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Weather Witching/Abilities

284 bytes removed, 11 May
v427 update
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[Weather Witching/Abilities|Weather Witching Complete Ability List]]==
</includeonly><noinclude><!-- Updated to v400 v427 on Tue Dec 19 2023 01Sat May 10 2025 23:0251:16 14 GMT-0700 0600 (Mountain Standard Daylight Time) using FoxnEagle's auto-wiki-generator --></noinclude>
{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width:100%;"
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
| {{Ability icon|Lightning Bolt 2|2}} || 10 || Lightning Bolt 2 || Hurl lightning at your enemy.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 26 Electricity || <b>Power Cost:</b> 12<br><b>Range:</b> 30<br><b>Cooldown:</b> 9 || Weather Witching Research Level 10
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| {{Ability icon|Deluge|2}} || 10 || Deluge || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 33 48 Nature || <b>Power Cost:</b> 20<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 10
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| {{Ability icon|Cloud Trick|2}} || 10 || Cloud Trick || Create a cloud which can hold onto a thread of your life force.<br><b>This is a Survival-Utility ability</b> || If your health is reduced to 0 during the next 15 seconds and you are within 25 meters of your cloud, you blink back to the cloud location instead of dying.<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health when you Teleport<br><b>Restore:</b> 0 Power when you Teleport || || <b>Power Cost:</b> 27<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Weather Witching Research Level 10
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| {{Ability icon|Tsunami 1|2}} || 15 || Tsunami 1 || Cover the entire area in wind, rain, and death!<br><b>This is an Epic Attack</b> || <b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 7 times over 7 seconds || <b>Damage:</b> 68 91 Electricity || <b>Power Cost:</b> 37<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 15
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| {{Ability icon|Summon Tornado|2}} || 15 || Summon Tornado || Create a sentient microclimate of volatile wind which attacks foes. Although the tornado takes cues from your behavior, you do not directly control the tornado. || Summoned tornado exists for 30 seconds or until destroyed. It can knock back foes and deals Nature damage. || || <b>Power Cost:</b> 31<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 15
| {{Ability icon|Summon Sandstorm|2}} || 15 || Summon Sandstorm || Create a sentient microclimate of wind-blasted sand. This alternate version of Summon Tornado does not knock back foes, but deals extra armor damage. || Summoned sandstorm exists for 30 seconds or until destroyed. It deals Nature damage, and deals extra damage to armor. || || <b>Power Cost:</b> 31<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[The Sand Seer]]
|-
| {{Ability icon|Summon Doomstorm|2}} || 15 || Summon Doomstorm || Create a sentient cloud of undead dust and angry bone fragments. This alternate version of Summon Tornado does not knock back foes. It deals Darkness damage instead of Nature damage. || Summoned doomstorm exists for 30 seconds or until destroyed. It deals Darkness damage. It is considered an undead pet: regular healing does not work on it, but Necromantic healing for purposes of buffs and buffs dodebuffs. || || <b>Power Cost:</b> 31<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Item:</b> [[Weather Witch: Summon Doomstorm]]
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| {{Ability icon|Wind Ward 2|2}} || 15 || Wind Ward 2 || Protect yourself in a column of air. || Absorbs 25% of all direct damage you suffer (until absorption cap is reached). Use the ability again to prematurely abort the buff.<br>Absorption Cap 64 Damage<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health if Cap is reached<br><b>Restores:</b> 0 Armor on expiration (if Cap is NOT reached) || || <b>Power Cost:</b> 22<br><b>Range:</b> 4<br><b>Cooldown:</b> 20 || Weather Witching Research Level 15
| {{Ability icon|Tempest Flight|2}} || 20 || Tempest Flight || Alter the air currents so that you can fly. Only works outdoors, and consumes both regular Power and Tempest Energy. || Automatically ends when you run out of Tempest Energy. (Use ability again to stop consuming Tempest Energy.)<br>Cur Tempest Energy 0 <br>Max Tempest Energy 0 <br>Bonus Flight Speed 1 <br>Cost 3 Power/Sec while Flying<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 25<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || Weather Witching Research Level 20
