Goblin Anatomy
From Project: Gorgon Wiki
| Goblin Anatomy
| |
|---|---|
| 300px Knowledge of the physiology of goblins.
| |
| Skill Type: | Anatomy Skills
|
| Max Level: | 50
|
| Requirements: | Anatomy
|
| Skill Trainers: | None
|
“Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.
— Loading screen
Goblin Anatomy Overview
Goblin Anatomy is a sub-skill of Anatomy that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in Hogan's Keep (basement).
In-Game Description
Knowledge of the physiology of goblins.
Known Creatures
Friends
Bosses
Foes
Goblin Anatomy Level Up Rewards
| Level | Reward |
|---|---|
| 1 | +1 to Anatomy Basic Combat Info Shown |
| 5 | More Combat Info Shown |
| 8 | Archery/Crossbow chance of critical hit: +1% |
| 15 | +1 to Anatomy |
| 16 | Archery/Crossbow chance of critical hit: +1% (total 2%) |
| 24 | Archery/Crossbow chance of critical hit: +1% (total 3%) |
| 25 | +1 to Anatomy More Combat Info Shown |
| 32 | Archery/Crossbow chance of critical hit: +1% (total 4%) |
| 40 | Archery/Crossbow chance of critical hit: +1% (total 5%) |
| 45 | +1 to Anatomy |
| 48 | Archery/Crossbow chance of critical hit: +1% (total 6%) |
| 50 | More Combat Info Shown |