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| | {{Skill infobox | | {{Skill infobox |
| | |title = Mentalism | | |title = Mentalism |
| − | |image = [[File:Mentalism (skill).jpg|300px|]] | + | |image = [[File:Empty_Placeholder.png]] |
| | |caption = The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities. | | |caption = The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities. |
| | |skilltype = Combat Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> | | |skilltype = Combat Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) --> |
| − | |maxlevel = 80 <!-- List without bonus levels --> | + | |maxlevel = 90 <!-- List without bonus levels --> |
| | |req = <!-- Any other skills needed to gain this skill --> | | |req = <!-- Any other skills needed to gain this skill --> |
| − | |skilltrainers = [[Echur]], [[Mu]], [[Rohina]], [[Raina]] <!-- List skill trainers, 3 max --> | + | |skilltrainers = [[Echur]], [[Mu]], [[Yoy]], [[Rohina]], [[Raina]] <!-- List skill trainers, 3 max --> |
| | }} | | }} |
| − |
| |
| | {{Quote| | | {{Quote| |
| | The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. | | The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. |
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| | === Training {{msg:BASEPAGENAME}} === | | === Training {{msg:BASEPAGENAME}} === |
| | * Learned from [[Echur]] in [[Serbule Keep]] after completing a few errands. | | * Learned from [[Echur]] in [[Serbule Keep]] after completing a few errands. |
| − | * [[Mu]] in [[Myconian Cave]] teaches further skills with sufficient favor. | + | * [[Mu]] and [[Yoy]] in [[Myconian Cave]] teaches further skills with sufficient favor. |
| | * [[Rohina]] trains '''Mentalism''' level 51-60 for 20,000 councils <sup>Needs confirmation</sup> (Friends favor) and level 61-70 for 100,000 councils (? Favor Level <= Best Friends) | | * [[Rohina]] trains '''Mentalism''' level 51-60 for 20,000 councils <sup>Needs confirmation</sup> (Friends favor) and level 61-70 for 100,000 councils (? Favor Level <= Best Friends) |
| | * [[Raina]] unlocks 71-80 for 400,000 councils<sup>Needs confirmation</sup> plus 3 {{Item|Royal Jelly}} (? Favor Level). | | * [[Raina]] unlocks 71-80 for 400,000 councils<sup>Needs confirmation</sup> plus 3 {{Item|Royal Jelly}} (? Favor Level). |
| | + | * Levels 81-90 are unlocked by [[Reinath]] deep beneath [[Povus]]. |
| | | | |
| | == Connected Skills == | | == Connected Skills == |
| | ===== Sub-Skills: ===== | | ===== Sub-Skills: ===== |
| − | * None | + | * [[Fairy Magic]] |
| − | ===== Secondary Skills: =====
| + | |
| − | * None
| |
| | ===== Related Skills: ===== | | ===== Related Skills: ===== |
| − | * None | + | : [[Mentalism]] is a very diverse skill with many good combos depending on the route you take. Generally you will want to focus on Electric or psychic damage mods depending on which other skill you choose. Mentalism is also a great choice for healing. I will list some good damage combos below: |
| | + | : |
| | + | * [[Psychology]] Amazing direct psychic damage potential. Good Crowd Control. No Form or weapon requirements. BIG CRITS. Very, Very good as long as your foes don't resist Psychic damage. |
| | + | * [[Vampirism]] The only other real option for a full psychic damage build. Has access to psychic Vulnerability and phrenology crit chance with the right mods too. Also scales indirect psychic damage with the right mods. |
| | + | * [[Hammer]] Huge lightning damage but high mana costs. Can buff the whole team with extra lightning damage. |
| | + | * [[Necromancy]] This combo makes great lightning damage dealer. Its even better if you have [[Fairy Magic]]. The other the main synergy is indirect psychic damage which isn't as potent in most situations. |
| | + | * [[Warden]] This makes a for a good lightning damage focused build with potential for a mixed lightning/fire build is you have [[Fairy Magic]]. |
| | + | |
| | ===== Synergy Levels: ===== | | ===== Synergy Levels: ===== |
| | Bonus [[Synergy Levels]] to [[Mentalism]] can be obtained from the following skills and levels: | | Bonus [[Synergy Levels]] to [[Mentalism]] can be obtained from the following skills and levels: |
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| | ! align="left" | '''Ability Type''' | | ! align="left" | '''Ability Type''' |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Psi Health Wave}}</span> '''Psi Health Wave''' (1-3) || 1/20/38 || Level Up ||You and nearby allies began to heal every few seconds.|| N/A || Signature Support | + | |{{Ability icon|Psi Health Wave|1}} '''Psi Health Wave''' (1-3) || 1/20/38 || Level Up ||You and nearby allies began to heal every few seconds.|| N/A || Signature Support |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Mindreave}}</span> '''Mindreave''' (1-4) || 3/18/35/50 || Level Up ||You rip at the target's synapses. Bypasses armor. || Psychic || Basic Attack | + | |{{Ability icon|Mindreave|1}} '''Mindreave''' (1-4) || 3/18/35/50 || Level Up ||You rip at the target's synapses. Bypasses armor. || Psychic || Basic Attack |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Psi Armor Wave}}</span> '''Psi Armor Wave''' (1-3) || 5/25/45 || Level Up ||You and nearby allies begin to recover lost armor every few seconds. || N/A || Signature Support | + | |{{Ability icon|Psi Armor Wave|1}} '''Psi Armor Wave''' (1-3) || 5/25/45 || Level Up ||You and nearby allies begin to recover lost armor every few seconds. || N/A || Signature Support |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|System Shock}}</span> '''System Shock''' (1-3) || 7/30/47 || Level Up ||Fling a bolt of electricity with your mind. || Electricity || Core Attack | + | |{{Ability icon|System Shock|1}} '''System Shock''' (1-3) || 7/30/47 || Level Up ||Fling a bolt of electricity with your mind. || Electricity || Core Attack |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Psi Power Wave}}</span> '''Psi Power Wave''' (1-3) || 10/33/49 || Level Up ||You and nearby allies begin to recover lost power every few seconds. || N/A || Signature Support | + | |{{Ability icon|Psi Power Wave|1}} '''Psi Power Wave''' (1-3) || 10/33/49 || Level Up ||You and nearby allies begin to recover lost power every few seconds. || N/A || Signature Support |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Reconstruct}}</span> '''Reconstruct''' (1-3) || 13/23/43 || Level Up ||Heal yourself or an ally. || N/A || Major Healing | + | |{{Ability icon|Reconstruct|1}} '''Reconstruct''' (1-3) || 13/23/43 || Level Up ||Heal yourself or an ally. || N/A || Major Healing |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Psi Adrenaline Wave}}</span> '''Psi Adrenaline Wave''' (1-2) || 16/40 || Level Up ||You and nearby allies begin to do additional damage with every attack || N/A || Signature Support | + | |{{Ability icon|Psi Adrenaline Wave|1}} '''Psi Adrenaline Wave''' (1-2) || 16/40 || Level Up ||You and nearby allies begin to do additional damage with every attack || N/A || Signature Support |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Panic Charge}}</span> '''Panic Charge''' (1-3) || 26/37/48 || Level Up ||Fling bolts of electricity in all directions. || Electricity || | + | |{{Ability icon|Panic Charge|1}} '''Panic Charge''' (1-3) || 26/37/48 || Level Up ||Fling bolts of electricity in all directions. || Electricity || |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Revitalize}}</span> '''Revitalize''' (1-3) || 13/22/42 || [[Mu]] ||Heal yourself or a selected ally. || N/A || Minor Healing Ability | + | |{{Ability icon|Revitalize|1}} '''Revitalize''' (1-3) || 13/22/42 || [[Mu]] ||Heal yourself or a selected ally. || N/A || Minor Healing Ability |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Agonize}}</span> '''Agonize''' (1-3) || 15/30/45 || [[Mu]] ||Corrupt the target's mind, ripping away their memories. || Psychic || Epic Attack | + | |{{Ability icon|Agonize|1}} '''Agonize''' (1-3) || 15/30/45 || [[Mu]] ||Corrupt the target's mind, ripping away their memories. || Psychic || Epic Attack |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Electrify}}</span> '''Electrify''' (1-2) || 22/37 || [[Mu]] ||Blast the target with electricity. Extremely effective against vulnerable targets. || Electricity || Nice Attack | + | |{{Ability icon|Electrify|1}} '''Electrify''' (1-2) || 22/37 || [[Mu]] ||Blast the target with electricity. Extremely effective against vulnerable targets. || Electricity || Nice Attack |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Pain Bubble}}</span> '''Pain Bubble''' (1-3) || 15/30/45 || [[Mu ]] ||Encase your target in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150% of the damage they thought they avoided. || Psychic || Signature Debuff | + | |{{Ability icon|Pain Bubble|1}} '''Pain Bubble''' (1-3) || 15/30/45 || [[Mu ]] ||Encase your target in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150%/175%/200% of the damage they thought they avoided. || Psychic || Signature Debuff |
| | |} | | |} |
| | | | |
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| | ! align="left" | '''Ability Type''' | | ! align="left" | '''Ability Type''' |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Revitalize}}</span> '''Revitalize''' (4-5) || 57/70 || [[Mu]] ||Heal yourself or a selected ally. || N/A || Minor Healing Ability | + | |{{Ability icon|Revitalize|1}} '''Revitalize''' (4-5) || 57/70 || [[Mu]] ||Heal yourself or a selected ally. || N/A || Minor Healing Ability |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Agonize}}</span> '''Agonize''' 4 || 60 || [[Mu]] ||Corrupt the target's mind, ripping away their memories. || Psychic || Epic Attack | + | |{{Ability icon|Agonize|1}} '''Agonize''' 4 || 60 || [[Mu]] ||Corrupt the target's mind, ripping away their memories. || Psychic || Epic Attack |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Electrify}}</span> '''Electrify''' (3-5) || 52/67/73 || [[Mu]] ||Blast the target with electricity. Extremely effective against vulnerable targets. || Electricity || Nice Attack | + | |{{Ability icon|Electrify|1}} '''Electrify''' (3-5) || 52/67/73 || [[Mu]] ||Blast the target with electricity. Extremely effective against vulnerable targets. || Electricity || Nice Attack |
| | |- | | |- |
| − | |<span class="extimage32px">{{Ability icon|Pain Bubble}}</span> '''Pain Bubble''' 4 || 60 || [[Mu ]] ||Encase your target in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150% of the damage they thought they avoided. || Psychic || Signature Debuff | + | |{{Ability icon|Pain Bubble|1}} '''Pain Bubble''' 4 || 60 || [[Mu ]] ||Encase your target in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 225% of the damage they thought they avoided. || Psychic || Signature Debuff |
| | + | |- |
| | + | |{{Ability icon|Mindworm|1}} '''Mindworm''' (1-3) || 20/30/40 || [[Yoy]] ||. || Psychic || Attack |
| | |} | | |} |
| | | | |
| | {{:{{msg:BASEPAGENAME}}/Abilities}} | | {{:{{msg:BASEPAGENAME}}/Abilities}} |
| − | ===Group Mechanics=== | + | |
| − | If you're in a group with multiple Mentalists, the same "wave" ability only stacks up to 3 times.
| + | ===Psi Wave Mechanics=== |
| | + | * All four psi-wave abilities share a single cooldown. |
| | | | |
| | ===Equipment=== | | ===Equipment=== |
The power of mind over matter: psychic powers! This combat skill focuses on recovery and restoration, but also has multiple damaging abilities.
