Difference between revisions of "Template:Attribute label"
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<noinclude> | <noinclude> | ||
| − | <!-- | + | <!-- v427 --> |
| − | <!-- This section has been added automatically by a bot. Please contact [[ | + | <!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --> |
</noinclude>{{ #if: {{{1|}}} | | </noinclude>{{ #if: {{{1|}}} | | ||
{{ #replace:{{ #switch: {{{1|None}}} | {{ #replace:{{ #switch: {{{1|None}}} | ||
| + | | ABILITYDEBUFF_BOOST_MARKWEAKNESS = Mark Weakness Debuff Boost % | ||
| ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse | | ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse | ||
| + | | ABILITY_AOE_DELTA_DELERIUM = Delerium Burst Range | ||
| + | | ABILITY_AOE_DELTA_ECLIPSEOFSHADOWS = Eclipse of Shadows Range | ||
| + | | ABILITY_AOE_DELTA_RIPPLEOFAMNESIA = Ripple of Amnesia Burst Area | ||
| + | | ABILITY_AOE_DELTA_STORMSHIELD = Storm Shield Burst Area | ||
| + | | ABILITY_BUFF_DELTA_SONGOFBRAVERY = Song of Bravery Bonus Power Cost Reduction | ||
| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot % | | ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot % | ||
| ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass % | | ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass % | ||
| Line 21: | Line 27: | ||
| ABILITY_COST_DELTA_BLOODOFTHEPACK = Blood of the Pack Power Cost | | ABILITY_COST_DELTA_BLOODOFTHEPACK = Blood of the Pack Power Cost | ||
| ABILITY_COST_DELTA_BUNFU = Bun-Fu Power Cost | | ABILITY_COST_DELTA_BUNFU = Bun-Fu Power Cost | ||
| + | | ABILITY_COST_DELTA_CALMSKIES = Calm Skies Power Cost | ||
| ABILITY_COST_DELTA_CAUSETERROR = Cause Terror Power Cost | | ABILITY_COST_DELTA_CAUSETERROR = Cause Terror Power Cost | ||
| + | | ABILITY_COST_DELTA_CLOUDTRICK = Cloud Trick Power Cost | ||
| ABILITY_COST_DELTA_CONTROLLEDBURN = Controlled Burn Power Cost | | ABILITY_COST_DELTA_CONTROLLEDBURN = Controlled Burn Power Cost | ||
| ABILITY_COST_DELTA_COREATTACK = Core Attack Power Cost | | ABILITY_COST_DELTA_COREATTACK = Core Attack Power Cost | ||
| Line 34: | Line 42: | ||
| ABILITY_COST_DELTA_EPICATTACK = Epic Attack Power Cost | | ABILITY_COST_DELTA_EPICATTACK = Epic Attack Power Cost | ||
| ABILITY_COST_DELTA_FAECONDUIT = Fae Conduit Power Cost | | ABILITY_COST_DELTA_FAECONDUIT = Fae Conduit Power Cost | ||
| + | | ABILITY_COST_DELTA_FASTTALK = Fast Talk Power Cost | ||
| ABILITY_COST_DELTA_FIERY_BOLT = Fiery Bolt Power Cost | | ABILITY_COST_DELTA_FIERY_BOLT = Fiery Bolt Power Cost | ||
| ABILITY_COST_DELTA_FINISHIT = Finish It Power Cost | | ABILITY_COST_DELTA_FINISHIT = Finish It Power Cost | ||
| Line 51: | Line 60: | ||
| ABILITY_COST_DELTA_LONGEAR = Long Ear Power Cost | | ABILITY_COST_DELTA_LONGEAR = Long Ear Power Cost | ||
| ABILITY_COST_DELTA_MAJORHEAL = Major Heal Power Cost | | ABILITY_COST_DELTA_MAJORHEAL = Major Heal Power Cost | ||
| + | | ABILITY_COST_DELTA_MAMBASTRIKE = Mamba Strike Power Cost | ||
| ABILITY_COST_DELTA_MANGLINGSHOT = Mangling Shot Power Cost | | ABILITY_COST_DELTA_MANGLINGSHOT = Mangling Shot Power Cost | ||
| ABILITY_COST_DELTA_MINORHEAL = Minor Heal Power Cost | | ABILITY_COST_DELTA_MINORHEAL = Minor Heal Power Cost | ||
| Line 73: | Line 83: | ||
| ABILITY_COST_DELTA_SOULBITE = Soul Bite Power Cost | | ABILITY_COST_DELTA_SOULBITE = Soul Bite Power Cost | ||
| ABILITY_COST_DELTA_SPIRITPOUNCE = Spirit Pounce Power Cost | | ABILITY_COST_DELTA_SPIRITPOUNCE = Spirit Pounce Power Cost | ||
| + | | ABILITY_COST_DELTA_TEMPESTFLIGHT = Tempest Flight Power Cost (to activate/deactivate) | ||
| ABILITY_COST_DELTA_THUNDEROUSNOTE = Thunderous Note Power Cost | | ABILITY_COST_DELTA_THUNDEROUSNOTE = Thunderous Note Power Cost | ||
| ABILITY_COST_DELTA_TOUGHHOOF = Tough Hoof Power Cost | | ABILITY_COST_DELTA_TOUGHHOOF = Tough Hoof Power Cost | ||
| ABILITY_COST_DELTA_TOXINBALL = Toxinball Power Cost | | ABILITY_COST_DELTA_TOXINBALL = Toxinball Power Cost | ||
| + | | ABILITY_COST_DELTA_WINDWARD = Wind Ward Power Cost | ||
| ABILITY_COST_DELTA_YOUWEREADOPTED = You Were Adopted Power Cost | | ABILITY_COST_DELTA_YOUWEREADOPTED = You Were Adopted Power Cost | ||
| ABILITY_COST_MOD_BARDSONG = Bard Song Power Cost % | | ABILITY_COST_MOD_BARDSONG = Bard Song Power Cost % | ||
| Line 83: | Line 95: | ||
| ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost % | | ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost % | ||
| ABILITY_COST_MOD_TRIAGE = Triage Power Cost % | | ABILITY_COST_MOD_TRIAGE = Triage Power Cost % | ||
| + | | ABILITY_COST_MOD_TSUNAMI = Tsunami Power Cost % | ||
| + | | ABILITY_CRITICAL_HIT_DAMAGE_MOD_SYSTEMSHOCK = System Critical-Hit Bonus Damage % | ||
| + | | ABILITY_CRIT_CHANCE_DELTA_AIMEDSHOT = Aimed Shot Crit Chance Bonus % | ||
| + | | ABILITY_CRIT_CHANCE_DELTA_BLITZSHOT = Blitz Shot Crit Chance Bonus % | ||
| + | | ABILITY_DEBUFF_DELTA_PLAYDEAD = Play Dead Debuff Potency | ||
| ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time | | ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time | ||
| ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time | | ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time | ||
| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time | | ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time | ||
| ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time | | ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time | ||
| + | | ABILITY_DELAYLOOP_DELTA_WEATHERWITCHING = Weather Witching Channeling Time | ||
| + | | ABILITY_DELAYLOOP_IS_ABORTED_BY_ATTACKS_WEATHERWITCHING = Weather Witching Channeling Aborted by Attacks? | ||
| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost | | ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost | ||
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage | | ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage | ||
| Line 117: | Line 136: | ||
| ABILITY_RAGE_DELTA_SYSTEMSHOCK = System Shock Rage Boost | | ABILITY_RAGE_DELTA_SYSTEMSHOCK = System Shock Rage Boost | ||
| ABILITY_RAGE_MOD_ACIDARROW = Acid Arrow Rage % | | ABILITY_RAGE_MOD_ACIDARROW = Acid Arrow Rage % | ||
| + | | ABILITY_RAGE_MOD_APPREHEND = Apprehend Rage Generation % | ||
| ABILITY_RAGE_MOD_ASTRALSTRIKE = Astral Strike Rage Generation % | | ABILITY_RAGE_MOD_ASTRALSTRIKE = Astral Strike Rage Generation % | ||
| ABILITY_RAGE_MOD_CASTIGATE = Castigate Rage Generation % | | ABILITY_RAGE_MOD_CASTIGATE = Castigate Rage Generation % | ||
| Line 132: | Line 152: | ||
| ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage % | | ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage % | ||
| ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage % | | ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage % | ||
| + | | ABILITY_RANGE_DELTA_AGGRESSIONDETERRENT = Aggression Deterrent Range | ||
| ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range | | ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range | ||
| + | | ABILITY_RANGE_DELTA_DAMPEN = Dampen Range | ||
| ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range | | ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range | ||
| + | | ABILITY_RANGE_DELTA_DELERIUM = Delerium Range | ||
| + | | ABILITY_RANGE_DELTA_DOMINATE = DominateRange | ||
| + | | ABILITY_RANGE_DELTA_ECLIPSEOFSHADOWS = Eclipse of Shadows Range | ||
| + | | ABILITY_RANGE_DELTA_EMBRACEOFDESPAIR = Embrace of Despair Range | ||
| + | | ABILITY_RANGE_DELTA_ENTHRALL = Enthrall Range | ||
| ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range | | ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range | ||
| + | | ABILITY_RANGE_DELTA_LIGHTNINGBOLT = Lightning Bolt Range | ||
| + | | ABILITY_RANGE_DELTA_LONGSHOT = Long Shot Range | ||
| + | | ABILITY_RANGE_DELTA_NECROTICGRASP = Necrotic Grasp Range | ||
| ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range | | ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range | ||
| + | | ABILITY_RANGE_DELTA_PLAYDEAD = Play Dead Debuff Potency | ||
| + | | ABILITY_RANGE_DELTA_PSYCHOANALYZE = Psychoanalyze Range | ||
| + | | ABILITY_RANGE_DELTA_RIDICULE = Ridicule Range | ||
| + | | ABILITY_RANGE_DELTA_SHOCKINGGRASP = Shocking Grasp Range | ||
| + | | ABILITY_RANGE_DELTA_SOOTHE = Soothe Range | ||
| ABILITY_RANGE_DELTA_SPIRITBOLT = Spirit Bolt Range | | ABILITY_RANGE_DELTA_SPIRITBOLT = Spirit Bolt Range | ||
| ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range | | ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range | ||
| + | | ABILITY_RANGE_DELTA_TOXICIRRITANT = Toxic Irritant Range | ||
| ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range | | ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range | ||
| ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer | | ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer | ||
| + | | ABILITY_RESETTIME_BLASTOFDEFIANCE_DELTA = Blast of Defiance Reuse Timer | ||
| ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer | | ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer | ||
| ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer | | ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer | ||
| Line 153: | Line 190: | ||
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer | | ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer | | ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_CALMSKIES = Calm Skies Reuse Time | ||
| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer | | ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer | | ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer | | ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_CLOUDSIGHT = Cloud Sight Reset Time | ||
| + | | ABILITY_RESETTIME_DELTA_CLOUDTRICK = Cloud Trick Reuse Time | ||
| ABILITY_RESETTIME_DELTA_COMBATREFRESH = Combat Refresh Reuse Timer | | ABILITY_RESETTIME_DELTA_COMBATREFRESH = Combat Refresh Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time | | ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time | ||
| Line 167: | Line 207: | ||
| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer | | ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_DOEEYES = Doe Eyes Reuse Timer | | ABILITY_RESETTIME_DELTA_DOEEYES = Doe Eyes Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_DOMINATE = Dominate Reuse Time | ||
| ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer | | ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_EMBRACEOFDESPAIR = Embrace of Despair Reuse Time | ||
| ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer | | ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_FASTTALK = Fast Talk Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer | | ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer | | ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_FIREWALL = Firewall Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_FLASHINGSTRIKE = Flashing Strike Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer | | ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_FREEZINGMIST = Freezing Mist Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer | | ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_GALVANIZE = Galvanize Reuse Time | ||
