncommon Feet
125 Core Attacks deal +74 damage and reduce the Power cost of your next Minor Heal ability by -52 Uncommon Feet
125 Major Healing abilities have a 65% chance to restore an additional 209 Health Uncommon Feet, Legs
125 Spore Bomb Damage +55.0% Uncommon Feet, Head
125 Max Armor 65 Uncommon Feet, Head, Hands
125 Direct Electricity Damage Reduction 55 Uncommon Feet, Ring
1 Hygiene 1 Uncommon Feet
125 Falling Damage --75.0% Uncommon Feet
120 Max Underwater Held Breath 10 Uncommon Feet, Necklace, MainHand, Legs, OffHand, Waist, Ring, Head, Hands, Chest
0 Inventory Slots 1 Uncommon Feet, Necklace, MainHand, Legs, OffHand, Waist, Ring, Head, Hands, Chest
120 Max Power 40 Uncommon Feet, Necklace, MainHand, Legs, OffHand, Waist, Ring, Head, Hands, Chest
120 Max Health 60 Uncommon Feet, Necklace, MainHand, Legs, OffHand, Waist, Ring, Head, Hands, Chest
25 Sprint Boost (Out of Combat) 1 Uncommon Feet

Waist

MinLevel EffectDescs MinRarity Slots
125 Max Power 67 Uncommon Waist, OffHand, Ring, Necklace, Hands
115 Health from Combat Refresh Abilities 56 Uncommon Waist, OffHand, Ring, MainHand, Necklace
115 Power from Combat Refresh Abilities 51 Rare Waist, OffHand, Ring, MainHand, Necklace
115 Armor from Combat Refresh Abilities 75 Uncommon Waist, OffHand, Ring, MainHand, Necklace
90 Armor Regen (In-Combat) 20 Rare Waist, OffHand, Ring, MainHand, Necklace
125 Healing Received From First Aid 110 Uncommon Waist, OffHand, Chest, Legs
125 Armor Received from Patch Armor 155 Uncommon Waist, Feet, Head, Chest
125 Accuracy Boost +26.0% Uncommon Waist, Chest, Necklace
125 Signature Debuffs deal +125 damage and restore 126 Armor to you after a 10-second delay Uncommon Waist, Chest
120 Max Underwater Held Breath 10 Uncommon Waist, Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Hands, Chest
0 Inventory Slots 1 Uncommon Waist, Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Hands, Chest
120 Max Power 40 Uncommon Waist, Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Hands, Chest
120 Max Health 60 Uncommon Waist, Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Hands, Chest
Animal Handling

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
125 Shrill Command deals +54% damage and hastens the current reuse timer of Clever Trick by 2 seconds Uncommon Head
125 Sic Em boosts your pet's Slashing attacks (if any) +130 damage for 10 seconds Uncommon Head, MainHand
125 Sic Em causes your pet's attacks to generate -338 Rage for 10 seconds Uncommon Head, Necklace
125 Get It Off Me heals you for 241 Health after a 15 second delay Uncommon Head, Necklace
125 Using Unnatural Wrath on your pet heals you for 56 Health (or Armor if Health is full) Uncommon Head, Hands
125 That'll Do restores 108 Health to your pet and 50 Power to you Uncommon Head, Ring
125 Direct Electricity Damage +25.0%
Fire Damage (Direct & Per-Tick) +25.0%
Uncommon Head
125 Psychic Damage (Direct & Per-Tick) +23.0%
Direct Crushing Damage +23.0%
Epic Head
125 Animal Handling pets' Sic 'Em attacks deal +25% damage Rare Head, Feet
125 Animal Handling pets' Sic 'Em abilities taunt +2500 Rare Head, MainHand
125 Animal Handling pets have +75% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes) Uncommon Head, Necklace

OffHand

MinLevel EffectDescs MinRarity Slots
125 Animal Handling Healing 150 Uncommon OffHand, Chest
125 Wild Endurance heals your pet for 183 Health (or Armor if Health is full) Uncommon OffHand, Legs
125 Nimble Limbs heals your pet for 164 Health (or Armor if Health is full) Uncommon OffHand, Chest
125 Unnatural Wrath grants your pet +78% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 250 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.) Uncommon OffHand
125 After using Wild Endurance, your next use of Feed Pet restores +183 Health/Armor Uncommon OffHand, Ring
125 Animal Handling pets have +181 Max Health Uncommon OffHand, Feet
125 Animal Handling pets have +232 Max Armor Rare OffHand, Feet
125 Animal Handling pets have +13.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor Uncommon OffHand, Legs
125 Animal Handling pets' Clever Trick abilities deal +380 damage Uncommon OffHand, Chest
120 Animal Handling pets' basic attacks deal +32% damage Rare OffHand, Ring
120 Mark Weakness further increases target's Pet Vulnerability +20%. Reuse time -4 seconds. Rare OffHand

Hands

MinLevel EffectDescs MinRarity Slots
125 Shrill Command deals +34% damage and reduces the target's Rage by -530 Uncommon Hands, Ring
125 Monstrous Rage boosts your Slashing attack damage +27% for 8 seconds Uncommon Hands, Chest
125 Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +176 Uncommon Hands, Chest
125 Sic 'Em restores 73 Health to both you and your pet Uncommon Hands, Legs
125 Get It Off Me increases your pet's Taunt an additional +500% Uncommon Hands, MainHand
125 Using Unnatural Wrath on your pet heals you for 56 Health (or Armor if Health is full) Uncommon Hands, Head
125 Direct Piercing Damage +25.0%
Direct Slashing Damage +25.0%
Uncommon Hands
125 Animal Handling pets' Sic 'Em and Clever Trick attacks deal +154 damage Uncommon Hands, Ring
125 Animal Handling pets' Clever Trick abilities deal +32% damage Epic Hands, MainHand
120 When Mark Weakness is used on a target that has less than 33% of their max Rage, it triggers again, targeting an enemy within 8 meters of the first (using Mark Weakness 10) Epic Hands

MainHand

MinLevel EffectDescs MinRarity Slots
125 Sic Em boosts your pet's Slashing attacks (if any) +130 damage for 10 seconds Uncommon MainHand, Head
125 Get It Off Me increases your pet's Taunt an additional +500% Uncommon MainHand, Hands
120 Wild Endurance gives your pet complete stun immunity and +12 Health/Armor healing per second for 15 seconds Uncommon MainHand
125 Nimble Limbs grants your pet +25 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds Uncommon MainHand, Feet
125 Animal Handling pets' Sic 'Em abilities taunt +2500 Rare MainHand, Head
125 Animal Handling pets deal +65% damage when they critically hit Uncommon MainHand, Legs
125 Animal Handling pets' healing abilities, if any, restore +88% health Uncommon MainHand, Legs
125 Nimble Limbs gives pet +28% melee evasion for 30 seconds Epic MainHand
125 Animal Handling pets' Clever Trick abilities deal +32% damage Epic MainHand, Hands
120 For 21 seconds after using Clever Trick, animal handling pets' basic attacks have a 30% chance to deal double damage Rare MainHand, Necklace, Legs
125 Mark Weakness Damage +95.0% Uncommon MainHand, Feet

Chest

MinLevel EffectDescs MinRarity Slots
125 Shrill Command Damage +69.0% Uncommon Chest, Feet
125 Monstrous Rage boosts your Slashing attack damage +27% for 8 seconds Uncommon Chest, Hands
125 Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +176 Uncommon Chest, Hands
125 Animal Handling Healing 150 Uncommon Chest, OffHand
125 Nimble Limbs heals your pet for 164 Health (or Armor if Health is full) Uncommon Chest, OffHand
125 Direct Cold Damage +25.0%
Direct Darkness Damage +25.0%
Uncommon Chest
125 Animal Handling pets taunt their opponents 72% less Uncommon Chest, Ring
30 Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full) Uncommon Chest
125 Animal Handling pets' Clever Trick abilities deal +380 damage Uncommon Chest, OffHand
125 Mark Weakness Damage 253 Uncommon Chest, Ring

Ring

MinLevel EffectDescs MinRarity Slots
125 Shrill Command deals +34% damage and reduces the target's Rage by -530 Uncommon Ring, Hands
125 Sic Em boosts your pet's Crushing attacks (if any) +130 damage for 10 seconds Uncommon Ring, Feet
125 Feed Pet restores 212 Health (or Armor if Health is full) to your pet after a 20 second delay Uncommon Ring, Legs
125 Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +225 damage per attack during that time Uncommon Ring, Feet
125 After using Wild Endurance, your next use of Feed Pet restores +183 Health/Armor Uncommon Ring, OffHand
125 That'll Do restores 108 Health to your pet and 50 Power to you Uncommon Ring, Head
125 Animal Handling pets' Sic 'Em and Clever Trick attacks deal +154 damage Uncommon Ring, Hands
125 Animal Handling pets taunt their opponents 72% less Uncommon Ring, Chest
125 Animal Handling pets' damage-over-time effects (if any) deal +250% damage per tick Uncommon Ring, Necklace
120 Animal Handling pets' basic attacks deal +32% damage Rare Ring, OffHand
125 Mark Weakness Damage 253 Uncommon Ring, Chest

Necklace

MinLevel EffectDescs MinRarity Slots
125 Shrill Command deals +52% damage and shortens the current reuse time of Sic 'Em by 1 second Uncommon Necklace
125 Sic Em gives both you and your pet +50 Accuracy for 10 seconds Uncommon Necklace
125 Sic Em causes your pet's attacks to generate -338 Rage for 10 seconds Uncommon Necklace, Head
125 Get It Off Me restores 177 Armor to you Uncommon Necklace, Legs
125 Get It Off Me heals you for 241 Health after a 15 second delay Uncommon Necklace, Head
120 Feed Pet restores 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -6.5 second Rare Necklace, Feet
125 Animal Handling pets taunt as if they did +500% additional damage Uncommon Necklace, Legs
125 Animal Handling pets' damage-over-time effects (if any) deal +250% damage per tick Uncommon Necklace, Ring
125 Animal Handling pets have +75% Death Avoidance (on success, ignores a fatal attack and chance is reduced -100%; resets after 15 minutes) Uncommon Necklace, Head
120 For 21 seconds after using Clever Trick, animal handling pets' basic attacks have a 30% chance to deal double damage Rare Necklace, MainHand, Legs
125 Mark Weakness causes your next attack to deal +242 damage if it is a Psychic attack Uncommon Necklace, Legs

Legs

MinLevel EffectDescs MinRarity Slots
125 Monstrous Rage boosts your Crushing attack damage +28% for 8 seconds Uncommon Legs, Feet
125 Sic 'Em restores 73 Health to both you and your pet Uncommon Legs, Hands
125 Get It Off Me restores 177 Armor to you Uncommon Legs, Necklace
125 Feed Pet restores 212 Health (or Armor if Health is full) to your pet after a 20 second delay Uncommon Legs, Ring
125 Wild Endurance heals your pet for 183 Health (or Armor if Health is full) Uncommon Legs, OffHand
125 Animal Handling pets deal +65% damage when they critically hit Uncommon Legs, MainHand
125 Animal Handling pets taunt as if they did +500% additional damage Uncommon Legs, Necklace
125 Animal Handling pets have +13.5% Max Armor, and every second they recover Armor equal to 2% of their Max Armor Uncommon Legs, OffHand
125 Animal Handling pets' healing abilities, if any, restore +88% health Uncommon Legs, MainHand
120 For 21 seconds after using Clever Trick, animal handling pets' basic attacks have a 30% chance to deal double damage Rare Legs, Necklace, MainHand
125 Mark Weakness causes your next attack to deal +242 damage if it is a Psychic attack Uncommon Legs, Necklace

Feet

MinLevel EffectDescs MinRarity Slots
125 Shrill Command Damage +69.0% Uncommon Feet, Chest
125 Monstrous Rage boosts your Crushing attack damage +28% for 8 seconds Uncommon Feet, Legs
125 When you use Sic Em, your sprint speed increases by +11.5 for 10 seconds Uncommon Feet
125 Sic Em boosts your pet's Crushing attacks (if any) +130 damage for 10 seconds Uncommon Feet, Ring
120 Feed Pet restores 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -6.5 second Rare Feet, Necklace
125 Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +225 damage per attack during that time Uncommon Feet, Ring
125 Nimble Limbs grants your pet +25 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds Uncommon Feet, MainHand
125 Animal Handling pets have +181 Max Health Uncommon Feet, OffHand
125 Animal Handling pets have +232 Max Armor Rare Feet, OffHand
125 Animal Handling pets' Sic 'Em attacks deal +25% damage Rare Feet, Head
125 Mark Weakness Damage +95.0% Uncommon Feet, MainHand
Archery

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Archery Base Damage +60.0%
Anatomy-Based Critical Hit Chance +4.0%
Uncommon Head, OffHand
125 Archery attacks that Critically Hit restore 53 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds Uncommon Head, OffHand
125 Piercing Damage Reduction 59 Uncommon Head
125 Aimed Shot deals 360 Trauma damage to health over 12 seconds Uncommon Head, OffHand
125 Long Shot boosts your Epic Attack Damage +25% for 15 seconds Uncommon Head, Chest
125 Blitz Shot deals +74 damage, and the damage type becomes Poison. Rare Head
125 Poison Arrow increases the target's Poison Vulnerability +28% for 10 seconds Uncommon Head, Chest
125 Snare Arrow raises target's Max Rage by 1650, requiring more Rage to use their Rage Abilities Uncommon Head
125 Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +207 for 10 seconds Epic Head, MainHand
125 Mangling Shot deals +70% damage and slows target's movement by 25% Uncommon Head, OffHand
125 Restorative Arrow restores 125 Power Uncommon Head, Hands
120 Hook Shot and Bow Bash deal +240% damage to Stunned targets. Uncommon Head, Feet

OffHand

MinLevel EffectDescs MinRarity Slots
120 Archery Base Damage +60.0%
Anatomy-Based Critical Hit Chance +4.0%
Uncommon OffHand, Head
125 Archery attacks that Critically Hit restore 53 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds Uncommon OffHand, Head
125 Archery attacks that Critically Hit deal 516 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time Uncommon OffHand
125 Aimed Shot deals 360 Trauma damage to health over 12 seconds Uncommon OffHand, Head
125 Long Shot Damage +91.0% Uncommon OffHand, Legs
125 Heavy Shot Damage +62.5% Uncommon OffHand, Legs
120 Blitz Shot boosts your healing from Combat Refreshes +24 for 30 seconds Rare OffHand, Chest
120 Fire Arrow suddenly deals an additional 600 indirect Fire damage after a 6 second delay Uncommon OffHand, Necklace
125 Acid Arrow deals 465 Poison damage after a 6-second delay Uncommon OffHand, Chest
125 Snare Arrow restores 70 Health and 70 Armor to you Uncommon OffHand, Chest
125 Bow Bash heals you for 25 health Uncommon OffHand, Chest
125 Mangling Shot deals +70% damage and slows target's movement by 25% Uncommon OffHand, Head
125 Restorative Arrow targets yourself and all allies within 30 meters and restores +67 Health, but reuse time is +10 seconds Uncommon OffHand
125 Hook Shot Damage +167. Non-Elite targets do not call for help. Uncommon OffHand
100 Archery Accuracy +25 Uncommon OffHand
100 Anatomy Critical Hit Damage +26% Uncommon OffHand

Hands

MinLevel EffectDescs MinRarity Slots
120 Archery Damage 110 Uncommon Hands, MainHand
125 Multishot and Heavy Multishot Damage +146 and Power Cost -47 Uncommon Hands, Ring
125 Aimed Shot boosts your Nice Attack Damage +171 for 10 seconds Uncommon Hands, Ring
125 Multishot Damage +56.0% Uncommon Hands, MainHand
125 Multishot deals +124 damage, and the damage type becomes Fire. Uncommon Hands
125 Long Shot restores 106 health to you after an 8 second delay Uncommon Hands, MainHand
125 Poison Arrow Damage +95.0% Uncommon Hands, Feet
125 Fire Arrow deals +200 damage and taunts +1850 Uncommon Hands, Feet
120 Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 1145 Uncommon Hands
120 When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 119 Health and 119 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Epic Hands
125 Mangling Shot deals 726 Trauma damage over 12 seconds Uncommon Hands, Ring
125 Restorative Arrow restores 125 Power Uncommon Hands, Head
120 Hook Shot increases target's vulnerability to Fire and Poison +12% for 20 seconds. (Max of 2 stacks.) Uncommon Hands, Necklace

MainHand

MinLevel EffectDescs MinRarity Slots
120 Archery Damage 110 Uncommon MainHand, Hands
120 Blitz Shot and Aimed Shot heal you for 44 health Rare MainHand, Chest
125 Anatomy-Based Critical Hit Damage +61.0% Uncommon MainHand
125 Multishot Damage +56.0% Uncommon MainHand, Hands
125 Long Shot restores 106 health to you after an 8 second delay Uncommon MainHand, Hands
125 Fire Arrow deals an additional 375 Fire damage over 10 seconds Uncommon MainHand, Legs
125 Acid Arrow Damage +110.0% Uncommon MainHand, Legs
120 Poison Arrow makes target's attacks deal -19 damage for 20 seconds Uncommon MainHand, Legs
120 Bow Bash gives you +12 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) Uncommon MainHand
125 Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +207 for 10 seconds Epic MainHand, Head
125 Mangling Shot deals +25% damage and causes target's attacks to deal -25 damage for 20 seconds Uncommon MainHand, Feet
125 Restorative Arrow heals YOU for 135 Health Uncommon MainHand, Chest
125 Hook Shot deals +558 Poison damage over 12 seconds Uncommon MainHand, Chest

Chest

MinLevel EffectDescs MinRarity Slots
120 Blitz Shot and Aimed Shot heal you for 44 health Rare Chest, MainHand
125 Aimed Shot Damage +60.0% Uncommon Chest, Feet
125 Long Shot boosts your Epic Attack Damage +25% for 15 seconds Uncommon Chest, Head
125 Long Shot and Hook Shot Damage +156 Uncommon Chest, Ring
120 Blitz Shot boosts your healing from Combat Refreshes +24 for 30 seconds Rare Chest, OffHand
125 Heavy Shot and Heavy Multishot Damage +26% Rare Chest, Feet
125 Heavy Shot Damage 490 Uncommon Chest, Necklace
125 Poison Arrow increases the target's Poison Vulnerability +28% for 10 seconds Uncommon Chest, Head
125 Acid Arrow deals 465 Poison damage after a 6-second delay Uncommon Chest, OffHand
120 After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 12 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal. Epic Chest
125 Snare Arrow restores 70 Health and 70 Armor to you Uncommon Chest, OffHand
125 Bow Bash heals you for 25 health Uncommon Chest, OffHand
125 Restorative Arrow heals YOU for 135 Health Uncommon Chest, MainHand
125 Hook Shot deals +558 Poison damage over 12 seconds Uncommon Chest, MainHand

Ring

MinLevel EffectDescs MinRarity Slots
125 Multishot and Heavy Multishot Damage +146 and Power Cost -47 Uncommon Ring, Hands
125 Direct Poison and Acid Damage +154 and Indirect Poison and Acid +19 (per tick) while Archery skill active. Exceptional Ring
125 Aimed Shot boosts your Nice Attack Damage +171 for 10 seconds Uncommon Ring, Hands
125 Long Shot and Hook Shot Damage +156 Uncommon Ring, Chest
125 Heavy Shot deals +23% damage and reuse timer is -6 seconds Uncommon Ring
125 Fire Arrow, Poison Arrow, and Acid Arrow Damage +50% Epic Ring, Necklace
125 Acid Arrow deals +350 damage to Armor Uncommon Ring, Feet
125 Poison Arrow deals +600 Poison damage over 12 seconds Uncommon Ring, Legs
125 Snare Arrow boosts the healing of your Major Healing abilities +118 for 15 seconds Uncommon Ring, Necklace
125 Heavy Multishot Damage +43.5% Uncommon Ring, Necklace
125 Mangling Shot deals 726 Trauma damage over 12 seconds Uncommon Ring, Hands
125 Restorative Arrow Healing 125 Uncommon Ring, Legs

Necklace

MinLevel EffectDescs MinRarity Slots
125 Direct Fire Damage +154 and Indirect Fire +19 (per tick) while Archery skill active. Exceptional Necklace
125 Aimed Shot deals +48% damage and boosts your Accuracy +29 for 10 seconds Rare Necklace, Legs
120 Multishot restores 162 Health to you after an 8 second delay Uncommon Necklace, Legs
120 Long Shot increases target's vulnerability to Poison, Trauma, and Acid +12% for 20 seconds. (Max of 2 stacks.) Uncommon Necklace, Feet
125 Heavy Shot Damage 490 Uncommon Necklace, Chest
125 Fire Arrow, Poison Arrow, and Acid Arrow Damage +50% Epic Necklace, Ring
120 Fire Arrow suddenly deals an additional 600 indirect Fire damage after a 6 second delay Uncommon Necklace, OffHand
125 Snare Arrow boosts the healing of your Major Healing abilities +118 for 15 seconds Uncommon Necklace, Ring
125 Heavy Multishot Damage +43.5% Uncommon Necklace, Ring
125 Bow Bash deals +10% damage and taunts +685 Uncommon Necklace, Legs
125 Mangling Shot causes target to take +16% damage from Piercing for 10 seconds Uncommon Necklace
125 Restorative Arrow covers the target in a barrier that mitigates 50 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 250 total damage. Uncommon Necklace, Feet
120 Hook Shot increases target's vulnerability to Fire and Poison +12% for 20 seconds. (Max of 2 stacks.) Uncommon Necklace, Hands

Legs

MinLevel EffectDescs MinRarity Slots
125 Aimed Shot deals +48% damage and boosts your Accuracy +29 for 10 seconds Rare Legs, Necklace
125 Aimed Shot deals +113 damage, has +16% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack Rare Legs
120 Multishot restores 162 Health to you after an 8 second delay Uncommon Legs, Necklace
125 Long Shot Damage +91.0% Uncommon Legs, OffHand
125 Heavy Shot Damage +62.5% Uncommon Legs, OffHand
125 Fire Arrow deals an additional 375 Fire damage over 10 seconds Uncommon Legs, MainHand
125 Acid Arrow Damage +110.0% Uncommon Legs, MainHand
120 Poison Arrow makes target's attacks deal -19 damage for 20 seconds Uncommon Legs, MainHand
125 Poison Arrow deals +600 Poison damage over 12 seconds Uncommon Legs, Ring
125 Blitz Shot Damage +63% and Critical Hit Chance +15% Uncommon Legs, Feet
125 Bow Bash deals +10% damage and taunts +685 Uncommon Legs, Necklace
125 Restorative Arrow Healing 125 Uncommon Legs, Ring
120 After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 11 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal. Epic Legs

Feet

MinLevel EffectDescs MinRarity Slots
125 Aimed Shot Damage +60.0% Uncommon Feet, Chest
120 Long Shot increases target's vulnerability to Poison, Trauma, and Acid +12% for 20 seconds. (Max of 2 stacks.) Uncommon Feet, Necklace
125 Heavy Shot and Heavy Multishot Damage +26% Rare Feet, Chest
125 Poison Arrow Damage +95.0% Uncommon Feet, Hands
125 Fire Arrow deals +200 damage and taunts +1850 Uncommon Feet, Hands
125 Acid Arrow deals +350 damage to Armor Uncommon Feet, Ring
50 Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds Epic Feet
125 Blitz Shot Damage +63% and Critical Hit Chance +15% Uncommon Feet, Legs
120 Bow Bash deals +260 damage and knocks the target backwards, but ability's reuse timer is +3 seconds Uncommon Feet
125 Mangling Shot deals +25% damage and causes target's attacks to deal -25 damage for 20 seconds Uncommon Feet, MainHand
125 Restorative Arrow covers the target in a barrier that mitigates 50 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 250 total damage. Uncommon Feet, Necklace
120 Hook Shot and Bow Bash deal +240% damage to Stunned targets. Uncommon Feet, Head
Armor Patching

Note that this only shows the max-level version of each treasure effect.

