The art of living and fighting as a pig.
Upon reaching higher levels, experts of the Pig Skill may learn the following abilities:
| Icon |
Level |
Name |
Description |
Special |
Effects |
Stats |
Source
|
|
1 |
Pig Bite |
Bite your enemy. This is a Basic Attack |
|
Damage: 7 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
|
|
3 |
Pig Rend |
Tear into your enemy, causing it to bleed. This is a Nice Attack |
DoT: 4 Trauma, 6 times over 12 seconds |
Damage: 19 Crushing |
Power Cost: 18 Range: 5 Cooldown: 10 |
Leveling
|
|
5 |
Truffle Sniff |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 5 Range: 4 Cooldown: 180 |
Leveling
|
|
6 |
Strategic Chomp |
Chomp an enemy in their most vulnerable spot. |
|
Damage: 18 Crushing Dmg to Vulnerable: 18 Crushing |
Power Cost: 5 Range: 5 Cooldown: 10 Accuracy: +5% |
Leveling
|
|
7 |
Mudbath |
Take advantage of your ever-present caked on mud to save yourself or an ally. This is a Major Heal |
Restore: 70 Health |
|
Power Cost: 17 Range: 20 Cooldown: 30 |
Leveling
|
|
8 |
Grunt of Abeyance |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 46 Health to You and Nearby Allies |
|
Power Cost: 18 AoE: 20 Cooldown: 20 |
Leveling
|
|
10 |
Pig Bite 2 |
Bite your enemy. This is a Basic Attack |
|
Damage: 12 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
|
|
11 |
Frenzy |
Work yourself and your allies into a frenzy of violence. |
You and your allies' melee attacks deal +9 damage for 10 seconds. |
|
Power Cost: 28 AoE: 20 Cooldown: 30 |
Leveling
|
|
12 |
Pig Punt |
Kick an enemy away from you. This is a Core Attack |
Flings opponent backwards Suppresses Monster Shout |
Damage: 19 Crushing |
Power Cost: 10 Range: 5 Cooldown: 8 |
Leveling
|
|
13 |
Terror Dash |
Increase your run speed dramatically for 5 seconds. |
You gain 9 sprint speed for 5 seconds. Can Be On Sidebar |
|
Power Cost: 10 Range: 4 Cooldown: 60 |
Leveling
|
|
15 |
Truffle Sniff 2 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 15 Range: 4 Cooldown: 180 |
Leveling
|
|
18 |
Grunt of Abeyance 2 |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 59 Health to You and Nearby Allies |
|
Power Cost: 24 AoE: 20 Cooldown: 20 |
Leveling
|
|
19 |
Strategic Chomp 2 |
Chomp an enemy in their most vulnerable spot. |
|
Damage: 35 Crushing Dmg to Vulnerable: 35 Crushing |
Power Cost: 11 Range: 5 Cooldown: 10 Accuracy: +10% |
Leveling
|
|
20 |
Pig Bite 3 |
Bite your enemy. This is a Basic Attack |
|
Damage: 19 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
|
|
21 |
Porcine Alertness |
Use your heightened senses to help your allies avoid injury. |
You and your allies gain +10% Evasion vs. Melee and Burst attacks for 20 seconds |
|
Power Cost: 16 AoE: 20 Cooldown: 20 |
Training: Norbert
|
|
22 |
Squeal |
Scream horrendously, potentially spooking nearby foes. (Chances of causing fear are based on your Pig level and the targets' mental defenses.) |
Targets flee for 5 seconds Suppresses Monster Shout --Can Have-- DoT: 0 Trauma, 5 times over 10 seconds |
Damage: 30 Nature |
Power Cost: 12 AoE: 20 Cooldown: 30 |
Leveling
|
|
23 |
Frenzy 2 |
Work yourself and your allies into a frenzy of violence. |
You and your allies' melee attacks deal +18 damage for 10 seconds. |
|
Power Cost: 36 AoE: 20 Cooldown: 30 |
Leveling
|
|
24 |
Pig Rend 2 |
Tear into your enemy, causing it to bleed. This is a Nice Attack |
DoT: 8 Trauma, 6 times over 12 seconds |
Damage: 64 Crushing |
Power Cost: 31 Range: 5 Cooldown: 10 |
Leveling
|
|
25 |
Truffle Sniff 3 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 25 Range: 4 Cooldown: 180 |
Leveling
|
|
27 |
Mudbath 2 |
Take advantage of your ever-present caked on mud to save yourself or an ally. This is a Major Heal |
Restore: 110 Health |
|
Power Cost: 28 Range: 20 Cooldown: 30 |
Leveling
|
|
28 |
Grunt of Abeyance 3 |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 73 Health to You and Nearby Allies |
|
Power Cost: 29 AoE: 20 Cooldown: 20 |
Leveling
|
|
30 |
Pig Bite 4 |
Bite your enemy. This is a Basic Attack |
|
Damage: 31 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
|
|
32 |
Pig Punt 2 |
Kick an enemy away from you. This is a Core Attack |
Flings opponent backwards Suppresses Monster Shout |
Damage: 47 Crushing |
Power Cost: 15 Range: 5 Cooldown: 8 |
Leveling
|
|
34 |
Frenzy 3 |
Work yourself and your allies into a frenzy of violence. |
You and your allies' melee attacks deal +29 damage for 10 seconds. |
|
Power Cost: 45 AoE: 20 Cooldown: 30 |
Leveling
|
|
35 |
Truffle Sniff 4 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 35 Range: 4 Cooldown: 180 |
Leveling
|
|
35 |
Harmlessness |
Feign harmlessness, convincing your enemy that they could be spending their time more productively than by killing you. |
Target decides not to attack you for 5-10 seconds (even if you attack it during that time). Suppresses Monster Shout |
|
Power Cost: 21 Range: 40 Cooldown: 60 |
Training: Suspicious Cow
|
|
37 |
Terror Dash 2 |
Increase your run speed dramatically for 10 seconds. |
You gain 9 sprint speed for 10 seconds. Can Be On Sidebar |
|
Power Cost: 16 Range: 4 Cooldown: 60 |
Leveling
|
|
38 |
Grunt of Abeyance 4 |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 86 Health to You and Nearby Allies |
|
Power Cost: 35 AoE: 20 Cooldown: 20 |
Leveling
|
|
39 |
Squeal 2 |
Scream horrendously, potentially spooking nearby foes. (Chances of causing fear are based on your Pig level and the targets' mental defenses.) |
Targets flee for 8 seconds Suppresses Monster Shout --Can Have-- DoT: 0 Trauma, 5 times over 10 seconds |
Damage: 63 Nature |
Power Cost: 16 AoE: 20 Cooldown: 30 |
Leveling
|
|
40 |
Pig Bite 5 |
Bite your enemy. This is a Basic Attack |
|
Damage: 47 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
|
|
41 |
Porcine Alertness 2 |
Use your heightened senses to help your allies avoid injury. |
You and your allies gain +11% Evasion vs. Melee and Burst attacks for 20 seconds |
|
Power Cost: 22 AoE: 20 Cooldown: 20 |
Training: Norbert
|
|
43 |
Mudbath 3 |
Take advantage of your ever-present caked on mud to save yourself or an ally. This is a Major Heal |
Restore: 140 Health |
|
Power Cost: 37 Range: 20 Cooldown: 30 |
Leveling
|
|
44 |
Frenzy 4 |
Work yourself and your allies into a frenzy of violence. |
You and your allies' melee attacks deal +44 damage for 10 seconds. |
|
Power Cost: 52 AoE: 20 Cooldown: 30 |
Leveling
|
|
45 |
Truffle Sniff 5 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 45 Range: 4 Cooldown: 180 |
Leveling
|
|
46 |
Strategic Chomp 3 |
Chomp an enemy in their most vulnerable spot. |
|
Damage: 102 Crushing Dmg to Vulnerable: 102 Crushing |
Power Cost: 21 Range: 5 Cooldown: 10 Accuracy: +13% |
Leveling
|
|
47 |
Pig Punt 3 |
Kick an enemy away from you. This is a Core Attack |
Flings opponent backwards Suppresses Monster Shout |
Damage: 91 Crushing |
Power Cost: 18 Range: 5 Cooldown: 8 |
Leveling
|
|
48 |
Grunt of Abeyance 5 |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 99 Health to You and Nearby Allies |
|
Power Cost: 39 AoE: 20 Cooldown: 20 |
Leveling
|
|
50 |
Pig Bite 6 |
Bite your enemy. This is a Basic Attack |
|
Damage: 72 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Leveling
|
|
51 |
Squeal 3 |
Scream horrendously, potentially spooking nearby foes. (Chances of causing fear are based on your Pig level and the targets' mental defenses.) |
Targets flee for 10 seconds Suppresses Monster Shout --Can Have-- DoT: 0 Trauma, 5 times over 10 seconds |
Damage: 106 Nature |
Power Cost: 19 AoE: 20 Cooldown: 30 |
Training: Norbert
|
|
54 |
Pig Rend 3 |
