| Icon |
Level |
Name |
Description |
Special |
Effects |
Stats |
Source
|
|
1 |
Overwhelming Bite |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 10 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Leveling
|
|
2 |
Withering Shroud 1 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 9 Darkness |
Power Cost: 13 Range: 20 Cooldown: 10 Accuracy: +25% |
Leveling
|
|
4 |
Dominate |
Take control of an enemy for a moment, forcing them to fight for you. Using the ability again prematurely dispels the effect. |
Elite targets are immune. Target's chance of resistance is based on their mental proficiency vs. your Vampirism skill. Charm Duration 15 Suppresses Monster Shout --Can Have-- Victim Damage Bonus 0 Victim Non-Rage Attack Damage Bonus 0 Victim Taunt Bonus 0 |
|
Power Cost: 30 Range: 5 Cooldown: 70 |
Leveling
|
|
4 |
Blood Mist |
Reduce yourself to a bloody mist to escape harm. You can't use most attacks, but you are resistant to harm. (Use this ability again to prematurely end Blood Mist.) |
For 10 seconds: you can only use Psychic abilities, and all incoming damage of types Slashing, Crushing, Piercing, Acid, Poison, and Trauma are reduced by 34% Every 2 seconds burst 5 meters: 7 Trauma, 1 times over 1 seconds |
|
Power Cost: 16 Range: 3 Cooldown: 60 |
Quest: Blood of Lost Thralls Training: Truxartis
|
|
4 |
Blood Mist Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 7 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
4 |
Blood Mist Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 7 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
4 |
Blood Mist Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 7 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
5 |
Embrace of Despair |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 25 Psychic |
Power Cost: 22 Range: 20 Cooldown: 15 |
Leveling
|
|
6 |
Necrotic Grasp |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 28 Darkness |
Power Cost: 28 Range: 5 Cooldown: 20 |
Leveling
|
|
7 |
Lifedrain |
Drink your enemy. This is a Minor Heal |
Recover 32 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 23 Trauma |
Power Cost: 15 Range: 5 Cooldown: 12 |
Leveling
|
|
7 |
Willbreaker 1 |
Fill your foe's mind with visions of loss. |
DoT: 2 Psychic, 4 times over 8 seconds |
Health Dmg: 12 Psychic |
Power Cost: 9 Range: 20 Cooldown: 10 |
Quest: Droach Pineal Juice Training: Truxartis
|
|
8 |
Eclipse of Shadows |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 38 Darkness |
Power Cost: 35 AoE: 10 Cooldown: 45 |
Leveling
|
|
9 |
Ripple of Amnesia |
Emanate a wave of forgetfulness that prevents enemies from detecting or attacking you. This effect can be broken if you attack them. |
For 10 seconds: target chooses not to attack you. This effect is prematurely broken if they are attacked by you. Suppresses Monster Shout |
|
Power Cost: 19 AoE: 10 Cooldown: 30 |
Quest: Accessing the Safehouse Training: Truxartis
|
|
9 |
Exsanguinate |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 2 Trauma, 4 times over 8 seconds |
Damage: 23 Trauma |
Power Cost: 16 Range: 5 Cooldown: 8 |
Leveling
|
|
10 |
Enthrall |
Flood your target's mind with visions of what it most desires. |
Target becomes mesmerized for 10 seconds, or until attacked. Suppresses Monster Shout |
Health Dmg: 14 Psychic |
Power Cost: 12 Range: 5 Cooldown: 30 Accuracy: +25% |
Leveling
|
|
11 |
Overwhelming Bite 2 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 19 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Leveling
|
|
12 |
Withering Shroud 2 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 27 Darkness |
Power Cost: 17 Range: 20 Cooldown: 10 Accuracy: +35% |
Leveling
|
|
15 |
Embrace of Despair 2 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 53 Psychic |
Power Cost: 31 Range: 20 Cooldown: 15 |
Leveling
|
|
16 |
Necrotic Grasp 2 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 66 Darkness |
Power Cost: 37 Range: 5 Cooldown: 20 |
Leveling
|
|
17 |
Lifedrain 2 |
Drink your enemy. This is a Minor Heal |
Recover 42 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 44 Trauma |
Power Cost: 20 Range: 5 Cooldown: 12 |
Leveling
|
|
17 |
Willbreaker 2 |
Fill your foe's mind with visions of loss. |
DoT: 4 Psychic, 4 times over 8 seconds |
Health Dmg: 27 Psychic |
Power Cost: 13 Range: 20 Cooldown: 10 |
Training: Truxartis
|
|
18 |
Eclipse of Shadows 2 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 81 Darkness |
Power Cost: 46 AoE: 10 Cooldown: 45 |
Leveling
|
|
19 |
Ripple of Amnesia 2 |
Emanate a wave of forgetfulness that prevents enemies from detecting or attacking you. This effect can be broken if you attack them. |
For 10 seconds: target chooses not to attack you. This effect is prematurely broken if they are attacked by you. Suppresses Monster Shout |
|
Power Cost: 24 AoE: 11 Cooldown: 29 |
Training: Truxartis
|
|
19 |
Exsanguinate 2 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 5 Trauma, 4 times over 8 seconds |
Damage: 42 Trauma |
Power Cost: 21 Range: 5 Cooldown: 8 |
Leveling
|
|
20 |
Blood Mist 2 |
Reduce yourself to a bloody mist to escape harm. You can't use most attacks, but you are resistant to harm. (Use this ability again to prematurely end Blood Mist.) |
For 12 seconds: you can only use Psychic abilities, and all incoming damage of types Slashing, Crushing, Piercing, Acid, Poison, and Trauma are reduced by 40% Every 2 seconds burst 5 meters: 27 Trauma, 1 times over 1 seconds |
|
Power Cost: 25 Range: 3 Cooldown: 60 |
Training: Truxartis
|
|
20 |
Enthrall 2 |
Flood your target's mind with visions of what it most desires. |
Target becomes mesmerized for 13 seconds, or until attacked. Suppresses Monster Shout |
Health Dmg: 27 Psychic |
Power Cost: 15 Range: 5 Cooldown: 30 Accuracy: +25% |
Leveling
|
|
20 |
Blood Mist 2 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 27 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
20 |
Blood Mist 2 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 27 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
20 |
Blood Mist 2 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 27 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
21 |
Overwhelming Bite 3 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 29 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Leveling
|
|
22 |
Withering Shroud 3 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 49 Darkness |
Power Cost: 22 Range: 20 Cooldown: 10 Accuracy: +45% |
Leveling
|
|
24 |
Dominate 2 |
Take control of an enemy for a moment, forcing them to fight for you. Using the ability again prematurely dispels the effect. |
Elite targets are immune. Target's chance of resistance is based on their mental proficiency vs. your Vampirism skill. Charm Duration 16 Suppresses Monster Shout --Can Have-- Victim Damage Bonus 0 Victim Non-Rage Attack Damage Bonus 0 Victim Taunt Bonus 0 |
|
Power Cost: 47 Range: 5 Cooldown: 65 |
Leveling
|
|
25 |
Embrace of Despair 3 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 86 Psychic |
Power Cost: 38 Range: 20 Cooldown: 15 |
Leveling
|
|
26 |
Necrotic Grasp 3 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 110 Darkness |
Power Cost: 46 Range: 5 Cooldown: 20 |
Leveling
|
|
27 |
Lifedrain 3 |
Drink your enemy. This is a Minor Heal |
Recover 52 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 70 Trauma |
Power Cost: 24 Range: 5 Cooldown: 12 |
Leveling
|
|
27 |
Willbreaker 3 |
Fill your foe's mind with visions of loss. |
DoT: 6 Psychic, 4 times over 8 seconds |
Health Dmg: 45 Psychic |
Power Cost: 15 Range: 20 Cooldown: 10 |
Training: Truxartis
|
|
28 |
Eclipse of Shadows 3 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 134 Darkness |
Power Cost: 56 AoE: 10 Cooldown: 45 |
Leveling
|
|
29 |
Exsanguinate 3 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 7 Trauma, 4 times over 8 seconds |
Damage: 64 Trauma |
Power Cost: 25 Range: 5 Cooldown: 8 |
Leveling
|
|
31 |
Overwhelming Bite 4 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 44 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Leveling
|
|
32 |
Withering Shroud 4 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 78 Darkness |
Power Cost: 27 Range: 20 Cooldown: 10 Accuracy: +55% |
Leveling
|
|
35 |
Embrace of Despair 4 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 126 Psychic |
Power Cost: 46 Range: 20 Cooldown: 15 |
Leveling
|
|
36 |
Blood Mist 3 |
Reduce yourself to a bloody mist to escape harm. You can't use most attacks, but you are resistant to harm. (Use this ability again to prematurely end Blood Mist.) |
For 14 seconds: you can only use Psychic abilities, and all incoming damage of types Slashing, Crushing, Piercing, Acid, Poison, and Trauma are reduced by 46% Every 2 seconds burst 5 meters: 56 Trauma, 1 times over 1 seconds |
|
Power Cost: 34 Range: 3 Cooldown: 60 |
Training: Truxartis
|
|
36 |
Necrotic Grasp 4 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 166 Darkness |
Power Cost: 56 Range: 5 Cooldown: 20 |
Leveling
|
|
36 |
Blood Mist 3 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 56 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
36 |
Blood Mist 3 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 56 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
36 |
Blood Mist 3 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 56 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
37 |
Lifedrain 4 |
Drink your enemy. This is a Minor Heal |
Recover 62 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 102 Trauma |
Power Cost: 29 Range: 5 Cooldown: 12 |
Leveling
|
|
37 |
Willbreaker 4 |
Fill your foe's mind with visions of loss. |
DoT: 9 Psychic, 4 times over 8 seconds |
Health Dmg: 68 Psychic |
Power Cost: 19 Range: 20 Cooldown: 10 |
Training: Truxartis
|
|
38 |
Eclipse of Shadows 4 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 203 Darkness |
Power Cost: 67 AoE: 10 Cooldown: 45 |
Leveling
|
|
39 |
Ripple of Amnesia 3 |
Emanate a wave of forgetfulness that prevents enemies from detecting or attacking you. This effect can be broken if you attack them. |
For 10 seconds: target chooses not to attack you. This effect is prematurely broken if they are attacked by you. Suppresses Monster Shout |
|
Power Cost: 35 AoE: 12 Cooldown: 28 |
Training: Truxartis
|
|
39 |
Exsanguinate 4 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 11 Trauma, 4 times over 8 seconds |
Damage: 95 Trauma |
Power Cost: 30 Range: 5 Cooldown: 8 |
Leveling
|
|
40 |
Enthrall 3 |
Flood your target's mind with visions of what it most desires. |
Target becomes mesmerized for 16 seconds, or until attacked. Suppresses Monster Shout |
Health Dmg: 67 Psychic |
Power Cost: 22 Range: 5 Cooldown: 30 Accuracy: +25% |
Leveling
|
|
41 |
Overwhelming Bite 5 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 63 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Leveling
|
|
42 |
Withering Shroud 5 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 120 Darkness |
Power Cost: 31 Range: 20 Cooldown: 10 Accuracy: +65% |
Leveling
|
|
44 |
Dominate 3 |
Take control of an enemy for a moment, forcing them to fight for you. Using the ability again prematurely dispels the effect. |
Elite targets are immune. Target's chance of resistance is based on their mental proficiency vs. your Vampirism skill. Charm Duration 17 Suppresses Monster Shout --Can Have-- Victim Damage Bonus 0 Victim Non-Rage Attack Damage Bonus 0 Victim Taunt Bonus 0 |
|
Power Cost: 62 Range: 5 Cooldown: 60 |
Leveling
|
|
45 |