| ABILITY_RESETTIME_DELTA_GETITOFFME = Get It Off Me Reuse Timer | | ABILITY_RESETTIME_DELTA_GETITOFFME = Get It Off Me Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_GUT = Gut Reuse Timer | | ABILITY_RESETTIME_DELTA_GUT = Gut Reuse Timer | ||
| Line 181: | Line 228: | ||
| ABILITY_RESETTIME_DELTA_ICENOVA = Ice Nova Reuse Timer | | ABILITY_RESETTIME_DELTA_ICENOVA = Ice Nova Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer | | ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_KINGOFTHEFOREST = King of the Forest Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer | | ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_LETHALFORCE = Lethal Force Reuse Time | | ABILITY_RESETTIME_DELTA_LETHALFORCE = Lethal Force Reuse Time | ||
| Line 189: | Line 237: | ||
| ABILITY_RESETTIME_DELTA_MAMBASTRIKE = Mamba Strike Reuse Timer | | ABILITY_RESETTIME_DELTA_MAMBASTRIKE = Mamba Strike Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_MANGLINGSHOT = Mangling Shot Reuse Timer | | ABILITY_RESETTIME_DELTA_MANGLINGSHOT = Mangling Shot Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_MARKWEAKNESS = Mark Weakness Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer | | ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer | | ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_PAINBUBBLE = Pain Bubble Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE = Phoenix Strike Reuse Timer | | ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE = Phoenix Strike Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_PIXIEFLARE = Pixie Flare Reuse Timer | | ABILITY_RESETTIME_DELTA_PIXIEFLARE = Pixie Flare Reuse Timer | ||
| Line 196: | Line 246: | ||
| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer | | ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer | | ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_PROVOKEUNDEAD = Provoke Undead Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_PULSEOFLIFE = Pulse of Life Reset Time | ||
| ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer | | ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_REMEDY = Remedy Reuse Timer | | ABILITY_RESETTIME_DELTA_REMEDY = Remedy Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer | | ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer | | ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_SHOCKINGGRASP = Shocking Grasp Reuse Time | ||
| + | | ABILITY_RESETTIME_DELTA_SOOTHE = Soothe Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_STORMSHIELD = Storm Shield Reuse Time | ||
| ABILITY_RESETTIME_DELTA_STRATEGICTHRUST = Strategic Thrust Reuse Timer | | ABILITY_RESETTIME_DELTA_STRATEGICTHRUST = Strategic Thrust Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_STUNTRAP = Stun Trap Reuse Time | | ABILITY_RESETTIME_DELTA_STUNTRAP = Stun Trap Reuse Time | ||
| + | | ABILITY_RESETTIME_DELTA_SUMMONTORNADO = Summon Tornado Reuse Time | ||
| ABILITY_RESETTIME_DELTA_SUPERFIREBALL = Super Fireball Reuse Timer | | ABILITY_RESETTIME_DELTA_SUPERFIREBALL = Super Fireball Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_TERRIFYINGBITE = Terrifying Bite Reuse Timer | | ABILITY_RESETTIME_DELTA_TERRIFYINGBITE = Terrifying Bite Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_THUNDERSTRIKE = Thunderstrike Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_TOUGHHOOF = Tough Hoof Reuse Timer | | ABILITY_RESETTIME_DELTA_TOUGHHOOF = Tough Hoof Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_TRUE_ROTSKIN = Rotskin (but not Rotflesh) Reset Time | ||
| ABILITY_RESETTIME_DELTA_VIRTUOSOSBALLAD = Virtuoso's Ballad Reuse Timer | | ABILITY_RESETTIME_DELTA_VIRTUOSOSBALLAD = Virtuoso's Ballad Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_WAVEOFDARKNESS = Wave of Darkness Reuse Timer | | ABILITY_RESETTIME_DELTA_WAVEOFDARKNESS = Wave of Darkness Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_WEREWOLFBITE = Werewolf Bite Reuse Timer | | ABILITY_RESETTIME_DELTA_WEREWOLFBITE = Werewolf Bite Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_WINDWARD = Wind Ward Reuse Time | ||
| ABILITY_RESETTIME_FIRSTAID_DELTA = First Aid Reuse Timer | | ABILITY_RESETTIME_FIRSTAID_DELTA = First Aid Reuse Timer | ||
| ABILITY_RESETTIME_MAJORHEAL_DELTA = Major Healing Reuse Timer | | ABILITY_RESETTIME_MAJORHEAL_DELTA = Major Healing Reuse Timer | ||
| Line 233: | Line 292: | ||
| ABILITY_TAUNT_DELTA_FORESTCHALLENGE = Forest Challenge Taunt | | ABILITY_TAUNT_DELTA_FORESTCHALLENGE = Forest Challenge Taunt | ||
| ABILITY_TAUNT_DELTA_HEEDTHESTICK = Heed The Stick Taunt + | | ABILITY_TAUNT_DELTA_HEEDTHESTICK = Heed The Stick Taunt + | ||
| + | | ABILITY_TAUNT_DELTA_ICESPEAR = Ice Spear Taunt | ||
| ABILITY_TAUNT_DELTA_INFURIATINGBASH = Infuriating Bash Taunt + | | ABILITY_TAUNT_DELTA_INFURIATINGBASH = Infuriating Bash Taunt + | ||
| ABILITY_TAUNT_DELTA_INFURIATINGFIST = Infuriating Fist Taunt + | | ABILITY_TAUNT_DELTA_INFURIATINGFIST = Infuriating Fist Taunt + | ||
| Line 258: | Line 318: | ||
| ABILITY_TAUNT_DELTA_WARNINGJOLT = Warning Jolt Taunt | | ABILITY_TAUNT_DELTA_WARNINGJOLT = Warning Jolt Taunt | ||
| ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt % | | ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt % | ||
| + | | ABILITY_TAUNT_MOD_PETATTACK = Animal Handling Pet's Taunt % | ||
| + | | ABILITY_TAUNT_MOD_PET_SPECIALATTACK = Pet's "Sic 'Em" Attack Taunt % | ||
| + | | ABILITY_TAUNT_MOD_PET_SPECIALTRICK = Pet's "Special Trick" Attack Taunt % | ||
| ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt | | ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt | ||
| + | | ABILITY_WORKSWHILESTUNNED_DELTA_MOMENTOFRESOLVE = Moment of Resolve works while stunned? | ||
| + | | ABILITY_WORKSWHILESTUNNED_DELTA_UNARMEDSTRIKE = Unarmed Strikes work while stunned? | ||
| ACCURACY_BOOST = Accuracy Boost % | | ACCURACY_BOOST = Accuracy Boost % | ||
| ACCURACY_BOOST_BURST = Burst Accuracy Boost % | | ACCURACY_BOOST_BURST = Burst Accuracy Boost % | ||
| Line 264: | Line 329: | ||
| ACCURACY_BOOST_PROJECTILE = Projectile Accuracy Boost % | | ACCURACY_BOOST_PROJECTILE = Projectile Accuracy Boost % | ||
| ACCURACY_BOOST_RANGED = Ranged Accuracy Boost % | | ACCURACY_BOOST_RANGED = Ranged Accuracy Boost % | ||
| + | | ACCURACY_DELTA_ARCHERY = Archery Ability Accuracy | ||
| ACCURACY_DELTA_BASICATTACK = Basic Attack Accuracy Boost | | ACCURACY_DELTA_BASICATTACK = Basic Attack Accuracy Boost | ||
| ACCURACY_DELTA_COREATTACK = Core Attack Accuracy Boost | | ACCURACY_DELTA_COREATTACK = Core Attack Accuracy Boost | ||
| ACCURACY_DELTA_EPICATTACK = Epic Attack Accuracy Boost | | ACCURACY_DELTA_EPICATTACK = Epic Attack Accuracy Boost | ||
| + | | ACCURACY_DELTA_KNIFE = Knife Ability Accuracy | ||
| ACCURACY_DELTA_NICEATTACK = Nice Attack Accuracy Boost | | ACCURACY_DELTA_NICEATTACK = Nice Attack Accuracy Boost | ||
| + | | ACCURACY_DELTA_SHOCKINGGRASP = ShockIng Grasp Accuracy | ||
| ACCURACY_DELTA_SIGNATUREDEBUFF = Signature Debuff Accuracy Boost | | ACCURACY_DELTA_SIGNATUREDEBUFF = Signature Debuff Accuracy Boost | ||
| + | | ACCURACY_DELTA_SWORD = Sword Ability Accuracy | ||
| + | | ACCURACY_DELTA_UNARMED = Unarmed Ability Accuracy | ||
| ACTIVE_TITLE = Current Title | | ACTIVE_TITLE = Current Title | ||
| ALCOHOL_LIVER_RECOVERY_MOD = Alcohol Liver Recovery Rate % | | ALCOHOL_LIVER_RECOVERY_MOD = Alcohol Liver Recovery Rate % | ||
| + | | ALLOW_SADDLEBAG_TELEPORT = Mystic Saddlebag? | ||
| + | | ANGLING_DELTA_CAPTURETIME = Angling Capture Time (secs) | ||
| + | | ANGLING_DELTA_WAITTIME = Angling Hook-Fish Time (secs) | ||
| ANIMALHANDLING_COST_MOD = Animal Handling Ability Power Cost % | | ANIMALHANDLING_COST_MOD = Animal Handling Ability Power Cost % | ||
| ARCHERY_COST_MOD = Archery Ability Power Cost % | | ARCHERY_COST_MOD = Archery Ability Power Cost % | ||
| Line 279: | Line 352: | ||
| AUTOHEAL_ARMOR_MOD = Auto-Heal Armor (Per Sec) % | | AUTOHEAL_ARMOR_MOD = Auto-Heal Armor (Per Sec) % | ||
| AUTOHEAL_HEALTH_MOD = Auto-Heal Health (Per Sec) % | | AUTOHEAL_HEALTH_MOD = Auto-Heal Health (Per Sec) % | ||
| + | | AUTOLOOT_RADIUS = Corpse-Loot Radius | ||
| + | | AVOID_DEATH_ARMOR_MOD = Armor Restored After Death-Avoidance % | ||
| AVOID_DEATH_CHANCE = Chance to Miraculously Avoid Death % | | AVOID_DEATH_CHANCE = Chance to Miraculously Avoid Death % | ||
| + | | AVOID_DEATH_HEALTH_MOD = Healing After Death-Avoidance % | ||
| + | | AVOID_DEATH_POWER_MOD = Power Restored After Death-Avoidance % | ||
| AVOID_DEATH_RESETTIME = Seconds Before Death-Avoidance Resets | | AVOID_DEATH_RESETTIME = Seconds Before Death-Avoidance Resets | ||
| BALL_KICK_BOOST = Ball-Kick Boost | | BALL_KICK_BOOST = Ball-Kick Boost | ||
| Line 288: | Line 365: | ||
| BATTLECHEMISTRY_COST_MOD = Battle Chemistry Ability Power Cost % | | BATTLECHEMISTRY_COST_MOD = Battle Chemistry Ability Power Cost % | ||
| BODYHEAT_DROP_MOD_IN_COMBAT = Body Heat Drop Chance Mod When In Combat | | BODYHEAT_DROP_MOD_IN_COMBAT = Body Heat Drop Chance Mod When In Combat | ||
| + | | BOND_XP_EARNED_MOD = Bond XP Boost % | ||
| + | | BONUS_STABLE_SLOTS = Bonus Stable Slots | ||
| BOOSTLATE_SKILL_HAMMER = Do Nothing | | BOOSTLATE_SKILL_HAMMER = Do Nothing | ||
| BOOSTLATE_SKILL_KNIFE = Do Nothing | | BOOSTLATE_SKILL_KNIFE = Do Nothing | ||
| BOOSTLATE_SKILL_SWORD = Do Nothing | | BOOSTLATE_SKILL_SWORD = Do Nothing | ||
| + | | BOOST_ABILITYBUFF_INFECTIOUSINSTINCTS = Infectious Instincts Bonus Damage to Next Attack | ||
| + | | BOOST_ABILITYBUFF_POISONERSCUT_DIRECT = Poisoner's Cut's Direct Poison Damage Buff | ||
| + | | BOOST_ABILITYBUFF_POISONERSCUT_INDIRECT = Poisoner's Cut's Indirect Poison Damage Buff | ||
| BOOST_ABILITYDOT2_DRINKBLOOD = Drink Blood Damage over Time | | BOOST_ABILITYDOT2_DRINKBLOOD = Drink Blood Damage over Time | ||
| BOOST_ABILITYDOT2_FIREARROW = Fire Arrow Delayed Damage | | BOOST_ABILITYDOT2_FIREARROW = Fire Arrow Delayed Damage | ||
| Line 296: | Line 378: | ||
| BOOST_ABILITYDOT2_SANGUINEFANGS = Sanguine Fangs Delayed Damage | | BOOST_ABILITYDOT2_SANGUINEFANGS = Sanguine Fangs Delayed Damage | ||
| BOOST_ABILITYDOT2_SPITACID = Spit Acid Health Damage over Time (Per Tick) | | BOOST_ABILITYDOT2_SPITACID = Spit Acid Health Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT3_HEARTTHORN = Heart Thorn Acid Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_ACIDARROW = Acid Arrow Delayed Poison Damage | ||
| + | | BOOST_ABILITYDOT_ACIDBOMB = Acid Bomb Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_AGGRESSIONDETERRENT = Aggression Deterrent Damage over Time (per tick) | | BOOST_ABILITYDOT_AGGRESSIONDETERRENT = Aggression Deterrent Damage over Time (per tick) | ||
