Tailoring/Recipes
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Click "Expand" on the box below to view a complete list of Recipes for the Tailoring skill.
| Lvl | Name | XP | Bonus XP | Ingredients | Results | Description |
|---|---|---|---|---|---|---|
| 0 | Beginner's Tailoring Practice (Yarn) | 10 | 50 | |
|
Practice tailoring with yarn. The resulting items are junk, but it's good practice. |
| 1 | Shoddy Cloth Cowl | 10 | 40 | |
|
Level 5 cowl. Pretty horrible quality. (Must be near a tanning rack, for some reason.) |
| 1 | Shoddy Cloth Gloves | 10 | 40 | |
|
Level 5 gloves. Not to be worn in public. (Must be near a tanning rack, for some reason.) |
| 1 | Shoddy Cloth Pants | 10 | 40 | |
|
Level 5 pants. Not to be worn in public. (Must be near a tanning rack, for some reason.) |
| 1 | Shoddy Cloth Shirt | 10 | 40 | |
|
Level 5 shirt. Not to be worn in public. (Must be near a tanning rack, for some reason.) |
| 1 | Shoddy Cloth Slippers | 10 | 40 | |
|
Level 5 slippers. (Must be near a tanning rack, for some reason.) |
| 1 | Shoddy Spider Casing | 10 | 40 | |
|
Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. |
| 3 | Shoddy Cloth Gloves (Enchanted) | 12 | 48 | Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Gloves (Enchanted) | Level 5 gloves, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) |
| 3 | Shoddy Cloth Pants (Enchanted) | 12 | 48 | Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Pants (Enchanted) | Level 5 pants, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) |
| 3 | Shoddy Cloth Shirt (Enchanted) | 12 | 48 | Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Shirt (Enchanted) | Level 5 shirt, infused with magic. WHY?! Oh, right. For practice. (Must be near a tanning rack, for some reason.) |
| 3 | Shoddy Cloth Slippers (Enchanted) | 12 | 48 | Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Slippers (Enchanted) | Level 5 slippers, infused with magic. (Must be near a tanning rack, for some reason.) |
| 3 | Shoddy Spider Casing (Enchanted) | 12 | 48 | Auxiliary Crystal x1 |
Shoddy Spider Casing (Enchanted) | Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. |
| 4 | Beginner's Tailoring Practice (Spider Silk) | 20 | 50 | |
|
Practice tailoring with spider silk. The resulting items are junk, but it's good practice. |
| 4 | Shoddy Cloth Cowl (Enchanted) | 16 | 64 | Primary Crystal x1 Auxiliary Crystal x1 |
Shoddy Cloth Cowl (Enchanted) | Level 5 cowl, infused with magic. (Must be near a tanning rack, for some reason.) |
| 5 | Add Pockets To Cloth Pants | 20 | 80 | Cloth Pants x1 |
Add Pockets To Cloth Pants | Add +2 inventory slots to cloth pants. Consumes 12 Enhancement Points. (Must be near a tanning rack.) |
| 5 | Neophyte's Tailoring Practice | 20 | 50 | |
|
Practice tailoring on a bolt of cloth. The resulting items are junk, but it's good practice. |
| 10 | Add Pockets To Cloth Shirt | 40 | 160 | Cloth Shirt x1 |
Add Pockets To Cloth Shirt | Add +2 inventory slots to a cloth shirt. Consumes 12 Enhancement Points. (Must be near a tanning rack.) |
| 10 | Novice's Tailoring Practice | 40 | 50 | |
|
Practice tailoring on cloth. The resulting items are not particularly useful, but it's good practice. |
| 10 | Rough Cloth Cowl | 40 | 160 | |
|
Level 10 cowl. (Must be near a tanning rack, for some reason.) |
| 10 | Rough Cloth Gloves | 40 | 160 | |
|
Level 10 gloves. (Must be near a tanning rack, for some reason.) |
| 10 | Rough Cloth Pants | 40 | 160 | |
|
Level 10 pants. (Must be near a tanning rack, for some reason.) |
| 10 | Rough Cloth Shirt | 40 | 160 | |
|
Level 10 shirt. (Must be near a tanning rack, for some reason.) |
| 10 | Rough Cloth Slippers | 40 | 160 | |
|
Level 10 slippers. (Must be near a tanning rack, for some reason.) |
| 10 | Rough Spider Casing | 40 | 160 | |
|
Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. |
| 13 | Rough Cloth Gloves (Enchanted) | 52 | 208 | Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Gloves (Enchanted) | Level 10 gloves, infused with magic. (Must be near a tanning rack, for some reason.) |
| 13 | Rough Cloth Pants (Enchanted) | 52 | 208 | Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Pants (Enchanted) | Level 10 pants, infused with magic. (Must be near a tanning rack, for some reason.) |
| 13 | Rough Cloth Shirt (Enchanted) | 52 | 208 | Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Shirt (Enchanted) | Level 10 shirt, infused with magic. (Must be near a tanning rack, for some reason.) |
| 13 | Rough Cloth Slippers (Enchanted) | 52 | 208 | Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Slippers (Enchanted) | Level 10 slippers, infused with magic. (Must be near a tanning rack, for some reason.) |