OffHand

MinLevel EffectDescs MinRarity Slots
100 Max Armor +84 while Shield skill active Uncommon OffHand
100 Max Armor +42 Uncommon OffHand
100 Melee Attackers suffer 283 indirect Acid damage while Shield skill Active Uncommon OffHand
Battle Chemistry

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Battle Chemistry Base Damage +60.0% Uncommon Head, MainHand
125 Acid Bomb deals 258 Acid Damage to Health and Armor over 6 seconds Uncommon Head, OffHand
125 Healing Injection Healing 106 Uncommon Head, Chest
125 Healing Mist restores 102 power Uncommon Head, Hands
50 Healing Mist accelerates the current reuse time of Reconstruct (for any targets that use Reconstruct) Uncommon Head
120 Bomb attacks deal +75 damage and cause your next Healing Mist to restore +60 Armor over 15 seconds Epic Head, Chest
125 Your golem minion has +25% Max Health and its attacks taunt +750 Uncommon Head, Necklace
125 Your golem minion's attacks deal +150 damage Uncommon Head, Chest, Legs
125 Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +447 damage Uncommon Head, Necklace, OffHand
125 Your golem minion's Fire Balm heals +75 health Uncommon Head, Legs
125 Your Extra Toes mutation causes kicks to restore 54 Health to the kicker Uncommon Head, Chest
125 Your Extra Heart mutation grants the target +28% Max Power Epic Head

OffHand

MinLevel EffectDescs MinRarity Slots
125 Acid Bomb deals 258 Acid Damage to Health and Armor over 6 seconds Uncommon OffHand, Head
125 Toxic Irritant Damage 67
Toxic Irritant Range 25
Rare OffHand
120 Freezing Mist Damage +73.0% Uncommon OffHand, Legs
125 Healing Mist heals +127 Health Uncommon OffHand, Ring
125 Healing Injection heals 135 Health after a 20 second delay Uncommon OffHand, Hands
120 Bomb attacks deal +60 damage and cause your next Healing Mist to restore +72 Health over 30 seconds Rare OffHand, Necklace
125 Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +447 damage Uncommon OffHand, Necklace, Head
125 Your golem minion's Rage Mist and Self Sacrifice abilities heal +104 health Uncommon OffHand, Feet
125 Your golem minion's Fire Balm absorbs the first 248 Fire damage you suffer in the next 15 seconds Epic OffHand
125 Your Extra Skin mutation provides +37 mitigation from Slashing and direct Acid damage Uncommon OffHand, Necklace
125 Your Extra Heart and Extra Skin mutations grant the target +86 Max Health Uncommon OffHand, Hands

Hands

MinLevel EffectDescs MinRarity Slots
125 Mycotoxin Formula deals 472 Nature Damage to Health over 8 seconds Uncommon Hands, Necklace
120 Acid Bomb deals +75 damage and causes your next Minor Heal ability to restore +49 Health Rare Hands
125 Toxic Irritant deals +76 damage. If target has 5 or more Damage-over-Time effects, it also stuns them Epic Hands
125 Freezing Mist Damage +245 and Reuse Time -7 seconds Uncommon Hands, Ring
125 Healing Mist restores 102 power Uncommon Hands, Head
125 Healing Injection heals 135 Health after a 20 second delay Uncommon Hands, OffHand
50 Healing Mist accelerates the current reuse time of Pep Talk (for any targets that use Pep Talk) Uncommon Hands
120 You regain 40 Power every other second while under the effect of Haste Concoction Uncommon Hands, Chest
125 Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +967 damage Uncommon Hands, Feet, Ring
125 Your Extra Skin mutation causes the target to heal 98 Health every 15 seconds Uncommon Hands, MainHand
125 Your Extra Heart and Extra Skin mutations grant the target +86 Max Health Uncommon Hands, OffHand
125 Your Extra Toes mutation grants the target +18% Ranged Evasion Rare Hands

MainHand

MinLevel EffectDescs MinRarity Slots
120 Battle Chemistry Base Damage +60.0% Uncommon MainHand, Head
125 All Bomb Damage 150 Epic MainHand, Ring
125 Toxin Bomb deals 490 Poison Damage to Health over 7 seconds Uncommon MainHand, Chest
120 Toxic Irritant boosts your Nice Attack Damage +70 for 8 seconds Uncommon MainHand, Ring
125 Healing Mist heals +181 Armor Uncommon MainHand, Necklace
125 Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +440 damage Uncommon MainHand, Feet, Ring
125 Your golem minion's Healing Mist heals +67 health Uncommon MainHand, Ring, Necklace
125 Your golem minion's Invigorating Mist restores +73 Power Uncommon MainHand, Legs
125 Your Extra Skin mutation causes the target to heal 98 Health every 15 seconds Uncommon MainHand, Hands
125 Your Extra Skin mutation provides +37 mitigation from Piercing and direct Poison damage Uncommon MainHand, Legs

Chest

MinLevel EffectDescs MinRarity Slots
120 Toxin Bomb Damage +65.0% Uncommon Chest, Feet
120 Mycotoxin Formula Damage +84.0% Uncommon Chest, Feet
120 Acid Bomb Damage +71.0% Uncommon Chest, Feet
125 Toxin Bomb deals 490 Poison Damage to Health over 7 seconds Uncommon Chest, MainHand
125 Healing Injection Healing 106 Uncommon Chest, Head
120 You regain 40 Power every other second while under the effect of Haste Concoction Uncommon Chest, Hands
120 Bomb attacks deal +75 damage and cause your next Healing Mist to restore +60 Armor over 15 seconds Epic Chest, Head
125 Your golem minion's attacks deal +150 damage Uncommon Chest, Head, Legs
125 Your golem minion's Healing Injection heals +31 health Uncommon Chest, Feet
125 Your Extra Toes mutation causes kicks to restore 54 Health to the kicker Uncommon Chest, Head
125 Your Extra Heart and Extra Toes mutations grant the target +82 Max Power Rare Chest
40 Your Extra Heart mutation grants you -50% Indirect Poison Vulnerability and randomly repairs broken bones over time Uncommon Chest

Ring

MinLevel EffectDescs MinRarity Slots
125 All Bomb Damage 150 Epic Ring, MainHand
120 Toxic Irritant boosts your Nice Attack Damage +70 for 8 seconds Uncommon Ring, MainHand
125 Toxic Irritant boosts your Acid Damage (including from Toxic Irritant) +18% for 15 seconds. (This effect does not stack with itself.) Rare Ring
125 Freezing Mist Damage +245 and Reuse Time -7 seconds Uncommon Ring, Hands
125 Healing Mist heals +127 Health Uncommon Ring, OffHand
120 All bomb attacks ignite the target, causing them to take 230 fire damage over 10 seconds Uncommon Ring, Legs
50 Healing Mist accelerates the current reuse time of Regrowth (for any targets that use Regrowth) Uncommon Ring
125 You heal 46 health every other second while under the effect of Haste Concoction Uncommon Ring, Feet
125 Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +967 damage Uncommon Ring, Feet, Hands
125 Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +440 damage Uncommon Ring, Feet, MainHand
125 Your golem minion's Healing Mist heals +67 health Uncommon Ring, MainHand, Necklace

Necklace

MinLevel EffectDescs MinRarity Slots
125 Mycotoxin Formula deals 472 Nature Damage to Health over 8 seconds Uncommon Necklace, Hands
125 Freezing Mist restores 205 Health (or Armor if Health is full) to you Uncommon Necklace, Legs
125 Healing Mist heals +181 Armor Uncommon Necklace, MainHand
125 You heal 26 health and 26 armor every other second while under the effect of Haste Concoction Uncommon Necklace
120 Bomb attacks deal +60 damage and cause your next Healing Mist to restore +72 Health over 30 seconds Rare Necklace, OffHand
125 Your golem minion has +25% Max Health and its attacks taunt +750 Uncommon Necklace, Head
125 Your golem minion's attacks deal +15% Damage, and its Rage Acid Toss deals +447 damage Uncommon Necklace, Head, OffHand
125 Your golem minion's Healing Mist heals +67 health Uncommon Necklace, MainHand, Ring
125 Your Extra Skin mutation provides +37 mitigation from Slashing and direct Acid damage Uncommon Necklace, OffHand
125 Your Extra Heart mutation causes the target to regain +94 Power every 8 seconds Uncommon Necklace

Legs

MinLevel EffectDescs MinRarity Slots
120 Freezing Mist Damage +73.0% Uncommon Legs, OffHand
125 Freezing Mist restores 205 Health (or Armor if Health is full) to you Uncommon Legs, Necklace
120 All bomb attacks ignite the target, causing them to take 230 fire damage over 10 seconds Uncommon Legs, Ring
125 Bomb attacks deal +118 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds Uncommon Legs, Feet
50 Healing Mist accelerates the current reuse time of Mend Flesh (for any targets that use Mend Flesh) Uncommon Legs
125 Your golem minion's attacks deal +150 damage Uncommon Legs, Head, Chest
125 Your golem minion's Invigorating Mist restores +73 Power Uncommon Legs, MainHand
125 Your golem minion's Fire Balm heals +75 health Uncommon Legs, Head
125 Your Extra Toes mutation causes kicks to deal an additional +35% damage Uncommon Legs
125 Your Extra Skin mutation provides +37 mitigation from Piercing and direct Poison damage Uncommon Legs, MainHand
125 Your Extra Toes mutation grants the target +68% Slow/Root Ignore Chance Rare Legs

Feet

MinLevel EffectDescs MinRarity Slots
120 Toxin Bomb Damage +65.0% Uncommon Feet, Chest
120 Mycotoxin Formula Damage +84.0% Uncommon Feet, Chest
120 Acid Bomb Damage +71.0% Uncommon Feet, Chest
125 Bomb attacks deal +118 damage and hasten the current reuse timer of Healing Mist by 2.5 seconds Uncommon Feet, Legs
125 You heal 46 health every other second while under the effect of Haste Concoction Uncommon Feet, Ring
125 Your golem minion's attacks deal +15% Damage, and its Self Destruct deals +967 damage Uncommon Feet, Hands, Ring
125 Your golem minion's attacks deal +15% Damage, and its Doom Admixture deals +440 damage Uncommon Feet, Ring, MainHand
125 Your golem minion's Rage Mist and Self Sacrifice abilities heal +104 health Uncommon Feet, OffHand
125 Your golem minion's Healing Injection heals +31 health Uncommon Feet, Chest
125 Your Extra Toes mutation grants the target +125% Knockback Ignore Chance Uncommon Feet
Bard

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Bard Base Damage +50.0% Uncommon Head, OffHand
100 Song of Discord deals +51 damage and has a 10% chance to stun each target every 2 seconds Uncommon Head, Ring
100 Song Of Resurgence Healing 30 Uncommon Head, Ring
90 Song of Bravery has a 30% chance every 4 seconds to grant listeners a Moment of Bravery: all attacks deal +33% damage for 5 seconds Epic Head, MainHand
100 Bard Blast-Ability Range 5
Bard Blast-Ability Damage 84
Epic Head, OffHand, Legs
100 Blast of Defiance Damage 120
Blast of Defiance Reuse Timer -2
Uncommon Head, Hands
100 Thunderous Note deals +84 damage and is considered a Bardic Blast ability. Epic Head
100 Rally Healing 144 Uncommon Head, OffHand
100 Anthem of Avoidance gives all targets +29% Burst Evasion for 8 seconds Uncommon Head, OffHand
100 Entrancing Lullaby Delayed Damage 570 Uncommon Head, Necklace
100 Virtuoso's Ballad causes target's next attack to deal +376 damage Uncommon Head, Feet

OffHand

MinLevel EffectDescs MinRarity Slots
100 Bard Base Damage +50.0% Uncommon OffHand, Head
100 Song of Discord has a 33% chance to deal +100% damage to each target every 2 seconds Uncommon OffHand, Chest
100 Song of Discord deals +100% damage to targets with less than 33% of their Max Rage Uncommon OffHand, Hands
100 While playing Song of Resurgence, your Major Healing abilities restore +64 Health Uncommon OffHand, Feet
100 Bard Blast-Ability Range 5
Bard Blast-Ability Damage 84
Epic OffHand, Head, Legs
100 Blast of Fury deals +28% damage and knocks the target back Uncommon OffHand
100 Blast of Defiance reaps +22% of the Health damage to you as health (or armor if health is full). The reap cap is +150 Uncommon OffHand, Ring
100 Thunderous Note deals +57% damage and damage type is Nature instead of Trauma Uncommon OffHand
100 Rally Healing 144 Uncommon OffHand, Head
100 Anthem of Avoidance gives all targets +29% Burst Evasion for 8 seconds Uncommon OffHand, Head
100 Virtuoso's Ballad restores 124 Power Uncommon OffHand, Chest
100 Moment of Resolve boosts targets' Movement Speed +4 for 8 seconds Rare OffHand

Hands

MinLevel EffectDescs MinRarity Slots
100 Bard Song Power Cost -60 Uncommon Hands
100 Whenever you take damage from an enemy, you gain Song of Discord Damage +8% and Song of Resurgence Healing +8 for 20 seconds. (Stacks up to 12x) Epic Hands, Feet
100 Every 2 seconds when Song of Discord damages an enemy, your Bardic Blast ability damage is boosted +10.5% for 30 seconds Epic Hands
100 Song of Discord deals +100% damage to targets with less than 33% of their Max Rage Uncommon Hands, OffHand
100 Song of Bravery boosts allies' Basic Attack and Core Attack damage +151 Uncommon Hands, Necklace
100 Blast of Fury deals 440 Armor damage Uncommon Hands, Legs
100 Blast of Defiance Damage 120
Blast of Defiance Reuse Timer -2
Uncommon Hands, Head
100 Blast of Despair causes your Nice Attacks to deal +143 damage for 10 seconds Uncommon Hands, Ring
100 Rally restores 210 Armor after a 20 second delay Uncommon Hands, Chest
100 Entrancing Lullaby and Anthem of Avoidance cost -38 Power Uncommon Hands
100 Moment of Resolve Health/Armor Restoration 134 Uncommon Hands, Necklace

MainHand

MinLevel EffectDescs MinRarity Slots
100 Max Health 50 Rare MainHand, Legs
100 All bard songs restore 26 Health to YOU every 4 seconds Uncommon MainHand, Legs
90 Your Bard Songs cost -20% Power. In addition, you can use the ability Hymn of Resurrection 3. (Equipping this item will teach you the ability if needed.) Epic MainHand
100 Song of Discord Damage +26.5% Uncommon MainHand, Legs
100 Song of Resurgence also restores 16 Power every 4 seconds to each target in range Uncommon MainHand, Necklace
90 Song of Bravery has a 30% chance every 4 seconds to grant listeners a Moment of Bravery: all attacks deal +33% damage for 5 seconds Epic MainHand, Head
100 Blast of Fury Damage +63.0% Uncommon MainHand, Chest
100 Thunderous Note causes the target to take +15% damage from direct Nature attacks for 15 seconds Uncommon MainHand, Feet
100 Rally restores 101 Power Uncommon MainHand, Chest
100 Entrancing Lullaby Delayed Damage +156.0% Uncommon MainHand, Ring
100 Virtuoso's Ballad restores 192 Health (or Armor if Health is Full) Uncommon MainHand, Legs
50 Moment of Resolve dispels any Stun effects on allies and grants them immunity to Stuns for 8 seconds. Moment of Resolve can be used while stunned. Rare MainHand

Chest

MinLevel EffectDescs MinRarity Slots
100 Whenever you take damage from an enemy, your Bardic Blast abilities deal +10% damage for 20 seconds. (Stacks up to 12x) Epic Chest, Necklace
100 Song of Discord has a 33% chance to deal +100% damage to each target every 2 seconds Uncommon Chest, OffHand
100 Song of Bravery causes allies' Combat Refreshes to restore +143 Armor Uncommon Chest, Feet
100 Bard Blast abilities cause target to suffer 280 Nature damage over 8 seconds Uncommon Chest, Legs
100 Blast of Fury Damage +63.0% Uncommon Chest, MainHand
100 Blast of Defiance Damage +110.0% Uncommon Chest, Necklace
100 Blast of Despair damage is +34% and reduces 240 more Rage Uncommon Chest, Feet
100 Rally restores 101 Power Uncommon Chest, MainHand
100 Rally restores 210 Armor after a 20 second delay Uncommon Chest, Hands
50 Anthem of Avoidance hastens the current reuse timer of Rally by 5 seconds Uncommon Chest
100 Virtuoso's Ballad restores 124 Power Uncommon Chest, OffHand

Ring

MinLevel EffectDescs MinRarity Slots
100 Direct Nature Damage +24.0%
Indirect Nature Damage +48.0%
Uncommon Ring, Legs
100 All bard songs restore 43 Armor to YOU every 4 seconds Uncommon Ring, Feet
100 Song of Discord deals +51 damage and has a 10% chance to stun each target every 2 seconds Uncommon Ring, Head
100 Song Of Resurgence Healing 30 Uncommon Ring, Head
100 Melee abilities boost your Bardic Blast ability damage +15.5% for 30 seconds Epic Ring
100 Blast of Fury Damage 120
Blast of Fury Reuse Timer -1
Rare Ring, Necklace
100 Blast of Defiance reaps +22% of the Health damage to you as health (or armor if health is full). The reap cap is +150 Uncommon Ring, OffHand
100 Blast of Despair causes your Nice Attacks to deal +143 damage for 10 seconds Uncommon Ring, Hands
100 Thunderous Note Damage +48.0% Uncommon Ring, Legs
100 Entrancing Lullaby Delayed Damage +156.0% Uncommon Ring, MainHand
100 Virtuoso's Ballad and Moment of Resolve Reuse Timer -7 seconds Uncommon Ring
100 Disharmony causes your next attack to deal +47 damage Uncommon Ring

Necklace

MinLevel EffectDescs MinRarity Slots
100 Whenever you take damage from an enemy, your Bardic Blast abilities deal +10% damage for 20 seconds. (Stacks up to 12x) Epic Necklace, Chest
100 Song of Discord deals +55 damage and reduces targets' Rage by -238 every 2 seconds Uncommon Necklace, Feet
100 Song of Resurgence also restores 16 Power every 4 seconds to each target in range Uncommon Necklace, MainHand
100 Song of Bravery boosts allies' Basic Attack and Core Attack damage +151 Uncommon Necklace, Hands
100 Blast of Fury Damage 120
Blast of Fury Reuse Timer -1
Rare Necklace, Ring
100 Blast of Defiance Damage +110.0% Uncommon Necklace, Chest
100 Blast of Despair restores 42 Armor to you Uncommon Necklace, Legs
100 Thunderous Note costs -30 Power and damage is +10% Uncommon Necklace
100 Anthem of Avoidance gives all targets +22% Melee Evasion for 8 seconds Uncommon Necklace, Feet
100 Entrancing Lullaby Delayed Damage 570 Uncommon Necklace, Head
100 Moment of Resolve Health/Armor Restoration 134 Uncommon Necklace, Hands

Legs

MinLevel EffectDescs MinRarity Slots
100 Max Health 50 Rare Legs, MainHand
100 Direct Nature Damage +24.0%
Indirect Nature Damage +48.0%
Uncommon Legs, Ring
100 All bard songs restore 26 Health to YOU every 4 seconds Uncommon Legs, MainHand
100 Song of Discord Damage +26.5% Uncommon Legs, MainHand
100 Song of Bravery further reduces ability costs -20 and increases Direct Damage +11.5% Epic Legs
100 Bard Blast-Ability Range 5
Bard Blast-Ability Damage 84
Epic Legs, Head, OffHand
100 Bard Blast abilities cause target to suffer 280 Nature damage over 8 seconds Uncommon Legs, Chest
100 Melee abilities boost your next attack +62.5% if it is a Bardic Blast ability Epic Legs
100 Blast of Fury deals 440 Armor damage Uncommon Legs, Hands
100 Blast of Despair restores 42 Armor to you Uncommon Legs, Necklace
100 Thunderous Note Damage +48.0% Uncommon Legs, Ring
50 Anthem of Avoidance grants all targets immunity to Knockbacks for 8 seconds Epic Legs
100 Virtuoso's Ballad restores 192 Health (or Armor if Health is Full) Uncommon Legs, MainHand

Feet

MinLevel EffectDescs MinRarity Slots
100 All bard songs restore 43 Armor to YOU every 4 seconds Uncommon Feet, Ring
100 Song of Discord deals +55 damage and reduces targets' Rage by -238 every 2 seconds Uncommon Feet, Necklace
100 Whenever you take damage from an enemy, you gain Song of Discord Damage +8% and Song of Resurgence Healing +8 for 20 seconds. (Stacks up to 12x) Epic Feet, Hands
100 While playing Song of Resurgence, your Major Healing abilities restore +64 Health Uncommon Feet, OffHand
100 Song of Bravery causes allies' Combat Refreshes to restore +143 Armor Uncommon Feet, Chest
100 Blast of Despair damage is +34% and reduces 240 more Rage Uncommon Feet, Chest
100 Thunderous Note causes the target to take +15% damage from direct Nature attacks for 15 seconds Uncommon Feet, MainHand
100 Anthem of Avoidance gives all targets +22% Melee Evasion for 8 seconds Uncommon Feet, Necklace
100 Virtuoso's Ballad causes target's next attack to deal +376 damage Uncommon Feet, Head
50 Moment of Resolve dispels any Slow or Root effects on allies and grants them immunity to Slow and Root effects for 8 seconds Rare Feet
100 Disharmony causes target's next attack to have a 16% chance to automatically Miss. (This effect does not stack with itself.) Uncommon Feet
Cow

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Cow Skill Base Damage +50.0% Uncommon Head, Necklace
100 Max Armor 100 Uncommon Head, Ring
100 Cow's Bash inflicts bugs on the target, dealing 390 Nature damage over 10 seconds Uncommon Head, MainHand
100 Stampede boosts your Slashing/Crushing/Piercing Mitigation vs. Elites +20 for 30 seconds (stacks up to 5 times) Rare Head
100 Chew Cud restores +80 Armor. Chance to consume grass is -42% Uncommon Head, OffHand
100 Clobbering Hoof Damage +68.0% Uncommon Head, Chest
100 Clobbering Hoof attacks have a 50% chance to deal +126% damage Uncommon Head, Legs
100 Clobbering Hoof deals +57% damage and taunts +500 Uncommon Head, Feet
100 Taunt From Attack Damage +145.0% Uncommon Head
100 Tough Hoof immediately restores 89 armor Uncommon Head, OffHand

OffHand

MinLevel EffectDescs MinRarity Slots
100 Cow's Front Kick Damage 113 Uncommon OffHand, MainHand
100 Cow's Front Kick causes the next attack that hits you to deal -45% damage Rare OffHand, Ring
100 Cow's Bash boosts your Nice Attack damage +200 for 9 seconds Rare OffHand
100 For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 40. This absorbed damage is added to your next Stampede attack at a 200% rate. Uncommon OffHand
100 Chew Cud restores +80 Armor. Chance to consume grass is -42% Uncommon OffHand, Head
100 Moo of Determination restores 180 Health over 9 seconds Uncommon OffHand, Necklace
100 Tough Hoof deals +51% damage and reuse timer is -1 second Uncommon OffHand, Ring
100 Tough Hoof immediately restores 89 armor Uncommon OffHand, Head
100 Tough Hoof Activation Healing 60 Uncommon OffHand, MainHand
100 Deadly Emission Deals +210 Nature damage over 10 seconds and reduces targets' next attack by 39% Uncommon OffHand

Hands

MinLevel EffectDescs MinRarity Slots
100 Cow's Front Kick has a 66% chance to deal +164 damage Uncommon Hands, Chest
100 Stampede boosts the damage of future Stampede attacks by +50 for 60 seconds (stacks up to 15 times) Uncommon Hands, Chest
100 Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +84 damage Uncommon Hands
100 Max Power +37 and Vulnerability to Elite Attacks -5% when Cow skill active Rare Hands, Chest
100 Graze boosts your out-of-combat sprint speed by 3 for 50 seconds Uncommon Hands, Feet
100 Chew Cud increases your mitigation versus Crushing, Slashing, Piercing, and Fire attacks +18 for 10 seconds. Against Elite enemies, mitigates +18 more Uncommon Hands, Feet
100 For 10 seconds after using Moo of Determination, all attacks deal +72 damage Uncommon Hands, Feet
100 All Major Healing abilities targeting you restore +55 Health (while Cow skill active) Uncommon Hands, Feet
100 Chew Cud Healing 60 Uncommon Hands, MainHand
100 Tough Hoof deals +164 damage and taunts +1150 Uncommon Hands
100 Deadly Emission Deals +515 Nature damage over 10 seconds and Taunts +520 Uncommon Hands, MainHand

MainHand

MinLevel EffectDescs MinRarity Slots
100 Cow's Front Kick Damage 113 Uncommon MainHand, OffHand
100 Cow's Bash inflicts bugs on the target, dealing 390 Nature damage over 10 seconds Uncommon MainHand, Head
100 Indirect Nature and Indirect Trauma damage +48% while Cow skill active Uncommon MainHand, Legs
100 Chew Cud Healing 60 Uncommon MainHand, Hands
100 Moo of Determination restores +138 armor Uncommon MainHand, Ring
100 For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 28. This absorbed damage is added to your next Front Kick. Uncommon MainHand
100 Tough Hoof costs -58 Power and mitigates +13% of all Elite attacks for 8 seconds Uncommon MainHand, Necklace
100 Tough Hoof Activation Healing 60 Uncommon MainHand, OffHand
100 Tough Hoof deals 180 Trauma damage to the target each time they attack and damage you (within 8 seconds) Uncommon MainHand, Legs
100 Deadly Emission Deals +515 Nature damage over 10 seconds and Taunts +520 Uncommon MainHand, Hands

Chest

MinLevel EffectDescs MinRarity Slots
100 Cow's Front Kick has a 66% chance to deal +164 damage Uncommon Chest, Hands
100 Stampede boosts the damage of future Stampede attacks by +50 for 60 seconds (stacks up to 15 times) Uncommon Chest, Hands
100 Stampede Taunt 550 Rare Chest, Feet
100 Max Power +37 and Vulnerability to Elite Attacks -5% when Cow skill active Rare Chest, Hands
100 Moo of Calm heals +100 health Uncommon Chest, Ring
100 Moo of Calm restores +100 power Uncommon Chest, Ring
100 Chew Cud increases your mitigation versus Crushing, Slashing, Piercing, and Cold attacks +18 for 10 seconds. Against Elite enemies, mitigates +18 more Uncommon Chest, Ring
100 Clobbering Hoof Damage +68.0% Uncommon Chest, Head
100 Max Health 72 Uncommon Chest, Legs
100 Deadly Emission Damage +100 and Reuse Timer -1 second Uncommon Chest, Feet

Ring

MinLevel EffectDescs MinRarity Slots
100 Max Armor 100 Uncommon Ring, Head
100 Cow Bash Damage +81.0% Uncommon Ring, Legs
100 Cow's Front Kick causes the next attack that hits you to deal -45% damage Rare Ring, OffHand
100 Stampede boosts your Fire/Cold/Electricity Mitigation vs. Elites +20 for 30 seconds (stacks up to 5 times) Rare Ring
100 Moo of Calm heals +100 health Uncommon Ring, Chest
100 Moo of Calm restores +100 power Uncommon Ring, Chest
100 Chew Cud increases your mitigation versus Crushing, Slashing, Piercing, and Cold attacks +18 for 10 seconds. Against Elite enemies, mitigates +18 more Uncommon Ring, Chest
100 Clobbering Hoof deals +43% damage and if target is Elite, reduces their attack damage 10% for 10 seconds Uncommon Ring
100 Moo of Determination restores +138 armor Uncommon Ring, MainHand
100 Tough Hoof deals +51% damage and reuse timer is -1 second Uncommon Ring, OffHand
100 Deadly Emission Damage +48.0% Uncommon Ring, Legs

Necklace

MinLevel EffectDescs MinRarity Slots
100 Cow Skill Base Damage +50.0% Uncommon Necklace, Head
100 Cow's Bash deals +100 damage, taunts +1000, and reuse timer is -1 second Rare Necklace, Legs
100 Cow's Bash heals you for 72 health and reuse timer is -1 second Rare Necklace, Legs
100 Cow's Front Kick deals +43% damage and taunts +420 Uncommon Necklace, Feet
100 Stampede deals +1050% damage if used while you are stunned Epic Necklace
100 Chew Cud increases your mitigation versus all attacks by Elites +42 for 10 seconds Uncommon Necklace
100 Clobbering Hoof infects the target, causing 280 Nature damage over 10 seconds Uncommon Necklace, Legs
100 While Cow skill is active, you regenerate +40 Health every 5 seconds and resist +20 damage from Elite attacks Uncommon Necklace
100 Moo of Determination restores 180 Health over 9 seconds Uncommon Necklace, OffHand
100 Tough Hoof costs -58 Power and mitigates +13% of all Elite attacks for 8 seconds Uncommon Necklace, MainHand
100 Deadly Emission Damage +70 and Targets are Knocked Backwards Uncommon Necklace

Legs

MinLevel EffectDescs MinRarity Slots
100 Cow Bash Damage +81.0% Uncommon Legs, Ring
100 Cow's Bash deals +100 damage, taunts +1000, and reuse timer is -1 second Rare Legs, Necklace
100 Cow's Bash heals you for 72 health and reuse timer is -1 second Rare Legs, Necklace
100 Indirect Nature and Indirect Trauma damage +48% while Cow skill active Uncommon Legs, MainHand
100 Moo of Calm restores +128 armor Uncommon Legs, Feet
100 Clobbering Hoof attacks have a 50% chance to deal +126% damage Uncommon Legs, Head
100 Clobbering Hoof infects the target, causing 280 Nature damage over 10 seconds Uncommon Legs, Necklace
100 Max Health 72 Uncommon Legs, Chest
100 Tough Hoof deals 180 Trauma damage to the target each time they attack and damage you (within 8 seconds) Uncommon Legs, MainHand
100 Deadly Emission Damage +48.0% Uncommon Legs, Ring

Feet

MinLevel EffectDescs MinRarity Slots
100 Stampede Taunt 550 Rare Feet, Chest
100 Cow's Front Kick deals +43% damage and taunts +420 Uncommon Feet, Necklace
100 Cow's Bash costs -71 Power Rare Feet
100 Moo of Calm restores +128 armor Uncommon Feet, Legs
100 Graze boosts your out-of-combat sprint speed by 3 for 50 seconds Uncommon Feet, Hands
100 Chew Cud increases your mitigation versus Crushing, Slashing, Piercing, and Fire attacks +18 for 10 seconds. Against Elite enemies, mitigates +18 more Uncommon Feet, Hands
100 For 10 seconds after using Moo of Determination, all attacks deal +72 damage Uncommon Feet, Hands
100 All Major Healing abilities targeting you restore +55 Health (while Cow skill active) Uncommon Feet, Hands
100 Clobbering Hoof deals +57% damage and taunts +500 Uncommon Feet, Head
100 Deadly Emission Damage +100 and Reuse Timer -1 second Uncommon Feet, Chest
Deer

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Deer Skill Base Damage +50.0% Uncommon Head, Necklace
100 Doe Eyes restores 92 power Uncommon Head, Chest
100 Direct and indirect Psychic and Nature Mitigation +40 while Deer skill active Uncommon Head
100 Burst Evasion +10.5% while Deer skill active Uncommon Head
100 Pummeling Hooves deals +27% damage and taunts +555 Uncommon Head, Legs
100 Pummeling Hooves deals +55 damage and has a 10% chance to summon a deer ally for 30 seconds Uncommon Head, Necklace
100 Summoned Deer Rage Attack Damage +183. In addition, if it deals Indirect Nature damage (such as via Insect Egg implantation), damage is +20 per tick Uncommon Head, Necklace
100 Bounding Escape heals you for 84 health Uncommon Head, OffHand
100 Antler Slash heals you for 20 health Uncommon Head, Chest
100 Forest Challenge Damage +75.0% Uncommon Head, Ring
100 Forest Challenge deals +100 damage and you take -15% damage from Elite attacks for 20 seconds Rare Head
100 Forest Challenge deals Psychic damage, and damage is +200 Epic Head

