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Difference between revisions of "Template:Attribute label"

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(Bot added info for game version v427, bot version 119 . Contact User:Shupitsu for issues concerning this bot edit.)
 
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<noinclude>
 
<noinclude>
<!-- v341 -->
+
<!-- v427 -->
<!-- This section has been added automatically by a bot. Please contact [[User:Alleryn]] (check page history for link to user page with contact info) if you believe this section is in error. -->
+
<!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. -->
 
</noinclude>{{ #if: {{{1|}}} |  
 
</noinclude>{{ #if: {{{1|}}} |  
 
{{ #replace:{{ #switch: {{{1|None}}}
 
{{ #replace:{{ #switch: {{{1|None}}}
 +
| ABILITYDEBUFF_BOOST_MARKWEAKNESS = Mark Weakness Debuff Boost %
 
| ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse
 
| ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse
 +
| ABILITY_AOE_DELTA_DELERIUM = Delerium Burst Range
 +
| ABILITY_AOE_DELTA_ECLIPSEOFSHADOWS = Eclipse of Shadows Range
 +
| ABILITY_AOE_DELTA_RIPPLEOFAMNESIA = Ripple of Amnesia Burst Area
 +
| ABILITY_AOE_DELTA_STORMSHIELD = Storm Shield Burst Area
 +
| ABILITY_BUFF_DELTA_SONGOFBRAVERY = Song of Bravery Bonus Power Cost Reduction
 
| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot %
 
| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot %
 
| ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass %
 
| ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass %
Line 21: Line 27:
 
| ABILITY_COST_DELTA_BLOODOFTHEPACK = Blood of the Pack Power Cost
 
| ABILITY_COST_DELTA_BLOODOFTHEPACK = Blood of the Pack Power Cost
 
| ABILITY_COST_DELTA_BUNFU = Bun-Fu Power Cost
 
| ABILITY_COST_DELTA_BUNFU = Bun-Fu Power Cost
 +
| ABILITY_COST_DELTA_CALMSKIES = Calm Skies Power Cost
 
| ABILITY_COST_DELTA_CAUSETERROR = Cause Terror Power Cost
 
| ABILITY_COST_DELTA_CAUSETERROR = Cause Terror Power Cost
 +
| ABILITY_COST_DELTA_CLOUDTRICK = Cloud Trick Power Cost
 
| ABILITY_COST_DELTA_CONTROLLEDBURN = Controlled Burn Power Cost
 
| ABILITY_COST_DELTA_CONTROLLEDBURN = Controlled Burn Power Cost
 
| ABILITY_COST_DELTA_COREATTACK = Core Attack Power Cost
 
| ABILITY_COST_DELTA_COREATTACK = Core Attack Power Cost
Line 34: Line 42:
 
| ABILITY_COST_DELTA_EPICATTACK = Epic Attack Power Cost
 
| ABILITY_COST_DELTA_EPICATTACK = Epic Attack Power Cost
 
| ABILITY_COST_DELTA_FAECONDUIT = Fae Conduit Power Cost
 
| ABILITY_COST_DELTA_FAECONDUIT = Fae Conduit Power Cost
 +
| ABILITY_COST_DELTA_FASTTALK = Fast Talk Power Cost
 
| ABILITY_COST_DELTA_FIERY_BOLT = Fiery Bolt Power Cost
 
| ABILITY_COST_DELTA_FIERY_BOLT = Fiery Bolt Power Cost
 
| ABILITY_COST_DELTA_FINISHIT = Finish It Power Cost
 
| ABILITY_COST_DELTA_FINISHIT = Finish It Power Cost
Line 51: Line 60:
 
| ABILITY_COST_DELTA_LONGEAR = Long Ear Power Cost
 
| ABILITY_COST_DELTA_LONGEAR = Long Ear Power Cost
 
| ABILITY_COST_DELTA_MAJORHEAL = Major Heal Power Cost
 
| ABILITY_COST_DELTA_MAJORHEAL = Major Heal Power Cost
 +
| ABILITY_COST_DELTA_MAMBASTRIKE = Mamba Strike Power Cost
 
| ABILITY_COST_DELTA_MANGLINGSHOT = Mangling Shot Power Cost
 
| ABILITY_COST_DELTA_MANGLINGSHOT = Mangling Shot Power Cost
 
| ABILITY_COST_DELTA_MINORHEAL = Minor Heal Power Cost
 
| ABILITY_COST_DELTA_MINORHEAL = Minor Heal Power Cost
Line 73: Line 83:
 
| ABILITY_COST_DELTA_SOULBITE = Soul Bite Power Cost
 
| ABILITY_COST_DELTA_SOULBITE = Soul Bite Power Cost
 
| ABILITY_COST_DELTA_SPIRITPOUNCE = Spirit Pounce Power Cost
 
| ABILITY_COST_DELTA_SPIRITPOUNCE = Spirit Pounce Power Cost
 +
| ABILITY_COST_DELTA_TEMPESTFLIGHT = Tempest Flight Power Cost (to activate/deactivate)
 
| ABILITY_COST_DELTA_THUNDEROUSNOTE = Thunderous Note Power Cost
 
| ABILITY_COST_DELTA_THUNDEROUSNOTE = Thunderous Note Power Cost
 
| ABILITY_COST_DELTA_TOUGHHOOF = Tough Hoof Power Cost
 
| ABILITY_COST_DELTA_TOUGHHOOF = Tough Hoof Power Cost
 
| ABILITY_COST_DELTA_TOXINBALL = Toxinball Power Cost
 
| ABILITY_COST_DELTA_TOXINBALL = Toxinball Power Cost
 +
| ABILITY_COST_DELTA_WINDWARD = Wind Ward Power Cost
 
| ABILITY_COST_DELTA_YOUWEREADOPTED = You Were Adopted Power Cost
 
| ABILITY_COST_DELTA_YOUWEREADOPTED = You Were Adopted Power Cost
 
| ABILITY_COST_MOD_BARDSONG = Bard Song Power Cost %
 
| ABILITY_COST_MOD_BARDSONG = Bard Song Power Cost %
Line 83: Line 95:
 
| ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost %
 
| ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost %
 
| ABILITY_COST_MOD_TRIAGE = Triage Power Cost %
 
| ABILITY_COST_MOD_TRIAGE = Triage Power Cost %
 +
| ABILITY_COST_MOD_TSUNAMI = Tsunami Power Cost %
 +
| ABILITY_CRITICAL_HIT_DAMAGE_MOD_SYSTEMSHOCK = System Critical-Hit Bonus Damage %
 +
| ABILITY_CRIT_CHANCE_DELTA_AIMEDSHOT = Aimed Shot Crit Chance Bonus %
 +
| ABILITY_CRIT_CHANCE_DELTA_BLITZSHOT = Blitz Shot Crit Chance Bonus %
 +
| ABILITY_DEBUFF_DELTA_PLAYDEAD = Play Dead Debuff Potency
 
| ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time
 
| ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time
 
| ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time
 
| ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time
 
| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time
 
| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time
 
| ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time
 
| ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time
 +
| ABILITY_DELAYLOOP_DELTA_WEATHERWITCHING = Weather Witching Channeling Time
 +
| ABILITY_DELAYLOOP_IS_ABORTED_BY_ATTACKS_WEATHERWITCHING = Weather Witching Channeling Aborted by Attacks?
 
| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost
 
| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost
 
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage
 
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage
Line 117: Line 136:
 
| ABILITY_RAGE_DELTA_SYSTEMSHOCK = System Shock Rage Boost
 
| ABILITY_RAGE_DELTA_SYSTEMSHOCK = System Shock Rage Boost
 
| ABILITY_RAGE_MOD_ACIDARROW = Acid Arrow Rage %
 
| ABILITY_RAGE_MOD_ACIDARROW = Acid Arrow Rage %
 +
| ABILITY_RAGE_MOD_APPREHEND = Apprehend Rage Generation %
 
| ABILITY_RAGE_MOD_ASTRALSTRIKE = Astral Strike Rage Generation %
 
| ABILITY_RAGE_MOD_ASTRALSTRIKE = Astral Strike Rage Generation %
 
| ABILITY_RAGE_MOD_CASTIGATE = Castigate Rage Generation %
 
| ABILITY_RAGE_MOD_CASTIGATE = Castigate Rage Generation %
Line 132: Line 152:
 
| ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage %
 
| ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage %
 
| ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage %
 
| ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage %
 +
| ABILITY_RANGE_DELTA_AGGRESSIONDETERRENT = Aggression Deterrent Range
 
| ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range
 
| ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range
 +
| ABILITY_RANGE_DELTA_DAMPEN = Dampen Range
 
| ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range
 
| ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range
 +
| ABILITY_RANGE_DELTA_DELERIUM = Delerium Range
 +
| ABILITY_RANGE_DELTA_DOMINATE = DominateRange
 +
| ABILITY_RANGE_DELTA_ECLIPSEOFSHADOWS = Eclipse of Shadows Range
 +
| ABILITY_RANGE_DELTA_EMBRACEOFDESPAIR = Embrace of Despair Range
 +
| ABILITY_RANGE_DELTA_ENTHRALL = Enthrall Range
 
| ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range
 
| ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range
 +
| ABILITY_RANGE_DELTA_LIGHTNINGBOLT = Lightning Bolt Range
 +
| ABILITY_RANGE_DELTA_LONGSHOT = Long Shot Range
 +
| ABILITY_RANGE_DELTA_NECROTICGRASP = Necrotic Grasp Range
 
| ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range
 
| ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range
 +
| ABILITY_RANGE_DELTA_PLAYDEAD = Play Dead Debuff Potency
 +
| ABILITY_RANGE_DELTA_PSYCHOANALYZE = Psychoanalyze Range
 +
| ABILITY_RANGE_DELTA_RIDICULE = Ridicule Range
 +
| ABILITY_RANGE_DELTA_SHOCKINGGRASP = Shocking Grasp Range
 +
| ABILITY_RANGE_DELTA_SOOTHE = Soothe Range
 
| ABILITY_RANGE_DELTA_SPIRITBOLT = Spirit Bolt Range
 
| ABILITY_RANGE_DELTA_SPIRITBOLT = Spirit Bolt Range
 
| ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range
 
| ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range
 +
| ABILITY_RANGE_DELTA_TOXICIRRITANT = Toxic Irritant Range
 
| ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range
 
| ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range
 
| ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer
 
| ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer
 +
| ABILITY_RESETTIME_BLASTOFDEFIANCE_DELTA = Blast of Defiance Reuse Timer
 
| ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer
 
| ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer
 
| ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer
 
| ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer
Line 153: Line 190:
 
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_CALMSKIES = Calm Skies Reuse Time
 
| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_CLOUDSIGHT = Cloud Sight Reset Time
 +
| ABILITY_RESETTIME_DELTA_CLOUDTRICK = Cloud Trick Reuse Time
 
| ABILITY_RESETTIME_DELTA_COMBATREFRESH = Combat Refresh Reuse Timer
 
| ABILITY_RESETTIME_DELTA_COMBATREFRESH = Combat Refresh Reuse Timer
 
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time
 
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time
Line 167: Line 207:
 
| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer
 
| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer
 
| ABILITY_RESETTIME_DELTA_DOEEYES = Doe Eyes Reuse Timer
 
| ABILITY_RESETTIME_DELTA_DOEEYES = Doe Eyes Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_DOMINATE = Dominate Reuse Time
 
| ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer
 
| ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_EMBRACEOFDESPAIR = Embrace of Despair Reuse Time
 
| ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_FASTTALK = Fast Talk Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_FIREWALL = Firewall Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_FLASHINGSTRIKE = Flashing Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_FREEZINGMIST = Freezing Mist Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer
 
| ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_GALVANIZE = Galvanize Reuse Time
 
| ABILITY_RESETTIME_DELTA_GETITOFFME = Get It Off Me Reuse Timer
 
| ABILITY_RESETTIME_DELTA_GETITOFFME = Get It Off Me Reuse Timer
 
| ABILITY_RESETTIME_DELTA_GUT = Gut Reuse Timer
 
| ABILITY_RESETTIME_DELTA_GUT = Gut Reuse Timer
Line 181: Line 228:
 
| ABILITY_RESETTIME_DELTA_ICENOVA = Ice Nova Reuse Timer
 
| ABILITY_RESETTIME_DELTA_ICENOVA = Ice Nova Reuse Timer
 
| ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer
 
| ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_KINGOFTHEFOREST = King of the Forest Reuse Timer
 