| 13 | Rough Spider Casing (Enchanted) | 52 | 208 | Auxiliary Crystal x1 |
Rough Spider Casing (Enchanted) | Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. |
| 14 | Rough Cloth Cowl (Enchanted) | 56 | 224 | Primary Crystal x1 Auxiliary Crystal x1 |
Rough Cloth Cowl (Enchanted) | Level 10 cowl, infused with magic. (Must be near a tanning rack, for some reason.) |
| 15 | Add Pockets To Leather Pants | 60 | 240 | Leather Pants x1 |
Add Pockets To Leather Pants | Add +1 inventory slot to leather pants. Consumes 12 Enhancement Points. (Must be near a tanning rack.) |
| 18 | Enhance Darkness Damage of Cloth Pants | 72 | 288 | Cloth Pants x1 |
Enhance Darkness Damage of Cloth Pants | Add +1% Direct Darkness damage to cloth pants. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 20 | Add Pockets To Leather Shirt | 80 | 320 | Leather Shirt x1 |
Add Pockets To Leather Shirt | Add +1 inventory slot to a leather shirt. Consumes 12 Enhancement Points. (Must be near a tanning rack.) |
| 20 | Crude Cloth Cowl | 80 | 320 | |
|
Level 20 cowl. (Must be near a tanning rack, for some reason.) |
| 20 | Crude Cloth Gloves | 80 | 320 | |
|
Level 20 gloves. (Must be near a tanning rack, for some reason.) |
| 20 | Crude Cloth Pants | 80 | 320 | |
|
Level 20 pants. (Must be near a tanning rack, for some reason.) |
| 20 | Crude Cloth Shirt | 80 | 320 | |
|
Level 20 shirt. (Must be near a tanning rack, for some reason.) |
| 20 | Crude Cloth Slippers | 80 | 320 | |
|
Level 20 slippers. (Must be near a tanning rack, for some reason.) |
| 20 | Crude Spider Casing | 80 | 320 | |
|
Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. |
| 22 | Camouflaged Crude Pants | 88 | 352 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Crude Pants | Level 20 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 23 | Crude Cloth Gloves (Enchanted) | 92 | 368 | Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Gloves (Enchanted) | Level 20 gloves, infused with magic. (Must be near a tanning rack, for some reason.) |
| 23 | Crude Cloth Pants (Enchanted) | 92 | 368 | Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Pants (Enchanted) | Level 20 pants, infused with magic. (Must be near a tanning rack, for some reason.) |
| 23 | Crude Cloth Shirt (Enchanted) | 92 | 368 | Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Shirt (Enchanted) | Level 20 shirt, infused with magic. (Must be near a tanning rack, for some reason.) |
| 23 | Crude Cloth Slippers (Enchanted) | 92 | 368 | Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Slippers (Enchanted) | Level 20 slippers, infused with magic. (Must be near a tanning rack, for some reason.) |
| 23 | Crude Spider Casing (Enchanted) | 92 | 368 | Auxiliary Crystal x1 |
Crude Spider Casing (Enchanted) | Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. |
| 23 | Enhance Darkness Damage of Cloth Shirt | 92 | 368 | Cloth Shirt x1 |
Enhance Darkness Damage of Cloth Shirt | Add +1% Direct Darkness damage to a cloth shirt. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 24 | Crude Cloth Cowl (Enchanted) | 96 | 384 | Primary Crystal x1 Auxiliary Crystal x1 |
Crude Cloth Cowl (Enchanted) | Level 20 cowl, infused with magic. (Must be near a tanning rack, for some reason.) |
| 25 | Camouflaged Crude Shirt | 100 | 400 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Crude Shirt | Level 20 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 25 | Enhance Fire Damage of Cloth Pants | 100 | 400 | Cloth Pants x1 |
Enhance Fire Damage of Cloth Pants | Add +1% Direct Fire damage to cloth pants. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 28 | Enhance Cold Damage of Cloth Pants | 112 | 448 | Cloth Pants x1 |
Enhance Cold Damage of Cloth Pants | Add +1% Direct Cold damage to cloth pants. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 30 | Decent Cloth Pants | 120 | 480 | Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Pants | Level 30 pants, infused with magic. (Must be near a tanning rack, for some reason.) |
| 30 | Decent Cloth Shirt | 120 | 480 | Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Shirt | Level 30 shirt, infused with magic. (Must be near a tanning rack, for some reason.) |
| 30 | Decent Cloth Slippers | 120 | 480 | Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Slippers | Level 30 slippers, infused with magic. (Must be near a tanning rack, for some reason.) |
| 30 | Decent Spider Casing (Enchanted) | 120 | 480 | Auxiliary Crystal x1 |