Upon reaching higher levels, experts of the Mentalism Skill may learn the following abilities:
| Icon |
Level |
Name |
Description |
Special |
Effects |
Stats |
Source
|
|
1 |
Psi Health Wave |
You and nearby allies begin to heal every few seconds. |
Restore: 4 Health every 4 seconds |
|
Power Cost: 8 AoE: 15 Cooldown: 20 |
Leveling
|
|
3 |
Mindreave |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 7 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Leveling
|
|
5 |
Psi Armor Wave |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 4 Armor every 3 seconds |
|
Power Cost: 9 AoE: 15 Cooldown: 20 |
Leveling
|
|
7 |
System Shock |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 23 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 19 Range: 30 Cooldown: 8 |
Leveling
|
|
9 |
Revitalize |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 20 Health |
|
Power Cost: 12 Range: 30 Cooldown: 12 |
Training: Mu
|
|
10 |
Psi Power Wave |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 4 Power every 4 seconds |
|
Power Cost: 9 AoE: 15 Cooldown: 20 |
Leveling
|
|
13 |
Reconstruct |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 80 Health |
|
Power Cost: 21 Range: 20 Cooldown: 30 |
Leveling
|
|
15 |
Agonize |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 10%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 77 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 48 Range: 20 Cooldown: 60 |
Training: Mu
|
|
15 |
Pain Bubble |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 150% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 5 seconds or until 200 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 26 Range: 20 Cooldown: 20 |
Training: Mu
|
|
16 |
Psi Adrenaline Wave |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 3 extra damage. |
|
Power Cost: 12 AoE: 15 Cooldown: 20 |
Leveling
|
|
18 |
Mindreave 2 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 17 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Leveling
|
|
20 |
Psi Health Wave 2 |
You and nearby allies begin to heal every few seconds. |
Restore: 6 Health every 4 seconds |
|
Power Cost: 13 AoE: 17 Cooldown: 20 |
Leveling
|
|
20 |
Mindworm |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 10 Psychic, 4 times over 8 seconds |
Health Dmg: 45 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 25 Range: 20 Cooldown: 12 |
Training: Yoy
|
|
22 |
Electrify |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 68 Electricity Dmg to Vulnerable: 68 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 36 Range: 30 Cooldown: 20 |
Leveling
|
|
23 |
Reconstruct 2 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 100 Health |
|
Power Cost: 26 Range: 20 Cooldown: 30 |
Leveling
|
|
25 |
Psi Armor Wave 2 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 6 Armor every 3 seconds |
|
Power Cost: 15 AoE: 17 Cooldown: 20 |
Leveling
|
|
26 |
Panic Charge |
Fling bolts of electricity in all directions. |
|
Damage: 52 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 28 AoE: 18 Cooldown: 30 |
Leveling
|
|
27 |
Revitalize 2 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 35 Health |
|
Power Cost: 17 Range: 30 Cooldown: 12 |
Training: Mu
|
|
30 |
System Shock 2 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 73 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 29 Range: 30 Cooldown: 8 |
Leveling
|
|
30 |
Agonize 2 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 20%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 162 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 65 Range: 20 Cooldown: 60 |
Training: Mu
|
|
30 |
Pain Bubble 2 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 175% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 6 seconds or until 300 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 35 Range: 20 Cooldown: 20 |
Training: Mu
|
|
30 |
Mindworm 2 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 16 Psychic, 4 times over 8 seconds |
Health Dmg: 73 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 30 Range: 20 Cooldown: 12 |
Training: Yoy
|
|
33 |
Psi Power Wave 2 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 6 Power every 4 seconds |
|
Power Cost: 14 AoE: 17 Cooldown: 20 |
Leveling
|
|
35 |
Mindreave 3 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 30 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Leveling
|
|
36 |
Electrify 2 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 126 Electricity Dmg to Vulnerable: 126 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 20 |
Leveling
|
|
37 |
Panic Charge 2 |
Fling bolts of electricity in all directions. |
|
Damage: 82 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 34 AoE: 20 Cooldown: 30 |
Leveling
|
|
38 |
Psi Health Wave 3 |
You and nearby allies begin to heal every few seconds. |
Restore: 9 Health every 4 seconds |
|
Power Cost: 19 AoE: 20 Cooldown: 20 |
Leveling
|
|
40 |
Psi Adrenaline Wave 2 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 5 extra damage. |
|
Power Cost: 19 AoE: 17 Cooldown: 20 |
Leveling
|
|
40 |
Mindworm 3 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 25 Psychic, 4 times over 8 seconds |
Health Dmg: 110 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 36 Range: 20 Cooldown: 12 |
Training: Yoy
|
|
43 |
Reconstruct 3 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 130 Health |
|
Power Cost: 37 Range: 20 Cooldown: 30 |
Leveling
|
|
45 |
Psi Armor Wave 3 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 9 Armor every 3 seconds |
|
Power Cost: 20 AoE: 20 Cooldown: 20 |
Leveling
|
|
45 |
Agonize 3 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 307 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 82 Range: 20 Cooldown: 60 |
Training: Mu
|
|
45 |
Revitalize 3 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 42 Health |
|
Power Cost: 23 Range: 30 Cooldown: 12 |
Training: Mu
|
|
45 |
Pain Bubble 3 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 200% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 7 seconds or until 500 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 44 Range: 20 Cooldown: 20 |
Training: Mu
|
|
47 |
System Shock 3 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 150 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 37 Range: 30 Cooldown: 8 |
Leveling
|
|
48 |
Panic Charge 3 |
Fling bolts of electricity in all directions. |
|
Damage: 133 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 39 AoE: 22 Cooldown: 30 |
Leveling
|
|
49 |
Psi Power Wave 3 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 9 Power every 4 seconds |
|
Power Cost: 16 AoE: 20 Cooldown: 20 |
Leveling
|
|
50 |
Mindreave 4 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 58 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Leveling
|
|
50 |
Mindworm 4 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 39 Psychic, 4 times over 8 seconds |
Health Dmg: 170 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 40 Range: 20 Cooldown: 12 |
Training: Sem
|
|
51 |
Psi Health Wave 4 |
You and nearby allies begin to heal every few seconds. |
Restore: 12 Health every 4 seconds |
|
Power Cost: 22 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
52 |
Electrify 3 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 248 Electricity Dmg to Vulnerable: 248 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 57 Range: 30 Cooldown: 20 |
Training: Rohina
|
|
53 |
Reconstruct 4 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 160 Health |
|
Power Cost: 42 Range: 20 Cooldown: 30 |
Training: Rohina
|
|
54 |
Psi Adrenaline Wave 3 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 4% extra damage. |
|
Power Cost: 23 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
54 |
Psi Armor Wave 4 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 12 Armor every 3 seconds |
|
Power Cost: 23 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
55 |
System Shock 4 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 200 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 40 Range: 30 Cooldown: 8 |
Training: Rohina
|
|
57 |
Revitalize 4 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 60 Health |
|
Power Cost: 27 Range: 30 Cooldown: 12 |
Training: Mu
|
|
58 |
Panic Charge 4 |
Fling bolts of electricity in all directions. |
|
Damage: 185 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 44 AoE: 24 Cooldown: 30 |
Training: Rohina
|
|
59 |
Psi Power Wave 4 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 12 Power every 4 seconds |
|
Power Cost: 16 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
60 |
Mindreave 5 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 79 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Training: Rohina
|
|
60 |
Agonize 4 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 40%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 517 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 97 Range: 20 Cooldown: 60 |
Training: Mu
|
|
60 |
Pain Bubble 4 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 225% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 8 seconds or until 700 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 52 Range: 20 Cooldown: 20 |
Training: Mu
|
|
60 |
Mindworm 5 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 53 Psychic, 4 times over 8 seconds |
Health Dmg: 231 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 45 Range: 20 Cooldown: 12 |
Training: Sem
|
|
63 |
Psi Health Wave 5 |
You and nearby allies begin to heal every few seconds. |
Restore: 15 Health every 4 seconds |
|
Power Cost: 25 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
64 |
Reconstruct 5 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 180 Health |
|
Power Cost: 47 Range: 20 Cooldown: 30 |
Training: Rohina
|
|
65 |
Psi Adrenaline Wave 4 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 5% extra damage. |
|
Power Cost: 26 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
67 |
Electrify 4 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 376 Electricity Dmg to Vulnerable: 376 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 67 Range: 30 Cooldown: 20 |
Training: Rohina
|
|
67 |
System Shock 5 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 274 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 45 Range: 30 Cooldown: 8 |
Training: Rohina
|
|
69 |
Psi Armor Wave 5 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 15 Armor every 3 seconds |
|
Power Cost: 27 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
70 |
Revitalize 5 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 75 Health |
|
Power Cost: 31 Range: 30 Cooldown: 12 |
Training: Mu
|
|
70 |
Mindreave 6 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 100 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Training: Rohina
|
|
70 |
Mindworm 6 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 67 Psychic, 4 times over 8 seconds |
Health Dmg: 295 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 50 Range: 20 Cooldown: 12 |
Training: Sem
|
|
71 |
Panic Charge 5 |
Fling bolts of electricity in all directions. |
|
Damage: 257 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 51 AoE: 24 Cooldown: 30 |
Training: Rohina
|
|
73 |
Electrify 5 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 433 Electricity Dmg to Vulnerable: 433 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 72 Range: 30 Cooldown: 20 |
Training: Raina
|
|
74 |
Psi Power Wave 5 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 15 Power every 4 seconds |
|
Power Cost: 18 AoE: 20 Cooldown: 20 |
Training: Rohina
|
|
75 |
Agonize 5 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 50%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 743 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 114 Range: 20 Cooldown: 60 |
Training: Raina
|
|
75 |
Pain Bubble 5 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 250% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 8 seconds or until 1000 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 61 Range: 20 Cooldown: 20 |
Training: Raina
|
|
75 |
Psi Health Wave 6 |
You and nearby allies begin to heal every few seconds. |
Restore: 18 Health every 4 seconds |
|
Power Cost: 28 AoE: 20 Cooldown: 20 |
Training: Raina
|
|
75 |
System Shock 6 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 332 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 49 Range: 30 Cooldown: 8 |
Training: Raina
|
|
75 |
Reconstruct 6 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 200 Health |
|
Power Cost: 53 Range: 20 Cooldown: 30 |
Training: Raina
|
|
78 |
Psi Adrenaline Wave 5 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 6% extra damage. |
|
Power Cost: 29 AoE: 20 Cooldown: 20 |
Training: Raina
|
|
80 |
Mindreave 7 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 126 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Training: Raina
|
|
80 |
Mindworm 7 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 84 Psychic, 4 times over 8 seconds |
Health Dmg: 369 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 56 Range: 20 Cooldown: 12 |
Training: Mope
|
|
81 |
Psi Armor Wave 6 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 18 Armor every 3 seconds |
|
Power Cost: 30 AoE: 20 Cooldown: 20 |
Training: Raina
|
|
81 |
Panic Charge 6 |
Fling bolts of electricity in all directions. |
|
Damage: 320 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 56 AoE: 24 Cooldown: 30 |
Training: Raina
|
|
82 |
Revitalize 6 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 86 Health |
|
Power Cost: 35 Range: 30 Cooldown: 12 |
Training: Raina
|
|
84 |
Psi Power Wave 6 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 18 Power every 4 seconds |
|
Power Cost: 21 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Power Wave 6
|
|
85 |
Electrify 6 |
Blast the target with electricity. Extremely effective against Vulnerable targets. This is a Nice Attack |
|
Damage: 557 Electricity Dmg to Vulnerable: 557 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 81 Range: 30 Cooldown: 20 |
Item: Mentalism: Electrify 6
|
|
86 |
Psi Health Wave 7 |
You and nearby allies begin to heal every few seconds. |
Restore: 21 Health every 4 seconds |
|
Power Cost: 32 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Health Wave 7
|
|
86 |
Reconstruct 7 |
Heal yourself or a selected ally. This is a Major Heal |
Restore: 200 Health |
|
Power Cost: 59 Range: 20 Cooldown: 30 |
Item: Mentalism: Reconstruct 7
|
|
87 |
System Shock 7 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 421 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 54 Range: 30 Cooldown: 8 |
Item: Mentalism: System Shock 7
|
|
90 |
Agonize 6 |
Corrupt the target's mind, ripping away their memories. This is an Epic Attack |
Uniformly diminishes target's entire aggro list by 55%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts --Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Health Dmg: 996 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 132 Range: 20 Cooldown: 60 |
Item: Mentalism: Agonize 6
|
|
90 |
Pain Bubble 6 |
Encase your enemy in a bubble that seems to protect them from direct damage. But when the bubble bursts, they take 275% of the damage they thought they avoided. This is a Signature Debuff ability |
Bubble lasts for 9 seconds or until 1500 damage is absorbed. |
Damage: 1 Psychic |
Power Cost: 71 Range: 20 Cooldown: 20 |
Item: Mentalism: Pain Bubble 6
|
|
90 |
Mindreave 8 |
