208
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Changes
update data
<!-- Updated on November 17, 2022 from v374v421 -->==<!--start-->All Skills Slot List==
<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* Max Underwater Held Breath +7<br>|-* Inventory !MinLevel !! EffectDescs !! MinRarity !! Slots +1<br>* Max Power +9<br>|-* Max Health +15<br>* |100 || Armor Received from Patch Armor +110<br>130 || Uncommon || Head, Waist, Feet, Chest* |-|100 || Taunt From Attack Damage +3240.0%<br>|| Uncommon || Head, Chest, Legs|-* |100 || Direct Psychic Damage Reduction +27<br>33 || Uncommon || Head|-* |90 || Combat XP Boost +45.0%<br>|| Epic || Head|-* |100 || Monster Rage Boost -8-10.0%<br>|| Rare || Head, Hands|-* |100 || Nice Attacks deal +40 56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)<br>|| Uncommon || Head|-* |100 || Major Healing abilities also restore 112 136 Armor<br>|| Rare || Head|-* |100 || Spore Bomb Damage +3745.0%<br>|| Uncommon || Head, Feet|-|100 || Max Armor 50 || Uncommon || Head, Feet, Hands<b><u>Chest</u></b><br>* Hygiene +1<br>|-* Max Underwater Held Breath +7<br>|100 || Crushing Damage Reduction 40 || Uncommon || Head, OffHand|-* Inventory Slots +1<br>|100 || Direct Cold Damage Reduction 45 || Uncommon || Head, Ring* Max Power +9<br>|-* Max Health +15<br>|100 || Direct Darkness Damage Reduction 50 || Uncommon || Head, Necklace|-* Healing Received From First Aid +74|100 || Max Underwater Held Breath 11<br/>* Armor Received from Patch Armor +110Breath Recovered In Partial Water 7<br/>* Chance of Uncommon Loot +32% <span style="color:red"><b>Sprint-Swimming Cost (DEPRECATEDPer Second in Combat)</b></span><br>-1 || Epic || Head, Necklace* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br>|-* Inventory Slots +|90 || Max Underwater Held Breath 8<br>|| Uncommon || Head, Hands, Necklace, Waist, Feet, Ring, Chest, OffHand, MainHand, Legs* Taunt From Attack Damage +32%<br>|-* Poison Damage Reduction +8<br>|0 || Inventory Slots 1 || Uncommon || Head, Hands, Necklace, Waist, Feet, Ring, Chest, OffHand, MainHand, Legs|-* Healing Received from Major Healing Abilities +50<br>|90 || Max Power 30 || Uncommon || Head, Hands, Necklace, Waist, Feet, Ring, Chest, OffHand, MainHand, Legs|-* Accuracy Boost +16<br>|90 || Max Health 45 || Uncommon || Head, Hands, Necklace, Waist, Feet, Ring, Chest, OffHand, MainHand, Legs* Healing of your Major Healing Abilities +74<br>|}* Signature Debuffs deal {| class="wikitable sortable" style="width:100%;margin:auto;"|+80 damage and restore 90 Armor to you after a 10style="font-second delaysize:large" | <brh3>* Stake The Heart Damage +94%OffHand<br/h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots<b><u>Legs</u></b><br>|-* Hygiene +1<br>|100 || Max Health 51 || Uncommon || OffHand, Necklace, Feet, Ring* Sprint Speed Boost +1<br>|-* Max Underwater Held Breath +7<br>* Inventory Slots +1<br>* |100 || Max Power +9<br>55 || Uncommon || OffHand, Hands, Necklace, Waist, Ring|-* Max |90 || Health +15<br>* Healing Received From First Aid +74<br>from Combat Refresh Abilities 46 || Uncommon || OffHand, Necklace, Waist, MainHand, Ring* Inventory Slots +8<br>|-* Taunt From Attack Damage +32%<br>|90 || Power from Combat Refresh Abilities 41 || Rare || OffHand, Necklace, Waist, MainHand, Ring* Nature Damage Reduction +8<br>|-* Major Healing abilities have a 65% chance to restore an additional 137 Health<br>|90 || Armor from Combat Refresh Abilities 60 || Uncommon || OffHand, Necklace, Waist, MainHand, Ring* Minor Heals restore 71 Armor<br>|-* Stake The Heart Damage +94%<br>|90 || Health Regen (In-Combat) 20 || Epic || OffHand, Necklace, MainHand, Ring|-|90 || Power Regen (In-Combat) 18 || Epic || OffHand, Necklace, MainHand, Ring<b><u>Hands</u></b><br>|-* Max Underwater Held Breath +7<br>* Inventory Slots +1<br>|90 || Armor Regen (In-Combat) 20 || Rare || OffHand, Necklace, Waist, MainHand, Ring* Max Power +9<br>|-* Max Health +15<br>|100 || Healing Received From First Aid 90 || Uncommon || OffHand, Waist, Chest, Legs|-* Max Power +26<br>|100 || Healing Received from Major Healing Abilities 62 || Rare || OffHand, Chest* Trauma Damage Reduction +8<br>|-* Poison Damage (Direct&Per-Tick) |100 || Nice Attacks deal +16<br>80 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || OffHand* Trauma Damage (Direct&Per|-|100 || Minor Heals restore 87 Armor || Rare || OffHand, Legs|-Tick) +16<br>* Nature |100 || Crossbow Base Damage (Direct&Per-Tick) +16<br>* Monster Rage Boost -856.0%<br>|| Uncommon || OffHand, MainHand, Ring* Signature Support abilities restore 80 Armor to all allies within 20 meters<br>|-* Fish Gut |100 || Crossbow Reuse Timer -12 || Uncommon || OffHand, MainHand, Ring|-|100 || Crossbow abilities boost your Epic Attack Damage +7948%<br>for 15 seconds || Uncommon || OffHand, MainHand|-|100 || Crossbow abilities restore 300 health after a 15 second delay || Uncommon || OffHand, MainHand<b><u>Feet</u></b><br>* Hygiene +1<br>* Falling Damage |-50%<br>* Max Underwater Held Breath +7<br>|100 || Crossbow abilities restore 304 armor after a 12 second delay || Uncommon || OffHand, MainHand* Inventory Slots +1<br>|-* Max Power +9<br>|100 || Direct Slashing Damage 98 || Uncommon || OffHand, MainHand* Max Health +15<br>|-* Max Health +46<br>|100 || Direct Piercing Damage 98 || Uncommon || OffHand, MainHand* Armor Received from Patch Armor +110<br>|-* |100 || Direct Electricity Crushing Damage Reduction +27<br>98 || Uncommon || OffHand, MainHand* Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by |-22<br>* Major Healing abilities have a 65% chance to restore an additional 137 Health<br>|100 || Direct Fire Damage 98 || Uncommon || OffHand, MainHand|-* Spore Bomb |100 || Direct Cold Damage +37%<br>98 || Uncommon || OffHand, MainHand|- <b><u>|100 || Direct Electricity Damage 98 || Uncommon || OffHand, MainHand</u></b><br>* Max Underwater Held Breath +7<br>|-* Inventory Slots +1<br>|100 || Direct Poison Damage 98 || Uncommon || OffHand, MainHand|-* Max Power +9<br>|100 || Direct Trauma Damage 98 || Uncommon || OffHand, MainHand* Max Health +15<br>|-* Health from Combat Refresh Abilities +42<br>|100 || Direct Psychic Damage 98 || Uncommon || OffHand, MainHand|-* Power from Combat Refresh Abilities +22<br>|100 || Direct Acid Damage 98 || Uncommon || OffHand, MainHand* Armor from Combat Refresh Abilities +54<br>|-|100 || Direct Nature Damage 98 || Uncommon || OffHand, MainHand* Health Regen (In|-Combat) +18<br>* Power Regen (In-Combat) +9|100 || Direct Darkness Damage 98 || Uncommon || OffHand, Armor Regen (InMainHand|-Combat) +1<br>* Armor Regen (In|100 || Slashing Damage Reduction 40 || Uncommon || OffHand, Legs|-Combat) +18<br>* Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second<br>|100 || Piercing Damage Reduction 40 || Uncommon || OffHand, Chest* Basic Attacks restore 12 Power<br>|-* Fish Gut |100 || Crushing Damage +79%<br>Reduction 40 || Uncommon || OffHand, Head* Crossbow Base Damage +48%<br>* Crossbow Reuse Timer |-10<br>* Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds<br>|90 || Max Underwater Held Breath 8 || Uncommon || OffHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, MainHand, Legs* Crossbow abilities restore 240 health after a 15 second delay<br>|-* Crossbow abilities restore 252 armor after a 12 second delay<br> <b><u>|0 || Inventory Slots 1 || Uncommon || OffHand</u></b><br>, Hands, Necklace, Waist, Feet, Ring, Head, Chest, MainHand, Legs|-* |90 || Max Underwater Held Breath +7<br>Power 30 || Uncommon || OffHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, MainHand, Legs* Inventory Slots +1<br>|-* |90 || Max Power +9<br>Health 45 || Uncommon || OffHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, MainHand, Legs* Max