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer
 
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer
 
| ABILITY_RESETTIME_DELTA_LETHALFORCE = Lethal Force Reuse Time
 
| ABILITY_RESETTIME_DELTA_LETHALFORCE = Lethal Force Reuse Time
Line 189: Line 237:
 
| ABILITY_RESETTIME_DELTA_MAMBASTRIKE = Mamba Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_MAMBASTRIKE = Mamba Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_MANGLINGSHOT = Mangling Shot Reuse Timer
 
| ABILITY_RESETTIME_DELTA_MANGLINGSHOT = Mangling Shot Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MARKWEAKNESS = Mark Weakness Reuse Timer
 
| ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer
 
| ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer
 
| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer
 
| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PAINBUBBLE = Pain Bubble Reuse Timer
 
| ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE = Phoenix Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE = Phoenix Strike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_PIXIEFLARE = Pixie Flare Reuse Timer
 
| ABILITY_RESETTIME_DELTA_PIXIEFLARE = Pixie Flare Reuse Timer
Line 196: Line 246:
 
| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer
 
| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer
 
| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer
 
| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PROVOKEUNDEAD = Provoke Undead Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PULSEOFLIFE = Pulse of Life Reset Time
 
| ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer
 
| ABILITY_RESETTIME_DELTA_REMEDY = Remedy Reuse Timer
 
| ABILITY_RESETTIME_DELTA_REMEDY = Remedy Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer
 
| ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_SHOCKINGGRASP = Shocking Grasp Reuse Time
 +
| ABILITY_RESETTIME_DELTA_SOOTHE = Soothe Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_STORMSHIELD = Storm Shield Reuse Time
 
| ABILITY_RESETTIME_DELTA_STRATEGICTHRUST = Strategic Thrust Reuse Timer
 
| ABILITY_RESETTIME_DELTA_STRATEGICTHRUST = Strategic Thrust Reuse Timer
 
| ABILITY_RESETTIME_DELTA_STUNTRAP = Stun Trap Reuse Time
 
| ABILITY_RESETTIME_DELTA_STUNTRAP = Stun Trap Reuse Time
 +
| ABILITY_RESETTIME_DELTA_SUMMONTORNADO = Summon Tornado Reuse Time
 
| ABILITY_RESETTIME_DELTA_SUPERFIREBALL = Super Fireball Reuse Timer
 
| ABILITY_RESETTIME_DELTA_SUPERFIREBALL = Super Fireball Reuse Timer
 
| ABILITY_RESETTIME_DELTA_TERRIFYINGBITE = Terrifying Bite Reuse Timer
 
| ABILITY_RESETTIME_DELTA_TERRIFYINGBITE = Terrifying Bite Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_THUNDERSTRIKE = Thunderstrike Reuse Timer
 
| ABILITY_RESETTIME_DELTA_TOUGHHOOF = Tough Hoof Reuse Timer
 
| ABILITY_RESETTIME_DELTA_TOUGHHOOF = Tough Hoof Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_TRUE_ROTSKIN = Rotskin (but not Rotflesh) Reset Time
 
| ABILITY_RESETTIME_DELTA_VIRTUOSOSBALLAD = Virtuoso's Ballad Reuse Timer
 
| ABILITY_RESETTIME_DELTA_VIRTUOSOSBALLAD = Virtuoso's Ballad Reuse Timer
 
| ABILITY_RESETTIME_DELTA_WAVEOFDARKNESS = Wave of Darkness Reuse Timer
 
| ABILITY_RESETTIME_DELTA_WAVEOFDARKNESS = Wave of Darkness Reuse Timer
 
| ABILITY_RESETTIME_DELTA_WEREWOLFBITE = Werewolf Bite Reuse Timer
 
| ABILITY_RESETTIME_DELTA_WEREWOLFBITE = Werewolf Bite Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_WINDWARD = Wind Ward Reuse Time
 
| ABILITY_RESETTIME_FIRSTAID_DELTA = First Aid Reuse Timer
 
| ABILITY_RESETTIME_FIRSTAID_DELTA = First Aid Reuse Timer
 
| ABILITY_RESETTIME_MAJORHEAL_DELTA = Major Healing Reuse Timer
 
| ABILITY_RESETTIME_MAJORHEAL_DELTA = Major Healing Reuse Timer
Line 233: Line 292:
 
| ABILITY_TAUNT_DELTA_FORESTCHALLENGE = Forest Challenge Taunt
 
| ABILITY_TAUNT_DELTA_FORESTCHALLENGE = Forest Challenge Taunt
 
| ABILITY_TAUNT_DELTA_HEEDTHESTICK = Heed The Stick Taunt +
 
| ABILITY_TAUNT_DELTA_HEEDTHESTICK = Heed The Stick Taunt +
 +
| ABILITY_TAUNT_DELTA_ICESPEAR = Ice Spear Taunt
 
| ABILITY_TAUNT_DELTA_INFURIATINGBASH = Infuriating Bash Taunt +
 
| ABILITY_TAUNT_DELTA_INFURIATINGBASH = Infuriating Bash Taunt +
 
| ABILITY_TAUNT_DELTA_INFURIATINGFIST = Infuriating Fist Taunt +
 
| ABILITY_TAUNT_DELTA_INFURIATINGFIST = Infuriating Fist Taunt +
Line 258: Line 318:
 
| ABILITY_TAUNT_DELTA_WARNINGJOLT = Warning Jolt Taunt
 
| ABILITY_TAUNT_DELTA_WARNINGJOLT = Warning Jolt Taunt
 
| ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt %
 
| ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt %
 +
| ABILITY_TAUNT_MOD_PETATTACK = Animal Handling Pet's Taunt %
 +
| ABILITY_TAUNT_MOD_PET_SPECIALATTACK = Pet's "Sic 'Em" Attack Taunt %
 +
| ABILITY_TAUNT_MOD_PET_SPECIALTRICK = Pet's "Special Trick" Attack Taunt %
 
| ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt
 
| ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt
 +
| ABILITY_WORKSWHILESTUNNED_DELTA_MOMENTOFRESOLVE = Moment of Resolve works while stunned?
 +
| ABILITY_WORKSWHILESTUNNED_DELTA_UNARMEDSTRIKE = Unarmed Strikes work while stunned?
 
| ACCURACY_BOOST = Accuracy Boost %
 
| ACCURACY_BOOST = Accuracy Boost %
 
| ACCURACY_BOOST_BURST = Burst Accuracy Boost %
 
| ACCURACY_BOOST_BURST = Burst Accuracy Boost %
Line 264: Line 329:
 
| ACCURACY_BOOST_PROJECTILE = Projectile Accuracy Boost %
 
| ACCURACY_BOOST_PROJECTILE = Projectile Accuracy Boost %
 
| ACCURACY_BOOST_RANGED = Ranged Accuracy Boost %
 
| ACCURACY_BOOST_RANGED = Ranged Accuracy Boost %
 +
| ACCURACY_DELTA_ARCHERY = Archery Ability Accuracy
 
| ACCURACY_DELTA_BASICATTACK = Basic Attack Accuracy Boost
 
| ACCURACY_DELTA_BASICATTACK = Basic Attack Accuracy Boost
 
| ACCURACY_DELTA_COREATTACK = Core Attack Accuracy Boost
 
| ACCURACY_DELTA_COREATTACK = Core Attack Accuracy Boost
 
| ACCURACY_DELTA_EPICATTACK = Epic Attack Accuracy Boost
 
| ACCURACY_DELTA_EPICATTACK = Epic Attack Accuracy Boost
 +
| ACCURACY_DELTA_KNIFE = Knife Ability Accuracy
 
| ACCURACY_DELTA_NICEATTACK = Nice Attack Accuracy Boost
 
| ACCURACY_DELTA_NICEATTACK = Nice Attack Accuracy Boost
 +
| ACCURACY_DELTA_SHOCKINGGRASP = ShockIng Grasp Accuracy
 
| ACCURACY_DELTA_SIGNATUREDEBUFF = Signature Debuff Accuracy Boost
 
| ACCURACY_DELTA_SIGNATUREDEBUFF = Signature Debuff Accuracy Boost
 +
| ACCURACY_DELTA_SWORD = Sword Ability Accuracy
 +
| ACCURACY_DELTA_UNARMED = Unarmed Ability Accuracy
 
| ACTIVE_TITLE = Current Title
 
| ACTIVE_TITLE = Current Title
 
| ALCOHOL_LIVER_RECOVERY_MOD = Alcohol Liver Recovery Rate %
 
| ALCOHOL_LIVER_RECOVERY_MOD = Alcohol Liver Recovery Rate %
 +
| ALLOW_SADDLEBAG_TELEPORT = Mystic Saddlebag?
 +
| ANGLING_DELTA_CAPTURETIME = Angling Capture Time (secs)
 +
| ANGLING_DELTA_WAITTIME = Angling Hook-Fish Time (secs)
 
| ANIMALHANDLING_COST_MOD = Animal Handling Ability Power Cost %
 
| ANIMALHANDLING_COST_MOD = Animal Handling Ability Power Cost %
 
| ARCHERY_COST_MOD = Archery Ability Power Cost %
 
| ARCHERY_COST_MOD = Archery Ability Power Cost %
Line 279: Line 352:
 
| AUTOHEAL_ARMOR_MOD = Auto-Heal Armor (Per Sec) %
 
| AUTOHEAL_ARMOR_MOD = Auto-Heal Armor (Per Sec) %
 
| AUTOHEAL_HEALTH_MOD = Auto-Heal Health (Per Sec) %
 
| AUTOHEAL_HEALTH_MOD = Auto-Heal Health (Per Sec) %
 +
| AUTOLOOT_RADIUS = Corpse-Loot Radius
 +
| AVOID_DEATH_ARMOR_MOD = Armor Restored After Death-Avoidance %
 
| AVOID_DEATH_CHANCE = Chance to Miraculously Avoid Death %
 
| AVOID_DEATH_CHANCE = Chance to Miraculously Avoid Death %
 +
| AVOID_DEATH_HEALTH_MOD = Healing After Death-Avoidance %
 +
| AVOID_DEATH_POWER_MOD = Power Restored After Death-Avoidance %
 
| AVOID_DEATH_RESETTIME = Seconds Before Death-Avoidance Resets
 
| AVOID_DEATH_RESETTIME = Seconds Before Death-Avoidance Resets
 
| BALL_KICK_BOOST = Ball-Kick Boost
 
| BALL_KICK_BOOST = Ball-Kick Boost
Line 288: Line 365:
 
| BATTLECHEMISTRY_COST_MOD = Battle Chemistry Ability Power Cost %
 
| BATTLECHEMISTRY_COST_MOD = Battle Chemistry Ability Power Cost %
 
| BODYHEAT_DROP_MOD_IN_COMBAT = Body Heat Drop Chance Mod When In Combat
 
| BODYHEAT_DROP_MOD_IN_COMBAT = Body Heat Drop Chance Mod When In Combat
 +
| BOND_XP_EARNED_MOD = Bond XP Boost %
 +
| BONUS_STABLE_SLOTS = Bonus Stable Slots
 
| BOOSTLATE_SKILL_HAMMER = Do Nothing
 
| BOOSTLATE_SKILL_HAMMER = Do Nothing
 
| BOOSTLATE_SKILL_KNIFE = Do Nothing
 
| BOOSTLATE_SKILL_KNIFE = Do Nothing
 
| BOOSTLATE_SKILL_SWORD = Do Nothing
 
| BOOSTLATE_SKILL_SWORD = Do Nothing
 +
| BOOST_ABILITYBUFF_INFECTIOUSINSTINCTS = Infectious Instincts Bonus Damage to Next Attack
 +
| BOOST_ABILITYBUFF_POISONERSCUT_DIRECT = Poisoner's Cut's Direct Poison Damage Buff
 +
| BOOST_ABILITYBUFF_POISONERSCUT_INDIRECT = Poisoner's Cut's Indirect Poison Damage Buff
 
| BOOST_ABILITYDOT2_DRINKBLOOD = Drink Blood Damage over Time
 
| BOOST_ABILITYDOT2_DRINKBLOOD = Drink Blood Damage over Time
 
| BOOST_ABILITYDOT2_FIREARROW = Fire Arrow Delayed Damage
 
| BOOST_ABILITYDOT2_FIREARROW = Fire Arrow Delayed Damage
Line 296: Line 378:
 
| BOOST_ABILITYDOT2_SANGUINEFANGS = Sanguine Fangs Delayed Damage
 
| BOOST_ABILITYDOT2_SANGUINEFANGS = Sanguine Fangs Delayed Damage
 
| BOOST_ABILITYDOT2_SPITACID = Spit Acid Health Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT2_SPITACID = Spit Acid Health Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT3_HEARTTHORN = Heart Thorn Acid Damage Over Time (Per Tick)
 +
| BOOST_ABILITYDOT_ACIDARROW = Acid Arrow Delayed Poison Damage
 +
| BOOST_ABILITYDOT_ACIDBOMB = Acid Bomb Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_AGGRESSIONDETERRENT = Aggression Deterrent Damage over Time (per tick)
 
| BOOST_ABILITYDOT_AGGRESSIONDETERRENT = Aggression Deterrent Damage over Time (per tick)
 
| BOOST_ABILITYDOT_AGONIZE = Agonize Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_AGONIZE = Agonize Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_AIMEDSHOT = Aimed Shot Damage Over Time (Per Tick)
 +
| BOOST_ABILITYDOT_APPREHEND = Apprehend Damage over Time (per tick)
 +
| BOOST_ABILITYDOT_ARCHERYPOISONCRIT = Archery Crit Poison Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_ASTRALSTRIKE = Astral Strike Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_ASTRALSTRIKE = Astral Strike Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_BACKSTAB = Backstab Damage-over-Time Per Tick
 
| BOOST_ABILITYDOT_BACKSTAB = Backstab Damage-over-Time Per Tick
 +
| BOOST_ABILITYDOT_BARDBLAST = Bard Blast-Ability Damage over Time (per tick)
 
| BOOST_ABILITYDOT_BARRAGE = Barrage/Headbutt Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_BARRAGE = Barrage/Headbutt Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_BLOODMISTBURST = Blood Mist Damage (per tick)
 
| BOOST_ABILITYDOT_BLURCUT = Blur Cut Damage-over-Time Per Tick
 
| BOOST_ABILITYDOT_BLURCUT = Blur Cut Damage-over-Time Per Tick
 
| BOOST_ABILITYDOT_BOMB = All Bomb Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_BOMB = All Bomb Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_BURST_NATURE = Nature Damage from Bursts (Per Tick)
 
| BOOST_ABILITYDOT_CALEFACTION = Calefaction Delayed Damage
 
| BOOST_ABILITYDOT_CALEFACTION = Calefaction Delayed Damage
 +
| BOOST_ABILITYDOT_CLAWBARRAGE = Claw Barrage Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_CLOBBERINGHOOF = Clobbering Hoof Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_CLOBBERINGHOOF = Clobbering Hoof Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_CLOUDSIGHT = Cloud Sight Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_CLOUDSIGHT = Cloud Sight Damage Over Time (Per Tick)
Line 313: Line 405:
 
| BOOST_ABILITYDOT_DEATHSHOLD = Death's Hold Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_DEATHSHOLD = Death's Hold Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_DEBILITATINGBLOW = Debilitating Blow Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_DEBILITATINGBLOW = Debilitating Blow Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_DEERKICK_EGGS = Deer Kick Insect Eggs Damage (Per sec)
 +
| BOOST_ABILITYDOT_DELERIUM = Delerium Damage Over Time (Per Tick)
 +
| BOOST_ABILITYDOT_DELUGE = Deluge Indirect Damage (per second)
 
| BOOST_ABILITYDOT_DIMENSIONALSNARE = Dimensional Snare Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_DIMENSIONALSNARE = Dimensional Snare Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_DOUBLEHIT = Double Hit Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_DOUBLEHIT = Double Hit Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_DRINKBLOOD = Drink Blood Health-Steal
 