You rip at the target's synapses. Bypasses armor. This is a Basic Attack |
|
Health Dmg: 151 Psychic Enrages: 200% Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 0 Range: 10 Cooldown: 2 |
Item: Mentalism: Mindreave 8
|
|
90 |
Mindworm 8 |
Infest the target's mind with lingering unwanted thoughts. |
DoT: 101 Psychic, 4 times over 8 seconds |
Health Dmg: 445 Psychic Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 61 Range: 20 Cooldown: 12 |
Training: Mope
|
|
92 |
Panic Charge 7 |
Fling bolts of electricity in all directions. |
|
Damage: 391 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 62 AoE: 24 Cooldown: 30 |
Item: Mentalism: Panic Charge 7
|
|
94 |
Psi Armor Wave 7 |
You and nearby allies begin to recover lost armor every few seconds. |
Restore: 21 Armor every 3 seconds |
|
Power Cost: 34 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Armor Wave 7
|
|
94 |
Psi Adrenaline Wave 6 |
You and nearby allies begin to do additional damage with every attack. |
Direct attacks deal 7% extra damage. |
|
Power Cost: 34 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Adrenaline Wave 6
|
|
95 |
Revitalize 7 |
Heal yourself or a selected ally. This is a Minor Heal |
Slightly restores target's body heat in cold environments. Restore: 95 Health |
|
Power Cost: 39 Range: 30 Cooldown: 12 |
Item: Mentalism: Revitalize 7
|
|
95 |
Psi Power Wave 7 |
You and nearby allies begin to recover lost power every few seconds. |
Restore: 21 Power every 4 seconds |
|
Power Cost: 24 AoE: 20 Cooldown: 20 |
Item: Mentalism: Psi Power Wave 7
|
|
95 |
System Shock 8 |
Fling a bolt of electricity with your mind. This is a Core Attack |
--Can Have-- DoT: 0 Psychic, 6 times over 12 seconds |
Damage: 484 Electricity Crit Chance: Phrenology Crit Mult: 1.25 |
Power Cost: 58 Range: 30 Cooldown: 8 |
Item: Mentalism: System Shock 8
|
| Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
| Mentalist's |
of Mentalism |
Level 120 - Mentalism Base Damage +60% |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Mentalism Damage +5
- Mentalism Base Damage +10%
- Mentalism Base Damage +15%
- Mentalism Base Damage +20%
- Mentalism Base Damage +25%
- Mentalism Base Damage +30%
- Mentalism Base Damage +35%
- Mentalism Base Damage +40%
- Mentalism Base Damage +45%
- Mentalism Base Damage +50%
- Mentalism Base Damage +55%
- Mentalism Base Damage +60%
|
| Wavemaster's |
of Effortless Waves |
Level 125 - All Psi Wave Abilities cost -25 Power and your Combat Refresh restores +66 Health |
Uncommon |
Chest, Feet |
Click Expand to reveal
- All Psi Wave Abilities cost -1 Power and your Combat Refresh restores +4 Health
- All Psi Wave Abilities cost -2 Power and your Combat Refresh restores +6 Health
- All Psi Wave Abilities cost -3 Power and your Combat Refresh restores +8 Health
- All Psi Wave Abilities cost -4 Power and your Combat Refresh restores +10 Health
- All Psi Wave Abilities cost -5 Power and your Combat Refresh restores +12 Health
- All Psi Wave Abilities cost -6 Power and your Combat Refresh restores +14 Health
- All Psi Wave Abilities cost -7 Power and your Combat Refresh restores +16 Health
- All Psi Wave Abilities cost -8 Power and your Combat Refresh restores +18 Health
- All Psi Wave Abilities cost -9 Power and your Combat Refresh restores +20 Health
- All Psi Wave Abilities cost -10 Power and your Combat Refresh restores +22 Health
- All Psi Wave Abilities cost -11 Power and your Combat Refresh restores +24 Health
- All Psi Wave Abilities cost -12 Power and your Combat Refresh restores +27 Health
- All Psi Wave Abilities cost -13 Power and your Combat Refresh restores +30 Health
- All Psi Wave Abilities cost -14 Power and your Combat Refresh restores +33 Health
- All Psi Wave Abilities cost -15 Power and your Combat Refresh restores +36 Health
- All Psi Wave Abilities cost -16 Power and your Combat Refresh restores +39 Health
- All Psi Wave Abilities cost -17 Power and your Combat Refresh restores +42 Health
- All Psi Wave Abilities cost -18 Power and your Combat Refresh restores +45 Health
- All Psi Wave Abilities cost -19 Power and your Combat Refresh restores +48 Health
- All Psi Wave Abilities cost -20 Power and your Combat Refresh restores +51 Health
- All Psi Wave Abilities cost -21 Power and your Combat Refresh restores +54 Health
- All Psi Wave Abilities cost -22 Power and your Combat Refresh restores +57 Health
- All Psi Wave Abilities cost -23 Power and your Combat Refresh restores +60 Health
- All Psi Wave Abilities cost -24 Power and your Combat Refresh restores +63 Health
- All Psi Wave Abilities cost -25 Power and your Combat Refresh restores +66 Health
|
| |
of Shocking Mindreaves |
Level 125 - Mindreave deals +54 damage and deals Electricity damage instead of Psychic |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Mindreave deals +6 damage and deals Electricity damage instead of Psychic
- Mindreave deals +8 damage and deals Electricity damage instead of Psychic
- Mindreave deals +10 damage and deals Electricity damage instead of Psychic
- Mindreave deals +12 damage and deals Electricity damage instead of Psychic
- Mindreave deals +14 damage and deals Electricity damage instead of Psychic
- Mindreave deals +16 damage and deals Electricity damage instead of Psychic
- Mindreave deals +18 damage and deals Electricity damage instead of Psychic
- Mindreave deals +20 damage and deals Electricity damage instead of Psychic
- Mindreave deals +22 damage and deals Electricity damage instead of Psychic
- Mindreave deals +24 damage and deals Electricity damage instead of Psychic
- Mindreave deals +26 damage and deals Electricity damage instead of Psychic
- Mindreave deals +28 damage and deals Electricity damage instead of Psychic
- Mindreave deals +30 damage and deals Electricity damage instead of Psychic
- Mindreave deals +32 damage and deals Electricity damage instead of Psychic
- Mindreave deals +34 damage and deals Electricity damage instead of Psychic
- Mindreave deals +36 damage and deals Electricity damage instead of Psychic
- Mindreave deals +38 damage and deals Electricity damage instead of Psychic
- Mindreave deals +40 damage and deals Electricity damage instead of Psychic
- Mindreave deals +42 damage and deals Electricity damage instead of Psychic
- Mindreave deals +44 damage and deals Electricity damage instead of Psychic
- Mindreave deals +46 damage and deals Electricity damage instead of Psychic
- Mindreave deals +48 damage and deals Electricity damage instead of Psychic
- Mindreave deals +50 damage and deals Electricity damage instead of Psychic
- Mindreave deals +52 damage and deals Electricity damage instead of Psychic
- Mindreave deals +54 damage and deals Electricity damage instead of Psychic
|
| |
of Shocking Dissemination |
Level 125 - Electrify stuns the target and deals +50 damage |
Uncommon |
Hands |
Click Expand to reveal
- Electrify stuns the target and deals +2 damage
- Electrify stuns the target and deals +4 damage
- Electrify stuns the target and deals +6 damage
- Electrify stuns the target and deals +8 damage
- Electrify stuns the target and deals +10 damage
- Electrify stuns the target and deals +12 damage
- Electrify stuns the target and deals +14 damage
- Electrify stuns the target and deals +16 damage
- Electrify stuns the target and deals +18 damage
- Electrify stuns the target and deals +20 damage
- Electrify stuns the target and deals +22 damage
- Electrify stuns the target and deals +24 damage
- Electrify stuns the target and deals +26 damage
- Electrify stuns the target and deals +28 damage
- Electrify stuns the target and deals +30 damage
- Electrify stuns the target and deals +32 damage
- Electrify stuns the target and deals +34 damage
- Electrify stuns the target and deals +36 damage
- Electrify stuns the target and deals +38 damage
- Electrify stuns the target and deals +40 damage
- Electrify stuns the target and deals +42 damage
- Electrify stuns the target and deals +44 damage
- Electrify stuns the target and deals +46 damage
- Electrify stuns the target and deals +48 damage
- Electrify stuns the target and deals +50 damage
|
| |
of Healthy Shocks |
Level 125 - Electrify, System Shock, and Panic Charge restore 68 Health after a 7 second delay |
Uncommon |
Feet |
Click Expand to reveal
- Electrify, System Shock, and Panic Charge restore 2 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 4 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 6 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 8 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 10 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 12 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 14 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 17 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 20 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 23 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 26 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 29 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 32 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 35 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 38 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 41 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 44 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 47 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 50 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 53 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 56 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 59 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 62 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 65 Health after a 7 second delay
- Electrify, System Shock, and Panic Charge restore 68 Health after a 7 second delay
|
| |
of Unsuspecting Mindreaves |
Level 125 - Mindreave Taunt -840 |
Uncommon |
Necklace |
Click Expand to reveal
- Mindreave Taunt -30
- Mindreave Taunt -60
- Mindreave Taunt -90
- Mindreave Taunt -120
- Mindreave Taunt -150
- Mindreave Taunt -180
- Mindreave Taunt -210
- Mindreave Taunt -245
- Mindreave Taunt -280
- Mindreave Taunt -315
- Mindreave Taunt -350
- Mindreave Taunt -385
- Mindreave Taunt -420
- Mindreave Taunt -455
- Mindreave Taunt -490
- Mindreave Taunt -525
- Mindreave Taunt -560
- Mindreave Taunt -595
- Mindreave Taunt -630
- Mindreave Taunt -665
- Mindreave Taunt -700
- Mindreave Taunt -735
- Mindreave Taunt -770
- Mindreave Taunt -805
- Mindreave Taunt -840
|
| |
|
Level 125 - Agonize deals +900 Psychic damage over 12 seconds |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Agonize deals +36 Psychic damage over 12 seconds
- Agonize deals +72 Psychic damage over 12 seconds
- Agonize deals +108 Psychic damage over 12 seconds
- Agonize deals +144 Psychic damage over 12 seconds
- Agonize deals +180 Psychic damage over 12 seconds
- Agonize deals +216 Psychic damage over 12 seconds
- Agonize deals +252 Psychic damage over 12 seconds
- Agonize deals +288 Psychic damage over 12 seconds
- Agonize deals +324 Psychic damage over 12 seconds
- Agonize deals +360 Psychic damage over 12 seconds
- Agonize deals +396 Psychic damage over 12 seconds
- Agonize deals +432 Psychic damage over 12 seconds
- Agonize deals +468 Psychic damage over 12 seconds
- Agonize deals +504 Psychic damage over 12 seconds
- Agonize deals +540 Psychic damage over 12 seconds
- Agonize deals +576 Psychic damage over 12 seconds
- Agonize deals +612 Psychic damage over 12 seconds
- Agonize deals +648 Psychic damage over 12 seconds
- Agonize deals +684 Psychic damage over 12 seconds
- Agonize deals +720 Psychic damage over 12 seconds
- Agonize deals +756 Psychic damage over 12 seconds
- Agonize deals +792 Psychic damage over 12 seconds
- Agonize deals +828 Psychic damage over 12 seconds
- Agonize deals +864 Psychic damage over 12 seconds
- Agonize deals +900 Psychic damage over 12 seconds
|
| |
|
Level 120 - For 15 seconds after using Mindreave, your Major Healing abilities restore +72 Health (this effect does not stack with itself) |
Rare |
MainHand |
Click Expand to reveal
- For 15 seconds after using Mindreave, your Major Healing abilities restore +6 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +12 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +18 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +24 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +30 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +36 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +42 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +48 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +54 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +60 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +66 Health (this effect does not stack with itself)
- For 15 seconds after using Mindreave, your Major Healing abilities restore +72 Health (this effect does not stack with itself)
|
| |
of Critical Hits |
Level 125 - Psychology/Mentalism Critical Hit Damage +250% when Mentalism is active |
Uncommon |
Head, Chest |
Click Expand to reveal
- Psychology/Mentalism Critical Hit Damage +10% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +20% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +30% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +40% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +50% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +60% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +70% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +80% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +90% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +100% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +110% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +120% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +130% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +140% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +150% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +160% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +170% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +180% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +190% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +200% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +210% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +220% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +230% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +240% when Mentalism is active
- Psychology/Mentalism Critical Hit Damage +250% when Mentalism is active
|
| |
of Effortless Pain |
Level 125 - Pain Bubble Power Cost -100 |
Uncommon |
MainHand |
Click Expand to reveal
- Pain Bubble Power Cost -4
- Pain Bubble Power Cost -8
- Pain Bubble Power Cost -12
- Pain Bubble Power Cost -16
- Pain Bubble Power Cost -20
- Pain Bubble Power Cost -24
- Pain Bubble Power Cost -28
- Pain Bubble Power Cost -32
- Pain Bubble Power Cost -36
- Pain Bubble Power Cost -40
- Pain Bubble Power Cost -44
- Pain Bubble Power Cost -48
- Pain Bubble Power Cost -52
- Pain Bubble Power Cost -56
- Pain Bubble Power Cost -60
- Pain Bubble Power Cost -64
- Pain Bubble Power Cost -68
- Pain Bubble Power Cost -72
- Pain Bubble Power Cost -76
- Pain Bubble Power Cost -80
- Pain Bubble Power Cost -84
- Pain Bubble Power Cost -88
- Pain Bubble Power Cost -92
- Pain Bubble Power Cost -96
- Pain Bubble Power Cost -100
|
| |
of System Shock |
Level 125 - System Shock Damage +61.5% |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- System Shock Damage +7%
