Difference between revisions of "Unarmed/Treasure Effects:By Slot"

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<!-- Updated as of patch v272, December 17, 2016 -->
+
<!-- v435 -->
==<!--start-->Unarmed Slot List==
+
<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
<b><u>Head</u></b><br>
+
{| class="wikitable sortable" style="width:100%;margin:auto;"
* Unarmed Damage +20%<br>
+
|+ style="font-size:large" | <h3>Head</h3>
* Unarmed attacks deal +14 Armor damage<br>
+
|-
* Unarmed attacks have a 19% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).<br>
+
!MinLevel !! EffectDescs !! MinRarity !! Slots
* Unarmed attacks have a 12% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>
+
|-
* Taunt From Attack Damage +60% when Unarmed is active<br>
+
|120 || Unarmed Base Damage +60.0% || Uncommon || Head, MainHand
* Mamba Strike deals +200% Crushing damage and +300 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds<br>
+
|-
* Barrage costs -12 Power and restores 15 Armor to you<br>
+
|120 || Unarmed attacks deal +62 Armor damage || Uncommon || Head, MainHand
* Hip Throw and Bodyslam deal +18% damage and generate -250 Rage<br>
+
|-
* Bodyslam deals +30% damage and slows target's movement speed by 45%<br>
+
|125 || While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor || Uncommon || Head, MainHand
* Slashing Strike and Claw Barrage boost damage from Epic attacks +42 for 10 seconds<br>
+
|-
* Infuriating Fist generates no Rage and instead reduces Rage by 450<br>
+
|125 || While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage || Uncommon || Head, MainHand
 
+
|-
 
+
|125 || Taunt From Attack Damage +125.0% || Uncommon || Head, Ring
<b><u>Chest</u></b><br>
+
|-
* Jab and Infuriating Fist Damage +48<br>
+
|120 || Mamba Strike boosts your Melee Evasion +11% for 10 seconds || Uncommon || Head
* Knee Kick Damage +40%<br>
+
|-
* 14% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab<br>
+
|125 || Barrage costs -40 Power and restores 41 Armor to you || Uncommon || Head, OffHand
* Kick attacks restore 43 Armor<br>
+
|-
* Hip Throw Damage +43%<br>
+
|125 || Hip Throw and Bodyslam deal +40% damage and generate -705 Rage || Rare || Head, Legs
* Bodyslam heals you for 100 health<br>
+
|-
* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +32 for 7 seconds<br>
+
|120 || Bodyslam deals +120 damage and grants you immunity to direct damage for 3 seconds || Uncommon || Head
* Cobra Strike and Mamba Strike restore 24 Armor to you<br>
+
|-
* Slashing Strike deals +15% damage and hastens the current reuse timer of Hip Throw by 2 seconds<br>
+
|125 || Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds || Uncommon || Head, OffHand
* Infuriating Fist generates no Rage and instead reduces Rage by 450<br>
+
|-
 
+
|125 || Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Head, Chest
 
+
|}
<b><u>Legs</u></b><br>
+
{| class="wikitable sortable" style="width:100%;margin:auto;"
* Unarmed attacks deal +22% damage when you have 33% or less of your Armor left<br>
+
|+ style="font-size:large" | <h3>OffHand</h3>
* 22% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab<br>
+
|-
* Kick Damage +46<br>
+
!MinLevel !! EffectDescs !! MinRarity !! Slots
* Kick attacks deal +34% damage when you have 33% or less of your Armor left<br>
+
|-
* Barrage Damage +49%<br>
+
|120 || Punch, Jab, and Infuriating Fist restore 26 Health to you || Uncommon || OffHand, Ring
* Barrage and Headbutt ignite the target, causing them to take 95 damage over 20 seconds<br>
+
|-
* Headbutt and Knee Kick deal +95 armor damage<br>
+
|120 || Mamba Strike Reuse Time -2.4 seconds || Uncommon || OffHand
* Hip Throw and Bodyslam deal +18% damage and generate -250 Rage<br>
+
|-
* Cobra Strike and Mamba Strike Damage +32%<br>
+
|120 || Mamba Strike and Front Kick damage +100 || Uncommon || OffHand, Necklace
* Bruisng Blow deals +16% damage and hastens the current reuse timer of Bodyslam by 10 seconds<br>
+
|-
* Bruising Blow and Headbutt restore 20 Health<br>
+
|120 || Kick attacks deal +26% damage and slow target's movement speed by 45% || Epic || OffHand
 