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| {{Ability icon|Deluge 2|2}} || 25 || Deluge 2 || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 75 111 Nature || <b>Power Cost:</b> 27<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 25
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| {{Ability icon|Tsunami 2|2}} || 25 || Tsunami 2 || Cover the entire area in wind, rain, and death!<br><b>This is an Epic Attack</b> || <b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 7 times over 7 seconds || <b>Damage:</b> 111 150 Electricity || <b>Power Cost:</b> 45<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 25
|-
| {{Ability icon|Summon Tornado 2|2}} || 25 || Summon Tornado 2 || Create a sentient microclimate of volatile wind which attacks foes. Although the tornado takes cues from your behavior, you do not directly control the tornado. || Summoned tornado exists for 30 seconds or until destroyed. It can knock back foes and deals Nature damage. || || <b>Power Cost:</b> 38<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 25
| {{Ability icon|Summon Sandstorm 2|2}} || 25 || Summon Sandstorm 2 || Create a sentient microclimate of wind-blasted sand. This alternate version of Summon Tornado does not knock back foes, but deals extra armor damage. || Summoned sandstorm exists for 30 seconds or until destroyed. It deals Nature damage, and deals extra damage to armor. || || <b>Power Cost:</b> 38<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[The Sand Seer]]
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| {{Ability icon|Summon Doomstorm 2|2}} || 25 || Summon Doomstorm 2 || Create a sentient cloud of undead dust and angry bone fragments. This alternate version of Summon Tornado does not knock back foes. It deals Darkness damage instead of Nature damage. || Summoned doomstorm exists for 30 seconds or until destroyed. It deals Darkness damage. It is considered an undead pet: regular healing does not work on it, but Necromantic healing for purposes of buffs and buffs dodebuffs. || || <b>Power Cost:</b> 38<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Item:</b> [[Weather Witch: Summon Doomstorm 2]]
|-
| {{Ability icon|Calm Skies 2|2}} || 25 || Calm Skies 2 || Create an area of perfect weather. You and allies can stand in it to avoid being knocked around. || Summoned climate exists for 12 seconds.<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health every 2 secs<br><b>Restores:</b> 0 Armor every 2 secs<br><b>Restores:</b> 0 Power every 3 secs || || <b>Power Cost:</b> 27<br><b>Range:</b> 4<br><b>Cooldown:</b> 35 || Weather Witching Research Level 25
| {{Ability icon|Shocking Grasp 3|2}} || 30 || Shocking Grasp 3 || Transfer the mighty power of a thunderstorm into a nearby enemy. || || <b>Damage:</b> 68 Electricity || <b>Power Cost:</b> 19<br><b>Range:</b> 4<br><b>Cooldown:</b> 9 || Weather Witching Research Level 30
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| {{Ability icon|Deluge 3|2}} || 35 || Deluge 3 || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 110 165 Nature || <b>Power Cost:</b> 34<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 35
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| {{Ability icon|Hailstorm 3|2}} || 35 || Hailstorm 3 || Whip freezing winds against your enemy, leaving them cold and slow.<br><b>This is a Signature Debuff ability</b> || Target is slowed for 5 seconds<br><b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 5 times over 10 seconds || <b>Damage:</b> 104 Cold || <b>Power Cost:</b> 34<br><b>Range:</b> 20<br><b>Cooldown:</b> 15 || Weather Witching Research Level 35
| {{Ability icon|Lightning Bolt 5|2}} || 40 || Lightning Bolt 5 || Hurl lightning at your enemy.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 99 Electricity || <b>Power Cost:</b> 22<br><b>Range:</b> 30<br><b>Cooldown:</b> 9 || Weather Witching Research Level 40
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| {{Ability icon|Tsunami 3|2}} || 40 || Tsunami 3 || Cover the entire area in wind, rain, and death!<br><b>This is an Epic Attack</b> || <b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 7 times over 7 seconds || <b>Damage:</b> 205 277 Electricity || <b>Power Cost:</b> 59<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 40