Embrace of Despair 5 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 194 Psychic |
Power Cost: 53 Range: 20 Cooldown: 15 |
Leveling
|
|
46 |
Necrotic Grasp 5 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 260 Darkness |
Power Cost: 64 Range: 5 Cooldown: 20 |
Leveling
|
|
47 |
Lifedrain 5 |
Drink your enemy. This is a Minor Heal |
Recover 72 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 156 Trauma |
Power Cost: 33 Range: 5 Cooldown: 12 |
Leveling
|
|
47 |
Willbreaker 5 |
Fill your foe's mind with visions of loss. |
DoT: 15 Psychic, 4 times over 8 seconds |
Health Dmg: 106 Psychic |
Power Cost: 21 Range: 20 Cooldown: 10 |
Training: Truxartis
|
|
48 |
Eclipse of Shadows 5 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 317 Darkness |
Power Cost: 76 AoE: 10 Cooldown: 45 |
Leveling
|
|
49 |
Exsanguinate 5 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 17 Trauma, 4 times over 8 seconds |
Damage: 145 Trauma |
Power Cost: 34 Range: 5 Cooldown: 8 |
Leveling
|
|
51 |
Overwhelming Bite 6 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 94 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Leveling
|
|
52 |
Blood Mist 4 |
Reduce yourself to a bloody mist to escape harm. You can't use most attacks, but you are resistant to harm. (Use this ability again to prematurely end Blood Mist.) |
For 16 seconds: you can only use Psychic abilities, and all incoming damage of types Slashing, Crushing, Piercing, Acid, Poison, and Trauma are reduced by 52% Every 2 seconds burst 5 meters: 110 Trauma, 1 times over 1 seconds |
|
Power Cost: 41 Range: 3 Cooldown: 60 |
Training: Truxartis
|
|
52 |
Withering Shroud 6 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 181 Darkness |
Power Cost: 35 Range: 20 Cooldown: 10 Accuracy: +75% |
Training: Truxartis
|
|
52 |
Blood Mist 4 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 110 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
52 |
Blood Mist 4 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 110 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
52 |
Blood Mist 4 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 110 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
55 |
Embrace of Despair 6 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 281 Psychic |
Power Cost: 59 Range: 20 Cooldown: 15 |
Training: Truxartis
|
|
56 |
Necrotic Grasp 6 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 373 Darkness |
Power Cost: 71 Range: 5 Cooldown: 20 |
Training: Truxartis
|
|
57 |
Lifedrain 6 |
Drink your enemy. This is a Minor Heal |
Recover 82 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 218 Trauma |
Power Cost: 37 Range: 5 Cooldown: 12 |
Training: Truxartis
|
|
57 |
Willbreaker 6 |
Fill your foe's mind with visions of loss. |
DoT: 21 Psychic, 4 times over 8 seconds |
Health Dmg: 150 Psychic |
Power Cost: 24 Range: 20 Cooldown: 10 |
Training: Truxartis
|
|
58 |
Eclipse of Shadows 6 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 440 Darkness |
Power Cost: 85 AoE: 10 Cooldown: 45 |
Training: Truxartis
|
|
59 |
Ripple of Amnesia 4 |
Emanate a wave of forgetfulness that prevents enemies from detecting or attacking you. This effect can be broken if you attack them. |
For 10 seconds: target chooses not to attack you. This effect is prematurely broken if they are attacked by you. Suppresses Monster Shout |
|
Power Cost: 45 AoE: 13 Cooldown: 27 |
Training: Truxartis
|
|
59 |
Exsanguinate 6 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 24 Trauma, 4 times over 8 seconds |
Damage: 196 Trauma |
Power Cost: 38 Range: 5 Cooldown: 8 |
Training: Truxartis
|
|
60 |
Enthrall 4 |
Flood your target's mind with visions of what it most desires. |
Target becomes mesmerized for 19 seconds, or until attacked. Suppresses Monster Shout |
Health Dmg: 140 Psychic |
Power Cost: 28 Range: 5 Cooldown: 30 Accuracy: +25% |
Training: Truxartis
|
|
61 |
Overwhelming Bite 7 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 124 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Training: Truxartis
|
|
62 |
Withering Shroud 7 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 242 Darkness |
Power Cost: 39 Range: 20 Cooldown: 10 Accuracy: +85% |
Training: Truxartis
|
|
64 |
Dominate 4 |
Take control of an enemy for a moment, forcing them to fight for you. Using the ability again prematurely dispels the effect. |
Elite targets are immune. Target's chance of resistance is based on their mental proficiency vs. your Vampirism skill. Charm Duration 18 Suppresses Monster Shout --Can Have-- Victim Damage Bonus 0 Victim Non-Rage Attack Damage Bonus 0 Victim Taunt Bonus 0 |
|
Power Cost: 76 Range: 5 Cooldown: 55 |
Training: Truxartis
|
|
65 |
Embrace of Despair 7 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 365 Psychic |
Power Cost: 66 Range: 20 Cooldown: 15 |
Training: Truxartis
|
|
66 |
Necrotic Grasp 7 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 485 Darkness |
Power Cost: 80 Range: 5 Cooldown: 20 |
Training: Truxartis
|
|
67 |
Lifedrain 7 |
Drink your enemy. This is a Minor Heal |
Recover 92 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 280 Trauma |
Power Cost: 41 Range: 5 Cooldown: 12 |
Training: Truxartis
|
|
67 |
Willbreaker 7 |
Fill your foe's mind with visions of loss. |
DoT: 27 Psychic, 4 times over 8 seconds |
Health Dmg: 194 Psychic |
Power Cost: 26 Range: 20 Cooldown: 10 |
Training: Truxartis
|
|
68 |
Blood Mist 5 |
Reduce yourself to a bloody mist to escape harm. You can't use most attacks, but you are resistant to harm. (Use this ability again to prematurely end Blood Mist.) |
For 18 seconds: you can only use Psychic abilities, and all incoming damage of types Slashing, Crushing, Piercing, Acid, Poison, and Trauma are reduced by 58% Every 2 seconds burst 5 meters: 170 Trauma, 1 times over 1 seconds |
|
Power Cost: 49 Range: 3 Cooldown: 60 |
Training: Truxartis
|
|
68 |
Eclipse of Shadows 7 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 567 Darkness |
Power Cost: 94 AoE: 10 Cooldown: 45 |
Training: Truxartis
|
|
68 |
Blood Mist 5 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 170 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
68 |
Blood Mist 5 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 170 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
68 |
Blood Mist 5 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 170 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
69 |
Exsanguinate 7 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 31 Trauma, 4 times over 8 seconds |
Damage: 250 Trauma |
Power Cost: 42 Range: 5 Cooldown: 8 |
Training: Truxartis
|
|
71 |
Overwhelming Bite 8 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 157 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Training: Bendith the Banished
|
|
72 |
Withering Shroud 8 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 309 Darkness |
Power Cost: 43 Range: 20 Cooldown: 10 Accuracy: +95% |
Training: Bendith the Banished
|
|
75 |
Embrace of Despair 8 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 461 Psychic |
Power Cost: 73 Range: 20 Cooldown: 15 |
Training: Bendith the Banished
|
|
76 |
Necrotic Grasp 8 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 613 Darkness |
Power Cost: 88 Range: 5 Cooldown: 20 |
Training: Bendith the Banished
|
|
77 |
Lifedrain 8 |
Drink your enemy. This is a Minor Heal |
Recover 102 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 352 Trauma |
Power Cost: 46 Range: 5 Cooldown: 12 |
Training: Bendith the Banished
|
|
77 |
Willbreaker 8 |
Fill your foe's mind with visions of loss. |
DoT: 34 Psychic, 4 times over 8 seconds |
Health Dmg: 245 Psychic |
Power Cost: 29 Range: 20 Cooldown: 10 |
Training: Truxartis
|
|
78 |
Eclipse of Shadows 8 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 714 Darkness |
Power Cost: 105 AoE: 10 Cooldown: 45 |
Training: Bendith the Banished
|
|
79 |
Ripple of Amnesia 5 |
Emanate a wave of forgetfulness that prevents enemies from detecting or attacking you. This effect can be broken if you attack them. |
For 10 seconds: target chooses not to attack you. This effect is prematurely broken if they are attacked by you. Suppresses Monster Shout |
|
Power Cost: 55 AoE: 14 Cooldown: 26 |
Training: Truxartis
|
|
79 |
Exsanguinate 8 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 38 Trauma, 4 times over 8 seconds |
Damage: 313 Trauma |
Power Cost: 47 Range: 5 Cooldown: 8 |
Training: Bendith the Banished
|
|
80 |
Enthrall 5 |
Flood your target's mind with visions of what it most desires. |
Target becomes mesmerized for 22 seconds, or until attacked. Suppresses Monster Shout |
Health Dmg: 224 Psychic |
Power Cost: 34 Range: 5 Cooldown: 30 Accuracy: +25% |
Training: Bendith the Banished
|
|
81 |
Overwhelming Bite 9 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 194 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Item: Vampirism: Overwhelming Bite 9
|
|
82 |
Withering Shroud 9 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 383 Darkness |
Power Cost: 48 Range: 20 Cooldown: 10 Accuracy: +105% |
Item: Vampirism: Withering Shroud 9
|
|
84 |
Dominate 5 |
Take control of an enemy for a moment, forcing them to fight for you. Using the ability again prematurely dispels the effect. |
Elite targets are immune. Target's chance of resistance is based on their mental proficiency vs. your Vampirism skill. Charm Duration 19 Suppresses Monster Shout --Can Have-- Victim Damage Bonus 0 Victim Non-Rage Attack Damage Bonus 0 Victim Taunt Bonus 0 |
|
Power Cost: 91 Range: 5 Cooldown: 50 |
Item: Vampirism: Dominate 5 Training: Truxartis
|
|
84 |
Blood Mist 6 |
Reduce yourself to a bloody mist to escape harm. You can't use most attacks, but you are resistant to harm. (Use this ability again to prematurely end Blood Mist.) |
For 20 seconds: you can only use Psychic abilities, and all incoming damage of types Slashing, Crushing, Piercing, Acid, Poison, and Trauma are reduced by 64% Every 2 seconds burst 5 meters: 242 Trauma, 1 times over 1 seconds |
|
Power Cost: 58 Range: 3 Cooldown: 60 |
Training: Truxartis
|
|
84 |
Blood Mist 6 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 242 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
84 |
Blood Mist 6 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 242 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
84 |
Blood Mist 6 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 242 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
85 |
Embrace of Despair 9 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 563 Psychic |
Power Cost: 81 Range: 20 Cooldown: 15 |
Item: Vampirism: Embrace of Despair 9
|
|
86 |
Necrotic Grasp 9 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 748 Darkness |
Power Cost: 97 Range: 5 Cooldown: 20 |
Item: Vampirism: Necrotic Grasp 9
|
|
87 |
Lifedrain 9 |
Drink your enemy. This is a Minor Heal |
Recover 112 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 427 Trauma |
Power Cost: 50 Range: 5 Cooldown: 12 |
Item: Vampirism: Lifedrain 9
|
|
87 |
Willbreaker 9 |
Fill your foe's mind with visions of loss. |
DoT: 41 Psychic, 4 times over 8 seconds |
Health Dmg: 298 Psychic |
Power Cost: 32 Range: 20 Cooldown: 10 |
Training: Truxartis
|
|
88 |
Eclipse of Shadows 9 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 867 Darkness |
Power Cost: 115 AoE: 10 Cooldown: 45 |
Item: Vampirism: Eclipse of Shadows 9
|
|
89 |
Exsanguinate 9 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 47 Trauma, 4 times over 8 seconds |
Damage: 377 Trauma |
Power Cost: 51 Range: 5 Cooldown: 8 |
Item: Vampirism: Exsanguinate 9