| BOOST_ABILITYDOT_AGONIZE = Agonize Damage over Time (Per Tick) | | BOOST_ABILITYDOT_AGONIZE = Agonize Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_AIMEDSHOT = Aimed Shot Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_APPREHEND = Apprehend Damage over Time (per tick) | ||
| + | | BOOST_ABILITYDOT_ARCHERYPOISONCRIT = Archery Crit Poison Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_ASTRALSTRIKE = Astral Strike Damage over Time (Per Tick) | | BOOST_ABILITYDOT_ASTRALSTRIKE = Astral Strike Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_BACKSTAB = Backstab Damage-over-Time Per Tick | | BOOST_ABILITYDOT_BACKSTAB = Backstab Damage-over-Time Per Tick | ||
| + | | BOOST_ABILITYDOT_BARDBLAST = Bard Blast-Ability Damage over Time (per tick) | ||
| BOOST_ABILITYDOT_BARRAGE = Barrage/Headbutt Damage over Time (Per Tick) | | BOOST_ABILITYDOT_BARRAGE = Barrage/Headbutt Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_BLOODMISTBURST = Blood Mist Damage (per tick) | ||
| BOOST_ABILITYDOT_BLURCUT = Blur Cut Damage-over-Time Per Tick | | BOOST_ABILITYDOT_BLURCUT = Blur Cut Damage-over-Time Per Tick | ||
| BOOST_ABILITYDOT_BOMB = All Bomb Damage over Time (Per Tick) | | BOOST_ABILITYDOT_BOMB = All Bomb Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_BURST_NATURE = Nature Damage from Bursts (Per Tick) | ||
| BOOST_ABILITYDOT_CALEFACTION = Calefaction Delayed Damage | | BOOST_ABILITYDOT_CALEFACTION = Calefaction Delayed Damage | ||
| + | | BOOST_ABILITYDOT_CLAWBARRAGE = Claw Barrage Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_CLOBBERINGHOOF = Clobbering Hoof Damage over Time (Per Tick) | | BOOST_ABILITYDOT_CLOBBERINGHOOF = Clobbering Hoof Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_CLOUDSIGHT = Cloud Sight Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_CLOUDSIGHT = Cloud Sight Damage Over Time (Per Tick) | ||
| Line 313: | Line 405: | ||
| BOOST_ABILITYDOT_DEATHSHOLD = Death's Hold Damage over Time (Per Tick) | | BOOST_ABILITYDOT_DEATHSHOLD = Death's Hold Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_DEBILITATINGBLOW = Debilitating Blow Damage over Time (Per Tick) | | BOOST_ABILITYDOT_DEBILITATINGBLOW = Debilitating Blow Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_DEERKICK_EGGS = Deer Kick Insect Eggs Damage (Per sec) | ||
| + | | BOOST_ABILITYDOT_DELERIUM = Delerium Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_DELUGE = Deluge Indirect Damage (per second) | ||
| BOOST_ABILITYDOT_DIMENSIONALSNARE = Dimensional Snare Damage over Time (Per Tick) | | BOOST_ABILITYDOT_DIMENSIONALSNARE = Dimensional Snare Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_DOUBLEHIT = Double Hit Damage over Time (Per Tick) | | BOOST_ABILITYDOT_DOUBLEHIT = Double Hit Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_DRINKBLOOD = Drink Blood Health-Steal | | BOOST_ABILITYDOT_DRINKBLOOD = Drink Blood Health-Steal | ||
| + | | BOOST_ABILITYDOT_EXSANGUINATE = Exsanguinate Damage (per tick) | ||
| BOOST_ABILITYDOT_FAIRYFIRE = Fairy Fire Damage over Time (Per Tick) | | BOOST_ABILITYDOT_FAIRYFIRE = Fairy Fire Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_FIERY_BOLT = Fiery Bolt Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_FIERY_BOLT = Fiery Bolt Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_FINISHINGBLOW = Finishing Blow Delayed Damage | ||
| BOOST_ABILITYDOT_FIREARROW = Fire Arrow Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_FIREARROW = Fire Arrow Damage Over Time (Per Tick) | ||
| BOOST_ABILITYDOT_FIREBREATH = Fire Breath Damage over Time (Per Tick) | | BOOST_ABILITYDOT_FIREBREATH = Fire Breath Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_FIRESHIELD = Fire Shield Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_FIRESHIELD = Fire Shield Damage Over Time (Per Tick) | ||
| BOOST_ABILITYDOT_FLAMESTRIKE = Flamestrike Damage over Time (Per Tick) | | BOOST_ABILITYDOT_FLAMESTRIKE = Flamestrike Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_FLASHINGSTRIKE = Flashing Strike Undead Damage | ||
| BOOST_ABILITYDOT_GIANTBAT_SONICNATURE = Giant Bat Sonic Nature Damage (per tick) | | BOOST_ABILITYDOT_GIANTBAT_SONICNATURE = Giant Bat Sonic Nature Damage (per tick) | ||
| BOOST_ABILITYDOT_GRAPPLINGWEB = Grappling Web Damage over Time (Per Tick) | | BOOST_ABILITYDOT_GRAPPLINGWEB = Grappling Web Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_GUT = Gut Damage-over-Time Per Tick | | BOOST_ABILITYDOT_GUT = Gut Damage-over-Time Per Tick | ||
| BOOST_ABILITYDOT_HACKINGBLADE = Hacking Blade Damage over Time (Per Tick) | | BOOST_ABILITYDOT_HACKINGBLADE = Hacking Blade Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_HAILSTORM = Hailstorm Damage over Time (per tick) | ||
| BOOST_ABILITYDOT_HEARTTHORN = Heart Thorn Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_HEARTTHORN = Heart Thorn Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_HOOKSHOT = Hook Shot Damage Over Time (Per Tick) | ||
| BOOST_ABILITYDOT_INFURIATINGFIST = Infuriating Fist Damage over Time (Per Tick) | | BOOST_ABILITYDOT_INFURIATINGFIST = Infuriating Fist Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_INJECTVENOM = Inject Venom Poison Damage (Per Tick) | | BOOST_ABILITYDOT_INJECTVENOM = Inject Venom Poison Damage (Per Tick) | ||
| BOOST_ABILITYDOT_LATENTCHARGE = Latent Charge Delayed Damage | | BOOST_ABILITYDOT_LATENTCHARGE = Latent Charge Delayed Damage | ||
| BOOST_ABILITYDOT_LETHALFORCE = Lethal Force Damage over Time (per tick) | | BOOST_ABILITYDOT_LETHALFORCE = Lethal Force Damage over Time (per tick) | ||
| + | | BOOST_ABILITYDOT_LIFEDRAIN = Lifedrain Bleed Damage (per tick) | ||
| BOOST_ABILITYDOT_LIFESTEAL = Life Steal Damage over Time (Per Tick) | | BOOST_ABILITYDOT_LIFESTEAL = Life Steal Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_MANGLINGSHOT = Mangling Shot Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_MANGLINGSHOT = Mangling Shot Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_MANYCUTS = Many Cuts Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_MINDWORM = Mindworm Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_MOLTENVEINS = Molten Veins Damage over Time (Per Tick) | | BOOST_ABILITYDOT_MOLTENVEINS = Molten Veins Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_MYCOTOXINBOMB = Mycotoxin Formula Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_OVERWHELMINGBITE = Overwhelming Bite Damage (per tick) | ||
| BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick) | | BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_PLAYDEAD = Play Dead Delayed Damage | ||
| BOOST_ABILITYDOT_POISONARROW = Poison Arrow Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_POISONARROW = Poison Arrow Damage Over Time (Per Tick) | ||
| BOOST_ABILITYDOT_PRIVACYFIELD = Privacy Field Reaction Damage over Time (per tick) | | BOOST_ABILITYDOT_PRIVACYFIELD = Privacy Field Reaction Damage over Time (per tick) | ||
| + | | BOOST_ABILITYDOT_PROJECTILE_POISON = Poison Damage from Projectiles (Per Tick) | ||
| BOOST_ABILITYDOT_PROVOKEUNDEAD = Provoke Undead Damage over Time (Per Tick) | | BOOST_ABILITYDOT_PROVOKEUNDEAD = Provoke Undead Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_REDIRECT = Redirect Damage over Time (Per Tick) | | BOOST_ABILITYDOT_REDIRECT = Redirect Damage over Time (Per Tick) | ||
| Line 358: | Line 465: | ||
| BOOST_ABILITYDOT_TOUGHHOOF = Tough Hoof Reactive Damage | | BOOST_ABILITYDOT_TOUGHHOOF = Tough Hoof Reactive Damage | ||
| BOOST_ABILITYDOT_TOXINBALL = Toxinball Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_TOXINBALL = Toxinball Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_TOXINBOMB = Toxin Bomb Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_TSUNAMI = Tsunami Damage over Time (per tick) | ||
| BOOST_ABILITYDOT_VENOMSTRIKE = Venomstrike Damage-over-Time Per Tick | | BOOST_ABILITYDOT_VENOMSTRIKE = Venomstrike Damage-over-Time Per Tick | ||
| BOOST_ABILITYDOT_VIRULENTBITE = Virulent Bite Damage over Time (Per Tick) | | BOOST_ABILITYDOT_VIRULENTBITE = Virulent Bite Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_WAVEOFDARKNESS = Wave of Darkness Damage over Time (Per Tick) | | BOOST_ABILITYDOT_WAVEOFDARKNESS = Wave of Darkness Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_WEREWOLFBLEED = Werewolf Ability Damage over Time (Per Tick) | | BOOST_ABILITYDOT_WEREWOLFBLEED = Werewolf Ability Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_WILLBREAKER = Willbreaker Psychic Damage (per tick) | ||
| + | | BOOST_ABILITYDOT_WITHERINGSHROUD = Withering Shroud Psychic Damage (per tick) | ||
| BOOST_ABILITY_ACIDARROW = Acid Arrow Damage | | BOOST_ABILITY_ACIDARROW = Acid Arrow Damage | ||
| BOOST_ABILITY_ACIDBOMB = Acid Bomb Damage | | BOOST_ABILITY_ACIDBOMB = Acid Bomb Damage | ||
| Line 373: | Line 484: | ||
| BOOST_ABILITY_ASTRALSTRIKE = Astral Strike Damage | | BOOST_ABILITY_ASTRALSTRIKE = Astral Strike Damage | ||
| BOOST_ABILITY_BACKSTAB = Backstab Damage | | BOOST_ABILITY_BACKSTAB = Backstab Damage | ||
| + | | BOOST_ABILITY_BARDBLAST = Bard Blast-Ability Damage | ||
| BOOST_ABILITY_BARRAGE = Barrage Damage | | BOOST_ABILITY_BARRAGE = Barrage Damage | ||
| BOOST_ABILITY_BASICATTACK = Basic Attack Damage | | BOOST_ABILITY_BASICATTACK = Basic Attack Damage | ||
| Line 382: | Line 494: | ||
| BOOST_ABILITY_BLITZSHOT = Blitz Shot Damage | | BOOST_ABILITY_BLITZSHOT = Blitz Shot Damage | ||
| BOOST_ABILITY_BLIZZARD = Blizzard Damage | | BOOST_ABILITY_BLIZZARD = Blizzard Damage | ||
| + | | BOOST_ABILITY_BLOODMISTBURST = Blood Mist Damage per Burst | ||
| BOOST_ABILITY_BLURCUT = Blur Cut Damage | | BOOST_ABILITY_BLURCUT = Blur Cut Damage | ||
| BOOST_ABILITY_BODYSLAM = Bodyslam Damage | | BOOST_ABILITY_BODYSLAM = Bodyslam Damage | ||
| Line 388: | Line 501: | ||
| BOOST_ABILITY_BRUISINGBLOW = Bruising Blow Damage | | BOOST_ABILITY_BRUISINGBLOW = Bruising Blow Damage | ||
| BOOST_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage | | BOOST_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage | ||
| − | | BOOST_ABILITY_BUNFUKICK = Bun-Fu | + | | BOOST_ABILITY_BUNFUKICK = Bun-Fu Kick Damage |
| − | | BOOST_ABILITY_BUNFUKICK_DELAYED = Bun-Fu | + | | BOOST_ABILITY_BUNFUKICK_DELAYED = Bun-Fu Kick Delayed Trauma Damage |
| BOOST_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage | | BOOST_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage | ||
| BOOST_ABILITY_BURST = Burst Attack Damage | | BOOST_ABILITY_BURST = Burst Attack Damage | ||
| Line 404: | Line 517: | ||
| BOOST_ABILITY_CONTROLLEDBURN = Controlled Burn Damage | | BOOST_ABILITY_CONTROLLEDBURN = Controlled Burn Damage | ||
| BOOST_ABILITY_COREATTACK = Core Attack Damage | | BOOST_ABILITY_COREATTACK = Core Attack Damage | ||
| + | | BOOST_ABILITY_COREPOISONATTACK = Core Attack Damage (Poison Only) | ||
| BOOST_ABILITY_CORRUPTHATE = Corrupt Hate Damage | | BOOST_ABILITY_CORRUPTHATE = Corrupt Hate Damage | ||