- System Shock Damage +9%
- System Shock Damage +11%
- System Shock Damage +13%
- System Shock Damage +15%
- System Shock Damage +17%
- System Shock Damage +19%
- System Shock Damage +21%
- System Shock Damage +23%
- System Shock Damage +25%
- System Shock Damage +27%
- System Shock Damage +29%
- System Shock Damage +31.5%
- System Shock Damage +34%
- System Shock Damage +36.5%
- System Shock Damage +39%
- System Shock Damage +41.5%
- System Shock Damage +44%
- System Shock Damage +46.5%
- System Shock Damage +49%
- System Shock Damage +51.5%
- System Shock Damage +54%
- System Shock Damage +56.49%
- System Shock Damage +59%
- System Shock Damage +61.5%
|
| |
of Aftershocks |
Level 125 - System Shock deals +75 Electricity damage plus 294 Psychic damage over 12 seconds |
Uncommon |
Head, OffHand, Hands |
Click Expand to reveal
- System Shock deals +3 Electricity damage plus 6 Psychic damage over 12 seconds
- System Shock deals +6 Electricity damage plus 18 Psychic damage over 12 seconds
- System Shock deals +9 Electricity damage plus 30 Psychic damage over 12 seconds
- System Shock deals +12 Electricity damage plus 42 Psychic damage over 12 seconds
- System Shock deals +15 Electricity damage plus 54 Psychic damage over 12 seconds
- System Shock deals +18 Electricity damage plus 66 Psychic damage over 12 seconds
- System Shock deals +21 Electricity damage plus 78 Psychic damage over 12 seconds
- System Shock deals +24 Electricity damage plus 90 Psychic damage over 12 seconds
- System Shock deals +27 Electricity damage plus 102 Psychic damage over 12 seconds
- System Shock deals +30 Electricity damage plus 114 Psychic damage over 12 seconds
- System Shock deals +33 Electricity damage plus 126 Psychic damage over 12 seconds
- System Shock deals +36 Electricity damage plus 138 Psychic damage over 12 seconds
- System Shock deals +39 Electricity damage plus 150 Psychic damage over 12 seconds
- System Shock deals +42 Electricity damage plus 162 Psychic damage over 12 seconds
- System Shock deals +45 Electricity damage plus 174 Psychic damage over 12 seconds
- System Shock deals +48 Electricity damage plus 186 Psychic damage over 12 seconds
- System Shock deals +51 Electricity damage plus 198 Psychic damage over 12 seconds
- System Shock deals +54 Electricity damage plus 210 Psychic damage over 12 seconds
- System Shock deals +57 Electricity damage plus 222 Psychic damage over 12 seconds
- System Shock deals +60 Electricity damage plus 234 Psychic damage over 12 seconds
- System Shock deals +63 Electricity damage plus 246 Psychic damage over 12 seconds
- System Shock deals +66 Electricity damage plus 258 Psychic damage over 12 seconds
- System Shock deals +69 Electricity damage plus 270 Psychic damage over 12 seconds
- System Shock deals +72 Electricity damage plus 282 Psychic damage over 12 seconds
- System Shock deals +75 Electricity damage plus 294 Psychic damage over 12 seconds
|
| |
of Calming Shocks |
Level 125 - System Shock deals +63 damage, generates no Rage, and reduces Rage by 510 |
Uncommon |
Legs, Ring |
Click Expand to reveal
- System Shock deals +2 damage, generates no Rage, and reduces Rage by 30
- System Shock deals +4 damage, generates no Rage, and reduces Rage by 50
- System Shock deals +6 damage, generates no Rage, and reduces Rage by 70
- System Shock deals +8 damage, generates no Rage, and reduces Rage by 90
- System Shock deals +10 damage, generates no Rage, and reduces Rage by 110
- System Shock deals +12 damage, generates no Rage, and reduces Rage by 130
- System Shock deals +14 damage, generates no Rage, and reduces Rage by 150
- System Shock deals +16 damage, generates no Rage, and reduces Rage by 170
- System Shock deals +18 damage, generates no Rage, and reduces Rage by 190
- System Shock deals +20 damage, generates no Rage, and reduces Rage by 210
- System Shock deals +22 damage, generates no Rage, and reduces Rage by 230
- System Shock deals +24 damage, generates no Rage, and reduces Rage by 250
- System Shock deals +27 damage, generates no Rage, and reduces Rage by 270
- System Shock deals +30 damage, generates no Rage, and reduces Rage by 290
- System Shock deals +33 damage, generates no Rage, and reduces Rage by 310
- System Shock deals +36 damage, generates no Rage, and reduces Rage by 330
- System Shock deals +39 damage, generates no Rage, and reduces Rage by 350
- System Shock deals +42 damage, generates no Rage, and reduces Rage by 370
- System Shock deals +45 damage, generates no Rage, and reduces Rage by 390
- System Shock deals +48 damage, generates no Rage, and reduces Rage by 410
- System Shock deals +51 damage, generates no Rage, and reduces Rage by 430
- System Shock deals +54 damage, generates no Rage, and reduces Rage by 450
- System Shock deals +57 damage, generates no Rage, and reduces Rage by 470
- System Shock deals +60 damage, generates no Rage, and reduces Rage by 490
- System Shock deals +63 damage, generates no Rage, and reduces Rage by 510
|
| |
|
Level 125 - System Shock boosts the damage of your Signature Debuffs by +146 for 8 seconds |
Uncommon |
MainHand, Ring |
Click Expand to reveal
- System Shock boosts the damage of your Signature Debuffs by +5 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +10 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +15 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +20 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +26 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +32 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +38 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +44 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +50 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +56 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +62 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +68 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +74 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +80 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +86 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +92 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +98 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +104 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +110 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +116 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +122 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +128 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +134 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +140 for 8 seconds
- System Shock boosts the damage of your Signature Debuffs by +146 for 8 seconds
|
| |
of System Shocks |
Level 125 - System Shock Damage +103. System Critical-Hit Bonus Damage +0.5 |
Rare |
Head, Hands |
Click Expand to reveal
- System Shock Damage +3. System Critical-Hit Bonus Damage +0.02
- System Shock Damage +6. System Critical-Hit Bonus Damage +0.04
- System Shock Damage +9. System Critical-Hit Bonus Damage +0.06
- System Shock Damage +12. System Critical-Hit Bonus Damage +0.08
- System Shock Damage +15. System Critical-Hit Bonus Damage +0.1
- System Shock Damage +18. System Critical-Hit Bonus Damage +0.12
- System Shock Damage +21. System Critical-Hit Bonus Damage +0.14
- System Shock Damage +24. System Critical-Hit Bonus Damage +0.16
- System Shock Damage +28. System Critical-Hit Bonus Damage +0.18
- System Shock Damage +32. System Critical-Hit Bonus Damage +0.2
- System Shock Damage +36. System Critical-Hit Bonus Damage +0.22
- System Shock Damage +40. System Critical-Hit Bonus Damage +0.24
- System Shock Damage +44. System Critical-Hit Bonus Damage +0.26
- System Shock Damage +48. System Critical-Hit Bonus Damage +0.28
- System Shock Damage +53. System Critical-Hit Bonus Damage +0.3
- System Shock Damage +58. System Critical-Hit Bonus Damage +0.32
- System Shock Damage +63. System Critical-Hit Bonus Damage +0.34
- System Shock Damage +68. System Critical-Hit Bonus Damage +0.36
- System Shock Damage +73. System Critical-Hit Bonus Damage +0.38
- System Shock Damage +78. System Critical-Hit Bonus Damage +0.4
- System Shock Damage +83. System Critical-Hit Bonus Damage +0.42
- System Shock Damage +88. System Critical-Hit Bonus Damage +0.44
- System Shock Damage +93. System Critical-Hit Bonus Damage +0.46
- System Shock Damage +98. System Critical-Hit Bonus Damage +0.48
- System Shock Damage +103. System Critical-Hit Bonus Damage +0.5
|
| |
of Reconstruction |
Level 125 - Reconstruct Healing +150 |
Uncommon |
OffHand, Feet, Ring |
Click Expand to reveal
- Reconstruct Healing +6
- Reconstruct Healing +12
- Reconstruct Healing +18
- Reconstruct Healing +24
- Reconstruct Healing +30
- Reconstruct Healing +36
- Reconstruct Healing +42
- Reconstruct Healing +48
- Reconstruct Healing +54
- Reconstruct Healing +60
- Reconstruct Healing +66
- Reconstruct Healing +72
- Reconstruct Healing +78
- Reconstruct Healing +84
- Reconstruct Healing +90
- Reconstruct Healing +96
- Reconstruct Healing +102
- Reconstruct Healing +108
- Reconstruct Healing +114
- Reconstruct Healing +120
- Reconstruct Healing +126
- Reconstruct Healing +132
- Reconstruct Healing +138
- Reconstruct Healing +144
- Reconstruct Healing +150
|
| |
of Revitalization |
Level 125 - Revitalize Healing +75 |
Uncommon |
Legs, MainHand, Head |
Click Expand to reveal
- Revitalize Healing +3
- Revitalize Healing +6
- Revitalize Healing +9
- Revitalize Healing +12
- Revitalize Healing +15
- Revitalize Healing +18
- Revitalize Healing +21
- Revitalize Healing +24
- Revitalize Healing +27
- Revitalize Healing +30
- Revitalize Healing +33
- Revitalize Healing +36
- Revitalize Healing +39
- Revitalize Healing +42
- Revitalize Healing +45
- Revitalize Healing +48
- Revitalize Healing +51
- Revitalize Healing +54
- Revitalize Healing +57
- Revitalize Healing +60
- Revitalize Healing +63
- Revitalize Healing +66
- Revitalize Healing +69
- Revitalize Healing +72
- Revitalize Healing +75
|
| |
of Psi-Padding |
Level 120 - Reconstruct causes the target to take 22 less damage from attacks for 30 seconds |
Rare |
Head, Necklace |
Click Expand to reveal
- Reconstruct causes the target to take 4 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 5 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 6 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 7 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 8 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 10 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 12 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 14 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 16 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 18 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 20 less damage from attacks for 30 seconds
- Reconstruct causes the target to take 22 less damage from attacks for 30 seconds
|
| |
of Mind Protection |
Level 120 - Revitalize restores +30 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 12 seconds |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Revitalize restores +3 Health and causes the target to take 4 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +5 Health and causes the target to take 6 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +7 Health and causes the target to take 9 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +9 Health and causes the target to take 12 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +10 Health and causes the target to take 14 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +14 Health and causes the target to take 17 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +18 Health and causes the target to take 19 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +22 Health and causes the target to take 21 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +26 Health and causes the target to take 24 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +30 Health and causes the target to take 26 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +30 Health and causes the target to take 28 less damage from Psychic and Nature attacks for 12 seconds
- Revitalize restores +30 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 12 seconds
|
| |
|
Level 125 - Reconstruct restores 126 Power to the target |
Rare |
Legs |
Click Expand to reveal
- Reconstruct restores 6 Power to the target
- Reconstruct restores 11 Power to the target
- Reconstruct restores 16 Power to the target
- Reconstruct restores 21 Power to the target
- Reconstruct restores 26 Power to the target
- Reconstruct restores 31 Power to the target
- Reconstruct restores 36 Power to the target
- Reconstruct restores 41 Power to the target
- Reconstruct restores 46 Power to the target
- Reconstruct restores 51 Power to the target
- Reconstruct restores 56 Power to the target
- Reconstruct restores 61 Power to the target
- Reconstruct restores 66 Power to the target
- Reconstruct restores 71 Power to the target
- Reconstruct restores 76 Power to the target
- Reconstruct restores 81 Power to the target
- Reconstruct restores 86 Power to the target
- Reconstruct restores 91 Power to the target
- Reconstruct restores 96 Power to the target
- Reconstruct restores 101 Power to the target
- Reconstruct restores 106 Power to the target
- Reconstruct restores 111 Power to the target
- Reconstruct restores 116 Power to the target
- Reconstruct restores 121 Power to the target
- Reconstruct restores 126 Power to the target
|
| |
of Organ Repair |
Level 125 - Revitalize restores +38 Health and removes ongoing Trauma effects (up to 35 dmg/sec) |
Uncommon |
Necklace |
Click Expand to reveal
- Revitalize restores +1 Health and removes ongoing Trauma effects (up to 1 dmg/sec)
- Revitalize restores +2 Health and removes ongoing Trauma effects (up to 2 dmg/sec)
- Revitalize restores +3 Health and removes ongoing Trauma effects (up to 3 dmg/sec)
- Revitalize restores +3 Health and removes ongoing Trauma effects (up to 4 dmg/sec)
- Revitalize restores +4 Health and removes ongoing Trauma effects (up to 6 dmg/sec)
- Revitalize restores +5 Health and removes ongoing Trauma effects (up to 8 dmg/sec)
- Revitalize restores +5 Health and removes ongoing Trauma effects (up to 10 dmg/sec)
- Revitalize restores +6 Health and removes ongoing Trauma effects (up to 12 dmg/sec)
- Revitalize restores +7 Health and removes ongoing Trauma effects (up to 14 dmg/sec)
- Revitalize restores +8 Health and removes ongoing Trauma effects (up to 16 dmg/sec)
- Revitalize restores +8 Health and removes ongoing Trauma effects (up to 19 dmg/sec)
- Revitalize restores +9 Health and removes ongoing Trauma effects (up to 22 dmg/sec)
- Revitalize restores +12 Health and removes ongoing Trauma effects (up to 23 dmg/sec)
- Revitalize restores +14 Health and removes ongoing Trauma effects (up to 24 dmg/sec)
- Revitalize restores +17 Health and removes ongoing Trauma effects (up to 25 dmg/sec)
- Revitalize restores +20 Health and removes ongoing Trauma effects (up to 26 dmg/sec)
- Revitalize restores +22 Health and removes ongoing Trauma effects (up to 27 dmg/sec)
- Revitalize restores +24 Health and removes ongoing Trauma effects (up to 28 dmg/sec)
- Revitalize restores +26 Health and removes ongoing Trauma effects (up to 29 dmg/sec)
- Revitalize restores +28 Health and removes ongoing Trauma effects (up to 30 dmg/sec)
- Revitalize restores +30 Health and removes ongoing Trauma effects (up to 31 dmg/sec)