OffHand

MinLevel EffectDescs MinRarity Slots
100 Deer Kick deals +86 damage and reduces target's Rage by -200 Uncommon OffHand, MainHand
100 Deer Bash Damage +66.0% Uncommon OffHand, Chest
100 Deer Bash heals 51 health Uncommon OffHand, Ring
100 Max Power 39
Sprint Boost (Out of Combat) 5
Uncommon OffHand, Hands
100 Cuteness Overload deals 666 Psychic health damage over 12 seconds Uncommon OffHand, Chest
100 Summoned Deer have +70 health Uncommon OffHand, Feet
100 Summoned Deer deal +61 damage and have a +10% chance to crit Uncommon OffHand, Feet
100 Bounding Escape heals you for 84 health Uncommon OffHand, Head
100 Bounding Escape grants you +52% Projectile Evasion for 10 seconds Rare OffHand, Necklace
100 Forest Challenge and King of the Forest power cost is -45 Rare OffHand

Hands

MinLevel EffectDescs MinRarity Slots
100 Combo: Deer Bash+Any Melee+Deer Kick: final step hits all enemies within 5 meters and deals +300 damage. Uncommon Hands
100 Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 390 Nature damage over 5 seconds Uncommon Hands, Necklace
100 Deer Bash has a 19% chance to summon a deer ally for 30 seconds Uncommon Hands, Feet
100 Deer Bash deals +100 damage and has a 24% chance to deal +134% more damage Uncommon Hands, Ring
100 Cuteness Overload heals you for 96 health and increases your movement speed by +6 for 8 seconds Uncommon Hands, Feet
100 Max Power 39
Sprint Boost (Out of Combat) 5
Uncommon Hands, OffHand
100 King of the Forest deals Psychic damage, and damage is +120. Rare Hands
100 Pummeling Hooves Damage +48.0% Uncommon Hands, MainHand
100 Summoned Deer deal +24% damage with each attack Uncommon Hands, Ring
100 Antler Slash hits all enemies within 5 meters and taunts +590 Uncommon Hands
100 Forest Challenge raises Max Health +64 for 60 seconds (and heals +64) Uncommon Hands, MainHand

MainHand

MinLevel EffectDescs MinRarity Slots
100 Deer Kick deals +86 damage and reduces target's Rage by -200 Uncommon MainHand, OffHand
100 Deer Kick deals +36% damage and taunts +348 Uncommon MainHand, Legs
100 Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +238 damage Uncommon MainHand, Ring, Legs
100 Cuteness Overload Damage +75.0% Uncommon MainHand, Feet
100 King of the Forest damage +100. There is a 22% chance to summon a deer ally for 30 seconds Uncommon MainHand, Chest
100 King of the Forest mitigates +18 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +36 more Rare MainHand, Ring
100 Pummeling Hooves Damage +48.0% Uncommon MainHand, Hands
100 You can use the Deer ability Feign Injury, and it temp-taunts +14100. (Equipping this item will teach you the ability if needed.) Epic MainHand, Chest
100 Forest Challenge raises Max Health +64 for 60 seconds (and heals +64) Uncommon MainHand, Hands
100 Combo: Forest Challenge+Any Melee+Any Melee+Any Epic Attack: final step deals +150 damage and summons a deer ally for 30 seconds. Epic MainHand

Chest

MinLevel EffectDescs MinRarity Slots
100 Deer Kick deals +59 damage and grants you -10% Fire Vulnerability for 60 seconds Uncommon Chest, Feet
100 Deer Bash Damage +66.0% Uncommon Chest, OffHand
100 Doe Eyes restores 92 power Uncommon Chest, Head
100 Cuteness Overload deals 666 Psychic health damage over 12 seconds Uncommon Chest, OffHand
100 King of the Forest damage +100. There is a 22% chance to summon a deer ally for 30 seconds Uncommon Chest, MainHand
100 King of The Forest Damage +64.0% Uncommon Chest, Legs
100 Pummeling Hooves deals +60 damage and restores 80 Health over 8 seconds Uncommon Chest, Necklace
100 Antler Slash heals you for 20 health Uncommon Chest, Head
100 You can use the Deer ability Feign Injury, and it temp-taunts +14100. (Equipping this item will teach you the ability if needed.) Epic Chest, MainHand
100 Forest Challenge Damage 100
Forest Challenge Taunt 1600
Uncommon Chest, Legs

Ring

MinLevel EffectDescs MinRarity Slots
100 Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 390 Nature damage over 5 seconds Uncommon Ring
100 Deer Bash deals +100 damage and has a 24% chance to deal +134% more damage Uncommon Ring, Hands
100 Deer Bash heals 51 health Uncommon Ring, OffHand
100 Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +238 damage Uncommon Ring, MainHand, Legs
100 Cuteness Overload deals +224 damage and knocks the target backwards Uncommon Ring
100 King of the Forest mitigates +18 physical damage (Crushing, Slashing, Piercing) for 10 seconds. Against Elite enemies, mitigates +36 more Rare Ring, MainHand
100 Summoned Deer deal +24% damage with each attack Uncommon Ring, Hands
100 Bounding Escape restores 141 armor to you Uncommon Ring, Feet
100 Bounding Escape restores 52 power to you Uncommon Ring, Legs
100 Antler Slash restores 10 power to you Uncommon Ring, Legs
100 Forest Challenge Damage +75.0% Uncommon Ring, Head

Necklace

MinLevel EffectDescs MinRarity Slots
100 Deer Skill Base Damage +50.0% Uncommon Necklace, Head
100 Deer Kick implants insect eggs in the target. (Max 4 stacks.) Future Deer Kicks by any pet deer or player deer will cause target to take 390 Nature damage over 5 seconds Uncommon Necklace, Hands
100 Doe Eyes mitigates +20 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +40 more Uncommon Necklace, Legs
100 For 10 seconds after using Doe Eyes, you mitigate +44 from all attacks, and a further +88 from Elite attacks Uncommon Necklace, Feet
100 Cuteness Overload Damage 340 Uncommon Necklace, Legs
100 Pummeling Hooves deals +60 damage and restores 80 Health over 8 seconds Uncommon Necklace, Chest
100 Pummeling Hooves deals +55 damage and has a 10% chance to summon a deer ally for 30 seconds Uncommon Necklace, Head
100 Summoned Deer Rage Attack Damage +183. In addition, if it deals Indirect Nature damage (such as via Insect Egg implantation), damage is +20 per tick Uncommon Necklace, Head
100 Bounding Escape grants you +52% Projectile Evasion for 10 seconds Rare Necklace, OffHand
100 Forest Challenge and King of the Forest damage is +116 and reuse time is -1 second Rare Necklace, Feet

Legs

MinLevel EffectDescs MinRarity Slots
100 Deer Kick deals +36% damage and taunts +348 Uncommon Legs, MainHand
100 Doe Eyes reuse timer is -2 seconds, and after using Doe Eyes your next attack deals +238 damage Uncommon Legs, Ring, MainHand
100 Doe Eyes mitigates +20 physical damage (Crushing, Slashing, Piercing) for 24 seconds. Against Elite enemies, mitigates +40 more Uncommon Legs, Necklace
100 Cuteness Overload Damage 340 Uncommon Legs, Necklace
100 Cuteness Overload restores 167 armor to you Uncommon Legs, Feet
100 King of The Forest Damage +64.0% Uncommon Legs, Chest
100 Pummeling Hooves deals +27% damage and taunts +555 Uncommon Legs, Head
100 Bounding Escape restores 52 power to you Uncommon Legs, Ring
100 Antler Slash restores 10 power to you Uncommon Legs, Ring
100 Forest Challenge Damage 100
Forest Challenge Taunt 1600
Uncommon Legs, Chest

Feet

MinLevel EffectDescs MinRarity Slots
100 Deer Kick deals +59 damage and grants you -10% Fire Vulnerability for 60 seconds Uncommon Feet, Chest
100 Deer Bash has a 19% chance to summon a deer ally for 30 seconds Uncommon Feet, Hands
100 For 10 seconds after using Doe Eyes, you mitigate +44 from all attacks, and a further +88 from Elite attacks Uncommon Feet, Necklace
100 Cuteness Overload heals you for 96 health and increases your movement speed by +6 for 8 seconds Uncommon Feet, Hands
100 Cuteness Overload Damage +75.0% Uncommon Feet, MainHand
100 Cuteness Overload restores 167 armor to you Uncommon Feet, Legs
100 Summoned Deer have +70 health Uncommon Feet, OffHand
100 Summoned Deer deal +61 damage and have a +10% chance to crit Uncommon Feet, OffHand
100 Bounding Escape restores 141 armor to you Uncommon Feet, Ring
100 Bounding Escape dispels any active Slow or Root effects on you and grants you immunity to similar effects for 15 seconds Epic Feet
100 Forest Challenge and King of the Forest damage is +116 and reuse time is -1 second Rare Feet, Necklace
Druid

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Druid Skill Base Damage +50.0%
Vulnerability to Nature --18.0%
Uncommon Head, MainHand
125 Heart Thorn coats the target in acid that deals 600 armor damage over 3 seconds Uncommon Head, OffHand
120 Pulse of Life gives +26 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds Rare Head
125 Delerium depletes +540 rage and deals +450 Poison damage over 6 seconds Uncommon Head, Legs
125 Brambleskin increases your Max Power by +99 for 30 seconds and restores 99 Power Uncommon Head
70 Cloud Sight causes target's attacks to have +10% more chance of missing. Uncommon Head
125 Brambleskin deals +44% damage to melee attackers Uncommon Head, Chest
125 Cosmic Strike deals +390 damage, generates no Rage, and removes 880 Rage Uncommon Head, Legs
120 Regrowth restores 114 Power Rare Head
125 Toxinball Power Cost -26
Toxinball Damage 69
Uncommon Head
120 Your Healing Sanctuary restores +42 Power with each heal Rare Head, Necklace

OffHand

MinLevel EffectDescs MinRarity Slots
120 Max Health 96 Rare OffHand, Necklace
125 While Druid skill is active: abilities that fire a projectile, such as Toxinball, Fireball, or most Archery abilities, deal +308 Poison damage over 8 seconds Rare OffHand, Feet
125 Direct Slashing Damage +23.0%
Direct Crushing Damage +23.0%
Direct Piercing Damage +23.0%
Epic OffHand
125 Pulse of Life restores 335 Health over 15 seconds Uncommon OffHand, Hands
125 Heart Thorn coats the target in acid that deals 600 armor damage over 3 seconds Uncommon OffHand, Head
125 Rotskin deals +29% damage and boosts your Nice Attack Damage +128 for 10 seconds Uncommon OffHand, Necklace
125 Brambleskin increases your Max Armor by +153 for 30 seconds and restores 153 Armor Uncommon OffHand
125 Cosmic Strike deals +400 damage and if it kills your target, you recover 9999 Health and 9999 Armor Epic OffHand
125 Regrowth Healing 125 Uncommon OffHand, Chest, Ring
125 Energize Healing 150 Uncommon OffHand, Necklace
125 Cloud Sight and Delerium Damage +53% Uncommon OffHand, Necklace
120 Your Healing Sanctuary restores +42 health with each heal Uncommon OffHand, MainHand

Hands

MinLevel EffectDescs MinRarity Slots
120 All Druid abilities except Shillelagh have a 71% chance to restore 50 Power to you Uncommon Hands, MainHand
125 While Druid skill is active: abilities that have Burst targeting deal +408 Nature damage over 8 seconds Rare Hands, Legs
125 Heart Thorn deals Poison damage (instead of Nature) and also deals 560 Poison damage over 8 seconds Uncommon Hands, Legs
125 Pulse of Life restores 335 Health over 15 seconds Uncommon Hands, OffHand
125 Rotskin deals 564 Nature damage to health over 12 seconds Uncommon Hands, Chest
125 Rotskin hits all targets within 10 meters and further debuffs their mitigation -75 Uncommon Hands
50 Delerium becomes a 10m Burst attack that deals +33% damage to targets that are not focused on you Epic Hands
125 Brambleskin deals +150 Nature damage to melee attackers Uncommon Hands, Feet, MainHand
125 Fill With Bile causes any Core attacks that deal direct Poison damage to deal +275 damage for 3 minutes. (This effect does not stack with itself.) Rare Hands
125 Regrowth restores +53 Health and causes your Minor Heals to restore +64 Health for 10 seconds Uncommon Hands, MainHand
125 Cloud Sight Damage +160 and Reuse Time -2 seconds Uncommon Hands, Ring
125 Toxinball deals +284 Poison damage to health over 8 seconds Uncommon Hands, Legs
120 Your Healing Sanctuary restores +60 Armor with each heal Uncommon Hands, Chest

MainHand

MinLevel EffectDescs MinRarity Slots
100 Druid Skill Base Damage +50.0%
Vulnerability to Nature --18.0%
Uncommon MainHand, Head
125 Indirect Nature Damage +58.0% Uncommon MainHand, Legs
120 All Druid abilities except Shillelagh have a 71% chance to restore 50 Power to you Uncommon MainHand, Hands
125 Delerium deals +145 damage, depletes +1010 rage and taunts -750 Uncommon MainHand, Ring
125 Brambleskin deals +150 Nature damage to melee attackers Uncommon MainHand, Feet, Hands
125 Cosmic Strike deals +350 damage and reuse timer is -10 seconds Uncommon MainHand
125 Regrowth restores +53 Health and causes your Minor Heals to restore +64 Health for 10 seconds Uncommon MainHand, Hands
125 Regrowth and Pulse of Life Healing +50% Uncommon MainHand, Necklace
125 Energize restores 225 armor to each target Uncommon MainHand, Legs
125 Cloud Sight covers the target in insects that deal 384 Nature damage over 8 seconds Uncommon MainHand, Chest
125 Toxinball Damage +85.5% Uncommon MainHand, Necklace
120 Your Healing Sanctuary restores +42 health with each heal Uncommon MainHand, OffHand

Chest

MinLevel EffectDescs MinRarity Slots
125 Indirect Poison Damage +58.0% Uncommon Chest, Ring
125 Heart Thorn coats the target in stinging insects that deal 600 Nature damage over 8 seconds Uncommon Chest, Legs
125 Rotskin Armor Damage +71.0% Uncommon Chest, Feet
125 Rotskin deals 564 Nature damage to health over 12 seconds Uncommon Chest, Hands
125 Delerium Damage +69.0% Uncommon Chest, Feet
125 Brambleskin increases your Max Armor by +153 for 30 seconds and restores 153 Armor Rare Chest
125 Brambleskin deals +44% damage to melee attackers Uncommon Chest, Head
125 Cosmic Strike Damage +97.0% Uncommon Chest, Feet
125 Regrowth Healing 125 Uncommon Chest, OffHand, Ring
125 Cloud Sight covers the target in insects that deal 384 Nature damage over 8 seconds Uncommon Chest, MainHand
120 Your Healing Sanctuary restores +60 Armor with each heal Uncommon Chest, Hands

Ring

MinLevel EffectDescs MinRarity Slots
125 Indirect Poison Damage +58.0% Uncommon Ring, Chest
125 Heart Thorn Damage +119.0% Uncommon Ring, Feet
125 Pulse of Life Healing 75 Uncommon Ring, Feet
100 Rotskin hastens the current reuse timer of Regrowth by 8.5 seconds Epic Ring
125 Delerium deals +145 damage, depletes +1010 rage and taunts -750 Uncommon Ring, MainHand
125 Brambleskin increases your Max Power by +99 for 30 seconds and restores 99 Power Rare Ring
125 Cosmic Strike deals +48% damage and boosts your Major Healing +125 for 20 seconds Uncommon Ring, Necklace
125 Fill With Bile increases target's Max Health by +112 for 3 minutes and heals 112 health. (This effect does not stack with itself.) Uncommon Ring
125 Regrowth Healing 125 Uncommon Ring, OffHand, Chest
125 Energize conjures a magical field around each target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). Uncommon Ring, Feet
125 Cloud Sight Damage +160 and Reuse Time -2 seconds Uncommon Ring, Hands
120 Fill With Bile increases target's direct Poison and Acid damage +154 for 3 minutes. (This effect does not stack with itself.) Epic Ring

Necklace

MinLevel EffectDescs MinRarity Slots
120 Max Health 96 Rare Necklace, OffHand
120 Heart Thorn causes target to suffer +23% damage from all Indirect Damage sources for 15 seconds Epic Necklace
125 Rotskin deals +29% damage and boosts your Nice Attack Damage +128 for 10 seconds Uncommon Necklace, OffHand
125 Brambleskin increases your Max Health by +105 for 30 seconds and heals 105 Health Rare Necklace
125 Cosmic Strike deals +48% damage and boosts your Major Healing +125 for 20 seconds Uncommon Necklace, Ring
125 Fill With Bile increases target's Max Health by +112 for 3 minutes and heals 112 health. (This effect does not stack with itself.) Uncommon Necklace
125 Regrowth and Pulse of Life Healing +50% Uncommon Necklace, MainHand
125 Energize Healing 150 Uncommon Necklace, OffHand
125 Cloud Sight and Delerium Damage +53% Uncommon Necklace, OffHand
125 Toxinball Damage +85.5% Uncommon Necklace, MainHand
120 Your Healing Sanctuary restores +42 Power with each heal Rare Necklace, Head

Legs

MinLevel EffectDescs MinRarity Slots
125 Indirect Nature Damage +58.0% Uncommon Legs, MainHand
125 While Druid skill is active: abilities that have Burst targeting deal +408 Nature damage over 8 seconds Rare Legs, Hands
125 Heart Thorn coats the target in stinging insects that deal 600 Nature damage over 8 seconds Uncommon Legs, Chest
125 Heart Thorn deals Poison damage (instead of Nature) and also deals 560 Poison damage over 8 seconds Uncommon Legs, Hands
120 Rotskin debuffs target's Indirect Nature Vulnerability -34% for 12 seconds Rare Legs
125 Delerium depletes +540 rage and deals +450 Poison damage over 6 seconds Uncommon Legs, Head
125 Brambleskin increases your Max Health by +105 for 30 seconds and heals 105 Health Uncommon Legs
125 Cosmic Strike deals +390 damage, generates no Rage, and removes 880 Rage Uncommon Legs, Head
125 Fill With Bile causes any Nice attacks that deal direct Poison or Acid damage to deal +96.0000000000001% damage for 3 minutes. (This effect does not stack with itself.) Rare Legs
125 Energize restores 225 armor to each target Uncommon Legs, MainHand
125 Cloud Sight Damage +65.0% Uncommon Legs, Feet
125 Toxinball deals +284 Poison damage to health over 8 seconds Uncommon Legs, Hands

Feet

MinLevel EffectDescs MinRarity Slots
125 While Druid skill is active: abilities that fire a projectile, such as Toxinball, Fireball, or most Archery abilities, deal +308 Poison damage over 8 seconds Rare Feet, OffHand
125 Heart Thorn Damage +119.0% Uncommon Feet, Ring
125 Pulse of Life Healing 75 Uncommon Feet, Ring
125 Rotskin Armor Damage +71.0% Uncommon Feet, Chest
125 Delerium Damage +69.0% Uncommon Feet, Chest
125 Brambleskin deals +150 Nature damage to melee attackers Uncommon Feet, Hands, MainHand
125 Cosmic Strike Damage +97.0% Uncommon Feet, Chest
125 Fill With Bile reduces target's Indirect Poison Vulnerability and Indirect Acid Vulnerability -50% for 3 minutes. (This effect does not stack with itself.) Rare Feet
125 Regrowth restores +84 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated) Uncommon Feet
125 Energize conjures a magical field around each target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). Uncommon Feet, Ring
125 Cloud Sight Damage +65.0% Uncommon Feet, Legs
120 Your Healing Sanctuary heals +29 health and buffs Melee Accuracy +27 Epic Feet
Endurance

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
125 Max Armor 74 Uncommon Head, OffHand, Ring, Necklace, MainHand, Feet, Hands
120 Acid Damage Reduction 25
Nature Damage Reduction 25
Darkness Damage Reduction 25
Uncommon Head, Legs
125 Max Health 41 Uncommon Head, Necklace, MainHand, Feet, Legs, OffHand, Ring, Hands, Chest
125 Max Health 50 Rare Head, Necklace, MainHand, Feet, Legs, OffHand, Ring, Hands, Chest

OffHand

MinLevel EffectDescs MinRarity Slots
125 Max Armor 74 Uncommon OffHand, Ring, Necklace, MainHand, Feet, Head, Hands
125 Max Armor 102 Uncommon OffHand, Chest, Legs
125 Max Health 41 Uncommon OffHand, Necklace, MainHand, Feet, Legs, Ring, Head, Hands, Chest
125 Max Health 50 Rare OffHand, Necklace, MainHand, Feet, Legs, Ring, Head, Hands, Chest

Hands

MinLevel EffectDescs MinRarity Slots
125 Max Armor 74 Uncommon Hands, OffHand, Ring, Necklace, MainHand, Feet, Head
120 Poison Damage Reduction 20
Trauma Damage Reduction 20
Psychic Damage Reduction 20
Uncommon Hands, Feet
125 Max Health 41 Uncommon Hands, Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Chest
125 Max Health 50 Rare Hands, Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Chest

MainHand

MinLevel EffectDescs MinRarity Slots
125 Max Armor 74 Uncommon MainHand, OffHand, Ring, Necklace, Feet, Head, Hands
120 Fire Damage Reduction 18
Cold Damage Reduction 18
Electricity Damage Reduction 18
Uncommon MainHand, Chest
125 Max Health 41 Uncommon MainHand, Necklace, Feet, Legs, OffHand, Ring, Head, Hands, Chest
125 Max Health 50 Rare MainHand, Necklace, Feet, Legs, OffHand, Ring, Head, Hands, Chest

Chest

MinLevel EffectDescs MinRarity Slots
125 Max Armor 102 Uncommon Chest, OffHand, Legs
125 Max Armor 130 Rare Chest, Legs
120 Fire Damage Reduction 18
Cold Damage Reduction 18
Electricity Damage Reduction 18
Uncommon Chest, MainHand
125 Max Health 41 Uncommon Chest, Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Hands
125 Max Health 50 Rare Chest, Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Hands
60 Max Health 52 Epic Chest, Legs

Ring

MinLevel EffectDescs MinRarity Slots
125 Max Armor 74 Uncommon Ring, OffHand, Necklace, MainHand, Feet, Head, Hands
120 Slashing Damage Reduction 13
Crushing Damage Reduction 13
Piercing Damage Reduction 13
Uncommon Ring, Necklace
125 Max Health 41 Uncommon Ring, Necklace, MainHand, Feet, Legs, OffHand, Head, Hands, Chest
125 Max Health 50 Rare Ring, Necklace, MainHand, Feet, Legs, OffHand, Head, Hands, Chest

Necklace

MinLevel EffectDescs MinRarity Slots
125 Max Armor 74 Uncommon Necklace, OffHand, Ring, MainHand, Feet, Head, Hands
120 Slashing Damage Reduction 13
Crushing Damage Reduction 13
Piercing Damage Reduction 13
Uncommon Necklace, Ring
125 Max Health 41 Uncommon Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Hands, Chest
125 Max Health 50 Rare Necklace, MainHand, Feet, Legs, OffHand, Ring, Head, Hands, Chest

Legs

MinLevel EffectDescs MinRarity Slots
125 Max Armor 102 Uncommon Legs, OffHand, Chest
125 Max Armor 130 Rare Legs, Chest
120 Acid Damage Reduction 25
Nature Damage Reduction 25
Darkness Damage Reduction 25
Uncommon Legs, Head
125 Max Health 41 Uncommon Legs, Necklace, MainHand, Feet, OffHand, Ring, Head, Hands, Chest
125 Max Health 50 Rare Legs, Necklace, MainHand, Feet, OffHand, Ring, Head, Hands, Chest
60 Max Health 52 Epic Legs, Chest

Feet

MinLevel EffectDescs MinRarity Slots
125 Max Armor 74 Uncommon Feet, OffHand, Ring, Necklace, MainHand, Head, Hands
120 Poison Damage Reduction 20
Trauma Damage Reduction 20
Psychic Damage Reduction 20
Uncommon Feet, Hands
125 Max Health 41 Uncommon Feet, Necklace, MainHand, Legs, OffHand, Ring, Head, Hands, Chest
125 Max Health 50 Rare Feet, Necklace, MainHand, Legs, OffHand, Ring, Head, Hands, Chest

None

MinLevel EffectDescs MinRarity Slots
88 Max Armor 158 Uncommon None
88 Max Health 102 Uncommon None
88 Max Power 68 Uncommon None
88 Sprint-Swimming Speed Boost 3
Max Underwater Held Breath 13
Breath Recovered Out of Water 10
Uncommon None
88 Fast-Flying Speed Boost 3.8
Fast-Flying Cost (Per Second) -1.2
Uncommon None
88 Taunt From Attack Damage +50.0% Uncommon None
88 Taunt From Attack Damage --25.5% Uncommon None
88 Healing of your Major Healing Abilities 26
Healing of your Minor Healing Abilities 12
Healing of your Ultimate Protection Abilities 36
Uncommon None
88 Dig Deep Power Restoration 183 Uncommon None
88 Chance to Evade Melee +13.0%
Melee Accuracy Boost +13.0%
Uncommon None
88 Taunt From Attack Damage +90.0%
Chance to Miss With Projectiles +45.0%
Uncommon None
88 Taunt From Attack Damage +90.0%
Sprint Speed Boost -1.5
Uncommon None
Fire Magic

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Fire Magic Base Damage +60.0% Uncommon Head, MainHand
125 Direct Fire Damage Reduction 75
Indirect Fire Damage Reduction 25
Uncommon Head, Ring
120 Room-Temperature Ball Damage +108.0% Uncommon Head, MainHand
125 Super Fireball deals +135 damage and reuse timer is -1 second Uncommon Head, Ring
125 Flesh to Fuel restores +98 Armor Uncommon Head, MainHand
125 Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds Uncommon Head, Chest, Ring
125 Ring of Fire Damage 242 Uncommon Head, Chest
120 Molten Veins Response Damage 85 Uncommon Head, Necklace
125 Calefaction Damage +79.0% Uncommon Head, Feet
120 Frostball slows target's movement by 25% and deals +24 damage Uncommon Head, Feet
120 Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds Uncommon Head, Ring
125 Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds. Uncommon Head, Necklace

OffHand

MinLevel EffectDescs MinRarity Slots
120 Fire Magic Base Damage +20.0% Epic OffHand, Necklace
125 Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds Uncommon OffHand, Necklace
125 Calefaction causes target to take +25% damage from Cold for 12 seconds Uncommon OffHand, Chest
125 Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds Uncommon OffHand, Necklace
125 Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds Uncommon OffHand, Ring
125 Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10 Rare OffHand, Legs
125 Scintillating Flame restores 51 Health Uncommon OffHand, Legs
125 Ring of Fire deals +76% damage but has a 5% chance to deal 194 fire damage to YOU Uncommon OffHand, Necklace
125 Scintillating Frost and Defensive Chill restore 49 Armor Uncommon OffHand, Legs
125 Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage Uncommon OffHand, MainHand
125 Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds. Uncommon OffHand, Chest

Hands

MinLevel EffectDescs MinRarity Slots
125 Indirect Fire Damage +48.0% Uncommon Hands, Feet
125 Super Fireball Damage +69.0% Uncommon Hands, Feet
120 Flesh To Fuel Power Restoration 60 Rare Hands, Feet
125 Fire Breath hits all targets within 8 meters and deals +75 damage, but reuse timer is +3 seconds and Power cost is +50 Rare Hands
120 Room-Temperature Ball Damage +38% and reuse timer -3.5 seconds Uncommon Hands
125 Scintillating Flame and Scintillating Frost stun and deal +145% damage to Vulnerable targets Uncommon Hands
120 Molten Veins Response Damage +34.0% Uncommon Hands
125 Calefaction deals 321 additional Fire damage after a 12 second delay Uncommon Hands, MainHand
125 Frostball targets all enemies within 10 meters and deals +142 damage, but reuse timer is +3 seconds Uncommon Hands
125 Fire Walls' attacks taunt +385%. Fire Wall reuse time is -3 seconds. Uncommon Hands, Ring