| BOOST_ABILITYDOT_DRINKBLOOD = Drink Blood Health-Steal
 +
| BOOST_ABILITYDOT_EXSANGUINATE = Exsanguinate Damage (per tick)
 
| BOOST_ABILITYDOT_FAIRYFIRE = Fairy Fire Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_FAIRYFIRE = Fairy Fire Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_FIERY_BOLT = Fiery Bolt Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_FIERY_BOLT = Fiery Bolt Damage Over Time (Per Tick)
 +
| BOOST_ABILITYDOT_FINISHINGBLOW = Finishing Blow Delayed Damage
 
| BOOST_ABILITYDOT_FIREARROW = Fire Arrow Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_FIREARROW = Fire Arrow Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_FIREBREATH = Fire Breath Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_FIREBREATH = Fire Breath Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_FIRESHIELD = Fire Shield Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_FIRESHIELD = Fire Shield Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_FLAMESTRIKE = Flamestrike Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_FLAMESTRIKE = Flamestrike Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_FLASHINGSTRIKE = Flashing Strike Undead Damage
 
| BOOST_ABILITYDOT_GIANTBAT_SONICNATURE = Giant Bat Sonic Nature Damage (per tick)
 
| BOOST_ABILITYDOT_GIANTBAT_SONICNATURE = Giant Bat Sonic Nature Damage (per tick)
 
| BOOST_ABILITYDOT_GRAPPLINGWEB = Grappling Web Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_GRAPPLINGWEB = Grappling Web Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_GUT = Gut Damage-over-Time Per Tick
 
| BOOST_ABILITYDOT_GUT = Gut Damage-over-Time Per Tick
 
| BOOST_ABILITYDOT_HACKINGBLADE = Hacking Blade Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_HACKINGBLADE = Hacking Blade Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_HAILSTORM = Hailstorm Damage over Time (per tick)
 
| BOOST_ABILITYDOT_HEARTTHORN = Heart Thorn Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_HEARTTHORN = Heart Thorn Damage Over Time (Per Tick)
 +
| BOOST_ABILITYDOT_HOOKSHOT = Hook Shot Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_INFURIATINGFIST = Infuriating Fist Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_INFURIATINGFIST = Infuriating Fist Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_INJECTVENOM = Inject Venom Poison Damage (Per Tick)
 
| BOOST_ABILITYDOT_INJECTVENOM = Inject Venom Poison Damage (Per Tick)
 
| BOOST_ABILITYDOT_LATENTCHARGE = Latent Charge Delayed Damage
 
| BOOST_ABILITYDOT_LATENTCHARGE = Latent Charge Delayed Damage
 
| BOOST_ABILITYDOT_LETHALFORCE = Lethal Force Damage over Time (per tick)
 
| BOOST_ABILITYDOT_LETHALFORCE = Lethal Force Damage over Time (per tick)
 +
| BOOST_ABILITYDOT_LIFEDRAIN = Lifedrain Bleed Damage (per tick)
 
| BOOST_ABILITYDOT_LIFESTEAL = Life Steal Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_LIFESTEAL = Life Steal Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_MANGLINGSHOT = Mangling Shot Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_MANGLINGSHOT = Mangling Shot Damage Over Time (Per Tick)
 +
| BOOST_ABILITYDOT_MANYCUTS = Many Cuts Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_MINDWORM = Mindworm Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_MOLTENVEINS = Molten Veins Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_MOLTENVEINS = Molten Veins Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_MYCOTOXINBOMB = Mycotoxin Formula Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_OVERWHELMINGBITE = Overwhelming Bite Damage (per tick)
 
| BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_PLAYDEAD = Play Dead Delayed Damage
 
| BOOST_ABILITYDOT_POISONARROW = Poison Arrow Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_POISONARROW = Poison Arrow Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_PRIVACYFIELD = Privacy Field Reaction Damage over Time (per tick)
 
| BOOST_ABILITYDOT_PRIVACYFIELD = Privacy Field Reaction Damage over Time (per tick)
 +
| BOOST_ABILITYDOT_PROJECTILE_POISON = Poison Damage from Projectiles (Per Tick)
 
| BOOST_ABILITYDOT_PROVOKEUNDEAD = Provoke Undead Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_PROVOKEUNDEAD = Provoke Undead Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_REDIRECT = Redirect Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_REDIRECT = Redirect Damage over Time (Per Tick)
Line 358: Line 465:
 
| BOOST_ABILITYDOT_TOUGHHOOF = Tough Hoof Reactive Damage
 
| BOOST_ABILITYDOT_TOUGHHOOF = Tough Hoof Reactive Damage
 
| BOOST_ABILITYDOT_TOXINBALL = Toxinball Damage Over Time (Per Tick)
 
| BOOST_ABILITYDOT_TOXINBALL = Toxinball Damage Over Time (Per Tick)
 +
| BOOST_ABILITYDOT_TOXINBOMB = Toxin Bomb Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_TSUNAMI = Tsunami Damage over Time (per tick)
 
| BOOST_ABILITYDOT_VENOMSTRIKE = Venomstrike Damage-over-Time Per Tick
 
| BOOST_ABILITYDOT_VENOMSTRIKE = Venomstrike Damage-over-Time Per Tick
 
| BOOST_ABILITYDOT_VIRULENTBITE = Virulent Bite Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_VIRULENTBITE = Virulent Bite Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_WAVEOFDARKNESS = Wave of Darkness Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_WAVEOFDARKNESS = Wave of Darkness Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_WEREWOLFBLEED = Werewolf Ability Damage over Time (Per Tick)
 
| BOOST_ABILITYDOT_WEREWOLFBLEED = Werewolf Ability Damage over Time (Per Tick)
 +
| BOOST_ABILITYDOT_WILLBREAKER = Willbreaker Psychic Damage (per tick)
 +
| BOOST_ABILITYDOT_WITHERINGSHROUD = Withering Shroud Psychic Damage (per tick)
 
| BOOST_ABILITY_ACIDARROW = Acid Arrow Damage
 
| BOOST_ABILITY_ACIDARROW = Acid Arrow Damage
 
| BOOST_ABILITY_ACIDBOMB = Acid Bomb Damage
 
| BOOST_ABILITY_ACIDBOMB = Acid Bomb Damage
Line 373: Line 484:
 
| BOOST_ABILITY_ASTRALSTRIKE = Astral Strike Damage
 
| BOOST_ABILITY_ASTRALSTRIKE = Astral Strike Damage
 
| BOOST_ABILITY_BACKSTAB = Backstab Damage
 
| BOOST_ABILITY_BACKSTAB = Backstab Damage
 +
| BOOST_ABILITY_BARDBLAST = Bard Blast-Ability Damage
 
| BOOST_ABILITY_BARRAGE = Barrage Damage
 
| BOOST_ABILITY_BARRAGE = Barrage Damage
 
| BOOST_ABILITY_BASICATTACK = Basic Attack Damage
 
| BOOST_ABILITY_BASICATTACK = Basic Attack Damage
Line 382: Line 494:
 
| BOOST_ABILITY_BLITZSHOT = Blitz Shot Damage
 
| BOOST_ABILITY_BLITZSHOT = Blitz Shot Damage
 
| BOOST_ABILITY_BLIZZARD = Blizzard Damage
 
| BOOST_ABILITY_BLIZZARD = Blizzard Damage
 +
| BOOST_ABILITY_BLOODMISTBURST = Blood Mist Damage per Burst
 
| BOOST_ABILITY_BLURCUT = Blur Cut Damage
 
| BOOST_ABILITY_BLURCUT = Blur Cut Damage
 
| BOOST_ABILITY_BODYSLAM = Bodyslam Damage
 
| BOOST_ABILITY_BODYSLAM = Bodyslam Damage
Line 388: Line 501:
 
| BOOST_ABILITY_BRUISINGBLOW = Bruising Blow Damage
 
| BOOST_ABILITY_BRUISINGBLOW = Bruising Blow Damage
 
| BOOST_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage
 
| BOOST_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage
| BOOST_ABILITY_BUNFUKICK = Bun-Fu Blitz Damage
+
| BOOST_ABILITY_BUNFUKICK = Bun-Fu Kick Damage
| BOOST_ABILITY_BUNFUKICK_DELAYED = Bun-Fu Blitz Delayed Trauma Damage
+
| BOOST_ABILITY_BUNFUKICK_DELAYED = Bun-Fu Kick Delayed Trauma Damage
 
| BOOST_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage
 
| BOOST_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage
 
| BOOST_ABILITY_BURST = Burst Attack Damage
 
| BOOST_ABILITY_BURST = Burst Attack Damage
Line 404: Line 517:
 
| BOOST_ABILITY_CONTROLLEDBURN = Controlled Burn Damage
 
| BOOST_ABILITY_CONTROLLEDBURN = Controlled Burn Damage
 
| BOOST_ABILITY_COREATTACK = Core Attack Damage
 
| BOOST_ABILITY_COREATTACK = Core Attack Damage
 +
| BOOST_ABILITY_COREPOISONATTACK = Core Attack Damage (Poison Only)
 
| BOOST_ABILITY_CORRUPTHATE = Corrupt Hate Damage
 
| BOOST_ABILITY_CORRUPTHATE = Corrupt Hate Damage
 
| BOOST_ABILITY_COSMICSTRIKE = Cosmic Strike Damage
 
| BOOST_ABILITY_COSMICSTRIKE = Cosmic Strike Damage
Line 410: Line 524:
 
| BOOST_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage
 
| BOOST_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage
 
| BOOST_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage
 
| BOOST_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage
 +
| BOOST_ABILITY_DAMPEN = Dampen Damage
 
| BOOST_ABILITY_DEADLYEMISSION = Deadly Emission Damage
 
| BOOST_ABILITY_DEADLYEMISSION = Deadly Emission Damage
 
| BOOST_ABILITY_DEATHGAZE = Deathgaze Damage
 
| BOOST_ABILITY_DEATHGAZE = Deathgaze Damage
Line 421: Line 536:
 
| BOOST_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage
 
| BOOST_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage
 
| BOOST_ABILITY_DELERIUM = Delerium Damage
 
| BOOST_ABILITY_DELERIUM = Delerium Damage
 +
| BOOST_ABILITY_DELUGE = Deluge Direct Damage
 
| BOOST_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage
 
| BOOST_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage
 
| BOOST_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage
 
| BOOST_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage
Line 428: Line 544:
 
| BOOST_ABILITY_DOUBLEHIT = Double Hit Damage
 
| BOOST_ABILITY_DOUBLEHIT = Double Hit Damage
 
| BOOST_ABILITY_DRINKBLOOD = Drink Blood Damage
 
| BOOST_ABILITY_DRINKBLOOD = Drink Blood Damage
 +
| BOOST_ABILITY_DUELISTSSLASH = Duelist's Slash Damage
 +
| BOOST_ABILITY_DURATION_DOMINATE = Dominate Duration
 +
| BOOST_ABILITY_ECLIPSEOFSHADOWS = Eclipse of Shadows Damage
 
| BOOST_ABILITY_ELECTRIFY = Electrify Damage
 
| BOOST_ABILITY_ELECTRIFY = Electrify Damage
 +
| BOOST_ABILITY_EMBRACEOFDESPAIR = Embrace of Despair Damage
 +
| BOOST_ABILITY_ENTHRALL = Enthrall Damage
 
| BOOST_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage
 
| BOOST_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage
 
| BOOST_ABILITY_EPICATTACK = Epic Attack Damage
 
| BOOST_ABILITY_EPICATTACK = Epic Attack Damage
 +
| BOOST_ABILITY_EXSANGUINATE = Exsanguinate Damage
 
| BOOST_ABILITY_FAIRYFIRE = Fairy Fire Damage
 
| BOOST_ABILITY_FAIRYFIRE = Fairy Fire Damage
 
| BOOST_ABILITY_FANOFBLADES = Fan of Blades Damage
 
| BOOST_ABILITY_FANOFBLADES = Fan of Blades Damage
Line 455: Line 577:
 
| BOOST_ABILITY_GUT = Gut Damage
 
| BOOST_ABILITY_GUT = Gut Damage
 
| BOOST_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage
 
| BOOST_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage
 +
| BOOST_ABILITY_HAILSTORM = Hailstorm Direct Damage
 
| BOOST_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage
 
| BOOST_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage
 
| BOOST_ABILITY_HEADBUTT = Headbutt Damage
 
| BOOST_ABILITY_HEADBUTT = Headbutt Damage
Line 471: Line 594:
 
| BOOST_ABILITY_INCUBATE = Incubate Damage
 
| BOOST_ABILITY_INCUBATE = Incubate Damage
 
| BOOST_ABILITY_INFINITELEGS = Infinite Legs Damage
 
| BOOST_ABILITY_INFINITELEGS = Infinite Legs Damage
 +
| BOOST_ABILITY_INFINITELEGS_TSYSDMG = Extra Infinite Legs Damage
 
| BOOST_ABILITY_INFURIATINGBASH = Infuriating Bash Damage
 
| BOOST_ABILITY_INFURIATINGBASH = Infuriating Bash Damage
 
| BOOST_ABILITY_INFURIATINGFIST = Infuriating Fist Damage
 
| BOOST_ABILITY_INFURIATINGFIST = Infuriating Fist Damage
 
| BOOST_ABILITY_INJECTVENOM = Inject Venom Damage
 
| BOOST_ABILITY_INJECTVENOM = Inject Venom Damage
 
| BOOST_ABILITY_JAB = Jab Damage
 
| BOOST_ABILITY_JAB = Jab Damage
 +
| BOOST_ABILITY_KEYWORD_BITE = Bite Attack Damage
 +
| BOOST_ABILITY_KEYWORD_SONIC = Sonic Attack Damage
 
| BOOST_ABILITY_KICK = Kick Damage
 
| BOOST_ABILITY_KICK = Kick Damage
 
| BOOST_ABILITY_KINGOFTHEFOREST = King of The Forest Damage
 
| BOOST_ABILITY_KINGOFTHEFOREST = King of The Forest Damage
 
| BOOST_ABILITY_KNEEKICK = Knee Kick Damage
 
| BOOST_ABILITY_KNEEKICK = Knee Kick Damage
 +
| BOOST_ABILITY_KNIFE_THROWS = Thrown Knife Damage
 
