Difference between revisions of "Fire Magic/Treasure Effects:By Slot"
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<noinclude>[[Category:Treasure Effects By Slot]]</noinclude> | <noinclude>[[Category:Treasure Effects By Slot]]</noinclude> | ||
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | <span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> | ||
| − | + | {| class="wikitable sortable" style="width:100%;margin:auto;" | |
| − | < | + | |+ style="font-size:large" | <h3>Head</h3> |
| − | + | |- | |
| − | + | !MinLevel !! EffectDescs !! MinRarity !! Slots | |
| − | + | |- | |
| − | + | |120 || Fire Magic Base Damage +60.0% || Uncommon || Head, MainHand | |
| − | + | |- | |
| − | + | |125 || Direct Fire Damage Reduction 75<br/>Indirect Fire Damage Reduction 25 || Uncommon || Head, Ring | |
| − | + | |- | |
| − | + | |120 || Room-Temperature Ball Damage +108.0% || Uncommon || Head, MainHand | |
| − | + | |- | |
| − | + | |125 || Super Fireball deals +135 damage and reuse timer is -1 second || Uncommon || Head, Ring | |
| − | + | |- | |
| − | + | |125 || Flesh to Fuel restores +98 Armor || Uncommon || Head, MainHand | |
| − | + | |- | |
| − | + | |125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds || Uncommon || Head, Chest, Ring | |
| − | < | + | |- |
| − | + | |125 || Ring of Fire Damage 242 || Uncommon || Head, Chest | |
| − | + | |- | |
| − | + | |120 || Molten Veins Response Damage 85 || Uncommon || Head, Necklace | |
| − | + | |- | |
| − | + | |125 || Calefaction Damage +79.0% || Uncommon || Head, Feet | |
| − | + | |- | |
| − | + | |120 || Frostball slows target's movement by 25% and deals +24 damage || Uncommon || Head, Feet | |
| − | + | |- | |
| − | + | |120 || Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds || Uncommon || Head, Ring | |
| − | + | |- | |
| − | + | |125 || Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds. || Uncommon || Head, Necklace | |
| − | + | |} | |
| − | + | {| class="wikitable sortable" style="width:100%;margin:auto;" | |
| − | + | |+ style="font-size:large" | <h3>OffHand</h3> | |
| − | + | |- | |
| − | + | !MinLevel !! EffectDescs !! MinRarity !! Slots | |
| − | + | |- | |
| − | + | |120 || Fire Magic Base Damage +20.0% || Epic || OffHand, Necklace | |
| − | + | |- | |
| − | + | |125 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds || Uncommon || OffHand, Necklace | |
| − | + | |- | |
| − | + | |125 || Calefaction causes target to take +25% damage from Cold for 12 seconds || Uncommon || OffHand, Chest | |
| − | + | |- | |
| − | + | |125 || Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds || Uncommon || OffHand, Necklace | |
| − | + | |- | |
| − | + | |125 || Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds || Uncommon || OffHand, Ring | |
| − | + | |- | |
| − | + | |125 || Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10 || Rare || OffHand, Legs | |
| − | + | |- | |
| − | + | |125 || Scintillating Flame restores 51 Health || Uncommon || OffHand, Legs | |
| − | + | |- | |
| − | + | |125 || Ring of Fire deals +76% damage but has a 5% chance to deal 194 fire damage to YOU || Uncommon || OffHand, Necklace | |
| − | + | |- | |
| − | + | |125 || Scintillating Frost and Defensive Chill restore 49 Armor || Uncommon || OffHand, Legs | |
| − | + | |- | |
| − | + | |125 || Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage || Uncommon || OffHand, MainHand | |
| − | + | |- | |
| − | + | |125 || Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || OffHand, Chest | |
| − | + | |} | |
| − | + | {| class="wikitable sortable" style="width:100%;margin:auto;" | |
| − | + | |+ style="font-size:large" | <h3>Hands</h3> | |
| − | + | |- | |
| − | + | !MinLevel !! EffectDescs !! MinRarity !! Slots | |
| − | + | |- | |
| − | + | |125 || Indirect Fire Damage +48.0% || Uncommon || Hands, Feet | |
| − | + | |- | |
| − | + | |125 || Super Fireball Damage +69.0% || Uncommon || Hands, Feet | |
| − | + | |- | |
| − | + | |120 || Flesh To Fuel Power Restoration 60 || Rare || Hands, Feet | |
| − | + | |- | |