MainHand

MinLevel EffectDescs MinRarity Slots
120 Fire Magic Base Damage +60.0% Uncommon MainHand, Head
120 Room-Temperature Ball Damage +108.0% Uncommon MainHand, Head
125 Fire Breath Damage +48.0% Uncommon MainHand, Necklace
125 Flesh to Fuel restores +98 Armor Uncommon MainHand, Head
50 Scintillating Flame and Scintillating Frost can be used while stunned. When used while stunned, they deal +50% damage and knock the target back. Epic MainHand
125 Molten Veins restores 82 Armor Uncommon MainHand, Legs
125 Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage Uncommon MainHand, OffHand
125 Calefaction deals 321 additional Fire damage after a 12 second delay Uncommon MainHand, Hands
120 Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds Rare MainHand, Necklace
120 When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. Uncommon MainHand, Necklace
125 Defensive Chill Damage +56.0% Rare MainHand, Ring, Legs
125 Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters Uncommon MainHand, Feet

Chest

MinLevel EffectDescs MinRarity Slots
125 All fire spells deal up to +178 damage (randomly determined) Uncommon Chest, Feet
120 Scintillating Flame and Scintillating Frost Damage +47% Uncommon Chest, Feet
125 Calefaction causes target to take +25% damage from Cold for 12 seconds Uncommon Chest, OffHand
120 Super Fireball causes the target to take +88% damage from indirect Fire (this effect does not stack with itself) Rare Chest
125 You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill Uncommon Chest, Ring
125 You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill Rare Chest, Ring
125 Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds Uncommon Chest, Head, Ring
125 Ring of Fire Damage 242 Uncommon Chest, Head
125 Fireball and Frostball Damage +54% Uncommon Chest, Feet
125 Defensive Burst and Defensive Chill restore 69 Armor to you Rare Chest, Ring
125 Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds. Uncommon Chest, OffHand

Ring

MinLevel EffectDescs MinRarity Slots
125 Direct Fire Damage Reduction 75
Indirect Fire Damage Reduction 25
Uncommon Ring, Head
125 Super Fireball deals +135 damage and reuse timer is -1 second Uncommon Ring, Head
125 Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds Uncommon Ring, OffHand
125 You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill Uncommon Ring, Chest
125 You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill Rare Ring, Chest
125 Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds Uncommon Ring, Head, Chest
125 Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second Rare Ring, Legs
125 Defensive Chill Damage +56.0% Rare Ring, MainHand, Legs
120 Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds Uncommon Ring, Head
125 Defensive Burst and Defensive Chill restore 69 Armor to you Rare Ring, Chest
125 Fire Walls' attacks taunt +385%. Fire Wall reuse time is -3 seconds. Uncommon Ring, Hands

Necklace

MinLevel EffectDescs MinRarity Slots
120 Fire Breath and Super Fireball deal +210 damage over 10 seconds Uncommon Necklace, Legs
125 Fire Breath Damage +48.0% Uncommon Necklace, MainHand
120 Fire Magic Base Damage +20.0% Epic Necklace, OffHand
125 Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds Uncommon Necklace, OffHand
120 Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -28 damage for 10 seconds Uncommon Necklace, Legs
125 Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds Uncommon Necklace, OffHand
125 Ring of Fire deals +76% damage but has a 5% chance to deal 194 fire damage to YOU Uncommon Necklace, OffHand
120 Molten Veins Response Damage 85 Uncommon Necklace, Head
125 Calefaction restores 72 Health Uncommon Necklace, Feet
120 Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds Rare Necklace, MainHand
120 When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. Uncommon Necklace, MainHand
125 Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds. Uncommon Necklace, Head

Legs

MinLevel EffectDescs MinRarity Slots
120 Fire Breath and Super Fireball deal +210 damage over 10 seconds Uncommon Legs, Necklace
120 Fire Breath deals +100 damage and grants you +36 mitigation vs Fire for 10 seconds Uncommon Legs
120 Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -28 damage for 10 seconds Uncommon Legs, Necklace
125 Flesh to Fuel restores +92 Power but has a 5% chance to stun you Rare Legs
120 Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds Rare Legs, Feet
125 Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10 Rare Legs, OffHand
125 Scintillating Flame restores 51 Health Uncommon Legs, OffHand
125 Scintillating Frost and Defensive Chill restore 49 Armor Uncommon Legs, OffHand
125 Molten Veins restores 82 Armor Uncommon Legs, MainHand
125 Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second Rare Legs, Ring
125 Defensive Chill Damage +56.0% Rare Legs, Ring, MainHand
125 Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds Rare Legs, Feet

Feet

MinLevel EffectDescs MinRarity Slots
125 All fire spells deal up to +178 damage (randomly determined) Uncommon Feet, Chest
120 Scintillating Flame and Scintillating Frost Damage +47% Uncommon Feet, Chest
125 Indirect Fire Damage +48.0% Uncommon Feet, Hands
125 Super Fireball Damage +69.0% Uncommon Feet, Hands
120 Flesh To Fuel Power Restoration 60 Rare Feet, Hands
120 Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds Rare Feet, Legs
125 Calefaction Damage +79.0% Uncommon Feet, Head
125 Calefaction restores 72 Health Uncommon Feet, Necklace
125 Fireball and Frostball Damage +54% Uncommon Feet, Chest
120 Frostball slows target's movement by 25% and deals +24 damage Uncommon Feet, Head
125 Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds Rare Feet, Legs
125 Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters Uncommon Feet, MainHand
Giant Bat

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Giant Bat Base Damage +50.0% Uncommon Head, Necklace
100 Tear Damage +57.0% Uncommon Head, Chest
100 Wing Vortex has a 30% chance to deal +50% damage and stun all targets Uncommon Head, Legs
100 Drink Blood deals +168 Piercing damage Uncommon Head, Necklace
100 For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage Uncommon Head, Feet
100 Combo: Screech+Any Giant Bat Attack+Any Melee+Virulent Bite: final step stuns the target and deals +140 damage Uncommon Head
100 Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +55% for 10 seconds. Uncommon Head, Chest
100 Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +46% damage Uncommon Head, MainHand
100 Confusing Double heals you for 151 health Uncommon Head, Chest
100 Deathscream Damage +58.0% Uncommon Head, Ring

OffHand

MinLevel EffectDescs MinRarity Slots
100 Wing Vortex has a 70% chance to deal +29% damage and restore 67 Health to you Uncommon OffHand, Chest
100 Drink Blood steals 120 more Health over 12 seconds Uncommon OffHand, MainHand
100 Screech deals 312 Trauma damage over 12 seconds Uncommon OffHand, MainHand
100 Sonic Burst deals 258 Trauma damage over 12 seconds Uncommon OffHand, Ring
100 Confusing Double restores 200 Power after a 10 second delay Uncommon OffHand
100 Deathscream deals an additional 738 Trauma damage over 12 seconds Uncommon OffHand, MainHand
100 Nature Damage (Direct & Per-Tick) +40.0% Uncommon OffHand
100 Max Health 25
Fast-Flying Speed Boost 1.5
Uncommon OffHand, MainHand
100 If Screech, Sonic Burst, or Deathscream deal Trauma damage, that damage is boosted +91% per tick Epic OffHand
100 Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 8 seconds Rare OffHand, MainHand

Hands

MinLevel EffectDescs MinRarity Slots
100 Rip restores 24 Armor Uncommon Hands, Legs
100 Rip and Tear deal +41 damage and hasten the current reuse timer of Drink Blood by 1 second Uncommon Hands
100 Wing Vortex Damage +46.5% Uncommon Hands, MainHand
100 Drink Blood costs -55 Power Uncommon Hands, Ring
100 Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 25% chance to deal +92% immediate Piercing damage Uncommon Hands, Ring
100 Virulent Bite deals 282 Trauma damage to health over 12 seconds Uncommon Hands, Feet
100 Bat Stability heals 98 health Uncommon Hands, Ring
100 Bat Stability provides +55% Projectile Evasion for 10 seconds Uncommon Hands, Legs
100 Screech has a 60% chance to deal +118% damage Uncommon Hands, Necklace
100 Sonic Burst Damage +61.0% Uncommon Hands, Feet
100 Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds Uncommon Hands, Feet

MainHand

MinLevel EffectDescs MinRarity Slots
100 Rip deals +46 damage and restores 13 Power Uncommon MainHand, Chest
100 Wing Vortex Damage +46.5% Uncommon MainHand, Hands
100 Drink Blood steals 120 more Health over 12 seconds Uncommon MainHand, OffHand
100 Screech deals 312 Trauma damage over 12 seconds Uncommon MainHand, OffHand
100 Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +46% damage Uncommon MainHand, Head
100 Confusing Double Reuse Timer -10 Uncommon MainHand, Necklace
100 Confusing Double summons an additional figment. Each figment deals +50 damage with each attack Uncommon MainHand
100 Deathscream deals an additional 738 Trauma damage over 12 seconds Uncommon MainHand, OffHand
100 Max Health 25
Fast-Flying Speed Boost 1.5
Uncommon MainHand, OffHand
100 Screech, Sonic Burst, and Deathscream deal 320 Nature damage over 8 seconds Rare MainHand, OffHand

Chest

MinLevel EffectDescs MinRarity Slots
100 Rip deals +46 damage and restores 13 Power Uncommon Chest, MainHand
100 Tear Damage +57.0% Uncommon Chest, Head
100 Wing Vortex has a 70% chance to deal +29% damage and restore 67 Health to you Uncommon Chest, OffHand
100 Drink Blood steals 55 additional health Uncommon Chest, Legs
100 Virulent Bite Damage +61.0% Uncommon Chest, Legs
100 Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +55% for 10 seconds. Uncommon Chest, Head
100 Sonic Burst has a 60% chance to deal +124% damage to all targets Uncommon Chest, Legs
100 Confusing Double heals you for 151 health Uncommon Chest, Head
100 Deathscream deals +53% damage and Power cost is -40, but the ability's range is reduced to 12m Uncommon Chest
100 Indirect Trauma Damage +77.0% Rare Chest, Necklace

Ring

MinLevel EffectDescs MinRarity Slots
100 Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) Uncommon Ring, Feet
100 Wing Vortex causes targets' next attack to deal -94 damage Uncommon Ring, Feet
100 Drink Blood costs -55 Power Uncommon Ring, Hands
100 For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage Uncommon Ring, Feet
100 Virulent Bite deals 240 Trauma damage over 12 seconds and also has a 25% chance to deal +92% immediate Piercing damage Uncommon Ring, Hands
100 Bat Stability heals 98 health Uncommon Ring, Hands
100 Screech Damage +51.0% Uncommon Ring, Feet
100 Screech deals +154 damage Uncommon Ring, Necklace
100 Sonic Burst deals 258 Trauma damage over 12 seconds Uncommon Ring, OffHand
100 Your Confusing Double deals +45% damage with each attack Uncommon Ring, Legs
100 Deathscream Damage +58.0% Uncommon Ring, Head

Necklace

MinLevel EffectDescs MinRarity Slots
100 Giant Bat Base Damage +50.0% Uncommon Necklace, Head
100 Tear has a 50% chance to deal +120% damage Uncommon Necklace, Legs
100 Tear and Virulent Bite deal +109 damage Uncommon Necklace, Legs
100 Drink Blood deals +168 Piercing damage Uncommon Necklace, Head
100 Bat Stability Armor Heal 181 Uncommon Necklace, Feet
100 Screech has a 60% chance to deal +118% damage Uncommon Necklace, Hands
100 Screech deals +154 damage Uncommon Necklace, Ring
100 Confusing Double Reuse Timer -10 Uncommon Necklace, MainHand
100 Confusing Double summons an additional figment. Each figment deals +50 damage with each attack Uncommon Necklace
100 Deathscream has a 60% chance to deal +120% damage Uncommon Necklace, Legs
100 Indirect Trauma Damage +77.0% Rare Necklace, Chest

Legs

MinLevel EffectDescs MinRarity Slots
100 Rip restores 24 Armor Uncommon Legs, Hands
100 Tear has a 50% chance to deal +120% damage Uncommon Legs, Necklace
100 Tear and Virulent Bite deal +109 damage Uncommon Legs, Necklace
100 Wing Vortex has a 30% chance to deal +50% damage and stun all targets Uncommon Legs, Head
100 Drink Blood steals 55 additional health Uncommon Legs, Chest
100 Virulent Bite Damage +61.0% Uncommon Legs, Chest
100 Bat Stability provides +55% Projectile Evasion for 10 seconds Uncommon Legs, Hands
100 Sonic Burst has a 60% chance to deal +124% damage to all targets Uncommon Legs, Chest
100 Your Confusing Double deals +45% damage with each attack Uncommon Legs, Ring
100 Deathscream has a 60% chance to deal +120% damage Uncommon Legs, Necklace

Feet

MinLevel EffectDescs MinRarity Slots
100 Combo: Rip+Any Melee+Any Giant Bat Attack+Tear: final step hits all targets within 5 meters and deals +125 damage. Uncommon Feet
100 Tear has a 33% chance to deal +124% damage and reset the timer on Screech (so Screech can be used again immediately) Uncommon Feet, Ring
100 Wing Vortex causes targets' next attack to deal -94 damage Uncommon Feet, Ring
100 For 30 seconds after using Drink Blood, all Nature attacks deal +57 damage Uncommon Feet, Ring
100 For 30 seconds after using Drink Blood, you gain +30 mitigation vs. Psychic and Trauma damage Uncommon Feet, Head
100 Virulent Bite deals 282 Trauma damage to health over 12 seconds Uncommon Feet, Hands
100 Bat Stability Armor Heal 181 Uncommon Feet, Necklace
100 Screech Damage +51.0% Uncommon Feet, Ring
100 Sonic Burst Damage +61.0% Uncommon Feet, Hands
100 Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 50% for 15 seconds Uncommon Feet, Hands
Hammer

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Hammer Base Damage +60.0% Uncommon Head, MainHand
125 Hammer attacks that kill an enemy via direct damage restore 56 Power to you and hasten the current reuse timer of Pound to Slag -5 seconds. Rare Head, OffHand
125 Seismic Impact Damage +64.0% Uncommon Head, Ring
125 Reverberating Strike Damage 130 Uncommon Head
125 Pound To Slag Damage +176 and Reuse Time -10 seconds Uncommon Head
125 Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 69 for 15 seconds Uncommon Head
120 Way of the Hammer grants all targets +22 Direct Mitigation for 10 seconds Rare Head, Legs
125 Rib Shatter and Leaping Smash Damage +71% if target's Rage is at least 66% full Uncommon Head, Hands
125 Discharging Strike Damage 175 Uncommon Head, Necklace
120 Reckless Slam boosts your direct damage mitigation +23 for 5 seconds Rare Head, OffHand
125 Hurl Lightning Damage +80.0% Uncommon Head, Feet
125 Latent Charge Direct Damage +76.0% Uncommon Head, Legs

OffHand

MinLevel EffectDescs MinRarity Slots
125 Look at My Hammer Reuse Time is -5 seconds, and Core Attacks cause the next use of Look At My Hammer to restore +65 Power Epic OffHand, Necklace
125 Hammer attacks that kill an enemy via direct damage restore 56 Power to you and hasten the current reuse timer of Pound to Slag -5 seconds. Rare OffHand, Head
120 Seismic Impact deals +120 Damage and restores 120 Armor to you after a 6-second delay Rare OffHand, Necklace
125 Pound To Slag restores 174 Health (or Armor, if Health is full) Uncommon OffHand, Ring
125 Look At My Hammer restores +127 health to you Uncommon OffHand, Ring
125 Rib Shatter Damage +53.0% Uncommon OffHand, Ring
125 Thunderstrike Damage 200 Uncommon OffHand, MainHand
125 Discharging Strike and Latent Charge boost your Epic Attack damage +148 for 60 seconds Uncommon OffHand, Ring
125 Hurl Lightning deals +29% damage and applies Moderate Concussion status: target is prone to random self-stuns Uncommon OffHand
120 Reckless Slam boosts your direct damage mitigation +23 for 5 seconds Rare OffHand, Head
125 Reverberating Strike restores 150 armor after a 6-second delay Uncommon OffHand, Chest

Hands

MinLevel EffectDescs MinRarity Slots
125 Hammer abilities that restore Armor after a 6-second delay also restore 30 Power, increased by 20% of the Armor restored Rare Hands, Legs
125 Hammer attacks deal +29% damage to targets whose Rage meters are at least 66% full Uncommon Hands, Chest
120 Seismic Impact hits all targets within 8 meters and deals +25% damage Rare Hands
125 Way of the Hammer restores 125 Armor to all targets Uncommon Hands, Necklace
125 Pound To Slag deals +50% damage and hits all enemies within 5 meters, but Power cost is +35% Rare Hands
120 After using Look At My Hammer, all other Hammer attacks cost -32 Power for 12 seconds Uncommon Hands
125 Rib Shatter and Leaping Smash Damage +71% if target's Rage is at least 66% full Uncommon Hands, Head
125 Thunderstrike deals +27% damage and knocks all targets back Uncommon Hands, Feet
125 Discharging Strike deals +13% damage plus 80% more damage if target's Rage meter is at least 66% full Uncommon Hands, Feet
125 Reckless Slam and Reverberating Strike boost your Nice Attack Damage +111 for 9 seconds Uncommon Hands, Feet
125 Latent Charge deals +375 Electricity damage after a 5 second delay Uncommon Hands, Chest

MainHand

MinLevel EffectDescs MinRarity Slots
120 Hammer Base Damage +60.0% Uncommon MainHand, Head
125 Reverberating Strike Damage +38.5% Uncommon MainHand, Legs
120 Way of the Hammer boosts all targets' Electricity Damage +51% for 10 seconds Rare MainHand
125 Pound To Slag deals +800 damage if target's Rage is at least 66% full Uncommon MainHand
120 After using Look At My Hammer, all other Hammer attacks cost -24 Power for 15 seconds Uncommon MainHand
125 Leaping Smash Damage +106.0% Uncommon MainHand, Legs
125 Rib Shatter deals +125 Damage and restores 58 Armor after a 6-second delay Uncommon MainHand, Feet
125 Hurl Lightning Damage +157 and Reuse Time -1 second Uncommon MainHand, Necklace
125 Thunderstrike Damage 200 Uncommon MainHand, OffHand
125 Discharging Strike Damage +52.0% Uncommon MainHand, Legs
125 Reckless Slam Damage +73.0% Uncommon MainHand, Chest

Chest

MinLevel EffectDescs MinRarity Slots
90 Hammer abilities that restore Armor after a 6-second delay have +100% Armor restoration Epic Chest
125 Hammer attacks deal +29% damage to targets whose Rage meters are at least 66% full Uncommon Chest, Hands
125 Seismic Impact deals +200 Damage. If target is Knocked Down it deals a further +64% damage Uncommon Chest, Feet
125 Pound To Slag Damage +80.0% Uncommon Chest, Feet
125 Hurl Lightning and Thunderstrike Damage +48% Uncommon Chest, Ring
125 Look At My Hammer restores +183 armor to you Uncommon Chest, Necklace
125 Leaping Smash deals +125 Damage and restores 79 Armor to you after a 6-second delay Uncommon Chest, Feet
120 Discharging Strike Power Cost -56 Rare Chest
125 Reckless Slam Damage +73.0% Uncommon Chest, MainHand
125 Latent Charge deals +375 Electricity damage after a 5 second delay Uncommon Chest, Hands
125 Reverberating Strike restores 150 armor after a 6-second delay Uncommon Chest, OffHand

Ring

MinLevel EffectDescs MinRarity Slots
125 Hammer Damage 130 Uncommon Ring, Legs
125 Direct Electricity Damage, Direct Fire Damage, and Direct Cold Damage +25% while Hammer skill active Uncommon Ring
125 Seismic Impact Damage +64.0% Uncommon Ring, Head
120 Way of the Hammer boosts Slashing and Piercing Damage +43% for 10 seconds Rare Ring
125 Hurl Lightning and Thunderstrike Damage +48% Uncommon Ring, Chest
125 Pound To Slag restores 174 Health (or Armor, if Health is full) Uncommon Ring, OffHand
125 Look At My Hammer restores +127 health to you Uncommon Ring, OffHand
125 Leaping Smash and Latent Charge boost your Core Attack damage +145 for 6 seconds Uncommon Ring, Necklace
125 Rib Shatter Damage +53.0% Uncommon Ring, OffHand
125 Discharging Strike and Latent Charge boost your Epic Attack damage +148 for 60 seconds Uncommon Ring, OffHand
125 Reckless Slam Damage 135 Uncommon Ring, Necklace

Necklace

MinLevel EffectDescs MinRarity Slots
125 Look at My Hammer Reuse Time is -5 seconds, and Core Attacks cause the next use of Look At My Hammer to restore +65 Power Epic Necklace, OffHand
125 Hammer attacks deal +25% damage but generate +75% Rage Uncommon Necklace, Legs
120 Seismic Impact deals +120 Damage and restores 120 Armor to you after a 6-second delay Rare Necklace, OffHand
125 Way of the Hammer restores 125 Armor to all targets Uncommon Necklace, Hands
120 Pound To Slag deals +380 damage and hastens the current reuse timer of Look at My Hammer by 5 seconds Rare Necklace
125 Look At My Hammer restores +183 armor to you Uncommon Necklace, Chest
125 Leaping Smash and Latent Charge boost your Core Attack damage +145 for 6 seconds Uncommon Necklace, Ring
125 Hurl Lightning Damage +157 and Reuse Time -1 second Uncommon Necklace, MainHand
125 Rib Shatter deals +175 Damage. If target is Knocked Down it deals a further +54% damage Uncommon Necklace, Legs
125 Thunderstrike deals +75 Damage and restores 75 Armor after a 6-second delay Uncommon Necklace, Legs
125 Discharging Strike Damage 175 Uncommon Necklace, Head
125 Reckless Slam Damage 135 Uncommon Necklace, Ring

Legs

MinLevel EffectDescs MinRarity Slots
125 Hammer Damage 130 Uncommon Legs, Ring
125 Hammer abilities that restore Armor after a 6-second delay also restore 30 Power, increased by 20% of the Armor restored Rare Legs, Hands
125 Hammer attacks deal +25% damage but generate +75% Rage Uncommon Legs, Necklace
125 Reverberating Strike Damage +38.5% Uncommon Legs, MainHand
120 After using Look At My Hammer, all other Hammer attacks cost -21 Power for 18 seconds Rare Legs
125 Leaping Smash Damage +106.0% Uncommon Legs, MainHand
125 Rib Shatter deals +175 Damage. If target is Knocked Down it deals a further +54% damage Uncommon Legs, Necklace
120 Way of the Hammer grants all targets +22 Direct Mitigation for 10 seconds Rare Legs, Head
125 Thunderstrike deals +75 Damage and restores 75 Armor after a 6-second delay Uncommon Legs, Necklace
125 Discharging Strike Damage +52.0% Uncommon Legs, MainHand
125 Latent Charge Direct Damage +76.0% Uncommon Legs, Head

Feet

MinLevel EffectDescs MinRarity Slots
125 Hammer attacks have a 25% chance to Knock Down targets whose Rage meter is at least 66% full Uncommon Feet
125 Seismic Impact deals +200 Damage. If target is Knocked Down it deals a further +64% damage Uncommon Feet, Chest
125 Pound To Slag Damage +80.0% Uncommon Feet, Chest
50 Look At My Hammer causes your next ability to deal double direct damage Epic Feet
125 Leaping Smash deals +125 Damage and restores 79 Armor to you after a 6-second delay Uncommon Feet, Chest
125 Rib Shatter deals +125 Damage and restores 58 Armor after a 6-second delay Uncommon Feet, MainHand
50 Rib Shatter dispels any roots or slows you are currently suffering. Sprint Speed is increased +3 and Power cost to sprint in combat is reduced -3 for 9 seconds Epic Feet
125 Thunderstrike deals +27% damage and knocks all targets back Uncommon Feet, Hands
125 Discharging Strike deals +13% damage plus 80% more damage if target's Rage meter is at least 66% full Uncommon Feet, Hands
125 Hurl Lightning Damage +80.0% Uncommon Feet, Head
125 Reckless Slam and Reverberating Strike boost your Nice Attack Damage +111 for 9 seconds Uncommon Feet, Hands
125 Latent Charge direct damage becomes Electricity and deals +125 direct damage. In addition, the target takes a second full blast of delayed Electricity damage after a 4-second delay Exceptional Feet
Ice Magic

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Ice Magic Base Damage +60.0% Uncommon Head, MainHand
125 Ice Spear Power Cost -37
Ice Spear Damage 50
Uncommon Head, Legs
120 Ice Armor costs -48 Power and restores 120 Power after a 6-second delay Uncommon Head, Legs
125 Ice Armor instantly restores 125 Health Uncommon Head
120 Freeze Solid reduces the Power cost of all Ice Magic abilities -17 for 7 seconds Uncommon Head, MainHand
125 Frostbite causes all target's attacks to deal -27 damage, and their Rage attacks are further reduced by 10% Uncommon Head, Feet
120 Tundra Spikes deals +35% damage, gains +12 Accuracy, and lowers targets' Evasion by -24 for 20 seconds Uncommon Head, Chest
125 Blizzard deals +25% damage, generates -1170 Rage and taunts -1280 Uncommon Head, Legs
125 Ice Lightning boosts your Core Attack Damage +130 for 7 seconds Uncommon Head, Feet
120 While in Cryogenic Freeze, you are 100% resistant to Poison damage and 50% resistant to Acid damage Uncommon Head

OffHand

MinLevel EffectDescs MinRarity Slots
125 Ice Spear heals you for 100 health after a 7-second delay Uncommon OffHand, Hands
120 All Ice Magic attacks that hit a single target have a 33% chance to deal +72% damage Uncommon OffHand, Chest
125 Ice Nova restores 96 Armor to you Uncommon OffHand, Hands
120 Ice Armor boosts direct and indirect Trauma Mitigation +65 and all attacks taunt +28% Uncommon OffHand, Chest
125 Freeze Solid and Frostbite Damage +112% Uncommon OffHand, Feet
120 Blizzard has a 95% chance to cause all sentient targets to flee in terror Uncommon OffHand
125 Cryogenic Freeze restores 176 Health Uncommon OffHand, Chest
125 Ice Veins heals +35 Health and resets the timer on Ice Armor (so it can be used again immediately) Uncommon OffHand
125 Your Cold Sphere gains 135 Health Uncommon OffHand, Necklace

Hands

MinLevel EffectDescs MinRarity Slots
125 Ice Spear heals you for 100 health after a 7-second delay Uncommon Hands, OffHand
125 Chill causes target to take +25% damage from Crushing attacks for 6 seconds, but reset time of Chill is increased +4 seconds Uncommon Hands, Chest
125 Ice Nova restores 96 Armor to you Uncommon Hands, OffHand
125 Ice Armor boosts Cold attack damage +77 Uncommon Hands, Feet
125 Frostbite deals +275 damage and raises the target's Max Rage by 33%, preventing them from using their Rage attacks as often Uncommon Hands, Legs
120 Tundra Spikes deals 470 armor damage and taunts +900 Uncommon Hands, Feet
120 Blizzard Damage +180 and you gain Elite Resistance +10% for 20 seconds Epic Hands, Chest
125 Ice Lightning Damage +77.0% Uncommon Hands, Chest
125 Cryogenic Freeze restores 176 Power Uncommon Hands, Ring
125 Ice Veins heals 270 Health over 10 seconds Epic Hands, MainHand
125 Shardblast deals +29% damage and resets the timer on Ice Armor (so it can be used again immediately) Uncommon Hands

MainHand

MinLevel EffectDescs MinRarity Slots
120 Ice Magic Base Damage +60.0% Uncommon MainHand, Head
125 Ice Spear Damage +51.0% Uncommon MainHand, Ring
125 You regain 66 Health when using Ice Nova or Shardblast Uncommon MainHand, Chest
125 Ice Armor mitigates +25 Physical and Cold damage, and mitigates +25 more against Elite attacks Uncommon MainHand, Necklace
120 Freeze Solid reduces the Power cost of all Ice Magic abilities -17 for 7 seconds Uncommon MainHand, Head
125 You regain 100 Health when using Blizzard Uncommon MainHand, Necklace
125 Ice Spear and Ice Lightning damage +35% Uncommon MainHand, Necklace
125 Cryogenic Freeze restores 267 Armor Uncommon MainHand, Necklace
125 Ice Veins heals 270 Health over 10 seconds Epic MainHand, Hands
125 Your Cold Sphere's attacks deal +77% damage and taunt -25% Uncommon MainHand, Ring
125 Your Cold Sphere's attacks deals +260 damage, but their Max Health is -125 Uncommon MainHand, Ring