|
|
91 |
Overwhelming Bite 10 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 232 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Unknown Source: Not Found
|
|
92 |
Withering Shroud 10 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 460 Darkness |
Power Cost: 53 Range: 20 Cooldown: 10 Accuracy: +115% |
Unknown Source: Not Found
|
|
95 |
Embrace of Despair 10 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 670 Psychic |
Power Cost: 89 Range: 20 Cooldown: 15 |
Unknown Source: Not Found
|
|
96 |
Necrotic Grasp 10 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 889 Darkness |
Power Cost: 107 Range: 5 Cooldown: 20 |
Unknown Source: Not Found
|
|
97 |
Lifedrain 10 |
Drink your enemy. This is a Minor Heal |
Recover 122 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 505 Trauma |
Power Cost: 55 Range: 5 Cooldown: 12 |
Unknown Source: Not Found
|
|
97 |
Willbreaker 10 |
Fill your foe's mind with visions of loss. |
DoT: 48 Psychic, 4 times over 8 seconds |
Health Dmg: 353 Psychic |
Power Cost: 35 Range: 20 Cooldown: 10 |
Unknown Source: Not Found
|
|
98 |
Eclipse of Shadows 10 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 1024 Darkness |
Power Cost: 126 AoE: 10 Cooldown: 45 |
Unknown Source: Not Found
|
|
99 |
Ripple of Amnesia 6 |
Emanate a wave of forgetfulness that prevents enemies from detecting or attacking you. This effect can be broken if you attack them. |
For 10 seconds: target chooses not to attack you. This effect is prematurely broken if they are attacked by you. Suppresses Monster Shout |
|
Power Cost: 66 AoE: 15 Cooldown: 25 |
Unknown Source: Not Found
|
|
99 |
Exsanguinate 10 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 55 Trauma, 4 times over 8 seconds |
Damage: 443 Trauma |
Power Cost: 56 Range: 5 Cooldown: 8 |
Unknown Source: Not Found
|
|
100 |
Blood Mist 7 |
Reduce yourself to a bloody mist to escape harm. You can't use most attacks, but you are resistant to harm. (Use this ability again to prematurely end Blood Mist.) |
For 22 seconds: you can only use Psychic abilities, and all incoming damage of types Slashing, Crushing, Piercing, Acid, Poison, and Trauma are reduced by 70% Every 2 seconds burst 5 meters: 318 Trauma, 1 times over 1 seconds |
|
Power Cost: 67 Range: 3 Cooldown: 60 |
Unknown Source: Not Found
|
|
100 |
Enthrall 6 |
Flood your target's mind with visions of what it most desires. |
Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Health Dmg: 318 Psychic |
Power Cost: 41 Range: 5 Cooldown: 30 Accuracy: +25% |
Unknown Source: Not Found
|
|
100 |
Blood Mist 7 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 318 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
100 |
Blood Mist 7 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 318 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
100 |
Blood Mist 7 Burst |
- |
--Can Have-- DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 318 Trauma |
Power Cost: 0 AoE: 5 Cooldown: 1 |
Unknown Source: Not Found
|
|
101 |
Overwhelming Bite 11 |
Bite a target. This is a Basic Attack |
Suppresses Monster Shout DoT: 0 Trauma, 4 times over 8 seconds --Can Have-- Heal 0 Health |
Damage: 268 Trauma |
Power Cost: 0 Range: 4 Cooldown: 2.5 |
Unknown Source: Not Found
|
|
102 |
Withering Shroud 11 |
Enshroud your victim in unlife. It is extremely difficult to evade the Withering Shroud. |
--Can Have-- DoT: 0 Psychic, 4 times over 8 seconds |
Damage: 523 Darkness |
Power Cost: 57 Range: 20 Cooldown: 10 Accuracy: +125% |
Unknown Source: Not Found
|
|
104 |
Dominate 6 |
Take control of an enemy for a moment, forcing them to fight for you. Using the ability again prematurely dispels the effect. |
Elite targets are immune. Target's chance of resistance is based on their mental proficiency vs. your Vampirism skill. Charm Duration 20 Suppresses Monster Shout --Can Have-- Victim Damage Bonus 0 Victim Non-Rage Attack Damage Bonus 0 Victim Taunt Bonus 0 |
|
Power Cost: 104 Range: 5 Cooldown: 45 |
Unknown Source: Not Found
|
|
105 |
Embrace of Despair 11 |
Teleport to target and ensorcel them, sapping their will. They are unable to attack you for a time, even if you attack them. This is a Signature Debuff ability |
Non-Elite targets cannot attack you directly for 5 seconds Suppresses Monster Shout |
Damage: 723 Psychic |
Power Cost: 93 Range: 20 Cooldown: 15 |
Unknown Source: Not Found
|
|
106 |
Necrotic Grasp 11 |
Inflict pure unlife upon your foe. This is a Nice Attack |
If target dies within 20 seconds, this ability can be used again immediately. |
Damage: 946 Darkness |
Power Cost: 111 Range: 5 Cooldown: 20 |
Unknown Source: Not Found
|
|
107 |
Lifedrain 11 |
Drink your enemy. This is a Minor Heal |
Recover 125 Health (or Armor if Health is full) --Can Have-- Recover 0 Health (or Armor if Health is full) 4x over 8 secs Recover 0 Power 4x over 8 secs DoT: 0 Trauma, 4 times over 8 seconds |
Damage: 529 Trauma |
Power Cost: 57 Range: 5 Cooldown: 12 |
Unknown Source: Not Found
|
|
107 |
Willbreaker 11 |
Fill your foe's mind with visions of loss. |
DoT: 51 Psychic, 4 times over 8 seconds |
Health Dmg: 371 Psychic |
Power Cost: 36 Range: 20 Cooldown: 10 |
Unknown Source: Not Found
|
|
108 |
Eclipse of Shadows 11 |
Spread a cloud of envy turned to life-destroying hate. This is an Epic Attack |
|
Damage: 1059 Darkness |
Power Cost: 129 AoE: 10 Cooldown: 45 |
Unknown Source: Not Found
|
|
109 |
Exsanguinate 11 |
Tear gashes into your enemy, spilling their blood. This is a Core Attack |
DoT: 56 Trauma, 4 times over 8 seconds |
Damage: 451 Trauma |
Power Cost: 57 Range: 5 Cooldown: 8 |
Unknown Source: Not Found
|
| Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
| |
|
Level 100 - Vampirism Base Damage +50% |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Vampirism Damage +5
- Vampirism Base Damage +10%
- Vampirism Base Damage +15%
- Vampirism Base Damage +20%
- Vampirism Base Damage +25%
- Vampirism Base Damage +30%
- Vampirism Base Damage +35%
- Vampirism Base Damage +40%
- Vampirism Base Damage +45%
- Vampirism Base Damage +50%
|
| |
|
Level 100 - Indirect Psychic damage is +49% per tick while Vampirism skill active |
Uncommon |
Head |
Click Expand to reveal
- Indirect Psychic damage is +11% per tick while Vampirism skill active
- Indirect Psychic damage is +13% per tick while Vampirism skill active
- Indirect Psychic damage is +15% per tick while Vampirism skill active
- Indirect Psychic damage is +17% per tick while Vampirism skill active
- Indirect Psychic damage is +19% per tick while Vampirism skill active
- Indirect Psychic damage is +21% per tick while Vampirism skill active
- Indirect Psychic damage is +23% per tick while Vampirism skill active
- Indirect Psychic damage is +25% per tick while Vampirism skill active
- Indirect Psychic damage is +27% per tick while Vampirism skill active
- Indirect Psychic damage is +29% per tick while Vampirism skill active
- Indirect Psychic damage is +31% per tick while Vampirism skill active
- Indirect Psychic damage is +33% per tick while Vampirism skill active
- Indirect Psychic damage is +35% per tick while Vampirism skill active
- Indirect Psychic damage is +37% per tick while Vampirism skill active
- Indirect Psychic damage is +39% per tick while Vampirism skill active
- Indirect Psychic damage is +41% per tick while Vampirism skill active
- Indirect Psychic damage is +43% per tick while Vampirism skill active
- Indirect Psychic damage is +45% per tick while Vampirism skill active
- Indirect Psychic damage is +47% per tick while Vampirism skill active
- Indirect Psychic damage is +49% per tick while Vampirism skill active
|
| |
|
Level 100 - Indirect Trauma damage is +49% per tick while Vampirism skill active |
Uncommon |
OffHand |
Click Expand to reveal
- Indirect Trauma damage is +11% per tick while Vampirism skill active
- Indirect Trauma damage is +13% per tick while Vampirism skill active
- Indirect Trauma damage is +15% per tick while Vampirism skill active
- Indirect Trauma damage is +17% per tick while Vampirism skill active
- Indirect Trauma damage is +19% per tick while Vampirism skill active
- Indirect Trauma damage is +21% per tick while Vampirism skill active
- Indirect Trauma damage is +23% per tick while Vampirism skill active
- Indirect Trauma damage is +25% per tick while Vampirism skill active
- Indirect Trauma damage is +27% per tick while Vampirism skill active
- Indirect Trauma damage is +29% per tick while Vampirism skill active
- Indirect Trauma damage is +31% per tick while Vampirism skill active
- Indirect Trauma damage is +33% per tick while Vampirism skill active
- Indirect Trauma damage is +35% per tick while Vampirism skill active
- Indirect Trauma damage is +37% per tick while Vampirism skill active
- Indirect Trauma damage is +39% per tick while Vampirism skill active
- Indirect Trauma damage is +41% per tick while Vampirism skill active
- Indirect Trauma damage is +43% per tick while Vampirism skill active
- Indirect Trauma damage is +45% per tick while Vampirism skill active
- Indirect Trauma damage is +47% per tick while Vampirism skill active
- Indirect Trauma damage is +49% per tick while Vampirism skill active
|
| |
|
Level 100 - Overwhelming Bite restores 20 Health |
Uncommon |
MainHand, Ring |
Click Expand to reveal
- Overwhelming Bite restores 1 Health
- Overwhelming Bite restores 2 Health
- Overwhelming Bite restores 3 Health
- Overwhelming Bite restores 4 Health
- Overwhelming Bite restores 5 Health
- Overwhelming Bite restores 6 Health
- Overwhelming Bite restores 7 Health
- Overwhelming Bite restores 8 Health
- Overwhelming Bite restores 9 Health
- Overwhelming Bite restores 10 Health
- Overwhelming Bite restores 11 Health
- Overwhelming Bite restores 12 Health
- Overwhelming Bite restores 13 Health
- Overwhelming Bite restores 14 Health
- Overwhelming Bite restores 15 Health
- Overwhelming Bite restores 16 Health
- Overwhelming Bite restores 17 Health
- Overwhelming Bite restores 18 Health
- Overwhelming Bite restores 19 Health
- Overwhelming Bite restores 20 Health
|
| |
|
Level 100 - Overwhelming Bite deals 88 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage |
Rare |
Necklace |
Click Expand to reveal
- Overwhelming Bite deals 12 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 16 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 20 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 24 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 28 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 32 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 36 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 40 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 44 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 48 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 52 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 56 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 60 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 64 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 68 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 72 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 76 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 80 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 84 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
- Overwhelming Bite deals 88 Trauma damage over 8 seconds. This amount is increased by treasure that increases Exsanguinate's bleed damage
|
| |
|
Level 100 - Embrace of Despair Damage +240. Embrace of Despair Reuse Time -1 |