| − | + | |125 || Fire Breath hits all targets within 8 meters and deals +75 damage, but reuse timer is +3 seconds and Power cost is +50 || Rare || Hands | |
| − | + | |- | |
| − | + | |120 || Room-Temperature Ball Damage +38% and reuse timer -3.5 seconds || Uncommon || Hands | |
| − | + | |- | |
| − | + | |125 || Scintillating Flame and Scintillating Frost stun and deal +145% damage to Vulnerable targets || Uncommon || Hands | |
| − | + | |- | |
| − | < | + | |120 || Molten Veins Response Damage +34.0% || Uncommon || Hands |
| − | + | |- | |
| − | + | |125 || Calefaction deals 321 additional Fire damage after a 12 second delay || Uncommon || Hands, MainHand | |
| − | + | |- | |
| − | + | |125 || Frostball targets all enemies within 10 meters and deals +142 damage, but reuse timer is +3 seconds || Uncommon || Hands | |
| − | + | |- | |
| − | + | |125 || Fire Walls' attacks taunt +385%. Fire Wall reuse time is -3 seconds. || Uncommon || Hands, Ring | |
| − | + | |} | |
| − | + | {| class="wikitable sortable" style="width:100%;margin:auto;" | |
| − | + | |+ style="font-size:large" | <h3>MainHand</h3> | |
| − | + | |- | |
| − | + | !MinLevel !! EffectDescs !! MinRarity !! Slots | |
| − | + | |- | |
| − | + | |120 || Fire Magic Base Damage +60.0% || Uncommon || MainHand, Head | |
| − | + | |- | |
| − | + | |120 || Room-Temperature Ball Damage +108.0% || Uncommon || MainHand, Head | |
| − | + | |- | |
| − | + | |125 || Fire Breath Damage +48.0% || Uncommon || MainHand, Necklace | |
| − | + | |- | |
| − | + | |125 || Flesh to Fuel restores +98 Armor || Uncommon || MainHand, Head | |
| − | + | |- | |
| − | + | |50 || Scintillating Flame and Scintillating Frost can be used while stunned. When used while stunned, they deal +50% damage and knock the target back. || Epic || MainHand | |
| − | + | |- | |
| − | + | |125 || Molten Veins restores 82 Armor || Uncommon || MainHand, Legs | |
| − | + | |- | |
| − | + | |125 || Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage || Uncommon || MainHand, OffHand | |
| − | + | |- | |
| − | + | |125 || Calefaction deals 321 additional Fire damage after a 12 second delay || Uncommon || MainHand, Hands | |
| − | + | |- | |
| − | + | |120 || Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds || Rare || MainHand, Necklace | |
| − | + | |- | |
| − | + | |120 || When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || MainHand, Necklace | |
| − | + | |- | |
| − | + | |125 || Defensive Chill Damage +56.0% || Rare || MainHand, Ring, Legs | |
| − | + | |- | |
| − | + | |125 || Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters || Uncommon || MainHand, Feet | |
| − | + | |} | |
| − | + | {| class="wikitable sortable" style="width:100%;margin:auto;" | |
| − | + | |+ style="font-size:large" | <h3>Chest</h3> | |
| − | + | |- | |
| − | + | !MinLevel !! EffectDescs !! MinRarity !! Slots | |
| − | + | |- | |
| − | + | |125 || All fire spells deal up to +178 damage (randomly determined) || Uncommon || Chest, Feet | |
| − | + | |- | |
| − | + | |120 || Scintillating Flame and Scintillating Frost Damage +47% || Uncommon || Chest, Feet | |
| − | + | |- | |
| − | + | |125 || Calefaction causes target to take +25% damage from Cold for 12 seconds || Uncommon || Chest, OffHand | |
| − | + | |- | |
| − | + | |120 || Super Fireball causes the target to take +88% damage from indirect Fire (this effect does not stack with itself) || Rare || Chest | |
| − | + | |- | |
| − | + | |125 || You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Chest, Ring | |
| − | + | |- | |
| − | + | |125 || You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Rare || Chest, Ring | |
| − | + | |- | |
| − | + | |125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds || Uncommon || Chest, Head, Ring | |
| + | |- | ||
| + | |125 || Ring of Fire Damage 242 || Uncommon || Chest, Head | ||
| + | |- | ||
| + | |125 || Fireball and Frostball Damage +54% || Uncommon || Chest, Feet | ||
| + | |- | ||
| + | |125 || Defensive Burst and Defensive Chill restore 69 Armor to you || Rare || Chest, Ring | ||