+
|-
 
+
|125 || Barrage costs -40 Power and restores 41 Armor to you || Uncommon || OffHand, Head
<b><u>Hands</u></b><br>
+
|-
* Kick attacks deal +9% damage and grant you 6% Physical Damage Reflection for 15 seconds<br>
+
|125 || Headbutt Damage +71.0% || Uncommon || OffHand, Chest
* 18% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick<br>
+
|-
* Barrage hits all enemies within 5 meters and deals +24% damage, but reuse timer is +3 seconds<br>
+
|125 || Bodyslam heals you for 202 health || Uncommon || OffHand, Chest
* Headbutt deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 10 seconds (or until 200 damage is mitigated)<br>
+
|-
* Hip Throw and Bodyslam deal +100 armor damage<br>
+
|100 || Unarmed Accuracy +25 || Uncommon || OffHand
* Hip Throw hits all enemies within 8 meters and deals +15% damage, but Power cost is +20<br>
+
|-
* Bodyslam deals +30% damage and slows target's movement speed by 45%<br>
+
|120 || Slashing Strike Damage +43.0% || Uncommon || OffHand, Necklace
* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +32 for 7 seconds<br>
+
|-
* Slashing Strike deals +15% damage and hastens the current reuse timer of Hip Throw by 2 seconds<br>
+
|125 || Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds || Uncommon || OffHand, Head
* Infuriating Fist taunts +240 and deals 90 Trauma damage over 15 seconds<br>
+
|-
 
+
|51 || Chance to Ignore Knockbacks +30.0% || Rare || OffHand, Feet
 
+
|-
<b><u>Feet</u></b><br>
+
|125 || Infuriating Fist deals +67% damage and taunts +760 || Uncommon || OffHand, Ring
* Jab and Infuriating Fist Damage +48<br>
+
|}
* Knee Kick Damage +40%<br>
+
{| class="wikitable sortable" style="width:100%;margin:auto;"
* 14% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch or Jab<br>
+
|+ style="font-size:large" | <h3>Hands</h3>
* 22% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch or Jab<br>
+
|-
* Front Kick Damage +33%<br>
+
!MinLevel !! EffectDescs !! MinRarity !! Slots
* 18% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick<br>
+
|-
* Cobra Strike and Mamba Strike Damage +32%<br>
+
|120 || Kick attacks deal +21% damage and grant you 12% Physical Damage Reflection for 15 seconds || Uncommon || Hands
* Bruisng Blow deals +16% damage and hastens the current reuse timer of Bodyslam by 10 seconds<br>
+
|-
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
+
|125 || While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate || Uncommon || Hands, Feet
* Infuriating Fist taunts +240 and deals 90 Trauma damage over 15 seconds<br>
+
|-
 
+
|125 || Barrage hits all enemies within 5 meters and deals +37% damage, but reuse timer is +3 seconds || Uncommon || Hands
 
+
|-
<b><u>MainHand</u></b><br>
+
|125 || Headbutt deals +38% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 580 damage is mitigated) || Rare || Hands
* Unarmed Damage +20%<br>
+
|-
* Unarmed attacks deal +14 Armor damage<br>
+
|125 || Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage || Uncommon || Hands, Necklace
* Unarmed attacks deal +6 damage and have +12 Accuracy (which cancels out the Evasion that certain monsters have)<br>
+
|-
* Unarmed attacks have a 19% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).<br>
+
|120 || Hip Throw hits all enemies within 8 meters and deals +24% damage, but Power cost is +20 || Rare || Hands
* Unarmed attacks have a 12% chance to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>
+
|-
* Kick Damage +46<br>
+
|125 || Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds || Uncommon || Hands, Chest
* Hip Throw Damage +43%<br>
+
|-
* Bodyslam Damage +43%<br>
+
|125 || Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +17% damage from other Trauma attacks for 20 seconds || Uncommon || Hands
* Bodyslam deals +330 damage to non-Elite enemies<br>
+
|-
* Bruising Blow Damage +45%<br>
+
|125 || Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Hands, Chest
* Slashing Strike deals +20% damage plus 30 Trauma damage over 15 seconds<br>
+
|-
 