|-
| {{Ability icon|Summon Tornado 3|2}} || 40 || Summon Tornado 3 || Create a sentient microclimate of volatile wind which attacks foes. Although the tornado takes cues from your behavior, you do not directly control the tornado. || Summoned tornado exists for 30 seconds or until destroyed. It can knock back foes and deals Nature damage. || || <b>Power Cost:</b> 49<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 40
| {{Ability icon|Summon Sandstorm 3|2}} || 40 || Summon Sandstorm 3 || Create a sentient microclimate of wind-blasted sand. This alternate version of Summon Tornado does not knock back foes, but deals extra armor damage. || Summoned sandstorm exists for 30 seconds or until destroyed. It deals Nature damage, and deals extra damage to armor. || || <b>Power Cost:</b> 49<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[The Sand Seer]]
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| {{Ability icon|Summon Doomstorm 3|2}} || 40 || Summon Doomstorm 3 || Create a sentient cloud of undead dust and angry bone fragments. This alternate version of Summon Tornado does not knock back foes. It deals Darkness damage instead of Nature damage. || Summoned doomstorm exists for 30 seconds or until destroyed. It deals Darkness damage. It is considered an undead pet: regular healing does not work on it, but Necromantic healing for purposes of buffs and buffs dodebuffs. || || <b>Power Cost:</b> 49<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Item:</b> [[Weather Witch: Summon Doomstorm 3]]
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| {{Ability icon|Deluge 4|2}} || 45 || Deluge 4 || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 168 254 Nature || <b>Power Cost:</b> 38<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 45
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| {{Ability icon|Tempest Flight 2|2}} || 45 || Tempest Flight 2 || Alter the air currents so that you can fly. Only works outdoors, and consumes both regular Power and Tempest Energy. || Automatically ends when you run out of Tempest Energy. (Use ability again to stop consuming Tempest Energy.)<br>Cur Tempest Energy 0 <br>Max Tempest Energy 0 <br>Bonus Flight Speed 2 <br>Cost 3 Power/Sec while Flying<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 38<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || Weather Witching Research Level 45
| {{Ability icon|Calm Skies 4|2}} || 50 || Calm Skies 4 || Create an area of perfect weather. You and allies can stand in it to avoid being knocked around. || Summoned climate exists for 14 seconds.<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health every 2 secs<br><b>Restores:</b> 0 Armor every 2 secs<br><b>Restores:</b> 0 Power every 3 secs || || <b>Power Cost:</b> 40<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Weather Witching Research Level 50
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| {{Ability icon|Deluge 5|2}} || 55 || Deluge 5 || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 243 368 Nature || <b>Power Cost:</b> 43<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 55
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| {{Ability icon|Tsunami 4|2}} || 55 || Tsunami 4 || Cover the entire area in wind, rain, and death!<br><b>This is an Epic Attack</b> || <b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 7 times over 7 seconds || <b>Damage:</b> 368 500 Electricity || <b>Power Cost:</b> 71<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 55
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| {{Ability icon|Summon Tornado 4|2}} || 55 || Summon Tornado 4 || Create a sentient microclimate of volatile wind which attacks foes. Although the tornado takes cues from your behavior, you do not directly control the tornado. || Summoned tornado exists for 30 seconds or until destroyed. It can knock back foes and deals Nature damage. || || <b>Power Cost:</b> 59<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 55
| {{Ability icon|Summon Sandstorm 4|2}} || 55 || Summon Sandstorm 4 || Create a sentient microclimate of wind-blasted sand. This alternate version of Summon Tornado does not knock back foes, but deals extra armor damage. || Summoned sandstorm exists for 30 seconds or until destroyed. It deals Nature damage, and deals extra damage to armor. || || <b>Power Cost:</b> 59<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[The Sand Seer]]
|-