Uncommon |
Head, Chest |
Click Expand to reveal
- Embrace of Despair Damage +12. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +24. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +36. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +48. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +60. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +72. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +84. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +96. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +108. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +120. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +132. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +144. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +156. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +168. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +180. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +192. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +204. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +216. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +228. Embrace of Despair Reuse Time -1
- Embrace of Despair Damage +240. Embrace of Despair Reuse Time -1
|
| |
|
Level 100 - Embrace of Despair Damage +40% |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Embrace of Despair Damage +2%
- Embrace of Despair Damage +4%
- Embrace of Despair Damage +6%
- Embrace of Despair Damage +8%
- Embrace of Despair Damage +10%
- Embrace of Despair Damage +12%
- Embrace of Despair Damage +14%
- Embrace of Despair Damage +16%
- Embrace of Despair Damage +18%
- Embrace of Despair Damage +20%
- Embrace of Despair Damage +22%
- Embrace of Despair Damage +24%
- Embrace of Despair Damage +26%
- Embrace of Despair Damage +28%
- Embrace of Despair Damage +30%
- Embrace of Despair Damage +32%
- Embrace of Despair Damage +34%
- Embrace of Despair Damage +36%
- Embrace of Despair Damage +38%
- Embrace of Despair Damage +40%
|
| |
|
Level 100 - Embrace of Despair Range +10. Embrace of Despair Reuse Time -1 |
Uncommon |
Necklace |
Click Expand to reveal
- Embrace of Despair Range +1. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +2. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +3. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +4. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +5. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +6. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +7. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +8. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +9. Embrace of Despair Reuse Time -1
- Embrace of Despair Range +10. Embrace of Despair Reuse Time -1
|
| |
|
Level 100 - Embrace of Despair boosts your Bite abilities' damage +167 for 8 seconds |
Uncommon |
Hands, Ring |
Click Expand to reveal
- Embrace of Despair boosts your Bite abilities' damage +15 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +23 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +31 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +39 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +47 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +55 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +63 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +71 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +79 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +87 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +95 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +103 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +111 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +119 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +127 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +135 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +143 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +151 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +159 for 8 seconds
- Embrace of Despair boosts your Bite abilities' damage +167 for 8 seconds
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Level 100 - Embrace of Despair deals +140 damage and increases target's Darkness vulnerability +20% for 13 seconds |
Rare |
Legs |
Click Expand to reveal
- Embrace of Despair deals +7 damage and increases target's Darkness vulnerability +1% for 13 seconds
- Embrace of Despair deals +14 damage and increases target's Darkness vulnerability +2% for 13 seconds
- Embrace of Despair deals +21 damage and increases target's Darkness vulnerability +3% for 13 seconds
- Embrace of Despair deals +28 damage and increases target's Darkness vulnerability +4% for 13 seconds
- Embrace of Despair deals +35 damage and increases target's Darkness vulnerability +5% for 13 seconds
- Embrace of Despair deals +42 damage and increases target's Darkness vulnerability +6% for 13 seconds
- Embrace of Despair deals +49 damage and increases target's Darkness vulnerability +7% for 13 seconds
- Embrace of Despair deals +56 damage and increases target's Darkness vulnerability +8% for 13 seconds
- Embrace of Despair deals +63 damage and increases target's Darkness vulnerability +9% for 13 seconds
- Embrace of Despair deals +70 damage and increases target's Darkness vulnerability +10% for 13 seconds
- Embrace of Despair deals +77 damage and increases target's Darkness vulnerability +11% for 13 seconds
- Embrace of Despair deals +84 damage and increases target's Darkness vulnerability +12% for 13 seconds
- Embrace of Despair deals +91 damage and increases target's Darkness vulnerability +13% for 13 seconds
- Embrace of Despair deals +98 damage and increases target's Darkness vulnerability +14% for 13 seconds
- Embrace of Despair deals +105 damage and increases target's Darkness vulnerability +15% for 13 seconds
- Embrace of Despair deals +112 damage and increases target's Darkness vulnerability +16% for 13 seconds
- Embrace of Despair deals +119 damage and increases target's Darkness vulnerability +17% for 13 seconds
- Embrace of Despair deals +126 damage and increases target's Darkness vulnerability +18% for 13 seconds
- Embrace of Despair deals +133 damage and increases target's Darkness vulnerability +19% for 13 seconds
- Embrace of Despair deals +140 damage and increases target's Darkness vulnerability +20% for 13 seconds
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Level 100 - Embrace of Despair deals +140 damage and increases target's Trauma vulnerability +20% for 13 seconds |
Rare |
Ring |
Click Expand to reveal
- Embrace of Despair deals +7 damage and increases target's Trauma vulnerability +1% for 13 seconds
- Embrace of Despair deals +14 damage and increases target's Trauma vulnerability +2% for 13 seconds
- Embrace of Despair deals +21 damage and increases target's Trauma vulnerability +3% for 13 seconds
- Embrace of Despair deals +28 damage and increases target's Trauma vulnerability +4% for 13 seconds
- Embrace of Despair deals +35 damage and increases target's Trauma vulnerability +5% for 13 seconds
- Embrace of Despair deals +42 damage and increases target's Trauma vulnerability +6% for 13 seconds
- Embrace of Despair deals +49 damage and increases target's Trauma vulnerability +7% for 13 seconds
- Embrace of Despair deals +56 damage and increases target's Trauma vulnerability +8% for 13 seconds
- Embrace of Despair deals +63 damage and increases target's Trauma vulnerability +9% for 13 seconds
- Embrace of Despair deals +70 damage and increases target's Trauma vulnerability +10% for 13 seconds
- Embrace of Despair deals +77 damage and increases target's Trauma vulnerability +11% for 13 seconds
- Embrace of Despair deals +84 damage and increases target's Trauma vulnerability +12% for 13 seconds
- Embrace of Despair deals +91 damage and increases target's Trauma vulnerability +13% for 13 seconds
- Embrace of Despair deals +98 damage and increases target's Trauma vulnerability +14% for 13 seconds
- Embrace of Despair deals +105 damage and increases target's Trauma vulnerability +15% for 13 seconds
- Embrace of Despair deals +112 damage and increases target's Trauma vulnerability +16% for 13 seconds
- Embrace of Despair deals +119 damage and increases target's Trauma vulnerability +17% for 13 seconds
- Embrace of Despair deals +126 damage and increases target's Trauma vulnerability +18% for 13 seconds
- Embrace of Despair deals +133 damage and increases target's Trauma vulnerability +19% for 13 seconds
- Embrace of Despair deals +140 damage and increases target's Trauma vulnerability +20% for 13 seconds
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Level 100 - Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +45% while Vampirism skill active |
Epic |
OffHand |
Click Expand to reveal
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +7% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +9% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +11% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +13% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +15% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +17% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +19% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +21% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +23% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +25% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +27% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +29% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +31% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +33% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +35% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +37% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +39% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +41% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +43% while Vampirism skill active
- Embrace of Despair becomes a Sonic ability and deals Nature damage instead of Psychic. Sonic Ability Damage +45% while Vampirism skill active
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Level 100 - Lifedrain Damage +160 |
Uncommon |
MainHand, Chest |
Click Expand to reveal
- Lifedrain Damage +8
- Lifedrain Damage +16
- Lifedrain Damage +24
- Lifedrain Damage +32
- Lifedrain Damage +40
- Lifedrain Damage +48
- Lifedrain Damage +56
- Lifedrain Damage +64
- Lifedrain Damage +72
- Lifedrain Damage +80
- Lifedrain Damage +88
- Lifedrain Damage +96
- Lifedrain Damage +104
- Lifedrain Damage +112
- Lifedrain Damage +120
- Lifedrain Damage +128
- Lifedrain Damage +136
- Lifedrain Damage +144
- Lifedrain Damage +152
- Lifedrain Damage +160
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Level 100 - Lifedrain Damage +62% |
Uncommon |
OffHand, Legs |
Click Expand to reveal
- Lifedrain Damage +5%
- Lifedrain Damage +8%
- Lifedrain Damage +11%
- Lifedrain Damage +14%
- Lifedrain Damage +17%
- Lifedrain Damage +20%
- Lifedrain Damage +23%
- Lifedrain Damage +26%
- Lifedrain Damage +29%
- Lifedrain Damage +32%
- Lifedrain Damage +35%
- Lifedrain Damage +38%
- Lifedrain Damage +41%
- Lifedrain Damage +44%
- Lifedrain Damage +47%
- Lifedrain Damage +50%
- Lifedrain Damage +53%
- Lifedrain Damage +56%
- Lifedrain Damage +59%
- Lifedrain Damage +62%
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Level 100 - Lifedrain Healing +75 |
Uncommon |
Head, Feet |
Click Expand to reveal
- Lifedrain Healing +3
- Lifedrain Healing +6
- Lifedrain Healing +9
- Lifedrain Healing +12
- Lifedrain Healing +15
- Lifedrain Healing +19
- Lifedrain Healing +23
- Lifedrain Healing +27
- Lifedrain Healing +31
