From Project: Gorgon Wiki
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| | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | | level = 33 | | | level = 33 |
| − | | power cost = 25 | + | | power cost = 26 |
| | | reuse time = 2 | | | reuse time = 2 |
| | | range = 30 meters | | | range = 30 meters |
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| | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | | level = 45 | | | level = 45 |
| − | | power cost = 28 | + | | power cost = 31 |
| | | reuse time = 2 | | | reuse time = 2 |
| | | range = 30 meters | | | range = 30 meters |
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| | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | | level = 55 | | | level = 55 |
| − | | power cost = 31 | + | | power cost = 34 |
| | | reuse time = 2 | | | reuse time = 2 |
| | | range = 30 meters | | | range = 30 meters |
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| | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | | level = 65 | | | level = 65 |
| − | | power cost = 35 | + | | power cost = 38 |
| | | reuse time = 2 | | | reuse time = 2 |
| | | range = 30 meters | | | range = 30 meters |
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| | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | | level = 75 | | | level = 75 |
| − | | power cost = 39 | + | | power cost = 43 |
| | | reuse time = 2 | | | reuse time = 2 |
| | | range = 30 meters | | | range = 30 meters |
Latest revision as of 17:33, 14 November 2020
| Song of Resurgence
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| Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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| Skill
|
|
| Level
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2
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| Damage
|
-
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| Power Cost
|
13
|
| Reuse Time
|
2
|
| Special
|
Restores 7 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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| Keywords:
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|
|
| Song of Resurgence 2
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| Description
|
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
|
| Skill
|
|
| Level
|
12
|
| Damage
|
-
|
| Power Cost
|
17
|
| Reuse Time
|
2
|
| Special
|
Restores 9 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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| Keywords:
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|
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| Song of Resurgence 3
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|
| Description
|
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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| Skill
|
|
| Level
|
25
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| Damage
|
-
|
| Power Cost
|
22
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| Reuse Time
|
2
|
| Special
|
Restores 11 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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| Keywords:
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|
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| Song of Resurgence 4
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|
| Description
|
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
|
| Skill
|
|
| Level
|
33
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| Damage
|
-
|
| Power Cost
|
26
|
| Reuse Time
|
2
|
| Special
|
Restores 13 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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| Keywords:
|
|
|
| Song of Resurgence 5
|
|
| Description
|
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
|
| Skill
|
|
| Level
|
45
|
| Damage
|
-
|
| Power Cost
|
31
|
| Reuse Time
|
2
|
| Special
|
Restores 15 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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| Keywords:
|
|
|
| Song of Resurgence 6
|
|
| Description
|
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
|
| Skill
|
|
| Level
|
55
|
| Damage
|
-
|
| Power Cost
|
34
|
| Reuse Time
|
2
|
| Special
|
Restores 17 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
|
| Keywords:
|
|
|
| Song of Resurgence 7
|
|
| Description
|
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
|
| Skill
|
|
| Level
|
65
|
| Damage
|
-
|
| Power Cost
|
38
|
| Reuse Time
|
2
|
| Special
|
Restores 19 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
|
| Keywords:
|
|
|
| Song of Resurgence 8
|
|
| Description
|
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
|
| Skill
|
|
| Level
|
75
|
| Damage
|
-
|
| Power Cost
|
43
|
| Reuse Time
|
2
|
| Special
|
Restores 21 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
|
| Keywords:
|
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|