- Revitalize restores +32 Health and removes ongoing Trauma effects (up to 32 dmg/sec)
- Revitalize restores +34 Health and removes ongoing Trauma effects (up to 33 dmg/sec)
- Revitalize restores +36 Health and removes ongoing Trauma effects (up to 34 dmg/sec)
- Revitalize restores +38 Health and removes ongoing Trauma effects (up to 35 dmg/sec)
|
| |
of Reconstructed Feet |
Level 125 - Reconstruct restores 80 power and boosts target's sprint speed by 5 for 10 seconds |
Epic |
Feet |
Click Expand to reveal
- Reconstruct restores 2 power and boosts target's sprint speed by 1 for 10 seconds
- Reconstruct restores 4 power and boosts target's sprint speed by 1 for 10 seconds
- Reconstruct restores 6 power and boosts target's sprint speed by 1.5 for 10 seconds
- Reconstruct restores 8 power and boosts target's sprint speed by 1.5 for 10 seconds
- Reconstruct restores 10 power and boosts target's sprint speed by 2 for 10 seconds
- Reconstruct restores 13 power and boosts target's sprint speed by 2 for 10 seconds
- Reconstruct restores 16 power and boosts target's sprint speed by 2.5 for 10 seconds
- Reconstruct restores 19 power and boosts target's sprint speed by 2.5 for 10 seconds
- Reconstruct restores 22 power and boosts target's sprint speed by 3 for 10 seconds
- Reconstruct restores 25 power and boosts target's sprint speed by 3 for 10 seconds
- Reconstruct restores 28 power and boosts target's sprint speed by 3.5 for 10 seconds
- Reconstruct restores 31 power and boosts target's sprint speed by 3.5 for 10 seconds
- Reconstruct restores 34 power and boosts target's sprint speed by 4 for 10 seconds
- Reconstruct restores 37 power and boosts target's sprint speed by 4 for 10 seconds
- Reconstruct restores 40 power and boosts target's sprint speed by 4.5 for 10 seconds
- Reconstruct restores 44 power and boosts target's sprint speed by 4.5 for 10 seconds
- Reconstruct restores 48 power and boosts target's sprint speed by 4.5 for 10 seconds
- Reconstruct restores 52 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 56 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 60 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 64 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 68 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 72 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 76 power and boosts target's sprint speed by 5 for 10 seconds
- Reconstruct restores 80 power and boosts target's sprint speed by 5 for 10 seconds
|
| |
of Armored Reconstruction |
Level 125 - Revitalize restores 103 armor to YOU (regardless of the target of the ability) |
Rare |
Necklace, Ring |
Click Expand to reveal
- Revitalize restores 7 armor to YOU (regardless of the target of the ability)
- Revitalize restores 11 armor to YOU (regardless of the target of the ability)
- Revitalize restores 15 armor to YOU (regardless of the target of the ability)
- Revitalize restores 19 armor to YOU (regardless of the target of the ability)
- Revitalize restores 23 armor to YOU (regardless of the target of the ability)
- Revitalize restores 27 armor to YOU (regardless of the target of the ability)
- Revitalize restores 31 armor to YOU (regardless of the target of the ability)
- Revitalize restores 35 armor to YOU (regardless of the target of the ability)
- Revitalize restores 39 armor to YOU (regardless of the target of the ability)
- Revitalize restores 43 armor to YOU (regardless of the target of the ability)
- Revitalize restores 47 armor to YOU (regardless of the target of the ability)
- Revitalize restores 51 armor to YOU (regardless of the target of the ability)
- Revitalize restores 55 armor to YOU (regardless of the target of the ability)
- Revitalize restores 59 armor to YOU (regardless of the target of the ability)
- Revitalize restores 63 armor to YOU (regardless of the target of the ability)
- Revitalize restores 67 armor to YOU (regardless of the target of the ability)
- Revitalize restores 71 armor to YOU (regardless of the target of the ability)
- Revitalize restores 75 armor to YOU (regardless of the target of the ability)
- Revitalize restores 79 armor to YOU (regardless of the target of the ability)
- Revitalize restores 83 armor to YOU (regardless of the target of the ability)
- Revitalize restores 87 armor to YOU (regardless of the target of the ability)
- Revitalize restores 91 armor to YOU (regardless of the target of the ability)
- Revitalize restores 95 armor to YOU (regardless of the target of the ability)
- Revitalize restores 99 armor to YOU (regardless of the target of the ability)
- Revitalize restores 103 armor to YOU (regardless of the target of the ability)
|
| |
|
Level 125 - Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 50 health |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 10 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 12 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 13 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 15 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 16 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 17 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 18 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 20 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 21 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 22 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 23 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 24 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 26 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 28 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 30 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 32 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 34 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 36 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 38 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 40 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 42 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 44 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 46 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 48 health
- Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 50 health
|
| |
of Miraculous Health Waves |
Level 125 - Psi Health Wave heals all targets for 106 health after a 15 second delay |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Psi Health Wave heals all targets for 10 health after a 15 second delay
- Psi Health Wave heals all targets for 14 health after a 15 second delay
- Psi Health Wave heals all targets for 18 health after a 15 second delay
- Psi Health Wave heals all targets for 22 health after a 15 second delay
- Psi Health Wave heals all targets for 26 health after a 15 second delay
- Psi Health Wave heals all targets for 30 health after a 15 second delay
- Psi Health Wave heals all targets for 34 health after a 15 second delay
- Psi Health Wave heals all targets for 38 health after a 15 second delay
- Psi Health Wave heals all targets for 42 health after a 15 second delay
- Psi Health Wave heals all targets for 46 health after a 15 second delay
- Psi Health Wave heals all targets for 50 health after a 15 second delay
- Psi Health Wave heals all targets for 54 health after a 15 second delay
- Psi Health Wave heals all targets for 58 health after a 15 second delay
- Psi Health Wave heals all targets for 62 health after a 15 second delay
- Psi Health Wave heals all targets for 66 health after a 15 second delay
- Psi Health Wave heals all targets for 70 health after a 15 second delay
- Psi Health Wave heals all targets for 74 health after a 15 second delay
- Psi Health Wave heals all targets for 78 health after a 15 second delay
- Psi Health Wave heals all targets for 82 health after a 15 second delay
- Psi Health Wave heals all targets for 86 health after a 15 second delay
- Psi Health Wave heals all targets for 90 health after a 15 second delay
- Psi Health Wave heals all targets for 94 health after a 15 second delay
- Psi Health Wave heals all targets for 98 health after a 15 second delay
- Psi Health Wave heals all targets for 102 health after a 15 second delay
- Psi Health Wave heals all targets for 106 health after a 15 second delay
|
| |
|
Level 120 - Psi Health Wave and Psi Armor Wave instantly heal you for 71 health |
Rare |
Hands, Ring |
Click Expand to reveal
- Psi Health Wave and Psi Armor Wave instantly heal you for 10 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 15 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 20 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 25 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 30 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 35 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 41 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 47 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 53 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 59 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 65 health
- Psi Health Wave and Psi Armor Wave instantly heal you for 71 health
|
| |
|
Level 120 - Psi Health Wave grants all targets +45 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds |
Uncommon |
Head, Ring |
Click Expand to reveal
- Psi Health Wave grants all targets +6 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +9 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +13 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +17 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +20 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +25 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +28 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +30 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +35 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +40 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
- Psi Health Wave grants all targets +45 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds
|
| |
of Health Waves |
Level 120 - Psi Health Wave, Armor Wave, and Power Wave restore +21 Health, Armor, and Power respectively every few seconds |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Psi Health Wave, Armor Wave, and Power Wave restore +1 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +2 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +3 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +5 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +7 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +10 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +11 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +13 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +15 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +17 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +19 Health, Armor, and Power respectively every few seconds
- Psi Health Wave, Armor Wave, and Power Wave restore +21 Health, Armor, and Power respectively every few seconds
|
| |
|
Level 125 - Psi Armor Wave instantly restores 88 armor to all targets |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Psi Armor Wave instantly restores 7 armor to all targets
- Psi Armor Wave instantly restores 10 armor to all targets
- Psi Armor Wave instantly restores 13 armor to all targets
- Psi Armor Wave instantly restores 16 armor to all targets
- Psi Armor Wave instantly restores 19 armor to all targets
- Psi Armor Wave instantly restores 22 armor to all targets
- Psi Armor Wave instantly restores 25 armor to all targets
- Psi Armor Wave instantly restores 28 armor to all targets
- Psi Armor Wave instantly restores 31 armor to all targets
- Psi Armor Wave instantly restores 34 armor to all targets
- Psi Armor Wave instantly restores 37 armor to all targets
- Psi Armor Wave instantly restores 40 armor to all targets
- Psi Armor Wave instantly restores 43 armor to all targets
- Psi Armor Wave instantly restores 46 armor to all targets
- Psi Armor Wave instantly restores 49 armor to all targets
- Psi Armor Wave instantly restores 52 armor to all targets
- Psi Armor Wave instantly restores 56 armor to all targets
- Psi Armor Wave instantly restores 60 armor to all targets
- Psi Armor Wave instantly restores 64 armor to all targets
- Psi Armor Wave instantly restores 68 armor to all targets
- Psi Armor Wave instantly restores 72 armor to all targets
- Psi Armor Wave instantly restores 76 armor to all targets
- Psi Armor Wave instantly restores 80 armor to all targets
- Psi Armor Wave instantly restores 84 armor to all targets
- Psi Armor Wave instantly restores 88 armor to all targets
|
| |
of Armor Surprises |
Level 125 - Psi Armor Wave and Psi Adrenaline Wave restore 174 armor to all targets after a 15 second delay |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Psi Armor Wave and Psi Adrenaline Wave restore 6 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 13 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 20 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 27 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 34 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 41 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 48 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 55 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 62 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 69 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 76 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 83 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 90 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 97 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 104 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 111 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 118 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 125 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 132 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 139 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 146 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 153 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 160 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 167 armor to all targets after a 15 second delay
- Psi Armor Wave and Psi Adrenaline Wave restore 174 armor to all targets after a 15 second delay
|
| |
of Waves of Instant Armor |
Level 120 - Psi Health Wave and Psi Armor Wave instantly restore 126 armor to you |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Psi Health Wave and Psi Armor Wave instantly restore 10 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 20 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 30 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 40 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 50 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 60 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 72 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 84 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 96 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 106 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 116 armor to you
- Psi Health Wave and Psi Armor Wave instantly restore 126 armor to you
|
| |
of Shielding Agony |
Level 125 - Agonize deals +40% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). |
Uncommon |
Head |
Click Expand to reveal
- Agonize deals +3% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
- Agonize deals +4% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
- Agonize deals +5% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).