- Lifedrain Healing +35
- Lifedrain Healing +39
- Lifedrain Healing +43
- Lifedrain Healing +47
- Lifedrain Healing +51
- Lifedrain Healing +55
- Lifedrain Healing +59
- Lifedrain Healing +63
- Lifedrain Healing +67
- Lifedrain Healing +71
- Lifedrain Healing +75
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Level 100 - Lifedrain deals +200 Trauma damage over 8 seconds. This damage also heals you for 80 health (or armor if health is full) over 8 seconds. |
Uncommon |
Head, Ring |
Click Expand to reveal
- Lifedrain deals +12 Trauma damage over 8 seconds. This damage also heals you for 4 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +20 Trauma damage over 8 seconds. This damage also heals you for 8 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +32 Trauma damage over 8 seconds. This damage also heals you for 12 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +40 Trauma damage over 8 seconds. This damage also heals you for 16 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +52 Trauma damage over 8 seconds. This damage also heals you for 20 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +60 Trauma damage over 8 seconds. This damage also heals you for 24 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +72 Trauma damage over 8 seconds. This damage also heals you for 28 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +80 Trauma damage over 8 seconds. This damage also heals you for 32 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +92 Trauma damage over 8 seconds. This damage also heals you for 36 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +100 Trauma damage over 8 seconds. This damage also heals you for 40 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +112 Trauma damage over 8 seconds. This damage also heals you for 44 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +120 Trauma damage over 8 seconds. This damage also heals you for 48 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +132 Trauma damage over 8 seconds. This damage also heals you for 52 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +140 Trauma damage over 8 seconds. This damage also heals you for 56 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +152 Trauma damage over 8 seconds. This damage also heals you for 60 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +160 Trauma damage over 8 seconds. This damage also heals you for 64 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +172 Trauma damage over 8 seconds. This damage also heals you for 68 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +180 Trauma damage over 8 seconds. This damage also heals you for 72 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +192 Trauma damage over 8 seconds. This damage also heals you for 76 health (or armor if health is full) over 8 seconds.
- Lifedrain deals +200 Trauma damage over 8 seconds. This damage also heals you for 80 health (or armor if health is full) over 8 seconds.
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Level 100 - Lifedrain deals +80 Trauma damage over 8 seconds. This damage also restores 80 power to you over 8 seconds. |
Uncommon |
Necklace, Hands |
Click Expand to reveal
- Lifedrain deals +4 Trauma damage over 8 seconds. This damage also restores 4 power to you over 8 seconds.
- Lifedrain deals +8 Trauma damage over 8 seconds. This damage also restores 8 power to you over 8 seconds.
- Lifedrain deals +12 Trauma damage over 8 seconds. This damage also restores 12 power to you over 8 seconds.
- Lifedrain deals +16 Trauma damage over 8 seconds. This damage also restores 16 power to you over 8 seconds.
- Lifedrain deals +20 Trauma damage over 8 seconds. This damage also restores 20 power to you over 8 seconds.
- Lifedrain deals +24 Trauma damage over 8 seconds. This damage also restores 24 power to you over 8 seconds.
- Lifedrain deals +28 Trauma damage over 8 seconds. This damage also restores 28 power to you over 8 seconds.
- Lifedrain deals +32 Trauma damage over 8 seconds. This damage also restores 32 power to you over 8 seconds.
- Lifedrain deals +36 Trauma damage over 8 seconds. This damage also restores 36 power to you over 8 seconds.
- Lifedrain deals +40 Trauma damage over 8 seconds. This damage also restores 40 power to you over 8 seconds.
- Lifedrain deals +44 Trauma damage over 8 seconds. This damage also restores 44 power to you over 8 seconds.
- Lifedrain deals +48 Trauma damage over 8 seconds. This damage also restores 48 power to you over 8 seconds.
- Lifedrain deals +52 Trauma damage over 8 seconds. This damage also restores 52 power to you over 8 seconds.
- Lifedrain deals +56 Trauma damage over 8 seconds. This damage also restores 56 power to you over 8 seconds.
- Lifedrain deals +60 Trauma damage over 8 seconds. This damage also restores 60 power to you over 8 seconds.
- Lifedrain deals +64 Trauma damage over 8 seconds. This damage also restores 64 power to you over 8 seconds.
- Lifedrain deals +68 Trauma damage over 8 seconds. This damage also restores 68 power to you over 8 seconds.
- Lifedrain deals +72 Trauma damage over 8 seconds. This damage also restores 72 power to you over 8 seconds.
- Lifedrain deals +76 Trauma damage over 8 seconds. This damage also restores 76 power to you over 8 seconds.
- Lifedrain deals +80 Trauma damage over 8 seconds. This damage also restores 80 power to you over 8 seconds.
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Level 100 - Lifedrain and Exsanguinate deal +220 Trauma damage over 8 seconds. |
Uncommon |
MainHand, Legs |
Click Expand to reveal
- Lifedrain and Exsanguinate deal +8 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +16 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +24 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +32 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +40 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +52 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +64 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +76 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +88 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +100 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +112 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +124 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +136 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +148 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +160 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +172 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +184 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +196 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +208 Trauma damage over 8 seconds.
- Lifedrain and Exsanguinate deal +220 Trauma damage over 8 seconds.
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Level 100 - Bite attacks deal +24% damage and hasten the current reuse timer of Blood Mist by 2 seconds |
Epic |
Hands |
Click Expand to reveal
- Bite attacks deal +5% damage and hasten the current reuse timer of Blood Mist by 1 second
- Bite attacks deal +6% damage and hasten the current reuse timer of Blood Mist by 1 second
- Bite attacks deal +7% damage and hasten the current reuse timer of Blood Mist by 1 second
- Bite attacks deal +8% damage and hasten the current reuse timer of Blood Mist by 1 second
- Bite attacks deal +9% damage and hasten the current reuse timer of Blood Mist by 1.5 seconds
- Bite attacks deal +10% damage and hasten the current reuse timer of Blood Mist by 1.5 seconds
- Bite attacks deal +11% damage and hasten the current reuse timer of Blood Mist by 1.5 seconds
- Bite attacks deal +12% damage and hasten the current reuse timer of Blood Mist by 1.5 seconds
- Bite attacks deal +13% damage and hasten the current reuse timer of Blood Mist by 1.5 seconds
- Bite attacks deal +14% damage and hasten the current reuse timer of Blood Mist by 1.5 seconds
- Bite attacks deal +15% damage and hasten the current reuse timer of Blood Mist by 1.5 seconds
- Bite attacks deal +16% damage and hasten the current reuse timer of Blood Mist by 1.5 seconds
- Bite attacks deal +17% damage and hasten the current reuse timer of Blood Mist by 2 seconds
- Bite attacks deal +18% damage and hasten the current reuse timer of Blood Mist by 2 seconds
- Bite attacks deal +19% damage and hasten the current reuse timer of Blood Mist by 2 seconds
- Bite attacks deal +20% damage and hasten the current reuse timer of Blood Mist by 2 seconds
- Bite attacks deal +21% damage and hasten the current reuse timer of Blood Mist by 2 seconds
- Bite attacks deal +22% damage and hasten the current reuse timer of Blood Mist by 2 seconds
- Bite attacks deal +23% damage and hasten the current reuse timer of Blood Mist by 2 seconds
- Bite attacks deal +24% damage and hasten the current reuse timer of Blood Mist by 2 seconds
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Level 100 - Exsanguinate Damage +122 |
Uncommon |
Head, Feet |
Click Expand to reveal
- Exsanguinate Damage +5
- Exsanguinate Damage +10
- Exsanguinate Damage +15
- Exsanguinate Damage +20
- Exsanguinate Damage +25
- Exsanguinate Damage +30
- Exsanguinate Damage +35
- Exsanguinate Damage +40
- Exsanguinate Damage +45
- Exsanguinate Damage +52
- Exsanguinate Damage +59
- Exsanguinate Damage +66
- Exsanguinate Damage +73
- Exsanguinate Damage +80
- Exsanguinate Damage +87
- Exsanguinate Damage +94
- Exsanguinate Damage +101
- Exsanguinate Damage +108
- Exsanguinate Damage +115
- Exsanguinate Damage +122
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Level 100 - Exsanguinate Damage +55% |
Uncommon |
MainHand, Legs |
Click Expand to reveal
- Exsanguinate Damage +5%
- Exsanguinate Damage +7%
- Exsanguinate Damage +9%
- Exsanguinate Damage +11%
- Exsanguinate Damage +13%
- Exsanguinate Damage +15%
- Exsanguinate Damage +17%
- Exsanguinate Damage +19%
- Exsanguinate Damage +22%
- Exsanguinate Damage +25%
- Exsanguinate Damage +28%
- Exsanguinate Damage +31%
- Exsanguinate Damage +34%
- Exsanguinate Damage +37%
- Exsanguinate Damage +40%
- Exsanguinate Damage +43%
- Exsanguinate Damage +46%
- Exsanguinate Damage +49%
- Exsanguinate Damage +52%
- Exsanguinate Damage +55%
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Level 100 - Exsanguinate deals +240 Trauma damage over 8 seconds |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- Exsanguinate deals +12 Trauma damage over 8 seconds
- Exsanguinate deals +24 Trauma damage over 8 seconds
- Exsanguinate deals +36 Trauma damage over 8 seconds
- Exsanguinate deals +48 Trauma damage over 8 seconds
- Exsanguinate deals +60 Trauma damage over 8 seconds
- Exsanguinate deals +72 Trauma damage over 8 seconds
- Exsanguinate deals +84 Trauma damage over 8 seconds
- Exsanguinate deals +96 Trauma damage over 8 seconds
- Exsanguinate deals +108 Trauma damage over 8 seconds
- Exsanguinate deals +120 Trauma damage over 8 seconds
- Exsanguinate deals +132 Trauma damage over 8 seconds
- Exsanguinate deals +144 Trauma damage over 8 seconds
- Exsanguinate deals +156 Trauma damage over 8 seconds
- Exsanguinate deals +168 Trauma damage over 8 seconds
- Exsanguinate deals +180 Trauma damage over 8 seconds
- Exsanguinate deals +192 Trauma damage over 8 seconds
- Exsanguinate deals +204 Trauma damage over 8 seconds
- Exsanguinate deals +216 Trauma damage over 8 seconds
- Exsanguinate deals +228 Trauma damage over 8 seconds
- Exsanguinate deals +240 Trauma damage over 8 seconds
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Level 100 - Necrotic Grasp Damage +260 |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Necrotic Grasp Damage +13