+
|120 || Cobra Strike, Mamba Strike, and Slashing Strike deal +60 damage and can be used while stunned. Doing so removes the stun effect from you. || Uncommon || Hands
 
+
|-
<b><u>OffHand</u></b><br>
+
|125 || Infuriating Fist damage +166. Damage becomes Trauma instead of Crushing || Uncommon || Hands
* Punch, Jab, and Infuriating Fist restore 14 Health to you<br>
+
|}
* Mamba Strike deals +200% Crushing damage and +300 Trauma damage (if target's armor is below 33%), but reuse timer is +8 seconds<br>
+
{| class="wikitable sortable" style="width:100%;margin:auto;"
* Mamba Strike and Front Kick deal 65 Trauma damage over 15 seconds<br>
+
|+ style="font-size:large" | <h3>MainHand</h3>
* Kick attacks deal +14% damage and slow target's movement speed by 45%<br>
+
|-
* Barrage costs -12 Power and restores 15 Armor to you<br>
+
!MinLevel !! EffectDescs !! MinRarity !! Slots
* Bodyslam heals you for 100 health<br>
+
|-
* Slashing Strike Damage +35%<br>
+
|120 || Unarmed Base Damage +60.0% || Uncommon || MainHand, Head
* Slashing Strike and Claw Barrage boost damage from Epic attacks +42 for 10 seconds<br>
+
|-
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
+
|120 || Unarmed attacks deal +62 Armor damage || Uncommon || MainHand, Head
* Infuriating Fist deals +35% damage and taunts +300<br>
+
|-
 
+
|125 || Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || MainHand, Necklace
 
+
|-
<b><u>Necklace</u></b><br>
+
|125 || While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor || Uncommon || MainHand, Head
* Unarmed attacks deal +22% damage when you have 33% or less of your Armor left<br>
+
|-
* Unarmed attacks deal +6 damage and have +12 Accuracy (which cancels out the Evasion that certain monsters have)<br>
+
|125 || While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage || Uncommon || MainHand, Head
* Mamba Strike and Front Kick deal 65 Trauma damage over 15 seconds<br>
+
|-
* Kick attacks deal +34% damage when you have 33% or less of your Armor left<br>
+
|120 || Mamba Strike deals +79 Damage and boosts your Melee Evasion +6.5% for 6 seconds || Uncommon || MainHand
* Barrage and Headbutt make the target 18% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)<br>
+
|-
* Hip Throw and Bodyslam deal +100 armor damage<br>
+
|125 || Kick Damage 125 || Uncommon || MainHand, Ring, Legs
* Bruising Blow causes the target to take +18% damage from Poison for 20 seconds (this effect does not stack with itself)<br>
+
|-
* Bodyslam deals +330 damage to non-Elite enemies<br>
+
|125 || Hip Throw Damage +86.0% || Rare || MainHand, Chest
* Bruising Blow and Headbutt restore 20 Health<br>
+
|-
* Slashing Strike Damage +35%<br>
+
|125 || Bodyslam Damage +74.0% || Uncommon || MainHand, Ring
* Slashing Strike deals +20% damage plus 30 Trauma damage over 15 seconds<br>
+
|-
 
+
|125 || Bodyslam deals +660 damage to non-Elite enemies || Uncommon || MainHand, Necklace
 