Chest

MinLevel EffectDescs MinRarity Slots
125 Ice Spear deals between +1 and +380 extra damage (randomly determined) Uncommon Chest, Necklace
120 All Ice Magic attacks that hit a single target have a 33% chance to deal +72% damage Uncommon Chest, OffHand
125 Chill causes target to take +25% damage from Crushing attacks for 6 seconds, but reset time of Chill is increased +4 seconds Uncommon Chest, Hands
125 You regain 66 Health when using Ice Nova or Shardblast Uncommon Chest, MainHand
120 Ice Armor boosts direct and indirect Trauma Mitigation +65 and all attacks taunt +28% Uncommon Chest, OffHand
125 Freeze Solid restores 175 armor to you Uncommon Chest, Legs
120 Tundra Spikes deals +35% damage, gains +12 Accuracy, and lowers targets' Evasion by -24 for 20 seconds Uncommon Chest, Head
120 Blizzard Damage +180 and you gain Elite Resistance +10% for 20 seconds Epic Chest, Hands
125 Ice Lightning Damage +77.0% Uncommon Chest, Hands
125 Cryogenic Freeze restores 176 Health Uncommon Chest, OffHand
125 Ice Veins heals +76 Health and Power cost is -52 Uncommon Chest
120 Your Cold Sphere's attacks deal +66 damage and cause the targets to suffer +12% damage from future Cold attacks (non-stacking) Epic Chest

Ring

MinLevel EffectDescs MinRarity Slots
125 Ice Spear Damage +51.0% Uncommon Ring, MainHand
120 All Ice Magic abilities that hit multiple targets have a 20% chance to deal +70% damage Rare Ring, Necklace
125 Ice Nova and Shardblast deal +70% damage Uncommon Ring, Feet
120 Ice Armor instantly restores 133 Armor, and Fire damage no longer dispels your Ice Armor Uncommon Ring
125 Tundra Spikes and Blizzard Damage +90.5% Uncommon Ring, Necklace
125 Blizzard Damage +390 Uncommon Ring, Feet
125 Ice Lightning causes the target to become 26% more vulnerable to Fire attacks for 7 seconds Uncommon Ring, Legs
125 Cryogenic Freeze restores 176 Power Uncommon Ring, Hands
125 Ice Veins Healing 130 Uncommon Ring, Feet
125 Your Cold Sphere's attacks deal +77% damage and taunt -25% Uncommon Ring, MainHand
125 Your Cold Sphere's attacks deals +260 damage, but their Max Health is -125 Uncommon Ring, MainHand

Necklace

MinLevel EffectDescs MinRarity Slots
125 Ice Spear deals between +1 and +380 extra damage (randomly determined) Uncommon Necklace, Chest
120 All Ice Magic abilities that hit multiple targets have a 20% chance to deal +70% damage Rare Necklace, Ring
125 Ice Nova and Shardblast deal +97 damage and cost -29 Power Uncommon Necklace, Legs
125 Ice Armor mitigates +25 Physical and Cold damage, and mitigates +25 more against Elite attacks Uncommon Necklace, MainHand
120 Frostbite debuffs target so that 13% of their attacks miss and have no effect Rare Necklace
125 Tundra Spikes and Blizzard Damage +90.5% Uncommon Necklace, Ring
125 You regain 100 Health when using Blizzard Uncommon Necklace, MainHand
125 Ice Spear and Ice Lightning damage +35% Uncommon Necklace, MainHand
125 Cryogenic Freeze restores 267 Armor Uncommon Necklace, MainHand
125 Your Cold Sphere gains 135 Health Uncommon Necklace, OffHand

Legs

MinLevel EffectDescs MinRarity Slots
125 Ice Spear Power Cost -37
Ice Spear Damage 50
Uncommon Legs, Head
125 Ice Nova and Shardblast deal +97 damage and cost -29 Power Uncommon Legs, Necklace
120 Ice Armor costs -48 Power and restores 120 Power after a 6-second delay Uncommon Legs, Head
125 Freeze Solid restores 175 armor to you Uncommon Legs, Chest
120 Ice Nova deals +180 damage and reuse timer is -2 seconds Uncommon Legs
125 Frostbite deals +275 damage and raises the target's Max Rage by 33%, preventing them from using their Rage attacks as often Uncommon Legs, Hands
120 Tundra Spikes stuns all targets after a 6 second delay Rare Legs
125 Blizzard deals +25% damage, generates -1170 Rage and taunts -1280 Uncommon Legs, Head
125 Ice Lightning causes the target to become 26% more vulnerable to Fire attacks for 7 seconds Uncommon Legs, Ring
125 Your Cold Sphere's Rage attack deals +395 damage Uncommon Legs, Feet

Feet

MinLevel EffectDescs MinRarity Slots
125 Ice Nova and Shardblast deal +70% damage Uncommon Feet, Ring
125 Ice Armor boosts Cold attack damage +77 Uncommon Feet, Hands
50 Ice Armor has no slowdown effect and instead boosts Sprint Speed +8. However, any Knockback Ingore Chance is nullified while Ice Armor is active. Epic Feet
125 Freeze Solid and Frostbite Damage +112% Uncommon Feet, OffHand
125 Frostbite causes all target's attacks to deal -27 damage, and their Rage attacks are further reduced by 10% Uncommon Feet, Head
120 Tundra Spikes deals 470 armor damage and taunts +900 Uncommon Feet, Hands
125 Blizzard Damage +390 Uncommon Feet, Ring
125 Ice Lightning boosts your Core Attack Damage +130 for 7 seconds Uncommon Feet, Head
120 While in Cryogenic Freeze, you are 100% resistant to Fire damage and 50% resistant to Demonic damage Uncommon Feet
125 Ice Veins Healing 130 Uncommon Feet, Ring
125 Your Cold Sphere's Rage attack deals +395 damage Uncommon Feet, Legs
Knife Fighting

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Knife Base Damage +60.0% Uncommon Head, MainHand
125 When wielding two knives, all Knife abilities have a 33% chance to restore 68 Power Uncommon Head, Ring
125 Fan of Blades, Hamstring Throw, and Surprise Throw deal +125 damage and can Critically Hit based on your Anatomy skill levels Rare Head
125 Taunt from Attack Damage -29% and Rage From Attacks -13% while Knife Fighting skill active Uncommon Head, Ring
125 Blur Cut restores 45 Health Uncommon Head, MainHand
125 Poisoner's Cut Damage +78.0% Uncommon Head, Ring
125 Fending Blade deals +127 damage and reduces Rage by 750 Uncommon Head, Legs
125 Gut Damage 173 Uncommon Head, Legs
125 Backstab deals +258 direct damage. You recover 258 Health (or Armor, if Health is full) over 12 seconds. Uncommon Head, MainHand
125 Surge Cut deals 380 Trauma damage over 10 seconds Uncommon Head, Ring
125 Surprise Throw Damage +50.0% Uncommon Head, Necklace
125 Fan of Blades deals +166 damage and causes targets to take +23.9% damage from Poison for 30 seconds Uncommon Head, Feet

OffHand

MinLevel EffectDescs MinRarity Slots
125 Indirect Poison Damage +75.0%
Indirect Trauma Damage +75.0%
Uncommon OffHand, Necklace
125 Fan of Blades, Hamstring Throw, and Surprise Throw deal +30% damage and reuse timer is -1 second Uncommon OffHand, Legs
125 When wielding two knives, Knife abilities with 'Cut' in their name deal +53% damage Rare OffHand, Necklace
110 Knife abilities with 'Cut' in their name leave a Lasting Mark in the target for 30 seconds. When the target dies, each Lasting Mark hastens the active reset time of Backstab by 3 seconds, or if Backstab isn't on your ability bar, you instead recover 40 Power and your next Slice attack deals +95 damage. Epic OffHand, Ring
125 For 10 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +75 damage Uncommon OffHand, MainHand
120 Blur Cut grants a 61% chance to ignore stuns for 8 seconds Uncommon OffHand, Necklace
125 Poisoner's Cut boosts Indirect Poison Damage an additional +25 per tick Uncommon OffHand, Legs
125 Slice deals +106 damage and causes target to suffer +106 damage from future attacks for 30 seconds Rare OffHand
125 Venomstrike Damage +64.5% Uncommon OffHand, Feet
125 Venomstrike deals +125 damage and has a 55% chance to stun the target Uncommon OffHand, Hands
125 Gut deals +100 direct damage, and if target Is not focused on you it deals +50% Trauma damage over 10 seconds Uncommon OffHand, MainHand
125 Fan of Blades deals +29% damage to all targets and knocks them backwards Uncommon OffHand, Hands
100 Knife Accuracy +25 Uncommon OffHand
100 Critical Hit Damage +26% Uncommon OffHand

Hands

MinLevel EffectDescs MinRarity Slots
125 Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 58% chance to deal +44% damage for 10 seconds Uncommon Hands, Chest
125 For 10 seconds after using Opening Thrust, all Knife abilities gain +25 Accuracy and have a 25% chance to deal +25% damage Uncommon Hands, Chest
125 Marking Cut causes target to take +41% damage from Trauma attacks for 10 seconds Uncommon Hands, Chest
125 Fending Blade restores 54 Power Uncommon Hands, Ring
125 Slice has a 40% chance to deal +72% damage and restore 130 armor Uncommon Hands, Necklace
125 Duelist's Slash hits all targets within 8 meters and deals +112 damage Rare Hands
125 Venomstrike deals +125 damage and has a 55% chance to stun the target Uncommon Hands, OffHand
125 Backstab deals +105% Direct Damage to Elite targets Rare Hands
125 Hamstring Throw Damage +93.5% Uncommon Hands, Chest
125 Surprise Throw restores 100 Power if the target is not focused on you Uncommon Hands, Ring
125 Fan of Blades Damage +50.0% Uncommon Hands, MainHand
125 Fan of Blades deals +29% damage to all targets and knocks them backwards Uncommon Hands, OffHand

MainHand

MinLevel EffectDescs MinRarity Slots
120 Knife Base Damage +60.0% Uncommon MainHand, Head
50 All Knife abilities add 4 Crystal Ice to your inventory. Fan of Blades, Hamstring Throw, and Surprise Throw reuse timer is -1 second. Epic MainHand
125 For 10 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +75 damage Uncommon MainHand, OffHand
125 Marking Cut Damage +119.0% Uncommon MainHand, Feet
125 Blur Cut restores 45 Health Uncommon MainHand, Head
120 Venomstrike deals an additional 445 Poison damage over 10 seconds Uncommon MainHand, Ring
125 Gut deals +100 direct damage, and if target Is not focused on you it deals +50% Trauma damage over 10 seconds Uncommon MainHand, OffHand
125 Backstab deals +258 direct damage. You recover 258 Health (or Armor, if Health is full) over 12 seconds. Uncommon MainHand, Head
125 Backstab deals +105% Direct Damage if target is stunned Rare MainHand
125 Surge Cut restores +92 Health to you Uncommon MainHand, Necklace
125 Hamstring Throw deals +189 direct health damage Uncommon MainHand, Feet
125 Fan of Blades Damage +50.0% Uncommon MainHand, Hands
100 Knife Accuracy +25 Uncommon MainHand
100 Critical Hit Damage +26% Uncommon MainHand

Chest

MinLevel EffectDescs MinRarity Slots
125 Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 58% chance to deal +44% damage for 10 seconds Uncommon Chest, Hands
125 For 10 seconds after using Opening Thrust, all Knife abilities gain +25 Accuracy and have a 25% chance to deal +25% damage Uncommon Chest, Hands
125 Marking Cut causes target to take +41% damage from Trauma attacks for 10 seconds Uncommon Chest, Hands
125 Blur Cut deals 290 Poison damage over 10 seconds Uncommon Chest, Legs
125 Slice deals 350 Poison damage over 10 seconds Uncommon Chest, Feet
125 Poisoner's Cut boosts Direct Poison Damage an additional +99 per attack Uncommon Chest, Feet
125 Slice Damage +54.0% Uncommon Chest, Feet
125 Gut deals an additional 565 Trauma damage over 10 seconds if the target is not focused on you Uncommon Chest, Feet
125 Gut deals +87.0000000000001% direct damage and reuse timer is -1 second Uncommon Chest, Necklace
125 Surge Cut restores 82 Power to you Uncommon Chest, Legs
125 Hamstring Throw Damage +93.5% Uncommon Chest, Hands
125 Surprise Throw deals +184 damage and stuns the target if they are not focused on you Uncommon Chest

Ring

MinLevel EffectDescs MinRarity Slots
125 When wielding two knives, all Knife abilities have a 33% chance to restore 68 Power Uncommon Ring, Head
110 Knife abilities with 'Cut' in their name leave a Lasting Mark in the target for 30 seconds. When the target dies, each Lasting Mark hastens the active reset time of Backstab by 3 seconds, or if Backstab isn't on your ability bar, you instead recover 40 Power and your next Slice attack deals +95 damage. Epic Ring, OffHand
125 Taunt from Attack Damage -29% and Rage From Attacks -13% while Knife Fighting skill active Uncommon Ring, Head
120 Blur Cut boosts Burst Evasion by 32% for 8 seconds Uncommon Ring, Feet
125 Poisoner's Cut Damage +78.0% Uncommon Ring, Head
125 Fending Blade restores 51 Health to you and reduces the target's Rage by 400 Uncommon Ring, Feet
125 Fending Blade restores 54 Power Uncommon Ring, Hands
125 Duelist's Slash deals +112 damage and for 12 seconds afterwards all melee Knife abilities can Critically Hit based on your Anatomy skill levels. Rare Ring
120 Venomstrike deals an additional 445 Poison damage over 10 seconds Uncommon Ring, MainHand
125 Backstab Damage +72.0% Uncommon Ring, Necklace
125 Surge Cut deals 380 Trauma damage over 10 seconds Uncommon Ring, Head
125 Hamstring Throw deals +175 direct health damage and causes the target to take +15% damage from Trauma for 20 seconds Uncommon Ring, Necklace
125 Surprise Throw restores 100 Power if the target is not focused on you Uncommon Ring, Hands

Necklace

MinLevel EffectDescs MinRarity Slots
125 Indirect Poison Damage +75.0%
Indirect Trauma Damage +75.0%
Uncommon Necklace, OffHand
125 When wielding two knives, Knife abilities with 'Cut' in their name deal +53% damage Rare Necklace, OffHand
120 Opening Thrust heals you for 22 health Uncommon Necklace, Legs
125 Marking Cut deals +221 armor damage and does not cause the target to shout for help Uncommon Necklace
120 Blur Cut grants a 61% chance to ignore stuns for 8 seconds Uncommon Necklace, OffHand
125 Poisoner's Cut has a 50% chance to deal +178% damage Uncommon Necklace, Legs
125 Slice has a 40% chance to deal +72% damage and restore 130 armor Uncommon Necklace, Hands
125 Gut deals +87.0000000000001% direct damage and reuse timer is -1 second Uncommon Necklace, Chest
125 Backstab Damage +72.0% Uncommon Necklace, Ring
125 Surge Cut restores +92 Health to you Uncommon Necklace, MainHand
125 Hamstring Throw deals +175 direct health damage and causes the target to take +15% damage from Trauma for 20 seconds Uncommon Necklace, Ring
125 Surprise Throw Damage +50.0% Uncommon Necklace, Head

Legs

MinLevel EffectDescs MinRarity Slots
125 Fan of Blades, Hamstring Throw, and Surprise Throw deal +30% damage and reuse timer is -1 second Uncommon Legs, OffHand
120 Opening Thrust heals you for 22 health Uncommon Legs, Necklace
125 Marking Cut deals +75 damage and grants +105 Accuracy to your next Knife ability Uncommon Legs
125 Blur Cut deals 290 Poison damage over 10 seconds Uncommon Legs, Chest
125 Poisoner's Cut has a 50% chance to deal +178% damage Uncommon Legs, Necklace
125 Poisoner's Cut boosts Indirect Poison Damage an additional +25 per tick Uncommon Legs, OffHand
125 Fending Blade deals +127 damage and reduces Rage by 750 Uncommon Legs, Head
125 Slice ignores mitigation from armor and deals +131 damage Uncommon Legs
125 Gut Damage 173 Uncommon Legs, Head
125 Backstab deals an additional 1775 Trauma damage over 10 seconds if the target is not focused on you. Uncommon Legs, Feet
125 Surge Cut restores 82 Power to you Uncommon Legs, Chest
125 Surprise Throw boosts your Epic Attack Damage +256 for 30 seconds if the target is not focused on you Uncommon Legs, Feet

Feet

MinLevel EffectDescs MinRarity Slots
125 Marking Cut Damage +119.0% Uncommon Feet, MainHand
120 Blur Cut boosts Burst Evasion by 32% for 8 seconds Uncommon Feet, Ring
125 Slice deals 350 Poison damage over 10 seconds Uncommon Feet, Chest
125 Poisoner's Cut boosts Direct Poison Damage an additional +99 per attack Uncommon Feet, Chest
125 Fending Blade restores 51 Health to you and reduces the target's Rage by 400 Uncommon Feet, Ring
125 Slice Damage +54.0% Uncommon Feet, Chest
125 Venomstrike Damage +64.5% Uncommon Feet, OffHand
125 Gut deals an additional 565 Trauma damage over 10 seconds if the target is not focused on you Uncommon Feet, Chest
125 Backstab deals an additional 1775 Trauma damage over 10 seconds if the target is not focused on you. Uncommon Feet, Legs
125 Hamstring Throw deals +189 direct health damage Uncommon Feet, MainHand
125 Surprise Throw boosts your Epic Attack Damage +256 for 30 seconds if the target is not focused on you Uncommon Feet, Legs
125 Fan of Blades deals +166 damage and causes targets to take +23.9% damage from Poison for 30 seconds Uncommon Feet, Head
Lycanthropy

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Lycanthropy Base Damage +60.0% Uncommon Head, Necklace
125 Max Health 53 Uncommon Head, MainHand
125 Pouncing Rake deals +394 Armor damage Uncommon Head, OffHand
125 Blood of the Pack restores 135 Health over 10 seconds to you and your allies Uncommon Head, Ring
120 After using Pack Attack, your Lycanthropy Base Damage increases +125% for 7 seconds or until you are attacked Uncommon Head, OffHand
125 Sanguine Fangs Damage +104.0% Uncommon Head, MainHand
125 See Red deals +63 damage and Power cost is -42 Uncommon Head, OffHand
120 See Red grants you 18% melee evasion for 8 seconds Uncommon Head, Hands
125 Smell Fear deals +54% damage and taunts -750 Uncommon Head, Ring
125 When you teleport via Shadow Feint, you recover 128 Armor and your Sprint Speed is +3 for 10 seconds Uncommon Head, Ring
125 Skulk causes your next attack to deal +70% damage if it is a Crushing attack Epic Head, Ring

OffHand

MinLevel EffectDescs MinRarity Slots
125 Pouncing Rake deals +394 Armor damage Uncommon OffHand, Head
125 Double Claw Damage +52.0% Uncommon OffHand, Chest
120 After using Pack Attack, your Lycanthropy Base Damage increases +125% for 7 seconds or until you are attacked Uncommon OffHand, Head
120 Sanguine Fangs deals +432 trauma damage over 8 seconds Uncommon OffHand, Necklace
125 See Red deals +63 damage and Power cost is -42 Uncommon OffHand, Head
125 See Red increases the damage of your next attack by +149 Uncommon OffHand, Necklace
125 Smell Fear Damage +82.0% Uncommon OffHand, Legs
125 Smell Fear deals +45% damage and further reduces Rage by 625 Uncommon OffHand, Legs
125 Blood of the Pack restores +105 Health to you and costs -41 Power Uncommon OffHand, Necklace
125 Skulk grants you +106% Projectile Evasion Rare OffHand

Hands

MinLevel EffectDescs MinRarity Slots
125 Taunt From Attack Damage --41.0% Uncommon Hands, Feet
120 Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds Rare Hands
120 Future Pack Attacks to the same target deal +750 damage Uncommon Hands, Necklace
125 Bite, Pack Attack, and Smell Fear Damage +37.5% Uncommon Hands, Necklace
125 Sanguine Fangs deals +38% Crushing damage and doesn't cause the target to yell for help Uncommon Hands, Necklace
125 For 10 seconds after using See Red, all other Lycanthropy attacks deal 188 Trauma damage over 8 seconds Rare Hands, MainHand
120 See Red grants you 18% melee evasion for 8 seconds Uncommon Hands, Head
125 Skulk grants you +42 Mitigation against all attacks Uncommon Hands, Feet
125 When you teleport via Shadow Feint, you recover 154 Health Uncommon Hands, Feet
125 Shadow Feint reduces the taunt of all your attacks by 73% until you trigger the teleport Uncommon Hands

MainHand

MinLevel EffectDescs MinRarity Slots
125 Trauma Damage (Direct & Per-Tick) +92.0% Uncommon MainHand, Legs
125 Werewolf Bite Damage +63.0% Uncommon MainHand, Chest
125 Max Health 53 Uncommon MainHand, Head
125 Skulk boosts the damage of your Core and Nice Attacks +81 for 30 seconds Uncommon MainHand, Chest
125 Pouncing Rake Damage +70.0% Uncommon MainHand, Ring
125 Blood of the Pack causes you and your allies' attacks to deal +62 damage for 30 seconds Uncommon MainHand, Feet
125 Sanguine Fangs Damage +104.0% Uncommon MainHand, Head
125 For 10 seconds after using See Red, all other Lycanthropy attacks deal 188 Trauma damage over 8 seconds Rare MainHand, Hands
125 Corpse-Eating Power Regeneration 19 Uncommon MainHand
125 Shadow Feint causes your next attack to deal +300 damage if it is a Werewolf ability Uncommon MainHand, Legs

Chest

MinLevel EffectDescs MinRarity Slots
125 Werewolf Bite deals +28% damage and boosts your Nice Attack Damage +77 for 10 seconds Uncommon Chest, Feet
125 Claw and Double Claw restore 30 Health Rare Chest, Ring
125 Werewolf Bite Damage +63.0% Uncommon Chest, MainHand
125 Skulk boosts the damage of your Core and Nice Attacks +81 for 30 seconds Uncommon Chest, MainHand
125 Double Claw Damage +52.0% Uncommon Chest, OffHand
125 Pack Attack deals +135 damage and causes target to be 13% more vulnerable to Trauma damage for 10 seconds Uncommon Chest, Feet
120 Sanguine Fangs suddenly deals 540 Trauma damage after an 8-second delay Uncommon Chest, Feet
125 Blood of the Pack Healing Boost 130 Uncommon Chest, Legs
125 Corpse-Eating Health Regeneration 25 Uncommon Chest, Ring
125 Shadow Feint raises your Lycanthropy Base Damage +79% until you trigger the teleport Uncommon Chest, Feet

Ring

MinLevel EffectDescs MinRarity Slots
125 Claw and Double Claw restore 30 Health Rare Ring, Chest
125 Pouncing Rake Damage 211 Uncommon Ring, Legs
125 Double Claw Damage +133 Uncommon Ring, Legs
125 Pouncing Rake Damage +70.0% Uncommon Ring, MainHand
125 Blood of the Pack restores 135 Health over 10 seconds to you and your allies Uncommon Ring, Head
125 Pack Attack Damage +63.5% Uncommon Ring, Legs
125 See Red heals you for 56 health Uncommon Ring, Feet
125 Smell Fear deals +54% damage and taunts -750 Uncommon Ring, Head
125 Corpse-Eating Health Regeneration 25 Uncommon Ring, Chest
125 When you teleport via Shadow Feint, you recover 128 Armor and your Sprint Speed is +3 for 10 seconds Uncommon Ring, Head
125 Skulk causes your next attack to deal +70% damage if it is a Crushing attack Epic Ring, Head

Necklace

MinLevel EffectDescs MinRarity Slots
120 Lycanthropy Base Damage +60.0% Uncommon Necklace, Head
125 Bite restores 48 Health to you Rare Necklace, Legs
125 Werewolf Claw, Double Claw, and Pouncing Rake Damage +106 Uncommon Necklace, Feet
120 Future Pack Attacks to the same target deal +750 damage Uncommon Necklace, Hands
125 Bite, Pack Attack, and Smell Fear Damage +37.5% Uncommon Necklace, Hands
120 Sanguine Fangs deals +432 trauma damage over 8 seconds Uncommon Necklace, OffHand
125 Sanguine Fangs deals +38% Crushing damage and doesn't cause the target to yell for help Uncommon Necklace, Hands
125 See Red increases the damage of your next attack by +149 Uncommon Necklace, OffHand
125 Blood of the Pack restores +105 Health to you and costs -41 Power Uncommon Necklace, OffHand
125 When Skulk is used, you recover 88 Health and all enemies within 10 meters are taunted -1060 Uncommon Necklace, Legs
125 If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +26 until triggered. Epic Necklace

Legs

MinLevel EffectDescs MinRarity Slots
125 Trauma Damage (Direct & Per-Tick) +92.0% Uncommon Legs, MainHand
125 Bite restores 48 Health to you Rare Legs, Necklace
125 Pouncing Rake Damage 211 Uncommon Legs, Ring
125 Double Claw Damage +133 Uncommon Legs, Ring
125 Double Claw deals +50 damage and reuse time is -2 seconds Uncommon Legs
125 Pack Attack Damage +63.5% Uncommon Legs, Ring
125 For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 220 Trauma damage over 8 seconds Rare Legs
125 Smell Fear Damage +82.0% Uncommon Legs, OffHand
125 Smell Fear deals +45% damage and further reduces Rage by 625 Uncommon Legs, OffHand
125 Blood of the Pack Healing Boost 130 Uncommon Legs, Chest
125 Shadow Feint causes your next attack to deal +300 damage if it is a Werewolf ability Uncommon Legs, MainHand
125 When Skulk is used, you recover 88 Health and all enemies within 10 meters are taunted -1060 Uncommon Legs, Necklace

Feet

MinLevel EffectDescs MinRarity Slots
125 Werewolf Bite deals +28% damage and boosts your Nice Attack Damage +77 for 10 seconds Uncommon Feet, Chest
125 Taunt From Attack Damage --41.0% Uncommon Feet, Hands
125 Werewolf Claw, Double Claw, and Pouncing Rake Damage +106 Uncommon Feet, Necklace
125 Blood of the Pack causes you and your allies' attacks to deal +62 damage for 30 seconds Uncommon Feet, MainHand
125 Pack Attack deals +135 damage and causes target to be 13% more vulnerable to Trauma damage for 10 seconds Uncommon Feet, Chest
120 Sanguine Fangs causes the target to take +20% damage from Slashing attacks for 15 seconds Uncommon Feet
120 Sanguine Fangs suddenly deals 540 Trauma damage after an 8-second delay Uncommon Feet, Chest
125 See Red heals you for 56 health Uncommon Feet, Ring
125 Skulk grants you +42 Mitigation against all attacks Uncommon Feet, Hands
125 Shadow Feint raises your Lycanthropy Base Damage +79% until you trigger the teleport Uncommon Feet, Chest
125 When you teleport via Shadow Feint, you recover 154 Health Uncommon Feet, Hands
Mentalism

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Mentalism Base Damage +60.0% Uncommon Head, Necklace
125 Psychology/Mentalism Critical Hit Damage +250.0% Uncommon Head, Chest
125 System Shock deals +75 Electricity damage plus 294 Psychic damage over 12 seconds Uncommon Head, Hands, OffHand
125 System Shock Damage 103
System Critical-Hit Bonus Damage +50.0%
Rare Head, Hands
125 Revitalize Healing 75 Uncommon Head, MainHand, Legs
120 Reconstruct causes the target to take 22 less damage from attacks for 30 seconds Rare Head, Necklace
120 Psi Health Wave grants all targets +45 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds Uncommon Head, Ring
125 Agonize deals +40% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). Uncommon Head
125 Psi Power Wave instantly restores 62 power to all targets Uncommon Head, Hands
125 Panic Charge knocks all targets back and restores 141 armor to you Uncommon Head, Feet
125 Electrify restores 100 power to you Epic Head