| BOOST_ABILITY_COSMICSTRIKE = Cosmic Strike Damage | | BOOST_ABILITY_COSMICSTRIKE = Cosmic Strike Damage | ||
| Line 410: | Line 524: | ||
| BOOST_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage | | BOOST_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage | ||
| BOOST_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage | | BOOST_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage | ||
| + | | BOOST_ABILITY_DAMPEN = Dampen Damage | ||
| BOOST_ABILITY_DEADLYEMISSION = Deadly Emission Damage | | BOOST_ABILITY_DEADLYEMISSION = Deadly Emission Damage | ||
| BOOST_ABILITY_DEATHGAZE = Deathgaze Damage | | BOOST_ABILITY_DEATHGAZE = Deathgaze Damage | ||
| Line 421: | Line 536: | ||
| BOOST_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage | | BOOST_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage | ||
| BOOST_ABILITY_DELERIUM = Delerium Damage | | BOOST_ABILITY_DELERIUM = Delerium Damage | ||
| + | | BOOST_ABILITY_DELUGE = Deluge Direct Damage | ||
| BOOST_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage | | BOOST_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage | ||
| BOOST_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage | | BOOST_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage | ||
| Line 428: | Line 544: | ||
| BOOST_ABILITY_DOUBLEHIT = Double Hit Damage | | BOOST_ABILITY_DOUBLEHIT = Double Hit Damage | ||
| BOOST_ABILITY_DRINKBLOOD = Drink Blood Damage | | BOOST_ABILITY_DRINKBLOOD = Drink Blood Damage | ||
| + | | BOOST_ABILITY_DUELISTSSLASH = Duelist's Slash Damage | ||
| + | | BOOST_ABILITY_DURATION_DOMINATE = Dominate Duration | ||
| + | | BOOST_ABILITY_ECLIPSEOFSHADOWS = Eclipse of Shadows Damage | ||
| BOOST_ABILITY_ELECTRIFY = Electrify Damage | | BOOST_ABILITY_ELECTRIFY = Electrify Damage | ||
| + | | BOOST_ABILITY_EMBRACEOFDESPAIR = Embrace of Despair Damage | ||
| + | | BOOST_ABILITY_ENTHRALL = Enthrall Damage | ||
| BOOST_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage | | BOOST_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage | ||
| BOOST_ABILITY_EPICATTACK = Epic Attack Damage | | BOOST_ABILITY_EPICATTACK = Epic Attack Damage | ||
| + | | BOOST_ABILITY_EXSANGUINATE = Exsanguinate Damage | ||
| BOOST_ABILITY_FAIRYFIRE = Fairy Fire Damage | | BOOST_ABILITY_FAIRYFIRE = Fairy Fire Damage | ||
| BOOST_ABILITY_FANOFBLADES = Fan of Blades Damage | | BOOST_ABILITY_FANOFBLADES = Fan of Blades Damage | ||
| Line 455: | Line 577: | ||
| BOOST_ABILITY_GUT = Gut Damage | | BOOST_ABILITY_GUT = Gut Damage | ||
| BOOST_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage | | BOOST_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage | ||
| + | | BOOST_ABILITY_HAILSTORM = Hailstorm Direct Damage | ||
| BOOST_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage | | BOOST_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage | ||
| BOOST_ABILITY_HEADBUTT = Headbutt Damage | | BOOST_ABILITY_HEADBUTT = Headbutt Damage | ||
| Line 471: | Line 594: | ||
| BOOST_ABILITY_INCUBATE = Incubate Damage | | BOOST_ABILITY_INCUBATE = Incubate Damage | ||
| BOOST_ABILITY_INFINITELEGS = Infinite Legs Damage | | BOOST_ABILITY_INFINITELEGS = Infinite Legs Damage | ||
| + | | BOOST_ABILITY_INFINITELEGS_TSYSDMG = Extra Infinite Legs Damage | ||
| BOOST_ABILITY_INFURIATINGBASH = Infuriating Bash Damage | | BOOST_ABILITY_INFURIATINGBASH = Infuriating Bash Damage | ||
| BOOST_ABILITY_INFURIATINGFIST = Infuriating Fist Damage | | BOOST_ABILITY_INFURIATINGFIST = Infuriating Fist Damage | ||
| BOOST_ABILITY_INJECTVENOM = Inject Venom Damage | | BOOST_ABILITY_INJECTVENOM = Inject Venom Damage | ||
| BOOST_ABILITY_JAB = Jab Damage | | BOOST_ABILITY_JAB = Jab Damage | ||
| + | | BOOST_ABILITY_KEYWORD_BITE = Bite Attack Damage | ||
| + | | BOOST_ABILITY_KEYWORD_SONIC = Sonic Attack Damage | ||
| BOOST_ABILITY_KICK = Kick Damage | | BOOST_ABILITY_KICK = Kick Damage | ||
| BOOST_ABILITY_KINGOFTHEFOREST = King of The Forest Damage | | BOOST_ABILITY_KINGOFTHEFOREST = King of The Forest Damage | ||
| BOOST_ABILITY_KNEEKICK = Knee Kick Damage | | BOOST_ABILITY_KNEEKICK = Knee Kick Damage | ||
| + | | BOOST_ABILITY_KNIFE_THROWS = Thrown Knife Damage | ||
| BOOST_ABILITY_KNOCKBACK_BOLT = Knockback Bolt Damage | | BOOST_ABILITY_KNOCKBACK_BOLT = Knockback Bolt Damage | ||
| BOOST_ABILITY_LATENTCHARGE = Latent Charge Direct Damage | | BOOST_ABILITY_LATENTCHARGE = Latent Charge Direct Damage | ||
| Line 483: | Line 610: | ||
| BOOST_ABILITY_LETHALFORCE = Lethal Force Damage | | BOOST_ABILITY_LETHALFORCE = Lethal Force Damage | ||
| BOOST_ABILITY_LIFECRUSH = Life Crush Damage | | BOOST_ABILITY_LIFECRUSH = Life Crush Damage | ||
| + | | BOOST_ABILITY_LIFEDRAIN = Lifedrain Damage | ||
| BOOST_ABILITY_LIFESTEAL = Life Steal Damage | | BOOST_ABILITY_LIFESTEAL = Life Steal Damage | ||
| + | | BOOST_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage | ||
| BOOST_ABILITY_LONGSHOT = Long Shot Damage | | BOOST_ABILITY_LONGSHOT = Long Shot Damage | ||
| BOOST_ABILITY_LOVETAP_DELAYED = Love Tap Delayed Cold Damage | | BOOST_ABILITY_LOVETAP_DELAYED = Love Tap Delayed Cold Damage | ||
| Line 491: | Line 620: | ||
| BOOST_ABILITY_MANYCUTS = Many Cuts Damage | | BOOST_ABILITY_MANYCUTS = Many Cuts Damage | ||
| BOOST_ABILITY_MARKINGCUT = Marking Cut Damage | | BOOST_ABILITY_MARKINGCUT = Marking Cut Damage | ||
| + | | BOOST_ABILITY_MARKWEAKNESS = Mark Weakness Damage | ||
| BOOST_ABILITY_MELEE = Melee Attack Damage | | BOOST_ABILITY_MELEE = Melee Attack Damage | ||
| BOOST_ABILITY_MINDREAVE = Mindreave Damage | | BOOST_ABILITY_MINDREAVE = Mindreave Damage | ||
| + | | BOOST_ABILITY_MINDWORM = Mindworm Damage | ||
| BOOST_ABILITY_MOCK = Mock Damage | | BOOST_ABILITY_MOCK = Mock Damage | ||
| BOOST_ABILITY_MULTISHOT = Multishot Damage | | BOOST_ABILITY_MULTISHOT = Multishot Damage | ||
| BOOST_ABILITY_MYCOTOXINBOMB = Mycotoxin Bomb Damage | | BOOST_ABILITY_MYCOTOXINBOMB = Mycotoxin Bomb Damage | ||
| + | | BOOST_ABILITY_NECROTICGRASP = Necrotic Grasp Damage | ||
| + | | BOOST_ABILITY_NICEACIDATTACK = Nice Attack Damage (Acid Only) | ||
| BOOST_ABILITY_NICEATTACK = Nice Attack Damage | | BOOST_ABILITY_NICEATTACK = Nice Attack Damage | ||
| + | | BOOST_ABILITY_NICEPOISONATTACK = Nice Attack Damage (Poison Only) | ||
| BOOST_ABILITY_NIP = Nip Damage | | BOOST_ABILITY_NIP = Nip Damage | ||
| BOOST_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage | | BOOST_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage | ||
| BOOST_ABILITY_OPENINGTHRUST = Opening Thrust Damage | | BOOST_ABILITY_OPENINGTHRUST = Opening Thrust Damage | ||
| + | | BOOST_ABILITY_OVERWHELMINGBITE = Overwelming Bite Damage | ||
| BOOST_ABILITY_PACKATTACK = Pack Attack Damage | | BOOST_ABILITY_PACKATTACK = Pack Attack Damage | ||
| BOOST_ABILITY_PACKATTACK_BONUS = Pack-Attack Ability Damage | | BOOST_ABILITY_PACKATTACK_BONUS = Pack-Attack Ability Damage | ||
| Line 553: | Line 688: | ||
| BOOST_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage | | BOOST_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage | ||
| BOOST_ABILITY_SHILLELAGH = Shillelagh Damage | | BOOST_ABILITY_SHILLELAGH = Shillelagh Damage | ||
| + | | BOOST_ABILITY_SHOCKINGGRASP = Shocking Grasp Damage | ||
| BOOST_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage | | BOOST_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage | ||
| BOOST_ABILITY_SHRILLCOMMAND = Shrill Command Damage | | BOOST_ABILITY_SHRILLCOMMAND = Shrill Command Damage | ||
| Line 565: | Line 701: | ||
| BOOST_ABILITY_SOOTHE = Soothe Damage | | BOOST_ABILITY_SOOTHE = Soothe Damage | ||
| BOOST_ABILITY_SOULBITE = Soul Bite Damage | | BOOST_ABILITY_SOULBITE = Soul Bite Damage | ||
| + | | BOOST_ABILITY_SPADEASSAULT = Spade Assault Damage | ||
| BOOST_ABILITY_SPARKOFDEATH = Spark of Death Damage | | BOOST_ABILITY_SPARKOFDEATH = Spark of Death Damage | ||
| BOOST_ABILITY_SPIDERBITE = Spider Bite Damage | | BOOST_ABILITY_SPIDERBITE = Spider Bite Damage | ||
| Line 587: | Line 724: | ||
| BOOST_ABILITY_TEAR = Tear Damage | | BOOST_ABILITY_TEAR = Tear Damage | ||
| BOOST_ABILITY_TELLMEABOUTYOURMOTHER = Tell Me About Your Mother Damage | | BOOST_ABILITY_TELLMEABOUTYOURMOTHER = Tell Me About Your Mother Damage | ||
| + | | BOOST_ABILITY_TELLMEABOUTYOURMOTHER_REDUCE_TSYS = Tell Me About Your Mother Target Damage Decrease | ||
| BOOST_ABILITY_TERRIFYINGBITE = Terrifying Bite Damage | | BOOST_ABILITY_TERRIFYINGBITE = Terrifying Bite Damage | ||
| BOOST_ABILITY_THRUSTINGBLADE = Thrusting Blade Damage | | BOOST_ABILITY_THRUSTINGBLADE = Thrusting Blade Damage | ||
| Line 593: | Line 731: | ||
| BOOST_ABILITY_THUNDERSTRIKE = Thunderstrike Damage | | BOOST_ABILITY_THUNDERSTRIKE = Thunderstrike Damage | ||
| BOOST_ABILITY_TOUGHHOOF = Tough Hoof Damage | | BOOST_ABILITY_TOUGHHOOF = Tough Hoof Damage | ||
| + | | BOOST_ABILITY_TOXICIRRITANT = Toxic Irritant Damage | ||
| BOOST_ABILITY_TOXINBALL = Toxinball Damage | | BOOST_ABILITY_TOXINBALL = Toxinball Damage | ||
| BOOST_ABILITY_TOXINBOMB = Toxin Bomb Damage | | BOOST_ABILITY_TOXINBOMB = Toxin Bomb Damage | ||
| + | | BOOST_ABILITY_TSUNAMI = Tsunami Direct Damage | ||
| BOOST_ABILITY_TUNDRASPIKES = Tundra Spikes Damage | | BOOST_ABILITY_TUNDRASPIKES = Tundra Spikes Damage | ||
| BOOST_ABILITY_VENOMSTRIKE = Venomstrike Damage | | BOOST_ABILITY_VENOMSTRIKE = Venomstrike Damage | ||
| Line 602: | Line 742: | ||
| BOOST_ABILITY_WEREWOLFBITE = Werewolf Bite Damage | | BOOST_ABILITY_WEREWOLFBITE = Werewolf Bite Damage | ||
| BOOST_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage | | BOOST_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage | ||
| + | | BOOST_ABILITY_WILLBREAKER = Willbreaker Damage | ||
| BOOST_ABILITY_WINDSTRIKE = Windstrike Damage | | BOOST_ABILITY_WINDSTRIKE = Windstrike Damage | ||
| BOOST_ABILITY_WINGVORTEX = Wing Vortex Damage | | BOOST_ABILITY_WINGVORTEX = Wing Vortex Damage | ||
| + | | BOOST_ABILITY_WITHERINGSHROUD = Withering Shroud Damage | ||
| BOOST_ABILITY_YOUWEREADOPTED = You Were Adopted Damage | | BOOST_ABILITY_YOUWEREADOPTED = You Were Adopted Damage | ||
| BOOST_ACID = Acid Damage (Direct&Per-Tick) | | BOOST_ACID = Acid Damage (Direct&Per-Tick) | ||
| Line 615: | Line 757: | ||
| BOOST_AUTOHEAL_ARMOR_SENDER = Auto-Heal Armor (Per Sec) | | BOOST_AUTOHEAL_ARMOR_SENDER = Auto-Heal Armor (Per Sec) | ||
| BOOST_AUTOHEAL_HEALTH_SENDER = Auto-Heal Health (Per Sec) | | BOOST_AUTOHEAL_HEALTH_SENDER = Auto-Heal Health (Per Sec) | ||
| + | | BOOST_BACKSTAB_HEALTH_SENDER = Backstab Healing (per tick) | ||
| BOOST_BACON_HEALTH_SENDER = Bacon Healing Amount | | BOOST_BACON_HEALTH_SENDER = Bacon Healing Amount | ||
| BOOST_BATSTABILITY_ARMOR_SENDER = Bat Stability Armor Heal | | BOOST_BATSTABILITY_ARMOR_SENDER = Bat Stability Armor Heal | ||
| Line 633: | Line 776: | ||
| BOOST_BUFF_SUPERZOMBIE_LONGDAMAGE = Raise Zombie Existing-Zombie Damage Buff | | BOOST_BUFF_SUPERZOMBIE_LONGDAMAGE = Raise Zombie Existing-Zombie Damage Buff | ||