+
|-
<b><u>Ring</u></b><br>
+
|125 || Bruising Blow Damage +91.0% || Uncommon || MainHand, Ring
* Punch, Jab, and Infuriating Fist restore 14 Health to you<br>
+
|-
* Taunt From Attack Damage +60% when Unarmed is active<br>
+
|120 || Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds || Uncommon || MainHand, Necklace
* Kick Damage +46<br>
+
|}
* Kick attacks restore 43 Armor<br>
+
{| class="wikitable sortable" style="width:100%;margin:auto;"
* Barrage Damage +49%<br>
+
|+ style="font-size:large" | <h3>Chest</h3>
* Barrage and Headbutt ignite the target, causing them to take 95 damage over 20 seconds<br>
+
|-
* Headbutt and Knee Kick deal +95 armor damage<br>
+
!MinLevel !! EffectDescs !! MinRarity !! Slots
* Bodyslam Damage +43%<br>
+
|-
* Cobra Strike and Mamba Strike restore 24 Armor to you<br>
+
|120 || Jab and Infuriating Fist Damage +96 || Uncommon || Chest, Feet
* Bruising Blow Damage +45%<br>
+
|-
* Infuriating Fist deals +35% damage and taunts +300<br>
+
|125 || Knee Kick Damage +71.0% || Uncommon || Chest, Feet
 
+
|-
 
+
|125 || While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate || Uncommon || Chest, Feet
<b><u>Special1</u></b><br>
+
|-
 
+
|125 || Kick attacks restore 60 Armor || Uncommon || Chest, Ring
 
+
|-
<b><u>Special2</u></b><br>
+
|125 || Headbutt Damage +71.0% || Uncommon || Chest, OffHand
 