Decent Spider Casing (Enchanted) | Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. |
| 30 | Enhance Fire Damage of Cloth Shirt | 120 | 480 | Cloth Shirt x1 |
Enhance Fire Damage of Cloth Shirt | Add +1% Direct Fire damage to a cloth shirt. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 32 | Camouflaged Decent Pants | 128 | 512 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Pants | Level 30 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 32 | Camouflaged Decent Pants (Max-Enchanted) | 128 | 512 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Pants (Max-Enchanted) | Level 30 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 33 | Decent Cloth Gloves (Enchanted) | 132 | 528 | Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Gloves (Enchanted) | Level 30 gloves, infused with magic. (Must be near a tanning rack, for some reason.) |
| 33 | Enhance Cold Damage of Cloth Shirt | 132 | 528 | Cloth Shirt x1 |
Enhance Cold Damage of Cloth Shirt | Add +1% Direct Cold damage to a cloth shirt. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 34 | Decent Cloth Cowl (Enchanted) | 136 | 544 | Primary Crystal x1 Auxiliary Crystal x1 |
Decent Cloth Cowl (Enchanted) | Level 30 cowl, infused with magic. (Must be near a tanning rack, for some reason.) |
| 35 | Camouflaged Decent Shirt | 140 | 560 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Decent Shirt | Level 30 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 35 | Enhance Electricity Damage of Cloth Pants | 140 | 560 | Cloth Pants x1 |
Enhance Electricity Damage of Cloth Pants | Add +1% Direct Electricity damage to cloth pants. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 38 | Enhance Psychic Damage of Cloth Pants | 152 | 608 | Cloth Pants x1 |
Enhance Psychic Damage of Cloth Pants | Add +1% Direct Psychic damage to cloth pants. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 40 | Enhance Electricity Damage of Cloth Shirt | 160 | 640 | Cloth Shirt x1 |
Enhance Electricity Damage of Cloth Shirt | Add +1% Direct Electricity damage to a cloth shirt. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 40 | Nice Cloth Pants | 160 | 640 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Pants | Level 40 pants, infused with magic. (Must be near a tanning rack, for some reason.) |
| 40 | Nice Cloth Pants (Max-Enchanted) | 160 | 640 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Pants (Max-Enchanted) | Level 40 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 40 | Nice Cloth Shirt | 160 | 640 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Shirt | Level 40 shirt, infused with magic. (Must be near a tanning rack, for some reason.) |
| 40 | Nice Cloth Shirt (Max-Enchanted) | 160 | 640 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Shirt (Max-Enchanted) | Level 40 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 40 | Nice Cloth Slippers | 160 | 640 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Slippers | Level 40 slippers, infused with magic. (Must be near a tanning rack, for some reason.) |
| 40 | Nice Cloth Slippers (Max-Enchanted) | 160 | 640 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Slippers (Max-Enchanted) | Level 40 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 40 | Nice Spider Casing (Enchanted) | 160 | 640 | Auxiliary Crystal x1 |
Nice Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. |
| 42 | Camouflaged Nice Pants | 168 | 672 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Pants | Level 40 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 42 | Camouflaged Nice Pants (Max-Enchanted) | 168 | 672 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Pants (Max-Enchanted) | Level 40 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 42 | Nice Spider Casing (Max-Enchanted) | 168 | 672 | Auxiliary Crystal x1 |
Nice Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. |
| 43 | Enhance Psychic Damage of Cloth Shirt | 172 | 688 | Cloth Shirt x1 |
Enhance Psychic Damage of Cloth Shirt | Add +1% Direct Psychic damage to a cloth shirt. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 43 | Nice Cloth Gloves (Enchanted) | 172 | 688 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Gloves (Enchanted) | Level 40 gloves, infused with magic. (Must be near a tanning rack, for some reason.) |
| 44 | Nice Cloth Cowl (Enchanted) | 176 | 704 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Cowl (Enchanted) | Level 40 cowl, infused with magic. (Must be near a tanning rack, for some reason.) |