| BOOST_BUFF_SUPERZOMBIE_MAXHEALTH = Raise Zombie Existing-Zombie Max-Health Buff | | BOOST_BUFF_SUPERZOMBIE_MAXHEALTH = Raise Zombie Existing-Zombie Max-Health Buff | ||
| + | | BOOST_BULWARKMODE_ABILITY_COST_DELTA = Ability Cost While Bulwark Mode Active | ||
| BOOST_BULWARKMODE_ARMOR_REACT_SENDER = Bulwark Mode Armor Restoration (Per Attack) | | BOOST_BULWARKMODE_ARMOR_REACT_SENDER = Bulwark Mode Armor Restoration (Per Attack) | ||
| BOOST_BULWARKMODE_ARMOR_SENDER = Bulwark Mode Armor Restoration (Per Second) | | BOOST_BULWARKMODE_ARMOR_SENDER = Bulwark Mode Armor Restoration (Per Second) | ||
| Line 641: | Line 785: | ||
| BOOST_CARROTPOWER_SENDER = Carrot Power Healing | | BOOST_CARROTPOWER_SENDER = Carrot Power Healing | ||
| BOOST_CHEWCUD_SENDER = Chew Cud Healing | | BOOST_CHEWCUD_SENDER = Chew Cud Healing | ||
| + | | BOOST_CLOUDTRICK_HEALTH_SENDER = Cloud Trick Activation Healing | ||
| + | | BOOST_CLOUDTRICK_HOT_SENDER = Cloud Trick Activation Healing over Time (per Tick) | ||
| + | | BOOST_CLOUDTRICK_POWER_SENDER = Cloud Trick Activation Power Recovery | ||
| BOOST_COLD = Cold Damage (Direct&Per-Tick) | | BOOST_COLD = Cold Damage (Direct&Per-Tick) | ||
| BOOST_COLDSPHERE_PET_DEBUFF = Cold Sphere Cold Debuff % | | BOOST_COLDSPHERE_PET_DEBUFF = Cold Sphere Cold Debuff % | ||
| Line 648: | Line 795: | ||
| BOOST_CRUSHING_DIRECT = Direct Crushing Damage | | BOOST_CRUSHING_DIRECT = Direct Crushing Damage | ||
| BOOST_CRUSHING_INDIRECT = Indirect Crushing Damage (Per Tick) | | BOOST_CRUSHING_INDIRECT = Indirect Crushing Damage (Per Tick) | ||
| + | | BOOST_DAMAGEBUFF_VIRTUOSOSBALLAD = Virtuoso's Ballad Next Attack Damage Bonus | ||
| BOOST_DAMAGE_SHIELDWAX_ACID = Shield Acid Reflect | | BOOST_DAMAGE_SHIELDWAX_ACID = Shield Acid Reflect | ||
| BOOST_DARKNESS = Darkness Damage (Direct&Per-Tick) | | BOOST_DARKNESS = Darkness Damage (Direct&Per-Tick) | ||
| Line 663: | Line 811: | ||
| BOOST_DOEEYES_ELITEMITIGATION = Doe Eyes Mitigation vs. Elites | | BOOST_DOEEYES_ELITEMITIGATION = Doe Eyes Mitigation vs. Elites | ||
| BOOST_DOEEYES_PHYSICALMITIGATION = Doe Eyes Physical Mitigation | | BOOST_DOEEYES_PHYSICALMITIGATION = Doe Eyes Physical Mitigation | ||
| + | | BOOST_DOMINATED_VICTIM_MOD_ABILITY_NONRAGEATTACK = Dominated Victim Non-Rage Attack Damage Bonus % | ||
| + | | BOOST_DOMINATED_VICTIM_MOD_DAMAGE_DIRECT = Dominated Victim Direct Damage Bonus % | ||
| + | | BOOST_DOMINATED_VICTIM_TAUNT_MOD = Dominated Victim Taunt Bonus % | ||
| + | | BOOST_DOT_FLAMINGSWORD = Flaming Sword Damage over Time (Per Second) | ||
| BOOST_DRUIDAURAHEAL_ARMOR_SENDER = Healing Sanctuary Armor Heal | | BOOST_DRUIDAURAHEAL_ARMOR_SENDER = Healing Sanctuary Armor Heal | ||
| BOOST_DRUIDAURAHEAL_POWER_SENDER = Healing Sanctuary Power Heal | | BOOST_DRUIDAURAHEAL_POWER_SENDER = Healing Sanctuary Power Heal | ||
| Line 673: | Line 825: | ||
| BOOST_ELEMENTALWARD_DARKNESSMITIGATION = Elemental Ward Long-Duration Darkness Mitigation | | BOOST_ELEMENTALWARD_DARKNESSMITIGATION = Elemental Ward Long-Duration Darkness Mitigation | ||
| BOOST_ELEMENTALWARD_ELEMENTALMITIGATION = Elemental Ward Long-Duration Physical Mitigation | | BOOST_ELEMENTALWARD_ELEMENTALMITIGATION = Elemental Ward Long-Duration Physical Mitigation | ||
| + | | BOOST_ELEMENTALWARD_ELEMENTALMITIGATION_ELITE = Elemental Ward Long-Duration Physical Mitigation vs. Elites | ||
| BOOST_ELEMENTALWARD_TRAUMAMITIGATION = Elemental Ward Long-Duration Trauma Mitigation | | BOOST_ELEMENTALWARD_TRAUMAMITIGATION = Elemental Ward Long-Duration Trauma Mitigation | ||
| BOOST_ENERGIZE_SENDER = Energize Healing | | BOOST_ENERGIZE_SENDER = Energize Healing | ||
| Line 696: | Line 849: | ||
| BOOST_GIVEWARMTH_SENDER = Give Warmth Healing | | BOOST_GIVEWARMTH_SENDER = Give Warmth Healing | ||
| BOOST_GRUNTOFABEYANCE_HEALTH_SENDER = Grunt of Abeyance Healing | | BOOST_GRUNTOFABEYANCE_HEALTH_SENDER = Grunt of Abeyance Healing | ||
| + | | BOOST_HAMMER_ARMOR_TO_POWER_SENDER = Power Recovered when Receiving Hammer 6-Second Delayed Armor | ||
| BOOST_HEALFIREWALL_SENDER = Molten Veins Heals Fire Wall | | BOOST_HEALFIREWALL_SENDER = Molten Veins Heals Fire Wall | ||
| BOOST_HEALINGINJECTION_SENDER = Healing Injection Healing | | BOOST_HEALINGINJECTION_SENDER = Healing Injection Healing | ||
| + | | BOOST_HEALINGMIST_TSYS_ARMOR_SENDER = Healing Mist Armor (Per Tick) | ||
| + | | BOOST_HEALINGMIST_TSYS_HEALTH_SENDER = Healing Mist Healing (Per Tick) | ||
| BOOST_HEALTHWAVE_SENDER = Psi Health Wave Healing | | BOOST_HEALTHWAVE_SENDER = Psi Health Wave Healing | ||
| + | | BOOST_HEALUNDEAD_HOT_SENDER = Heal Undead Healing Over Time (Per Tick) | ||
| BOOST_ICEARMOR_ELITEMITIGATION = Ice Armor Mitigation vs. Elites | | BOOST_ICEARMOR_ELITEMITIGATION = Ice Armor Mitigation vs. Elites | ||
| BOOST_ICEARMOR_PHYSICALMITIGATION = Ice Armor Mitigation | | BOOST_ICEARMOR_PHYSICALMITIGATION = Ice Armor Mitigation | ||
| Line 706: | Line 863: | ||
| BOOST_INVIGORATE_POWER_SENDER = Invigorate Power Restoration | | BOOST_INVIGORATE_POWER_SENDER = Invigorate Power Restoration | ||
| BOOST_INVIGORATE_SENDER = Invigorate Healing | | BOOST_INVIGORATE_SENDER = Invigorate Healing | ||
| + | | BOOST_LEAPINGSMASH_ARMOR_SENDER = Leaping Smash Delayed Armor | ||
| + | | BOOST_LIFEDRAIN_DOT_POWER_SENDER = Lifedrain Bleed Power Recovery (per tick) | ||
| + | | BOOST_LIFEDRAIN_DOT_SENDER = Lifedrain Bleed Healing (per tick) | ||
| + | | BOOST_LIFEDRAIN_SENDER = Lifedrain Healing | ||
| BOOST_LOOKATMYHAMMER_ARMOR_SENDER = Look At My Hammer Armor Restoration | | BOOST_LOOKATMYHAMMER_ARMOR_SENDER = Look At My Hammer Armor Restoration | ||
| BOOST_LOOKATMYHAMMER_POWER_SENDER = Look At My Hammer Power Restoration | | BOOST_LOOKATMYHAMMER_POWER_SENDER = Look At My Hammer Power Restoration | ||
| Line 716: | Line 877: | ||
| BOOST_MINORHEAL_SENDER = Healing of your Minor Healing Abilities | | BOOST_MINORHEAL_SENDER = Healing of your Minor Healing Abilities | ||
| BOOST_MISCPLAYERHEAL_RECEIVER = Healing from Misc. Player Abilities | | BOOST_MISCPLAYERHEAL_RECEIVER = Healing from Misc. Player Abilities | ||
| − | | BOOST_MOMENTOFRESOLVE_SENDER = Moment of Resolve Armor Restoration | + | | BOOST_MOMENTOFRESOLVE_SENDER = Moment of Resolve Health/Armor Restoration |
| BOOST_NATURE = Nature Damage (Direct&Per-Tick) | | BOOST_NATURE = Nature Damage (Direct&Per-Tick) | ||
| BOOST_NATURE_DIRECT = Direct Nature Damage | | BOOST_NATURE_DIRECT = Direct Nature Damage | ||
| BOOST_NATURE_INDIRECT = Indirect Nature Damage (Per Tick) | | BOOST_NATURE_INDIRECT = Indirect Nature Damage (Per Tick) | ||
| + | | BOOST_OVERWHELMINGBITE_HEALTH_SENDER = Overwhelming Bite Healing | ||
| BOOST_PARADOXTROT_SPRINTSPEED = Paradox Trot Sprint Speed Boost | | BOOST_PARADOXTROT_SPRINTSPEED = Paradox Trot Sprint Speed Boost | ||
| BOOST_PEPTALK_SENDER = Pep Talk Healing | | BOOST_PEPTALK_SENDER = Pep Talk Healing | ||
| BOOST_PET_DOT = Animal-Handling Pet Damage-over-Time | | BOOST_PET_DOT = Animal-Handling Pet Damage-over-Time | ||
| + | | BOOST_PET_GOLEM_DAMAGE = Golem Minion Damage | ||
| BOOST_PET_POWERGLYPH_DELAYEDPOWER = Power Glyph Delayed Power Restoration | | BOOST_PET_POWERGLYPH_DELAYEDPOWER = Power Glyph Delayed Power Restoration | ||
| BOOST_PET_POWERGLYPH_HEALTH = Power Glyph Health Restoration | | BOOST_PET_POWERGLYPH_HEALTH = Power Glyph Health Restoration | ||
| Line 742: | Line 905: | ||
| BOOST_PSYCHIC_DIRECT = Direct Psychic Damage | | BOOST_PSYCHIC_DIRECT = Direct Psychic Damage | ||
| BOOST_PSYCHIC_INDIRECT = Indirect Psychic Damage (Per Tick) | | BOOST_PSYCHIC_INDIRECT = Indirect Psychic Damage (Per Tick) | ||
| + | | BOOST_PULSEOFLIFE_HOT_SENDER = Pulse of Life Healing Over Time (Per Tick) | ||
| BOOST_PULSEOFLIFE_SENDER = Pulse of Life Healing | | BOOST_PULSEOFLIFE_SENDER = Pulse of Life Healing | ||
| + | | BOOST_PUMMELINGHOOVES_SENDER = Pummeling Hooves Healing (Per 2 secs) | ||
| BOOST_RALLY_SENDER = Rally Healing | | BOOST_RALLY_SENDER = Rally Healing | ||
| BOOST_RECONSTRUCT_SENDER = Reconstruct Healing | | BOOST_RECONSTRUCT_SENDER = Reconstruct Healing | ||
| Line 753: | Line 918: | ||
| BOOST_REVERBERATINGSTRIKE_SENDER = Reverberating Strike Delayed Armor | | BOOST_REVERBERATINGSTRIKE_SENDER = Reverberating Strike Delayed Armor | ||
| BOOST_REVITALIZE_SENDER = Revitalize Healing | | BOOST_REVITALIZE_SENDER = Revitalize Healing | ||
| − | | BOOST_RIBSHATTER_SENDER = Rib Shatter | + | | BOOST_RIBSHATTER_SENDER = Rib Shatter Delayed Armor |
| BOOST_SEAFOOD = Seafood Damage (Direct&Per-Tick) | | BOOST_SEAFOOD = Seafood Damage (Direct&Per-Tick) | ||
| BOOST_SEAFOOD_DIRECT = Direct Seafood Damage | | BOOST_SEAFOOD_DIRECT = Direct Seafood Damage | ||
| BOOST_SEAFOOD_INDIRECT = Indirect Seafood Damage (Per Tick) | | BOOST_SEAFOOD_INDIRECT = Indirect Seafood Damage (Per Tick) | ||
| + | | BOOST_SEISMICIMPACT_ARMOR_SENDER = Seismic Impact Delayed Armor | ||
| BOOST_SHIELDTEAM_SENDER = Shield Team Armor Restoration | | BOOST_SHIELDTEAM_SENDER = Shield Team Armor Restoration | ||
| BOOST_SKILL_ARCHERY = Archery Damage | | BOOST_SKILL_ARCHERY = Archery Damage | ||
| Line 782: | Line 948: | ||
| BOOST_SKILL_STAFF = Staff Damage | | BOOST_SKILL_STAFF = Staff Damage | ||
| BOOST_SKILL_SWORD = Sword Damage | | BOOST_SKILL_SWORD = Sword Damage | ||
| + | | BOOST_SKILL_SWORD_VS_VULNERABLE = Sword Ability Damage to Vulnerable Enemies | ||
| BOOST_SKILL_UNARMED = Unarmed Damage | | BOOST_SKILL_UNARMED = Unarmed Damage | ||
| + | | BOOST_SKILL_VAMPIRISM = Vampirism Damage | ||
| BOOST_SKILL_WARDEN = Warden Damage | | BOOST_SKILL_WARDEN = Warden Damage | ||
| + | | BOOST_SKILL_WEATHERWITCHING = Weather Witching Direct Damage | ||
| BOOST_SKILL_WEREWOLF = Lycanthropy Damage | | BOOST_SKILL_WEREWOLF = Lycanthropy Damage | ||
| BOOST_SLASHING = Slashing Damage | | BOOST_SLASHING = Slashing Damage | ||
| BOOST_SLASHING_DIRECT = Direct Slashing Damage | | BOOST_SLASHING_DIRECT = Direct Slashing Damage | ||
| BOOST_SLASHING_INDIRECT = Indirect Slashing Damage (Per Tick) | | BOOST_SLASHING_INDIRECT = Indirect Slashing Damage (Per Tick) | ||
| + | | BOOST_SONGOFRESURGENCE_POWER_SENDER = Song Of Resurgence Power Restoration | ||
| BOOST_SONGOFRESURGENCE_SENDER = Song Of Resurgence Healing | | BOOST_SONGOFRESURGENCE_SENDER = Song Of Resurgence Healing | ||
| BOOST_SONIC = Sonic Damage (Direct&Per-Tick) | | BOOST_SONIC = Sonic Damage (Direct&Per-Tick) | ||
| Line 793: | Line 963: | ||
| BOOST_SONIC_INDIRECT = Indirect Sonic Damage (Per Tick) | | BOOST_SONIC_INDIRECT = Indirect Sonic Damage (Per Tick) | ||
| BOOST_STABLEDPETHEAL_SENDER = Animal Handling Healing | | BOOST_STABLEDPETHEAL_SENDER = Animal Handling Healing | ||
| + | | BOOST_SUN_DAMAGE = Current Sun Damage | ||
| BOOST_SUPERZOMBIE_RECEIVER = Raise Zombie Existing-Zombie Heal | | BOOST_SUPERZOMBIE_RECEIVER = Raise Zombie Existing-Zombie Heal | ||
| + | | BOOST_SURGECUT_HEALTH_SENDER = Surge Cut Healing | ||