- Agonize deals +6% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +7% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +8% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +9% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +10% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).
- Agonize deals +11% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +13% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +16% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +18% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +20% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +22% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +24% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +26% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +28% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +30% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +32% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +34% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +36% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +38% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
- Agonize deals +40% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).
|
| |
of Mental Prowess |
Level 120 - Max Power +96 when Mentalism is active |
Uncommon |
Hands, OffHand |
Click Expand to reveal
- Max Power +8 when Mentalism is active
- Max Power +16 when Mentalism is active
- Max Power +24 when Mentalism is active
- Max Power +32 when Mentalism is active
- Max Power +40 when Mentalism is active
- Max Power +48 when Mentalism is active
- Max Power +56 when Mentalism is active
- Max Power +64 when Mentalism is active
- Max Power +72 when Mentalism is active
- Max Power +80 when Mentalism is active
- Max Power +88 when Mentalism is active
- Max Power +96 when Mentalism is active
|
| |
|
Level 125 - Psi Power Wave and Psi Adrenaline Wave restore 124 power to all targets after a 15 second delay |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Psi Power Wave and Psi Adrenaline Wave restore 10 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 13 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 16 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 19 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 22 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 26 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 30 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 34 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 38 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 42 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 46 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 50 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 58 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 64 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 70 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 76 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 82 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 88 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 94 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 100 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 106 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 112 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 118 power to all targets after a 15 second delay
- Psi Power Wave and Psi Adrenaline Wave restore 124 power to all targets after a 15 second delay
|
| |
of Sudden Power Overloads |
Level 125 - Psi Power Wave instantly restores 62 power to all targets |
Uncommon |
Head, Hands |
Click Expand to reveal
- Psi Power Wave instantly restores 5 power to all targets
- Psi Power Wave instantly restores 6 power to all targets
- Psi Power Wave instantly restores 7 power to all targets
- Psi Power Wave instantly restores 8 power to all targets
- Psi Power Wave instantly restores 9 power to all targets
- Psi Power Wave instantly restores 11 power to all targets
- Psi Power Wave instantly restores 13 power to all targets
- Psi Power Wave instantly restores 15 power to all targets
- Psi Power Wave instantly restores 17 power to all targets
- Psi Power Wave instantly restores 19 power to all targets
- Psi Power Wave instantly restores 21 power to all targets
- Psi Power Wave instantly restores 23 power to all targets
- Psi Power Wave instantly restores 26 power to all targets
- Psi Power Wave instantly restores 29 power to all targets
- Psi Power Wave instantly restores 32 power to all targets
- Psi Power Wave instantly restores 35 power to all targets
- Psi Power Wave instantly restores 38 power to all targets
- Psi Power Wave instantly restores 41 power to all targets
- Psi Power Wave instantly restores 44 power to all targets
- Psi Power Wave instantly restores 47 power to all targets
- Psi Power Wave instantly restores 50 power to all targets
- Psi Power Wave instantly restores 53 power to all targets
- Psi Power Wave instantly restores 56 power to all targets
- Psi Power Wave instantly restores 59 power to all targets
- Psi Power Wave instantly restores 62 power to all targets
|
| |
|
Level 120 - Psi Power Wave and Psi Adrenaline Wave instantly restore 80 power to you |
Rare |
Chest, OffHand |
Click Expand to reveal
- Psi Power Wave and Psi Adrenaline Wave instantly restore 15 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 19 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 23 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 28 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 33 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 39 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 45 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 52 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 59 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 66 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 73 power to you
- Psi Power Wave and Psi Adrenaline Wave instantly restore 80 power to you
|
| |
|
Level 120 - Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -21 Power for 20 seconds |
Uncommon |
Hands |
Click Expand to reveal
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -2 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -5 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -7 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -9 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -11 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -13 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -15 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -17 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -19 Power for 20 seconds
- Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -21 Power for 20 seconds
|
| |
|
Level 120 - Max Health +95 when Mentalism is active |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Max Health +12 when Mentalism is active
- Max Health +19 when Mentalism is active
- Max Health +26 when Mentalism is active
- Max Health +33 when Mentalism is active
- Max Health +40 when Mentalism is active
- Max Health +48 when Mentalism is active
- Max Health +58 when Mentalism is active
- Max Health +68 when Mentalism is active
- Max Health +80 when Mentalism is active
- Max Health +85 when Mentalism is active
- Max Health +90 when Mentalism is active
- Max Health +95 when Mentalism is active
|
| |
|
Level 120 - Psi Health Wave, Armor Wave, and Power Wave grant all targets +66 Psychic Damage for 60 seconds |
Uncommon |
Legs, MainHand |
Click Expand to reveal
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +10 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +14 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +18 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +22 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +26 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +30 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +36 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +48 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +54 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +60 Psychic Damage for 60 seconds
- Psi Health Wave, Armor Wave, and Power Wave grant all targets +66 Psychic Damage for 60 seconds
|
| |
|
Level 120 - Psi Adrenaline Wave increases all targets' Slashing damage +11% for 20 seconds |
Rare |
MainHand |
Click Expand to reveal
- Psi Adrenaline Wave increases all targets' Slashing damage +2% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +3% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +4% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +6% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +7% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +8% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +9% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +9.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +10% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +10.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Slashing damage +11% for 20 seconds
|
| |
|
Level 120 - Psi Adrenaline Wave increases all targets' Electricity damage +11% for 20 seconds |
Rare |
MainHand |
Click Expand to reveal
- Psi Adrenaline Wave increases all targets' Electricity damage +2% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +3% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +4% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +6% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +7% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +8% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +9% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +9.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +10% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +10.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Electricity damage +11% for 20 seconds
|
| |
|
Level 120 - Psi Adrenaline Wave increases all targets' Crushing damage +11% for 20 seconds |
Rare |
MainHand |
Click Expand to reveal
- Psi Adrenaline Wave increases all targets' Crushing damage +2% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +3% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +4% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +6% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +7% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +8% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +9% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +9.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +10% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +10.5% for 20 seconds
- Psi Adrenaline Wave increases all targets' Crushing damage +11% for 20 seconds
|
| |
of Agonizing Feedback |
Level 120 - Agonize deals +110% damage and reuse timer is -12 seconds, but the ability deals 180 health damage to YOU |
Uncommon |
MainHand |
Click Expand to reveal
- Agonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU
- Agonize deals +18% damage and reuse timer is -7 seconds, but the ability deals 30 health damage to YOU
- Agonize deals +26% damage and reuse timer is -8 seconds, but the ability deals 45 health damage to YOU
- Agonize deals +34% damage and reuse timer is -9 seconds, but the ability deals 60 health damage to YOU
- Agonize deals +42% damage and reuse timer is -10 seconds, but the ability deals 75 health damage to YOU
- Agonize deals +50% damage and reuse timer is -11 seconds, but the ability deals 90 health damage to YOU
- Agonize deals +60% damage and reuse timer is -11 seconds, but the ability deals 105 health damage to YOU
- Agonize deals +70% damage and reuse timer is -11 seconds, but the ability deals 120 health damage to YOU
- Agonize deals +80% damage and reuse timer is -12 seconds, but the ability deals 135 health damage to YOU
- Agonize deals +90% damage and reuse timer is -12 seconds, but the ability deals 150 health damage to YOU