Health +15<br>|}* Max Health {| class="wikitable sortable" style="width:100%;margin:auto;"|+46style="font-size:large" | <brh3>* Max Power +26Hands<br/h3>* Health from Combat Refresh Abilities +42<br>|-* Power from Combat Refresh Abilities +22<br>!MinLevel !! EffectDescs !! MinRarity !! Slots* Armor from Combat Refresh Abilities +54<br>* Health Regen (In|-Combat) +18<br>* |100 || Max Power Regen (In55 || Uncommon || Hands, Necklace, Waist, OffHand, Ring|-|100 || Trauma Damage Reduction 10 || Uncommon || Hands|-Combat) +9, Armor Regen |100 || Poison Damage (InDirect&Per-CombatTick) +1<br>20 || Rare || Hands|-* Armor Regen |100 || Trauma Damage (InDirect&Per-CombatTick) +18<br>20 || Rare || Hands|-* Healing Received From First Aid +74<br>|100 || Nature Damage (Direct&Per-Tick) 20 || Rare || Hands* Healing Received from Major Healing Abilities +50<br>|-* Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second<br>|100 || Monster Rage Boost --10.0% || Rare || Hands, Head|-* Minor Heals |100 || Signature Support abilities restore 71 101 Armor<br>to all allies within 20 meters || Epic || Hands* Crossbow Base |-|100 || Fish Gut Damage +4895.0%<br>|| Uncommon || Hands, MainHand* Crossbow Reuse Timer |-10<br>* Crossbow abilities boost your Epic Attack |100 || Max Armor 50 || Uncommon || Hands, Feet, Head|-|100 || Fire Damage +40% for 15 seconds<br>Reduction 45 || Uncommon || Hands, Ring* Crossbow abilities restore 240 health after a 15 second delay<br>|-* Crossbow abilities restore 252 armor after a 12 second delay<br> <b><u>Necklace</u></b><br>* |90 || Max Underwater Held Breath +7<br>8 || Uncommon || Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|-* |0 || Inventory Slots +1<br>* Max Power +9<br>|| Uncommon || Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs* Max Health +15<br>|-* |90 || Max Health +46<br>Power 30 || Uncommon || Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|-* |90 || Max Power +26<br>* Health from Combat Refresh Abilities +42<br>45 || Uncommon || Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs* Power from Combat Refresh Abilities +22<br>|}* Armor from Combat Refresh Abilities {| class="wikitable sortable" style="width:100%;margin:auto;"|+54style="font-size:large" | <brh3>* Health Regen (In-Combat) +18MainHand<br/h3>* Power Regen (In|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|90 || Health from Combat) +9Refresh Abilities 46 || Uncommon || MainHand, Necklace, Waist, OffHand, Armor Regen (InRing|-|90 || Power from Combat) +1<br>Refresh Abilities 41 || Rare || MainHand, Necklace, Waist, OffHand, Ring|-* |90 || Armor Regen (In-from Combat) +18<br>Refresh Abilities 60 || Uncommon || MainHand, Necklace, Waist, OffHand, Ring|-* Chance of Uncommon Loot +32% <span style="color:red"><b>|90 || Health Regen (DEPRECATEDIn-Combat)</b></span><br>20 || Epic || MainHand, Necklace, OffHand, Ring|-* Chance of Rare Loot +12% <span style="color:red"><b>|90 || Power Regen (DEPRECATEDIn-Combat)</b></span><br>18 || Epic || MainHand, Necklace, OffHand, Ring* Accuracy Boost +16<br>|-* Signature Debuffs deal +25% |90 || Armor Regen (In-Combat) 20 || Rare || MainHand, Necklace, Waist, OffHand, Ring|-|95 || Core Attacks deal +40 damage and also deal 176 Armor damage<br>hasten your current Combat Refresh delay by 1 second || Uncommon || MainHand|-<b><u>Ring</u></b><br>|95 || Basic Attacks restore 14 Power || Uncommon || MainHand|-* Max Underwater Held Breath |100 || Fish Gut Damage +7<br>95.0% || Uncommon || MainHand, Hands* Inventory Slots +1<br>|-* Max Power |100 || Crossbow Base Damage +9<br>56.0% || Uncommon || MainHand, OffHand, Ring* Max Health +15<br>|-* Max Health +46<br>|100 || Crossbow Reuse Timer -12 || Uncommon || MainHand, OffHand, Ring* Max Power +26<br>|-* Health from Combat Refresh Abilities |100 || Crossbow abilities boost your Epic Attack Damage +42<br>48% for 15 