| BOOST_ABILITY_KNOCKBACK_BOLT = Knockback Bolt Damage
 
| BOOST_ABILITY_KNOCKBACK_BOLT = Knockback Bolt Damage
 
| BOOST_ABILITY_LATENTCHARGE = Latent Charge Direct Damage
 
| BOOST_ABILITY_LATENTCHARGE = Latent Charge Direct Damage
Line 483: Line 610:
 
| BOOST_ABILITY_LETHALFORCE = Lethal Force Damage
 
| BOOST_ABILITY_LETHALFORCE = Lethal Force Damage
 
| BOOST_ABILITY_LIFECRUSH = Life Crush Damage
 
| BOOST_ABILITY_LIFECRUSH = Life Crush Damage
 +
| BOOST_ABILITY_LIFEDRAIN = Lifedrain Damage
 
| BOOST_ABILITY_LIFESTEAL = Life Steal Damage
 
| BOOST_ABILITY_LIFESTEAL = Life Steal Damage
 +
| BOOST_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage
 
| BOOST_ABILITY_LONGSHOT = Long Shot Damage
 
| BOOST_ABILITY_LONGSHOT = Long Shot Damage
 
| BOOST_ABILITY_LOVETAP_DELAYED = Love Tap Delayed Cold Damage
 
| BOOST_ABILITY_LOVETAP_DELAYED = Love Tap Delayed Cold Damage
Line 491: Line 620:
 
| BOOST_ABILITY_MANYCUTS = Many Cuts Damage
 
| BOOST_ABILITY_MANYCUTS = Many Cuts Damage
 
| BOOST_ABILITY_MARKINGCUT = Marking Cut Damage
 
| BOOST_ABILITY_MARKINGCUT = Marking Cut Damage
 +
| BOOST_ABILITY_MARKWEAKNESS = Mark Weakness Damage
 
| BOOST_ABILITY_MELEE = Melee Attack Damage
 
| BOOST_ABILITY_MELEE = Melee Attack Damage
 
| BOOST_ABILITY_MINDREAVE = Mindreave Damage
 
| BOOST_ABILITY_MINDREAVE = Mindreave Damage
 +
| BOOST_ABILITY_MINDWORM = Mindworm Damage
 
| BOOST_ABILITY_MOCK = Mock Damage
 
| BOOST_ABILITY_MOCK = Mock Damage
 
| BOOST_ABILITY_MULTISHOT = Multishot Damage
 
| BOOST_ABILITY_MULTISHOT = Multishot Damage
 
| BOOST_ABILITY_MYCOTOXINBOMB = Mycotoxin Bomb Damage
 
| BOOST_ABILITY_MYCOTOXINBOMB = Mycotoxin Bomb Damage
 +
| BOOST_ABILITY_NECROTICGRASP = Necrotic Grasp Damage
 +
| BOOST_ABILITY_NICEACIDATTACK = Nice Attack Damage (Acid Only)
 
| BOOST_ABILITY_NICEATTACK = Nice Attack Damage
 
| BOOST_ABILITY_NICEATTACK = Nice Attack Damage
 +
| BOOST_ABILITY_NICEPOISONATTACK = Nice Attack Damage (Poison Only)
 
| BOOST_ABILITY_NIP = Nip Damage
 
| BOOST_ABILITY_NIP = Nip Damage
 
| BOOST_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage
 
| BOOST_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage
 
| BOOST_ABILITY_OPENINGTHRUST = Opening Thrust Damage
 
| BOOST_ABILITY_OPENINGTHRUST = Opening Thrust Damage
 +
| BOOST_ABILITY_OVERWHELMINGBITE = Overwelming Bite Damage
 
| BOOST_ABILITY_PACKATTACK = Pack Attack Damage
 
| BOOST_ABILITY_PACKATTACK = Pack Attack Damage
 
| BOOST_ABILITY_PACKATTACK_BONUS = Pack-Attack Ability Damage
 
| BOOST_ABILITY_PACKATTACK_BONUS = Pack-Attack Ability Damage
Line 553: Line 688:
 
| BOOST_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage
 
| BOOST_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage
 
| BOOST_ABILITY_SHILLELAGH = Shillelagh Damage
 
| BOOST_ABILITY_SHILLELAGH = Shillelagh Damage
 +
| BOOST_ABILITY_SHOCKINGGRASP = Shocking Grasp Damage
 
| BOOST_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage
 
| BOOST_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage
 
| BOOST_ABILITY_SHRILLCOMMAND = Shrill Command Damage
 
| BOOST_ABILITY_SHRILLCOMMAND = Shrill Command Damage
Line 565: Line 701:
 
| BOOST_ABILITY_SOOTHE = Soothe Damage
 
| BOOST_ABILITY_SOOTHE = Soothe Damage
 
| BOOST_ABILITY_SOULBITE = Soul Bite Damage
 
| BOOST_ABILITY_SOULBITE = Soul Bite Damage
 +
| BOOST_ABILITY_SPADEASSAULT = Spade Assault Damage
 
| BOOST_ABILITY_SPARKOFDEATH = Spark of Death Damage
 
| BOOST_ABILITY_SPARKOFDEATH = Spark of Death Damage
 
| BOOST_ABILITY_SPIDERBITE = Spider Bite Damage
 
| BOOST_ABILITY_SPIDERBITE = Spider Bite Damage
Line 587: Line 724:
 
| BOOST_ABILITY_TEAR = Tear Damage
 
| BOOST_ABILITY_TEAR = Tear Damage
 
| BOOST_ABILITY_TELLMEABOUTYOURMOTHER = Tell Me About Your Mother Damage
 
| BOOST_ABILITY_TELLMEABOUTYOURMOTHER = Tell Me About Your Mother Damage
 +
| BOOST_ABILITY_TELLMEABOUTYOURMOTHER_REDUCE_TSYS = Tell Me About Your Mother Target Damage Decrease
 
| BOOST_ABILITY_TERRIFYINGBITE = Terrifying Bite Damage
 
| BOOST_ABILITY_TERRIFYINGBITE = Terrifying Bite Damage
 
| BOOST_ABILITY_THRUSTINGBLADE = Thrusting Blade Damage
 
| BOOST_ABILITY_THRUSTINGBLADE = Thrusting Blade Damage
Line 593: Line 731:
 
| BOOST_ABILITY_THUNDERSTRIKE = Thunderstrike Damage
 
| BOOST_ABILITY_THUNDERSTRIKE = Thunderstrike Damage
 
| BOOST_ABILITY_TOUGHHOOF = Tough Hoof Damage
 
| BOOST_ABILITY_TOUGHHOOF = Tough Hoof Damage
 +
| BOOST_ABILITY_TOXICIRRITANT = Toxic Irritant Damage
 
| BOOST_ABILITY_TOXINBALL = Toxinball Damage
 
| BOOST_ABILITY_TOXINBALL = Toxinball Damage
 
| BOOST_ABILITY_TOXINBOMB = Toxin Bomb Damage
 
| BOOST_ABILITY_TOXINBOMB = Toxin Bomb Damage
 +
| BOOST_ABILITY_TSUNAMI = Tsunami Direct Damage
 
| BOOST_ABILITY_TUNDRASPIKES = Tundra Spikes Damage
 
| BOOST_ABILITY_TUNDRASPIKES = Tundra Spikes Damage
 
| BOOST_ABILITY_VENOMSTRIKE = Venomstrike Damage
 
| BOOST_ABILITY_VENOMSTRIKE = Venomstrike Damage
Line 602: Line 742:
 
| BOOST_ABILITY_WEREWOLFBITE = Werewolf Bite Damage
 
| BOOST_ABILITY_WEREWOLFBITE = Werewolf Bite Damage
 
| BOOST_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage
 
| BOOST_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage
 +
| BOOST_ABILITY_WILLBREAKER = Willbreaker Damage
 
| BOOST_ABILITY_WINDSTRIKE = Windstrike Damage
 
| BOOST_ABILITY_WINDSTRIKE = Windstrike Damage
 
| BOOST_ABILITY_WINGVORTEX = Wing Vortex Damage
 
| BOOST_ABILITY_WINGVORTEX = Wing Vortex Damage
 +
| BOOST_ABILITY_WITHERINGSHROUD = Withering Shroud Damage
 
| BOOST_ABILITY_YOUWEREADOPTED = You Were Adopted Damage
 
| BOOST_ABILITY_YOUWEREADOPTED = You Were Adopted Damage
 
| BOOST_ACID = Acid Damage (Direct&Per-Tick)
 
| BOOST_ACID = Acid Damage (Direct&Per-Tick)
Line 615: Line 757:
 
| BOOST_AUTOHEAL_ARMOR_SENDER = Auto-Heal Armor (Per Sec)
 
| BOOST_AUTOHEAL_ARMOR_SENDER = Auto-Heal Armor (Per Sec)
 
| BOOST_AUTOHEAL_HEALTH_SENDER = Auto-Heal Health (Per Sec)
 
| BOOST_AUTOHEAL_HEALTH_SENDER = Auto-Heal Health (Per Sec)
 +
| BOOST_BACKSTAB_HEALTH_SENDER = Backstab Healing (per tick)
 
| BOOST_BACON_HEALTH_SENDER = Bacon Healing Amount
 
| BOOST_BACON_HEALTH_SENDER = Bacon Healing Amount
 
| BOOST_BATSTABILITY_ARMOR_SENDER = Bat Stability Armor Heal
 
| BOOST_BATSTABILITY_ARMOR_SENDER = Bat Stability Armor Heal
Line 633: Line 776:
 
| BOOST_BUFF_SUPERZOMBIE_LONGDAMAGE = Raise Zombie Existing-Zombie Damage Buff
 
| BOOST_BUFF_SUPERZOMBIE_LONGDAMAGE = Raise Zombie Existing-Zombie Damage Buff
 
| BOOST_BUFF_SUPERZOMBIE_MAXHEALTH = Raise Zombie Existing-Zombie Max-Health Buff
 
| BOOST_BUFF_SUPERZOMBIE_MAXHEALTH = Raise Zombie Existing-Zombie Max-Health Buff
 +
| BOOST_BULWARKMODE_ABILITY_COST_DELTA = Ability Cost While Bulwark Mode Active
 
| BOOST_BULWARKMODE_ARMOR_REACT_SENDER = Bulwark Mode Armor Restoration (Per Attack)
 
| BOOST_BULWARKMODE_ARMOR_REACT_SENDER = Bulwark Mode Armor Restoration (Per Attack)
 
| BOOST_BULWARKMODE_ARMOR_SENDER = Bulwark Mode Armor Restoration (Per Second)
 
| BOOST_BULWARKMODE_ARMOR_SENDER = Bulwark Mode Armor Restoration (Per Second)
Line 641: Line 785:
 
| BOOST_CARROTPOWER_SENDER = Carrot Power Healing
 
| BOOST_CARROTPOWER_SENDER = Carrot Power Healing
 
| BOOST_CHEWCUD_SENDER = Chew Cud Healing
 
| BOOST_CHEWCUD_SENDER = Chew Cud Healing
 +
| BOOST_CLOUDTRICK_HEALTH_SENDER = Cloud Trick Activation Healing
 +
| BOOST_CLOUDTRICK_HOT_SENDER = Cloud Trick Activation Healing over Time (per Tick)
 +
| BOOST_CLOUDTRICK_POWER_SENDER = Cloud Trick Activation Power Recovery
 
| BOOST_COLD = Cold Damage (Direct&Per-Tick)
 
| BOOST_COLD = Cold Damage (Direct&Per-Tick)
 
| BOOST_COLDSPHERE_PET_DEBUFF = Cold Sphere Cold Debuff %
 
| BOOST_COLDSPHERE_PET_DEBUFF = Cold Sphere Cold Debuff %
Line 648: Line 795:
 
| BOOST_CRUSHING_DIRECT = Direct Crushing Damage
 
| BOOST_CRUSHING_DIRECT = Direct Crushing Damage
 
| BOOST_CRUSHING_INDIRECT = Indirect Crushing Damage (Per Tick)
 
| BOOST_CRUSHING_INDIRECT = Indirect Crushing Damage (Per Tick)
 +
| BOOST_DAMAGEBUFF_VIRTUOSOSBALLAD = Virtuoso's Ballad Next Attack Damage Bonus
 
| BOOST_DAMAGE_SHIELDWAX_ACID = Shield Acid Reflect
 
| BOOST_DAMAGE_SHIELDWAX_ACID = Shield Acid Reflect
 
| BOOST_DARKNESS = Darkness Damage (Direct&Per-Tick)
 
| BOOST_DARKNESS = Darkness Damage (Direct&Per-Tick)
Line 663: Line 811:
 
| BOOST_DOEEYES_ELITEMITIGATION = Doe Eyes Mitigation vs. Elites
 
| BOOST_DOEEYES_ELITEMITIGATION = Doe Eyes Mitigation vs. Elites
 
| BOOST_DOEEYES_PHYSICALMITIGATION = Doe Eyes Physical Mitigation
 
| BOOST_DOEEYES_PHYSICALMITIGATION = Doe Eyes Physical Mitigation
 +
| BOOST_DOMINATED_VICTIM_MOD_ABILITY_NONRAGEATTACK = Dominated Victim Non-Rage Attack Damage Bonus %
 +
| BOOST_DOMINATED_VICTIM_MOD_DAMAGE_DIRECT = Dominated Victim Direct Damage Bonus %
 +
| BOOST_DOMINATED_VICTIM_TAUNT_MOD = Dominated Victim Taunt Bonus %
 +
| BOOST_DOT_FLAMINGSWORD = Flaming Sword Damage over Time (Per Second)
 
| BOOST_DRUIDAURAHEAL_ARMOR_SENDER = Healing Sanctuary Armor Heal
 
| BOOST_DRUIDAURAHEAL_ARMOR_SENDER = Healing Sanctuary Armor Heal
 
| BOOST_DRUIDAURAHEAL_POWER_SENDER = Healing Sanctuary Power Heal
 
| BOOST_DRUIDAURAHEAL_POWER_SENDER = Healing Sanctuary Power Heal
Line 673: Line 825:
 