- Agonize deals +100% damage and reuse timer is -12 seconds, but the ability deals 165 health damage to YOU
- Agonize deals +110% damage and reuse timer is -12 seconds, but the ability deals 180 health damage to YOU
|
| Agonizing |
of Agony |
Level 125 - Agonize Damage +103% |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Agonize Damage +7%
- Agonize Damage +11%
- Agonize Damage +15%
- Agonize Damage +19%
- Agonize Damage +23%
- Agonize Damage +27%
- Agonize Damage +31%
- Agonize Damage +35%
- Agonize Damage +39%
- Agonize Damage +43%
- Agonize Damage +47%
- Agonize Damage +51%
- Agonize Damage +55%
- Agonize Damage +59%
- Agonize Damage +63%
- Agonize Damage +67%
- Agonize Damage +71%
- Agonize Damage +75%
- Agonize Damage +79%
- Agonize Damage +83%
- Agonize Damage +87%
- Agonize Damage +91%
- Agonize Damage +95%
- Agonize Damage +99%
- Agonize Damage +103%
|
| |
of System Shock |
Level 125 - Panic Charge Damage +154% |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Panic Charge Damage +10%
- Panic Charge Damage +16%
- Panic Charge Damage +22%
- Panic Charge Damage +28%
- Panic Charge Damage +34%
- Panic Charge Damage +40%
- Panic Charge Damage +46%
- Panic Charge Damage +52%
- Panic Charge Damage +58%
- Panic Charge Damage +64%
- Panic Charge Damage +70%
- Panic Charge Damage +76%
- Panic Charge Damage +82%
- Panic Charge Damage +88%
- Panic Charge Damage +94%
- Panic Charge Damage +100%
- Panic Charge Damage +106%
- Panic Charge Damage +112%
- Panic Charge Damage +118%
- Panic Charge Damage +124%
- Panic Charge Damage +130%
- Panic Charge Damage +136%
- Panic Charge Damage +142%
- Panic Charge Damage +148%
- Panic Charge Damage +154%
|
| |
of Panicked Pain |
Level 125 - Panic Charge boosts the damage of all your attacks +72 for 20 seconds |
Uncommon |
Ring, OffHand |
Click Expand to reveal
- Panic Charge boosts the damage of all your attacks +2 for 20 seconds
- Panic Charge boosts the damage of all your attacks +4 for 20 seconds
- Panic Charge boosts the damage of all your attacks +6 for 20 seconds
- Panic Charge boosts the damage of all your attacks +9 for 20 seconds
- Panic Charge boosts the damage of all your attacks +12 for 20 seconds
- Panic Charge boosts the damage of all your attacks +15 for 20 seconds
- Panic Charge boosts the damage of all your attacks +18 for 20 seconds
- Panic Charge boosts the damage of all your attacks +21 for 20 seconds
- Panic Charge boosts the damage of all your attacks +24 for 20 seconds
- Panic Charge boosts the damage of all your attacks +27 for 20 seconds
- Panic Charge boosts the damage of all your attacks +30 for 20 seconds
- Panic Charge boosts the damage of all your attacks +33 for 20 seconds
- Panic Charge boosts the damage of all your attacks +36 for 20 seconds
- Panic Charge boosts the damage of all your attacks +39 for 20 seconds
- Panic Charge boosts the damage of all your attacks +42 for 20 seconds
- Panic Charge boosts the damage of all your attacks +45 for 20 seconds
- Panic Charge boosts the damage of all your attacks +48 for 20 seconds
- Panic Charge boosts the damage of all your attacks +51 for 20 seconds
- Panic Charge boosts the damage of all your attacks +54 for 20 seconds
- Panic Charge boosts the damage of all your attacks +57 for 20 seconds
- Panic Charge boosts the damage of all your attacks +60 for 20 seconds
- Panic Charge boosts the damage of all your attacks +63 for 20 seconds
- Panic Charge boosts the damage of all your attacks +66 for 20 seconds
- Panic Charge boosts the damage of all your attacks +69 for 20 seconds
- Panic Charge boosts the damage of all your attacks +72 for 20 seconds
|
| |
of Panicked Healing |
Level 125 - Panic Charge knocks all targets back and restores 141 armor to you |
Uncommon |
Feet, Head |
Click Expand to reveal
- Panic Charge knocks all targets back and restores 6 armor to you
- Panic Charge knocks all targets back and restores 10 armor to you
- Panic Charge knocks all targets back and restores 14 armor to you
- Panic Charge knocks all targets back and restores 18 armor to you
- Panic Charge knocks all targets back and restores 22 armor to you
- Panic Charge knocks all targets back and restores 26 armor to you
- Panic Charge knocks all targets back and restores 30 armor to you
- Panic Charge knocks all targets back and restores 34 armor to you
- Panic Charge knocks all targets back and restores 38 armor to you
- Panic Charge knocks all targets back and restores 42 armor to you
- Panic Charge knocks all targets back and restores 46 armor to you
- Panic Charge knocks all targets back and restores 50 armor to you
- Panic Charge knocks all targets back and restores 57 armor to you
- Panic Charge knocks all targets back and restores 64 armor to you
- Panic Charge knocks all targets back and restores 71 armor to you
- Panic Charge knocks all targets back and restores 78 armor to you
- Panic Charge knocks all targets back and restores 85 armor to you
- Panic Charge knocks all targets back and restores 92 armor to you
- Panic Charge knocks all targets back and restores 99 armor to you
- Panic Charge knocks all targets back and restores 106 armor to you
- Panic Charge knocks all targets back and restores 113 armor to you
- Panic Charge knocks all targets back and restores 120 armor to you
- Panic Charge knocks all targets back and restores 127 armor to you
- Panic Charge knocks all targets back and restores 134 armor to you
- Panic Charge knocks all targets back and restores 141 armor to you
|
| |
of Electrification |
Level 125 - Electrify Damage +72% |
Uncommon |
MainHand, Legs |
Click Expand to reveal
- Electrify Damage +5%
- Electrify Damage +7%
- Electrify Damage +9%
- Electrify Damage +11%
- Electrify Damage +13%
- Electrify Damage +15%
- Electrify Damage +18%
- Electrify Damage +21%
- Electrify Damage +24%
- Electrify Damage +27%
- Electrify Damage +30%
- Electrify Damage +33%
- Electrify Damage +36%
- Electrify Damage +39%
- Electrify Damage +42%
- Electrify Damage +45%
- Electrify Damage +48%
- Electrify Damage +51%
- Electrify Damage +54%
- Electrify Damage +56.99%
- Electrify Damage +60%
- Electrify Damage +63%
- Electrify Damage +66%
- Electrify Damage +68.99%
- Electrify Damage +72%
|
| |
|
Level 125 - Pain Bubble deals +125 damage and restores 70 armor to you |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Pain Bubble deals +5 damage and restores 40 armor to you
- Pain Bubble deals +10 damage and restores 40 armor to you
- Pain Bubble deals +15 damage and restores 40 armor to you
- Pain Bubble deals +20 damage and restores 40 armor to you
- Pain Bubble deals +25 damage and restores 40 armor to you
- Pain Bubble deals +30 damage and restores 40 armor to you
- Pain Bubble deals +35 damage and restores 40 armor to you
- Pain Bubble deals +40 damage and restores 40 armor to you
- Pain Bubble deals +45 damage and restores 45 armor to you
- Pain Bubble deals +50 damage and restores 45 armor to you
- Pain Bubble deals +55 damage and restores 45 armor to you
- Pain Bubble deals +60 damage and restores 45 armor to you
- Pain Bubble deals +65 damage and restores 50 armor to you
- Pain Bubble deals +70 damage and restores 50 armor to you
- Pain Bubble deals +75 damage and restores 60 armor to you
- Pain Bubble deals +80 damage and restores 60 armor to you
- Pain Bubble deals +85 damage and restores 60 armor to you
- Pain Bubble deals +90 damage and restores 60 armor to you
- Pain Bubble deals +95 damage and restores 70 armor to you
- Pain Bubble deals +100 damage and restores 70 armor to you
- Pain Bubble deals +105 damage and restores 70 armor to you
- Pain Bubble deals +110 damage and restores 70 armor to you
- Pain Bubble deals +115 damage and restores 70 armor to you
- Pain Bubble deals +120 damage and restores 70 armor to you
- Pain Bubble deals +125 damage and restores 70 armor to you
|
| |
of Calming Shocks |
Level 125 - Electrify generates no rage and removes 2100 Rage |
Uncommon |
Necklace, Chest |
Click Expand to reveal
- Electrify generates no rage and removes 250 Rage
- Electrify generates no rage and removes 300 Rage
- Electrify generates no rage and removes 350 Rage
- Electrify generates no rage and removes 400 Rage
- Electrify generates no rage and removes 450 Rage
- Electrify generates no rage and removes 500 Rage
- Electrify generates no rage and removes 550 Rage
- Electrify generates no rage and removes 600 Rage
- Electrify generates no rage and removes 650 Rage
- Electrify generates no rage and removes 700 Rage
- Electrify generates no rage and removes 750 Rage
- Electrify generates no rage and removes 800 Rage
- Electrify generates no rage and removes 900 Rage
- Electrify generates no rage and removes 1000 Rage
- Electrify generates no rage and removes 1100 Rage
- Electrify generates no rage and removes 1200 Rage
- Electrify generates no rage and removes 1300 Rage
- Electrify generates no rage and removes 1400 Rage
- Electrify generates no rage and removes 1500 Rage
- Electrify generates no rage and removes 1600 Rage
- Electrify generates no rage and removes 1700 Rage
- Electrify generates no rage and removes 1800 Rage
- Electrify generates no rage and removes 1900 Rage
- Electrify generates no rage and removes 2000 Rage
- Electrify generates no rage and removes 2100 Rage
|
| |
of Refreshing Shocks |
Level 125 - Electrify restores 100 Health to you |
Rare |
Feet, Ring |
Click Expand to reveal
- Electrify restores 8 Health to you
- Electrify restores 11 Health to you
- Electrify restores 14 Health to you
- Electrify restores 17 Health to you
- Electrify restores 20 Health to you
- Electrify restores 24 Health to you
- Electrify restores 28 Health to you
- Electrify restores 32 Health to you
- Electrify restores 36 Health to you
- Electrify restores 40 Health to you
- Electrify restores 44 Health to you
- Electrify restores 48 Health to you
- Electrify restores 52 Health to you
- Electrify restores 56 Health to you
- Electrify restores 60 Health to you
- Electrify restores 64 Health to you
- Electrify restores 68 Health to you
- Electrify restores 72 Health to you
- Electrify restores 76 Health to you
- Electrify restores 80 Health to you
- Electrify restores 84 Health to you
- Electrify restores 88 Health to you
- Electrify restores 92 Health to you
- Electrify restores 96 Health to you
- Electrify restores 100 Health to you
|
| |
|
Level 120 - Reconstruct Reuse Timer -6.5 |
Rare |
MainHand, Necklace |
Click Expand to reveal
- Reconstruct Reuse Timer -1
- Reconstruct Reuse Timer -1.5
- Reconstruct Reuse Timer -2
- Reconstruct Reuse Timer -2.5
- Reconstruct Reuse Timer -3
- Reconstruct Reuse Timer -3.5
- Reconstruct Reuse Timer -4
- Reconstruct Reuse Timer -4.5
- Reconstruct Reuse Timer -5
- Reconstruct Reuse Timer -5.5
- Reconstruct Reuse Timer -6
- Reconstruct Reuse Timer -6.5
|
| |
of Recharging Shocks |
Level 125 - Electrify restores 100 power to you |
Epic |
Head |
Click Expand to reveal
- Electrify restores 4 power to you
- Electrify restores 8 power to you
- Electrify restores 12 power to you
- Electrify restores 16 power to you
- Electrify restores 20 power to you
- Electrify restores 24 power to you
- Electrify restores 28 power to you
- Electrify restores 32 power to you
- Electrify restores 36 power to you
- Electrify restores 40 power to you
- Electrify restores 44 power to you
- Electrify restores 48 power to you
- Electrify restores 52 power to you
- Electrify restores 56 power to you
- Electrify restores 60 power to you
- Electrify restores 64 power to you
- Electrify restores 68 power to you
- Electrify restores 72 power to you
- Electrify restores 76 power to you
- Electrify restores 80 power to you
- Electrify restores 84 power to you
- Electrify restores 88 power to you
- Electrify restores 92 power to you
- Electrify restores 96 power to you
- Electrify restores 100 power to you
|
| |
of Painful Bubbles |
Level 125 - Pain Bubble Damage +300 |