| + | | BOOST_TEMPESTFLIGHT_SPEED = Tempest Flight Speed | ||
| + | | BOOST_THUNDERSTRIKE_ARMOR_SENDER = Thunderstrike Delayed Armor | ||
| BOOST_TOUGHHOOF_RECEIVER = Tough Hoof Activation Healing | | BOOST_TOUGHHOOF_RECEIVER = Tough Hoof Activation Healing | ||
| BOOST_TRAUMA = Trauma Damage (Direct&Per-Tick) | | BOOST_TRAUMA = Trauma Damage (Direct&Per-Tick) | ||
| Line 808: | Line 982: | ||
| BOOST_UNIVERSAL_INDIRECT = All Indirect Damage (Per Tick) | | BOOST_UNIVERSAL_INDIRECT = All Indirect Damage (Per Tick) | ||
| BOOST_VIGOROUSDEFENSE_POWER_SENDER = Vigorous Defense Power Restoration (obsolete) | | BOOST_VIGOROUSDEFENSE_POWER_SENDER = Vigorous Defense Power Restoration (obsolete) | ||
| + | | BOOST_VIRTUOSOSBALLAD_POWER_SENDER = Virtuoso's Ballad Power Restoration | ||
| + | | BOOST_VIRTUOSOSBALLAD_SENDER = Virtuoso's Ballad Health (or Armor if Health is Full) Restoration | ||
| BOOST_WARNINGJOLT_ARMOR_SENDER = Warning Jolt Armor Recovery | | BOOST_WARNINGJOLT_ARMOR_SENDER = Warning Jolt Armor Recovery | ||
| BOOST_WARNINGJOLT_POWER_SENDER = Warning Jolt Power Recovery | | BOOST_WARNINGJOLT_POWER_SENDER = Warning Jolt Power Recovery | ||
| Line 821: | Line 997: | ||
| BUFF_DELTA_FAECONDUIT_DAMAGEBOOST = Fae Conduit Damage Buff | | BUFF_DELTA_FAECONDUIT_DAMAGEBOOST = Fae Conduit Damage Buff | ||
| BUFF_DELTA_ROTSKIN = Rotskin Mitigation Debuff | | BUFF_DELTA_ROTSKIN = Rotskin Mitigation Debuff | ||
| + | | CALMSKIES_HEAL_ARMOR = Calm Skies Armor (every 2 secs) | ||
| + | | CALMSKIES_HEAL_HEALTH = Calm Skies Healing (every 2 secs) | ||
| + | | CALMSKIES_HEAL_POWER = Calm Skies Power Recover (every 3 secs) | ||
| CHEESE_DURATION_BONUS = Bonus Cheese Duration (secs) | | CHEESE_DURATION_BONUS = Bonus Cheese Duration (secs) | ||
| + | | CLIMB_SPEED = Climb Speed | ||
| COMBAT_REFRESH_ARMOR_DELTA = Armor from Combat Refresh Abilities | | COMBAT_REFRESH_ARMOR_DELTA = Armor from Combat Refresh Abilities | ||
| COMBAT_REFRESH_HEALTH_DELTA = Health from Combat Refresh Abilities | | COMBAT_REFRESH_HEALTH_DELTA = Health from Combat Refresh Abilities | ||
| Line 841: | Line 1,021: | ||
| CURSE_RANDOM_DIRECTION = Chance of Changing Direction When Disoriented % | | CURSE_RANDOM_DIRECTION = Chance of Changing Direction When Disoriented % | ||
| CUR_ARMOR = Current Armor | | CUR_ARMOR = Current Armor | ||
| + | | CUR_BLOOD = Current Blood Satiation | ||
| CUR_BODYHEAT = Current Body Heat Points | | CUR_BODYHEAT = Current Body Heat Points | ||
| CUR_BREATH = Current Underwater Held Breath | | CUR_BREATH = Current Underwater Held Breath | ||
| Line 850: | Line 1,031: | ||
| CUR_HEALTH = Current Health | | CUR_HEALTH = Current Health | ||
| CUR_METABOLISM = Current Metabolism | | CUR_METABOLISM = Current Metabolism | ||
| + | | CUR_MOUNT_ANXIETY = Cur Mount Anxiety | ||
| CUR_PEACEABLENESS = Current Peaceableness | | CUR_PEACEABLENESS = Current Peaceableness | ||
| CUR_POWER = Current Power | | CUR_POWER = Current Power | ||
| CUR_RADIATION = Radiation Level | | CUR_RADIATION = Radiation Level | ||
| CUR_RAGE = Current Rage | | CUR_RAGE = Current Rage | ||
| + | | CUR_TEMPEST_ENERGY = Current Tempest Energy | ||
| DANCE_APPRECIATION_BOOST = Dance Appreciation Boost | | DANCE_APPRECIATION_BOOST = Dance Appreciation Boost | ||
| DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTA = Dance Appreciation Extra-Effect Chance Boost % | | DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTA = Dance Appreciation Extra-Effect Chance Boost % | ||
| + | | DEATH_NOTIFICATION_RADIUS = Death Notification Range | ||
| DEER_COST_MOD = Deer Ability Power Cost % | | DEER_COST_MOD = Deer Ability Power Cost % | ||
| + | | DELTA_ANATOMY_CRITICAL_CHANCE = Anatomy-Based Critical Hit Chance % | ||
| + | | DELTA_TEMPESTFLIGHT_COST = Tempest Flight Power Cost (per sec while active) | ||
| DETECTABLE_RANGE_DELTA = Detected-By-Monsters Range | | DETECTABLE_RANGE_DELTA = Detected-By-Monsters Range | ||
| DETECTABLE_RANGE_MOD = Detected-By-Monsters Range % | | DETECTABLE_RANGE_MOD = Detected-By-Monsters Range % | ||
| DRUID_COST_MOD = Druid Ability Power Cost % | | DRUID_COST_MOD = Druid Ability Power Cost % | ||
| + | | ENABLE_SUMMONTORNADO_DEBUFF = Summoned Tornados Can Debuff? | ||
| EVASION_CHANCE = Chance to Evade Attacks % | | EVASION_CHANCE = Chance to Evade Attacks % | ||
| EVASION_CHANCE_BURST = Chance to Evade Bursts % | | EVASION_CHANCE_BURST = Chance to Evade Bursts % | ||
| Line 873: | Line 1,060: | ||
| FLY_FASTSPEED_COST_PER_SEC = Fast-Flying Cost (Per Second) | | FLY_FASTSPEED_COST_PER_SEC = Fast-Flying Cost (Per Second) | ||
| FLY_INCOMBAT_COST_PER_SEC = Flying Cost (Per Second In Combat) | | FLY_INCOMBAT_COST_PER_SEC = Flying Cost (Per Second In Combat) | ||
| + | | GENETICS_MAX_ARMOR_MOD = Genetic Bonus Armor | ||
| + | | GENETICS_MAX_HEALTH_MOD = Genetic Bonus Health | ||
| + | | GESTATION_DURATION_MOD = Gestation Reduction % | ||
| GIANTBAT_COST_MOD = Giant Bat Ability Power Cost % | | GIANTBAT_COST_MOD = Giant Bat Ability Power Cost % | ||
| GRAVITY = Falling Speed | | GRAVITY = Falling Speed | ||
| HAMMER_COST_DELTA = Hammer Ability Power Cost | | HAMMER_COST_DELTA = Hammer Ability Power Cost | ||
| HAMMER_COST_MOD = Hammer Ability Power Cost % | | HAMMER_COST_MOD = Hammer Ability Power Cost % | ||
| + | | HELLFIRE_COST_MOD = Demonic Hellfire Ability Cost | ||
| + | | HELLFIRE_PROTECTION = Demonic Hellfire Protection | ||
| HIGH_CLEANLINESS_XP_EARNED_MOD = Bonus XP When Feeling Clean % | | HIGH_CLEANLINESS_XP_EARNED_MOD = Bonus XP When Feeling Clean % | ||
| HIGH_COMMUNITY_XP_EARNED_MOD = XP Bonus When Feeling Community-Minded % | | HIGH_COMMUNITY_XP_EARNED_MOD = XP Bonus When Feeling Community-Minded % | ||
| Line 910: | Line 1,102: | ||
| IGNORE_CHANCE_SLOW = Chance to Ignore Slowing Effects % | | IGNORE_CHANCE_SLOW = Chance to Ignore Slowing Effects % | ||
| IGNORE_CHANCE_STUN = Chance to Ignore Stuns % | | IGNORE_CHANCE_STUN = Chance to Ignore Stuns % | ||
| + | | IGNORE_TAGS_FOR_MONSTER_SEARCH = Monster Searchable? | ||
| INDEPENDENCE_BONUS = Independence | | INDEPENDENCE_BONUS = Independence | ||
| INTERPRETIVE_DANCE_COMPETENCE = Interpretive Dance Skill | | INTERPRETIVE_DANCE_COMPETENCE = Interpretive Dance Skill | ||
| Line 918: | Line 1,111: | ||
| IS_LYCANTHROPE = Is Lycanthrope? | | IS_LYCANTHROPE = Is Lycanthrope? | ||
| IS_MALE = Is Male? | | IS_MALE = Is Male? | ||
| + | | IS_MOUNTED = Is On a Mount? | ||
| IS_STUNNED = Is Stunned? | | IS_STUNNED = Is Stunned? | ||
| IS_UNDEAD = Is Undead? | | IS_UNDEAD = Is Undead? | ||
| + | | IS_VAMPIRE = Is Vampire? | ||
| IS_VULNERABLE = Is Combat-Vulnerable? | | IS_VULNERABLE = Is Combat-Vulnerable? | ||
| IS_WARDEN = Is Warden? | | IS_WARDEN = Is Warden? | ||
| Line 935: | Line 1,130: | ||
| LOOT_CHANCE_BONUS_GARDENING = Chance for Garden Bonus % | | LOOT_CHANCE_BONUS_GARDENING = Chance for Garden Bonus % | ||
| LOOT_CHANCE_EXTRA_BASICWOOD = Chance to Chop Extra Wood % | | LOOT_CHANCE_EXTRA_BASICWOOD = Chance to Chop Extra Wood % | ||
| + | | LOOT_CHANCE_EXTRA_BONES = Chance for Extra Bones from Excavation Sites % | ||
| LOOT_CHANCE_EXTRA_FISH = Chance to Catch Bonus Fish % | | LOOT_CHANCE_EXTRA_FISH = Chance to Catch Bonus Fish % | ||
| LOOT_CHANCE_EXTRA_FRUIT = Chance to Forage Extra Fruit % | | LOOT_CHANCE_EXTRA_FRUIT = Chance to Forage Extra Fruit % | ||
| LOOT_CHANCE_EXTRA_GEMS = Chance for Extra Gems from Surveys % | | LOOT_CHANCE_EXTRA_GEMS = Chance for Extra Gems from Surveys % | ||
| LOOT_CHANCE_EXTRA_MINING = Chance for Extra Minerals from Surveys % | | LOOT_CHANCE_EXTRA_MINING = Chance for Extra Minerals from Surveys % | ||
| + | | LOOT_CHANCE_EXTRA_MINING_MANUAL = Chance for Extra Minerals when Mining % | ||
| LOOT_CHANCE_EXTRA_MUSHROOMS = Chance to Forage Extra Mushrooms % | | LOOT_CHANCE_EXTRA_MUSHROOMS = Chance to Forage Extra Mushrooms % | ||
| LOOT_CHANCE_EXTRA_PERFECTWOOD = Chance to Chop Extra Perfect Wood % | | LOOT_CHANCE_EXTRA_PERFECTWOOD = Chance to Chop Extra Perfect Wood % | ||
| Line 949: | Line 1,146: | ||
| MAX_ACTIVE_WORKORDERS = Maximum Active Work Orders | | MAX_ACTIVE_WORKORDERS = Maximum Active Work Orders | ||
| MAX_ARMOR = Max Armor | | MAX_ARMOR = Max Armor | ||
| + | | MAX_BLOOD = Max Blood Satiation | ||
| MAX_BODYHEAT = Max Body Heat Points (In Cold Environments) | | MAX_BODYHEAT = Max Body Heat Points (In Cold Environments) | ||
| MAX_BREATH = Max Underwater Held Breath | | MAX_BREATH = Max Underwater Held Breath | ||
| + | | MAX_BREEDING_ATTEMPTS = Max Breeding Attempts | ||
| MAX_CASINO_VAULT_SIZE = Casino Storage | | MAX_CASINO_VAULT_SIZE = Casino Storage | ||
| MAX_CLEANLINESS = Max Cleanliness | | MAX_CLEANLINESS = Max Cleanliness | ||
| Line 961: | Line 1,160: | ||
| MAX_MAP_PIN_ICONS = Available Map Pin Icons | | MAX_MAP_PIN_ICONS = Available Map Pin Icons | ||
| MAX_METABOLISM = Max Metabolism | | MAX_METABOLISM = Max Metabolism | ||
| + | | MAX_MOUNT_ANXIETY = Max Mount Anxiety | ||
| MAX_PEACEABLENESS = Max Peaceableness | | MAX_PEACEABLENESS = Max Peaceableness | ||
| MAX_PERSONAL_VAULT_SIZE = Global Vault Slots | | MAX_PERSONAL_VAULT_SIZE = Global Vault Slots | ||
| + | | MAX_POVUS_VAULT_SIZE = Povus Town Storage | ||
| MAX_POWER = Max Power | | MAX_POWER = Max Power | ||
| + | | MAX_PRIMARY_HOME_VAULT_SIZE = Home Vault Size | ||
| MAX_RAGE = Max Rage | | MAX_RAGE = Max Rage | ||
| + | | MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size | ||
| MAX_SIDEBAR_SLOTS = Sidebar Slots | | MAX_SIDEBAR_SLOTS = Sidebar Slots | ||
| MAX_STABLE_SLOTS = Stable Slots | | MAX_STABLE_SLOTS = Stable Slots | ||
| + | | MAX_TEMPEST_ENERGY = Max Tempest Energy | ||
| MAX_WARDEN_VAULT_SIZE = Warden Storage | | MAX_WARDEN_VAULT_SIZE = Warden Storage | ||
| MEAL_DURATION_BONUS = Bonus Meal Duration (secs) | | MEAL_DURATION_BONUS = Bonus Meal Duration (secs) | ||
| Line 1,062: | Line 1,266: | ||
| MOD_ABILITY_ASTRALSTRIKE = Astral Strike Damage % | | MOD_ABILITY_ASTRALSTRIKE = Astral Strike Damage % | ||
| MOD_ABILITY_BACKSTAB = Backstab Damage % | | MOD_ABILITY_BACKSTAB = Backstab Damage % | ||
| + | | MOD_ABILITY_BARDBLAST = Bard Blast-Ability Damage % | ||
| MOD_ABILITY_BARRAGE = Barrage Damage % | | MOD_ABILITY_BARRAGE = Barrage Damage % | ||
| MOD_ABILITY_BASICATTACK = Basic Attack Damage % | | MOD_ABILITY_BASICATTACK = Basic Attack Damage % | ||
| Line 1,071: | Line 1,276: | ||
| MOD_ABILITY_BLITZSHOT = Blitz Shot Damage % | | MOD_ABILITY_BLITZSHOT = Blitz Shot Damage % | ||
| MOD_ABILITY_BLIZZARD = Blizzard Damage % | | MOD_ABILITY_BLIZZARD = Blizzard Damage % | ||
| + | | MOD_ABILITY_BLOODMISTBURST = Blood Mist Damage per Burst % | ||
| MOD_ABILITY_BLURCUT = Blur Cut Damage % | | MOD_ABILITY_BLURCUT = Blur Cut Damage % | ||
| MOD_ABILITY_BODYSLAM = Bodyslam Damage % | | MOD_ABILITY_BODYSLAM = Bodyslam Damage % | ||
| Line 1,077: | Line 1,283: | ||
| MOD_ABILITY_BRUISINGBLOW = Bruising Blow Damage % | | MOD_ABILITY_BRUISINGBLOW = Bruising Blow Damage % | ||