| + | |- | ||
| + | |125 || Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || Chest, OffHand | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="width:100%;margin:auto;" | ||
| + | |+ style="font-size:large" | <h3>Ring</h3> | ||
| + | |- | ||
| + | !MinLevel !! EffectDescs !! MinRarity !! Slots | ||
| + | |- | ||
| + | |125 || Direct Fire Damage Reduction 75<br/>Indirect Fire Damage Reduction 25 || Uncommon || Ring, Head | ||
| + | |- | ||
| + | |125 || Super Fireball deals +135 damage and reuse timer is -1 second || Uncommon || Ring, Head | ||
| + | |- | ||
| + | |125 || Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds || Uncommon || Ring, OffHand | ||
| + | |- | ||
| + | |125 || You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Ring, Chest | ||
| + | |- | ||
| + | |125 || You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Rare || Ring, Chest | ||
| + | |- | ||
| + | |125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds || Uncommon || Ring, Head, Chest | ||
| + | |- | ||
| + | |125 || Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second || Rare || Ring, Legs | ||
| + | |- | ||
| + | |125 || Defensive Chill Damage +56.0% || Rare || Ring, MainHand, Legs | ||
| + | |- | ||
| + | |120 || Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds || Uncommon || Ring, Head | ||
| + | |- | ||
| + | |125 || Defensive Burst and Defensive Chill restore 69 Armor to you || Rare || Ring, Chest | ||
| + | |- | ||
| + | |125 || Fire Walls' attacks taunt +385%. Fire Wall reuse time is -3 seconds. || Uncommon || Ring, Hands | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="width:100%;margin:auto;" | ||
| + | |+ style="font-size:large" | <h3>Necklace</h3> | ||
| + | |- | ||
| + | !MinLevel !! EffectDescs !! MinRarity !! Slots | ||
| + | |- | ||
| + | |120 || Fire Breath and Super Fireball deal +210 damage over 10 seconds || Uncommon || Necklace, Legs | ||
| + | |- | ||
| + | |125 || Fire Breath Damage +48.0% || Uncommon || Necklace, MainHand | ||
| + | |- | ||
| + | |120 || Fire Magic Base Damage +20.0% || Epic || Necklace, OffHand | ||
| + | |- | ||
| + | |125 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds || Uncommon || Necklace, OffHand | ||
| + | |- | ||
| + | |120 || Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -28 damage for 10 seconds || Uncommon || Necklace, Legs | ||
| + | |- | ||
| + | |125 || Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds || Uncommon || Necklace, OffHand | ||
| + | |- | ||
| + | |125 || Ring of Fire deals +76% damage but has a 5% chance to deal 194 fire damage to YOU || Uncommon || Necklace, OffHand | ||
| + | |- | ||
| + | |120 || Molten Veins Response Damage 85 || Uncommon || Necklace, Head | ||
| + | |- | ||
| + | |125 || Calefaction restores 72 Health || Uncommon || Necklace, Feet | ||
| + | |- | ||
| + | |120 || Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds || Rare || Necklace, MainHand | ||
| + | |- | ||
| + | |120 || When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, MainHand | ||
| + | |- | ||
| + | |125 || Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, Head | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="width:100%;margin:auto;" | ||
| + | |+ style="font-size:large" | <h3>Legs</h3> | ||
| + | |- | ||
| + | !MinLevel !! EffectDescs !! MinRarity !! Slots | ||
| + | |- | ||
| + | |120 || Fire Breath and Super Fireball deal +210 damage over 10 seconds || Uncommon || Legs, Necklace | ||
| + | |- | ||
| + | |120 || Fire Breath deals +100 damage and grants you +36 mitigation vs Fire for 10 seconds || Uncommon || Legs | ||
| + | |- | ||
| + | |120 || Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -28 damage for 10 seconds || Uncommon || Legs, Necklace | ||
| + | |- | ||
| + | |125 || Flesh to Fuel restores +92 Power but has a 5% chance to stun you || Rare || Legs | ||
| + | |- | ||
| + | |120 || Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds || Rare || Legs, Feet | ||
| + | |- | ||
| + | |125 || Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10 || Rare || Legs, OffHand | ||