| BOOST_ELEMENTALWARD_DARKNESSMITIGATION = Elemental Ward Long-Duration Darkness Mitigation
 
| BOOST_ELEMENTALWARD_DARKNESSMITIGATION = Elemental Ward Long-Duration Darkness Mitigation
 
| BOOST_ELEMENTALWARD_ELEMENTALMITIGATION = Elemental Ward Long-Duration Physical Mitigation
 
| BOOST_ELEMENTALWARD_ELEMENTALMITIGATION = Elemental Ward Long-Duration Physical Mitigation
 +
| BOOST_ELEMENTALWARD_ELEMENTALMITIGATION_ELITE = Elemental Ward Long-Duration Physical Mitigation vs. Elites
 
| BOOST_ELEMENTALWARD_TRAUMAMITIGATION = Elemental Ward Long-Duration Trauma Mitigation
 
| BOOST_ELEMENTALWARD_TRAUMAMITIGATION = Elemental Ward Long-Duration Trauma Mitigation
 
| BOOST_ENERGIZE_SENDER = Energize Healing
 
| BOOST_ENERGIZE_SENDER = Energize Healing
Line 696: Line 849:
 
| BOOST_GIVEWARMTH_SENDER = Give Warmth Healing
 
| BOOST_GIVEWARMTH_SENDER = Give Warmth Healing
 
| BOOST_GRUNTOFABEYANCE_HEALTH_SENDER = Grunt of Abeyance Healing
 
| BOOST_GRUNTOFABEYANCE_HEALTH_SENDER = Grunt of Abeyance Healing
 +
| BOOST_HAMMER_ARMOR_TO_POWER_SENDER = Power Recovered when Receiving Hammer 6-Second Delayed Armor
 
| BOOST_HEALFIREWALL_SENDER = Molten Veins Heals Fire Wall
 
| BOOST_HEALFIREWALL_SENDER = Molten Veins Heals Fire Wall
 
| BOOST_HEALINGINJECTION_SENDER = Healing Injection Healing
 
| BOOST_HEALINGINJECTION_SENDER = Healing Injection Healing
 +
| BOOST_HEALINGMIST_TSYS_ARMOR_SENDER = Healing Mist Armor (Per Tick)
 +
| BOOST_HEALINGMIST_TSYS_HEALTH_SENDER = Healing Mist Healing (Per Tick)
 
| BOOST_HEALTHWAVE_SENDER = Psi Health Wave Healing
 
| BOOST_HEALTHWAVE_SENDER = Psi Health Wave Healing
 +
| BOOST_HEALUNDEAD_HOT_SENDER = Heal Undead Healing Over Time (Per Tick)
 
| BOOST_ICEARMOR_ELITEMITIGATION = Ice Armor Mitigation vs. Elites
 
| BOOST_ICEARMOR_ELITEMITIGATION = Ice Armor Mitigation vs. Elites
 
| BOOST_ICEARMOR_PHYSICALMITIGATION = Ice Armor Mitigation
 
| BOOST_ICEARMOR_PHYSICALMITIGATION = Ice Armor Mitigation
Line 706: Line 863:
 
| BOOST_INVIGORATE_POWER_SENDER = Invigorate Power Restoration
 
| BOOST_INVIGORATE_POWER_SENDER = Invigorate Power Restoration
 
| BOOST_INVIGORATE_SENDER = Invigorate Healing
 
| BOOST_INVIGORATE_SENDER = Invigorate Healing
 +
| BOOST_LEAPINGSMASH_ARMOR_SENDER = Leaping Smash Delayed Armor
 +
| BOOST_LIFEDRAIN_DOT_POWER_SENDER = Lifedrain Bleed Power Recovery (per tick)
 +
| BOOST_LIFEDRAIN_DOT_SENDER = Lifedrain Bleed Healing (per tick)
 +
| BOOST_LIFEDRAIN_SENDER = Lifedrain Healing
 
| BOOST_LOOKATMYHAMMER_ARMOR_SENDER = Look At My Hammer Armor Restoration
 
| BOOST_LOOKATMYHAMMER_ARMOR_SENDER = Look At My Hammer Armor Restoration
 
| BOOST_LOOKATMYHAMMER_POWER_SENDER = Look At My Hammer Power Restoration
 
| BOOST_LOOKATMYHAMMER_POWER_SENDER = Look At My Hammer Power Restoration
Line 716: Line 877:
 
| BOOST_MINORHEAL_SENDER = Healing of your Minor Healing Abilities
 
| BOOST_MINORHEAL_SENDER = Healing of your Minor Healing Abilities
 
| BOOST_MISCPLAYERHEAL_RECEIVER = Healing from Misc. Player Abilities
 
| BOOST_MISCPLAYERHEAL_RECEIVER = Healing from Misc. Player Abilities
| BOOST_MOMENTOFRESOLVE_SENDER = Moment of Resolve Armor Restoration
+
| BOOST_MOMENTOFRESOLVE_SENDER = Moment of Resolve Health/Armor Restoration
 
| BOOST_NATURE = Nature Damage (Direct&Per-Tick)
 
| BOOST_NATURE = Nature Damage (Direct&Per-Tick)
 
| BOOST_NATURE_DIRECT = Direct Nature Damage
 
| BOOST_NATURE_DIRECT = Direct Nature Damage
 
| BOOST_NATURE_INDIRECT = Indirect Nature Damage (Per Tick)
 
| BOOST_NATURE_INDIRECT = Indirect Nature Damage (Per Tick)
 +
| BOOST_OVERWHELMINGBITE_HEALTH_SENDER = Overwhelming Bite Healing
 
| BOOST_PARADOXTROT_SPRINTSPEED = Paradox Trot Sprint Speed Boost
 
| BOOST_PARADOXTROT_SPRINTSPEED = Paradox Trot Sprint Speed Boost
 
| BOOST_PEPTALK_SENDER = Pep Talk Healing
 
| BOOST_PEPTALK_SENDER = Pep Talk Healing
 
| BOOST_PET_DOT = Animal-Handling Pet Damage-over-Time
 
| BOOST_PET_DOT = Animal-Handling Pet Damage-over-Time
 +
| BOOST_PET_GOLEM_DAMAGE = Golem Minion Damage
 
| BOOST_PET_POWERGLYPH_DELAYEDPOWER = Power Glyph Delayed Power Restoration
 
| BOOST_PET_POWERGLYPH_DELAYEDPOWER = Power Glyph Delayed Power Restoration
 
| BOOST_PET_POWERGLYPH_HEALTH = Power Glyph Health Restoration
 
| BOOST_PET_POWERGLYPH_HEALTH = Power Glyph Health Restoration
Line 742: Line 905:
 
| BOOST_PSYCHIC_DIRECT = Direct Psychic Damage
 
| BOOST_PSYCHIC_DIRECT = Direct Psychic Damage
 
| BOOST_PSYCHIC_INDIRECT = Indirect Psychic Damage (Per Tick)
 
| BOOST_PSYCHIC_INDIRECT = Indirect Psychic Damage (Per Tick)
 +
| BOOST_PULSEOFLIFE_HOT_SENDER = Pulse of Life Healing Over Time (Per Tick)
 
| BOOST_PULSEOFLIFE_SENDER = Pulse of Life Healing
 
| BOOST_PULSEOFLIFE_SENDER = Pulse of Life Healing
 +
| BOOST_PUMMELINGHOOVES_SENDER = Pummeling Hooves Healing (Per 2 secs)
 
| BOOST_RALLY_SENDER = Rally Healing
 
| BOOST_RALLY_SENDER = Rally Healing
 
| BOOST_RECONSTRUCT_SENDER = Reconstruct Healing
 
| BOOST_RECONSTRUCT_SENDER = Reconstruct Healing
Line 753: Line 918:
 
| BOOST_REVERBERATINGSTRIKE_SENDER = Reverberating Strike Delayed Armor
 
| BOOST_REVERBERATINGSTRIKE_SENDER = Reverberating Strike Delayed Armor
 
| BOOST_REVITALIZE_SENDER = Revitalize Healing
 
| BOOST_REVITALIZE_SENDER = Revitalize Healing
| BOOST_RIBSHATTER_SENDER = Rib Shatter Healing
+
| BOOST_RIBSHATTER_SENDER = Rib Shatter Delayed Armor
 
| BOOST_SEAFOOD = Seafood Damage (Direct&Per-Tick)
 
| BOOST_SEAFOOD = Seafood Damage (Direct&Per-Tick)
 
| BOOST_SEAFOOD_DIRECT = Direct Seafood Damage
 
| BOOST_SEAFOOD_DIRECT = Direct Seafood Damage
 
| BOOST_SEAFOOD_INDIRECT = Indirect Seafood Damage (Per Tick)
 
| BOOST_SEAFOOD_INDIRECT = Indirect Seafood Damage (Per Tick)
 +
| BOOST_SEISMICIMPACT_ARMOR_SENDER = Seismic Impact Delayed Armor
 
| BOOST_SHIELDTEAM_SENDER = Shield Team Armor Restoration
 
| BOOST_SHIELDTEAM_SENDER = Shield Team Armor Restoration
 
| BOOST_SKILL_ARCHERY = Archery Damage
 
| BOOST_SKILL_ARCHERY = Archery Damage
Line 782: Line 948:
 
| BOOST_SKILL_STAFF = Staff Damage
 
| BOOST_SKILL_STAFF = Staff Damage
 
| BOOST_SKILL_SWORD = Sword Damage
 
| BOOST_SKILL_SWORD = Sword Damage
 +
| BOOST_SKILL_SWORD_VS_VULNERABLE = Sword Ability Damage to Vulnerable Enemies
 
| BOOST_SKILL_UNARMED = Unarmed Damage
 
| BOOST_SKILL_UNARMED = Unarmed Damage
 +
| BOOST_SKILL_VAMPIRISM = Vampirism Damage
 
| BOOST_SKILL_WARDEN = Warden Damage
 
| BOOST_SKILL_WARDEN = Warden Damage
 +
| BOOST_SKILL_WEATHERWITCHING = Weather Witching Direct Damage
 
| BOOST_SKILL_WEREWOLF = Lycanthropy Damage
 
| BOOST_SKILL_WEREWOLF = Lycanthropy Damage
 
| BOOST_SLASHING = Slashing Damage
 
| BOOST_SLASHING = Slashing Damage
 
| BOOST_SLASHING_DIRECT = Direct Slashing Damage
 
| BOOST_SLASHING_DIRECT = Direct Slashing Damage
 
| BOOST_SLASHING_INDIRECT = Indirect Slashing Damage (Per Tick)
 
| BOOST_SLASHING_INDIRECT = Indirect Slashing Damage (Per Tick)
 +
| BOOST_SONGOFRESURGENCE_POWER_SENDER = Song Of Resurgence Power Restoration
 
| BOOST_SONGOFRESURGENCE_SENDER = Song Of Resurgence Healing
 
| BOOST_SONGOFRESURGENCE_SENDER = Song Of Resurgence Healing
 
| BOOST_SONIC = Sonic Damage (Direct&Per-Tick)
 
| BOOST_SONIC = Sonic Damage (Direct&Per-Tick)
Line 793: Line 963:
 
| BOOST_SONIC_INDIRECT = Indirect Sonic Damage (Per Tick)
 
| BOOST_SONIC_INDIRECT = Indirect Sonic Damage (Per Tick)
 
| BOOST_STABLEDPETHEAL_SENDER = Animal Handling Healing
 
| BOOST_STABLEDPETHEAL_SENDER = Animal Handling Healing
 +
| BOOST_SUN_DAMAGE = Current Sun Damage
 
| BOOST_SUPERZOMBIE_RECEIVER = Raise Zombie Existing-Zombie Heal
 
| BOOST_SUPERZOMBIE_RECEIVER = Raise Zombie Existing-Zombie Heal
 +
| BOOST_SURGECUT_HEALTH_SENDER = Surge Cut Healing
 +
| BOOST_TEMPESTFLIGHT_SPEED = Tempest Flight Speed
 +
| BOOST_THUNDERSTRIKE_ARMOR_SENDER = Thunderstrike Delayed Armor
 
| BOOST_TOUGHHOOF_RECEIVER = Tough Hoof Activation Healing
 
| BOOST_TOUGHHOOF_RECEIVER = Tough Hoof Activation Healing
 
| BOOST_TRAUMA = Trauma Damage (Direct&Per-Tick)
 
| BOOST_TRAUMA = Trauma Damage (Direct&Per-Tick)
Line 808: Line 982:
 
| BOOST_UNIVERSAL_INDIRECT = All Indirect Damage (Per Tick)
 
| BOOST_UNIVERSAL_INDIRECT = All Indirect Damage (Per Tick)
 
| BOOST_VIGOROUSDEFENSE_POWER_SENDER = Vigorous Defense Power Restoration (obsolete)
 
| BOOST_VIGOROUSDEFENSE_POWER_SENDER = Vigorous Defense Power Restoration (obsolete)
 +
| BOOST_VIRTUOSOSBALLAD_POWER_SENDER = Virtuoso's Ballad Power Restoration
 +
| BOOST_VIRTUOSOSBALLAD_SENDER = Virtuoso's Ballad Health (or Armor if Health is Full) Restoration
 
| BOOST_WARNINGJOLT_ARMOR_SENDER = Warning Jolt Armor Recovery
 
| BOOST_WARNINGJOLT_ARMOR_SENDER = Warning Jolt Armor Recovery
 
| BOOST_WARNINGJOLT_POWER_SENDER = Warning Jolt Power Recovery
 
| BOOST_WARNINGJOLT_POWER_SENDER = Warning Jolt Power Recovery
Line 821: Line 997:
 
| BUFF_DELTA_FAECONDUIT_DAMAGEBOOST = Fae Conduit Damage Buff
 
| BUFF_DELTA_FAECONDUIT_DAMAGEBOOST = Fae Conduit Damage Buff
 
| BUFF_DELTA_ROTSKIN = Rotskin Mitigation Debuff
 
| BUFF_DELTA_ROTSKIN = Rotskin Mitigation Debuff
 +
| CALMSKIES_HEAL_ARMOR = Calm Skies Armor (every 2 secs)
 +
| CALMSKIES_HEAL_HEALTH = Calm Skies Healing (every 2 secs)
 +
| CALMSKIES_HEAL_POWER = Calm Skies Power Recover (every 3 secs)
 