| 45 | Camouflaged Nice Shirt | 180 | 720 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Shirt | Level 40 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 45 | Camouflaged Nice Shirt (Max-Enchanted) | 180 | 720 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Nice Shirt (Max-Enchanted) | Level 40 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 45 | Enhance Nature Damage of Cloth Pants | 180 | 720 | Cloth Pants x1 |
Enhance Nature Damage of Cloth Pants | Add +1% Direct Nature damage to cloth pants. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 45 | Nice Cloth Cowl (Max-Enchanted) | 180 | 720 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Cowl (Max-Enchanted) | Level 40 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 45 | Nice Cloth Gloves (Max-Enchanted) | 180 | 720 | Primary Crystal x1 Auxiliary Crystal x1 |
Nice Cloth Gloves (Max-Enchanted) | Level 40 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 50 | Enhance Nature Damage of Cloth Shirt | 200 | 800 | Cloth Shirt x1 |
Enhance Nature Damage of Cloth Shirt | Add +1% Direct Nature damage to a cloth shirt. Consumes 20 Enhancement Points. (Must be near a tanning rack.) |
| 50 | Quality Cloth Pants | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Pants | Level 50 pants, infused with magic. (Must be near a tanning rack, for some reason.) |
| 50 | Quality Cloth Pants (Max-Enchanted) | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Pants (Max-Enchanted) | Level 50 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 50 | Quality Cloth Shirt | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Shirt | Level 50 shirt, infused with magic. (Must be near a tanning rack, for some reason.) |
| 50 | Quality Cloth Shirt (Max-Enchanted) | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Shirt (Max-Enchanted) | Level 50 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 50 | Quality Cloth Slippers | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Slippers | Level 50 slippers, infused with magic. (Must be near a tanning rack, for some reason.) |
| 50 | Quality Cloth Slippers (Max-Enchanted) | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Slippers (Max-Enchanted) | Level 50 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 50 | Quality Cow Porkpie Hat (Enchanted) | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cow Porkpie Hat (Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) |
| 50 | Quality Deer Porkpie Hat (Enchanted) | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Deer Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) |
| 50 | Quality Pig Porkpie Hat (Enchanted) | 200 | 800 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Pig Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) |
| 50 | Quality Spider Casing (Enchanted) | 200 | 800 | Auxiliary Crystal x1 |
Quality Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. |
| 52 | Camouflaged Quality Pants | 208 | 832 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Pants | Level 50 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 52 | Camouflaged Quality Pants (Max-Enchanted) | 208 | 832 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Pants (Max-Enchanted) | Level 50 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 52 | Quality Cow Porkpie Hat (Max-Enchanted) | 208 | 832 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cow Porkpie Hat (Max-Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) |
| 52 | Quality Deer Porkpie Hat (Max-Enchanted) | 208 | 832 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Deer Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) |
| 52 | Quality Pig Porkpie Hat (Max-Enchanted) | 208 | 832 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Pig Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) |
| 52 | Quality Spider Casing (Max-Enchanted) | 208 | 832 | Auxiliary Crystal x1 |
Quality Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. |
| 53 | Quality Cloth Gloves (Enchanted) | 212 | 848 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Gloves (Enchanted) | Level 50 gloves, infused with magic. (Must be near a tanning rack, for some reason.) |
| 54 | Quality Cloth Cowl (Enchanted) | 216 | 864 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Cowl (Enchanted) | Level 50 cowl, infused with magic. (Must be near a tanning rack, for some reason.) |