| {{Ability icon|Summon Doomstorm 4|2}} || 55 || Summon Doomstorm 4 || Create a sentient cloud of undead dust and angry bone fragments. This alternate version of Summon Tornado does not knock back foes. It deals Darkness damage instead of Nature damage. || Summoned doomstorm exists for 30 seconds or until destroyed. It deals Darkness damage. It is considered an undead pet: regular healing does not work on it, but Necromantic healing for purposes of buffs and buffs dodebuffs. || || <b>Power Cost:</b> 59<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Item:</b> [[Weather Witch: Summon Doomstorm 4]]
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| {{Ability icon|Wind Ward 5|2}} || 55 || Wind Ward 5 || Protect yourself in a column of air. || Absorbs 25% of all direct damage you suffer (until absorption cap is reached). Use the ability again to prematurely abort the buff.<br>Absorption Cap 128 Damage<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health if Cap is reached<br><b>Restores:</b> 0 Armor on expiration (if Cap is NOT reached) || || <b>Power Cost:</b> 43<br><b>Range:</b> 4<br><b>Cooldown:</b> 20 || Weather Witching Research Level 55
| {{Ability icon|Shocking Grasp 5|2}} || 60 || Shocking Grasp 5 || Transfer the mighty power of a thunderstorm into a nearby enemy. || || <b>Damage:</b> 202 Electricity || <b>Power Cost:</b> 28<br><b>Range:</b> 4<br><b>Cooldown:</b> 9 || Weather Witching Research Level 60
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| {{Ability icon|Deluge 6|2}} || 65 || Deluge 6 || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 315 479 Nature || <b>Power Cost:</b> 48<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 65
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| {{Ability icon|Calm Skies 5|2}} || 65 || Calm Skies 5 || Create an area of perfect weather. You and allies can stand in it to avoid being knocked around. || Summoned climate exists for 16 seconds.<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health every 2 secs<br><b>Restores:</b> 0 Armor every 2 secs<br><b>Restores:</b> 0 Power every 3 secs || || <b>Power Cost:</b> 48<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Weather Witching Research Level 65
| {{Ability icon|Lightning Bolt 8|2}} || 70 || Lightning Bolt 8 || Hurl lightning at your enemy.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 257 Electricity || <b>Power Cost:</b> 31<br><b>Range:</b> 30<br><b>Cooldown:</b> 9 || Weather Witching Research Level 70
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| {{Ability icon|Tsunami 5|2}} || 70 || Tsunami 5 || Cover the entire area in wind, rain, and death!<br><b>This is an Epic Attack</b> || <b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 7 times over 7 seconds || <b>Damage:</b> 539 732 Electricity || <b>Power Cost:</b> 83<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 70
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| {{Ability icon|Summon Tornado 5|2}} || 70 || Summon Tornado 5 || Create a sentient microclimate of volatile wind which attacks foes. Although the tornado takes cues from your behavior, you do not directly control the tornado. || Summoned tornado exists for 30 seconds or until destroyed. It can knock back foes and deals Nature damage. || || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 70
| {{Ability icon|Summon Sandstorm 5|2}} || 70 || Summon Sandstorm 5 || Create a sentient microclimate of wind-blasted sand. This alternate version of Summon Tornado does not knock back foes, but deals extra armor damage. || Summoned sandstorm exists for 30 seconds or until destroyed. It deals Nature damage, and deals extra damage to armor. || || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[The Sand Seer]]
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| {{Ability icon|Summon Doomstorm 5|2}} || 70 || Summon Doomstorm 5 || Create a sentient cloud of undead dust and angry bone fragments. This alternate version of Summon Tornado does not knock back foes. It deals Darkness damage instead of Nature damage. || Summoned doomstorm exists for 30 seconds or until destroyed. It deals Darkness damage. It is considered an undead pet: regular healing does not work on it, but Necromantic healing for purposes of buffs and buffs dodebuffs. || || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Item:</b> [[Weather Witch: Summon Doomstorm 5]]