Tear into your enemy, causing it to bleed. This is a Nice Attack |
DoT: 12 Trauma, 6 times over 12 seconds |
Damage: 228 Crushing |
Power Cost: 49 Range: 5 Cooldown: 10 |
Training: Norbert
|
|
55 |
Frenzy 5 |
Work yourself and your allies into a frenzy of violence. |
You and your allies' melee attacks deal +68 damage for 10 seconds. |
|
Power Cost: 59 AoE: 20 Cooldown: 30 |
Training: Norbert
|
|
55 |
Truffle Sniff 6 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 55 Range: 4 Cooldown: 180 |
Item: Pig: Truffle Sniff 6
|
|
56 |
Mudbath 4 |
Take advantage of your ever-present caked on mud to save yourself or an ally. This is a Major Heal |
Restore: 170 Health |
|
Power Cost: 43 Range: 20 Cooldown: 30 |
Training: Norbert
|
|
57 |
Strategic Chomp 4 |
Chomp an enemy in their most vulnerable spot. |
|
Damage: 150 Crushing Dmg to Vulnerable: 150 Crushing |
Power Cost: 24 Range: 5 Cooldown: 10 Accuracy: +15% |
Training: Norbert
|
|
58 |
Grunt of Abeyance 6 |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 112 Health to You and Nearby Allies |
|
Power Cost: 44 AoE: 20 Cooldown: 20 |
Training: Norbert
|
|
59 |
Pig Punt 4 |
Kick an enemy away from you. This is a Core Attack |
Flings opponent backwards Suppresses Monster Shout |
Damage: 136 Crushing |
Power Cost: 21 Range: 5 Cooldown: 8 |
Training: Norbert
|
|
60 |
Pig Bite 7 |
Bite your enemy. This is a Basic Attack |
|
Damage: 98 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Norbert
|
|
61 |
Porcine Alertness 3 |
Use your heightened senses to help your allies avoid injury. |
You and your allies gain +12% Evasion vs. Melee and Burst attacks for 20 seconds |
|
Power Cost: 28 AoE: 20 Cooldown: 20 |
Training: Norbert
|
|
63 |
Squeal 4 |
Scream horrendously, potentially spooking nearby foes. (Chances of causing fear are based on your Pig level and the targets' mental defenses.) |
Targets flee for 10 seconds Suppresses Monster Shout --Can Have-- DoT: 0 Trauma, 5 times over 10 seconds |
Damage: 151 Nature |
Power Cost: 22 AoE: 20 Cooldown: 30 |
Training: Norbert
|
|
64 |
Terror Dash 3 |
Increase your run speed dramatically for 10 seconds. |
You gain 12 sprint speed for 10 seconds. Can Be On Sidebar |
|
Power Cost: 22 Range: 4 Cooldown: 60 |
Training: Norbert
|
|
65 |
Truffle Sniff 7 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 65 Range: 4 Cooldown: 180 |
Item: Pig: Truffle Sniff 7
|
|
66 |
Frenzy 6 |
Work yourself and your allies into a frenzy of violence. |
You and your allies' melee attacks deal +91 damage for 10 seconds. |
|
Power Cost: 67 AoE: 20 Cooldown: 30 |
Training: Norbert
|
|
67 |
Pig Rend 4 |
Tear into your enemy, causing it to bleed. This is a Nice Attack |
DoT: 16 Trauma, 6 times over 12 seconds |
Damage: 324 Crushing |
Power Cost: 56 Range: 5 Cooldown: 10 |
Training: Norbert
|
|
68 |
Grunt of Abeyance 7 |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 125 Health to You and Nearby Allies |
|
Power Cost: 49 AoE: 20 Cooldown: 20 |
Training: Norbert
|
|
69 |
Mudbath 5 |
Take advantage of your ever-present caked on mud to save yourself or an ally. This is a Major Heal |
Restore: 200 Health |
|
Power Cost: 50 Range: 20 Cooldown: 30 |
Training: Norbert
|
|
70 |
Pig Bite 8 |
Bite your enemy. This is a Basic Attack |
|
Damage: 125 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Norbert
|
|
71 |
Strategic Chomp 5 |
Chomp an enemy in their most vulnerable spot. |
|
Damage: 214 Crushing Dmg to Vulnerable: 214 Crushing |
Power Cost: 27 Range: 5 Cooldown: 10 Accuracy: +18% |
Training: Norbert
|
|
72 |
Pig Punt 5 |
Kick an enemy away from you. This is a Core Attack |
Flings opponent backwards Suppresses Monster Shout |
Damage: 187 Crushing |
Power Cost: 24 Range: 5 Cooldown: 8 |
Training: Norbert
|
|
75 |
Squeal 5 |
Scream horrendously, potentially spooking nearby foes. (Chances of causing fear are based on your Pig level and the targets' mental defenses.) |
Targets flee for 10 seconds Suppresses Monster Shout --Can Have-- DoT: 0 Trauma, 5 times over 10 seconds |
Damage: 202 Nature |
Power Cost: 24 AoE: 20 Cooldown: 30 |
Training: Backfat
|
|
75 |
Truffle Sniff 8 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 75 Range: 4 Cooldown: 180 |
Item: Pig: Truffle Sniff 8
|
|
77 |
Frenzy 7 |
Work yourself and your allies into a frenzy of violence. |
You and your allies' melee attacks deal +118 damage for 10 seconds. |
|
Power Cost: 75 AoE: 20 Cooldown: 30 |
Training: Backfat
|
|
78 |
Grunt of Abeyance 8 |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 139 Health to You and Nearby Allies |
|
Power Cost: 54 AoE: 20 Cooldown: 20 |
Training: Backfat
|
|
80 |
Pig Bite 9 |
Bite your enemy. This is a Basic Attack |
|
Damage: 157 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Training: Backfat
|
|
81 |
Porcine Alertness 4 |
Use your heightened senses to help your allies avoid injury. |
You and your allies gain +13% Evasion vs. Melee and Burst attacks for 20 seconds |
|
Power Cost: 35 AoE: 20 Cooldown: 20 |
Training: Backfat
|
|
82 |
Pig Rend 5 |
Tear into your enemy, causing it to bleed. This is a Nice Attack |
DoT: 20 Trauma, 6 times over 12 seconds |
Damage: 452 Crushing |
Power Cost: 65 Range: 5 Cooldown: 10 |
Training: Backfat
|
|
83 |
Strategic Chomp 6 |
Chomp an enemy in their most vulnerable spot. |
|
Damage: 276 Crushing Dmg to Vulnerable: 276 Crushing |
Power Cost: 31 Range: 5 Cooldown: 10 Accuracy: +21% |
Training: Backfat
|
|
84 |
Mudbath 6 |
Take advantage of your ever-present caked on mud to save yourself or an ally. This is a Major Heal |
Restore: 230 Health |
|
Power Cost: 58 Range: 20 Cooldown: 30 |
Item: Pig: Mudbath 6
|
|
85 |
Truffle Sniff 9 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 85 Range: 4 Cooldown: 180 |
Item: Pig: Truffle Sniff 9
|
|
85 |
Pig Punt 6 |
Kick an enemy away from you. This is a Core Attack |
Flings opponent backwards Suppresses Monster Shout |
Damage: 247 Crushing |
Power Cost: 27 Range: 5 Cooldown: 8 |
Item: Pig: Pig Punt 6
|
|
87 |
Squeal 6 |
Scream horrendously, potentially spooking nearby foes. (Chances of causing fear are based on your Pig level and the targets' mental defenses.) |
Targets flee for 10 seconds Suppresses Monster Shout --Can Have-- DoT: 0 Trauma, 5 times over 10 seconds |
Damage: 256 Nature |
Power Cost: 27 AoE: 20 Cooldown: 30 |
Item: Pig: Squeal 6
|
|
88 |
Grunt of Abeyance 9 |
You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Restore: 152 Health to You and Nearby Allies |
|
Power Cost: 60 AoE: 20 Cooldown: 20 |
Item: Pig: Grunt of Abeyance 9
|
|
88 |
Frenzy 8 |
Work yourself and your allies into a frenzy of violence. |
You and your allies' melee attacks deal +146 damage for 10 seconds. |
|
Power Cost: 83 AoE: 20 Cooldown: 30 |
Item: Pig: Frenzy 8
|
|
90 |
Pig Bite 10 |
Bite your enemy. This is a Basic Attack |
|
Damage: 189 Crushing |
Power Cost: 0 Range: 5 Cooldown: 2 |
Item: Pig: Pig Bite 10
|
|
91 |
Terror Dash 4 |
Increase your run speed dramatically for 15 seconds. |
You gain 12 sprint speed for 15 seconds. Can Be On Sidebar |
|
Power Cost: 29 Range: 4 Cooldown: 60 |
Item: Pig: Terror Dash 4
|
|
94 |
Pig Rend 6 |
Tear into your enemy, causing it to bleed. This is a Nice Attack |
DoT: 24 Trauma, 6 times over 12 seconds |
Damage: 561 Crushing |
Power Cost: 73 Range: 5 Cooldown: 10 |
Item: Pig: Pig Rend 6
|
|
95 |
Truffle Sniff 10 |
Search for a hidden mushroom in the area. |
Can Be On Sidebar |
|
Power Cost: 95 Range: 4 Cooldown: 180 |
Item: Pig: Truffle Sniff 10
|
Pigs can use Truffle Sniff to dig up random mushrooms. You can get Myconic XP from Truffle Sniff mushrooms.
| Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
| |
of Pigginess |
Level 100 - Pig Skill Base Damage +50% |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Pig Skill Damage +5
- Pig Skill Base Damage +10%
- Pig Skill Base Damage +15%
- Pig Skill Base Damage +20%
- Pig Skill Base Damage +25%
- Pig Skill Base Damage +30%
- Pig Skill Base Damage +35%
- Pig Skill Base Damage +40%
- Pig Skill Base Damage +45%
- Pig Skill Base Damage +50%
|
| |
of Test Bites |
Level 100 - Pig Bite boosts the Trauma damage of Pig Rend and Squeal +188 for 30 seconds |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +16 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +32 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +48 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +68 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +88 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +108 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +128 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +148 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +168 for 30 seconds
- Pig Bite boosts the Trauma damage of Pig Rend and Squeal +188 for 30 seconds
|
| |
of Chomping All Foes |
Level 100 - Pig Bite has a 52% chance to deal +40 damage and hit all targets within 5 meters |
Uncommon |
Hands |
Click Expand to reveal
- Pig Bite has a 3% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 6% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 9% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 12% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 15% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 18% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 21% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 24% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 27% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 30% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 33% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 36% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 38% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 40% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 42% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 44% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 46% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 48% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 50% chance to deal +40 damage and hit all targets within 5 meters
- Pig Bite has a 52% chance to deal +40 damage and hit all targets within 5 meters
|
| |
of Healthy Chomping |
Level 100 - Pig Bite restores 20 Health |
Uncommon |
Head |
Click Expand to reveal
- Pig Bite restores 1 Health
- Pig Bite restores 2 Health
- Pig Bite restores 3 Health
- Pig Bite restores 4 Health
- Pig Bite restores 5 Health
- Pig Bite restores 6 Health
- Pig Bite restores 7 Health
- Pig Bite restores 8 Health
- Pig Bite restores 9 Health
- Pig Bite restores 10 Health
- Pig Bite restores 11 Health
- Pig Bite restores 12 Health
- Pig Bite restores 13 Health
- Pig Bite restores 14 Health
- Pig Bite restores 15 Health
- Pig Bite restores 16 Health
- Pig Bite restores 17 Health
- Pig Bite restores 18 Health
- Pig Bite restores 19 Health
- Pig Bite restores 20 Health
|
| |
of Unnoticeable Bites |
Level 100 - Pig Bite Taunt -200 |
Uncommon |
Head, Legs |
Click Expand to reveal
- Pig Bite Taunt -10
- Pig Bite Taunt -20
- Pig Bite Taunt -30
- Pig Bite Taunt -40
- Pig Bite Taunt -50
- Pig Bite Taunt -60
- Pig Bite Taunt -70
- Pig Bite Taunt -80
- Pig Bite Taunt -90
- Pig Bite Taunt -100
- Pig Bite Taunt -110
- Pig Bite Taunt -120
- Pig Bite Taunt -130
- Pig Bite Taunt -140
- Pig Bite Taunt -150
- Pig Bite Taunt -160
- Pig Bite Taunt -170
- Pig Bite Taunt -180
- Pig Bite Taunt -190
- Pig Bite Taunt -200
|
| |
of Porcine Rending |
Level 100 - Pig Rend Damage +159 |
Uncommon |
Legs, MainHand, Ring |
Click Expand to reveal
- Pig Rend Damage +7
- Pig Rend Damage +15
- Pig Rend Damage +23
- Pig Rend Damage +31
- Pig Rend Damage +39
- Pig Rend Damage +47
- Pig Rend Damage +55
- Pig Rend Damage +63
- Pig Rend Damage +71
- Pig Rend Damage +79
- Pig Rend Damage +87
- Pig Rend Damage +95
- Pig Rend Damage +103
- Pig Rend Damage +111
- Pig Rend Damage +119
- Pig Rend Damage +127
- Pig Rend Damage +135
- Pig Rend Damage +143
- Pig Rend Damage +151
- Pig Rend Damage +159
|
| |
of Power-Grunting |
Level 100 - Grunt of Abeyance restores 52 Power to all targets |
Uncommon |
MainHand, Necklace |
Click Expand to reveal
- Grunt of Abeyance restores 3 Power to all targets
- Grunt of Abeyance restores 5 Power to all targets
- Grunt of Abeyance restores 7 Power to all targets
- Grunt of Abeyance restores 9 Power to all targets
- Grunt of Abeyance restores 11 Power to all targets
- Grunt of Abeyance restores 13 Power to all targets
- Grunt of Abeyance restores 15 Power to all targets
- Grunt of Abeyance restores 17 Power to all targets
- Grunt of Abeyance restores 19 Power to all targets
- Grunt of Abeyance restores 22 Power to all targets
- Grunt of Abeyance restores 25 Power to all targets
- Grunt of Abeyance restores 28 Power to all targets
- Grunt of Abeyance restores 31 Power to all targets
- Grunt of Abeyance restores 34 Power to all targets
- Grunt of Abeyance restores 37 Power to all targets
- Grunt of Abeyance restores 40 Power to all targets
- Grunt of Abeyance restores 43 Power to all targets
- Grunt of Abeyance restores 46 Power to all targets
- Grunt of Abeyance restores 49 Power to all targets
- Grunt of Abeyance restores 52 Power to all targets
|
| Grunter's |
of Abeyance |
Level 100 - Grunt of Abeyance Healing +54 |
Uncommon |
OffHand, Chest |
Click Expand to reveal
- Grunt of Abeyance Healing +4
- Grunt of Abeyance Healing +6
- Grunt of Abeyance Healing +8
- Grunt of Abeyance Healing +10
- Grunt of Abeyance Healing +12
- Grunt of Abeyance Healing +14
- Grunt of Abeyance Healing +16
- Grunt of Abeyance Healing +18
- Grunt of Abeyance Healing +21
- Grunt of Abeyance Healing +24
- Grunt of Abeyance Healing +27
- Grunt of Abeyance Healing +30
- Grunt of Abeyance Healing +33
- Grunt of Abeyance Healing +36
- Grunt of Abeyance Healing +39
- Grunt of Abeyance Healing +42
- Grunt of Abeyance Healing +45
- Grunt of Abeyance Healing +48
- Grunt of Abeyance Healing +51
- Grunt of Abeyance Healing +54
|
| Grunter's |
of Hardy Grunting |
Level 100 - Grunt of Abeyance restores 77 Armor to all targets |
Uncommon |
OffHand, MainHand |
Click Expand to reveal
- Grunt of Abeyance restores 4 Armor to all targets
- Grunt of Abeyance restores 7 Armor to all targets
- Grunt of Abeyance restores 10 Armor to all targets
- Grunt of Abeyance restores 13 Armor to all targets
- Grunt of Abeyance restores 17 Armor to all targets
- Grunt of Abeyance restores 21 Armor to all targets
- Grunt of Abeyance restores 25 Armor to all targets
- Grunt of Abeyance restores 29 Armor to all targets
- Grunt of Abeyance restores 33 Armor to all targets
- Grunt of Abeyance restores 37 Armor to all targets
- Grunt of Abeyance restores 41 Armor to all targets
- Grunt of Abeyance restores 45 Armor to all targets
- Grunt of Abeyance restores 49 Armor to all targets
- Grunt of Abeyance restores 53 Armor to all targets
- Grunt of Abeyance restores 57 Armor to all targets
- Grunt of Abeyance restores 61 Armor to all targets
- Grunt of Abeyance restores 65 Armor to all targets
- Grunt of Abeyance restores 69 Armor to all targets
- Grunt of Abeyance restores 73 Armor to all targets
- Grunt of Abeyance restores 77 Armor to all targets
|
| |
of Resistant Grunts |
Level 100 - Grunt of Abeyance grants all targets 24% mitigation from attacks, up to a maximum of 240 total mitigated damage. |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Grunt of Abeyance grants all targets 5% mitigation from attacks, up to a maximum of 50 total mitigated damage.
- Grunt of Abeyance grants all targets 6% mitigation from attacks, up to a maximum of 60 total mitigated damage.
- Grunt of Abeyance grants all targets 7% mitigation from attacks, up to a maximum of 70 total mitigated damage.