- Necrotic Grasp Damage +26
- Necrotic Grasp Damage +39
- Necrotic Grasp Damage +52
- Necrotic Grasp Damage +65
- Necrotic Grasp Damage +78
- Necrotic Grasp Damage +91
- Necrotic Grasp Damage +104
- Necrotic Grasp Damage +117
- Necrotic Grasp Damage +130
- Necrotic Grasp Damage +143
- Necrotic Grasp Damage +156
- Necrotic Grasp Damage +169
- Necrotic Grasp Damage +182
- Necrotic Grasp Damage +195
- Necrotic Grasp Damage +208
- Necrotic Grasp Damage +221
- Necrotic Grasp Damage +234
- Necrotic Grasp Damage +247
- Necrotic Grasp Damage +260
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Level 100 - Necrotic Grasp Damage +58% |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Necrotic Grasp Damage +5%
- Necrotic Grasp Damage +7%
- Necrotic Grasp Damage +9%
- Necrotic Grasp Damage +11%
- Necrotic Grasp Damage +13%
- Necrotic Grasp Damage +16%
- Necrotic Grasp Damage +19%
- Necrotic Grasp Damage +22%
- Necrotic Grasp Damage +25%
- Necrotic Grasp Damage +28%
- Necrotic Grasp Damage +31%
- Necrotic Grasp Damage +34%
- Necrotic Grasp Damage +37%
- Necrotic Grasp Damage +40%
- Necrotic Grasp Damage +43%
- Necrotic Grasp Damage +46%
- Necrotic Grasp Damage +49%
- Necrotic Grasp Damage +52%
- Necrotic Grasp Damage +55%
- Necrotic Grasp Damage +58%
|
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Level 100 - Necrotic Grasp Range +20 |
Rare |
OffHand |
Click Expand to reveal
- Necrotic Grasp Range +1
- Necrotic Grasp Range +2
- Necrotic Grasp Range +3
- Necrotic Grasp Range +4
- Necrotic Grasp Range +5
- Necrotic Grasp Range +6
- Necrotic Grasp Range +7
- Necrotic Grasp Range +8
- Necrotic Grasp Range +9
- Necrotic Grasp Range +10
- Necrotic Grasp Range +11
- Necrotic Grasp Range +12
- Necrotic Grasp Range +13
- Necrotic Grasp Range +14
- Necrotic Grasp Range +15
- Necrotic Grasp Range +16
- Necrotic Grasp Range +17
- Necrotic Grasp Range +18
- Necrotic Grasp Range +19
- Necrotic Grasp Range +20
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Level 100 - If the target of Necrotic Grasp dies within 20 seconds, you regain 120 Power |
Epic |
Head, Hands |
Click Expand to reveal
- If the target of Necrotic Grasp dies within 20 seconds, you regain 6 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 12 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 18 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 24 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 30 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 36 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 42 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 48 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 54 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 60 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 66 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 72 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 78 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 84 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 90 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 96 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 102 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 108 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 114 Power
- If the target of Necrotic Grasp dies within 20 seconds, you regain 120 Power
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| |
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Level 100 - If the target of Necrotic Grasp dies within 20 seconds, you heal 120 Health |
Uncommon |
Feet, Necklace |
Click Expand to reveal
- If the target of Necrotic Grasp dies within 20 seconds, you heal 6 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 12 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 18 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 24 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 30 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 36 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 42 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 48 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 54 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 60 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 66 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 72 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 78 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 84 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 90 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 96 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 102 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 108 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 114 Health
- If the target of Necrotic Grasp dies within 20 seconds, you heal 120 Health
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| |
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Level 100 - Eclipse of Shadows Damage +380 |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Eclipse of Shadows Damage +19
- Eclipse of Shadows Damage +38
- Eclipse of Shadows Damage +57
- Eclipse of Shadows Damage +76
- Eclipse of Shadows Damage +95
- Eclipse of Shadows Damage +114
- Eclipse of Shadows Damage +133
- Eclipse of Shadows Damage +152
- Eclipse of Shadows Damage +171
- Eclipse of Shadows Damage +190
- Eclipse of Shadows Damage +209
- Eclipse of Shadows Damage +228
- Eclipse of Shadows Damage +247
- Eclipse of Shadows Damage +266
- Eclipse of Shadows Damage +285
- Eclipse of Shadows Damage +304
- Eclipse of Shadows Damage +323
- Eclipse of Shadows Damage +342
- Eclipse of Shadows Damage +361
- Eclipse of Shadows Damage +380
|
| |
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Level 100 - Eclipse of Shadows Damage +75% |
Uncommon |
Head, Feet |
Click Expand to reveal
- Eclipse of Shadows Damage +7%
- Eclipse of Shadows Damage +10%
- Eclipse of Shadows Damage +13%
- Eclipse of Shadows Damage +16%
- Eclipse of Shadows Damage +19%
- Eclipse of Shadows Damage +22%
- Eclipse of Shadows Damage +25%
- Eclipse of Shadows Damage +28%
- Eclipse of Shadows Damage +31%
- Eclipse of Shadows Damage +35%
- Eclipse of Shadows Damage +39%
- Eclipse of Shadows Damage +43%
- Eclipse of Shadows Damage +47%
- Eclipse of Shadows Damage +51%
- Eclipse of Shadows Damage +55%
- Eclipse of Shadows Damage +59%
- Eclipse of Shadows Damage +63%
- Eclipse of Shadows Damage +67%
- Eclipse of Shadows Damage +71%
- Eclipse of Shadows Damage +75%
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Level 100 - Eclipse of Shadows Range +20 |
Uncommon |
Hands |
Click Expand to reveal
- Eclipse of Shadows Range +1
- Eclipse of Shadows Range +2
- Eclipse of Shadows Range +3
- Eclipse of Shadows Range +4
- Eclipse of Shadows Range +5
- Eclipse of Shadows Range +6
- Eclipse of Shadows Range +7
- Eclipse of Shadows Range +8
- Eclipse of Shadows Range +9
- Eclipse of Shadows Range +10
- Eclipse of Shadows Range +11
- Eclipse of Shadows Range +12
- Eclipse of Shadows Range +13
- Eclipse of Shadows Range +14
- Eclipse of Shadows Range +15
- Eclipse of Shadows Range +16
- Eclipse of Shadows Range +17
- Eclipse of Shadows Range +18
- Eclipse of Shadows Range +19
- Eclipse of Shadows Range +20
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Level 100 - Eclipse of Shadows deals +240 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits. |
Uncommon |
OffHand |
Click Expand to reveal
- Eclipse of Shadows deals +12 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +24 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +36 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +48 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +60 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +72 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +84 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +96 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +108 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +120 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +132 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +144 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +156 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +168 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +180 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +192 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +204 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +216 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +228 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
- Eclipse of Shadows deals +240 damage and damage type becomes Psychic. In addition, Eclipse of Shadows, Willbreaker, and Embrace of Despair become eligible for Phrenology Critical Hits.
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Level 100 - Withering Shroud Damage +140 |
Uncommon |
Ring, OffHand |
Click Expand to reveal
- Withering Shroud Damage +7
- Withering Shroud Damage +14
- Withering Shroud Damage +21
- Withering Shroud Damage +28
- Withering Shroud Damage +35
- Withering Shroud Damage +42
- Withering Shroud Damage +49
- Withering Shroud Damage +56
- Withering Shroud Damage +63
- Withering Shroud Damage +70
- Withering Shroud Damage +77
- Withering Shroud Damage +84
- Withering Shroud Damage +91
- Withering Shroud Damage +98
- Withering Shroud Damage +105
- Withering Shroud Damage +112
- Withering Shroud Damage +119
- Withering Shroud Damage +126
- Withering Shroud Damage +133
- Withering Shroud Damage +140
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Level 100 - Withering Shroud Damage +42% |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Withering Shroud Damage +4%
- Withering Shroud Damage +6%
- Withering Shroud Damage +8%
- Withering Shroud Damage +10%
- Withering Shroud Damage +12%
- Withering Shroud Damage +14%
- Withering Shroud Damage +16%
- Withering Shroud Damage +18%
- Withering Shroud Damage +20%
- Withering Shroud Damage +22%
- Withering Shroud Damage +24%
- Withering Shroud Damage +26%
- Withering Shroud Damage +28%
- Withering Shroud Damage +30%
- Withering Shroud Damage +32%
- Withering Shroud Damage +34%
- Withering Shroud Damage +36%
- Withering Shroud Damage +38%
- Withering Shroud Damage +40%
- Withering Shroud Damage +42%
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Level 100 - Withering Shroud Damage +88, and the next time the victim Evades an attack, it stuns itself. |
Rare |
Head |
Click Expand to reveal
- Withering Shroud Damage +4, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +8, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +12, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +16, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +20, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +24, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +28, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +32, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +36, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +40, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +44, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +48, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +53, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +58, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +63, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +68, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +73, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +78, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +83, and the next time the victim Evades an attack, it stuns itself.
