Difference between revisions of "User:Alleryn/Sandbox"
From Project: Gorgon Wiki
(→Light) |
(→Parchment) |
||
| Line 28: | Line 28: | ||
===Parchment=== | ===Parchment=== | ||
| − | *<span style=color:#dd5><b>Legendary</b></span> -- This one looks okay if the yellow (red/green) component is at least a d, but looks better with an e; greying it out a little (adding some blue) seems to help also. | + | ====1==== |
| − | *<span style=color:#b0b><b>Epic</b></span> | + | *<span style=color:#dd5><b>Legendary dd5</b></span> -- This one looks okay if the yellow (red/green) component is at least a d, but looks better with an e; greying it out a little (adding some blue) seems to help also. |
| − | *<span style=color:#b00><b>Exceptional</b></span> | + | *<span style=color:#b0b><b>Epic b0b</b></span> |
| − | *<span style=color:#0ee><b>Rare</b></span> -- This cyan also seems to like being brighter against the tan bg, relative to its preferred brightness on white. Here again a d is maybe ok, though i really wouldn't want to go less than an e for the b/g. | + | *<span style=color:#b00><b>Exceptional b00</b></span> |
| − | *<span style=color:#8e8><b>Uncommon</b></span> -- Here an e looks like too much for the g component, though adding some grey (r/b) makes this palatable (pardon the pun). 8e8 looks pretty decent, while 0e0 is rather garish. I thought simply toning down the green (something like 0c0 might also be ok, but it's not working for me. | + | *<span style=color:#0ee><b>Rare 0ee</b></span> -- This cyan also seems to like being brighter against the tan bg, relative to its preferred brightness on white. Here again a d is maybe ok, though i really wouldn't want to go less than an e for the b/g. |
| − | *<span style=color:#666><b>Common</b></span> | + | *<span style=color:#8e8><b>Uncommon 8e8</b></span> -- Here an e looks like too much for the g component, though adding some grey (r/b) makes this palatable (pardon the pun). 8e8 looks pretty decent, while 0e0 is rather garish. I thought simply toning down the green (something like 0c0 might also be ok, but it's not working for me. |
| + | *<span style=color:#666><b>Common 666</b></span> | ||
| + | ====2==== | ||
| + | *<span style=color:#ff4><b>Legendary ff4</b></span> -- This one looks okay if the yellow (red/green) component is at least a d, but looks better with an e; greying it out a little (adding some blue) seems to help also. | ||
| + | *<span style=color:#808><b>Epic 808</b></span> | ||
| + | *<span style=color:#d00><b>Exceptional d00</b></span> | ||
| + | *<span style=color:#0ff><b>Rare 0ff</b></span> -- This cyan also seems to like being brighter against the tan bg, relative to its preferred brightness on white. Here again a d is maybe ok, though i really wouldn't want to go less than an e for the b/g. | ||
| + | *<span style=color:#bfb><b>Uncommon bfb</b></span> -- Here an e looks like too much for the g component, though adding some grey (r/b) makes this palatable (pardon the pun). 8e8 looks pretty decent, while 0e0 is rather garish. I thought simply toning down the green (something like 0c0 might also be ok, but it's not working for me. | ||
| + | *<span style=color:#333><b>Common 333</b></span> | ||
===Dark=== | ===Dark=== | ||
Revision as of 04:42, 2 December 2020
Contents
Current Sandbox Links for Development
Some Gathered Information
Old/Unused Sandbox Links
General Sandboxing
Light
| Header |
|---|
| Legendary -- This one seems to do better with a lower r/g = yellow component (a c or higher starts to reduce the contrast too much for my taste); and also less grey (less blue) seems to do better here compared to the parchment background below where a bit more grey seems to help. |
| Epic |
| Exceptional |
| Rare |
| Uncommon |
| Common |
Parchment
1
- Legendary dd5 -- This one looks okay if the yellow (red/green) component is at least a d, but looks better with an e; greying it out a little (adding some blue) seems to help also.
- Epic b0b
- Exceptional b00
- Rare 0ee -- This cyan also seems to like being brighter against the tan bg, relative to its preferred brightness on white. Here again a d is maybe ok, though i really wouldn't want to go less than an e for the b/g.
- Uncommon 8e8 -- Here an e looks like too much for the g component, though adding some grey (r/b) makes this palatable (pardon the pun). 8e8 looks pretty decent, while 0e0 is rather garish. I thought simply toning down the green (something like 0c0 might also be ok, but it's not working for me.
- Common 666
2
- Legendary ff4 -- This one looks okay if the yellow (red/green) component is at least a d, but looks better with an e; greying it out a little (adding some blue) seems to help also.
- Epic 808
- Exceptional d00
- Rare 0ff -- This cyan also seems to like being brighter against the tan bg, relative to its preferred brightness on white. Here again a d is maybe ok, though i really wouldn't want to go less than an e for the b/g.
- Uncommon bfb -- Here an e looks like too much for the g component, though adding some grey (r/b) makes this palatable (pardon the pun). 8e8 looks pretty decent, while 0e0 is rather garish. I thought simply toning down the green (something like 0c0 might also be ok, but it's not working for me.
- Common 333
Dark
| Header |
|---|
| Legendary |
| Epic |
| Exceptional |
| Rare |
| Uncommon |
| Common |
temp
<includeonly>{{#if:{{{2|}}}|color:#{{#switch: {{{1|}}}
| Legendary | legendary
| Yellow | yellow
| L | l
| 5 = FAEF24
| Epic | epic
| P | p
| purple
| 4 = ff00ff
| Exceptional | exceptional
| Red | red
| X | x
| 3 = F40302
| Rare | rare
| Blue | blue
| R | r
| 2 = 00e7e7
| Uncommon | uncommon
| Green | green
| U | u
| 1 = 04c304
| #default = ffffff
}};|color:#{{#switch: {{{1|}}}
| Legendary | legendary
| Yellow | yellow
| L | l
| 5 = FAEF24
| Epic | epic
| P | p
| purple
| 4 = ff00ff
| Exceptional | exceptional
| Red | red
| X | x
| 3 = F40302
| Rare | rare
| Blue | blue
| R | r
| 2 = 00e7e7
| Uncommon | uncommon
| Green | green
| U | u
| 1 = 04c304
| #default = ffffff</includeonly><noinclude>{{documentation}}</noinclude>