Plant Anatomy
From Project: Gorgon Wiki
| Plant Anatomy
| |
|---|---|
| 300px Knowledge of the physiology of monstrous plants.
| |
| Skill Type: | Anatomy Skills
|
| Max Level: | 50
|
| Requirements: | Anatomy
|
| Skill Trainers: | None
|
“Needs a quote
— Source
Plant Anatomy Overview
Plant Anatomy is a sub-skill of Anatomy that explores the physiology of monstrous plants.
In-Game Description
Knowledge of the physiology of monstrous plants.
Known Creatures
- Biting Vine
- Carnivine
- Chomp Vine
- Huge Triffid
- Megatriffid
- Nibbling Sprout
- Old Fruitless
- Pumpkin (mob)
- Snowleaf
- Spriggan Weed
- Treant
- Treant Guardian
- Triffid
Plant Anatomy Level Up Rewards
| Level | Reward |
|---|---|
| 1 | +1 to Anatomy Basic Combat Info Shown |
| 5 | More Combat Info Shown |
| 8 | Archery/Crossbow chance of critical hit: +1% |
| 10 | +1 to Carpentry |
| 15 | +1 to Anatomy |
| 16 | Archery/Crossbow chance of critical hit: +1% (total 2%) |
| 20 | +1 to Gardening |
| 24 | Archery/Crossbow chance of critical hit: +1% (total 3%) |
| 25 | +1 to Anatomy More Combat Info Shown |
| 32 | Archery/Crossbow chance of critical hit: +1% (total 4%) |
| 40 | Archery/Crossbow chance of critical hit: +1% (total 5%) |
| 45 | +1 to Anatomy |
| 48 | Archery/Crossbow chance of critical hit: +1% (total 6%) |
| 50 | +1 to Carpentry More Combat Info Shown |