+
|-
 
+
|125 || Claw Barrage Damage 182 || Uncommon || Chest, Feet
<!--end-->
+
|-
 +
|125 || Hip Throw Damage +86.0% || Rare || Chest, MainHand
 +
|-
 +
|125 || Bodyslam heals you for 202 health || Uncommon || Chest, OffHand
 +
|-
 +
|125 || Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds || Uncommon || Chest, Hands
 +
|-
 +
|125 || Cobra Strike and Mamba Strike restore 69 Armor to you || Uncommon || Chest, Ring
 +
|-
 +
|125 || Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Chest, Hands
 +
|-
 +
|125 || Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Chest, Head
 +
|}
 +
{| class="wikitable sortable" style="width:100%;margin:auto;"
 +
|+ style="font-size:large" | <h3>Ring</h3>
 +
|-
 +
!MinLevel !! EffectDescs !! MinRarity !! Slots
 +
|-
 +
|120 || Punch, Jab, and Infuriating Fist restore 26 Health to you || Uncommon || Ring, OffHand
 +
|-
 +
|125 || Taunt From Attack Damage +125.0% || Uncommon || Ring, Head
 +
|-
 +
|125 || Kick Damage 125 || Uncommon || Ring, MainHand, Legs
 +
|-
 +
|125 || Kick attacks restore 60 Armor || Uncommon || Ring, Chest
 +
|-
 +
|125 || Barrage Damage +90.0% || Uncommon || Ring, Legs
 +
|-
 +
|120 || Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds || Uncommon || Ring, Legs
 +
|-
 +
|125 || Headbutt and Knee Kick Damage +180 || Uncommon || Ring, Legs
 +
|-
 +
|125 || Bodyslam Damage +74.0% || Uncommon || Ring, MainHand
 +
|-
 +
|125 || Cobra Strike and Mamba Strike restore 69 Armor to you || Uncommon || Ring, Chest
 +
|-
 +
|125 || Bruising Blow Damage +91.0% || Uncommon || Ring, MainHand
 +
|-
 +
|125 || Slashing Strike deals +84 damage and worsens the target's Slashing Vulnerability +21% for 60 seconds. (This effect does not stack with itself.) || Uncommon || Ring
 +
|-
 +
|125 || Infuriating Fist deals +67% damage and taunts +760 || Uncommon || Ring, OffHand
 +
|}
 +
{| class="wikitable sortable" style="width:100%;margin:auto;"
 +
|+ style="font-size:large" | <h3>Necklace</h3>
 +
|-
 +
!MinLevel !! EffectDescs !! MinRarity !! Slots
 +
|-
 +
|125 || Unarmed attacks deal +29% damage when you have 33% or less of your Armor left || Rare || Necklace, Legs
 +
|-
 +
|125 || Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Necklace, MainHand
 +
|-
 +
|120 || Mamba Strike and Front Kick damage +100 || Uncommon || Necklace, OffHand
 +
|-
 +
|125 || Kick attacks deal +52% damage when you have 33% or less of your Armor left || Uncommon || Necklace, Legs
 +
|-
 +
|120 || Barrage and Headbutt make the target 27% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Rare || Necklace
 +
|-
 +
|125 || Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage || Uncommon || Necklace, Hands
 +
|-
 +
|120 || Bruising Blow causes the target to take +36% damage from Poison for 20 seconds || Uncommon || Necklace
 +
|-
 +
|125 || Bodyslam deals +660 damage to non-Elite enemies || Uncommon || Necklace, MainHand
 +
|-
 +
|125 || Cobra Strike deals +125 damage and boosts your Melee Evasion +17% for 7 seconds || Uncommon || Necklace
 +
|-
 +
|125 || Bruising Blow and Headbutt restore 46 Health || Uncommon || Necklace, Legs
 +
|-
 +
|120 || Slashing Strike Damage +43.0% || Uncommon || Necklace, OffHand
 +
|-
 +
|120 || Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds || Uncommon || Necklace, MainHand
 +
|}
 +
{| class="wikitable sortable" style="width:100%;margin:auto;"
 +
|+ style="font-size:large" | <h3>Legs</h3>
 +
|-
 +
!MinLevel !! EffectDescs !! MinRarity !! Slots
 +
|-
 +
|125 || Unarmed attacks deal +29% damage when you have 33% or less of your Armor left || Rare || Legs, Necklace
 +
|-
 +
|125 || While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate || Uncommon || Legs, Feet
 +
|-
 +
|125 || Kick Damage 125 || Uncommon || Legs, Ring, MainHand
 +
|-
 +
|125 || Kick attacks deal +52% damage when you have 33% or less of your Armor left || Uncommon || Legs, Necklace
 +
|-
 +
|125 || Barrage Damage +90.0% || Uncommon || Legs, Ring
 +
|-
 +
|120 || Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds || Uncommon || Legs, Ring
 +
|-
 +
|125 || Headbutt and Knee Kick Damage +180 || Uncommon || Legs, Ring
 +
|-
 +
|125 || Hip Throw and Bodyslam deal +40% damage and generate -705 Rage || Rare || Legs, Head
 +
|-
 +
|125 || Cobra Strike and Mamba Strike Damage +78% || Uncommon || Legs, Feet
 +
|-
 +
|125 || Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Legs, Feet
 +
|-
 +
|125 || Bruising Blow and Headbutt restore 46 Health || Uncommon || Legs, Necklace
 +
|}
 +
{| class="wikitable sortable" style="width:100%;margin:auto;"
 +
|+ style="font-size:large" | <h3>Feet</h3>
 +
|-
 +
!MinLevel !! EffectDescs !! MinRarity !! Slots
 +
|-
 +
|120 || Jab and Infuriating Fist Damage +96 || Uncommon || Feet, Chest
 +
|-
 +
|125 || Knee Kick Damage +71.0% || Uncommon || Feet, Chest
 +
|-
 +
|125 || While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate || Uncommon || Feet, Chest
 +
|-
 +
|125 || While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate || Uncommon || Feet, Legs
 +
|-
 +
|120 || Front Kick Damage +60.0% || Uncommon || Feet
 +
|-
 +
|125 || While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate || Uncommon || Feet, Hands
 +
|-
 +
|125 || Claw Barrage Damage 182 || Uncommon || Feet, Chest
 +
|-
 +
|125 || Cobra Strike and Mamba Strike Damage +78% || Uncommon || Feet, Legs
 +
|-
 +
|125 || Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Feet, Legs
 +
|-
 +
|51 || Chance to Ignore Knockbacks +30.0% || Rare || Feet, OffHand
 +
|-
 +
|125 || Infuriating Fist taunts +640 and deals 312 Trauma damage over 6 seconds || Uncommon || Feet
 +
|}

Latest revision as of 08:49, 18 September 2025

Note that this only shows the max-level version of each treasure effect.