seconds || Uncommon || MainHand, OffHand* Power from Combat Refresh Abilities +22<br>|-* Armor from Combat Refresh Abilities +54<br>|100 || Crossbow abilities restore 300 health after a 15 second delay || Uncommon || MainHand, OffHand* Health Regen (In|-Combat) +18<br>* Power Regen (In-Combat) +9|100 || Crossbow abilities restore 304 armor after a 12 second delay || Uncommon || MainHand, Armor Regen (InOffHand|-Combat) +1<br>* Armor Regen (In|100 || Direct Slashing Damage 98 || Uncommon || MainHand, OffHand|-|100 || Direct Piercing Damage 98 || Uncommon || MainHand, OffHand|-Combat) +18<br>* Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%<br>|100 || Direct Crushing Damage 98 || Uncommon || MainHand, OffHand* Signature Support abilities restore 32 Power to all allies within 20 meters<br>|-* Crossbow Base |100 || Direct Fire Damage +48%<br>98 || Uncommon || MainHand, OffHand* Crossbow Reuse Timer |-10<br>|100 || Direct Cold Damage 98 || Uncommon || MainHand, OffHand|-<b><u>Waist</u></b><br>|100 || Direct Electricity Damage 98 || Uncommon || MainHand, OffHand* Max Underwater Held Breath +7<br>|-* Inventory Slots +1<br>|100 || Direct Poison Damage 98 || Uncommon || MainHand, OffHand* Max Power +9<br>|-* Max Health +15<br>|100 || Direct Trauma Damage 98 || Uncommon || MainHand, OffHand* Max Power +26<br>|-* Health from Combat Refresh Abilities +42<br>|100 || Direct Psychic Damage 98 || Uncommon || MainHand, OffHand* Power from Combat Refresh Abilities +22<br>|-* Armor from Combat Refresh Abilities +54<br>|100 || Direct Acid Damage 98 || Uncommon || MainHand, OffHand* Armor Regen (In|-|100 || Direct Nature Damage 98 || Uncommon || MainHand, OffHand|-Combat) +18<br>* Healing Received From First Aid +74<br>|100 || Direct Darkness Damage 98 || Uncommon || MainHand, OffHand* Armor Received from Patch Armor +110<br>|-* Accuracy Boost +16<br>* Signature Debuffs deal +80 damage and restore |90 Armor to you after a 10|| Max Underwater Held Breath 8 || Uncommon || MainHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, Legs|-second delay<br|0 || Inventory Slots 1 || Uncommon || MainHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, Legs|-|90 || Max Power 30 || Uncommon || MainHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, Legs|-|90 || Max Health 45 || Uncommon || MainHand, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, Legs|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Chest</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Healing Received From First Aid 90 || Uncommon || Chest, OffHand, Waist, Legs|-|100 || Armor Received from Patch Armor 130 || Uncommon || Chest, Waist, Feet, Head|-|110 || Inventory Slots 12 || Epic || Chest, Legs|-|100 || Taunt From Attack Damage +40.0% || Uncommon || Chest, Head, Legs|-|100 || Poison Damage Reduction 10 || Uncommon || Chest|-|100 || Healing Received from Major Healing Abilities 62 || Rare || Chest, OffHand|-|95 || Accuracy Boost +20.0% || Uncommon || Chest, Necklace, Waist|-|100 || Healing of your Major Healing Abilities 90 || Epic || Chest|-|100 || Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay || Uncommon || Chest, Waist|-|100 || Stake The Heart Damage +110.0% || Uncommon || Chest, Legs|-|100 || Max Armor 60 || Uncommon || Chest, Legs|-|100 || Piercing Damage Reduction 40 || Uncommon || Chest, OffHand|-|100 || Direct Nature Damage Reduction 50 || Uncommon || Chest, Necklace|-|100 || Healing After Death-Avoidance +40.0%<br/>Power Restored After Death-Avoidance +20.0% || Epic || Chest|-|1 || Hygiene 1 || Uncommon || Chest|-|90 || Max Underwater Held Breath 8 || Uncommon || Chest, Hands, Necklace, Waist, Feet, Ring, Head, OffHand, MainHand, Legs|-|0 || Inventory Slots 1 || Uncommon || Chest, Hands, Necklace, Waist, Feet, Ring, Head, OffHand, MainHand, Legs|-|90 || Max Power 30 || Uncommon || Chest, Hands, Necklace, Waist, Feet, Ring, Head, OffHand, MainHand, Legs|-|90 || Max Health 45 || Uncommon || Chest, Hands, Necklace, Waist, Feet, Ring, Head, OffHand, MainHand, Legs|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Ring</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Max Health 51 || Uncommon || Ring, Necklace, Feet, OffHand|-|100 || Max Power 55 || Uncommon || Ring, Hands, Necklace, Waist, OffHand|-|90 || Health from Combat Refresh Abilities 46 || Uncommon || Ring, Necklace, Waist, OffHand, MainHand|-|90 || Power from Combat Refresh Abilities 41 || Rare || Ring, Necklace, Waist, OffHand, MainHand|-|90 || Armor from Combat Refresh Abilities 60 || Uncommon || Ring, Necklace, Waist, OffHand, MainHand|-|90 || Health Regen (In-Combat) 20 || Epic || Ring, Necklace, MainHand, OffHand|-|90 || Power Regen (In-Combat) 18 || Epic || Ring, Necklace, MainHand, OffHand|-|90 || Armor Regen (In-Combat) 20 || Rare || Ring, Necklace, Waist, OffHand, MainHand|-|100 || Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20% || Uncommon || Ring|-|100 || Signature Support abilities restore 65 Power to all allies within 20 meters || Epic || Ring|-|100 || Crossbow Base Damage +56.0% || Uncommon || Ring, OffHand, MainHand|-|100 || Crossbow Reuse Timer -12 || Uncommon || Ring, OffHand, MainHand|-|100 || Fire Damage Reduction 45 || Uncommon || Ring, Hands|-|100 || Direct Cold Damage Reduction 45 || Uncommon || Ring, Head|-|100 || Direct Electricity Damage Reduction 45 || Uncommon || Ring, Feet|-|100 || Chance to Miraculously Avoid Death +105.0% || Uncommon || Ring|-|90 || Max Underwater Held Breath 8 || Uncommon || Ring, Hands, Necklace, Waist, Feet, Head, Chest, OffHand, MainHand, Legs|-|0 || Inventory Slots 1 || Uncommon || Ring, Hands, Necklace, Waist, Feet, Head, Chest, OffHand, MainHand, Legs|-|90 || Max Power 30 || Uncommon || Ring, Hands, Necklace, Waist, Feet, Head, Chest, OffHand, MainHand, Legs|-|90 || Max Health 45 || Uncommon || Ring, Hands, Necklace, Waist, Feet, Head, Chest, OffHand, MainHand, Legs|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Necklace</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Max Health 51 || Uncommon || Necklace, Feet, OffHand, Ring|-|100 || Max Power 55 || Uncommon || Necklace, Hands, Waist, OffHand, Ring|-|90 || Health from Combat Refresh Abilities 46 || Uncommon || Necklace, Waist, OffHand, MainHand, Ring|-|90 || Power from Combat Refresh Abilities 41 || Rare || Necklace, Waist, OffHand, MainHand, Ring|-|90 || Armor from Combat Refresh Abilities 60 || Uncommon || Necklace, Waist, OffHand, MainHand, Ring|-|90 || Health Regen (In-Combat) 20 || Epic || Necklace, MainHand, OffHand, Ring|-|90 || Power Regen (In-Combat) 18 || Epic || Necklace, MainHand, OffHand, Ring|-|90 || Armor Regen (In-Combat) 20 || Rare || Necklace, Waist, OffHand, MainHand, Ring|-|95 || Accuracy Boost +20.0% || Uncommon || Necklace, Waist, Chest|-|100 || Signature Debuffs deal +29% damage and also deal 220 Armor damage || Rare || Necklace|-|100 || Direct Acid Damage Reduction 50 || Uncommon || Necklace, Legs|-|100 || Direct Darkness Damage Reduction 50 || Uncommon || Necklace, Head|-|100 || Direct Nature Damage Reduction 50 || Uncommon || Necklace, Chest|-|100 || Max Underwater Held Breath 11<br/>Breath Recovered In Partial Water 7<br/>Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Necklace, Head|-|90 || Max Underwater Held Breath 8 || Uncommon || Necklace, Hands, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|-|0 || Inventory Slots 1 || Uncommon || Necklace, Hands, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|-|90 || Max Power 30 || Uncommon || Necklace, Hands, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|-|90 || Max Health 45 || Uncommon || Necklace, Hands, Waist, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Legs</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Healing Received