OffHand

MinLevel EffectDescs MinRarity Slots
125 System Shock deals +75 Electricity damage plus 294 Psychic damage over 12 seconds Uncommon OffHand, Head, Hands
125 Reconstruct Healing 150 Uncommon OffHand, Feet, Ring
125 Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 50 health Uncommon OffHand, Chest
125 Psi Health Wave heals all targets for 106 health after a 15 second delay Uncommon OffHand, Chest
120 Psi Health Wave, Armor Wave, and Power Wave restore +21 Health, Armor, and Power respectively every few seconds Uncommon OffHand, Chest
120 Max Power 96 Uncommon OffHand, Hands
125 Psi Power Wave and Psi Adrenaline Wave restore 124 power to all targets after a 15 second delay Uncommon OffHand, Chest
120 Psi Power Wave and Psi Adrenaline Wave instantly restore 80 power to you Rare OffHand, Chest
120 Max Health 95 Uncommon OffHand, Legs
125 Panic Charge boosts the damage of all your attacks +72 for 20 seconds Uncommon OffHand, Ring
125 Pain Bubble Damage 300 Uncommon OffHand, Necklace

Hands

MinLevel EffectDescs MinRarity Slots
125 Electrify stuns the target and deals +50 damage Uncommon Hands
125 System Shock deals +75 Electricity damage plus 294 Psychic damage over 12 seconds Uncommon Hands, Head, OffHand
125 System Shock Damage 103
System Critical-Hit Bonus Damage +50.0%
Rare Hands, Head
120 Revitalize restores +30 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 12 seconds Uncommon Hands, Feet
120 Psi Health Wave and Psi Armor Wave instantly heal you for 71 health Rare Hands, Ring
125 Psi Armor Wave instantly restores 88 armor to all targets Uncommon Hands, Necklace
120 Max Power 96 Uncommon Hands, OffHand
125 Psi Power Wave instantly restores 62 power to all targets Uncommon Hands, Head
120 Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -21 Power for 20 seconds Uncommon Hands
125 Agonize Damage +103.0% Uncommon Hands, Chest
125 Pain Bubble deals +125 damage and restores 70 armor to you Uncommon Hands, Chest
120 When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 11) Epic Hands

MainHand

MinLevel EffectDescs MinRarity Slots
120 For 15 seconds after using Mindreave, your Major Healing abilities restore +72 Health (this effect does not stack with itself) Rare MainHand
125 Pain Bubble Power Cost -100 Uncommon MainHand
125 System Shock Damage +61.5% Uncommon MainHand, Legs
125 System Shock boosts the damage of your Signature Debuffs by +146 for 8 seconds Uncommon MainHand, Ring
125 Revitalize Healing 75 Uncommon MainHand, Head, Legs
120 Psi Health Wave, Armor Wave, and Power Wave grant all targets +66 Psychic Damage for 60 seconds Uncommon MainHand, Legs
120 Psi Adrenaline Wave increases all targets' Slashing damage +11% for 20 seconds Rare MainHand
120 Psi Adrenaline Wave increases all targets' Electricity damage +11% for 20 seconds Rare MainHand
120 Psi Adrenaline Wave increases all targets' Crushing damage +11% for 20 seconds Rare MainHand
120 Agonize deals +110% damage and reuse timer is -12 seconds, but the ability deals 180 health damage to YOU Uncommon MainHand
125 Electrify Damage +72.0% Uncommon MainHand, Legs
120 Reconstruct Reuse Timer -6.5 Rare MainHand, Necklace

Chest

MinLevel EffectDescs MinRarity Slots
125 All Psi Wave Abilities cost -25 Power and your Combat Refresh restores +66 Health Uncommon Chest, Feet
125 Mindreave deals +54 damage and deals Electricity damage instead of Psychic Uncommon Chest, Feet
125 Psychology/Mentalism Critical Hit Damage +250.0% Uncommon Chest, Head
125 Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 50 health Uncommon Chest, OffHand
125 Psi Health Wave heals all targets for 106 health after a 15 second delay Uncommon Chest, OffHand
120 Psi Health Wave, Armor Wave, and Power Wave restore +21 Health, Armor, and Power respectively every few seconds Uncommon Chest, OffHand
125 Psi Power Wave and Psi Adrenaline Wave restore 124 power to all targets after a 15 second delay Uncommon Chest, OffHand
120 Psi Power Wave and Psi Adrenaline Wave instantly restore 80 power to you Rare Chest, OffHand
125 Agonize Damage +103.0% Uncommon Chest, Hands
125 Pain Bubble deals +125 damage and restores 70 armor to you Uncommon Chest, Hands
125 Electrify generates no rage and removes 2100 Rage Uncommon Chest, Necklace
125 Mindworm Damage 232 Uncommon Chest, Legs

Ring

MinLevel EffectDescs MinRarity Slots
125 Agonize deals +900 Psychic damage over 12 seconds Uncommon Ring, Legs
125 System Shock deals +63 damage, generates no Rage, and reduces Rage by 510 Uncommon Ring, Legs
125 System Shock boosts the damage of your Signature Debuffs by +146 for 8 seconds Uncommon Ring, MainHand
125 Reconstruct Healing 150 Uncommon Ring, Feet, OffHand
125 Revitalize restores 103 armor to YOU (regardless of the target of the ability) Rare Ring, Necklace
120 Psi Health Wave and Psi Armor Wave instantly heal you for 71 health Rare Ring, Hands
120 Psi Health Wave grants all targets +45 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds Uncommon Ring, Head
125 Panic Charge Damage +154.0% Uncommon Ring, Feet
125 Panic Charge boosts the damage of all your attacks +72 for 20 seconds Uncommon Ring, OffHand
125 Electrify restores 100 Health to you Rare Ring, Feet
125 Pain Bubble increases the damage of your ranged attacks by 17.5% for 10 seconds Uncommon Ring, Feet
125 Mindworm Damage +77.0% Uncommon Ring, Feet

Necklace

MinLevel EffectDescs MinRarity Slots
120 Mentalism Base Damage +60.0% Uncommon Necklace, Head
125 Mindreave Taunt -840 Uncommon Necklace
120 Reconstruct causes the target to take 22 less damage from attacks for 30 seconds Rare Necklace, Head
125 Revitalize restores +38 Health and removes ongoing Trauma effects (up to 35 dmg/sec) Uncommon Necklace
125 Revitalize restores 103 armor to YOU (regardless of the target of the ability) Rare Necklace, Ring
125 Psi Armor Wave instantly restores 88 armor to all targets Uncommon Necklace, Hands
125 Psi Armor Wave and Psi Adrenaline Wave restore 174 armor to all targets after a 15 second delay Uncommon Necklace, Legs
120 Psi Health Wave and Psi Armor Wave instantly restore 126 armor to you Uncommon Necklace, Legs
125 Electrify generates no rage and removes 2100 Rage Uncommon Necklace, Chest
120 Reconstruct Reuse Timer -6.5 Rare Necklace, MainHand
125 Pain Bubble Damage 300 Uncommon Necklace, OffHand
125 Mindworm deals +460 Trauma damage over 8 seconds Uncommon Necklace, Legs

Legs

MinLevel EffectDescs MinRarity Slots
125 Agonize deals +900 Psychic damage over 12 seconds Uncommon Legs, Ring
125 System Shock Damage +61.5% Uncommon Legs, MainHand
125 System Shock deals +63 damage, generates no Rage, and reduces Rage by 510 Uncommon Legs, Ring
125 Revitalize Healing 75 Uncommon Legs, Head, MainHand
125 Reconstruct restores 126 Power to the target Rare Legs
125 Psi Armor Wave and Psi Adrenaline Wave restore 174 armor to all targets after a 15 second delay Uncommon Legs, Necklace
120 Psi Health Wave and Psi Armor Wave instantly restore 126 armor to you Uncommon Legs, Necklace
120 Max Health 95 Uncommon Legs, OffHand
120 Psi Health Wave, Armor Wave, and Power Wave grant all targets +66 Psychic Damage for 60 seconds Uncommon Legs, MainHand
125 Electrify Damage +72.0% Uncommon Legs, MainHand
125 Mindworm Damage 232 Uncommon Legs, Chest
125 Mindworm deals +460 Trauma damage over 8 seconds Uncommon Legs, Necklace

Feet

MinLevel EffectDescs MinRarity Slots
125 All Psi Wave Abilities cost -25 Power and your Combat Refresh restores +66 Health Uncommon Feet, Chest
125 Mindreave deals +54 damage and deals Electricity damage instead of Psychic Uncommon Feet, Chest
125 Electrify, System Shock, and Panic Charge restore 68 Health after a 7 second delay Uncommon Feet
125 Reconstruct Healing 150 Uncommon Feet, OffHand, Ring
120 Revitalize restores +30 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 12 seconds Uncommon Feet, Hands
125 Reconstruct restores 80 power and boosts target's sprint speed by 5 for 10 seconds Epic Feet
125 Panic Charge Damage +154.0% Uncommon Feet, Ring
125 Panic Charge knocks all targets back and restores 141 armor to you Uncommon Feet, Head
125 Electrify restores 100 Health to you Rare Feet, Ring
125 Pain Bubble increases the damage of your ranged attacks by 17.5% for 10 seconds Uncommon Feet, Ring
125 Mindworm Damage +77.0% Uncommon Feet, Ring
Necromancy

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Necromancy Base Damage +60%; Summoned Skeletons deal +12% direct damage Uncommon Head, MainHand
125 Life Steal restores 52 Health Uncommon Head, Ring
125 Deathgaze deals +208 damage and increases your sprint speed +3 for 15 seconds Uncommon Head
125 Wave of Darkness Damage +71.0% Uncommon Head, MainHand
125 Wave of Darkness deals 390 Psychic damage over 12 seconds Uncommon Head, OffHand
125 Using Raise Zombie on an existing zombie increases its damage +97 for 5 minutes Uncommon Head, MainHand
125 Provoke Undead restores 103 Health to you (or Armor if Health is full) and causes your attacks to taunt +68% for 20 seconds Uncommon Head, MainHand
125 Heal Undead and Rebuild Undead restore +48 Health/Armor Uncommon Head, MainHand
120 Summoned Skeletal Archers and Mages deal +31% direct damage, but take +60% damage from nature attacks Rare Head

OffHand

MinLevel EffectDescs MinRarity Slots
120 Summoned Skeletons deal +25% direct damage Uncommon OffHand, Necklace
125 Death's Hold causes target to take +13.22% damage from Darkness for 15 seconds Uncommon OffHand
120 Spark of Death deals +40% damage and taunts +560 Uncommon OffHand, Necklace
125 Rebuild Undead Healing 107 Uncommon OffHand, Chest
125 Rebuild Undead grants targets +22.5% Universal Damage Resistance for 6 seconds Uncommon OffHand, Hands
125 Wave of Darkness deals 390 Psychic damage over 12 seconds Uncommon OffHand, Head
125 Summoned Skeletons have +118 health and suffer -25% damage from Burst attacks Uncommon OffHand, Chest
125 Summoned Skeletons have +160 armor and suffer -25% damage from Burst attacks Uncommon OffHand, Feet
125 Summoned Skeletons have +189 armor and -22.5% Crushing/Slashing/Piercing Vulnerability Uncommon OffHand, Feet
125 Provoke Undead's Reuse Time is -6.5 seconds and it boosts your minions' damage +58 for 10 seconds Uncommon OffHand, Necklace
125 Heal Undead boosts your next attack +147 if it is a Darkness attack Uncommon OffHand, Ring

Hands

MinLevel EffectDescs MinRarity Slots
125 Spark of Death deals +103 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds Uncommon Hands, Chest
125 Life Steal targets all enemies within 10 meters and steals +50 health, but reuse timer is +3 seconds and Power cost is +32 Uncommon Hands
125 Deathgaze deals +149% damage and has +38 Accuracy (which cancels out the Evasion that certain monsters have) Uncommon Hands, Necklace
125 Rebuild Undead grants targets +22.5% Universal Damage Resistance for 6 seconds Uncommon Hands, OffHand
125 Wave of Darkness deals +250 damage to sentient creatures Uncommon Hands, Feet
125 Summoned Skeletons deal +90 direct damage Uncommon Hands, Ring
125 Summoned Skeletal Swordsmen taunt as if they did 1300% more damage Uncommon Hands, Necklace
125 Deathgaze deals +167 damage and reuse timer is -4 seconds Uncommon Hands, Feet
125 Indirect Fire Damage +40.0% Rare Hands, Necklace
125 Raised Zombies deal +30% damage Uncommon Hands, Legs

MainHand

MinLevel EffectDescs MinRarity Slots
120 Necromancy Base Damage +60%; Summoned Skeletons deal +12% direct damage Uncommon MainHand, Head
125 Life Steal deals 355 Psychic damage over 10 seconds Uncommon MainHand, Necklace
125 Death's Hold Damage +152.0% Uncommon MainHand, Legs
125 Spark of Death Damage +67.0% Uncommon MainHand, Feet
125 Wave of Darkness Damage +71.0% Uncommon MainHand, Head
125 Using Raise Zombie on an existing zombie increases its damage +97 for 5 minutes Uncommon MainHand, Head
125 Provoke Undead causes your minions to deal +56% damage for 10 seconds, but also take 260 damage over 10 seconds Uncommon MainHand, Feet
125 Provoke Undead restores 103 Health to you (or Armor if Health is full) and causes your attacks to taunt +68% for 20 seconds Uncommon MainHand, Head
125 Heal Undead and Rebuild Undead restore +48 Health/Armor Uncommon MainHand, Head
125 Heal Undead restores an additional 196 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -6.5 seconds Uncommon MainHand, Legs
120 Summoned Skeletons deal +28% direct damage, but take +60% more damage from cold attacks Uncommon MainHand, Ring

Chest

MinLevel EffectDescs MinRarity Slots
125 Death's Hold ignites the target, dealing 390 Fire damage over 12 seconds Uncommon Chest, Ring
125 Spark of Death deals +103 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds Uncommon Chest, Hands
125 Life Steal reaps 53 additional health Uncommon Chest, Legs
125 Deathgaze deals +137 damage and restores 128 armor to you Uncommon Chest, Ring
125 Rebuild Undead Healing 107 Uncommon Chest, OffHand
125 Using Raise Zombie on an existing zombie increases its damage +39.5% for 60 seconds Uncommon Chest, Legs
125 Indirect Psychic Damage +58.0% Rare Chest, Legs
125 Wave of Darkness deals +128 damage and reuse timer is -1 second Uncommon Chest, Legs
125 Summoned Skeletons have +118 health and suffer -25% damage from Burst attacks Uncommon Chest, OffHand
125 Using Raise Zombie on an existing zombie raises its Max Health +178 for 5 minutes (and heals +178) Uncommon Chest, Ring

Ring

MinLevel EffectDescs MinRarity Slots
125 Death's Hold ignites the target, dealing 390 Fire damage over 12 seconds Uncommon Ring, Chest
125 Life Steal restores 52 Health Uncommon Ring, Head
125 Deathgaze deals +137 damage and restores 128 armor to you Uncommon Ring, Chest
125 Spark of Death deals 288 Psychic damage over 12 seconds Uncommon Ring, Legs
125 Rebuild Undead restores 173 health/armor to your undead after a 10 second delay Uncommon Ring, Legs
125 Summoned Skeletons deal +90 direct damage Uncommon Ring, Hands
125 Using Raise Zombie on an existing zombie raises its Max Health +178 for 5 minutes (and heals +178) Uncommon Ring, Chest
125 Provoke Undead deals 87 damage to your minions, who then deal +159 damage for 10 seconds Uncommon Ring, Feet
125 Heal Undead boosts your next attack +147 if it is a Darkness attack Uncommon Ring, OffHand
120 Summoned Skeletons deal +28% direct damage, but take +60% more damage from cold attacks Uncommon Ring, MainHand

Necklace

MinLevel EffectDescs MinRarity Slots
120 Summoned Skeletons deal +25% direct damage Uncommon Necklace, OffHand
125 Life Steal deals 355 Psychic damage over 10 seconds Uncommon Necklace, MainHand
125 Deathgaze deals +149% damage and has +38 Accuracy (which cancels out the Evasion that certain monsters have) Uncommon Necklace, Hands
125 Death's Hold causes target to take +23% damage from Electricity for 15 seconds Uncommon Necklace
120 Spark of Death deals +40% damage and taunts +560 Uncommon Necklace, OffHand
125 Rebuild Undead Power Cost -50
Rebuild Undead Healing 44
Rare Necklace
125 Provoke Undead's Reuse Time is -6.5 seconds and it boosts your minions' damage +58 for 10 seconds Uncommon Necklace, OffHand
125 Summoned Skeletal Swordsmen taunt as if they did 1300% more damage Uncommon Necklace, Hands
125 Indirect Fire Damage +40.0% Rare Necklace, Hands
120 Summoned Skeletal Archers and Mages deal +34% direct damage, but take +29% damage from crushing attacks Rare Necklace, Legs
125 Raised Zombies deal +80 damage and taunt as if they did +200% more damage Uncommon Necklace, Legs

Legs

MinLevel EffectDescs MinRarity Slots
125 Life Steal reaps 53 additional health Uncommon Legs, Chest
125 Death's Hold Damage +152.0% Uncommon Legs, MainHand
125 Spark of Death deals 288 Psychic damage over 12 seconds Uncommon Legs, Ring
125 Rebuild Undead restores 173 health/armor to your undead after a 10 second delay Uncommon Legs, Ring
125 Using Raise Zombie on an existing zombie increases its damage +39.5% for 60 seconds Uncommon Legs, Chest
125 Indirect Psychic Damage +58.0% Rare Legs, Chest
125 Wave of Darkness deals +128 damage and reuse timer is -1 second Uncommon Legs, Chest
125 Heal Undead restores an additional 196 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -6.5 seconds Uncommon Legs, MainHand
120 Summoned Skeletal Archers and Mages deal +34% direct damage, but take +29% damage from crushing attacks Rare Legs, Necklace
125 Raised Zombies deal +30% damage Uncommon Legs, Hands
125 Raised Zombies deal +80 damage and taunt as if they did +200% more damage Uncommon Legs, Necklace

Feet

MinLevel EffectDescs MinRarity Slots
125 Death's Hold causes target to take +23% damage from Slashing for 15 seconds Uncommon Feet
125 Spark of Death Damage +67.0% Uncommon Feet, MainHand
125 Wave of Darkness deals +250 damage to sentient creatures Uncommon Feet, Hands
125 Summoned Skeletons have +160 armor and suffer -25% damage from Burst attacks Uncommon Feet, OffHand
125 Summoned Skeletons have +189 armor and -22.5% Crushing/Slashing/Piercing Vulnerability Uncommon Feet, OffHand
125 Provoke Undead causes your minions to deal +56% damage for 10 seconds, but also take 260 damage over 10 seconds Uncommon Feet, MainHand
125 Deathgaze deals +167 damage and reuse timer is -4 seconds Uncommon Feet, Hands
125 Provoke Undead deals 87 damage to your minions, who then deal +159 damage for 10 seconds Uncommon Feet, Ring
120 Heal Undead causes target undead to take -47% damage from Elite attacks for 8 seconds Rare Feet
120 Raised Zombies deal +72 damage and speed is +10 Rare Feet
Pig

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Pig Skill Base Damage +50.0% Uncommon Head, Necklace
100 Pig Bite restores 20 Health Uncommon Head
100 Pig Bite Taunt -200 Uncommon Head, Legs
100 Strategic Chomp deals +51% damage and generates 430 less Rage Uncommon Head, Necklace
100 Direct Poison Damage Reduction 60
Indirect Poison Damage Reduction 20
Uncommon Head, Legs
100 Pig Rend deals +320 Trauma damage over 8 seconds Uncommon Head, Necklace
100 Pig Punt has a 55% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about Uncommon Head, MainHand
100 Pig Punt deals +100 damage and slows target's movement by 45% Uncommon Head, OffHand
100 Porcine Alertness gives all targets +53 Accuracy for 20 seconds Uncommon Head

OffHand

MinLevel EffectDescs MinRarity Slots
100 Grunt of Abeyance Healing 54 Uncommon OffHand, Chest
100 Grunt of Abeyance restores 77 Armor to all targets Uncommon OffHand, MainHand
100 Strategic Chomp deals +100 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage Uncommon OffHand, Necklace
100 Strategic Chomp and Squeal deal +268 Trauma damage over 8 seconds Uncommon OffHand, Legs
100 Mudbath gives the target +14 absorption of any physical damage for 20 seconds Uncommon OffHand, Hands
100 Harmlessness restores 154 armor to you Uncommon OffHand, Chest
100 Pig Punt Damage +68.0% Uncommon OffHand, Feet
100 Pig Punt deals +100 damage and slows target's movement by 45% Uncommon OffHand, Head
100 Porcine Alertness restores 67 armor to all targets Rare OffHand, Ring, Legs
100 Porcine Alertness heals all targets for 64 health after a 15 second delay Uncommon OffHand, Chest, MainHand

Hands

MinLevel EffectDescs MinRarity Slots
100 Pig Bite has a 52% chance to deal +40 damage and hit all targets within 5 meters Uncommon Hands
100 Strategic Chomp boosts your mitigation versus physical damage +10 for 20 seconds Uncommon Hands, Legs
100 Strategic Chomp restores 44 Power Uncommon Hands, Ring
100 Pig Rend damage +40% and there is a 15% chance to deal +100% more damage Uncommon Hands, Chest
100 Squeal Damage +142.0% Uncommon Hands, Chest
100 Mudbath Healing 112 Uncommon Hands, MainHand
100 Mudbath gives the target +14 absorption of any physical damage for 20 seconds Uncommon Hands, OffHand
100 Harmlessness heals you for 97 health Uncommon Hands, Necklace
35 Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about Uncommon Hands

MainHand

MinLevel EffectDescs MinRarity Slots
100 Pig Rend Damage 159 Uncommon MainHand, Ring, Legs
100 Grunt of Abeyance restores 52 Power to all targets Uncommon MainHand, Necklace
100 Grunt of Abeyance restores 77 Armor to all targets Uncommon MainHand, OffHand
100 Strategic Chomp debuffs target's Trauma Vulnerability +42% for 20 seconds Uncommon MainHand
100 Squeal uniformly diminishes all targets' entire aggro lists by 42%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts Uncommon MainHand
100 Mudbath Healing 112 Uncommon MainHand, Hands
100 Pig Punt causes the target to ignore you for 12 seconds, or until you attack it again Uncommon MainHand
100 Pig Punt has a 55% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about Uncommon MainHand, Head
100 Frenzy gives all targets +13 absorption of any physical damage for 20 seconds Uncommon MainHand, Ring
100 Porcine Alertness heals all targets for 64 health after a 15 second delay Uncommon MainHand, OffHand, Chest

Chest

MinLevel EffectDescs MinRarity Slots
100 Pig Bite boosts the Trauma damage of Pig Rend and Squeal +188 for 30 seconds Uncommon Chest, Feet
100 Grunt of Abeyance Healing 54 Uncommon Chest, OffHand
100 Strategic Chomp Damage +74.0% Uncommon Chest, Feet
100 Pig Rend damage +40% and there is a 15% chance to deal +100% more damage Uncommon Chest, Hands
100 Direct Electricity Damage Reduction 60
Indirect Electricity Damage Reduction 20
Uncommon Chest
100 Squeal Damage +142.0% Uncommon Chest, Hands
100 Mudbath causes the target to take 23% less damage from all attacks for 10 seconds Uncommon Chest
100 Harmlessness restores 154 armor to you Uncommon Chest, OffHand
100 Porcine Alertness heals all targets for 64 health after a 15 second delay Uncommon Chest, OffHand, MainHand

Ring

MinLevel EffectDescs MinRarity Slots
100 Pig Rend Damage 159 Uncommon Ring, MainHand, Legs
100 Strategic Chomp restores 44 Power Uncommon Ring, Hands
100 Squeal deals +114 direct damage plus 456 Trauma damage over 8 seconds Uncommon Ring, Necklace
100 Mudbath restores 153 armor to the target Uncommon Ring, Feet
100 Harmlessness restores 105 power to you Uncommon Ring, Legs
100 Frenzy restores 76 power to all targets Rare Ring, Legs
100 Frenzy gives all targets +13 absorption of any physical damage for 20 seconds Uncommon Ring, MainHand
100 For 10 seconds, Frenzy boosts targets' indirect damage +10 per tick Rare Ring, Necklace
100 Porcine Alertness restores 67 armor to all targets Rare Ring, OffHand, Legs

Necklace

MinLevel EffectDescs MinRarity Slots
100 Pig Skill Base Damage +50.0% Uncommon Necklace, Head
100 Grunt of Abeyance restores 52 Power to all targets Uncommon Necklace, MainHand
100 Grunt of Abeyance grants all targets 24% mitigation from attacks, up to a maximum of 240 total mitigated damage. Uncommon Necklace, Legs
100 Strategic Chomp deals +51% damage and generates 430 less Rage Uncommon Necklace, Head
100 Strategic Chomp deals +100 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage Uncommon Necklace, OffHand
100 Pig Rend deals +320 Trauma damage over 8 seconds Uncommon Necklace, Head
100 Max Armor 100 Uncommon Necklace, Feet
100 Squeal deals +114 direct damage plus 456 Trauma damage over 8 seconds Uncommon Necklace, Ring
100 Harmlessness heals you for 97 health Uncommon Necklace, Hands
100 For 10 seconds, Frenzy boosts targets' indirect damage +10 per tick Rare Necklace, Ring

Legs

MinLevel EffectDescs MinRarity Slots
100 Pig Bite Taunt -200 Uncommon Legs, Head
100 Pig Rend Damage 159 Uncommon Legs, Ring, MainHand
100 Grunt of Abeyance grants all targets 24% mitigation from attacks, up to a maximum of 240 total mitigated damage. Uncommon Legs, Necklace
100 Strategic Chomp boosts your mitigation versus physical damage +10 for 20 seconds Uncommon Legs, Hands
100 Direct Poison Damage Reduction 60
Indirect Poison Damage Reduction 20
Uncommon Legs, Head
100 Strategic Chomp and Squeal deal +268 Trauma damage over 8 seconds Uncommon Legs, OffHand
100 Harmlessness restores 105 power to you Uncommon Legs, Ring
100 Pig Punt deals +45% damage and taunts -300 Uncommon Legs, Feet
100 Frenzy restores 76 power to all targets Rare Legs, Ring
100 Porcine Alertness restores 67 armor to all targets Rare Legs, OffHand, Ring

Feet

MinLevel EffectDescs MinRarity Slots
100 Pig Bite boosts the Trauma damage of Pig Rend and Squeal +188 for 30 seconds Uncommon Feet, Chest
100 Strategic Chomp Damage +74.0% Uncommon Feet, Chest
100 Max Armor 100 Uncommon Feet, Necklace
100 Squeal boosts sprint speed by 11 for 10 seconds Uncommon Feet
100 Mudbath restores 153 armor to the target Uncommon Feet, Ring
100 Pig Punt Damage +68.0% Uncommon Feet, OffHand
100 Pig Punt deals +45% damage and taunts -300 Uncommon Feet, Legs
100 For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +76 Health Uncommon Feet
100 Porcine Alertness gives all targets +45% chance to ignore Stun effects for 20 seconds Uncommon Feet
Psychology

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Psychology Base Damage +60.0% Uncommon Head, Necklace
125 Psychoanalyze causes the target to take +98 damage from Psychic attacks for 15 seconds Rare Head, Hands
125 Tell Me About Your Mother causes target's attacks to deal -30 damage for 60 seconds Rare Head, Feet
125 Strike a Nerve generates no Rage and instead reduces Rage by 760. It also deals +250 Armor damage Uncommon Head, Legs
125 Pep Talk restores 110 Power Uncommon Head, Ring
120 Fast Talk taunts -2720 Rare Head, Feet
30 Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds Rare Head, Feet
125 Inspire Confidence increases all targets' Accuracy +25 for 10 seconds Uncommon Head, Ring
125 You Were Adopted deals +58% damage and Power cost is -27 Uncommon Head, OffHand
125 For 10 seconds after using Soothe, your Major Healing abilities restore +88 Health and your attacks generate -40% Rage Uncommon Head, OffHand