Head

MinLevel EffectDescs MinRarity Slots
120 Unarmed Base Damage +60.0% Uncommon Head, MainHand
120 Unarmed attacks deal +62 Armor damage Uncommon Head, MainHand
125 While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor Uncommon Head, MainHand
125 While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage Uncommon Head, MainHand
125 Taunt From Attack Damage +125.0% Uncommon Head, Ring
120 Mamba Strike boosts your Melee Evasion +11% for 10 seconds Uncommon Head
125 Barrage costs -40 Power and restores 41 Armor to you Uncommon Head, OffHand
125 Hip Throw and Bodyslam deal +40% damage and generate -705 Rage Rare Head, Legs
120 Bodyslam deals +120 damage and grants you immunity to direct damage for 3 seconds Uncommon Head
125 Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds Uncommon Head, OffHand
125 Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you. Uncommon Head, Chest

OffHand

MinLevel EffectDescs MinRarity Slots
120 Punch, Jab, and Infuriating Fist restore 26 Health to you Uncommon OffHand, Ring
120 Mamba Strike Reuse Time -2.4 seconds Uncommon OffHand
120 Mamba Strike and Front Kick damage +100 Uncommon OffHand, Necklace
120 Kick attacks deal +26% damage and slow target's movement speed by 45% Epic OffHand
125 Barrage costs -40 Power and restores 41 Armor to you Uncommon OffHand, Head
125 Headbutt Damage +71.0% Uncommon OffHand, Chest
125 Bodyslam heals you for 202 health Uncommon OffHand, Chest
100 Unarmed Accuracy +25 Uncommon OffHand
120 Slashing Strike Damage +43.0% Uncommon OffHand, Necklace
125 Slashing Strike deals +84 damage and boosts your Melee Evasion +6.5% for 5 seconds Uncommon OffHand, Head
51 Chance to Ignore Knockbacks +30.0% Rare OffHand, Feet
125 Infuriating Fist deals +67% damage and taunts +760 Uncommon OffHand, Ring

Hands

MinLevel EffectDescs MinRarity Slots
120 Kick attacks deal +21% damage and grant you 12% Physical Damage Reflection for 15 seconds Uncommon Hands
125 While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate Uncommon Hands, Feet
125 Barrage hits all enemies within 5 meters and deals +37% damage, but reuse timer is +3 seconds Uncommon Hands
125 Headbutt deals +38% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 580 damage is mitigated) Rare Hands
125 Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage Uncommon Hands, Necklace
120 Hip Throw hits all enemies within 8 meters and deals +24% damage, but Power cost is +20 Rare Hands
125 Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds Uncommon Hands, Chest
125 Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +17% damage from other Trauma attacks for 20 seconds Uncommon Hands
125 Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds Uncommon Hands, Chest
120 Cobra Strike, Mamba Strike, and Slashing Strike deal +60 damage and can be used while stunned. Doing so removes the stun effect from you. Uncommon Hands
125 Infuriating Fist damage +166. Damage becomes Trauma instead of Crushing Uncommon Hands

MainHand

MinLevel EffectDescs MinRarity Slots
120 Unarmed Base Damage +60.0% Uncommon MainHand, Head
120 Unarmed attacks deal +62 Armor damage Uncommon MainHand, Head
125 Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have) Uncommon MainHand, Necklace
125 While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor Uncommon MainHand, Head
125 While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage Uncommon MainHand, Head
120 Mamba Strike deals +79 Damage and boosts your Melee Evasion +6.5% for 6 seconds Uncommon MainHand
125 Kick Damage 125 Uncommon MainHand, Ring, Legs
125 Hip Throw Damage +86.0% Rare MainHand, Chest
125 Bodyslam Damage +74.0% Uncommon MainHand, Ring
125 Bodyslam deals +660 damage to non-Elite enemies Uncommon MainHand, Necklace
125 Bruising Blow Damage +91.0% Uncommon MainHand, Ring
120 Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds Uncommon MainHand, Necklace

Chest

MinLevel EffectDescs MinRarity Slots
120 Jab and Infuriating Fist Damage +96 Uncommon Chest, Feet
125 Knee Kick Damage +71.0% Uncommon Chest, Feet
125 While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate Uncommon Chest, Feet
125 Kick attacks restore 60 Armor Uncommon Chest, Ring
125 Headbutt Damage +71.0% Uncommon Chest, OffHand
125 Claw Barrage Damage 182 Uncommon Chest, Feet
125 Hip Throw Damage +86.0% Rare Chest, MainHand
125 Bodyslam heals you for 202 health Uncommon Chest, OffHand
125 Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds Uncommon Chest, Hands
125 Cobra Strike and Mamba Strike restore 69 Armor to you Uncommon Chest, Ring
125 Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds Uncommon Chest, Hands
125 Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you. Uncommon Chest, Head