| CHEESE_DURATION_BONUS = Bonus Cheese Duration (secs)
 
| CHEESE_DURATION_BONUS = Bonus Cheese Duration (secs)
 +
| CLIMB_SPEED = Climb Speed
 
| COMBAT_REFRESH_ARMOR_DELTA = Armor from Combat Refresh Abilities
 
| COMBAT_REFRESH_ARMOR_DELTA = Armor from Combat Refresh Abilities
 
| COMBAT_REFRESH_HEALTH_DELTA = Health from Combat Refresh Abilities
 
| COMBAT_REFRESH_HEALTH_DELTA = Health from Combat Refresh Abilities
Line 841: Line 1,021:
 
| CURSE_RANDOM_DIRECTION = Chance of Changing Direction When Disoriented %
 
| CURSE_RANDOM_DIRECTION = Chance of Changing Direction When Disoriented %
 
| CUR_ARMOR = Current Armor
 
| CUR_ARMOR = Current Armor
 +
| CUR_BLOOD = Current Blood Satiation
 
| CUR_BODYHEAT = Current Body Heat Points
 
| CUR_BODYHEAT = Current Body Heat Points
 
| CUR_BREATH = Current Underwater Held Breath
 
| CUR_BREATH = Current Underwater Held Breath
Line 850: Line 1,031:
 
| CUR_HEALTH = Current Health
 
| CUR_HEALTH = Current Health
 
| CUR_METABOLISM = Current Metabolism
 
| CUR_METABOLISM = Current Metabolism
 +
| CUR_MOUNT_ANXIETY = Cur Mount Anxiety
 
| CUR_PEACEABLENESS = Current Peaceableness
 
| CUR_PEACEABLENESS = Current Peaceableness
 
| CUR_POWER = Current Power
 
| CUR_POWER = Current Power
 
| CUR_RADIATION = Radiation Level
 
| CUR_RADIATION = Radiation Level
 
| CUR_RAGE = Current Rage
 
| CUR_RAGE = Current Rage
 +
| CUR_TEMPEST_ENERGY = Current Tempest Energy
 
| DANCE_APPRECIATION_BOOST = Dance Appreciation Boost
 
| DANCE_APPRECIATION_BOOST = Dance Appreciation Boost
 
| DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTA = Dance Appreciation Extra-Effect Chance Boost %
 
| DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTA = Dance Appreciation Extra-Effect Chance Boost %
 +
| DEATH_NOTIFICATION_RADIUS = Death Notification Range
 
| DEER_COST_MOD = Deer Ability Power Cost %
 
| DEER_COST_MOD = Deer Ability Power Cost %
 +
| DELTA_ANATOMY_CRITICAL_CHANCE = Anatomy-Based Critical Hit Chance %
 +
| DELTA_TEMPESTFLIGHT_COST = Tempest Flight Power Cost (per sec while active)
 
| DETECTABLE_RANGE_DELTA = Detected-By-Monsters Range
 
| DETECTABLE_RANGE_DELTA = Detected-By-Monsters Range
 
| DETECTABLE_RANGE_MOD = Detected-By-Monsters Range %
 
| DETECTABLE_RANGE_MOD = Detected-By-Monsters Range %
 
| DRUID_COST_MOD = Druid Ability Power Cost %
 
| DRUID_COST_MOD = Druid Ability Power Cost %
 +
| ENABLE_SUMMONTORNADO_DEBUFF = Summoned Tornados Can Debuff?
 
| EVASION_CHANCE = Chance to Evade Attacks %
 
| EVASION_CHANCE = Chance to Evade Attacks %
 
| EVASION_CHANCE_BURST = Chance to Evade Bursts %
 
| EVASION_CHANCE_BURST = Chance to Evade Bursts %
Line 873: Line 1,060:
 
| FLY_FASTSPEED_COST_PER_SEC = Fast-Flying Cost (Per Second)
 
| FLY_FASTSPEED_COST_PER_SEC = Fast-Flying Cost (Per Second)
 
| FLY_INCOMBAT_COST_PER_SEC = Flying Cost (Per Second In Combat)
 
| FLY_INCOMBAT_COST_PER_SEC = Flying Cost (Per Second In Combat)
 +
| GENETICS_MAX_ARMOR_MOD = Genetic Bonus Armor
 +
| GENETICS_MAX_HEALTH_MOD = Genetic Bonus Health
 +
| GESTATION_DURATION_MOD = Gestation Reduction %
 
| GIANTBAT_COST_MOD = Giant Bat Ability Power Cost %
 
| GIANTBAT_COST_MOD = Giant Bat Ability Power Cost %
 
| GRAVITY = Falling Speed
 
| GRAVITY = Falling Speed
 
| HAMMER_COST_DELTA = Hammer Ability Power Cost
 
| HAMMER_COST_DELTA = Hammer Ability Power Cost
 
| HAMMER_COST_MOD = Hammer Ability Power Cost %
 
| HAMMER_COST_MOD = Hammer Ability Power Cost %
 +
| HELLFIRE_COST_MOD = Demonic Hellfire Ability Cost
 +
| HELLFIRE_PROTECTION = Demonic Hellfire Protection
 
| HIGH_CLEANLINESS_XP_EARNED_MOD = Bonus XP When Feeling Clean %
 
| HIGH_CLEANLINESS_XP_EARNED_MOD = Bonus XP When Feeling Clean %
 
| HIGH_COMMUNITY_XP_EARNED_MOD = XP Bonus When Feeling Community-Minded %
 
| HIGH_COMMUNITY_XP_EARNED_MOD = XP Bonus When Feeling Community-Minded %
Line 910: Line 1,102:
 
| IGNORE_CHANCE_SLOW = Chance to Ignore Slowing Effects %
 
| IGNORE_CHANCE_SLOW = Chance to Ignore Slowing Effects %
 
| IGNORE_CHANCE_STUN = Chance to Ignore Stuns %
 
| IGNORE_CHANCE_STUN = Chance to Ignore Stuns %
 +
| IGNORE_TAGS_FOR_MONSTER_SEARCH = Monster Searchable?
 
| INDEPENDENCE_BONUS = Independence
 
| INDEPENDENCE_BONUS = Independence
 
| INTERPRETIVE_DANCE_COMPETENCE = Interpretive Dance Skill
 
| INTERPRETIVE_DANCE_COMPETENCE = Interpretive Dance Skill
Line 918: Line 1,111:
 
| IS_LYCANTHROPE = Is Lycanthrope?
 
| IS_LYCANTHROPE = Is Lycanthrope?
 
| IS_MALE = Is Male?
 
| IS_MALE = Is Male?
 +
| IS_MOUNTED = Is On a Mount?
 
| IS_STUNNED = Is Stunned?
 
| IS_STUNNED = Is Stunned?
 
| IS_UNDEAD = Is Undead?
 
| IS_UNDEAD = Is Undead?
 +
| IS_VAMPIRE = Is Vampire?
 
| IS_VULNERABLE = Is Combat-Vulnerable?
 
| IS_VULNERABLE = Is Combat-Vulnerable?
 
| IS_WARDEN = Is Warden?
 
| IS_WARDEN = Is Warden?
Line 935: Line 1,130:
 
| LOOT_CHANCE_BONUS_GARDENING = Chance for Garden Bonus %
 
| LOOT_CHANCE_BONUS_GARDENING = Chance for Garden Bonus %
 
| LOOT_CHANCE_EXTRA_BASICWOOD = Chance to Chop Extra Wood %
 
| LOOT_CHANCE_EXTRA_BASICWOOD = Chance to Chop Extra Wood %
 +
| LOOT_CHANCE_EXTRA_BONES = Chance for Extra Bones from Excavation Sites %
 
| LOOT_CHANCE_EXTRA_FISH = Chance to Catch Bonus Fish %
 
| LOOT_CHANCE_EXTRA_FISH = Chance to Catch Bonus Fish %
 
| LOOT_CHANCE_EXTRA_FRUIT = Chance to Forage Extra Fruit %
 
| LOOT_CHANCE_EXTRA_FRUIT = Chance to Forage Extra Fruit %
 
| LOOT_CHANCE_EXTRA_GEMS = Chance for Extra Gems from Surveys %
 
| LOOT_CHANCE_EXTRA_GEMS = Chance for Extra Gems from Surveys %
 
| LOOT_CHANCE_EXTRA_MINING = Chance for Extra Minerals from Surveys %
 
| LOOT_CHANCE_EXTRA_MINING = Chance for Extra Minerals from Surveys %
 +
| LOOT_CHANCE_EXTRA_MINING_MANUAL = Chance for Extra Minerals when Mining %
 
| LOOT_CHANCE_EXTRA_MUSHROOMS = Chance to Forage Extra Mushrooms %
 
| LOOT_CHANCE_EXTRA_MUSHROOMS = Chance to Forage Extra Mushrooms %
 
| LOOT_CHANCE_EXTRA_PERFECTWOOD = Chance to Chop Extra Perfect Wood %
 
| LOOT_CHANCE_EXTRA_PERFECTWOOD = Chance to Chop Extra Perfect Wood %
Line 949: Line 1,146:
 
| MAX_ACTIVE_WORKORDERS = Maximum Active Work Orders
 
| MAX_ACTIVE_WORKORDERS = Maximum Active Work Orders
 
| MAX_ARMOR = Max Armor
 
| MAX_ARMOR = Max Armor
 +
| MAX_BLOOD = Max Blood Satiation
 
| MAX_BODYHEAT = Max Body Heat Points (In Cold Environments)
 
| MAX_BODYHEAT = Max Body Heat Points (In Cold Environments)
 
| MAX_BREATH = Max Underwater Held Breath
 
| MAX_BREATH = Max Underwater Held Breath
 +
| MAX_BREEDING_ATTEMPTS = Max Breeding Attempts
 
| MAX_CASINO_VAULT_SIZE = Casino Storage
 
| MAX_CASINO_VAULT_SIZE = Casino Storage
 
| MAX_CLEANLINESS = Max Cleanliness
 
| MAX_CLEANLINESS = Max Cleanliness
Line 961: Line 1,160:
 
| MAX_MAP_PIN_ICONS = Available Map Pin Icons
 
| MAX_MAP_PIN_ICONS = Available Map Pin Icons
 
| MAX_METABOLISM = Max Metabolism
 
| MAX_METABOLISM = Max Metabolism
 +
| MAX_MOUNT_ANXIETY = Max Mount Anxiety
 
| MAX_PEACEABLENESS = Max Peaceableness
 
| MAX_PEACEABLENESS = Max Peaceableness
 
| MAX_PERSONAL_VAULT_SIZE = Global Vault Slots
 
| MAX_PERSONAL_VAULT_SIZE = Global Vault Slots
 +
| MAX_POVUS_VAULT_SIZE = Povus Town Storage
 
| MAX_POWER = Max Power
 
| MAX_POWER = Max Power
 +
| MAX_PRIMARY_HOME_VAULT_SIZE = Home Vault Size
 
| MAX_RAGE = Max Rage
 
| MAX_RAGE = Max Rage
 +
| MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size
 
| MAX_SIDEBAR_SLOTS = Sidebar Slots
 
| MAX_SIDEBAR_SLOTS = Sidebar Slots
 
| MAX_STABLE_SLOTS = Stable Slots
 
| MAX_STABLE_SLOTS = Stable Slots
 +
| MAX_TEMPEST_ENERGY = Max Tempest Energy
 
| MAX_WARDEN_VAULT_SIZE = Warden Storage
 
| MAX_WARDEN_VAULT_SIZE = Warden Storage
 
| MEAL_DURATION_BONUS = Bonus Meal Duration (secs)
 
| MEAL_DURATION_BONUS = Bonus Meal Duration (secs)
Line 1,062: Line 1,266:
 
| MOD_ABILITY_ASTRALSTRIKE = Astral Strike Damage %
 
| MOD_ABILITY_ASTRALSTRIKE = Astral Strike Damage %
 
| MOD_ABILITY_BACKSTAB = Backstab Damage %
 
| MOD_ABILITY_BACKSTAB = Backstab Damage %
 +
| MOD_ABILITY_BARDBLAST = Bard Blast-Ability Damage %
 
| MOD_ABILITY_BARRAGE = Barrage Damage %
 
| MOD_ABILITY_BARRAGE = Barrage Damage %
 
| MOD_ABILITY_BASICATTACK = Basic Attack Damage %
 
| MOD_ABILITY_BASICATTACK = Basic Attack Damage %
Line 1,071: Line 1,276:
 
| MOD_ABILITY_BLITZSHOT = Blitz Shot Damage %
 
| MOD_ABILITY_BLITZSHOT = Blitz Shot Damage %
 
| MOD_ABILITY_BLIZZARD = Blizzard Damage %
 
| MOD_ABILITY_BLIZZARD = Blizzard Damage %
 +
| MOD_ABILITY_BLOODMISTBURST = Blood Mist Damage per Burst %
 
| MOD_ABILITY_BLURCUT = Blur Cut Damage %
 
| MOD_ABILITY_BLURCUT = Blur Cut Damage %
 
| MOD_ABILITY_BODYSLAM = Bodyslam Damage %
 
| MOD_ABILITY_BODYSLAM = Bodyslam Damage %
Line 1,077: Line 1,283:
 
| MOD_ABILITY_BRUISINGBLOW = Bruising Blow Damage %
 
| MOD_ABILITY_BRUISINGBLOW = Bruising Blow Damage %
 
| MOD_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage %
 
| MOD_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage %
| MOD_ABILITY_BUNFUKICK = Bun-Fu Blitz Damage %
+
| MOD_ABILITY_BUNFUKICK = Bun-Fu Kick Damage %
 
| MOD_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage %
 
| MOD_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage %
 
| MOD_ABILITY_BURST = Burst Attack Damage %
 
| MOD_ABILITY_BURST = Burst Attack Damage %
Line 1,092: Line 1,298:
 