- Grunt of Abeyance grants all targets 8% mitigation from attacks, up to a maximum of 80 total mitigated damage.
- Grunt of Abeyance grants all targets 9% mitigation from attacks, up to a maximum of 90 total mitigated damage.
- Grunt of Abeyance grants all targets 10% mitigation from attacks, up to a maximum of 100 total mitigated damage.
- Grunt of Abeyance grants all targets 11% mitigation from attacks, up to a maximum of 110 total mitigated damage.
- Grunt of Abeyance grants all targets 12% mitigation from attacks, up to a maximum of 120 total mitigated damage.
- Grunt of Abeyance grants all targets 13% mitigation from attacks, up to a maximum of 130 total mitigated damage.
- Grunt of Abeyance grants all targets 14% mitigation from attacks, up to a maximum of 140 total mitigated damage.
- Grunt of Abeyance grants all targets 15% mitigation from attacks, up to a maximum of 150 total mitigated damage.
- Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage.
- Grunt of Abeyance grants all targets 17% mitigation from attacks, up to a maximum of 170 total mitigated damage.
- Grunt of Abeyance grants all targets 18% mitigation from attacks, up to a maximum of 180 total mitigated damage.
- Grunt of Abeyance grants all targets 19% mitigation from attacks, up to a maximum of 190 total mitigated damage.
- Grunt of Abeyance grants all targets 20% mitigation from attacks, up to a maximum of 200 total mitigated damage.
- Grunt of Abeyance grants all targets 21% mitigation from attacks, up to a maximum of 210 total mitigated damage.
- Grunt of Abeyance grants all targets 22% mitigation from attacks, up to a maximum of 220 total mitigated damage.
- Grunt of Abeyance grants all targets 23% mitigation from attacks, up to a maximum of 230 total mitigated damage.
- Grunt of Abeyance grants all targets 24% mitigation from attacks, up to a maximum of 240 total mitigated damage.
|
| |
of Infuriating Chomps |
Level 100 - Strategic Chomp deals +51% damage and generates 430 less Rage |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Strategic Chomp deals +6% damage and generates 50 less Rage
- Strategic Chomp deals +8% damage and generates 70 less Rage
- Strategic Chomp deals +10% damage and generates 90 less Rage
- Strategic Chomp deals +12% damage and generates 110 less Rage
- Strategic Chomp deals +14% damage and generates 130 less Rage
- Strategic Chomp deals +16% damage and generates 150 less Rage
- Strategic Chomp deals +18% damage and generates 170 less Rage
- Strategic Chomp deals +20% damage and generates 190 less Rage
- Strategic Chomp deals +22% damage and generates 210 less Rage
- Strategic Chomp deals +24% damage and generates 230 less Rage
- Strategic Chomp deals +26% damage and generates 250 less Rage
- Strategic Chomp deals +28% damage and generates 270 less Rage
- Strategic Chomp deals +30% damage and generates 290 less Rage
- Strategic Chomp deals +33% damage and generates 310 less Rage
- Strategic Chomp deals +36% damage and generates 330 less Rage
- Strategic Chomp deals +39% damage and generates 350 less Rage
- Strategic Chomp deals +42% damage and generates 370 less Rage
- Strategic Chomp deals +45% damage and generates 390 less Rage
- Strategic Chomp deals +48% damage and generates 410 less Rage
- Strategic Chomp deals +51% damage and generates 430 less Rage
|
| |
of Unimpressive Chomping |
Level 100 - Strategic Chomp deals +100 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage |
Uncommon |
Necklace, OffHand |
Click Expand to reveal
- Strategic Chomp deals +5 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +10 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +15 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +20 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +25 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +30 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +35 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +40 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +45 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +50 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +55 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +60 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +65 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +70 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +75 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +80 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +85 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +90 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +95 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
- Strategic Chomp deals +100 damage and generates no taunt, instead detaunting by 100% of the ability's direct damage
|
| |
of Strategic Chomping |
Level 100 - Strategic Chomp Damage +74% |
Uncommon |
Chest, Feet |
Click Expand to reveal
- Strategic Chomp Damage +9%
- Strategic Chomp Damage +12%
- Strategic Chomp Damage +15%
- Strategic Chomp Damage +18%
- Strategic Chomp Damage +21%
- Strategic Chomp Damage +24%
- Strategic Chomp Damage +27%
- Strategic Chomp Damage +30%
- Strategic Chomp Damage +33%
- Strategic Chomp Damage +36%
- Strategic Chomp Damage +39%
- Strategic Chomp Damage +42%
- Strategic Chomp Damage +46%
- Strategic Chomp Damage +50%
- Strategic Chomp Damage +54%
- Strategic Chomp Damage +58%
- Strategic Chomp Damage +62%
- Strategic Chomp Damage +66%
- Strategic Chomp Damage +70%
- Strategic Chomp Damage +74%
|
| |
of Defensive Chomping |
Level 100 - Strategic Chomp boosts your mitigation versus physical damage +10 for 20 seconds |
Uncommon |
Legs, Hands |
Click Expand to reveal
- Strategic Chomp boosts your mitigation versus physical damage +1 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +2 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +3 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +4 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +5 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +6 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +7 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +8 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +9 for 20 seconds
- Strategic Chomp boosts your mitigation versus physical damage +10 for 20 seconds
|
| |
|
Level 100 - Strategic Chomp restores 44 Power |
Uncommon |
Hands, Ring |
Click Expand to reveal
- Strategic Chomp restores 3 Power
- Strategic Chomp restores 7 Power
- Strategic Chomp restores 11 Power
- Strategic Chomp restores 15 Power
- Strategic Chomp restores 19 Power
- Strategic Chomp restores 24 Power
- Strategic Chomp restores 29 Power
- Strategic Chomp restores 34 Power
- Strategic Chomp restores 39 Power
- Strategic Chomp restores 44 Power
|
| |
of Porcine Resistance |
Level 100 - Direct Poison Damage Reduction +60 when Pig is active. Indirect Poison Damage Reduction +20 when Pig is active |
Uncommon |
Head, Legs |
Click Expand to reveal
- Direct Poison Damage Reduction +3 when Pig is active. Indirect Poison Damage Reduction +1 when Pig is active
- Direct Poison Damage Reduction +6 when Pig is active. Indirect Poison Damage Reduction +2 when Pig is active
- Direct Poison Damage Reduction +9 when Pig is active. Indirect Poison Damage Reduction +3 when Pig is active
- Direct Poison Damage Reduction +12 when Pig is active. Indirect Poison Damage Reduction +4 when Pig is active
- Direct Poison Damage Reduction +15 when Pig is active. Indirect Poison Damage Reduction +5 when Pig is active
- Direct Poison Damage Reduction +18 when Pig is active. Indirect Poison Damage Reduction +6 when Pig is active
- Direct Poison Damage Reduction +21 when Pig is active. Indirect Poison Damage Reduction +7 when Pig is active
- Direct Poison Damage Reduction +24 when Pig is active. Indirect Poison Damage Reduction +8 when Pig is active
- Direct Poison Damage Reduction +27 when Pig is active. Indirect Poison Damage Reduction +9 when Pig is active
- Direct Poison Damage Reduction +30 when Pig is active. Indirect Poison Damage Reduction +10 when Pig is active
- Direct Poison Damage Reduction +33 when Pig is active. Indirect Poison Damage Reduction +11 when Pig is active
- Direct Poison Damage Reduction +36 when Pig is active. Indirect Poison Damage Reduction +12 when Pig is active
- Direct Poison Damage Reduction +39 when Pig is active. Indirect Poison Damage Reduction +13 when Pig is active
- Direct Poison Damage Reduction +42 when Pig is active. Indirect Poison Damage Reduction +14 when Pig is active
- Direct Poison Damage Reduction +45 when Pig is active. Indirect Poison Damage Reduction +15 when Pig is active
- Direct Poison Damage Reduction +48 when Pig is active. Indirect Poison Damage Reduction +16 when Pig is active
- Direct Poison Damage Reduction +51 when Pig is active. Indirect Poison Damage Reduction +17 when Pig is active
- Direct Poison Damage Reduction +54 when Pig is active. Indirect Poison Damage Reduction +18 when Pig is active
- Direct Poison Damage Reduction +57 when Pig is active. Indirect Poison Damage Reduction +19 when Pig is active
- Direct Poison Damage Reduction +60 when Pig is active. Indirect Poison Damage Reduction +20 when Pig is active
|
| |
of Horrific Rending |
Level 100 - Pig Rend damage +40% and there is a 15% chance to deal +100% more damage |
Uncommon |
Hands, Chest |
Click Expand to reveal
- Pig Rend damage +10% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +11% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +12% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +13% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +14% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +15% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +16% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +17% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +18% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +20% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +22% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +24% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +26% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +28% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +30% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +32% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +34% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +36% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +38% and there is a 15% chance to deal +100% more damage