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| {{Ability icon|Tempest Flight 3|2}} || 70 || Tempest Flight 3 || Alter the air currents so that you can fly. Only works outdoors, and consumes both regular Power and Tempest Energy. || Automatically ends when you run out of Tempest Energy. (Use ability again to stop consuming Tempest Energy.)<br>Cur Tempest Energy 0 <br>Max Tempest Energy 0 <br>Bonus Flight Speed 3 <br>Cost 2 Power/Sec while Flying<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 50<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || Weather Witching Research Level 70
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| {{Ability icon|Deluge 7|2}} || 75 || Deluge 7 || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 398 606 Nature || <b>Power Cost:</b> 53<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 75
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| {{Ability icon|Wind Ward 7|2}} || 75 || Wind Ward 7 || Protect yourself in a column of air. || Absorbs 25% of all direct damage you suffer (until absorption cap is reached). Use the ability again to prematurely abort the buff.<br>Absorption Cap 160 Damage<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health if Cap is reached<br><b>Restores:</b> 0 Armor on expiration (if Cap is NOT reached) || || <b>Power Cost:</b> 53<br><b>Range:</b> 4<br><b>Cooldown:</b> 20 || Weather Witching Research Level 75
| {{Ability icon|Calm Skies 6|2}} || 80 || Calm Skies 6 || Create an area of perfect weather. You and allies can stand in it to avoid being knocked around. || Summoned climate exists for 18 seconds.<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health every 2 secs<br><b>Restores:</b> 0 Armor every 2 secs<br><b>Restores:</b> 0 Power every 3 secs || || <b>Power Cost:</b> 56<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Weather Witching Research Level 80
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| {{Ability icon|Deluge 8|2}} || 85 || Deluge 8 || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 486 741 Nature || <b>Power Cost:</b> 58<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 85
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| {{Ability icon|Tsunami 6|2}} || 85 || Tsunami 6 || Cover the entire area in wind, rain, and death!<br><b>This is an Epic Attack</b> || <b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 7 times over 7 seconds || <b>Damage:</b> 741 1007 Electricity || <b>Power Cost:</b> 96<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 85
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| {{Ability icon|Summon Tornado 6|2}} || 85 || Summon Tornado 6 || Create a sentient microclimate of volatile wind which attacks foes. Although the tornado takes cues from your behavior, you do not directly control the tornado. || Summoned tornado exists for 30 seconds or until destroyed. It can knock back foes and deals Nature damage. || || <b>Power Cost:</b> 81<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 85
| {{Ability icon|Summon Sandstorm 6|2}} || 85 || Summon Sandstorm 6 || Create a sentient microclimate of wind-blasted sand. This alternate version of Summon Tornado does not knock back foes, but deals extra armor damage. || Summoned sandstorm exists for 30 seconds or until destroyed. It deals Nature damage, and deals extra damage to armor. || || <b>Power Cost:</b> 81<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[The Sand Seer]]
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| {{Ability icon|Summon Doomstorm 6|2}} || 85 || Summon Doomstorm 6 || Create a sentient cloud of undead dust and angry bone fragments. This alternate version of Summon Tornado does not knock back foes. It deals Darkness damage instead of Nature damage. || Summoned doomstorm exists for 30 seconds or until destroyed. It deals Darkness damage. It is considered an undead pet: regular healing does not work on it, but Necromantic healing for purposes of buffs and buffs dodebuffs. || || <b>Power Cost:</b> 81<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Item:</b> [[Weather Witch: Summon Doomstorm 6]]
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| {{Ability icon|Wind Ward 8|2}} || 85 || Wind Ward 8 || Protect yourself in a column of air. || Absorbs 25% of all direct damage you suffer (until absorption cap is reached). Use the ability again to prematurely abort the buff.<br>Absorption Cap 176 Damage<br><b>--Can Have--</b><br><b>Restores:</b> 0 Health if Cap is reached<br><b>Restores:</b> 0 Armor on expiration (if Cap is NOT reached) || || <b>Power Cost:</b> 58<br><b>Range:</b> 4<br><b>Cooldown:</b> 20 || Weather Witching Research Level 85