| MOD_ABILITY_CONTROLLEDBURN = Controlled Burn Damage %
 
| MOD_ABILITY_CONTROLLEDBURN = Controlled Burn Damage %
 
| MOD_ABILITY_COREATTACK = Core Attack Damage %
 
| MOD_ABILITY_COREATTACK = Core Attack Damage %
 +
| MOD_ABILITY_COREPOISONATTACK = Core Attack Damage (Poison Only) %
 
| MOD_ABILITY_CORRUPTHATE = Corrupt Hate Damage %
 
| MOD_ABILITY_CORRUPTHATE = Corrupt Hate Damage %
 
| MOD_ABILITY_COSMICSTRIKE = Cosmic Strike Damage %
 
| MOD_ABILITY_COSMICSTRIKE = Cosmic Strike Damage %
Line 1,098: Line 1,305:
 
| MOD_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage %
 
| MOD_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage %
 
| MOD_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage %
 
| MOD_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage %
 +
| MOD_ABILITY_DAMPEN = Dampen Damage %
 
| MOD_ABILITY_DEADLYEMISSION = Deadly Emission Damage %
 
| MOD_ABILITY_DEADLYEMISSION = Deadly Emission Damage %
 
| MOD_ABILITY_DEATHGAZE = Deathgaze Damage %
 
| MOD_ABILITY_DEATHGAZE = Deathgaze Damage %
Line 1,109: Line 1,317:
 
| MOD_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage %
 
| MOD_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage %
 
| MOD_ABILITY_DELERIUM = Delerium Damage %
 
| MOD_ABILITY_DELERIUM = Delerium Damage %
 +
| MOD_ABILITY_DELUGE = Deluge Direct Damage %
 
| MOD_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage %
 
| MOD_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage %
 
| MOD_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage %
 
| MOD_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage %
Line 1,116: Line 1,325:
 
| MOD_ABILITY_DOUBLEHIT = Double Hit Damage %
 
| MOD_ABILITY_DOUBLEHIT = Double Hit Damage %
 
| MOD_ABILITY_DRINKBLOOD = Drink Blood Damage %
 
| MOD_ABILITY_DRINKBLOOD = Drink Blood Damage %
 +
| MOD_ABILITY_DUELISTSSLASH = Duelist's Slash Damage %
 +
| MOD_ABILITY_ECLIPSEOFSHADOWS = Eclipse of Shadows Damage %
 
| MOD_ABILITY_ELECTRIFY = Electrify Damage %
 
| MOD_ABILITY_ELECTRIFY = Electrify Damage %
 +
| MOD_ABILITY_EMBRACEOFDESPAIR = Embrace of Despair Damage %
 +
| MOD_ABILITY_ENTHRALL = Enthrall Damage %
 
| MOD_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage %
 
| MOD_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage %
 
| MOD_ABILITY_EPICATTACK = Epic Attack Damage %
 
| MOD_ABILITY_EPICATTACK = Epic Attack Damage %
 +
| MOD_ABILITY_EXSANGUINATE = Exsanguinate Damage %
 
| MOD_ABILITY_FAIRYFIRE = Fairy Fire Damage %
 
| MOD_ABILITY_FAIRYFIRE = Fairy Fire Damage %
 
| MOD_ABILITY_FANOFBLADES = Fan of Blades Damage %
 
| MOD_ABILITY_FANOFBLADES = Fan of Blades Damage %
Line 1,143: Line 1,357:
 
| MOD_ABILITY_GUT = Gut Damage %
 
| MOD_ABILITY_GUT = Gut Damage %
 
| MOD_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage %
 
| MOD_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage %
 +
| MOD_ABILITY_HAILSTORM = Hailstorm Direct Damage %
 
| MOD_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage %
 
| MOD_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage %
 
| MOD_ABILITY_HEADBUTT = Headbutt Damage %
 
| MOD_ABILITY_HEADBUTT = Headbutt Damage %
Line 1,163: Line 1,378:
 
| MOD_ABILITY_INJECTVENOM = Inject Venom Damage %
 
| MOD_ABILITY_INJECTVENOM = Inject Venom Damage %
 
| MOD_ABILITY_JAB = Jab Damage %
 
| MOD_ABILITY_JAB = Jab Damage %
 +
| MOD_ABILITY_KEYWORD_BITE = Bite Attack Damage %
 +
| MOD_ABILITY_KEYWORD_SONIC = Sonic Attack Damage %
 
| MOD_ABILITY_KICK = Kick Damage %
 
| MOD_ABILITY_KICK = Kick Damage %
 
| MOD_ABILITY_KINGOFTHEFOREST = King of The Forest Damage %
 
| MOD_ABILITY_KINGOFTHEFOREST = King of The Forest Damage %
Line 1,172: Line 1,389:
 
| MOD_ABILITY_LETHALFORCE = Lethal Force Damage %
 
| MOD_ABILITY_LETHALFORCE = Lethal Force Damage %
 
| MOD_ABILITY_LIFECRUSH = Life Crush Damage %
 
| MOD_ABILITY_LIFECRUSH = Life Crush Damage %
 +
| MOD_ABILITY_LIFEDRAIN = Lifedrain Damage %
 +
| MOD_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage %
 
| MOD_ABILITY_LONGSHOT = Long Shot Damage %
 
| MOD_ABILITY_LONGSHOT = Long Shot Damage %
 
| MOD_ABILITY_LUNGE = Lunge Damage %
 
| MOD_ABILITY_LUNGE = Lunge Damage %
Line 1,178: Line 1,397:
 
| MOD_ABILITY_MANYCUTS = Many Cuts Damage %
 
| MOD_ABILITY_MANYCUTS = Many Cuts Damage %
 
| MOD_ABILITY_MARKINGCUT = Marking Cut Damage %
 
| MOD_ABILITY_MARKINGCUT = Marking Cut Damage %
 +
| MOD_ABILITY_MARKWEAKNESS = Mark Weakness Damage %
 
| MOD_ABILITY_MELEE = Melee Attack Damage %
 
| MOD_ABILITY_MELEE = Melee Attack Damage %
 
| MOD_ABILITY_MINDREAVE = Mindreave Damage %
 
| MOD_ABILITY_MINDREAVE = Mindreave Damage %
 +
| MOD_ABILITY_MINDWORM = Mindworm Damage %
 
| MOD_ABILITY_MOCK = Mock Damage %
 
| MOD_ABILITY_MOCK = Mock Damage %
 
| MOD_ABILITY_MULTISHOT = Multishot Damage %
 
| MOD_ABILITY_MULTISHOT = Multishot Damage %
 
| MOD_ABILITY_MYCOTOXINBOMB = Mycotoxin Formula Damage %
 
| MOD_ABILITY_MYCOTOXINBOMB = Mycotoxin Formula Damage %
 +
| MOD_ABILITY_NECROTICGRASP = Necrotic Grasp Damage %
 +
| MOD_ABILITY_NICEACIDATTACK = Nice Attack Damage (Acid Only) %
 
| MOD_ABILITY_NICEATTACK = Nice Attack Damage %
 
| MOD_ABILITY_NICEATTACK = Nice Attack Damage %
 +
| MOD_ABILITY_NICEPOISONATTACK = Nice Attack Damage (Poison Only) %
 
| MOD_ABILITY_NIP = Nip Damage %
 
| MOD_ABILITY_NIP = Nip Damage %
 
| MOD_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage %
 
| MOD_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage %
 
| MOD_ABILITY_OPENINGTHRUST = Opening Thrust Damage %
 
| MOD_ABILITY_OPENINGTHRUST = Opening Thrust Damage %
 +
| MOD_ABILITY_OVERWHELMINGBITE = Overwelming Bite Damage %
 
| MOD_ABILITY_PACKATTACK = Pack Attack Damage %
 
| MOD_ABILITY_PACKATTACK = Pack Attack Damage %
 
| MOD_ABILITY_PAINBUBBLE = Pain Bubble Damage %
 
| MOD_ABILITY_PAINBUBBLE = Pain Bubble Damage %
Line 1,237: Line 1,462:
 
| MOD_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage %
 
| MOD_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage %
 
| MOD_ABILITY_SHILLELAGH = Shillelagh Damage %
 
| MOD_ABILITY_SHILLELAGH = Shillelagh Damage %
 +
| MOD_ABILITY_SHOCKINGGRASP = Shocking Grasp Damage %
 
| MOD_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage %
 
| MOD_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage %
 
| MOD_ABILITY_SHRILLCOMMAND = Shrill Command Damage %
 
| MOD_ABILITY_SHRILLCOMMAND = Shrill Command Damage %
Line 1,249: Line 1,475:
 
| MOD_ABILITY_SOOTHE = Soothe Damage %
 
| MOD_ABILITY_SOOTHE = Soothe Damage %
 
| MOD_ABILITY_SOULBITE = Soul Bite Damage %
 
| MOD_ABILITY_SOULBITE = Soul Bite Damage %
 +
| MOD_ABILITY_SPADEASSAULT = Spade Assault Damage %
 
| MOD_ABILITY_SPARKOFDEATH = Spark of Death Damage %
 
| MOD_ABILITY_SPARKOFDEATH = Spark of Death Damage %
 
| MOD_ABILITY_SPIDERBITE = Spider Bite Damage %
 
| MOD_ABILITY_SPIDERBITE = Spider Bite Damage %
Line 1,277: Line 1,504:
 
| MOD_ABILITY_THUNDERSTRIKE = Thunderstrike Damage %
 
| MOD_ABILITY_THUNDERSTRIKE = Thunderstrike Damage %
 
| MOD_ABILITY_TOUGHHOOF = Tough Hoof Damage %
 
| MOD_ABILITY_TOUGHHOOF = Tough Hoof Damage %
 +
| MOD_ABILITY_TOXICIRRITANT = Toxic Irritant Damage %
 
| MOD_ABILITY_TOXINBALL = Toxinball Damage %
 
| MOD_ABILITY_TOXINBALL = Toxinball Damage %
 
| MOD_ABILITY_TOXINBOMB = Toxin Bomb Damage %
 
| MOD_ABILITY_TOXINBOMB = Toxin Bomb Damage %
 +
| MOD_ABILITY_TSUNAMI = Tsunami Direct Damage %
 
| MOD_ABILITY_TUNDRASPIKES = Tundra Spikes Damage %
 
| MOD_ABILITY_TUNDRASPIKES = Tundra Spikes Damage %
 
| MOD_ABILITY_VENOMSTRIKE = Venomstrike Damage %
 
| MOD_ABILITY_VENOMSTRIKE = Venomstrike Damage %
Line 1,286: Line 1,515:
 
| MOD_ABILITY_WEREWOLFBITE = Werewolf Bite Damage %
 
| MOD_ABILITY_WEREWOLFBITE = Werewolf Bite Damage %
 
| MOD_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage %
 
| MOD_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage %
 +
| MOD_ABILITY_WILLBREAKER = Willbreaker Damage %
 
| MOD_ABILITY_WINDSTRIKE = Windstrike Damage %
 
| MOD_ABILITY_WINDSTRIKE = Windstrike Damage %
 
| MOD_ABILITY_WINGVORTEX = Wing Vortex Damage %
 
| MOD_ABILITY_WINGVORTEX = Wing Vortex Damage %
 +
| MOD_ABILITY_WITHERINGSHROUD = Withering Shroud Damage %
 
| MOD_ABILITY_YOUWEREADOPTED = You Were Adopted Damage %
 
| MOD_ABILITY_YOUWEREADOPTED = You Were Adopted Damage %
 
| MOD_ACID = Acid Damage (Direct & Per-Tick) %
 
| MOD_ACID = Acid Damage (Direct & Per-Tick) %
Line 1,296: Line 1,527:
 
| MOD_COLD_DIRECT = Direct Cold Damage %
 
| MOD_COLD_DIRECT = Direct Cold Damage %
 
| MOD_COLD_INDIRECT = Indirect Cold Damage %
 
| MOD_COLD_INDIRECT = Indirect Cold Damage %
 +
| MOD_COMFORT = Comfort Effects %
 
| MOD_CRITICAL_HIT_DAMAGE = Psychology/Mentalism Critical Hit Damage %
 
| MOD_CRITICAL_HIT_DAMAGE = Psychology/Mentalism Critical Hit Damage %
 +
| MOD_CRITICAL_HIT_DAMAGE_ANATOMY = Anatomy-Based Critical Hit Damage %
 +
| MOD_CRITICAL_HIT_DAMAGE_NONRAGEATTACK = Monster Critical-Hit Damage %
 
| MOD_CRITICAL_HIT_DAMAGE_RAGEATTACK = Rage Attack Critical Hit Damage %
 
| MOD_CRITICAL_HIT_DAMAGE_RAGEATTACK = Rage Attack Critical Hit Damage %
 
| MOD_CRUSHING = Crushing Damage %
 
| MOD_CRUSHING = Crushing Damage %
Line 1,320: Line 1,554:
 
| MOD_FUNGUS_DIRECT = Direct Fungus Damage %
 
| MOD_FUNGUS_DIRECT = Direct Fungus Damage %
 
| MOD_FUNGUS_INDIRECT = Indirect Fungus Damage %
 
| MOD_FUNGUS_INDIRECT = Indirect Fungus Damage %
 +
| MOD_HAMMER_ARMOR_SENDER = Hammer 6-Second Delayed Armor %
 +
| MOD_HAMMER_ARMOR_TO_POWER_SENDER = Power Recovered when Receiving Hammer 6-Second Delayed Armor %
 
| MOD_MAJORHEAL_RECEIVER = Healing Received From Major Healing abilities %
 
| MOD_MAJORHEAL_RECEIVER = Healing Received From Major Healing abilities %
 
| MOD_MEDITATION_DURATION = Meditation Effect Duration %
 
| MOD_MEDITATION_DURATION = Meditation Effect Duration %
Line 1,341: Line 1,577:
 
| MOD_SEAFOOD_DIRECT = Direct Seafood Damage %
 
| MOD_SEAFOOD_DIRECT = Direct Seafood Damage %
 
| MOD_SEAFOOD_INDIRECT = Indirect Seafood Damage %
 
| MOD_SEAFOOD_INDIRECT = Indirect Seafood Damage %
 +
| MOD_SKILL_ALL_ARCHERY = Archery Damage %
 +
| MOD_SKILL_ALL_BARD = Bard Damage %
 +
| MOD_SKILL_ALL_KNIFE = Knife Damage %
 +
| MOD_SKILL_ALL_PSYCHOLOGY = Psychology Damage %
 +
| MOD_SKILL_ALL_SWORD = Sword Damage %
 +
| MOD_SKILL_ALL_WEATHERWITCHING = Weather Witching Direct Damage %
 
| MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage %
 
| MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage %
 
| MOD_SKILL_ARCHERY = Archery Base Damage %
 
| MOD_SKILL_ARCHERY = Archery Base Damage %
Line 1,363: Line 1,605:
 
| MOD_SKILL_SHIELD = Shield Mastery Base Damage %
 
| MOD_SKILL_SHIELD = Shield Mastery Base Damage %
 
| MOD_SKILL_SPIDER = Spider Skill Base Damage %
 
| MOD_SKILL_SPIDER = Spider Skill Base Damage %
| MOD_SKILL_SPIRITFOX = Spirit Fox Damage %
+
| MOD_SKILL_SPIRITFOX = Spirit Fox Base Damage %
 
| MOD_SKILL_STAFF = Staff Base Damage %
 
| MOD_SKILL_STAFF = Staff Base Damage %
 
| MOD_SKILL_SWORD = Sword Base Damage %
 
| MOD_SKILL_SWORD = Sword Base Damage %
 
| MOD_SKILL_UNARMED = Unarmed Base Damage %
 
| MOD_SKILL_UNARMED = Unarmed Base Damage %
 +
| MOD_SKILL_VAMPIRISM = Vampirism Base Damage %
 
| MOD_SKILL_WARDEN = Warden Base Damage %
 
| MOD_SKILL_WARDEN = Warden Base Damage %
 +
| MOD_SKILL_WEATHERWITCHING = Weather Witching Base Damage %
 
| MOD_SKILL_WEREWOLF = Lycanthropy Base Damage %
 
| MOD_SKILL_WEREWOLF = Lycanthropy Base Damage %
 
| MOD_SLASHING = Slashing Damage %
 
| MOD_SLASHING = Slashing Damage %
Line 1,382: Line 1,626:
 
| MOD_UNIVERSAL_INDIRECT = All Indirect Damage %
 
| MOD_UNIVERSAL_INDIRECT = All Indirect Damage %
 
| MONSTER_CRIT_CHANCE = Chance to Critically-Hit %
 
| MONSTER_CRIT_CHANCE = Chance to Critically-Hit %
 +
| MOUNTED_ACCELERATION_LAND = Acceleration (Land)
 +
| MOUNTED_ACCELERATION_WATER_DEEP = Acceleration (When Swimming)
 +
| MOUNTED_ACCELERATION_WATER_SHALLOW = Acceleration (Shallow Water)
 +
| MOUNTED_JUMP_BURST = Mount Jump Power
 +
| MOUNTED_JUMP_BURST_DURATION = Mount Jump Duration
 +
| MOUNTED_TOP_SPEED_LAND = Top Speed (Land)
 +
| MOUNTED_TOP_SPEED_WATER_DEEP = Top Speed (When Swimming)
 +
| MOUNTED_TOP_SPEED_WATER_SHALLOW = Top Speed (Shallow Water)
 +
| MOUNTED_TURN_SPEED_LAND = Turning Speed (Land)
 +
| MOUNTED_TURN_SPEED_WATER_DEEP = Turning Radius (When Swimming)
 +
| MOUNTED_TURN_SPEED_WATER_SHALLOW = Turning Radius (Shallow Water)
 +
| MOUNT_ABILITY_COST_MOD = Mounted Ability Power Cost %
 +
| MOUNT_ABILITY_RESETTIME_DELTA = Mounted Ability Reuse Timer
 +
| MOUNT_ANXIETY_COST_FLOATING = Anxiety Induced By Jumping (/sec)
 +
| MOUNT_ANXIETY_COST_FROM_ENEMIES_MOD = Mount Anxiety From Enemies
 +
| MOUNT_ANXIETY_COST_FROM_ENVIRONMENT_MOD = Mount Anxiety From Environment
 +
| MOUNT_ANXIETY_COST_LAND = Anxiety Induced By Being on Land (/sec)
 +
| MOUNT_ANXIETY_COST_WATER_DEEP = Anxiety Induced By Deep Water (/sec)
 +
| MOUNT_ANXIETY_COST_WATER_SHALLOW = Anxiety Induced By Shallow Water (/sec)
 +
| MOUNT_ANXIETY_COST_WATER_SPLASHING = Anxiety Induced By Splashing in Water (/sec)
 +
| MOUNT_ANXIETY_REGEN_INACTIVE = Anxiety Reduction Per Sec (Stabled)
 +
| MOUNT_ANXIETY_REGEN_RIDING = Anxiety Reduction Per Sec (Riding)
 +
| MOUNT_RESILIENCE = Mount Resilience to Damage
 
| MOVEMENT_SPEED = Movement Speed
 
| MOVEMENT_SPEED = Movement Speed
 
| NECROMANCY_COST_DELTA = Necromancy Ability Power Cost
 
| NECROMANCY_COST_DELTA = Necromancy Ability Power Cost
Line 1,396: Line 1,663:
 
| NONCOMBAT_SPRINT_BOOST = Sprint Boost (Out of Combat)
 
| NONCOMBAT_SPRINT_BOOST = Sprint Boost (Out of Combat)
 
| NONCOMBAT_SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost (Out of Combat)
 
| NONCOMBAT_SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost (Out of Combat)
 +
| NON_PSYCHIC_ABILITY_COST_DELTA = Non-Psychic Ability Power Cost
 
| NPC_MOD_FAVORFROMGIFTS = Favor Earned From Gifts %
 
| NPC_MOD_FAVORFROMGIFTS = Favor Earned From Gifts %
 
| NPC_MOD_FAVORFROMHANGOUTS = Favor Earned From Hanging Out %
 
| NPC_MOD_FAVORFROMHANGOUTS = Favor Earned From Hanging Out %
Line 1,402: Line 1,670:
 
| NUM_INVENTORY_FOLDERS = Number of Inventory Folders
 
| NUM_INVENTORY_FOLDERS = Number of Inventory Folders
 
| PERCUSSION_INSTRUMENT_COMPETENCE = Percussion Instrument Skill
 
| PERCUSSION_INSTRUMENT_COMPETENCE = Percussion Instrument Skill
 +
| PET_BREEDER_ACCOUNT_ID = Breeder's Player ID
 +
| PET_BREEDER_PLAYER_ID = Breeder's Account ID
 +
| PET_ENTHUSIASM = Enthusiasm
 +
| PET_FEROCITY = Ferocity
 +
| PET_FRIENDLINESS = Friendliness
 +
| PET_HAPPINESS = OBSOLETE
 +
| PET_INTELLIGENCE = Intelligence
 +
| PET_LOYALTY = OBSOLETE
 +
| PET_RUGGEDNESS = Ruggedness
 
| PET_SPECIALATTACK_COST_DELTA = Pet's "Sic 'Em" Attack Power Cost
 
| PET_SPECIALATTACK_COST_DELTA = Pet's "Sic 'Em" Attack Power Cost
 
| PET_SPECIALTRICK_COST_DELTA = Pet's "Special Trick" Power Cost
 
| PET_SPECIALTRICK_COST_DELTA = Pet's "Special Trick" Power Cost
 +
| PET_TEMPERAMENT = Temperament
 +
| PET_TOUGHNESS = Toughness
 +
| PET_VIRILITY = Virility
 
| PIG_COST_MOD = Pig Ability Power Cost %
 
| PIG_COST_MOD = Pig Ability Power Cost %
 
| PLAYER_ORDERS_MAX_ACTIVE = Max Active Item Orders
 
| PLAYER_ORDERS_MAX_ACTIVE = Max Active Item Orders
Line 1,411: Line 1,691:
 
| PVP = Is PvP?
 
| PVP = Is PvP?
 
| RABBIT_COST_MOD = Rabbit Ability Power Cost %
 
| RABBIT_COST_MOD = Rabbit Ability Power Cost %
 +
| RACING_MAX_MOUNT_ANXIETY = Max Mount Anxiety (Bonus While Racing)
 +
| RACING_MOUNTED_JUMP_BURST = Mount Jump Power (Bonus While Racing)
 +
| RACING_MOUNTED_TOP_SPEED_LAND = Mounted Top Speed (Bonus While Racing) (Land)
 +
| RACING_MOUNT_ANXIETY_REGEN_NORACINGBOOST = Anxiety Reduction Per Sec While Not Speed-Boosted (While Racing)
 +
| RACING_MOUNT_RESILIENCE = Mount Resilience to Damage (Bonus While Racing)
 +
| RACING_XP_EARNED_MOD = Racing XP Boost from Races %
 
| RADIATION_PROTECTION = Radiation Protection
 
| RADIATION_PROTECTION = Radiation Protection
 
| RAGE_INFLICT_MOD = Monster Rage Boost %
 
| RAGE_INFLICT_MOD = Monster Rage Boost %
Line 1,420: Line 1,706:
 
| RECIPE_CHANCE_EXTRA_FISHSCALES = Chance to Scrape Extra Fish Scales %
 
| RECIPE_CHANCE_EXTRA_FISHSCALES = Chance to Scrape Extra Fish Scales %
 
| RECIPE_CHANCE_EXTRA_PERFECTCOTTON = Chance to Card Extra Perfect Cotton %
 
| RECIPE_CHANCE_EXTRA_PERFECTCOTTON = Chance to Card Extra Perfect Cotton %
 +
| RIDING_XP_EARNED_MOD = Riding XP Earned %
 
| RIGHTEOUSNESS_BONUS = Righteousness
 
| RIGHTEOUSNESS_BONUS = Righteousness
 
| SCREEN_FX_FLAGS = OBSOLETE
 
| SCREEN_FX_FLAGS = OBSOLETE
Line 1,429: Line 1,716:
 
| SHOP_LOG_DAYSKEPT = Days of Shop Logs Retained
 
| SHOP_LOG_DAYSKEPT = Days of Shop Logs Retained
 
| SHOW_BODYHEAT_INDICATORS = Is It Cold?
 
| SHOW_BODYHEAT_INDICATORS = Is It Cold?
 +
| SHOW_MOUNT_SPEED_INDICATORS = Show Mount Speedometer?
 +
| SHOW_MOUNT_XP_INDICATORS = Show "Riding Xp Earned" Checkmark?
 
| SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost
 
| SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost
 
| SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer
 
| SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer
Line 1,467: Line 1,756:
 
| STAFF_COST_MOD = Staff Ability Power Cost %
 
| STAFF_COST_MOD = Staff Ability Power Cost %
 
| STRINGED_INSTRUMENT_COMPETENCE = Stringed Instrument Skill
 
| STRINGED_INSTRUMENT_COMPETENCE = Stringed Instrument Skill
 +
| SUN_DAMAGE_RECOVERY_MOD = Sun Damage Post-Exposure Recovery Rate %
 
| SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost
 
| SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost
 +
| SWIM_FASTSPEED_COST_PER_SEC = Sprint-Swimming Cost (Per Second in Combat)
 
| SWIM_SPEED_MOD = Swimming Speed %
 
| SWIM_SPEED_MOD = Swimming Speed %
 
| SWORD_COST_MOD = Sword Ability Power Cost %
 
| SWORD_COST_MOD = Sword Ability Power Cost %
Line 1,516: Line 1,807:
 
| VULN_NATURE_ELITE_DIRECT = Vulnerability to Elite Nature %
 
| VULN_NATURE_ELITE_DIRECT = Vulnerability to Elite Nature %
 
| VULN_NATURE_INDIRECT = Vulnerability to Indirect Nature %
 
| VULN_NATURE_INDIRECT = Vulnerability to Indirect Nature %
 +
| VULN_PET_UNIVERSAL = Direct Pet Attack Vulnerability %
 
| VULN_PIERCING = Vulnerability to Piercing %
 
| VULN_PIERCING = Vulnerability to Piercing %
 
| VULN_PIERCING_DIRECT = Vulnerability to Direct Piercing %
 
| VULN_PIERCING_DIRECT = Vulnerability to Direct Piercing %
Line 1,552: Line 1,844:
 
| WEREWOLF_COST_DELTA = Lycanthropy Ability Power Cost
 
| WEREWOLF_COST_DELTA = Lycanthropy Ability Power Cost
 
| WEREWOLF_COST_MOD = Lycanthropy Ability Power Cost %
 
| WEREWOLF_COST_MOD = Lycanthropy Ability Power Cost %
 +
| WINDWARD_ABSORB_DELTA = Wind Ward Bonus Absorption
 +
| WINDWARD_TRIGGER_ARMOR_SENDER = Wind Ward Armor Healing (on end)
 +
| WINDWARD_TRIGGER_HEALTH_SENDER = Wind Ward Healing (on end)
 
| WIND_INSTRUMENT_COMPETENCE = Brass/Wind Instrument Skill
 
| WIND_INSTRUMENT_COMPETENCE = Brass/Wind Instrument Skill
 
| WORKORDER_COIN_REWARD_MOD = Cash Payout From Work Orders %
 
| WORKORDER_COIN_REWARD_MOD = Cash Payout From Work Orders %
 
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} |  4003 | <span style="color:red">Error: Attribute not found</span> }}
 
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} |  4003 | <span style="color:red">Error: Attribute not found</span> }}
 
}}|
 
}}|
http://cdn.projectgorgon.com/v341/icons/icon_<span style="color:red">Error: Attribute not found</span>.png |  
+
http://cdn.projectgorgon.com/v427/icons/icon_<span style="color:red">Error: Attribute not found</span>.png |  
 
<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude>
 
<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude>
 
{{Attribute label/Explanation}}
 
{{Attribute label/Explanation}}
 
[[Category:Formatting templates]]
 
[[Category:Formatting templates]]
 
</noinclude>
 
</noinclude>

Latest revision as of 06:10, 9 May 2025

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Description

This accepts an Attribute name as input and returns the in-game label.

Syntax

{{Attribute label|<name>}}

Parameters

<name>
The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.

Examples

Basic Use

{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}

Chance for Thrown Knives to Stick in Corpse