- Pig Rend damage +40% and there is a 15% chance to deal +100% more damage
|
| Render's |
of Rending and Maiming |
Level 100 - Pig Rend deals +320 Trauma damage over 8 seconds |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Pig Rend deals +32 Trauma damage over 8 seconds
- Pig Rend deals +44 Trauma damage over 8 seconds
- Pig Rend deals +56 Trauma damage over 8 seconds
- Pig Rend deals +68 Trauma damage over 8 seconds
- Pig Rend deals +80 Trauma damage over 8 seconds
- Pig Rend deals +96 Trauma damage over 8 seconds
- Pig Rend deals +112 Trauma damage over 8 seconds
- Pig Rend deals +128 Trauma damage over 8 seconds
- Pig Rend deals +144 Trauma damage over 8 seconds
- Pig Rend deals +160 Trauma damage over 8 seconds
- Pig Rend deals +176 Trauma damage over 8 seconds
- Pig Rend deals +192 Trauma damage over 8 seconds
- Pig Rend deals +208 Trauma damage over 8 seconds
- Pig Rend deals +224 Trauma damage over 8 seconds
- Pig Rend deals +240 Trauma damage over 8 seconds
- Pig Rend deals +256 Trauma damage over 8 seconds
- Pig Rend deals +272 Trauma damage over 8 seconds
- Pig Rend deals +288 Trauma damage over 8 seconds
- Pig Rend deals +304 Trauma damage over 8 seconds
- Pig Rend deals +320 Trauma damage over 8 seconds
|
| |
of Unshockable Sows |
Level 100 - Direct Electricity Damage Reduction +60 when Pig is active. Indirect Electricity Damage Reduction +20 when Pig is active |
Uncommon |
Chest |
Click Expand to reveal
- Direct Electricity Damage Reduction +3 when Pig is active. Indirect Electricity Damage Reduction +1 when Pig is active
- Direct Electricity Damage Reduction +6 when Pig is active. Indirect Electricity Damage Reduction +2 when Pig is active
- Direct Electricity Damage Reduction +9 when Pig is active. Indirect Electricity Damage Reduction +3 when Pig is active
- Direct Electricity Damage Reduction +12 when Pig is active. Indirect Electricity Damage Reduction +4 when Pig is active
- Direct Electricity Damage Reduction +15 when Pig is active. Indirect Electricity Damage Reduction +5 when Pig is active
- Direct Electricity Damage Reduction +18 when Pig is active. Indirect Electricity Damage Reduction +6 when Pig is active
- Direct Electricity Damage Reduction +21 when Pig is active. Indirect Electricity Damage Reduction +7 when Pig is active
- Direct Electricity Damage Reduction +24 when Pig is active. Indirect Electricity Damage Reduction +8 when Pig is active
- Direct Electricity Damage Reduction +27 when Pig is active. Indirect Electricity Damage Reduction +9 when Pig is active
- Direct Electricity Damage Reduction +30 when Pig is active. Indirect Electricity Damage Reduction +10 when Pig is active
- Direct Electricity Damage Reduction +33 when Pig is active. Indirect Electricity Damage Reduction +11 when Pig is active
- Direct Electricity Damage Reduction +36 when Pig is active. Indirect Electricity Damage Reduction +12 when Pig is active
- Direct Electricity Damage Reduction +39 when Pig is active. Indirect Electricity Damage Reduction +13 when Pig is active
- Direct Electricity Damage Reduction +42 when Pig is active. Indirect Electricity Damage Reduction +14 when Pig is active
- Direct Electricity Damage Reduction +45 when Pig is active. Indirect Electricity Damage Reduction +15 when Pig is active
- Direct Electricity Damage Reduction +48 when Pig is active. Indirect Electricity Damage Reduction +16 when Pig is active
- Direct Electricity Damage Reduction +51 when Pig is active. Indirect Electricity Damage Reduction +17 when Pig is active
- Direct Electricity Damage Reduction +54 when Pig is active. Indirect Electricity Damage Reduction +18 when Pig is active
- Direct Electricity Damage Reduction +57 when Pig is active. Indirect Electricity Damage Reduction +19 when Pig is active
- Direct Electricity Damage Reduction +60 when Pig is active. Indirect Electricity Damage Reduction +20 when Pig is active
|
| |
of Pigskin |
Level 100 - Max Armor +100 when Pig is active |
Uncommon |
Necklace, Feet |
Click Expand to reveal
- Max Armor +5 when Pig is active
- Max Armor +10 when Pig is active
- Max Armor +15 when Pig is active
- Max Armor +20 when Pig is active
- Max Armor +25 when Pig is active
- Max Armor +30 when Pig is active
- Max Armor +35 when Pig is active
- Max Armor +40 when Pig is active
- Max Armor +45 when Pig is active
- Max Armor +50 when Pig is active
- Max Armor +55 when Pig is active
- Max Armor +60 when Pig is active
- Max Armor +65 when Pig is active
- Max Armor +70 when Pig is active
- Max Armor +75 when Pig is active
- Max Armor +80 when Pig is active
- Max Armor +85 when Pig is active
- Max Armor +90 when Pig is active
- Max Armor +95 when Pig is active
- Max Armor +100 when Pig is active
|
| |
of Trauma Chomping |
Level 100 - Strategic Chomp debuffs target's Trauma Vulnerability +42% for 20 seconds |
Uncommon |
MainHand |
Click Expand to reveal
- Strategic Chomp debuffs target's Trauma Vulnerability +10% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +11% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +12% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +13% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +14% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +15% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +16% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +18% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +20% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +22% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +24% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +26% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +28% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +30% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +32% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +34% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +36% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +38% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +40% for 20 seconds
- Strategic Chomp debuffs target's Trauma Vulnerability +42% for 20 seconds
|
| |
of Strategic Bloodloss |
Level 100 - Strategic Chomp and Squeal deal +268 Trauma damage over 8 seconds |
Uncommon |
Legs, OffHand |
Click Expand to reveal
- Strategic Chomp and Squeal deal +12 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +24 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +36 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +48 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +60 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +72 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +84 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +96 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +108 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +120 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +132 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +144 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +156 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +172 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +188 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +204 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +220 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +236 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +252 Trauma damage over 8 seconds
- Strategic Chomp and Squeal deal +268 Trauma damage over 8 seconds
|
| |
of Squealing |
Level 100 - Squeal Damage +142% |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Squeal Damage +9%
- Squeal Damage +16%
- Squeal Damage +23%
- Squeal Damage +30%
- Squeal Damage +37%
- Squeal Damage +44%
- Squeal Damage +51%
- Squeal Damage +58%
- Squeal Damage +65%
- Squeal Damage +72%
- Squeal Damage +79%
- Squeal Damage +86%
- Squeal Damage +93%
- Squeal Damage +100%
- Squeal Damage +107%
- Squeal Damage +113.99%
- Squeal Damage +121%
- Squeal Damage +128%
- Squeal Damage +135%
- Squeal Damage +142%
|
| Screeching |
of Ear-Exploding Squealing |
Level 100 - Squeal deals +114 direct damage plus 456 Trauma damage over 8 seconds |
Uncommon |
Ring, Necklace |
Click Expand to reveal
- Squeal deals +10 direct damage plus 40 Trauma damage over 8 seconds
- Squeal deals +15 direct damage plus 60 Trauma damage over 8 seconds
- Squeal deals +20 direct damage plus 80 Trauma damage over 8 seconds
- Squeal deals +25 direct damage plus 100 Trauma damage over 8 seconds
- Squeal deals +30 direct damage plus 120 Trauma damage over 8 seconds
- Squeal deals +35 direct damage plus 140 Trauma damage over 8 seconds
- Squeal deals +40 direct damage plus 160 Trauma damage over 8 seconds
- Squeal deals +45 direct damage plus 180 Trauma damage over 8 seconds
- Squeal deals +50 direct damage plus 200 Trauma damage over 8 seconds
- Squeal deals +55 direct damage plus 220 Trauma damage over 8 seconds
- Squeal deals +60 direct damage plus 240 Trauma damage over 8 seconds
- Squeal deals +66 direct damage plus 264 Trauma damage over 8 seconds
- Squeal deals +72 direct damage plus 288 Trauma damage over 8 seconds
- Squeal deals +78 direct damage plus 312 Trauma damage over 8 seconds
- Squeal deals +84 direct damage plus 336 Trauma damage over 8 seconds
- Squeal deals +90 direct damage plus 360 Trauma damage over 8 seconds
- Squeal deals +96 direct damage plus 384 Trauma damage over 8 seconds
- Squeal deals +102 direct damage plus 408 Trauma damage over 8 seconds
- Squeal deals +108 direct damage plus 432 Trauma damage over 8 seconds
- Squeal deals +114 direct damage plus 456 Trauma damage over 8 seconds
|
| |
|
Level 100 - Squeal boosts sprint speed by 11 for 10 seconds |
Uncommon |
Feet |
Click Expand to reveal
- Squeal boosts sprint speed by 2 for 10 seconds
- Squeal boosts sprint speed by 4 for 10 seconds
- Squeal boosts sprint speed by 5 for 10 seconds