- Withering Shroud Damage +88, and the next time the victim Evades an attack, it stuns itself.
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Level 100 - Withering Shroud deals 292 Psychic damage over 8 seconds. |
Rare |
Chest, Necklace |
Click Expand to reveal
- Withering Shroud deals 12 Psychic damage over 8 seconds.
- Withering Shroud deals 24 Psychic damage over 8 seconds.
- Withering Shroud deals 36 Psychic damage over 8 seconds.
- Withering Shroud deals 48 Psychic damage over 8 seconds.
- Withering Shroud deals 60 Psychic damage over 8 seconds.
- Withering Shroud deals 72 Psychic damage over 8 seconds.
- Withering Shroud deals 84 Psychic damage over 8 seconds.
- Withering Shroud deals 100 Psychic damage over 8 seconds.
- Withering Shroud deals 116 Psychic damage over 8 seconds.
- Withering Shroud deals 132 Psychic damage over 8 seconds.
- Withering Shroud deals 148 Psychic damage over 8 seconds.
- Withering Shroud deals 164 Psychic damage over 8 seconds.
- Withering Shroud deals 180 Psychic damage over 8 seconds.
- Withering Shroud deals 196 Psychic damage over 8 seconds.
- Withering Shroud deals 212 Psychic damage over 8 seconds.
- Withering Shroud deals 228 Psychic damage over 8 seconds.
- Withering Shroud deals 244 Psychic damage over 8 seconds.
- Withering Shroud deals 260 Psychic damage over 8 seconds.
- Withering Shroud deals 276 Psychic damage over 8 seconds.
- Withering Shroud deals 292 Psychic damage over 8 seconds.
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Level 100 - Withering Shroud Damage +73 and increases target's vulnerability to future Darkness attacks +20% for 10 seconds |
Rare |
Legs |
Click Expand to reveal
- Withering Shroud Damage +3 and increases target's vulnerability to future Darkness attacks +1% for 10 seconds
- Withering Shroud Damage +6 and increases target's vulnerability to future Darkness attacks +2% for 10 seconds
- Withering Shroud Damage +9 and increases target's vulnerability to future Darkness attacks +3% for 10 seconds
- Withering Shroud Damage +12 and increases target's vulnerability to future Darkness attacks +4% for 10 seconds
- Withering Shroud Damage +15 and increases target's vulnerability to future Darkness attacks +5% for 10 seconds
- Withering Shroud Damage +18 and increases target's vulnerability to future Darkness attacks +6% for 10 seconds
- Withering Shroud Damage +21 and increases target's vulnerability to future Darkness attacks +7% for 10 seconds
- Withering Shroud Damage +25 and increases target's vulnerability to future Darkness attacks +8% for 10 seconds
- Withering Shroud Damage +29 and increases target's vulnerability to future Darkness attacks +9% for 10 seconds
- Withering Shroud Damage +33 and increases target's vulnerability to future Darkness attacks +10% for 10 seconds
- Withering Shroud Damage +37 and increases target's vulnerability to future Darkness attacks +11% for 10 seconds
- Withering Shroud Damage +41 and increases target's vulnerability to future Darkness attacks +12% for 10 seconds
- Withering Shroud Damage +45 and increases target's vulnerability to future Darkness attacks +13% for 10 seconds
- Withering Shroud Damage +49 and increases target's vulnerability to future Darkness attacks +14% for 10 seconds
- Withering Shroud Damage +53 and increases target's vulnerability to future Darkness attacks +15% for 10 seconds
- Withering Shroud Damage +57 and increases target's vulnerability to future Darkness attacks +16% for 10 seconds
- Withering Shroud Damage +61 and increases target's vulnerability to future Darkness attacks +17% for 10 seconds
- Withering Shroud Damage +65 and increases target's vulnerability to future Darkness attacks +18% for 10 seconds
- Withering Shroud Damage +69 and increases target's vulnerability to future Darkness attacks +19% for 10 seconds
- Withering Shroud Damage +73 and increases target's vulnerability to future Darkness attacks +20% for 10 seconds
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Level 100 - Willbreaker Damage +124 |
Uncommon |
MainHand, Chest |
Click Expand to reveal
- Willbreaker Damage +10
- Willbreaker Damage +16
- Willbreaker Damage +22
- Willbreaker Damage +28
- Willbreaker Damage +34
- Willbreaker Damage +40
- Willbreaker Damage +46
- Willbreaker Damage +52
- Willbreaker Damage +58
- Willbreaker Damage +64
- Willbreaker Damage +70
- Willbreaker Damage +76
- Willbreaker Damage +82
- Willbreaker Damage +88
- Willbreaker Damage +94
- Willbreaker Damage +100
- Willbreaker Damage +106
- Willbreaker Damage +112
- Willbreaker Damage +118
- Willbreaker Damage +124
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Level 100 - Willbreaker Damage +72% |
Uncommon |
Head, Legs |
Click Expand to reveal
- Willbreaker Damage +7%
- Willbreaker Damage +10%
- Willbreaker Damage +13%
- Willbreaker Damage +16%
- Willbreaker Damage +19%
- Willbreaker Damage +22%
- Willbreaker Damage +25%
- Willbreaker Damage +28%
- Willbreaker Damage +31%
- Willbreaker Damage +34%
- Willbreaker Damage +37%
- Willbreaker Damage +40%
- Willbreaker Damage +44%
- Willbreaker Damage +48%
- Willbreaker Damage +52%
- Willbreaker Damage +56%
- Willbreaker Damage +60%
- Willbreaker Damage +64%
- Willbreaker Damage +68%
- Willbreaker Damage +72%
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Level 100 - Willbreaker deals +244 Psychic damage over 8 seconds. |
Uncommon |
OffHand, Feet |
Click Expand to reveal
- Willbreaker deals +16 Psychic damage over 8 seconds.
- Willbreaker deals +28 Psychic damage over 8 seconds.
- Willbreaker deals +40 Psychic damage over 8 seconds.
- Willbreaker deals +52 Psychic damage over 8 seconds.
- Willbreaker deals +64 Psychic damage over 8 seconds.
- Willbreaker deals +76 Psychic damage over 8 seconds.
- Willbreaker deals +88 Psychic damage over 8 seconds.
- Willbreaker deals +100 Psychic damage over 8 seconds.
- Willbreaker deals +112 Psychic damage over 8 seconds.
- Willbreaker deals +124 Psychic damage over 8 seconds.
- Willbreaker deals +136 Psychic damage over 8 seconds.
- Willbreaker deals +148 Psychic damage over 8 seconds.
- Willbreaker deals +160 Psychic damage over 8 seconds.
- Willbreaker deals +172 Psychic damage over 8 seconds.
- Willbreaker deals +184 Psychic damage over 8 seconds.
- Willbreaker deals +196 Psychic damage over 8 seconds.
- Willbreaker deals +208 Psychic damage over 8 seconds.
- Willbreaker deals +220 Psychic damage over 8 seconds.
- Willbreaker deals +232 Psychic damage over 8 seconds.
- Willbreaker deals +244 Psychic damage over 8 seconds.
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Level 100 - Willbreaker deals +80 damage and induces Fear in the target for 4 seconds, causing them to flee. |
Rare |
Hands |
Click Expand to reveal
- Willbreaker deals +4 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +8 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +12 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +16 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +20 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +24 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +28 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +32 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +36 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +40 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +44 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +48 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +52 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +56 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +60 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +64 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +68 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +72 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +76 damage and induces Fear in the target for 4 seconds, causing them to flee.
- Willbreaker deals +80 damage and induces Fear in the target for 4 seconds, causing them to flee.
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Level 100 - Using Willbreaker while in Blood Mist form causes you to erupt in a fountain of vile blood: a Burst Trauma attack with Base Damage 318. |
Epic |
Ring |
Click Expand to reveal
- Using Willbreaker while in Blood Mist form causes you to erupt in a fountain of vile blood: a Burst Trauma attack with Base Damage 7.
- Using Willbreaker while in Blood Mist form causes you to erupt in a fountain of vile blood: a Burst Trauma attack with Base Damage 27.
- Using Willbreaker while in Blood Mist form causes you to erupt in a fountain of vile blood: a Burst Trauma attack with Base Damage 56.
- Using Willbreaker while in Blood Mist form causes you to erupt in a fountain of vile blood: a Burst Trauma attack with Base Damage 110.
- Using Willbreaker while in Blood Mist form causes you to erupt in a fountain of vile blood: a Burst Trauma attack with Base Damage 170.
- Using Willbreaker while in Blood Mist form causes you to erupt in a fountain of vile blood: a Burst Trauma attack with Base Damage 242.
- Using Willbreaker while in Blood Mist form causes you to erupt in a fountain of vile blood: a Burst Trauma attack with Base Damage 318.
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Level 100 - Ripple of Amnesia Burst Area +10 |
Uncommon |
Ring |
Click Expand to reveal
- Ripple of Amnesia Burst Area +1
- Ripple of Amnesia Burst Area +2
- Ripple of Amnesia Burst Area +3
- Ripple of Amnesia Burst Area +4
- Ripple of Amnesia Burst Area +5
- Ripple of Amnesia Burst Area +6
- Ripple of Amnesia Burst Area +7
- Ripple of Amnesia Burst Area +8
- Ripple of Amnesia Burst Area +9
- Ripple of Amnesia Burst Area +10
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| |
of Thoughtloss |
Level 100 - Ripple of Amnesia increases targets' Psychic vulnerability +24% for 30 seconds |
Rare |
Necklace |
Click Expand to reveal
- Ripple of Amnesia increases targets' Psychic vulnerability +5% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +6% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +7% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +8% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +9% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +10% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +11% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +12% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +13% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +14% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +15% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +16% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +17% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +18% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +19% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +20% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +21% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +22% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +23% for 30 seconds
- Ripple of Amnesia increases targets' Psychic vulnerability +24% for 30 seconds
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Level 100 - Ripple of Amnesia boosts your Sprint Speed +10 for 15 seconds |
Uncommon |
Feet |
Click Expand to reveal
- Ripple of Amnesia boosts your Sprint Speed +5.5 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +6 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +6.5 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +7 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +7.5 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +8 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +8.5 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +9 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +9.5 for 15 seconds
- Ripple of Amnesia boosts your Sprint Speed +10 for 15 seconds
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Level 1 - While in Blood Mist form, you erupt in a fountain of vile blood every 2 seconds, damaging all enemies within 5 meters. Damage depends on the tier of Blood Mist ability used (and can be further increased with other treasure effects). |
Rare |
Necklace |
Click Expand to reveal
- While in Blood Mist form, you erupt in a fountain of vile blood every 2 seconds, damaging all enemies within 5 meters. Damage depends on the tier of Blood Mist ability used (and can be further increased with other treasure effects).