| + | |- | ||
| + | |125 || Scintillating Flame restores 51 Health || Uncommon || Legs, OffHand | ||
| + | |- | ||
| + | |125 || Scintillating Frost and Defensive Chill restore 49 Armor || Uncommon || Legs, OffHand | ||
| + | |- | ||
| + | |125 || Molten Veins restores 82 Armor || Uncommon || Legs, MainHand | ||
| + | |- | ||
| + | |125 || Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second || Rare || Legs, Ring | ||
| + | |- | ||
| + | |125 || Defensive Chill Damage +56.0% || Rare || Legs, Ring, MainHand | ||
| + | |- | ||
| + | |125 || Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds || Rare || Legs, Feet | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="width:100%;margin:auto;" | ||
| + | |+ style="font-size:large" | <h3>Feet</h3> | ||
| + | |- | ||
| + | !MinLevel !! EffectDescs !! MinRarity !! Slots | ||
| + | |- | ||
| + | |125 || All fire spells deal up to +178 damage (randomly determined) || Uncommon || Feet, Chest | ||
| + | |- | ||
| + | |120 || Scintillating Flame and Scintillating Frost Damage +47% || Uncommon || Feet, Chest | ||
| + | |- | ||
| + | |125 || Indirect Fire Damage +48.0% || Uncommon || Feet, Hands | ||
| + | |- | ||
| + | |125 || Super Fireball Damage +69.0% || Uncommon || Feet, Hands | ||
| + | |- | ||
| + | |120 || Flesh To Fuel Power Restoration 60 || Rare || Feet, Hands | ||
| + | |- | ||
| + | |120 || Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds || Rare || Feet, Legs | ||
| + | |- | ||
| + | |125 || Calefaction Damage +79.0% || Uncommon || Feet, Head | ||
| + | |- | ||
| + | |125 || Calefaction restores 72 Health || Uncommon || Feet, Necklace | ||
| + | |- | ||
| + | |125 || Fireball and Frostball Damage +54% || Uncommon || Feet, Chest | ||
| + | |- | ||
| + | |120 || Frostball slows target's movement by 25% and deals +24 damage || Uncommon || Feet, Head | ||
| + | |- | ||
| + | |125 || Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds || Rare || Feet, Legs | ||
| + | |- | ||
| + | |125 || Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters || Uncommon || Feet, MainHand | ||
| + | |} | ||
Latest revision as of 08:44, 18 September 2025
Note that this only shows the max-level version of each treasure effect.
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 120 | Fire Magic Base Damage +60.0% | Uncommon | Head, MainHand |
| 125 | Direct Fire Damage Reduction 75 Indirect Fire Damage Reduction 25 |
Uncommon | Head, Ring |
| 120 | Room-Temperature Ball Damage +108.0% | Uncommon | Head, MainHand |
| 125 | Super Fireball deals +135 damage and reuse timer is -1 second | Uncommon | Head, Ring |
| 125 | Flesh to Fuel restores +98 Armor | Uncommon | Head, MainHand |
| 125 | Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds | Uncommon | Head, Chest, Ring |
| 125 | Ring of Fire Damage 242 | Uncommon | Head, Chest |
| 120 | Molten Veins Response Damage 85 | Uncommon | Head, Necklace |
| 125 | Calefaction Damage +79.0% | Uncommon | Head, Feet |
| 120 | Frostball slows target's movement by 25% and deals +24 damage | Uncommon | Head, Feet |
| 120 | Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds | Uncommon | Head, Ring |
| 125 | Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds. | Uncommon | Head, Necklace |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 120 | Fire Magic Base Damage +20.0% | Epic | OffHand, Necklace |
| 125 | Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds | Uncommon | OffHand, Necklace |
| 125 | Calefaction causes target to take +25% damage from Cold for 12 seconds | Uncommon | OffHand, Chest |
| 125 | Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds | Uncommon | OffHand, Necklace |
| 125 | Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds | Uncommon | OffHand, Ring |
| 125 | Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10 | Rare | OffHand, Legs |
| 125 | Scintillating Flame restores 51 Health | Uncommon | OffHand, Legs |
| 125 | Ring of Fire deals +76% damage but has a 5% chance to deal 194 fire damage to YOU | Uncommon | OffHand, Necklace |