| MOD_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage % | | MOD_ABILITY_BUNFUBLAST = Bun-Fu Blast Damage % | ||
| − | | MOD_ABILITY_BUNFUKICK = Bun-Fu | + | | MOD_ABILITY_BUNFUKICK = Bun-Fu Kick Damage % |
| MOD_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage % | | MOD_ABILITY_BUNFUSTRIKE = Bun-Fu Strike Damage % | ||
| MOD_ABILITY_BURST = Burst Attack Damage % | | MOD_ABILITY_BURST = Burst Attack Damage % | ||
| Line 1,092: | Line 1,298: | ||
| MOD_ABILITY_CONTROLLEDBURN = Controlled Burn Damage % | | MOD_ABILITY_CONTROLLEDBURN = Controlled Burn Damage % | ||
| MOD_ABILITY_COREATTACK = Core Attack Damage % | | MOD_ABILITY_COREATTACK = Core Attack Damage % | ||
| + | | MOD_ABILITY_COREPOISONATTACK = Core Attack Damage (Poison Only) % | ||
| MOD_ABILITY_CORRUPTHATE = Corrupt Hate Damage % | | MOD_ABILITY_CORRUPTHATE = Corrupt Hate Damage % | ||
| MOD_ABILITY_COSMICSTRIKE = Cosmic Strike Damage % | | MOD_ABILITY_COSMICSTRIKE = Cosmic Strike Damage % | ||
| Line 1,098: | Line 1,305: | ||
| MOD_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage % | | MOD_ABILITY_CRUSHINGBALL = Room-Temperature Ball Damage % | ||
| MOD_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage % | | MOD_ABILITY_CUTENESSOVERLOAD = Cuteness Overload Damage % | ||
| + | | MOD_ABILITY_DAMPEN = Dampen Damage % | ||
| MOD_ABILITY_DEADLYEMISSION = Deadly Emission Damage % | | MOD_ABILITY_DEADLYEMISSION = Deadly Emission Damage % | ||
| MOD_ABILITY_DEATHGAZE = Deathgaze Damage % | | MOD_ABILITY_DEATHGAZE = Deathgaze Damage % | ||
| Line 1,109: | Line 1,317: | ||
| MOD_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage % | | MOD_ABILITY_DEFLECTIVESPIN = Deflective Spin Damage % | ||
| MOD_ABILITY_DELERIUM = Delerium Damage % | | MOD_ABILITY_DELERIUM = Delerium Damage % | ||
| + | | MOD_ABILITY_DELUGE = Deluge Direct Damage % | ||
| MOD_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage % | | MOD_ABILITY_DIMENSIONALSNARE = Dimensional Snare Damage % | ||
| MOD_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage % | | MOD_ABILITY_DISCHARGINGSTRIKE = Discharging Strike Damage % | ||
| Line 1,116: | Line 1,325: | ||
| MOD_ABILITY_DOUBLEHIT = Double Hit Damage % | | MOD_ABILITY_DOUBLEHIT = Double Hit Damage % | ||
| MOD_ABILITY_DRINKBLOOD = Drink Blood Damage % | | MOD_ABILITY_DRINKBLOOD = Drink Blood Damage % | ||
| + | | MOD_ABILITY_DUELISTSSLASH = Duelist's Slash Damage % | ||
| + | | MOD_ABILITY_ECLIPSEOFSHADOWS = Eclipse of Shadows Damage % | ||
| MOD_ABILITY_ELECTRIFY = Electrify Damage % | | MOD_ABILITY_ELECTRIFY = Electrify Damage % | ||
| + | | MOD_ABILITY_EMBRACEOFDESPAIR = Embrace of Despair Damage % | ||
| + | | MOD_ABILITY_ENTHRALL = Enthrall Damage % | ||
| MOD_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage % | | MOD_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage % | ||
| MOD_ABILITY_EPICATTACK = Epic Attack Damage % | | MOD_ABILITY_EPICATTACK = Epic Attack Damage % | ||
| + | | MOD_ABILITY_EXSANGUINATE = Exsanguinate Damage % | ||
| MOD_ABILITY_FAIRYFIRE = Fairy Fire Damage % | | MOD_ABILITY_FAIRYFIRE = Fairy Fire Damage % | ||
| MOD_ABILITY_FANOFBLADES = Fan of Blades Damage % | | MOD_ABILITY_FANOFBLADES = Fan of Blades Damage % | ||
| Line 1,143: | Line 1,357: | ||
| MOD_ABILITY_GUT = Gut Damage % | | MOD_ABILITY_GUT = Gut Damage % | ||
| MOD_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage % | | MOD_ABILITY_HACKINGBLADE = Hacking Blade Direct Damage % | ||
| + | | MOD_ABILITY_HAILSTORM = Hailstorm Direct Damage % | ||
| MOD_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage % | | MOD_ABILITY_HAMSTRINGTHROW = Hamstring Throw Damage % | ||
| MOD_ABILITY_HEADBUTT = Headbutt Damage % | | MOD_ABILITY_HEADBUTT = Headbutt Damage % | ||
| Line 1,163: | Line 1,378: | ||
| MOD_ABILITY_INJECTVENOM = Inject Venom Damage % | | MOD_ABILITY_INJECTVENOM = Inject Venom Damage % | ||
| MOD_ABILITY_JAB = Jab Damage % | | MOD_ABILITY_JAB = Jab Damage % | ||
| + | | MOD_ABILITY_KEYWORD_BITE = Bite Attack Damage % | ||
| + | | MOD_ABILITY_KEYWORD_SONIC = Sonic Attack Damage % | ||
| MOD_ABILITY_KICK = Kick Damage % | | MOD_ABILITY_KICK = Kick Damage % | ||
| MOD_ABILITY_KINGOFTHEFOREST = King of The Forest Damage % | | MOD_ABILITY_KINGOFTHEFOREST = King of The Forest Damage % | ||
| Line 1,172: | Line 1,389: | ||
| MOD_ABILITY_LETHALFORCE = Lethal Force Damage % | | MOD_ABILITY_LETHALFORCE = Lethal Force Damage % | ||
| MOD_ABILITY_LIFECRUSH = Life Crush Damage % | | MOD_ABILITY_LIFECRUSH = Life Crush Damage % | ||
| + | | MOD_ABILITY_LIFEDRAIN = Lifedrain Damage % | ||
| + | | MOD_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage % | ||
| MOD_ABILITY_LONGSHOT = Long Shot Damage % | | MOD_ABILITY_LONGSHOT = Long Shot Damage % | ||
| MOD_ABILITY_LUNGE = Lunge Damage % | | MOD_ABILITY_LUNGE = Lunge Damage % | ||
| Line 1,178: | Line 1,397: | ||
| MOD_ABILITY_MANYCUTS = Many Cuts Damage % | | MOD_ABILITY_MANYCUTS = Many Cuts Damage % | ||
| MOD_ABILITY_MARKINGCUT = Marking Cut Damage % | | MOD_ABILITY_MARKINGCUT = Marking Cut Damage % | ||
| + | | MOD_ABILITY_MARKWEAKNESS = Mark Weakness Damage % | ||
| MOD_ABILITY_MELEE = Melee Attack Damage % | | MOD_ABILITY_MELEE = Melee Attack Damage % | ||
| MOD_ABILITY_MINDREAVE = Mindreave Damage % | | MOD_ABILITY_MINDREAVE = Mindreave Damage % | ||
| + | | MOD_ABILITY_MINDWORM = Mindworm Damage % | ||
| MOD_ABILITY_MOCK = Mock Damage % | | MOD_ABILITY_MOCK = Mock Damage % | ||
| MOD_ABILITY_MULTISHOT = Multishot Damage % | | MOD_ABILITY_MULTISHOT = Multishot Damage % | ||
| MOD_ABILITY_MYCOTOXINBOMB = Mycotoxin Formula Damage % | | MOD_ABILITY_MYCOTOXINBOMB = Mycotoxin Formula Damage % | ||
| + | | MOD_ABILITY_NECROTICGRASP = Necrotic Grasp Damage % | ||
| + | | MOD_ABILITY_NICEACIDATTACK = Nice Attack Damage (Acid Only) % | ||
| MOD_ABILITY_NICEATTACK = Nice Attack Damage % | | MOD_ABILITY_NICEATTACK = Nice Attack Damage % | ||
| + | | MOD_ABILITY_NICEPOISONATTACK = Nice Attack Damage (Poison Only) % | ||
| MOD_ABILITY_NIP = Nip Damage % | | MOD_ABILITY_NIP = Nip Damage % | ||
| MOD_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage % | | MOD_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage % | ||
| MOD_ABILITY_OPENINGTHRUST = Opening Thrust Damage % | | MOD_ABILITY_OPENINGTHRUST = Opening Thrust Damage % | ||
| + | | MOD_ABILITY_OVERWHELMINGBITE = Overwelming Bite Damage % | ||
| MOD_ABILITY_PACKATTACK = Pack Attack Damage % | | MOD_ABILITY_PACKATTACK = Pack Attack Damage % | ||
| MOD_ABILITY_PAINBUBBLE = Pain Bubble Damage % | | MOD_ABILITY_PAINBUBBLE = Pain Bubble Damage % | ||
| Line 1,237: | Line 1,462: | ||
| MOD_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage % | | MOD_ABILITY_SHIELDBASH = All Shield Bash Abilities Damage % | ||
| MOD_ABILITY_SHILLELAGH = Shillelagh Damage % | | MOD_ABILITY_SHILLELAGH = Shillelagh Damage % | ||
| + | | MOD_ABILITY_SHOCKINGGRASP = Shocking Grasp Damage % | ||
| MOD_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage % | | MOD_ABILITY_SHOOT_CROSSBOW = Shoot Crossbow Damage % | ||
| MOD_ABILITY_SHRILLCOMMAND = Shrill Command Damage % | | MOD_ABILITY_SHRILLCOMMAND = Shrill Command Damage % | ||
| Line 1,249: | Line 1,475: | ||
| MOD_ABILITY_SOOTHE = Soothe Damage % | | MOD_ABILITY_SOOTHE = Soothe Damage % | ||
| MOD_ABILITY_SOULBITE = Soul Bite Damage % | | MOD_ABILITY_SOULBITE = Soul Bite Damage % | ||
| + | | MOD_ABILITY_SPADEASSAULT = Spade Assault Damage % | ||
| MOD_ABILITY_SPARKOFDEATH = Spark of Death Damage % | | MOD_ABILITY_SPARKOFDEATH = Spark of Death Damage % | ||
| MOD_ABILITY_SPIDERBITE = Spider Bite Damage % | | MOD_ABILITY_SPIDERBITE = Spider Bite Damage % | ||
| Line 1,277: | Line 1,504: | ||
| MOD_ABILITY_THUNDERSTRIKE = Thunderstrike Damage % | | MOD_ABILITY_THUNDERSTRIKE = Thunderstrike Damage % | ||
| MOD_ABILITY_TOUGHHOOF = Tough Hoof Damage % | | MOD_ABILITY_TOUGHHOOF = Tough Hoof Damage % | ||
| + | | MOD_ABILITY_TOXICIRRITANT = Toxic Irritant Damage % | ||
| MOD_ABILITY_TOXINBALL = Toxinball Damage % | | MOD_ABILITY_TOXINBALL = Toxinball Damage % | ||
| MOD_ABILITY_TOXINBOMB = Toxin Bomb Damage % | | MOD_ABILITY_TOXINBOMB = Toxin Bomb Damage % | ||
| + | | MOD_ABILITY_TSUNAMI = Tsunami Direct Damage % | ||
| MOD_ABILITY_TUNDRASPIKES = Tundra Spikes Damage % | | MOD_ABILITY_TUNDRASPIKES = Tundra Spikes Damage % | ||
| MOD_ABILITY_VENOMSTRIKE = Venomstrike Damage % | | MOD_ABILITY_VENOMSTRIKE = Venomstrike Damage % | ||
| Line 1,286: | Line 1,515: | ||
| MOD_ABILITY_WEREWOLFBITE = Werewolf Bite Damage % | | MOD_ABILITY_WEREWOLFBITE = Werewolf Bite Damage % | ||
| MOD_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage % | | MOD_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage % | ||
| + | | MOD_ABILITY_WILLBREAKER = Willbreaker Damage % | ||
| MOD_ABILITY_WINDSTRIKE = Windstrike Damage % | | MOD_ABILITY_WINDSTRIKE = Windstrike Damage % | ||
| MOD_ABILITY_WINGVORTEX = Wing Vortex Damage % | | MOD_ABILITY_WINGVORTEX = Wing Vortex Damage % | ||
| + | | MOD_ABILITY_WITHERINGSHROUD = Withering Shroud Damage % | ||
| MOD_ABILITY_YOUWEREADOPTED = You Were Adopted Damage % | | MOD_ABILITY_YOUWEREADOPTED = You Were Adopted Damage % | ||
| MOD_ACID = Acid Damage (Direct & Per-Tick) % | | MOD_ACID = Acid Damage (Direct & Per-Tick) % | ||
| Line 1,296: | Line 1,527: | ||
| MOD_COLD_DIRECT = Direct Cold Damage % | | MOD_COLD_DIRECT = Direct Cold Damage % | ||
| MOD_COLD_INDIRECT = Indirect Cold Damage % | | MOD_COLD_INDIRECT = Indirect Cold Damage % | ||
| + | | MOD_COMFORT = Comfort Effects % | ||
| MOD_CRITICAL_HIT_DAMAGE = Psychology/Mentalism Critical Hit Damage % | | MOD_CRITICAL_HIT_DAMAGE = Psychology/Mentalism Critical Hit Damage % | ||
| + | | MOD_CRITICAL_HIT_DAMAGE_ANATOMY = Anatomy-Based Critical Hit Damage % | ||
| + | | MOD_CRITICAL_HIT_DAMAGE_NONRAGEATTACK = Monster Critical-Hit Damage % | ||
| MOD_CRITICAL_HIT_DAMAGE_RAGEATTACK = Rage Attack Critical Hit Damage % | | MOD_CRITICAL_HIT_DAMAGE_RAGEATTACK = Rage Attack Critical Hit Damage % | ||
| MOD_CRUSHING = Crushing Damage % | | MOD_CRUSHING = Crushing Damage % | ||
| Line 1,320: | Line 1,554: | ||
| MOD_FUNGUS_DIRECT = Direct Fungus Damage % | | MOD_FUNGUS_DIRECT = Direct Fungus Damage % | ||
| MOD_FUNGUS_INDIRECT = Indirect Fungus Damage % | | MOD_FUNGUS_INDIRECT = Indirect Fungus Damage % | ||
| + | | MOD_HAMMER_ARMOR_SENDER = Hammer 6-Second Delayed Armor % | ||
| + | | MOD_HAMMER_ARMOR_TO_POWER_SENDER = Power Recovered when Receiving Hammer 6-Second Delayed Armor % | ||
| MOD_MAJORHEAL_RECEIVER = Healing Received From Major Healing abilities % | | MOD_MAJORHEAL_RECEIVER = Healing Received From Major Healing abilities % | ||
| MOD_MEDITATION_DURATION = Meditation Effect Duration % | | MOD_MEDITATION_DURATION = Meditation Effect Duration % | ||
| Line 1,341: | Line 1,577: | ||
| MOD_SEAFOOD_DIRECT = Direct Seafood Damage % | | MOD_SEAFOOD_DIRECT = Direct Seafood Damage % | ||
