Difference between revisions of "Golem Abilities"
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| + | These abilities are used at programmed intervals by the golems summoned by [[Battle Chemistry|battle chemists]]. A certain level in [[Battle Chemistry]] is required for each of these skills, as noted in the table below. Note that each requires a "[[Chemist|golem conditional]]", which, along with the skills listed below, may be purchased from the [[Chemist]] (a temporary NPC located in [[Rahu]]) and is used to change a golem's AI behavior. | ||
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| + | To program you [[Golems|Golem]] open the Pets interface while being close to your golem. | ||
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{| {{STDT|sortable}} style='width:100%;' | {| {{STDT|sortable}} style='width:100%;' | ||
| − | ! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! | + | ! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Training Cost |
|- | |- | ||
| 1 || Poison Bomb Toss || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || - | | 1 || Poison Bomb Toss || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || - | ||
Latest revision as of 12:35, 5 March 2018
These abilities are used at programmed intervals by the golems summoned by battle chemists. A certain level in Battle Chemistry is required for each of these skills, as noted in the table below. Note that each requires a "golem conditional", which, along with the skills listed below, may be purchased from the Chemist (a temporary NPC located in Rahu) and is used to change a golem's AI behavior.
To program you Golem open the Pets interface while being close to your golem.
| Level | Name | Description | Special | Damage | Stats | Training Cost |
|---|---|---|---|---|---|---|
| 1 | Poison Bomb Toss | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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| 2 | Healing Mist | Burst Heals 20 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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| 3 | Self Destruct | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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| 4 | Healing Injection | Heals Owner 15 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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| 5 | Invigorating Mist | Burst Restores 10 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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| 6 | Doom Admixture | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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| 7 | Taunting Punch | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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| 8 | Self Sacrifice | Self-Destruct and Burst Heal 40 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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| 9 | Fire Balm | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +1 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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| 10 | Rage Mist | Burst Heals 30 Health, 30 Armor, and 25 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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| 11 | Poison Bomb Toss 2 | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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| 11 | Rage Acid Toss | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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| 12 | Healing Mist 2 | Burst Heals 40 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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| 13 | Self Destruct 2 | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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| 14 | Healing Injection 2 | Heals Owner 30 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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| 15 | Invigorating Mist 2 | Burst Restores 15 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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| 16 | Doom Admixture 2 | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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| 17 | Taunting Punch 2 | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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| 18 | Self Sacrifice 2 | Self-Destruct and Burst Heal 80 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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| 18 | Haste Concoction | Disperse chemicals that lets golem and nearby allies run at high speed for a short time. | Movement +6 for 6 seconds. | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 44.5 |
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| 19 | Fire Balm 2 | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +2 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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| 20 | Rage Mist 2 | Burst Heals 60 Health, 60 Armor, and 30 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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| 21 | Poison Bomb Toss 3 | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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| 21 | Rage Acid Toss 2 | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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| 22 | Healing Mist 3 | Burst Heals 60 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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| 23 | Self Destruct 3 | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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| 24 | Healing Injection 3 | Heals Owner 45 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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| 25 | Invigorating Mist 3 | Burst Restores 20 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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| 26 | Doom Admixture 3 | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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| 27 | Taunting Punch 3 | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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| 28 | Self Sacrifice 3 | Self-Destruct and Burst Heal 120 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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| 29 | Fire Balm 3 | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +3 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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| 30 | Rage Mist 3 | Burst Heals 90 Health, 90 Armor, and 35 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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| 31 | Poison Bomb Toss 4 | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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| 31 | Rage Acid Toss 3 | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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| 32 | Healing Mist 4 | Burst Heals 80 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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| 33 | Self Destruct 4 | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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| 34 | Healing Injection 4 | Heals Owner 60 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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| 35 | Invigorating Mist 4 | Burst Restores 25 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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| 36 | Doom Admixture 4 | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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| 37 | Taunting Punch 4 | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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| 38 | Self Sacrifice 4 | Self-Destruct and Burst Heal 160 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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| 38 | Haste Concoction 2 | Disperse chemicals that lets golem and nearby allies run at high speed for a short time. | Movement +8 for 8 seconds. | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 44.5 |
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| 39 | Fire Balm 4 | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +4 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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| 40 | Rage Mist 4 | Burst Heals 120 Health, 120 Armor, and 40 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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| 41 | Poison Bomb Toss 5 | Ranged Poison Damage | Power Cost: 0 Range: 25 Cooldown: 4.5 |
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| 41 | Rage Acid Toss 4 | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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| 42 | Healing Mist 5 | Burst Heals 100 Health | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 14.5 |
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| 43 | Self Destruct 5 | Fire Self-Destruct | Power Cost: 0 Range: 8 AoE: 10 Cooldown: 4.5 |
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| 44 | Healing Injection 5 | Heals Owner 75 Health | Power Cost: 0 Range: 20 Cooldown: 4.5 |
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| 45 | Invigorating Mist 5 | Burst Restores 30 Power | Power Cost: 0 Range: 10 AoE: 12 Cooldown: 4.5 |
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| 46 | Doom Admixture 5 | Heavy Ranged Darkness Damage | Power Cost: 0 Range: 25 Cooldown: 29.5 |
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| 47 | Taunting Punch 5 | Punch enemy, briefly aggravating them | Power Cost: 0 Range: 5 Cooldown: 4.5 |
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| 48 | Self Sacrifice 5 | Self-Destruct and Burst Heal 200 Health | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 4.5 |
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| 49 | Fire Balm 5 | Apply a light protective coating to golem's owner, insulating from fire. | Direct and Indirect Fire Mitigation +5 for 5 seconds | Power Cost: 0 Range: 15 Cooldown: 4.5 |
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| 50 | Rage Mist 5 | Burst Heals 150 Health, 150 Armor, and 50 Power. Requires Full Rage Bar. | Power Cost: 0 Range: 10 AoE: 10 Cooldown: 19.5 |
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| 51 | Rage Acid Toss 5 | Heavy Ranged Acid Damage | Power Cost: 0 Range: 35 Cooldown: 19.5 |
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| 53 | Haste Concoction 3 | Disperse chemicals that lets golem and nearby allies run at high speed for a short time. | Movement +10 for 10 seconds. | Power Cost: 0 Range: 15 AoE: 20 Cooldown: 44.5 |
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