OffHand

MinLevel EffectDescs MinRarity Slots
125 Psychoanalyze restores 178 Health to you after an 8 second delay Uncommon OffHand, Ring
120 Tell Me About Your Mother restores 147 Health (or Armor if Health is full) Rare OffHand, Ring
125 Strike a Nerve deals +125 damage and hastens the reuse timer of But I Love You -1.5 seconds Uncommon OffHand, Feet
125 Mock and Ridicule deal +58% damage and taunt +250 Uncommon OffHand, Necklace
125 Pep Talk Healing 169 Uncommon OffHand, Feet, Ring
125 Inspire Confidence / Positive Attitude Healing 123 Uncommon OffHand, Necklace
125 Inspire Confidence restores +190 Armor to all targets Rare OffHand, Feet
125 You Were Adopted deals +58% damage and Power cost is -27 Uncommon OffHand, Head
125 Cause Terror deals +130 damage, costs -45 Power, and reuse timer is -7 seconds Uncommon OffHand, Ring
125 For 10 seconds after using Soothe, your Major Healing abilities restore +88 Health and your attacks generate -40% Rage Uncommon OffHand, Head

Hands

MinLevel EffectDescs MinRarity Slots
125 Psychoanalyze causes the target to take +98 damage from Psychic attacks for 15 seconds Rare Hands, Head
120 Pep Talk Reuse Timer -6.5 Rare Hands, Legs
125 Psychology/Mentalism Critical Hit Damage +315.0% Uncommon Hands, Chest
125 Mock deals +150% damage, taunts +625, and hits all targets within 20 meters, but reuse timer is +1.5 seconds Uncommon Hands, Feet
125 Strike a Nerve deals +100 damage and has a 33% chance to deal double damage Uncommon Hands, Chest
120 Fast Talk targets all enemies within 10 meters and Power cost is -36 Rare Hands
125 Inspire Confidence restores 132 Power over 9 seconds to all targets Uncommon Hands, Chest
125 But I Love You deals +29% damage and stuns the target Uncommon Hands
125 You Were Adopted deals +51% damage and triggers the target's Vulnerability Uncommon Hands
125 Cause Terror deals +264 damage and restores 56 Health to you Uncommon Hands, Necklace
125 Ridicule taunts +1000 and target's next attack has a 25% chance to automatically miss Uncommon Hands, Legs

MainHand

MinLevel EffectDescs MinRarity Slots
125 Psychoanalyze causes the target to be worth 25% more XP if slain within 60 seconds Epic MainHand
125 Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +185 Uncommon MainHand, Chest
125 Soothe reuse timer is -1 second and it further reduces Rage by 1770 Rare MainHand, Necklace
125 Strike a Nerve Damage +56.0% Uncommon MainHand, Necklace
125 Pep Talk removes ongoing Fire effects (up to 75 dmg/sec) Uncommon MainHand
125 Fast Talk reduces target's rage by -1490 and reuse timer is -2 seconds Uncommon MainHand, Chest
125 Positive Attitude increases your Core Attack Damage +161 for 15 seconds Uncommon MainHand, Legs
120 Positive Attitude Reuse Timer -18 Uncommon MainHand
125 Inspire Confidence increases the damage of all targets' attacks +89 for 30 seconds Uncommon MainHand, Legs
125 But I Love You boosts your Nice and Epic Attack Damage +111 for 10 seconds Uncommon MainHand, Chest

Chest

MinLevel EffectDescs MinRarity Slots
125 Psychoanalyze deals +125% damage and restores 165 Armor to you Uncommon Chest, Legs
125 Soothe, But I Love You, and Cause Terror Damage +255 Uncommon Chest, Legs
125 Psychology/Mentalism Critical Hit Damage +315.0% Uncommon Chest, Hands
125 Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +185 Uncommon Chest, MainHand
125 Strike a Nerve deals +100 damage and has a 33% chance to deal double damage Uncommon Chest, Hands
125 Pep Talk restores 175 Armor Uncommon Chest, Ring
125 Fast Talk reduces target's rage by -1490 and reuse timer is -2 seconds Uncommon Chest, MainHand
125 Inspire Confidence restores 132 Power over 9 seconds to all targets Uncommon Chest, Hands
125 But I Love You boosts your Nice and Epic Attack Damage +111 for 10 seconds Uncommon Chest, MainHand
125 But I Love You and Cause Terror Damage +73% Uncommon Chest, Feet
125 Ridicule damage +118 and range +10 meters Uncommon Chest

Ring

MinLevel EffectDescs MinRarity Slots
125 Psychoanalyze restores 178 Health to you after an 8 second delay Uncommon Ring, OffHand
120 Tell Me About Your Mother restores 147 Health (or Armor if Health is full) Rare Ring, OffHand
125 Pep Talk Healing 169 Uncommon Ring, Feet, OffHand
125 Pep Talk restores 110 Power Uncommon Ring, Head
125 Pep Talk restores 175 Armor Uncommon Ring, Chest
125 Fast Talk heals you for 64 health Uncommon Ring, Legs
125 Positive Attitude increases your Poison Mitigation +25 for 30 seconds Uncommon Ring
125 Inspire Confidence increases all targets' Accuracy +25 for 10 seconds Uncommon Ring, Head
125 Cause Terror deals +130 damage, costs -45 Power, and reuse timer is -7 seconds Uncommon Ring, OffHand
125 Soothe and Psychoanalyze damage +217 and range +5 meters Uncommon Ring, Necklace
125 Ridicule damage +118 and target does not call for help Epic Ring

Necklace

MinLevel EffectDescs MinRarity Slots
120 Psychology Base Damage +60.0% Uncommon Necklace, Head
125 Psychoanalyze deals between 250 and 540 extra damage Uncommon Necklace
125 Soothe reuse timer is -1 second and it further reduces Rage by 1770 Rare Necklace, MainHand
125 Strike a Nerve Damage +56.0% Uncommon Necklace, MainHand
125 Mock and Ridicule deal +58% damage and taunt +250 Uncommon Necklace, OffHand
125 Pep Talk removes ongoing Poison effects (up to 72 dmg/sec) Uncommon Necklace
125 Inspire Confidence / Positive Attitude Healing 123 Uncommon Necklace, OffHand
125 You Were Adopted Damage +91.0% Uncommon Necklace, Legs
125 Cause Terror deals +264 damage and restores 56 Health to you Uncommon Necklace, Hands
125 Soothe and Psychoanalyze damage +217 and range +5 meters Uncommon Necklace, Ring

Legs

MinLevel EffectDescs MinRarity Slots
125 Psychoanalyze deals +125% damage and restores 165 Armor to you Uncommon Legs, Chest
120 Pep Talk Reuse Timer -6.5 Rare Legs, Hands
125 Soothe, But I Love You, and Cause Terror Damage +255 Uncommon Legs, Chest
125 Tell Me About Your Mother boosts your Epic Attack Damage +200 and reduces the Power cost of your Epic Attacks -47 for 15 seconds Uncommon Legs, Feet
125 Strike a Nerve generates no Rage and instead reduces Rage by 760. It also deals +250 Armor damage Uncommon Legs, Head
125 Fast Talk heals you for 64 health Uncommon Legs, Ring
125 Positive Attitude increases your Core Attack Damage +161 for 15 seconds Uncommon Legs, MainHand
125 Inspire Confidence increases the damage of all targets' attacks +89 for 30 seconds Uncommon Legs, MainHand
125 You Were Adopted Damage +91.0% Uncommon Legs, Necklace
125 Ridicule taunts +1000 and target's next attack has a 25% chance to automatically miss Uncommon Legs, Hands

Feet

MinLevel EffectDescs MinRarity Slots
125 Mock deals +150% damage, taunts +625, and hits all targets within 20 meters, but reuse timer is +1.5 seconds Uncommon Feet, Hands
125 Tell Me About Your Mother causes target's attacks to deal -30 damage for 60 seconds Rare Feet, Head
125 Tell Me About Your Mother boosts your Epic Attack Damage +200 and reduces the Power cost of your Epic Attacks -47 for 15 seconds Uncommon Feet, Legs
125 Strike a Nerve deals +125 damage and hastens the reuse timer of But I Love You -1.5 seconds Uncommon Feet, OffHand
125 Pep Talk Healing 169 Uncommon Feet, OffHand, Ring
120 Fast Talk taunts -2720 Rare Feet, Head
30 Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds Rare Feet, Head
125 Inspire Confidence restores +190 Armor to all targets Rare Feet, OffHand
125 But I Love You and Cause Terror Damage +73% Uncommon Feet, Chest
120 Ridicule boosts movement speed by 6.5 for 6 seconds Uncommon Feet

Waist

MinLevel EffectDescs MinRarity Slots
Shield

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Shield Mastery Base Damage +60.0% Uncommon Head, OffHand
125 Disrupting Bash further reduces target's Rage by 1280 Uncommon Head, Legs
125 Infuriating Bash Damage +82.0% Uncommon Head, Chest
120 Elemental Ward mitigates +82 Darkness damage for 30 seconds Rare Head
120 Elemental Ward mitigates +83 direct Trauma damage for 30 seconds Uncommon Head
125 When you are hit by a monster's Rage Attack, Reinforce restores +69 Armor for 60 seconds (stacks up to 10 times) Uncommon Head, Legs
125 While Bulwark Mode is active all your attacks taunt +50% and restore 44 Armor to you Uncommon Head, MainHand
125 Take the Lead boosts the taunt of all your attacks +250% Uncommon Head, Ring
125 Fight Me You Fools deals +65% damage and taunts +950 Uncommon Head, OffHand
120 Finish It Restores 92 Health Rare Head, Necklace
125 Fire Shield boosts your direct and indirect Fire mitigation +25 for 20 seconds Uncommon Head

OffHand

MinLevel EffectDescs MinRarity Slots
120 Shield Mastery Base Damage +60.0% Uncommon OffHand, Head
20 While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) Uncommon OffHand
125 When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +125 damage Uncommon OffHand, Chest
125 Max Armor 87 Uncommon OffHand
125 While Shield skill active: Mitigate Slashing +18, Piercing +18, and Crushing +18. Versus Elite attackers, these values are doubled Uncommon OffHand, MainHand
125 Disrupting Bash Damage +107.5% Uncommon OffHand, Hands
125 Infuriating Bash deals +75 damage and boosts your Indirect Acid Damage +90 for 7 seconds Uncommon OffHand, Necklace
125 Strategic Preparation causes your next attack to deal +202 damage if it is a Crushing, Slashing, or Piercing attack Uncommon OffHand, Ring
125 Elemental Ward boosts your direct and indirect Electricity damage +67 for 30 seconds Uncommon OffHand, Chest
120 Shield Team causes all targets' Survival Utility abilities to restore 148 Armor to them. Lasts 20 seconds Rare OffHand, Feet
125 Fight Me You Fools deals +65% damage and taunts +950 Uncommon OffHand, Head
125 Finish It Damage 300
Finish It Taunt ++200.0%
Uncommon OffHand

Hands

MinLevel EffectDescs MinRarity Slots
125 All types of shield Bash attacks restore 30 Armor Uncommon Hands, Chest
120 All Shield attacks have a 26% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times Uncommon Hands
125 Stunning Bash Damage +125.0% Uncommon Hands, Legs
125 Max Armor +75, Direct Acid Mitigation +50, and Indirect Acid Mitigation +4 while Shield skill active Uncommon Hands
125 Disrupting Bash Damage +107.5% Uncommon Hands, OffHand
125 When you are hit, all Shield abilities taunt +334 for 30 seconds (stacks up to 20 times) Uncommon Hands
120 Shield Team grants all allies +24 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds Uncommon Hands, Chest
120 Take the Lead boosts your movement speed +3 and you recover 114 Power after a 15 second delay Epic Hands, Feet
125 Fight Me You Fools Damage +80.0% Uncommon Hands, Necklace
125 Finish It Damage +61% and Power Cost -46 Uncommon Hands, Chest
125 All Shield Bash Abilities deal +77 damage and hasten the current reuse timer of Finish It by 2 seconds Uncommon Hands

MainHand

MinLevel EffectDescs MinRarity Slots
125 While Shield skill active: Mitigate Slashing +18, Piercing +18, and Crushing +18. Versus Elite attackers, these values are doubled Uncommon MainHand, OffHand
125 Stunning Bash causes the target to take 318 Trauma damage over 12 seconds Uncommon MainHand, Necklace
125 Infuriating Bash reduces the Power cost of melee attacks by 25 for 6 seconds Rare MainHand, Legs
120 Shield Team grants all allies 25% evasion of burst attacks for 10 seconds Uncommon MainHand, Legs
120 Disrupting Bash causes the target to take +14% damage from Crushing attacks for 8 seconds Rare MainHand, Necklace
125 Reinforce boosts your Nice Attack Damage +250 for 9 seconds Uncommon MainHand, Legs
125 While Bulwark Mode is active all your attacks taunt +50% and restore 44 Armor to you Uncommon MainHand, Head
125 Take the Lead heals you for 150 Health after a 15 second delay Uncommon MainHand, Necklace
125 When you are hit, Finish It damage is +130 for 40 seconds (stacks up to 15 times) Epic MainHand
120 Fight Me You Fools boosts Core Attack Damage +300 for 6 seconds Rare MainHand, Feet
120 Fire Shield causes melee attackers to ignite, dealing 180 Fire damage over 10 seconds Rare MainHand

Chest

MinLevel EffectDescs MinRarity Slots
125 All types of shield Bash attacks restore 30 Armor Uncommon Chest, Hands
125 When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +125 damage Uncommon Chest, OffHand
125 Disrupting Bash causes the next attack that hits you to deal 47 less damage Uncommon Chest, Ring
125 Infuriating Bash Damage +82.0% Uncommon Chest, Head
125 Elemental Ward boosts your direct and indirect Electricity damage +67 for 30 seconds Uncommon Chest, OffHand
125 Elemental Ward mitigates +50 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +50 more Uncommon Chest, Ring
125 Reinforce restores +159 Armor and Shield Team restores +80 Armor Uncommon Chest, Ring
125 While Bulwark Mode is enabled you recover 44 Armor every 3 seconds Uncommon Chest, Ring
120 Shield Team grants all allies +24 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds Uncommon Chest, Hands
125 Fight Me You Fools deals +27% damage and restores 128 Health over 8 seconds Uncommon Chest, Legs
125 Finish It Damage +61% and Power Cost -46 Uncommon Chest, Hands

Ring

MinLevel EffectDescs MinRarity Slots
125 All Shield Bash Abilities Damage +29.0% Uncommon Ring, Feet
125 Disrupting Bash causes the next attack that hits you to deal 47 less damage Uncommon Ring, Chest
125 Infuriating Bash deals +54% damage and taunts +510 Uncommon Ring, Feet
125 Strategic Preparation causes your next attack to deal +202 damage if it is a Crushing, Slashing, or Piercing attack Uncommon Ring, OffHand
125 Elemental Ward mitigates +50 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +50 more Uncommon Ring, Chest
125 Reinforce restores +159 Armor and Shield Team restores +80 Armor Uncommon Ring, Chest
125 While Bulwark Mode is enabled you recover 44 Armor every 3 seconds Uncommon Ring, Chest
125 Take the Lead boosts the taunt of all your attacks +250% Uncommon Ring, Head
125 Finish It Damage +100.0% Uncommon Ring, Legs
125 All Shield Bash Abilities deal +77 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds Uncommon Ring
120 Fire Shield deals +144 Fire damage to melee attackers Rare Ring, Feet

Necklace

MinLevel EffectDescs MinRarity Slots
125 Max Armor 100 Uncommon Necklace
125 Stunning Bash causes the target to take 318 Trauma damage over 12 seconds Uncommon Necklace, MainHand
125 Infuriating Bash deals +75 damage and boosts your Indirect Acid Damage +90 for 7 seconds Uncommon Necklace, OffHand
125 Strategic Preparation boosts your in-combat Armor regeneration +46 for 20 seconds Uncommon Necklace, Feet
125 Reinforce causes your Major Healing abilities to restore +88 for 10 seconds Uncommon Necklace, Feet
120 Disrupting Bash causes the target to take +14% damage from Crushing attacks for 8 seconds Rare Necklace, MainHand
125 Take the Lead heals you for 150 Health after a 15 second delay Uncommon Necklace, MainHand
125 Fight Me You Fools Damage +80.0% Uncommon Necklace, Hands
120 Finish It Restores 92 Health Rare Necklace, Head
30 Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% Rare Necklace, Feet
125 Chance to Miraculously Avoid Death +178.0% Uncommon Necklace, Legs

Legs

MinLevel EffectDescs MinRarity Slots
125 Stunning Bash Damage +125.0% Uncommon Legs, Hands
125 Disrupting Bash further reduces target's Rage by 1280 Uncommon Legs, Head
125 Infuriating Bash reduces the Power cost of melee attacks by 25 for 6 seconds Rare Legs, MainHand
30 Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds Uncommon Legs
125 When you are hit by a monster's Rage Attack, Reinforce restores +69 Armor for 60 seconds (stacks up to 10 times) Uncommon Legs, Head
120 Shield Team grants all allies 25% evasion of burst attacks for 10 seconds Uncommon Legs, MainHand
125 Reinforce boosts your Nice Attack Damage +250 for 9 seconds Uncommon Legs, MainHand
125 While Bulwark Mode is active all your attacks taunt +50% and restore 26 Health to you Uncommon Legs
125 Fight Me You Fools deals +27% damage and restores 128 Health over 8 seconds Uncommon Legs, Chest
125 Finish It Damage +100.0% Uncommon Legs, Ring
125 Chance to Miraculously Avoid Death +178.0% Uncommon Legs, Necklace
125 Fire Shield boosts your direct and indirect Cold mitigation +25 for 20 seconds Uncommon Legs

Feet

MinLevel EffectDescs MinRarity Slots
125 All Shield Bash Abilities Damage +29.0% Uncommon Feet, Ring
120 All Shield attacks have a 26% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times Uncommon Feet
125 Infuriating Bash deals +54% damage and taunts +510 Uncommon Feet, Ring
125 Strategic Preparation boosts your in-combat Armor regeneration +46 for 20 seconds Uncommon Feet, Necklace
125 Reinforce causes your Major Healing abilities to restore +88 for 10 seconds Uncommon Feet, Necklace
120 While Bulwark Mode is enabled, other abilities cost -22 Power to use Rare Feet
120 Shield Team causes all targets' Survival Utility abilities to restore 148 Armor to them. Lasts 20 seconds Rare Feet, OffHand
120 Take the Lead boosts your movement speed +3 and you recover 114 Power after a 15 second delay Epic Feet, Hands
30 Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% Rare Feet, Necklace
120 Fight Me You Fools boosts Core Attack Damage +300 for 6 seconds Rare Feet, MainHand
120 Fire Shield deals +144 Fire damage to melee attackers Rare Feet, Ring
Spider

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Spider Skill Base Damage +50.0% Uncommon Head, Necklace
100 Premeditated Doom channeling time is -1 second and boosts your Indirect Poison damage +12 (per tick) for 20 seconds Uncommon Head, Hands
100 Inject Venom heals you for 52 health Uncommon Head, Legs
100 Gripjaw Damage 149 Uncommon Head, Ring, MainHand
100 Incubated Spiders' Rage attacks deal +1056 Poison damage over 12 seconds Rare Head, MainHand
100 Spit Acid deals +360 armor damage Uncommon Head, Necklace
100 Spit Acid deals 330 Acid damage to Health over 12 seconds Uncommon Head, MainHand
100 Terrifying Bite causes the target to take +24% damage from Poison Uncommon Head, MainHand
100 Premeditated Doom boosts your Direct Poison damage +97 for 20 seconds Rare Head
100 Grappling Web causes the target to take +20% damage from Poison (both direct and indirect) Uncommon Head, OffHand

OffHand

MinLevel EffectDescs MinRarity Slots
100 Infinite Legs has a 24% chance to boost Spider Skill Base Damage +10% for 30 seconds Uncommon OffHand, Legs
100 Inject Venom deals +312 Poison damage over 12 seconds Uncommon OffHand, Feet
100 While you are near your Web Trap, you recover 18 Health per second Rare OffHand, Hands
100 Gripjaw has a 70% chance to deal +107% damage Uncommon OffHand, Ring
100 Infinite Legs deals +24% damage and reuse timer is -0.5 second Uncommon OffHand, Chest
100 Spider Bite and Infinite Legs restore 20 Health Uncommon OffHand, Chest
100 Incubated Spiders have +122 health Uncommon OffHand, Feet, Chest
100 If you use Premeditated Doom while standing near your Web Trap, you gain +60% Spider Skill Base Damage for 20 seconds Uncommon OffHand
100 Grappling Web Damage 200 Uncommon OffHand, Chest
100 Grappling Web causes the target to take +20% damage from Poison (both direct and indirect) Uncommon OffHand, Head

Hands

MinLevel EffectDescs MinRarity Slots
100 Premeditated Doom channeling time is -1 second and boosts your Indirect Poison damage +12 (per tick) for 20 seconds Uncommon Hands, Head
100 Inject Venom has a 50% chance to deal +105% damage Uncommon Hands, Chest
90 While you are near your Web Trap, you recover 18 Power per second Epic Hands
100 While you are near your Web Trap, you recover 18 Health per second Rare Hands, OffHand
100 Gripjaw deals +41.2% damage and hastens the current reset timer of Grappling Web by 6 seconds Uncommon Hands, Legs
100 After using Infinite Legs, additional Infinite Legs attacks deal +58 damage Uncommon Hands, MainHand
100 Incubated Spiders deal +24% direct damage with each attack Uncommon Hands, Ring
100 Indirect Poison Damage +100.0% Uncommon Hands, MainHand
100 Terrifying Bite damage +33% and reuse timer is -5 seconds Uncommon Hands, Necklace
100 Grappling Web deals 372 Poison damage over 12 seconds Rare Hands, Necklace

MainHand

MinLevel EffectDescs MinRarity Slots
100 Inject Venom Damage +52.0% Uncommon MainHand, Ring, Legs
100 Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +68% damage. Rare MainHand, Necklace
100 Gripjaw Damage 149 Uncommon MainHand, Head, Ring
100 After using Infinite Legs, additional Infinite Legs attacks deal +58 damage Uncommon MainHand, Hands
100 Incubated Spiders' Rage attacks deal +1056 Poison damage over 12 seconds Rare MainHand, Head
100 Indirect Poison Damage +100.0% Uncommon MainHand, Hands
100 Spit Acid deals 330 Acid damage to Health over 12 seconds Uncommon MainHand, Head
100 Spit Acid raises your Poison Damage +22% for 12 seconds Uncommon MainHand
100 Terrifying Bite causes the target to take +24% damage from Poison Uncommon MainHand, Head
100 Premeditated Doom restores 231 health (or armor, if health is full) after a 10-second delay Rare MainHand, Ring

Chest

MinLevel EffectDescs MinRarity Slots
100 Power from Combat Refresh Abilities 50 Uncommon Chest, Feet
100 Inject Venom has a 50% chance to deal +105% damage Uncommon Chest, Hands
100 Infinite Legs deals +24% damage and reuse timer is -0.5 second Uncommon Chest, OffHand
100 Spider Bite and Infinite Legs restore 20 Health Uncommon Chest, OffHand
100 Incubated Spiders have +122 health Uncommon Chest, Feet, OffHand
100 Incubated Spiders have +162 armor Uncommon Chest, Legs
100 Incubated Spiders have a 82% chance to avoid being hit by burst attacks Uncommon Chest
100 Spit Acid causes your Signature Debuff abilities to deal +184 damage for 8 seconds Uncommon Chest, Ring
100 While Spider skill is active, gain Direct Poison and Acid Mitigation +60 and Indirect Poison and Acid Mitigation +20 Uncommon Chest, Ring
100 Grappling Web Damage 200 Uncommon Chest, OffHand

Ring

MinLevel EffectDescs MinRarity Slots
100 Inject Venom Damage +52.0% Uncommon Ring, MainHand, Legs
100 Gripjaw Damage 149 Uncommon Ring, Head, MainHand
100 Gripjaw has a 70% chance to deal +107% damage Uncommon Ring, OffHand
100 Incubated Spiders deal +24% direct damage with each attack Uncommon Ring, Hands
100 Spit Acid causes your Signature Debuff abilities to deal +184 damage for 8 seconds Uncommon Ring, Chest
100 While Spider skill is active, gain Direct Poison and Acid Mitigation +60 and Indirect Poison and Acid Mitigation +20 Uncommon Ring, Chest
100 Terrifying Bite Damage 240 Uncommon Ring, Feet
100 Terrifying Bite deals 480 Poison damage over 12 seconds Uncommon Ring, Legs
100 Premeditated Doom restores 231 health (or armor, if health is full) after a 10-second delay Rare Ring, MainHand

Necklace

MinLevel EffectDescs MinRarity Slots
100 Spider Skill Base Damage +50.0% Uncommon Necklace, Head
100 Spider Bite and Infinite Legs have a 50% chance to deal +48% damage Uncommon Necklace, Feet
100 Combo: Gripjaw+Any Spider+Any Spider+Inject Venom: final step deals +68% damage. Rare Necklace, MainHand
100 Web Trap boosts your movement speed by 9 for 10 seconds Uncommon Necklace, Feet
100 Gripjaw deals +78 Armor damage and restores 78 Armor to you Uncommon Necklace, Legs
100 Spit Acid deals +360 armor damage Uncommon Necklace, Head
100 Terrifying Bite damage +33% and reuse timer is -5 seconds Uncommon Necklace, Hands
100 Premeditated Doom boosts your Crushing damage +80 for 20 seconds Rare Necklace
100 Grappling Web deals 372 Poison damage over 12 seconds Rare Necklace, Hands

Legs

MinLevel EffectDescs MinRarity Slots
100 Infinite Legs has a 24% chance to boost Spider Skill Base Damage +10% for 30 seconds Uncommon Legs, OffHand
100 Inject Venom Damage +52.0% Uncommon Legs, Ring, MainHand
100 Inject Venom heals you for 52 health Uncommon Legs, Head
100 Web Trap Reuse Timer -14 Uncommon Legs
100 Gripjaw deals +78 Armor damage and restores 78 Armor to you Uncommon Legs, Necklace
100 Gripjaw deals +41.2% damage and hastens the current reset timer of Grappling Web by 6 seconds Uncommon Legs, Hands
100 Infinite Legs Damage 59 Uncommon Legs, Feet
100 Incubated Spiders have +162 armor Uncommon Legs, Chest
100 Terrifying Bite deals 480 Poison damage over 12 seconds Uncommon Legs, Ring
100 Premeditated Doom boosts sprint speed +5.5 for 20 seconds Uncommon Legs, Feet

Feet

MinLevel EffectDescs MinRarity Slots
100 Power from Combat Refresh Abilities 50 Uncommon Feet, Chest
100 Spider Bite and Infinite Legs have a 50% chance to deal +48% damage Uncommon Feet, Necklace
100 Inject Venom deals +312 Poison damage over 12 seconds Uncommon Feet, OffHand
100 Web Trap boosts your movement speed by 9 for 10 seconds Uncommon Feet, Necklace
100 Infinite Legs Damage 59 Uncommon Feet, Legs
100 Incubated Spiders have +122 health Uncommon Feet, OffHand, Chest
100 Terrifying Bite boosts sprint speed +10 for 10 seconds Uncommon Feet
100 Terrifying Bite Damage 240 Uncommon Feet, Ring
100 Premeditated Doom boosts sprint speed +5.5 for 20 seconds Uncommon Feet, Legs
30 After using Grappling Web, you are immune to Knockback effects for 12 seconds Epic Feet
Staff

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Staff Base Damage +60.0% Uncommon Head, MainHand
125 Pin boosts Core Attack and Nice Attack Damage +152 for 15 seconds Uncommon Head, Feet
120 Suppress and Heed the Stick have +51 Accuracy Uncommon Head, Feet
125 Phoenix Strike deals +315 Fire damage to melee attackers Epic Head, Legs
125 Headcracker and Strategic Thrust deal +40% damage and reuse timer is -1 second Uncommon Head, Necklace
125 Double Hit ignites the target, dealing 306 Fire damage over 12 seconds Uncommon Head, Legs
125 Deflective Spin damage +125. Targets' next attack deals -10% damage Uncommon Head, OffHand
125 Blocking Stance increases your Max Health +78 for 30 seconds (and heals you for 78) Uncommon Head, Chest
120 Blocking Stance mitigates +19 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +19 more Rare Head, Necklace
125 Strategic Thrust and Lunge Damage +49% Uncommon Head, OffHand
125 Heed The Stick deals +16% Damage and Taunts +1500 Uncommon Head, Chest