| MOD_SEAFOOD_INDIRECT = Indirect Seafood Damage % | | MOD_SEAFOOD_INDIRECT = Indirect Seafood Damage % | ||
| + | | MOD_SKILL_ALL_ARCHERY = Archery Damage % | ||
| + | | MOD_SKILL_ALL_BARD = Bard Damage % | ||
| + | | MOD_SKILL_ALL_KNIFE = Knife Damage % | ||
| + | | MOD_SKILL_ALL_PSYCHOLOGY = Psychology Damage % | ||
| + | | MOD_SKILL_ALL_SWORD = Sword Damage % | ||
| + | | MOD_SKILL_ALL_WEATHERWITCHING = Weather Witching Direct Damage % | ||
| MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage % | | MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage % | ||
| MOD_SKILL_ARCHERY = Archery Base Damage % | | MOD_SKILL_ARCHERY = Archery Base Damage % | ||
| Line 1,363: | Line 1,605: | ||
| MOD_SKILL_SHIELD = Shield Mastery Base Damage % | | MOD_SKILL_SHIELD = Shield Mastery Base Damage % | ||
| MOD_SKILL_SPIDER = Spider Skill Base Damage % | | MOD_SKILL_SPIDER = Spider Skill Base Damage % | ||
| − | | MOD_SKILL_SPIRITFOX = Spirit Fox Damage % | + | | MOD_SKILL_SPIRITFOX = Spirit Fox Base Damage % |
| MOD_SKILL_STAFF = Staff Base Damage % | | MOD_SKILL_STAFF = Staff Base Damage % | ||
| MOD_SKILL_SWORD = Sword Base Damage % | | MOD_SKILL_SWORD = Sword Base Damage % | ||
| MOD_SKILL_UNARMED = Unarmed Base Damage % | | MOD_SKILL_UNARMED = Unarmed Base Damage % | ||
| + | | MOD_SKILL_VAMPIRISM = Vampirism Base Damage % | ||
| MOD_SKILL_WARDEN = Warden Base Damage % | | MOD_SKILL_WARDEN = Warden Base Damage % | ||
| + | | MOD_SKILL_WEATHERWITCHING = Weather Witching Base Damage % | ||
| MOD_SKILL_WEREWOLF = Lycanthropy Base Damage % | | MOD_SKILL_WEREWOLF = Lycanthropy Base Damage % | ||
| MOD_SLASHING = Slashing Damage % | | MOD_SLASHING = Slashing Damage % | ||
| Line 1,382: | Line 1,626: | ||
| MOD_UNIVERSAL_INDIRECT = All Indirect Damage % | | MOD_UNIVERSAL_INDIRECT = All Indirect Damage % | ||
| MONSTER_CRIT_CHANCE = Chance to Critically-Hit % | | MONSTER_CRIT_CHANCE = Chance to Critically-Hit % | ||
| + | | MOUNTED_ACCELERATION_LAND = Acceleration (Land) | ||
| + | | MOUNTED_ACCELERATION_WATER_DEEP = Acceleration (When Swimming) | ||
| + | | MOUNTED_ACCELERATION_WATER_SHALLOW = Acceleration (Shallow Water) | ||
| + | | MOUNTED_JUMP_BURST = Mount Jump Power | ||
| + | | MOUNTED_JUMP_BURST_DURATION = Mount Jump Duration | ||
| + | | MOUNTED_TOP_SPEED_LAND = Top Speed (Land) | ||
| + | | MOUNTED_TOP_SPEED_WATER_DEEP = Top Speed (When Swimming) | ||
| + | | MOUNTED_TOP_SPEED_WATER_SHALLOW = Top Speed (Shallow Water) | ||
| + | | MOUNTED_TURN_SPEED_LAND = Turning Speed (Land) | ||
| + | | MOUNTED_TURN_SPEED_WATER_DEEP = Turning Radius (When Swimming) | ||
| + | | MOUNTED_TURN_SPEED_WATER_SHALLOW = Turning Radius (Shallow Water) | ||
| + | | MOUNT_ABILITY_COST_MOD = Mounted Ability Power Cost % | ||
| + | | MOUNT_ABILITY_RESETTIME_DELTA = Mounted Ability Reuse Timer | ||
| + | | MOUNT_ANXIETY_COST_FLOATING = Anxiety Induced By Jumping (/sec) | ||
| + | | MOUNT_ANXIETY_COST_FROM_ENEMIES_MOD = Mount Anxiety From Enemies | ||
| + | | MOUNT_ANXIETY_COST_FROM_ENVIRONMENT_MOD = Mount Anxiety From Environment | ||
| + | | MOUNT_ANXIETY_COST_LAND = Anxiety Induced By Being on Land (/sec) | ||
| + | | MOUNT_ANXIETY_COST_WATER_DEEP = Anxiety Induced By Deep Water (/sec) | ||
| + | | MOUNT_ANXIETY_COST_WATER_SHALLOW = Anxiety Induced By Shallow Water (/sec) | ||
| + | | MOUNT_ANXIETY_COST_WATER_SPLASHING = Anxiety Induced By Splashing in Water (/sec) | ||
| + | | MOUNT_ANXIETY_REGEN_INACTIVE = Anxiety Reduction Per Sec (Stabled) | ||
| + | | MOUNT_ANXIETY_REGEN_RIDING = Anxiety Reduction Per Sec (Riding) | ||
| + | | MOUNT_RESILIENCE = Mount Resilience to Damage | ||
| MOVEMENT_SPEED = Movement Speed | | MOVEMENT_SPEED = Movement Speed | ||
| NECROMANCY_COST_DELTA = Necromancy Ability Power Cost | | NECROMANCY_COST_DELTA = Necromancy Ability Power Cost | ||
| Line 1,396: | Line 1,663: | ||
| NONCOMBAT_SPRINT_BOOST = Sprint Boost (Out of Combat) | | NONCOMBAT_SPRINT_BOOST = Sprint Boost (Out of Combat) | ||
| NONCOMBAT_SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost (Out of Combat) | | NONCOMBAT_SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost (Out of Combat) | ||
| + | | NON_PSYCHIC_ABILITY_COST_DELTA = Non-Psychic Ability Power Cost | ||
| NPC_MOD_FAVORFROMGIFTS = Favor Earned From Gifts % | | NPC_MOD_FAVORFROMGIFTS = Favor Earned From Gifts % | ||
| NPC_MOD_FAVORFROMHANGOUTS = Favor Earned From Hanging Out % | | NPC_MOD_FAVORFROMHANGOUTS = Favor Earned From Hanging Out % | ||
| Line 1,402: | Line 1,670: | ||
| NUM_INVENTORY_FOLDERS = Number of Inventory Folders | | NUM_INVENTORY_FOLDERS = Number of Inventory Folders | ||
| PERCUSSION_INSTRUMENT_COMPETENCE = Percussion Instrument Skill | | PERCUSSION_INSTRUMENT_COMPETENCE = Percussion Instrument Skill | ||
| + | | PET_BREEDER_ACCOUNT_ID = Breeder's Player ID | ||
| + | | PET_BREEDER_PLAYER_ID = Breeder's Account ID | ||
| + | | PET_ENTHUSIASM = Enthusiasm | ||
| + | | PET_FEROCITY = Ferocity | ||
| + | | PET_FRIENDLINESS = Friendliness | ||
| + | | PET_HAPPINESS = OBSOLETE | ||
| + | | PET_INTELLIGENCE = Intelligence | ||
| + | | PET_LOYALTY = OBSOLETE | ||
| + | | PET_RUGGEDNESS = Ruggedness | ||
| PET_SPECIALATTACK_COST_DELTA = Pet's "Sic 'Em" Attack Power Cost | | PET_SPECIALATTACK_COST_DELTA = Pet's "Sic 'Em" Attack Power Cost | ||
| PET_SPECIALTRICK_COST_DELTA = Pet's "Special Trick" Power Cost | | PET_SPECIALTRICK_COST_DELTA = Pet's "Special Trick" Power Cost | ||
| + | | PET_TEMPERAMENT = Temperament | ||
| + | | PET_TOUGHNESS = Toughness | ||
| + | | PET_VIRILITY = Virility | ||
| PIG_COST_MOD = Pig Ability Power Cost % | | PIG_COST_MOD = Pig Ability Power Cost % | ||
| PLAYER_ORDERS_MAX_ACTIVE = Max Active Item Orders | | PLAYER_ORDERS_MAX_ACTIVE = Max Active Item Orders | ||
| Line 1,411: | Line 1,691: | ||
| PVP = Is PvP? | | PVP = Is PvP? | ||
| RABBIT_COST_MOD = Rabbit Ability Power Cost % | | RABBIT_COST_MOD = Rabbit Ability Power Cost % | ||
| + | | RACING_MAX_MOUNT_ANXIETY = Max Mount Anxiety (Bonus While Racing) | ||
| + | | RACING_MOUNTED_JUMP_BURST = Mount Jump Power (Bonus While Racing) | ||
| + | | RACING_MOUNTED_TOP_SPEED_LAND = Mounted Top Speed (Bonus While Racing) (Land) | ||
| + | | RACING_MOUNT_ANXIETY_REGEN_NORACINGBOOST = Anxiety Reduction Per Sec While Not Speed-Boosted (While Racing) | ||
| + | | RACING_MOUNT_RESILIENCE = Mount Resilience to Damage (Bonus While Racing) | ||
| + | | RACING_XP_EARNED_MOD = Racing XP Boost from Races % | ||
| RADIATION_PROTECTION = Radiation Protection | | RADIATION_PROTECTION = Radiation Protection | ||
| RAGE_INFLICT_MOD = Monster Rage Boost % | | RAGE_INFLICT_MOD = Monster Rage Boost % | ||
| Line 1,420: | Line 1,706: | ||
| RECIPE_CHANCE_EXTRA_FISHSCALES = Chance to Scrape Extra Fish Scales % | | RECIPE_CHANCE_EXTRA_FISHSCALES = Chance to Scrape Extra Fish Scales % | ||
| RECIPE_CHANCE_EXTRA_PERFECTCOTTON = Chance to Card Extra Perfect Cotton % | | RECIPE_CHANCE_EXTRA_PERFECTCOTTON = Chance to Card Extra Perfect Cotton % | ||
| + | | RIDING_XP_EARNED_MOD = Riding XP Earned % | ||
| RIGHTEOUSNESS_BONUS = Righteousness | | RIGHTEOUSNESS_BONUS = Righteousness | ||
| SCREEN_FX_FLAGS = OBSOLETE | | SCREEN_FX_FLAGS = OBSOLETE | ||
| Line 1,429: | Line 1,716: | ||
| SHOP_LOG_DAYSKEPT = Days of Shop Logs Retained | | SHOP_LOG_DAYSKEPT = Days of Shop Logs Retained | ||
| SHOW_BODYHEAT_INDICATORS = Is It Cold? | | SHOW_BODYHEAT_INDICATORS = Is It Cold? | ||
| + | | SHOW_MOUNT_SPEED_INDICATORS = Show Mount Speedometer? | ||
| + | | SHOW_MOUNT_XP_INDICATORS = Show "Riding Xp Earned" Checkmark? | ||
| SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost | | SKILL_COST_DELTA_CROSSBOW = Crossbow Attack Power Cost | ||
| SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer | | SKILL_RESETTIME_DELTA_CROSSBOW = Crossbow Reuse Timer | ||
| Line 1,467: | Line 1,756: | ||
| STAFF_COST_MOD = Staff Ability Power Cost % | | STAFF_COST_MOD = Staff Ability Power Cost % | ||
| STRINGED_INSTRUMENT_COMPETENCE = Stringed Instrument Skill | | STRINGED_INSTRUMENT_COMPETENCE = Stringed Instrument Skill | ||
| + | | SUN_DAMAGE_RECOVERY_MOD = Sun Damage Post-Exposure Recovery Rate % | ||
| SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost | | SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost | ||
| + | | SWIM_FASTSPEED_COST_PER_SEC = Sprint-Swimming Cost (Per Second in Combat) | ||
| SWIM_SPEED_MOD = Swimming Speed % | | SWIM_SPEED_MOD = Swimming Speed % | ||
| SWORD_COST_MOD = Sword Ability Power Cost % | | SWORD_COST_MOD = Sword Ability Power Cost % | ||
| Line 1,516: | Line 1,807: | ||
| VULN_NATURE_ELITE_DIRECT = Vulnerability to Elite Nature % | | VULN_NATURE_ELITE_DIRECT = Vulnerability to Elite Nature % | ||
| VULN_NATURE_INDIRECT = Vulnerability to Indirect Nature % | | VULN_NATURE_INDIRECT = Vulnerability to Indirect Nature % | ||
| + | | VULN_PET_UNIVERSAL = Direct Pet Attack Vulnerability % | ||
| VULN_PIERCING = Vulnerability to Piercing % | | VULN_PIERCING = Vulnerability to Piercing % | ||
| VULN_PIERCING_DIRECT = Vulnerability to Direct Piercing % | | VULN_PIERCING_DIRECT = Vulnerability to Direct Piercing % | ||
| Line 1,552: | Line 1,844: | ||
| WEREWOLF_COST_DELTA = Lycanthropy Ability Power Cost | | WEREWOLF_COST_DELTA = Lycanthropy Ability Power Cost | ||
| WEREWOLF_COST_MOD = Lycanthropy Ability Power Cost % | | WEREWOLF_COST_MOD = Lycanthropy Ability Power Cost % | ||
| + | | WINDWARD_ABSORB_DELTA = Wind Ward Bonus Absorption | ||
| + | | WINDWARD_TRIGGER_ARMOR_SENDER = Wind Ward Armor Healing (on end) | ||
| + | | WINDWARD_TRIGGER_HEALTH_SENDER = Wind Ward Healing (on end) | ||
| WIND_INSTRUMENT_COMPETENCE = Brass/Wind Instrument Skill | | WIND_INSTRUMENT_COMPETENCE = Brass/Wind Instrument Skill | ||
| WORKORDER_COIN_REWARD_MOD = Cash Payout From Work Orders % | | WORKORDER_COIN_REWARD_MOD = Cash Payout From Work Orders % | ||
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} | 4003 | <span style="color:red">Error: Attribute not found</span> }} | | #default = {{ #if: {{ #pos: {{{1|}}} | : }} | 4003 | <span style="color:red">Error: Attribute not found</span> }} | ||
}}| | }}| | ||
| − | http://cdn.projectgorgon.com/ | + | http://cdn.projectgorgon.com/v427/icons/icon_<span style="color:red">Error: Attribute not found</span>.png | |
<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude> | <span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude> | ||
{{Attribute label/Explanation}} | {{Attribute label/Explanation}} | ||
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
</noinclude> | </noinclude> | ||
Latest revision as of 06:10, 9 May 2025
Description
This accepts an Attribute name as input and returns the in-game label.
Syntax
{{Attribute label|<name>}}
Parameters
- <name>
- The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.
Examples
Basic Use
{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}
Chance for Thrown Knives to Stick in Corpse