| 55 | Camouflaged Quality Shirt | 220 | 880 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Shirt | Level 50 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 55 | Camouflaged Quality Shirt (Max-Enchanted) | 220 | 880 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Quality Shirt (Max-Enchanted) | Level 50 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 55 | Quality Cloth Cowl (Max-Enchanted) | 220 | 880 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Cowl (Max-Enchanted) | Level 50 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 55 | Quality Cloth Gloves (Max-Enchanted) | 220 | 880 | Primary Crystal x1 Auxiliary Crystal x1 |
Quality Cloth Gloves (Max-Enchanted) | Level 50 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 60 | Great Cloth Pants | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Pants | Level 60 pants, infused with magic. (Must be near a tanning rack, for some reason.) |
| 60 | Great Cloth Pants (Max-Enchanted) | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Pants (Max-Enchanted) | Level 60 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 60 | Great Cloth Shirt | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Shirt | Level 60 shirt, infused with magic. (Must be near a tanning rack, for some reason.) |
| 60 | Great Cloth Shirt (Max-Enchanted) | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Shirt (Max-Enchanted) | Level 60 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 60 | Great Cloth Slippers | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Slippers | Level 60 slippers, infused with magic. (Must be near a tanning rack, for some reason.) |
| 60 | Great Cloth Slippers (Max-Enchanted) | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Slippers (Max-Enchanted) | Level 60 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 60 | Great Cow Porkpie Hat (Enchanted) | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cow Porkpie Hat (Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) |
| 60 | Great Deer Porkpie Hat (Enchanted) | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Deer Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) |
| 60 | Great Pig Porkpie Hat (Enchanted) | 240 | 960 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Pig Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) |
| 60 | Great Spider Casing (Enchanted) | 240 | 960 | Auxiliary Crystal x1 |
Great Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. |
| 62 | Camouflaged Great Pants | 248 | 992 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Pants | Level 60 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 62 | Camouflaged Great Pants (Max-Enchanted) | 248 | 992 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Pants (Max-Enchanted) | Level 60 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 62 | Great Cow Porkpie Hat (Max-Enchanted) | 248 | 992 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cow Porkpie Hat (Max-Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) |
| 62 | Great Deer Porkpie Hat (Max-Enchanted) | 248 | 992 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Deer Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) |
| 62 | Great Pig Porkpie Hat (Max-Enchanted) | 248 | 992 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Pig Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) |
| 62 | Great Spider Casing (Max-Enchanted) | 248 | 992 | Auxiliary Crystal x1 |
Great Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. |
| 63 | Great Cloth Gloves (Enchanted) | 252 | 1008 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Gloves (Enchanted) | Level 60 gloves, infused with magic. (Must be near a tanning rack, for some reason.) |
| 64 | Great Cloth Cowl (Enchanted) | 256 | 1024 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Cowl (Enchanted) | Level 60 cowl, infused with magic. (Must be near a tanning rack, for some reason.) |
| 65 | Camouflaged Great Shirt | 260 | 1040 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Shirt | Level 60 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 65 | Camouflaged Great Shirt (Max-Enchanted) | 260 | 1040 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Great Shirt (Max-Enchanted) | Level 60 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 65 | Great Cloth Cowl (Max-Enchanted) | 260 | 1040 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Cowl (Max-Enchanted) | Level 60 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 65 | Great Cloth Gloves (Max-Enchanted) | 260 | 1040 | Primary Crystal x1 Auxiliary Crystal x1 |
Great Cloth Gloves (Max-Enchanted) | Level 60 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 70 | Amazing Cloth Pants | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Pants | Level 70 pants, infused with magic. (Must be near a tanning rack, for some reason.) |