| 125 | Scintillating Frost and Defensive Chill restore 49 Armor | Uncommon | OffHand, Legs |
| 125 | Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage | Uncommon | OffHand, MainHand |
| 125 | Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds. | Uncommon | OffHand, Chest |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 125 | Indirect Fire Damage +48.0% | Uncommon | Hands, Feet |
| 125 | Super Fireball Damage +69.0% | Uncommon | Hands, Feet |
| 120 | Flesh To Fuel Power Restoration 60 | Rare | Hands, Feet |
| 125 | Fire Breath hits all targets within 8 meters and deals +75 damage, but reuse timer is +3 seconds and Power cost is +50 | Rare | Hands |
| 120 | Room-Temperature Ball Damage +38% and reuse timer -3.5 seconds | Uncommon | Hands |
| 125 | Scintillating Flame and Scintillating Frost stun and deal +145% damage to Vulnerable targets | Uncommon | Hands |
| 120 | Molten Veins Response Damage +34.0% | Uncommon | Hands |
| 125 | Calefaction deals 321 additional Fire damage after a 12 second delay | Uncommon | Hands, MainHand |
| 125 | Frostball targets all enemies within 10 meters and deals +142 damage, but reuse timer is +3 seconds | Uncommon | Hands |
| 125 | Fire Walls' attacks taunt +385%. Fire Wall reuse time is -3 seconds. | Uncommon | Hands, Ring |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 120 | Fire Magic Base Damage +60.0% | Uncommon | MainHand, Head |
| 120 | Room-Temperature Ball Damage +108.0% | Uncommon | MainHand, Head |
| 125 | Fire Breath Damage +48.0% | Uncommon | MainHand, Necklace |
| 125 | Flesh to Fuel restores +98 Armor | Uncommon | MainHand, Head |
| 50 | Scintillating Flame and Scintillating Frost can be used while stunned. When used while stunned, they deal +50% damage and knock the target back. | Epic | MainHand |
| 125 | Molten Veins restores 82 Armor | Uncommon | MainHand, Legs |
| 125 | Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage | Uncommon | MainHand, OffHand |
| 125 | Calefaction deals 321 additional Fire damage after a 12 second delay | Uncommon | MainHand, Hands |
| 120 | Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds | Rare | MainHand, Necklace |
| 120 | When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. | Uncommon | MainHand, Necklace |
| 125 | Defensive Chill Damage +56.0% | Rare | MainHand, Ring, Legs |
| 125 | Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters | Uncommon | MainHand, Feet |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 125 | All fire spells deal up to +178 damage (randomly determined) | Uncommon | Chest, Feet |
| 120 | Scintillating Flame and Scintillating Frost Damage +47% | Uncommon | Chest, Feet |
| 125 | Calefaction causes target to take +25% damage from Cold for 12 seconds | Uncommon | Chest, OffHand |
| 120 | Super Fireball causes the target to take +88% damage from indirect Fire (this effect does not stack with itself) | Rare | Chest |
| 125 | You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | Uncommon | Chest, Ring |
| 125 | You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | Rare | Chest, Ring |
| 125 | Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds | Uncommon | Chest, Head, Ring |
| 125 | Ring of Fire Damage 242 | Uncommon | Chest, Head |
| 125 | Fireball and Frostball Damage +54% | Uncommon | Chest, Feet |
| 125 | Defensive Burst and Defensive Chill restore 69 Armor to you | Rare | Chest, Ring |
| 125 | Fire Walls have +275 Max Health. Fire Wall reuse time is -3 seconds. | Uncommon | Chest, OffHand |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 125 | Direct Fire Damage Reduction 75 Indirect Fire Damage Reduction 25 |
Uncommon | Ring, Head |
| 125 | Super Fireball deals +135 damage and reuse timer is -1 second | Uncommon | Ring, Head |
| 125 | Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds | Uncommon | Ring, OffHand |
| 125 | You regain 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill | Uncommon | Ring, Chest |
| 125 | You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill | Rare | Ring, Chest |