- Squeal boosts sprint speed by 6 for 10 seconds
- Squeal boosts sprint speed by 7 for 10 seconds
- Squeal boosts sprint speed by 9 for 10 seconds
- Squeal boosts sprint speed by 9.5 for 10 seconds
- Squeal boosts sprint speed by 10 for 10 seconds
- Squeal boosts sprint speed by 10.5 for 10 seconds
- Squeal boosts sprint speed by 11 for 10 seconds
|
| |
|
Level 100 - Squeal uniformly diminishes all targets' entire aggro lists by 42%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts |
Uncommon |
MainHand |
Click Expand to reveal
- Squeal uniformly diminishes all targets' entire aggro lists by 5%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 10%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 15%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 20%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 25%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 30%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 33%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 36%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 39%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
- Squeal uniformly diminishes all targets' entire aggro lists by 42%, making them less locked in to their aggro choices and more easily susceptible to additional taunts and detaunts
|
| Mudbather's |
of Mudbaths |
Level 100 - Mudbath Healing +112 |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Mudbath Healing +6
- Mudbath Healing +12
- Mudbath Healing +18
- Mudbath Healing +24
- Mudbath Healing +30
- Mudbath Healing +36
- Mudbath Healing +42
- Mudbath Healing +48
- Mudbath Healing +54
- Mudbath Healing +60
- Mudbath Healing +66
- Mudbath Healing +72
- Mudbath Healing +77
- Mudbath Healing +82
- Mudbath Healing +87
- Mudbath Healing +92
- Mudbath Healing +97
- Mudbath Healing +102
- Mudbath Healing +107
- Mudbath Healing +112
|
| |
of Thick Mud |
Level 100 - Mudbath restores 153 armor to the target |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Mudbath restores 7 armor to the target
- Mudbath restores 14 armor to the target
- Mudbath restores 21 armor to the target
- Mudbath restores 28 armor to the target
- Mudbath restores 35 armor to the target
- Mudbath restores 42 armor to the target
- Mudbath restores 49 armor to the target
- Mudbath restores 57 armor to the target
- Mudbath restores 65 armor to the target
- Mudbath restores 73 armor to the target
- Mudbath restores 81 armor to the target
- Mudbath restores 89 armor to the target
- Mudbath restores 97 armor to the target
- Mudbath restores 105 armor to the target
- Mudbath restores 113 armor to the target
- Mudbath restores 121 armor to the target
- Mudbath restores 129 armor to the target
- Mudbath restores 137 armor to the target
- Mudbath restores 145 armor to the target
- Mudbath restores 153 armor to the target
|
| |
of Pigskin |
Level 100 - Mudbath gives the target +14 absorption of any physical damage for 20 seconds |
Uncommon |
Hands, OffHand |
Click Expand to reveal
- Mudbath gives the target +5 absorption of any physical damage for 20 seconds
- Mudbath gives the target +6 absorption of any physical damage for 20 seconds
- Mudbath gives the target +7 absorption of any physical damage for 20 seconds
- Mudbath gives the target +8 absorption of any physical damage for 20 seconds
- Mudbath gives the target +9 absorption of any physical damage for 20 seconds
- Mudbath gives the target +10 absorption of any physical damage for 20 seconds
- Mudbath gives the target +11 absorption of any physical damage for 20 seconds
- Mudbath gives the target +12 absorption of any physical damage for 20 seconds
- Mudbath gives the target +13 absorption of any physical damage for 20 seconds
- Mudbath gives the target +14 absorption of any physical damage for 20 seconds
|
| |
of Mud Armor |
Level 100 - Mudbath causes the target to take 23% less damage from all attacks for 10 seconds |
Uncommon |
Chest |
Click Expand to reveal
- Mudbath causes the target to take 5% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 7% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 9% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 11% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 13% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 15% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 17% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 19% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 21% less damage from all attacks for 10 seconds
- Mudbath causes the target to take 23% less damage from all attacks for 10 seconds
|
| |
|
Level 100 - Harmlessness heals you for 97 health |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Harmlessness heals you for 10 health
- Harmlessness heals you for 15 health
- Harmlessness heals you for 20 health
- Harmlessness heals you for 25 health
- Harmlessness heals you for 30 health
- Harmlessness heals you for 35 health
- Harmlessness heals you for 40 health
- Harmlessness heals you for 45 health
- Harmlessness heals you for 50 health
- Harmlessness heals you for 55 health
- Harmlessness heals you for 60 health
- Harmlessness heals you for 65 health
- Harmlessness heals you for 69 health
- Harmlessness heals you for 73 health
- Harmlessness heals you for 77 health
- Harmlessness heals you for 81 health
- Harmlessness heals you for 85 health
- Harmlessness heals you for 89 health
- Harmlessness heals you for 93 health
- Harmlessness heals you for 97 health
|
| |
|
Level 100 - Harmlessness restores 154 armor to you |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Harmlessness restores 21 armor to you
- Harmlessness restores 28 armor to you
- Harmlessness restores 35 armor to you
- Harmlessness restores 42 armor to you
- Harmlessness restores 49 armor to you
- Harmlessness restores 56 armor to you
- Harmlessness restores 63 armor to you
- Harmlessness restores 70 armor to you
- Harmlessness restores 77 armor to you
- Harmlessness restores 84 armor to you
- Harmlessness restores 91 armor to you
- Harmlessness restores 98 armor to you
- Harmlessness restores 105 armor to you
- Harmlessness restores 112 armor to you
- Harmlessness restores 119 armor to you
- Harmlessness restores 126 armor to you
- Harmlessness restores 133 armor to you
- Harmlessness restores 140 armor to you
- Harmlessness restores 147 armor to you
- Harmlessness restores 154 armor to you
|
| |
of Powerful Harmlessness |
Level 100 - Harmlessness restores 105 power to you |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Harmlessness restores 10 power to you
- Harmlessness restores 15 power to you
- Harmlessness restores 20 power to you
- Harmlessness restores 25 power to you
- Harmlessness restores 30 power to you
- Harmlessness restores 35 power to you
- Harmlessness restores 40 power to you
- Harmlessness restores 45 power to you
- Harmlessness restores 50 power to you
- Harmlessness restores 55 power to you
- Harmlessness restores 60 power to you
- Harmlessness restores 65 power to you
- Harmlessness restores 70 power to you
- Harmlessness restores 75 power to you
- Harmlessness restores 80 power to you
- Harmlessness restores 85 power to you
- Harmlessness restores 90 power to you
- Harmlessness restores 95 power to you
- Harmlessness restores 100 power to you
- Harmlessness restores 105 power to you
|
| Confusing |
of Harmless Confusion |
Level 35 - Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about |
Uncommon |
Hands |
Click Expand to reveal
- Harmlessness confuses the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
|
| |
of Punting |
Level 100 - Pig Punt Damage +68% |
Uncommon |
OffHand, Feet |
Click Expand to reveal
- Pig Punt Damage +8%
- Pig Punt Damage +10%
- Pig Punt Damage +12%
- Pig Punt Damage +14%
- Pig Punt Damage +16%
- Pig Punt Damage +18%
- Pig Punt Damage +21%
- Pig Punt Damage +24%
- Pig Punt Damage +27%
- Pig Punt Damage +30%
- Pig Punt Damage +33%
- Pig Punt Damage +36%
- Pig Punt Damage +40%
- Pig Punt Damage +44%
- Pig Punt Damage +48%
- Pig Punt Damage +52%
- Pig Punt Damage +56%
- Pig Punt Damage +60%
- Pig Punt Damage +64%
- Pig Punt Damage +68%
|
| |
of Punting |
Level 100 - Pig Punt deals +45% damage and taunts -300 |
Uncommon |
Legs, Feet |
Click Expand to reveal
- Pig Punt deals +3% damage and taunts -15
- Pig Punt deals +5% damage and taunts -30
- Pig Punt deals +7% damage and taunts -45
- Pig Punt deals +9% damage and taunts -60
- Pig Punt deals +11% damage and taunts -75
- Pig Punt deals +13% damage and taunts -90
- Pig Punt deals +15% damage and taunts -105
- Pig Punt deals +17% damage and taunts -120
- Pig Punt deals +19% damage and taunts -135
- Pig Punt deals +21% damage and taunts -150
- Pig Punt deals +23% damage and taunts -165
- Pig Punt deals +25% damage and taunts -180
- Pig Punt deals +27.5% damage and taunts -195
- Pig Punt deals +30% damage and taunts -210
- Pig Punt deals +32.5% damage and taunts -225
- Pig Punt deals +35% damage and taunts -240
- Pig Punt deals +37.5% damage and taunts -255
- Pig Punt deals +40% damage and taunts -270
- Pig Punt deals +42.5% damage and taunts -285
- Pig Punt deals +45% damage and taunts -300
|
| |
of Ignorable Punting |
Level 100 - Pig Punt causes the target to ignore you for 12 seconds, or until you attack it again |
Uncommon |
MainHand |
Click Expand to reveal
- Pig Punt causes the target to ignore you for 3 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 4 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 5 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 6 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 7 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 8 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 9 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 10 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 11 seconds, or until you attack it again
- Pig Punt causes the target to ignore you for 12 seconds, or until you attack it again
|
| |
|
Level 100 - Pig Punt has a 55% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about |
Uncommon |
Head, MainHand |
Click Expand to reveal