| 70 | Amazing Cloth Pants (Max-Enchanted) | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Pants (Max-Enchanted) | Level 70 pants, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 70 | Amazing Cloth Shirt | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Shirt | Level 70 shirt, infused with magic. (Must be near a tanning rack, for some reason.) |
| 70 | Amazing Cloth Shirt (Max-Enchanted) | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Shirt (Max-Enchanted) | Level 70 shirt, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 70 | Amazing Cloth Slippers | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Slippers | Level 70 slippers, infused with magic. (Must be near a tanning rack, for some reason.) |
| 70 | Amazing Cloth Slippers (Max-Enchanted) | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Slippers (Max-Enchanted) | Level 70 slippers, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 70 | Amazing Cow Porkpie Hat (Enchanted) | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cow Porkpie Hat (Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. (NOTE: only cows can wear this garment.) |
| 70 | Amazing Deer Porkpie Hat (Enchanted) | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Deer Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. (NOTE: only deer can wear this garment.) |
| 70 | Amazing Pig Porkpie Hat (Enchanted) | 280 | 1120 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Pig Porkpie Hat (Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. (NOTE: only pigs can wear this garment.) |
| 70 | Amazing Spider Casing (Enchanted) | 280 | 1120 | Auxiliary Crystal x1 |
Amazing Spider Casing (Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. |
| 72 | Amazing Cow Porkpie Hat (Max-Enchanted) | 288 | 1152 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cow Porkpie Hat (Max-Enchanted) | It's a high-quality hat, although it seems unlikely that an average cow would appreciate the style. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only cows can wear this garment.) |
| 72 | Amazing Deer Porkpie Hat (Max-Enchanted) | 288 | 1152 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Deer Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit a deer for some reason. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only deer can wear this garment.) |
| 72 | Amazing Pig Porkpie Hat (Max-Enchanted) | 288 | 1152 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Pig Porkpie Hat (Max-Enchanted) | It's a high-quality hat, sized to fit snugly around a pig's ears. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (NOTE: only pigs can wear this garment.) |
| 72 | Amazing Spider Casing (Max-Enchanted) | 288 | 1152 | Auxiliary Crystal x1 |
Amazing Spider Casing (Max-Enchanted) | Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. |
| 72 | Camouflaged Amazing Pants | 288 | 1152 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Pants | Level 70 pants altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 72 | Camouflaged Amazing Pants (Max-Enchanted) | 288 | 1152 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Pants (Max-Enchanted) | Level 70 pants altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 73 | Amazing Cloth Gloves (Enchanted) | 292 | 1168 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Gloves (Enchanted) | Level 70 gloves, infused with magic. (Must be near a tanning rack, for some reason.) |
| 74 | Amazing Cloth Cowl (Enchanted) | 296 | 1184 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Cowl (Enchanted) | Level 70 cowl, infused with magic. (Must be near a tanning rack, for some reason.) |
| 75 | Amazing Cloth Cowl (Max-Enchanted) | 300 | 1200 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Cowl (Max-Enchanted) | Level 70 cowl, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 75 | Amazing Cloth Gloves (Max-Enchanted) | 300 | 1200 | Primary Crystal x1 Auxiliary Crystal x1 |
Amazing Cloth Gloves (Max-Enchanted) | Level 70 gloves, infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |
| 75 | Camouflaged Amazing Shirt | 300 | 1200 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Shirt | Level 70 shirt altered to make you less obtrusive, and infused with magic. (Must be near a tanning rack, for some reason.) |
| 75 | Camouflaged Amazing Shirt (Max-Enchanted) | 300 | 1200 | Primary Crystal x1 Auxiliary Crystal x1 |
Camouflaged Amazing Shirt (Max-Enchanted) | Level 70 shirt altered to make you less obtrusive, and infused with magic. Max-Enchanting tends to give the item one more enhancement than it otherwise would have. (Must be near a tanning rack, for some reason.) |