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Level 100 - Overwhelming Bite damage +60. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +60 damage |
Rare |
MainHand, Head |
Click Expand to reveal
- Overwhelming Bite damage +3. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +3 damage
- Overwhelming Bite damage +6. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +6 damage
- Overwhelming Bite damage +9. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +9 damage
- Overwhelming Bite damage +12. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +12 damage
- Overwhelming Bite damage +15. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +15 damage
- Overwhelming Bite damage +18. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +18 damage
- Overwhelming Bite damage +21. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +21 damage
- Overwhelming Bite damage +24. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +24 damage
- Overwhelming Bite damage +27. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +27 damage
- Overwhelming Bite damage +30. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +30 damage
- Overwhelming Bite damage +33. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +33 damage
- Overwhelming Bite damage +36. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +36 damage
- Overwhelming Bite damage +39. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +39 damage
- Overwhelming Bite damage +42. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +42 damage
- Overwhelming Bite damage +45. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +45 damage
- Overwhelming Bite damage +48. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +48 damage
- Overwhelming Bite damage +51. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +51 damage
- Overwhelming Bite damage +54. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +54 damage
- Overwhelming Bite damage +57. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +57 damage
- Overwhelming Bite damage +60. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +60 damage
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Level 100 - Overwhelming Bite Damage +43%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +43% damage |
Rare |
OffHand, Hands |
Click Expand to reveal
- Overwhelming Bite Damage +5%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +5% damage
- Overwhelming Bite Damage +7%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +7% damage
- Overwhelming Bite Damage +9%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +9% damage
- Overwhelming Bite Damage +11%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +11% damage
- Overwhelming Bite Damage +13%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +13% damage
- Overwhelming Bite Damage +15%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +15% damage
- Overwhelming Bite Damage +17%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +17% damage
- Overwhelming Bite Damage +19%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +19% damage
- Overwhelming Bite Damage +21%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +21% damage
- Overwhelming Bite Damage +23%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +23% damage
- Overwhelming Bite Damage +25%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +25% damage
- Overwhelming Bite Damage +27%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +27% damage
- Overwhelming Bite Damage +29%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +29% damage
- Overwhelming Bite Damage +31%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +31% damage
- Overwhelming Bite Damage +33%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +33% damage
- Overwhelming Bite Damage +35%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +35% damage
- Overwhelming Bite Damage +37%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +37% damage
- Overwhelming Bite Damage +39%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +39% damage
- Overwhelming Bite Damage +41%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +41% damage
- Overwhelming Bite Damage +43%. If Blood Mist causes you to erupt in a fountain of vile blood, that eruption also deals +43% damage
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Level 100 - While in Blood Mist form, 50% chance to react to incoming Melee attacks with an eruption of vile blood: a 5m Burst Trauma attack with Base Damage 318. (This cannot happen more than once per second.) |
Epic |
Ring |
Click Expand to reveal
- While in Blood Mist form, 50% chance to react to incoming Melee attacks with an eruption of vile blood: a 5m Burst Trauma attack with Base Damage 7. (This cannot happen more than once per second.)
- While in Blood Mist form, 50% chance to react to incoming Melee attacks with an eruption of vile blood: a 5m Burst Trauma attack with Base Damage 27. (This cannot happen more than once per second.)
- While in Blood Mist form, 50% chance to react to incoming Melee attacks with an eruption of vile blood: a 5m Burst Trauma attack with Base Damage 56. (This cannot happen more than once per second.)
- While in Blood Mist form, 50% chance to react to incoming Melee attacks with an eruption of vile blood: a 5m Burst Trauma attack with Base Damage 110. (This cannot happen more than once per second.)
- While in Blood Mist form, 50% chance to react to incoming Melee attacks with an eruption of vile blood: a 5m Burst Trauma attack with Base Damage 170. (This cannot happen more than once per second.)
- While in Blood Mist form, 50% chance to react to incoming Melee attacks with an eruption of vile blood: a 5m Burst Trauma attack with Base Damage 242. (This cannot happen more than once per second.)
- While in Blood Mist form, 50% chance to react to incoming Melee attacks with an eruption of vile blood: a 5m Burst Trauma attack with Base Damage 318. (This cannot happen more than once per second.)
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Level 100 - While in Blood Mist form you gain Sprint Speed +6 |
Uncommon |
Feet, Legs |
Click Expand to reveal
- While in Blood Mist form you gain Sprint Speed +1.5
- While in Blood Mist form you gain Sprint Speed +2
- While in Blood Mist form you gain Sprint Speed +2.5
- While in Blood Mist form you gain Sprint Speed +3
- While in Blood Mist form you gain Sprint Speed +3.5
- While in Blood Mist form you gain Sprint Speed +4
- While in Blood Mist form you gain Sprint Speed +4.5
- While in Blood Mist form you gain Sprint Speed +5
- While in Blood Mist form you gain Sprint Speed +5.5
- While in Blood Mist form you gain Sprint Speed +6
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Level 100 - If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +120 Trauma damage over 8 seconds |
Rare |
Chest, Hands |
Click Expand to reveal
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +12 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +16 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +20 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +24 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +28 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +32 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +36 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +40 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +44 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +52 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +60 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +68 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +76 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +80 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +88 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +92 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +100 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +104 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +112 Trauma damage over 8 seconds
- If Blood Mist causes you to erupt in a fountain of vile blood, that eruption deals +120 Trauma damage over 8 seconds
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Level 100 - Enthrall and Dominate Range +25 |
Uncommon |
Feet |
Click Expand to reveal
- Enthrall and Dominate Range +6
- Enthrall and Dominate Range +7
- Enthrall and Dominate Range +8
- Enthrall and Dominate Range +9
- Enthrall and Dominate Range +10
- Enthrall and Dominate Range +11
- Enthrall and Dominate Range +12
- Enthrall and Dominate Range +13
- Enthrall and Dominate Range +14
- Enthrall and Dominate Range +15
- Enthrall and Dominate Range +16
- Enthrall and Dominate Range +17
- Enthrall and Dominate Range +18
- Enthrall and Dominate Range +19
- Enthrall and Dominate Range +20
- Enthrall and Dominate Range +21
- Enthrall and Dominate Range +22
- Enthrall and Dominate Range +23
- Enthrall and Dominate Range +24
- Enthrall and Dominate Range +25
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Level 100 - For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +99 direct damage |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +4 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +9 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +14 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +19 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +24 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +29 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +34 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +39 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +44 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +49 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +54 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +59 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +64 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +69 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +74 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +79 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +84 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +89 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +94 direct damage
- For 30 seconds after using Enthrall, any vile blood eruptions from Blood Mist deal +99 direct damage
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Level 100 - Dominate Reuse Time -10. Dominate Duration +10 |
Uncommon |
Feet, Necklace |
Click Expand to reveal
- Dominate Reuse Time -1. Dominate Duration +1
- Dominate Reuse Time -2. Dominate Duration +2
- Dominate Reuse Time -3. Dominate Duration +3
- Dominate Reuse Time -4. Dominate Duration +4
- Dominate Reuse Time -5. Dominate Duration +5
- Dominate Reuse Time -6. Dominate Duration +6
- Dominate Reuse Time -7. Dominate Duration +7
- Dominate Reuse Time -8. Dominate Duration +8
- Dominate Reuse Time -9. Dominate Duration +9
- Dominate Reuse Time -10. Dominate Duration +10
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Level 50 - If you abort Dominate before it naturally expires, or if you use it on an Elite target, the target is stunned for 6 secs and it suffers +25% damage from all Indirect Damage sources for 30 seconds |
Epic |
OffHand |
Click Expand to reveal
- If you abort Dominate before it naturally expires, or if you use it on an Elite target, the target is stunned for 6 secs and it suffers +25% damage from all Indirect Damage sources for 30 seconds
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Level 100 - Dominate boosts its victim's Direct Damage +79% and Taunt +1000% while charmed |
Epic |
Chest, Hands |
Click Expand to reveal
- Dominate boosts its victim's Direct Damage +10% and Taunt +50% while charmed
- Dominate boosts its victim's Direct Damage +13% and Taunt +100% while charmed
- Dominate boosts its victim's Direct Damage +16% and Taunt +150% while charmed
- Dominate boosts its victim's Direct Damage +19% and Taunt +200% while charmed
- Dominate boosts its victim's Direct Damage +22% and Taunt +250% while charmed
- Dominate boosts its victim's Direct Damage +25% and Taunt +300% while charmed
- Dominate boosts its victim's Direct Damage +28% and Taunt +350% while charmed
- Dominate boosts its victim's Direct Damage +31% and Taunt +400% while charmed
- Dominate boosts its victim's Direct Damage +35% and Taunt +450% while charmed
- Dominate boosts its victim's Direct Damage +39% and Taunt +500% while charmed
- Dominate boosts its victim's Direct Damage +43% and Taunt +550% while charmed
- Dominate boosts its victim's Direct Damage +47% and Taunt +600% while charmed
- Dominate boosts its victim's Direct Damage +51% and Taunt +650% while charmed
- Dominate boosts its victim's Direct Damage +55% and Taunt +700% while charmed
- Dominate boosts its victim's Direct Damage +59% and Taunt +750% while charmed
- Dominate boosts its victim's Direct Damage +63% and Taunt +800% while charmed
- Dominate boosts its victim's Direct Damage +67% and Taunt +850% while charmed
- Dominate boosts its victim's Direct Damage +71% and Taunt +900% while charmed
- Dominate boosts its victim's Direct Damage +75% and Taunt +950% while charmed
- Dominate boosts its victim's Direct Damage +79% and Taunt +1000% while charmed
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Level 100 - Dominate boosts its victim's Non-Rage Attack Damage +162% while charmed |
Uncommon |
Ring |
Click Expand to reveal
- Dominate boosts its victim's Non-Rage Attack Damage +10% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +18% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +26% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +34% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +42% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +50% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +58% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +66% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +74% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +82% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +90% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +98% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +106% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +114% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +122% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +130% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +138% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +146% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +154% while charmed
- Dominate boosts its victim's Non-Rage Attack Damage +162% while charmed
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