- Pig Punt has a 10% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 15% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 20% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 25% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 30% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 35% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 40% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 45% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 50% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
- Pig Punt has a 55% chance to confuse the target about which enemy is which, permanently shuffling their hatred levels toward all enemies they know about
|
| |
of Crippling Punts |
Level 100 - Pig Punt deals +100 damage and slows target's movement by 45% |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Pig Punt deals +10 damage and slows target's movement by 45%
- Pig Punt deals +20 damage and slows target's movement by 45%
- Pig Punt deals +30 damage and slows target's movement by 45%
- Pig Punt deals +40 damage and slows target's movement by 45%
- Pig Punt deals +50 damage and slows target's movement by 45%
- Pig Punt deals +60 damage and slows target's movement by 45%
- Pig Punt deals +70 damage and slows target's movement by 45%
- Pig Punt deals +80 damage and slows target's movement by 45%
- Pig Punt deals +90 damage and slows target's movement by 45%
- Pig Punt deals +100 damage and slows target's movement by 45%
|
| |
of Frenzied Healing |
Level 100 - For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +76 Health |
Uncommon |
Feet |
Click Expand to reveal
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +5 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +12 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +20 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +28 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +36 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +44 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +52 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +60 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +68 Health
- For 15 seconds, Frenzy boosts targets' receptivity to Major Heals so that they restore +76 Health
|
| |
|
Level 100 - Frenzy restores 76 power to all targets |
Rare |
Legs, Ring |
Click Expand to reveal
- Frenzy restores 3 power to all targets
- Frenzy restores 6 power to all targets
- Frenzy restores 9 power to all targets
- Frenzy restores 12 power to all targets
- Frenzy restores 16 power to all targets
- Frenzy restores 20 power to all targets
- Frenzy restores 24 power to all targets
- Frenzy restores 28 power to all targets
- Frenzy restores 32 power to all targets
- Frenzy restores 36 power to all targets
- Frenzy restores 40 power to all targets
- Frenzy restores 44 power to all targets
- Frenzy restores 48 power to all targets
- Frenzy restores 52 power to all targets
- Frenzy restores 56 power to all targets
- Frenzy restores 60 power to all targets
- Frenzy restores 64 power to all targets
- Frenzy restores 68 power to all targets
- Frenzy restores 72 power to all targets
- Frenzy restores 76 power to all targets
|
| |
|
Level 100 - Frenzy gives all targets +13 absorption of any physical damage for 20 seconds |
Uncommon |
MainHand, Ring |
Click Expand to reveal
- Frenzy gives all targets +4 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +5 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +6 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +7 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +8 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +9 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +10 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +11 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +12 absorption of any physical damage for 20 seconds
- Frenzy gives all targets +13 absorption of any physical damage for 20 seconds
|
| |
|
Level 100 - For 10 seconds, Frenzy boosts targets' indirect damage +10 per tick |
Rare |
Necklace, Ring |
Click Expand to reveal
- For 10 seconds, Frenzy boosts targets' indirect damage +1 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +2 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +3 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +4 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +5 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +6 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +7 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +8 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +9 per tick
- For 10 seconds, Frenzy boosts targets' indirect damage +10 per tick
|
| |
of Piggy Eyes |
Level 100 - Porcine Alertness gives all targets +53 Accuracy for 20 seconds |
Uncommon |
Head |
Click Expand to reveal
- Porcine Alertness gives all targets +5 Accuracy for 20 seconds
- Porcine Alertness gives all targets +9 Accuracy for 20 seconds
- Porcine Alertness gives all targets +13 Accuracy for 20 seconds
- Porcine Alertness gives all targets +17 Accuracy for 20 seconds
- Porcine Alertness gives all targets +21 Accuracy for 20 seconds
- Porcine Alertness gives all targets +25 Accuracy for 20 seconds
- Porcine Alertness gives all targets +32 Accuracy for 20 seconds
- Porcine Alertness gives all targets +39 Accuracy for 20 seconds
- Porcine Alertness gives all targets +46 Accuracy for 20 seconds
- Porcine Alertness gives all targets +53 Accuracy for 20 seconds
|
| |
|
Level 100 - Porcine Alertness restores 67 armor to all targets |
Rare |
Ring, OffHand, Legs |
Click Expand to reveal
- Porcine Alertness restores 10 armor to all targets
- Porcine Alertness restores 13 armor to all targets
- Porcine Alertness restores 16 armor to all targets
- Porcine Alertness restores 19 armor to all targets
- Porcine Alertness restores 22 armor to all targets
- Porcine Alertness restores 25 armor to all targets
- Porcine Alertness restores 28 armor to all targets
- Porcine Alertness restores 31 armor to all targets
- Porcine Alertness restores 34 armor to all targets
- Porcine Alertness restores 37 armor to all targets
- Porcine Alertness restores 40 armor to all targets
- Porcine Alertness restores 43 armor to all targets
- Porcine Alertness restores 46 armor to all targets
- Porcine Alertness restores 49 armor to all targets
- Porcine Alertness restores 52 armor to all targets
- Porcine Alertness restores 55 armor to all targets
- Porcine Alertness restores 58 armor to all targets
- Porcine Alertness restores 61 armor to all targets
- Porcine Alertness restores 64 armor to all targets
- Porcine Alertness restores 67 armor to all targets
|
| |
of Stable Pigginess |
Level 100 - Porcine Alertness gives all targets +45% chance to ignore Stun effects for 20 seconds |
Uncommon |
Feet |
Click Expand to reveal
- Porcine Alertness gives all targets +5% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +10% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +15% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +20% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +25% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +33% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +36% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +39% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +42% chance to ignore Stun effects for 20 seconds
- Porcine Alertness gives all targets +45% chance to ignore Stun effects for 20 seconds
|
| |
|
Level 100 - Porcine Alertness heals all targets for 64 health after a 15 second delay |
Uncommon |
Chest, OffHand, MainHand |
Click Expand to reveal
- Porcine Alertness heals all targets for 7 health after a 15 second delay
- Porcine Alertness heals all targets for 10 health after a 15 second delay
- Porcine Alertness heals all targets for 13 health after a 15 second delay
- Porcine Alertness heals all targets for 16 health after a 15 second delay
- Porcine Alertness heals all targets for 19 health after a 15 second delay
- Porcine Alertness heals all targets for 22 health after a 15 second delay
- Porcine Alertness heals all targets for 25 health after a 15 second delay
- Porcine Alertness heals all targets for 28 health after a 15 second delay
- Porcine Alertness heals all targets for 31 health after a 15 second delay
- Porcine Alertness heals all targets for 34 health after a 15 second delay
- Porcine Alertness heals all targets for 37 health after a 15 second delay
- Porcine Alertness heals all targets for 40 health after a 15 second delay
- Porcine Alertness heals all targets for 43 health after a 15 second delay
- Porcine Alertness heals all targets for 46 health after a 15 second delay
- Porcine Alertness heals all targets for 49 health after a 15 second delay
- Porcine Alertness heals all targets for 52 health after a 15 second delay
- Porcine Alertness heals all targets for 55 health after a 15 second delay
- Porcine Alertness heals all targets for 58 health after a 15 second delay
- Porcine Alertness heals all targets for 61 health after a 15 second delay
- Porcine Alertness heals all targets for 64 health after a 15 second delay
|
| Level |
Bonus |
Totals
|
| 1 |
Max Health +2 Max Power +2 |
Max Health +2 Max Power +2
|
| 2 |
Max Health +2 Max Power +3 |
Max Health +4 Max Power +5
|
| 3 |
Max Health +2 Max Power +2 |
Max Health +6 Max Power +7
|
| 4 |
Max Health +2 Max Power +3 |
Max Health +8 Max Power +10
|
| 5 |
Max Health +2 Max Power +2 |
Max Health +10 Max Power +12
|
| 6 |
Max Health +2 Max Power +3 |
Max Health +12 Max Power +15
|
| 7 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +14 Max Power +17 Health Regen (In-Combat) +1
|
| 8 |
Max Health +2 Max Power +3 |
Max Health +16 Max Power +20 Health Regen (In-Combat) +1
|
| 9 |
Max Health +2 Max Power +2 |
Max Health +18 Max Power +22 Health Regen (In-Combat) +1
|
| 10 |
Max Health +2 Max Power +3 Nature Damage Reduction +1 |
Max Health +20 Max Power +25 Health Regen (In-Combat) +1 Nature Damage Reduction +1
|
| 11 |
Max Health +2 Max Power +2 |
Max Health +22 Max Power +27 Health Regen (In-Combat) +1 Nature Damage Reduction +1
|
| 12 |