| 125 | Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +66 for 15 seconds | Uncommon | Ring, Head, Chest |
| 125 | Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second | Rare | Ring, Legs |
| 125 | Defensive Chill Damage +56.0% | Rare | Ring, MainHand, Legs |
| 120 | Frostball, Scintillating Frost, and Defensive Chill grant +14 Direct and Indirect Cold Protection for 10 seconds | Uncommon | Ring, Head |
| 125 | Defensive Burst and Defensive Chill restore 69 Armor to you | Rare | Ring, Chest |
| 125 | Fire Walls' attacks taunt +385%. Fire Wall reuse time is -3 seconds. | Uncommon | Ring, Hands |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 120 | Fire Breath and Super Fireball deal +210 damage over 10 seconds | Uncommon | Necklace, Legs |
| 125 | Fire Breath Damage +48.0% | Uncommon | Necklace, MainHand |
| 120 | Fire Magic Base Damage +20.0% | Epic | Necklace, OffHand |
| 125 | Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds | Uncommon | Necklace, OffHand |
| 120 | Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -28 damage for 10 seconds | Uncommon | Necklace, Legs |
| 125 | Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds | Uncommon | Necklace, OffHand |
| 125 | Ring of Fire deals +76% damage but has a 5% chance to deal 194 fire damage to YOU | Uncommon | Necklace, OffHand |
| 120 | Molten Veins Response Damage 85 | Uncommon | Necklace, Head |
| 125 | Calefaction restores 72 Health | Uncommon | Necklace, Feet |
| 120 | Defensive Burst deals +23% damage and raises Basic Attack Damage +44% for 10 seconds | Rare | Necklace, MainHand |
| 120 | When you are near your Fire Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. | Uncommon | Necklace, MainHand |
| 125 | Fire Walls deal +67% damage per hit. Fire Wall reuse time is -3 seconds. | Uncommon | Necklace, Head |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 120 | Fire Breath and Super Fireball deal +210 damage over 10 seconds | Uncommon | Legs, Necklace |
| 120 | Fire Breath deals +100 damage and grants you +36 mitigation vs Fire for 10 seconds | Uncommon | Legs |
| 120 | Room-Temperature Ball and Defensive Burst cause the target's attacks to deal -28 damage for 10 seconds | Uncommon | Legs, Necklace |
| 125 | Flesh to Fuel restores +92 Power but has a 5% chance to stun you | Rare | Legs |
| 120 | Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds | Rare | Legs, Feet |
| 125 | Scintillating Flame and Scintillating Frost Damage +75 and Power Cost -10 | Rare | Legs, OffHand |
| 125 | Scintillating Flame restores 51 Health | Uncommon | Legs, OffHand |
| 125 | Scintillating Frost and Defensive Chill restore 49 Armor | Uncommon | Legs, OffHand |
| 125 | Molten Veins restores 82 Armor | Uncommon | Legs, MainHand |
| 125 | Calefaction and Defensive Burst Damage +60% and Reuse Timer -1 second | Rare | Legs, Ring |
| 125 | Defensive Chill Damage +56.0% | Rare | Legs, Ring, MainHand |
| 125 | Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds | Rare | Legs, Feet |
| MinLevel | EffectDescs | MinRarity | Slots |
|---|---|---|---|
| 125 | All fire spells deal up to +178 damage (randomly determined) | Uncommon | Feet, Chest |
| 120 | Scintillating Flame and Scintillating Frost Damage +47% | Uncommon | Feet, Chest |
| 125 | Indirect Fire Damage +48.0% | Uncommon | Feet, Hands |
| 125 | Super Fireball Damage +69.0% | Uncommon | Feet, Hands |
| 120 | Flesh To Fuel Power Restoration 60 | Rare | Feet, Hands |
| 120 | Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds | Rare | Feet, Legs |
| 125 | Calefaction Damage +79.0% | Uncommon | Feet, Head |
| 125 | Calefaction restores 72 Health | Uncommon | Feet, Necklace |
| 125 | Fireball and Frostball Damage +54% | Uncommon | Feet, Chest |
| 120 | Frostball slows target's movement by 25% and deals +24 damage | Uncommon | Feet, Head |
| 125 | Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds | Rare | Feet, Legs |
| 125 | Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters | Uncommon | Feet, MainHand |