From First Aid 90 || Uncommon || Legs, OffHand, Waist, Chest|-|110 || Inventory Slots 12 || Epic || Legs, Chest|-|100 || Taunt From Attack Damage +40.0% || Uncommon || Legs, Head, Chest|-|100 || Nature Damage Reduction 10 || Uncommon || Legs|-|100 || Major Healing abilities have a 65% chance to restore an additional 169 Health || Uncommon || Legs, Feet|-|100 || Minor Heals restore 87 Armor || Rare || Legs, OffHand|-|100 || Stake The Heart Damage +110.0% || Uncommon || Legs, Chest|-|100 || Max Armor 60 || Uncommon || Legs, Chest|-|100 || Slashing Damage Reduction 40 || Uncommon || Legs, OffHand|-|100 || Direct Acid Damage Reduction 50 || Uncommon || Legs, Necklace|-|1 || Hygiene 1 || Uncommon || Legs|-|5 || Sprint Speed Boost 1 || Uncommon || Legs|-|90 || Max Underwater Held Breath 8 || Uncommon || Legs, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand|-|0 || Inventory Slots 1 || Uncommon || Legs, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand|-|90 || Max Power 30 || Uncommon || Legs, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand|-|90 || Max Health 45 || Uncommon || Legs, Hands, Necklace, Waist, Feet, Ring, Head, Chest, OffHand, MainHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Feet</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Max Health 51 || Uncommon || Feet, Necklace, OffHand, Ring|-|100 || Armor Received from Patch Armor 130 || Uncommon || Feet, Waist, Head, Chest|-|100 || Direct Electricity Damage Reduction 33 || Uncommon || Feet|-|100 || Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42 || Uncommon || Feet|-|100 || Major Healing abilities have a 65% chance to restore an additional 169 Health || Uncommon || Feet, Legs|-|100 || Spore Bomb Damage +45.0% || Uncommon || Feet, Head|-|100 || Max Armor 50 || Uncommon || Feet, Head, Hands|-|100 || Direct Electricity Damage Reduction 45 || Uncommon || Feet, Ring|-|1 || Hygiene 1 || Uncommon || Feet|-|50 || Falling Damage --50.0% || Uncommon || Feet|-|90 || Max Underwater Held Breath 8 || Uncommon || Feet, Hands, Necklace, Waist, Ring, Head, Chest, OffHand, MainHand, Legs|-|0 || Inventory Slots 1 || Uncommon || Feet, Hands, Necklace, Waist, Ring, Head, Chest, OffHand, MainHand, Legs|-|90 || Max Power 30 || Uncommon || Feet, Hands, Necklace, Waist, Ring, Head, Chest, OffHand, MainHand, Legs|-|90 || Max Health 45 || Uncommon || Feet, Hands, Necklace, Waist, Ring, Head, Chest, OffHand, MainHand, Legs|-|25 || Sprint Boost (Out of Combat) 1 || Uncommon || Feet|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Waist</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|100 || Max Power 55 || Uncommon || Waist, Hands, Necklace, OffHand, Ring|-|90 || Health from Combat Refresh Abilities 46 || Uncommon || Waist, Necklace, OffHand, MainHand, Ring|-|90 || Power from Combat Refresh Abilities 41 || Rare || Waist, Necklace, OffHand, MainHand, Ring|-|90 || Armor from Combat Refresh Abilities 60 || Uncommon || Waist, Necklace, OffHand, MainHand, Ring|-|90 || Armor Regen (In-Combat) 20 || Rare || Waist, Necklace, OffHand, MainHand, Ring|-|100 || Healing Received From First Aid 90 || Uncommon || Waist, OffHand, Chest, Legs|-|100 || Armor Received from Patch Armor 130 || Uncommon || Waist, Feet, Head, Chest|-|95 || Accuracy Boost +20.0% || Uncommon || Waist, Necklace, Chest|-|100 || Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay || Uncommon || Waist, Chest|-|90 || Max Underwater Held Breath 8 || Uncommon || Waist, Hands, Necklace, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|-|0 || Inventory Slots 1 || Uncommon || Waist, Hands, Necklace, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|-|90 || Max Power 30 || Uncommon || Waist, Hands, Necklace, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|-|90 || Max Health 45 || Uncommon || Waist, Hands, Necklace, Feet, Ring, Head, Chest, OffHand, MainHand, Legs|}