Uncommon |
Necklace, OffHand |
Click Expand to reveal
- Pain Bubble Damage +12
- Pain Bubble Damage +24
- Pain Bubble Damage +36
- Pain Bubble Damage +48
- Pain Bubble Damage +60
- Pain Bubble Damage +72
- Pain Bubble Damage +84
- Pain Bubble Damage +96
- Pain Bubble Damage +108
- Pain Bubble Damage +120
- Pain Bubble Damage +132
- Pain Bubble Damage +144
- Pain Bubble Damage +156
- Pain Bubble Damage +168
- Pain Bubble Damage +180
- Pain Bubble Damage +192
- Pain Bubble Damage +204
- Pain Bubble Damage +216
- Pain Bubble Damage +228
- Pain Bubble Damage +240
- Pain Bubble Damage +252
- Pain Bubble Damage +264
- Pain Bubble Damage +276
- Pain Bubble Damage +288
- Pain Bubble Damage +300
|
| |
of Bursting Bubbles |
Level 125 - Pain Bubble increases the damage of your ranged attacks by 17.5% for 10 seconds |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 2% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 3% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 4% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 5.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 6% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 6.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 7% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 8% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 9% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 10% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 11% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 12% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 12.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 13% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 13.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 14% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 14.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 15% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 15.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 16% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 16.5% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 17% for 10 seconds
- Pain Bubble increases the damage of your ranged attacks by 17.5% for 10 seconds
|
| |
|
Level 125 - Mindworm Damage +232 |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Mindworm Damage +8
- Mindworm Damage +16
- Mindworm Damage +24
- Mindworm Damage +32
- Mindworm Damage +40
- Mindworm Damage +48
- Mindworm Damage +56
- Mindworm Damage +64
- Mindworm Damage +72
- Mindworm Damage +82
- Mindworm Damage +92
- Mindworm Damage +102
- Mindworm Damage +112
- Mindworm Damage +122
- Mindworm Damage +132
- Mindworm Damage +142
- Mindworm Damage +152
- Mindworm Damage +162
- Mindworm Damage +172
- Mindworm Damage +182
- Mindworm Damage +192
- Mindworm Damage +202
- Mindworm Damage +212
- Mindworm Damage +222
- Mindworm Damage +232
|
| |
|
Level 125 - Mindworm Damage +77% |
Uncommon |
Feet, Ring |
Click Expand to reveal
- Mindworm Damage +5%
- Mindworm Damage +8%
- Mindworm Damage +11%
- Mindworm Damage +14%
- Mindworm Damage +17%
- Mindworm Damage +20%
- Mindworm Damage +23%
- Mindworm Damage +26%
- Mindworm Damage +29%
- Mindworm Damage +32%
- Mindworm Damage +35%
- Mindworm Damage +38%
- Mindworm Damage +41%
- Mindworm Damage +44%
- Mindworm Damage +47%
- Mindworm Damage +50%
- Mindworm Damage +53%
- Mindworm Damage +56%
- Mindworm Damage +59%
- Mindworm Damage +62%
- Mindworm Damage +65%
- Mindworm Damage +68%
- Mindworm Damage +71%
- Mindworm Damage +74%
- Mindworm Damage +77%
|
| |
|
Level 125 - Mindworm deals +460 Trauma damage over 8 seconds |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Mindworm deals +12 Trauma damage over 8 seconds
- Mindworm deals +24 Trauma damage over 8 seconds
- Mindworm deals +36 Trauma damage over 8 seconds
- Mindworm deals +48 Trauma damage over 8 seconds
- Mindworm deals +60 Trauma damage over 8 seconds
- Mindworm deals +80 Trauma damage over 8 seconds
- Mindworm deals +100 Trauma damage over 8 seconds
- Mindworm deals +120 Trauma damage over 8 seconds
- Mindworm deals +140 Trauma damage over 8 seconds
- Mindworm deals +160 Trauma damage over 8 seconds
- Mindworm deals +180 Trauma damage over 8 seconds
- Mindworm deals +200 Trauma damage over 8 seconds
- Mindworm deals +220 Trauma damage over 8 seconds
- Mindworm deals +240 Trauma damage over 8 seconds
- Mindworm deals +260 Trauma damage over 8 seconds
- Mindworm deals +280 Trauma damage over 8 seconds
- Mindworm deals +300 Trauma damage over 8 seconds
- Mindworm deals +320 Trauma damage over 8 seconds
- Mindworm deals +340 Trauma damage over 8 seconds
- Mindworm deals +360 Trauma damage over 8 seconds
- Mindworm deals +380 Trauma damage over 8 seconds
- Mindworm deals +400 Trauma damage over 8 seconds
- Mindworm deals +420 Trauma damage over 8 seconds
- Mindworm deals +440 Trauma damage over 8 seconds
- Mindworm deals +460 Trauma damage over 8 seconds
|
| |
|
Level 120 - When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 11) |
Epic |
Hands |
Click Expand to reveal
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 0)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 1)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 2)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 3)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 4)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 5)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 6)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 7)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 8)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 9)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 10)
- When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 11)
|
| Level |
Bonus |
Totals
|
| 1 |
Max Health +2 Max Power +2 |
Max Health +2 Max Power +2
|
| 2 |
Max Health +2 Max Power +3 |
Max Health +4 Max Power +5
|
| 3 |
Max Health +2 Max Power +2 |
Max Health +6 Max Power +7
|
| 4 |
Max Health +2 Max Power +3 |
Max Health +8 Max Power +10
|
| 5 |
Max Health +2 Max Power +2 |
Max Health +10 Max Power +12
|
| 6 |
Max Health +2 Max Power +3 |
Max Health +12 Max Power +15
|
| 7 |
Max Health +2 Max Power +2 |
Max Health +14 Max Power +17
|
| 8 |
Max Health +2 Max Power +3 |
Max Health +16 Max Power +20
|
| 9 |
Max Health +2 Max Power +2 |
Max Health +18 Max Power +22
|
| 10 |
Max Health +2 Max Power +3 |
Max Health +20 Max Power +25
|
| 11 |
Max Health +2 Max Power +2 |
Max Health +22 Max Power +27
|
| 12 |
Max Health +2 Max Power +2 |
Max Health +24 Max Power +29
|
| 13 |
Max Health +2 Max Power +2 |
Max Health +26 Max Power +31
|
| 14 |
Max Health +2 Max Power +2 |
Max Health +28 Max Power +33
|
| 15 |
Max Health +2 Max Power +2 |
Max Health +30 Max Power +35
|
| 16 |
Max Health +2 Max Power +2 |
Max Health +32 Max Power +37
|
| 17 |
Max Health +2 Max Power +2 |
Max Health +34 Max Power +39
|
| 18 |
Max Health +2 Max Power +2 |
Max Health +36 Max Power +41
|
| 19 |
Max Health +2 Max Power +2 |
Max Health +38 Max Power +43
|
| 20 |
Max Health +2 Max Power +2 |
Max Health +40 Max Power +45
|
| 21 |
Max Health +2 Max Power +2 |
Max Health +42 Max Power +47
|
| 22 |
Max Health +2 Max Power +2 |
Max Health +44 Max Power +49
|
| 23 |
Max Health +2 Max Power +2 |
Max Health +46 Max Power +51
|
| 24 |
Max Health +2 Max Power +2 |
Max Health +48 Max Power +53
|
| 25 |
Max Health +2 Max Power +2 |
Max Health +50 Max Power +55
|
| 26 |
Max Health +2 Max Power +2 |
Max Health +52 Max Power +57
|
| 27 |
Max Health +2 Max Power +2 |
Max Health +54 Max Power +59
|
| 28 |
Max Health +2 Max Power +2 |
Max Health +56 Max Power +61
|
| 29 |
Max Health +2 Max Power +2 |
Max Health +58 Max Power +63
|
| 30 |
Max Health +2 Max Power +2 |
Max Health +60 Max Power +65
|
| 31 |
Max Health +2 Max Power +2 |
Max Health +62 Max Power +67
|
| 32 |
Max Health +2 Max Power +2 |
Max Health +64 Max Power +69
|
| 33 |
Max Health +2 Max Power +2 |
Max Health +66 Max Power +71
|
| 34 |
Max Health +2 Max Power +2 |
Max Health +68 Max Power +73
|
| 35 |
Max Health +2 Max Power +2 |
Max Health +70 Max Power +75
|
| 36 |
Max Health +2 Max Power +1 |
Max Health +72 Max Power +76
|
| 37 |
Max Health +2 Max Power +1 |
Max Health +74 Max Power +77
|
| 38 |
Max Health +2 Max Power +1 |
Max Health +76 Max Power +78
|
| 39 |
Max Health +2 Max Power +1 |
Max Health +78 Max Power +79
|
| 40 |
Max Health +2 Max Power +1 |
Max Health +80 Max Power +80
|
| 41 |
Max Health +2 Max Power +1 |
Max Health +82 Max Power +81
|
| 42 |
Max Health +2 Max Power +1 |
Max Health +84 Max Power +82
|
| 43 |
Max Health +2 Max Power +1 |
Max Health +86 Max Power +83
|
| 44 |
Max Health +2 Max Power +1 |
Max Health +88 Max Power +84
|
| 45 |
Max Health +2 Max Power +1 |
Max Health +90 Max Power +85
|
| 46 |
Max Health +2 Max Power +1 |
Max Health +92 Max Power +86
|
| 47 |
Max Health +2 Max Power +1 |
Max Health +94 Max Power +87
|
| 48 |
Max Health +2 Max Power +1 |
Max Health +96 Max Power +88
|
| 49 |
Max Health +2 Max Power +1 |
Max Health +98 Max Power +89
|
| 50 |
Max Health +2 Max Power +1 |
Max Health +100 Max Power +90
|
| 51 |
Max Health +2 Max Power +1 |
Max Health +102 Max Power +91
|
| 52 |
Max Health +2 |
Max Health +104 Max Power +91
|
| 53 |
Max Health +2 Max Power +1 |
Max Health +106 Max Power +92
|
| 54 |
Max Health +2 |
Max Health +108 Max Power +92
|
| 55 |
Max Health +2 Max Power +1 |
Max Health +110 Max Power +93
|
| 56 |
Max Health +2 |
Max Health +112 Max Power +93
|
| 57 |
Max Health +2 Max Power +1 |
Max Health +114 Max Power +94
|
| 58 |
Max Health +2 |
Max Health +116 Max Power +94
|
| 59 |
Max Health +2 Max Power +1 |
Max Health +118 Max Power +95
|
| 60 |
Max Health +2 |
Max Health +120 Max Power +95
|
| 61 |
Max Health +2 |
Max Health +122 Max Power +95
|
| 62 |
Max Health +2 |
Max Health +124 Max Power +95
|
| 63 |
Max Health +2 |
Max Health +126 Max Power +95
|
| 64 |
Max Health +2 |
Max Health +128 Max Power +95
|
| 65 |
Max Health +2 |
Max Health +130 Max Power +95
|
| 66 |
Max Health +2 |
Max Health +132 Max Power +95
|
| 67 |
Max Health +2 |
Max Health +134 Max Power +95
|
| 68 |
Max Health +2 |
Max Health +136 Max Power +95
|
| 69 |
Max Health +2 |
Max Health +138 Max Power +95
|
| 70 |
Max Health +2 |
Max Health +140 Max Power +95
|
| 71 |
Max Health +2 |
Max Health +142 Max Power +95
|
| 72 |
Max Health +2 |
Max Health +144 Max Power +95
|
| 73 |
Max Health +2 |
Max Health +146 Max Power +95
|
| 74 |
Max Health +2 |
Max Health +148 Max Power +95
|
| 75 |
Max Health +2 |
Max Health +150 Max Power +95
|
| 76 |
Max Health +2 |
Max Health +152 Max Power +95
|
| 77 |
Max Health +2 |
Max Health +154 Max Power +95
|
| 78 |
Max Health +2 |
Max Health +156 Max Power +95
|
| 79 |
Max Health +2 |
Max Health +158 Max Power +95
|
| 80 |
Max Health +2 |
Max Health +160 Max Power +95
|
| 81 |
Max Health +2 |
Max Health +162 Max Power +95
|
| 82 |
Max Health +2 |
Max Health +164 Max Power +95
|
| 83 |
Max Health +2 |
Max Health +166 Max Power +95
|
| 84 |
Max Health +2 |
Max Health +168 Max Power +95
|
| 85 |
Max Health +2 |
Max Health +170 Max Power +95
|
| 86 |
Max Health +2 |
Max Health +172 Max Power +95
|
| 87 |
Max Health +2 |
Max Health +174 Max Power +95
|
| 88 |
Max Health +2 |
Max Health +176 Max Power +95
|
| 89 |
Max Health +2 |
Max Health +178 Max Power +95
|
| 90 |
Max Health +2 |
Max Health +180 Max Power +95
|
| 91 |
Max Health +2 |
Max Health +182 Max Power +95
|
| 92 |
Max Health +2 |
Max Health +184 Max Power +95
|
| 93 |
Max Health +2 |
Max Health +186 Max Power +95
|
| 94 |
Max Health +2 |
Max Health +188 Max Power +95
|
| 95 |
Max Health +2 |
Max Health +190 Max Power +95
|
| 96 |
Max Health +2 |
Max Health +192 Max Power +95
|
| 97 |
Max Health +2 |
Max Health +194 Max Power +95
|
| 98 |
Max Health +2 |
Max Health +196 Max Power +95
|
| 99 |
Max Health +2 |
Max Health +198 Max Power +95
|
| 100 |
Max Health +2 |
Max Health +200 Max Power +95
|