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Stringed Instruments

580 bytes removed, 13:29, 15 December 2023
__NOTOC__
{{Skill infobox
|title = Stringed Instruments
|image = [[File:Empty_Placeholder.png]]
|caption = Skill in performing with stringed instruments such as harps, lutes, and guitars.
|skilltype = Other Skill
|maxlevel = 20
|req = N/A
|skilltrainers = N/A
}}
{{Quote|
Skills Skill in performing with stringed instruments such as harps, lutes, and guitars.
}}
== {{msg:BASEPAGENAME}} Overview==
[[Stringed Instruments]] is one of three musical instrument Sub-skills of [[Performance]].
=== In-Game Description ===
Skill in performing with stringed instruments such as harps, lutes, and guitars.
=== Training {{msg:BASEPAGENAME}} ===
* [[Stringed Instruments]] is unlocked when an instrument associated with the skill that has a Level requirement of 0 is equipped
* {{Item|Classic Lute}} unlocks the skill at Level 0.
* {{Item|Harp}} unlocks Level 11-20 abilities.
== Connected Skills ==
===== Sub-Skills: =====
* None
===== Secondary Skills: =====
* [[Performance]] - Performance is the parent skill of [[Stringed Instruments]].
===== Related Skills: =====
* [[Percussion Instruments]] - Skill in performing with percussion instruments such as drums, bells, and dulcimers.
* [[Wind Instruments]] - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.
* [[Interpretive Dance]] - Skill in dancing to music in a way that entertains or moves others.
===== Synergy Levels: =====
There are no Bonus [[Synergy Levels]] for [[Stringed Instruments]].
{{:{{msg:BASEPAGENAME}}/Abilities}}==Learning==To learn the Stringed Instruments skill all you need to do is find an instrument that fits your level requirements. (Some have no requirements at all!)Your first {{Item|Classic Lutemsg:BASEPAGENAME}} can be purchased from Marna in Serbule.Mechanics ====Leveling= Music ===To level the Stringed Instruments skill all you need to do is play Playing music grants buffs which can boost combat experience gained, out-of-combat armor regeneration, and sometimes other effects if a stringed instrumentgroup of players gathers.=== Gardening ===Playing music while [[Stringed Instruments/Abilities|Stringed Instruments Complete Ability ListGardening]]==<!-- This table is from patch v288, August 28, 2017 -->Click "Expand" on can increase the box below to view chances for a complete list of Abilities for the {{msg:BASEPAGENAME}} skilllarger crop harvest.{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required|-Finding Instruments ===| <span class="extimage64px">* {{Ability iconItem|Classic Lute 1}}</span>&nbsp; || 1 || Lute 1 || Play a lute- Purchased from [[Marna]]. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">* {{Ability iconItem|Lute 2Harp}}</span>&nbsp; || 2 || Lute 2 || Play - Found as a lutedrop from Bosses in [[Kur Tower]] and [[Necromancer's Courtyard]]. || || || ===Equipment===<bdpl>Power Cost: < category = Items/b>0<br><b>Range: <TeacherInstrument notcategory = Items/b>1<br><b>Cooldown: <Ocarina notcategory = Items/b>3 || LuteTuba|- notcategory = Items/Dulcimer| <span class notcategory ="extimage64px">{{Ability icon|Lute 3}}<Items/span>&nbsp; || 4 || Lute 3 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: <FairyChime notcategory = Items/b>1<br><b>Cooldown: </b>3 || LuteDrum|- reset = categories| <span class columns ="extimage64px">{{Ability icon|Lute 4}}</span>&nbsp; || 6 || Lute 4 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|- mode = userformat| <span class format ="extimage64px">,\n* {{Ability iconItem|Lute 5%PAGE%}},, allowcachedresults=true</spandpl>&nbsp; || 8 || Lute 5 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">{{Ability icon|Lute 6}}</span>&nbsp; || 10 || Lute 6 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">{{Ability icon|Harp 1msg:BASEPAGENAME}}</span>&nbsp; || 11 || Harp 1 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || HarpLevel Up Rewards}}|-== Stringed Instruments Experience Table ==| <span class="extimage64px">{{Ability icon|Harp 2}}</span>&nbsp; || 12 || Harp 2 || Play a harp. || || Spoiler|Click Expand to view the Experience Table for Stringed Instruments| <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-| <span class="extimage64px">{{Ability icon|Harp 3}}</span>&nbsp; || 14 || Harp 3 || Play a harp. || || || <b>Power Cost: <Xptables/b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-| <span class="extimage64px">{{Ability icon|Harp 4PerformanceSkill}}</span>&nbsp; || 16 || Harp 4 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-| <span class="extimage64px">{{Ability icon|Harp 5}}</span>&nbsp; || 18 || Harp 5 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-== Trivia ==| <span class="extimage64px">{{Ability icon|Harp 6}}</span>&nbsp; || 20 || Harp 6 || Play a harp* [[Stringed Instruments]] was the first of the Performance skills. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|}
==Instruments=={| {{STDT}}|- style="text-align[[Category:left;background: #ec81bf;"! Instrument !! style="width:30%;"|Levels !! ||-|Lute||1-10 |||-|Harp ||10-20 ||Skills]]
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