| {{Ability icon|Cloud Trick 4|2}} || 90 || Cloud Trick 4 || Create a cloud which can hold onto a thread of your life force.<br><b>This is a Survival-Utility ability</b> || If your health is reduced to 0 during the next 30 seconds and you are within 40 meters of your cloud, you blink back to the cloud location instead of dying.<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health when you Teleport<br><b>Restore:</b> 0 Power when you Teleport || || <b>Power Cost:</b> 85<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Weather Witching Research Level 90
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| {{Ability icon|Deluge 9|2}} || 95 || Deluge 9 || Create a storm over target enemy. Deals nature damage immediately, and continuously for a few seconds.<br><b>This is a Nice Attack</b> || <b>DoT:</b> 5 Nature, 7 times over 7 seconds || <b>Damage:</b> 578 882 Nature || <b>Power Cost:</b> 64<br><b>Range:</b> 30<br><b>Cooldown:</b> 10<br><b>Channel Time:</b> 2 || Weather Witching Research Level 95
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| {{Ability icon|Tempest Flight 4|2}} || 95 || Tempest Flight 4 || Alter the air currents so that you can fly. Only works outdoors, and consumes both regular Power and Tempest Energy. || Automatically ends when you run out of Tempest Energy. (Use ability again to stop consuming Tempest Energy.)<br>Cur Tempest Energy 0 <br>Max Tempest Energy 0 <br>Bonus Flight Speed 4 <br>Cost 2 Power/Sec while Flying<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 64<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || Weather Witching Research Level 95
| {{Ability icon|Lightning Bolt 11|2}} || 100 || Lightning Bolt 11 || Hurl lightning at your enemy.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 451 Electricity || <b>Power Cost:</b> 41<br><b>Range:</b> 30<br><b>Cooldown:</b> 9 || Weather Witching Research Level 100
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| {{Ability icon|Tsunami 7|2}} || 100 || Tsunami 7 || Cover the entire area in wind, rain, and death!<br><b>This is an Epic Attack</b> || <b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 7 times over 7 seconds || <b>Damage:</b> 952 1295 Electricity || <b>Power Cost:</b> 111<br><b>AoE:</b> 30<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 100
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| {{Ability icon|Summon Tornado 7|2}} || 100 || Summon Tornado 7 || Create a sentient microclimate of volatile wind which attacks foes. Although the tornado takes cues from your behavior, you do not directly control the tornado. || Summoned sandstorm exists for 30 seconds or until destroyed. It deals Nature damage, and deals extra damage to armor. || || <b>Power Cost:</b> 93<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || Weather Witching Research Level 100
| {{Ability icon|Summon Sandstorm 7|2}} || 100 || Summon Sandstorm 7 || Create a sentient microclimate of wind-blasted sand. This alternate version of Summon Tornado does not knock back foes, but deals extra armor damage. || Summoned sandstorm exists for 30 seconds or until destroyed. It deals Nature damage, and deals extra damage to armor. || || <b>Power Cost:</b> 93<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Training:</b> [[The Sand Seer]]
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| {{Ability icon|Summon Doomstorm 7|2}} || 100 || Summon Doomstorm 7 || Create a sentient cloud of undead dust and angry bone fragments. This alternate version of Summon Tornado does not knock back foes. It deals Darkness damage instead of Nature damage. || Summoned doomstorm exists for 30 seconds or until destroyed. It deals Darkness damage. It is considered an undead pet: regular healing does not work on it, but Necromantic healing for purposes of buffs and buffs dodebuffs. || || <b>Power Cost:</b> 93<br><b>Range:</b> 4<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 2 || <b>Unknown Source:</b> Not Found
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| {{Ability icon|Hailstorm 8|2}} || 100 || Hailstorm 8 || Whip freezing winds against your enemy, leaving them cold and slow.<br><b>This is a Signature Debuff ability</b> || Target is slowed for 5 seconds<br><b>--Can Have--</b><br><b>DoT:</b> 0 Nature, 5 times over 10 seconds || <b>Damage:</b> 618 Cold || <b>Power Cost:</b> 67<br><b>Range:</b> 20<br><b>Cooldown:</b> 15 || Weather Witching Research Level 100
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