Ring

MinLevel EffectDescs MinRarity Slots
120 Punch, Jab, and Infuriating Fist restore 26 Health to you Uncommon Ring, OffHand
125 Taunt From Attack Damage +125.0% Uncommon Ring, Head
125 Kick Damage 125 Uncommon Ring, MainHand, Legs
125 Kick attacks restore 60 Armor Uncommon Ring, Chest
125 Barrage Damage +90.0% Uncommon Ring, Legs
120 Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds Uncommon Ring, Legs
125 Headbutt and Knee Kick Damage +180 Uncommon Ring, Legs
125 Bodyslam Damage +74.0% Uncommon Ring, MainHand
125 Cobra Strike and Mamba Strike restore 69 Armor to you Uncommon Ring, Chest
125 Bruising Blow Damage +91.0% Uncommon Ring, MainHand
125 Slashing Strike deals +84 damage and worsens the target's Slashing Vulnerability +21% for 60 seconds. (This effect does not stack with itself.) Uncommon Ring
125 Infuriating Fist deals +67% damage and taunts +760 Uncommon Ring, OffHand

Necklace

MinLevel EffectDescs MinRarity Slots
125 Unarmed attacks deal +29% damage when you have 33% or less of your Armor left Rare Necklace, Legs
125 Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have) Uncommon Necklace, MainHand
120 Mamba Strike and Front Kick damage +100 Uncommon Necklace, OffHand
125 Kick attacks deal +52% damage when you have 33% or less of your Armor left Uncommon Necklace, Legs
120 Barrage and Headbutt make the target 27% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) Rare Necklace
125 Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage Uncommon Necklace, Hands
120 Bruising Blow causes the target to take +36% damage from Poison for 20 seconds Uncommon Necklace
125 Bodyslam deals +660 damage to non-Elite enemies Uncommon Necklace, MainHand
125 Cobra Strike deals +125 damage and boosts your Melee Evasion +17% for 7 seconds Uncommon Necklace
125 Bruising Blow and Headbutt restore 46 Health Uncommon Necklace, Legs
120 Slashing Strike Damage +43.0% Uncommon Necklace, OffHand
120 Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds Uncommon Necklace, MainHand

Legs

MinLevel EffectDescs MinRarity Slots
125 Unarmed attacks deal +29% damage when you have 33% or less of your Armor left Rare Legs, Necklace
125 While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate Uncommon Legs, Feet
125 Kick Damage 125 Uncommon Legs, Ring, MainHand
125 Kick attacks deal +52% damage when you have 33% or less of your Armor left Uncommon Legs, Necklace
125 Barrage Damage +90.0% Uncommon Legs, Ring
120 Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds Uncommon Legs, Ring
125 Headbutt and Knee Kick Damage +180 Uncommon Legs, Ring
125 Hip Throw and Bodyslam deal +40% damage and generate -705 Rage Rare Legs, Head
125 Cobra Strike and Mamba Strike Damage +78% Uncommon Legs, Feet
125 Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds Uncommon Legs, Feet
125 Bruising Blow and Headbutt restore 46 Health Uncommon Legs, Necklace

Feet

MinLevel EffectDescs MinRarity Slots
120 Jab and Infuriating Fist Damage +96 Uncommon Feet, Chest
125 Knee Kick Damage +71.0% Uncommon Feet, Chest
125 While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate Uncommon Feet, Chest
125 While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate Uncommon Feet, Legs
120 Front Kick Damage +60.0% Uncommon Feet
125 While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate Uncommon Feet, Hands
125 Claw Barrage Damage 182 Uncommon Feet, Chest
125 Cobra Strike and Mamba Strike Damage +78% Uncommon Feet, Legs
125 Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds Uncommon Feet, Legs
51 Chance to Ignore Knockbacks +30.0% Rare Feet, OffHand
125 Infuriating Fist taunts +640 and deals 312 Trauma damage over 6 seconds Uncommon Feet