Max Health +2 Max Power +2 |
Max Health +24 Max Power +29 Health Regen (In-Combat) +1 Nature Damage Reduction +1
|
| 13 |
Max Health +2 Max Power +2 |
Max Health +26 Max Power +31 Health Regen (In-Combat) +1 Nature Damage Reduction +1
|
| 14 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +28 Max Power +33 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
| 15 |
Max Health +2 Max Power +2 |
Max Health +30 Max Power +35 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
| 16 |
Max Health +2 Max Power +2 |
Max Health +32 Max Power +37 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
| 17 |
Max Health +2 Max Power +2 |
Max Health +34 Max Power +39 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
| 18 |
Max Health +2 Max Power +2 |
Max Health +36 Max Power +41 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
| 19 |
Max Health +2 Max Power +2 |
Max Health +38 Max Power +43 Health Regen (In-Combat) +2 Nature Damage Reduction +1
|
| 20 |
Max Health +2 Max Power +2 Nature Damage Reduction +1 |
Max Health +40 Max Power +45 Health Regen (In-Combat) +2 Nature Damage Reduction +2
|
| 21 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +42 Max Power +47 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
| 22 |
Max Health +2 Max Power +2 |
Max Health +44 Max Power +49 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
| 23 |
Max Health +2 Max Power +2 |
Max Health +46 Max Power +51 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
| 24 |
Max Health +2 Max Power +2 |
Max Health +48 Max Power +53 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
| 25 |
Max Health +2 Max Power +2 |
Max Health +50 Max Power +55 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
| 26 |
Max Health +2 Max Power +2 |
Max Health +52 Max Power +57 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
| 27 |
Max Health +2 Max Power +2 |
Max Health +54 Max Power +59 Health Regen (In-Combat) +3 Nature Damage Reduction +2
|
| 28 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +56 Max Power +61 Health Regen (In-Combat) +4 Nature Damage Reduction +2
|
| 29 |
Max Health +2 Max Power +2 |
Max Health +58 Max Power +63 Health Regen (In-Combat) +4 Nature Damage Reduction +2
|
| 30 |
Max Health +2 Max Power +2 Nature Damage Reduction +1 |
Max Health +60 Max Power +65 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
| 31 |
Max Health +2 Max Power +2 |
Max Health +62 Max Power +67 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
| 32 |
Max Health +2 Max Power +2 |
Max Health +64 Max Power +69 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
| 33 |
Max Health +2 Max Power +2 |
Max Health +66 Max Power +71 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
| 34 |
Max Health +2 Max Power +2 |
Max Health +68 Max Power +73 Health Regen (In-Combat) +4 Nature Damage Reduction +3
|
| 35 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +2 |
Max Health +70 Max Power +75 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
| 36 |
Max Health +2 Max Power +1 |
Max Health +72 Max Power +76 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
| 37 |
Max Health +2 Max Power +1 |
Max Health +74 Max Power +77 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
| 38 |
Max Health +2 Max Power +1 |
Max Health +76 Max Power +78 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
| 39 |
Max Health +2 Max Power +1 |
Max Health +78 Max Power +79 Health Regen (In-Combat) +5 Nature Damage Reduction +3
|
| 40 |
Max Health +2 Max Power +1 Nature Damage Reduction +1 |
Max Health +80 Max Power +80 Health Regen (In-Combat) +5 Nature Damage Reduction +4
|
| 41 |
Max Health +2 Max Power +1 |
Max Health +82 Max Power +81 Health Regen (In-Combat) +5 Nature Damage Reduction +4
|
| 42 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +84 Max Power +82 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
| 43 |
Max Health +2 Max Power +1 |
Max Health +86 Max Power +83 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
| 44 |
Max Health +2 Max Power +1 |
Max Health +88 Max Power +84 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
| 45 |
Max Health +2 Max Power +1 |
Max Health +90 Max Power +85 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
| 46 |
Max Health +2 Max Power +1 |
Max Health +92 Max Power +86 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
| 47 |
Max Health +2 Max Power +1 |
Max Health +94 Max Power +87 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
| 48 |
Max Health +2 Max Power +1 |
Max Health +96 Max Power +88 Health Regen (In-Combat) +6 Nature Damage Reduction +4
|
| 49 |
Health Regen (In-Combat) +1 Max Health +2 Max Power +1 |
Max Health +98 Max Power +89 Health Regen (In-Combat) +7 Nature Damage Reduction +4
|
| 50 |
Max Health +2 Max Power +1 Nature Damage Reduction +1 |
Max Health +100 Max Power +90 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
| 51 |
Max Health +2 Max Power +1 |
Max Health +102 Max Power +91 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
| 52 |
Max Health +2 |
Max Health +104 Max Power +91 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
| 53 |
Max Health +2 Max Power +1 |
Max Health +106 Max Power +92 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
| 54 |
Max Health +2 |
Max Health +108 Max Power +92 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
| 55 |
Max Health +2 Max Power +1 |
Max Health +110 Max Power +93 Health Regen (In-Combat) +7 Nature Damage Reduction +5
|
| 56 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +112 Max Power +93 Health Regen (In-Combat) +8 Nature Damage Reduction +5
|
| 57 |
Max Health +2 Max Power +1 |
Max Health +114 Max Power +94 Health Regen (In-Combat) +8 Nature Damage Reduction +5
|
| 58 |
Max Health +2 |
Max Health +116 Max Power +94 Health Regen (In-Combat) +8 Nature Damage Reduction +5
|
| 59 |
Max Health +2 Max Power +1 |
Max Health +118 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +5
|
| 60 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +120 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
| 61 |
Max Health +2 |
Max Health +122 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
| 62 |
Max Health +2 |
Max Health +124 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
| 63 |
Max Health +2 |
Max Health +126 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
| 64 |
Max Health +2 |
Max Health +128 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
| 65 |
Max Health +2 |
Max Health +130 Max Power +95 Health Regen (In-Combat) +8 Nature Damage Reduction +6
|
| 66 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +132 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6
|
| 67 |
Max Health +2 |
Max Health +134 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6
|
| 68 |
Max Health +2 |
Max Health +136 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6
|
| 69 |
Max Health +2 |
Max Health +138 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +6
|
| 70 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +140 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
| 71 |
Max Health +2 |
Max Health +142 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
| 72 |
Max Health +2 |
Max Health +144 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
| 73 |
Max Health +2 |
Max Health +146 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
| 74 |
Max Health +2 |
Max Health +148 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
| 75 |
Max Health +2 |
Max Health +150 Max Power +95 Health Regen (In-Combat) +9 Nature Damage Reduction +7
|
| 76 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +152 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7
|
| 77 |
Max Health +2 |
Max Health +154 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7
|
| 78 |
Max Health +2 |
Max Health +156 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7
|
| 79 |
Max Health +2 |
Max Health +158 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +7
|
| 80 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +160 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
| 81 |
Max Health +2 |
Max Health +162 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
| 82 |
Max Health +2 |
Max Health +164 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
| 83 |
Max Health +2 |
Max Health +166 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
| 84 |
Max Health +2 |
Max Health +168 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
| 85 |
Max Health +2 |
Max Health +170 Max Power +95 Health Regen (In-Combat) +10 Nature Damage Reduction +8
|
| 86 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +172 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8
|
| 87 |
Max Health +2 |
Max Health +174 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8
|
| 88 |
Max Health +2 |
Max Health +176 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8
|
| 89 |
Max Health +2 |
Max Health +178 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +8
|
| 90 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +180 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
| 91 |
Max Health +2 |
Max Health +182 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
| 92 |
Max Health +2 |
Max Health +184 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
| 93 |
Max Health +2 |
Max Health +186 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
| 94 |
Max Health +2 |
Max Health +188 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
| 95 |
Max Health +2 |
Max Health +190 Max Power +95 Health Regen (In-Combat) +11 Nature Damage Reduction +9
|
| 96 |
Health Regen (In-Combat) +1 Max Health +2 |
Max Health +192 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9
|
| 97 |
Max Health +2 |
Max Health +194 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9
|
| 98 |
Max Health +2 |
Max Health +196 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9
|
| 99 |
Max Health +2 |
Max Health +198 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +9
|
| 100 |
Max Health +2 Nature Damage Reduction +1 |
Max Health +200 Max Power +95 Health Regen (In-Combat) +12 Nature Damage Reduction +10
|