OffHand

MinLevel EffectDescs MinRarity Slots
125 Smash, Double Hit, and Heed The Stick Damage +197 Uncommon OffHand, Necklace
125 All Staff attacks have a 7.75% chance to trigger the target's Vulnerability Uncommon OffHand, Ring
120 Double Hit costs -24 Power and makes the target 14% more vulnerable to direct Fire and Cold damage for 8 seconds Epic OffHand
125 Redirect causes target to bleed, dealing 772 Trauma damage over 8 seconds Uncommon OffHand, Chest
125 Lunge causes the next attack that hits you to deal 47 less damage Uncommon OffHand, Ring
125 Deflective Spin damage +125. Targets' next attack deals -10% damage Uncommon OffHand, Head
125 Strategic Thrust and Lunge Damage +49% Uncommon OffHand, Head
125 Heed The Stick gives you +26 mitigation from direct attacks for 10 seconds Uncommon OffHand, Ring
125 After using Headcracker, you take -62% damage from Psychic attacks for 15 seconds Uncommon OffHand
125 Pin causes target's attacks to deal -77% damage for 5 seconds Uncommon OffHand
125 For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 125 Health to you Epic OffHand
125 Suppress heals you for 72 health Uncommon OffHand, Ring

Hands

MinLevel EffectDescs MinRarity Slots
125 Phoenix Strike costs -25 Power and boosts your Direct Fire Damage +29% for 30 seconds Rare Hands
120 Double Hit causes your next attack to deal +200 damage if it is a Crushing attack Uncommon Hands, Ring
120 Pin heals you for 65 health Uncommon Hands, Chest
125 Lunge hits all enemies within 7 meters and deals +265 damage to health and armor, but reuse timer is +2 seconds Uncommon Hands
125 For 60 seconds after using Blocking Stance, First Aid heals you +122 Uncommon Hands, Feet
125 For 60 seconds after using Redirect, First Aid heals you +129 Uncommon Hands, Feet
125 Redirect deals +114 damage and stuns the target Uncommon Hands
125 If Strategic Thrust is used on a Vulnerable target, it deals +176 damage and restores 125 Health to you Rare Hands, Chest
125 Heed The Stick heals you for 46 health (or armor if health is full) Uncommon Hands, Necklace
125 Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +380 damage. Rare Hands

MainHand

MinLevel EffectDescs MinRarity Slots
120 Staff Base Damage +60.0% Uncommon MainHand, Head
125 Suppress and Deflective Spin Damage +55% Uncommon MainHand, Chest
125 Double Hit deals +54% damage and hastens the current reuse timer of Headcracker by 2 seconds Uncommon MainHand
125 Lunge deals +70% damage to health and armor Uncommon MainHand, Legs
125 Blocking Stance boosts your Psychic Damage +9.00000000000001% for 30 seconds Uncommon MainHand, Necklace
125 Redirect Damage +154.0% Uncommon MainHand, Legs
125 Strategic Thrust deals +75% damage, plus 45% more damage if the target is Vulnerable Uncommon MainHand, Legs
125 Heed The Stick Damage +97.0% Uncommon MainHand, Legs
125 Headcracker deals +190 damage, generates no Rage, and reduces Rage by 250 Uncommon MainHand, Legs
125 Pin Damage +96.0% Uncommon MainHand, Legs
30 Phoenix Strike deals +10% damage and triggers the target's Vulnerability Rare MainHand
125 Suppress Damage +75.0% Uncommon MainHand, Ring

Chest

MinLevel EffectDescs MinRarity Slots
125 Armor from Combat Refresh Abilities 82 Uncommon Chest, Feet
120 Pin heals you for 65 health Uncommon Chest, Hands
125 Double Hit Damage +47.0% Uncommon Chest, Feet
125 Phoenix Strike Damage +105.0% Uncommon Chest, Necklace
125 Suppress and Deflective Spin Damage +55% Uncommon Chest, MainHand
125 Redirect causes target to bleed, dealing 772 Trauma damage over 8 seconds Uncommon Chest, OffHand
125 Blocking Stance increases your Max Health +78 for 30 seconds (and heals you for 78) Uncommon Chest, Head
125 If Strategic Thrust is used on a Vulnerable target, it deals +176 damage and restores 125 Health to you Rare Chest, Hands
125 Heed The Stick deals +16% Damage and Taunts +1500 Uncommon Chest, Head
125 Headcracker Damage +95.0% Uncommon Chest, Feet

Ring

MinLevel EffectDescs MinRarity Slots
125 Nice Attack Power Cost -86 Rare Ring
125 All Staff attacks have a 7.75% chance to trigger the target's Vulnerability Uncommon Ring, OffHand
120 Double Hit causes your next attack to deal +200 damage if it is a Crushing attack Uncommon Ring, Hands
125 Blocking Stance boosts your Cold Damage +9.00000000000001% for 30 seconds Uncommon Ring, Legs
125 Lunge causes the next attack that hits you to deal 47 less damage Uncommon Ring, OffHand
125 Deflective Spin gives you +27% Projectile Evasion for 15 seconds Uncommon Ring
125 Redirect generates no Rage, reduces Rage by 2060, and taunts -1185 Uncommon Ring, Necklace
125 Heed The Stick gives you +26 mitigation from direct attacks for 10 seconds Uncommon Ring, OffHand
125 Pin generates no Rage and reduces Rage by 1575 Uncommon Ring, Necklace
125 Suppress heals you for 72 health Uncommon Ring, OffHand
125 Suppress Damage +75.0% Uncommon Ring, MainHand

Necklace

MinLevel EffectDescs MinRarity Slots
125 Smash, Double Hit, and Heed The Stick Damage +197 Uncommon Necklace, OffHand
125 Phoenix Strike Damage +105.0% Uncommon Necklace, Chest
125 Headcracker and Strategic Thrust deal +40% damage and reuse timer is -1 second Uncommon Necklace, Head
125 Deflective Spin heals 405 Health over 15 seconds Uncommon Necklace, Legs
125 Deflective Spin restores 102 Health instantly and provides +47 Mitigation from all Elite attacks for 10 seconds Uncommon Necklace, Feet
120 Pin deals +200 damage and has +36 Accuracy (which cancels out the Evasion that certain monsters have) Rare Necklace
125 Blocking Stance boosts your Psychic Damage +9.00000000000001% for 30 seconds Uncommon Necklace, MainHand
120 Blocking Stance mitigates +19 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +19 more Rare Necklace, Head
125 Redirect generates no Rage, reduces Rage by 2060, and taunts -1185 Uncommon Necklace, Ring
125 Heed The Stick heals you for 46 health (or armor if health is full) Uncommon Necklace, Hands
125 Pin generates no Rage and reduces Rage by 1575 Uncommon Necklace, Ring
125 Suppress deals +50% damage and causes targets to lose an additional 625 Rage Uncommon Necklace, Legs

Legs

MinLevel EffectDescs MinRarity Slots
125 Phoenix Strike deals +315 Fire damage to melee attackers Epic Legs, Head
125 Double Hit ignites the target, dealing 306 Fire damage over 12 seconds Uncommon Legs, Head
125 Blocking Stance boosts your Cold Damage +9.00000000000001% for 30 seconds Uncommon Legs, Ring
125 Lunge deals +70% damage to health and armor Uncommon Legs, MainHand
125 Deflective Spin heals 405 Health over 15 seconds Uncommon Legs, Necklace
125 Redirect Damage +154.0% Uncommon Legs, MainHand
125 Strategic Thrust deals +75% damage, plus 45% more damage if the target is Vulnerable Uncommon Legs, MainHand
125 Heed The Stick Damage +97.0% Uncommon Legs, MainHand
125 Headcracker deals +190 damage, generates no Rage, and reduces Rage by 250 Uncommon Legs, MainHand
125 Pin Damage +96.0% Uncommon Legs, MainHand
125 Suppress deals +50% damage and causes targets to lose an additional 625 Rage Uncommon Legs, Necklace

Feet

MinLevel EffectDescs MinRarity Slots
125 Armor from Combat Refresh Abilities 82 Uncommon Feet, Chest
125 Pin boosts Core Attack and Nice Attack Damage +152 for 15 seconds Uncommon Feet, Head
120 Suppress and Heed the Stick have +51 Accuracy Uncommon Feet, Head
125 Double Hit Damage +47.0% Uncommon Feet, Chest
125 Phoenix Strike deals +77% Fire damage to melee attackers, and ability reuse timer is -7 seconds Rare Feet
125 Lunge deals +126 damage and knocks the target backwards Uncommon Feet
125 Deflective Spin restores 102 Health instantly and provides +47 Mitigation from all Elite attacks for 10 seconds Uncommon Feet, Necklace
125 For 60 seconds after using Blocking Stance, First Aid heals you +122 Uncommon Feet, Hands
125 For 60 seconds after using Redirect, First Aid heals you +129 Uncommon Feet, Hands
125 Headcracker Damage +95.0% Uncommon Feet, Chest
Sword

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
100 Sword Base Damage +50.0% Uncommon Head, MainHand
120 Many Cuts deals +108 damage and if target has less than a third of their Max Rage, also knocks them back. Uncommon Head, Feet
125 Precision Pierce deals +81 direct health damage and further reduces target's Rage by 455 Uncommon Head, Legs
125 Parry and Riposte further reduce target's Rage by 1040 Uncommon Head, Legs
125 Riposte restores 89 armor Uncommon Head, MainHand
120 Finishing Blow restores 103 Power to you Uncommon Head, Hands
125 Decapitate deals +1500 damage to non-Elite targets Uncommon Head, Necklace
125 Flashing Strike deals +730 damage to undead Uncommon Head, Necklace
125 Indirect Poison Damage, Indirect Trauma Damage, and Indirect Psychic Damage +60% while Sword skill active Uncommon Head, Necklace
125 Hacking Blade Direct Damage +56.0% Uncommon Head, Ring
125 Debilitating Blow Damage +82.0% Uncommon Head, OffHand

OffHand

MinLevel EffectDescs MinRarity Slots
120 All Sword abilities have a 22% chance to restore 52 Health to you Uncommon OffHand, Hands
125 Parry restores 35 health Uncommon OffHand, Necklace
125 Parry and Riposte temp-taunt the target +12500 Epic OffHand
30 Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds Rare OffHand
50 Wind Strike causes your next ability to cost 0 Power if it is an Attack ability. Epic OffHand
125 Finishing Blow causes your next attack to deal +480 damage if it deals direct Psychic, Trauma, or Poison damage Rare OffHand, Chest
125 Decapitate increases your Max Health +172 for 60 seconds (and heals 172) Uncommon OffHand, Chest
125 Flashing Strike heals you for 100 health Uncommon OffHand, Ring
125 Heart Piercer heals you for 67 health Uncommon OffHand, Ring
125 Precision Pierce and Heart Piercer restore 27 Health to you Uncommon OffHand, Ring
125 Hacking Blade and Debilitating Blow deal 246 Trauma damage over 6 seconds Uncommon OffHand, Necklace
125 Debilitating Blow Damage +82.0% Uncommon OffHand, Head

Hands

MinLevel EffectDescs MinRarity Slots
120 All Sword abilities have a 22% chance to restore 52 Health to you Uncommon Hands, OffHand
125 Many Cuts and Debilitating Blow Damage +116 Uncommon Hands, Chest
125 Riposte Damage +100.0% Epic Hands, Chest
120 All Sword abilities deal +20% damage to targets with less than 33% of their Max Rage. Epic Hands
125 Many Cuts hits all enemies within 5 meters, dealing +50 damage Uncommon Hands
120 Decapitate deals +300 damage and reuse timer is -13 seconds Rare Hands
120 Parry hits all enemies within 5 meters, dealing an additional +40 damage Uncommon Hands
120 Finishing Blow restores 103 Power to you Uncommon Hands, Head
125 If Finishing Blow or Decapitate kills its target, you gain +78% direct damage for 15 seconds (this effect does not stack with itself) Epic Hands
125 For 6 seconds after using Precision Pierce, your Nice Attacks deal +100 damage Uncommon Hands, Legs
125 Hacking Blade generates no Rage, and instead reduces Rage by 770 Uncommon Hands, Legs

MainHand

MinLevel EffectDescs MinRarity Slots
100 Sword Base Damage +50.0% Uncommon MainHand, Head
125 Many Cuts deals +288 Trauma damage over 6 seconds Uncommon MainHand, Legs
125 Riposte restores 89 armor Uncommon MainHand, Head
120 Parry and Riposte boost your Indirect Trauma Damage +30/tick for 30 seconds Uncommon MainHand, Ring
125 Wind Strike and Heart Piercer deal 294 armor damage Uncommon MainHand, Legs
125 Wind Strike deals +56% damage and gives you +25 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have) Rare MainHand, Necklace
30 Wind Strike gives you +50% projectile evasion for 10 seconds Rare MainHand
125 Finishing Blow Damage +71.0% Uncommon MainHand, Legs
125 Decapitate Damage +70.0% Uncommon MainHand, Legs
120 Decapitate deals +325 damage. If the target is killed, Decapitate can be used again immediately. Epic MainHand
125 Flashing Strike Damage +77.0% Uncommon MainHand, Legs
125 Hacking Blade deals +300 Trauma damage over 6 seconds Uncommon MainHand, Feet
125 Debilitating Blow deals +94 damage and causes target's Rage attacks to deal -25% damage for 10 seconds Rare MainHand
100 Sword Accuracy +25 Uncommon MainHand
100 Sword Damage to Vulnerable Enemies +287 Uncommon MainHand

Chest

MinLevel EffectDescs MinRarity Slots
120 Sword Damage 110 Uncommon Chest, Feet
125 Sword Slash and Thrusting Blade restore 28 armor Uncommon Chest
125 Many Cuts and Debilitating Blow Damage +116 Uncommon Chest, Hands
125 Riposte Damage +100.0% Epic Chest, Hands
120 Parry and Riposte Damage +77% Uncommon Chest
125 Flashing Strike and Hacking Blade Damage +47% Rare Chest, Feet
1 Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 7 seconds Uncommon Chest
125 Finishing Blow causes your next attack to deal +480 damage if it deals direct Psychic, Trauma, or Poison damage Rare Chest, OffHand
125 Decapitate increases your Max Health +172 for 60 seconds (and heals 172) Uncommon Chest, OffHand
125 Heart Piercer removes (up to) 329 more Rage, turning half of that into Trauma damage Uncommon Chest, Feet
120 Precision Pierce Damage 96 Uncommon Chest, Feet
125 Precision Pierce deals +172% damage but its reuse timer is increased +3 seconds Uncommon Chest, Ring

Ring

MinLevel EffectDescs MinRarity Slots
125 Parry and Riposte Damage +29% and Power Cost -20 Uncommon Ring, Feet
125 Wind Strike hastens the current reuse timer of Finishing Blow by 8 seconds Rare Ring
120 Parry and Riposte boost your Indirect Trauma Damage +30/tick for 30 seconds Uncommon Ring, MainHand
125 Finishing Blow and Decapitate damage +334 Uncommon Ring, Feet
125 Flashing Strike heals you for 100 health Uncommon Ring, OffHand
125 Heart Piercer heals you for 67 health Uncommon Ring, OffHand
125 Heart Piercer deals +27% direct damage and heals you for 32 health Uncommon Ring, Necklace
125 Precision Pierce and Heart Piercer restore 27 Health to you Uncommon Ring, OffHand
125 Precision Pierce deals +172% damage but its reuse timer is increased +3 seconds Uncommon Ring, Chest
125 Hacking Blade Direct Damage +56.0% Uncommon Ring, Head
125 Debilitating Blow deals +70 damage and causes your Core Attacks to deal +123 damage for 7 seconds Uncommon Ring, Necklace

Necklace

MinLevel EffectDescs MinRarity Slots
125 Many Cuts and Debilitating Blow deal +164% damage to Arthropods (such as spiders, mantises, and beetles) Uncommon Necklace
120 Debilitating Blow hastens the current reuse timer of Decapitate by 10 seconds Rare Necklace
125 Parry restores 35 health Uncommon Necklace, OffHand
125 Wind Strike deals +56% damage and gives you +25 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have) Rare Necklace, MainHand
125 Decapitate deals +1500 damage to non-Elite targets Uncommon Necklace, Head
125 Flashing Strike deals +730 damage to undead Uncommon Necklace, Head
125 Heart Piercer deals +27% direct damage and heals you for 32 health Uncommon Necklace, Ring
1 Chance to Ignore Stuns +25.0% Rare Necklace, Feet
125 Indirect Poison Damage, Indirect Trauma Damage, and Indirect Psychic Damage +60% while Sword skill active Uncommon Necklace, Head
125 Hacking Blade and Debilitating Blow deal 246 Trauma damage over 6 seconds Uncommon Necklace, OffHand
125 Debilitating Blow deals +70 damage and causes your Core Attacks to deal +123 damage for 7 seconds Uncommon Necklace, Ring

Legs

MinLevel EffectDescs MinRarity Slots
125 All sword abilities deal +27% damage when you have 33% or less of your Armor left Uncommon Legs
125 Many Cuts deals +288 Trauma damage over 6 seconds Uncommon Legs, MainHand
125 Precision Pierce deals +81 direct health damage and further reduces target's Rage by 455 Uncommon Legs, Head
125 Parry and Riposte further reduce target's Rage by 1040 Uncommon Legs, Head
125 Wind Strike deals +177 damage and causes your next attack to deal +177 damage Uncommon Legs, Feet
125 Wind Strike and Heart Piercer deal 294 armor damage Uncommon Legs, MainHand
120 Decapitate deals +370 damage and the next attack you use stuns its target Uncommon Legs
125 Finishing Blow Damage +71.0% Uncommon Legs, MainHand
125 Decapitate Damage +70.0% Uncommon Legs, MainHand
125 Flashing Strike Damage +77.0% Uncommon Legs, MainHand
125 For 6 seconds after using Precision Pierce, your Nice Attacks deal +100 damage Uncommon Legs, Hands
125 Hacking Blade generates no Rage, and instead reduces Rage by 770 Uncommon Legs, Hands

Feet

MinLevel EffectDescs MinRarity Slots
120 Sword Damage 110 Uncommon Feet, Chest
125 Parry and Riposte Damage +29% and Power Cost -20 Uncommon Feet, Ring
120 All Sword abilities deal +20% damage to targets with less than 33% of their Max Rage. Epic Feet
125 Many Cuts deals +15% damage and stuns targets that have less than a third of their Max Rage. Uncommon Feet
120 Many Cuts deals +108 damage and if target has less than a third of their Max Rage, also knocks them back. Uncommon Feet, Head
125 Wind Strike deals +177 damage and causes your next attack to deal +177 damage Uncommon Feet, Legs
125 Flashing Strike and Hacking Blade Damage +47% Rare Feet, Chest
125 Finishing Blow and Decapitate damage +334 Uncommon Feet, Ring
125 Heart Piercer removes (up to) 329 more Rage, turning half of that into Trauma damage Uncommon Feet, Chest
120 Precision Pierce Damage 96 Uncommon Feet, Chest
1 Chance to Ignore Stuns +25.0% Rare Feet, Necklace
125 Hacking Blade deals +300 Trauma damage over 6 seconds Uncommon Feet, MainHand
Unarmed

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Unarmed Base Damage +60.0% Uncommon Head, MainHand
120 Unarmed attacks deal +62 Armor damage Uncommon Head, MainHand
125 While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor Uncommon Head, MainHand
125 While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage Uncommon Head, MainHand
125 Taunt From Attack Damage +125.0% Uncommon Head, Ring
120 Mamba Strike boosts your Melee Evasion +11% for 10 seconds Uncommon Head
125 Barrage costs -40 Power and restores 41 Armor to you Uncommon Head, OffHand
125 Hip Throw and Bodyslam deal +40% damage and generate -705 Rage Rare Head, Legs
120 Bodyslam deals +120 damage and grants you immunity to direct damage for 3 seconds Uncommon Head
125 Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds Uncommon Head, OffHand
125 Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you. Uncommon Head, Chest

OffHand

MinLevel EffectDescs MinRarity Slots
120 Punch, Jab, and Infuriating Fist restore 26 Health to you Uncommon OffHand, Ring
120 Mamba Strike Reuse Time -2.4 seconds Uncommon OffHand
120 Mamba Strike and Front Kick damage +100 Uncommon OffHand, Necklace
120 Kick attacks deal +26% damage and slow target's movement speed by 45% Epic OffHand
125 Barrage costs -40 Power and restores 41 Armor to you Uncommon OffHand, Head
125 Headbutt Damage +71.0% Uncommon OffHand, Chest
125 Bodyslam heals you for 202 health Uncommon OffHand, Chest
100 Unarmed Accuracy +25 Uncommon OffHand
120 Slashing Strike Damage +43.0% Uncommon OffHand, Necklace
125 Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds Uncommon OffHand, Head
51 Chance to Ignore Knockbacks +30.0% Rare OffHand, Feet
125 Infuriating Fist deals +67% damage and taunts +760 Uncommon OffHand, Ring

Hands

MinLevel EffectDescs MinRarity Slots
120 Kick attacks deal +21% damage and grant you 12% Physical Damage Reflection for 15 seconds Uncommon Hands
125 While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate Uncommon Hands, Feet
125 Barrage hits all enemies within 5 meters and deals +37% damage, but reuse timer is +3 seconds Uncommon Hands
125 Headbutt deals +38% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 580 damage is mitigated) Rare Hands
125 Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage Uncommon Hands, Necklace
120 Hip Throw hits all enemies within 8 meters and deals +24% damage, but Power cost is +20 Rare Hands
125 Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds Uncommon Hands, Chest
125 Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +17% damage from other Trauma attacks for 20 seconds Uncommon Hands
125 Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds Uncommon Hands, Chest
120 Cobra Strike, Mamba Strike, and Slashing Strike deal +60 damage and can be used while stunned. Doing so removes the stun effect from you. Uncommon Hands
125 Infuriating Fist damage +166. Damage becomes Trauma instead of Crushing Uncommon Hands

MainHand

MinLevel EffectDescs MinRarity Slots
120 Unarmed Base Damage +60.0% Uncommon MainHand, Head
120 Unarmed attacks deal +62 Armor damage Uncommon MainHand, Head
125 Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have) Uncommon MainHand, Necklace
125 While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor Uncommon MainHand, Head
125 While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage Uncommon MainHand, Head
120 Mamba Strike deals +79 Damage and boosts your Melee Evasion +6.5% for 6 seconds Uncommon MainHand
125 Kick Damage 125 Uncommon MainHand, Ring, Legs
125 Hip Throw Damage +86.0% Rare MainHand, Chest
125 Bodyslam Damage +74.0% Uncommon MainHand, Ring
125 Bodyslam deals +660 damage to non-Elite enemies Uncommon MainHand, Necklace
125 Bruising Blow Damage +91.0% Uncommon MainHand, Ring
120 Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds Uncommon MainHand, Necklace

Chest

MinLevel EffectDescs MinRarity Slots
120 Jab and Infuriating Fist Damage +96 Uncommon Chest, Feet
125 Knee Kick Damage +71.0% Uncommon Chest, Feet
125 While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate Uncommon Chest, Feet
125 Kick attacks restore 60 Armor Uncommon Chest, Ring
125 Headbutt Damage +71.0% Uncommon Chest, OffHand
125 Claw Barrage Damage 182 Uncommon Chest, Feet
125 Hip Throw Damage +86.0% Rare Chest, MainHand
125 Bodyslam heals you for 202 health Uncommon Chest, OffHand
125 Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds Uncommon Chest, Hands
125 Cobra Strike and Mamba Strike restore 69 Armor to you Uncommon Chest, Ring
125 Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds Uncommon Chest, Hands
125 Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you. Uncommon Chest, Head

Ring

MinLevel EffectDescs MinRarity Slots
120 Punch, Jab, and Infuriating Fist restore 26 Health to you Uncommon Ring, OffHand
125 Taunt From Attack Damage +125.0% Uncommon Ring, Head
125 Kick Damage 125 Uncommon Ring, MainHand, Legs
125 Kick attacks restore 60 Armor Uncommon Ring, Chest
125 Barrage Damage +90.0% Uncommon Ring, Legs
120 Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds Uncommon Ring, Legs
125 Headbutt and Knee Kick Damage +180 Uncommon Ring, Legs
125 Bodyslam Damage +74.0% Uncommon Ring, MainHand
125 Cobra Strike and Mamba Strike restore 69 Armor to you Uncommon Ring, Chest
125 Bruising Blow Damage +91.0% Uncommon Ring, MainHand
125 Slashing Strike deals +84 damage and worsens the target's Slashing Vulnerability +21% for 60 seconds. (This effect does not stack with itself.) Uncommon Ring
125 Infuriating Fist deals +67% damage and taunts +760 Uncommon Ring, OffHand

Necklace

MinLevel EffectDescs MinRarity Slots
125 Unarmed attacks deal +29% damage when you have 33% or less of your Armor left Rare Necklace, Legs
125 Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have) Uncommon Necklace, MainHand
120 Mamba Strike and Front Kick damage +100 Uncommon Necklace, OffHand
125 Kick attacks deal +52% damage when you have 33% or less of your Armor left Uncommon Necklace, Legs
120 Barrage and Headbutt make the target 27% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) Rare Necklace
125 Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage Uncommon Necklace, Hands
120 Bruising Blow causes the target to take +36% damage from Poison for 20 seconds Uncommon Necklace
125 Bodyslam deals +660 damage to non-Elite enemies Uncommon Necklace, MainHand
125 Cobra Strike deals +125 damage and boosts your Melee Evasion +17% for 7 seconds Uncommon Necklace
125 Bruising Blow and Headbutt restore 46 Health Uncommon Necklace, Legs
120 Slashing Strike Damage +43.0% Uncommon Necklace, OffHand
120 Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds Uncommon Necklace, MainHand

Legs

MinLevel EffectDescs MinRarity Slots
125 Unarmed attacks deal +29% damage when you have 33% or less of your Armor left Rare Legs, Necklace
125 While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate Uncommon Legs, Feet
125 Kick Damage 125 Uncommon Legs, Ring, MainHand
125 Kick attacks deal +52% damage when you have 33% or less of your Armor left Uncommon Legs, Necklace
125 Barrage Damage +90.0% Uncommon Legs, Ring
120 Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds Uncommon Legs, Ring
125 Headbutt and Knee Kick Damage +180 Uncommon Legs, Ring
125 Hip Throw and Bodyslam deal +40% damage and generate -705 Rage Rare Legs, Head
125 Cobra Strike and Mamba Strike Damage +78% Uncommon Legs, Feet
125 Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds Uncommon Legs, Feet
125 Bruising Blow and Headbutt restore 46 Health Uncommon Legs, Necklace

Feet

MinLevel EffectDescs MinRarity Slots
120 Jab and Infuriating Fist Damage +96 Uncommon Feet, Chest
125 Knee Kick Damage +71.0% Uncommon Feet, Chest
125 While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate Uncommon Feet, Chest
125 While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate Uncommon Feet, Legs
120 Front Kick Damage +60.0% Uncommon Feet
125 While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate Uncommon Feet, Hands
125 Claw Barrage Damage 182 Uncommon Feet, Chest
125 Cobra Strike and Mamba Strike Damage +78% Uncommon Feet, Legs
125 Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds Uncommon Feet, Legs
51 Chance to Ignore Knockbacks +30.0% Rare Feet, OffHand
125 Infuriating Fist taunts +640 and deals 312 Trauma damage over 6 seconds Uncommon Feet
Unknown

Note that this only shows the max-level version of each treasure effect.

OffHand

MinLevel EffectDescs MinRarity Slots

MainHand

MinLevel EffectDescs MinRarity Slots

Waist

MinLevel EffectDescs MinRarity Slots