Construct Anatomy: Difference between revisions
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===Level Rewards=== | |||
*Level 15: +1 to Anatomy | |||
*Level 16: Archery chance of critical hit: +1% (total 2%) | |||
*Level 24: Archery chance of critical hit: +1% (total 3%) | |||
*Level 25: +1 to Anatomy | |||
*Level 32: Archery chance of critical hit: +1% (total 4%) | |||
*Level 40: Archery chance of critical hit: +1% (total 5%) | |||
*Level 45: +1 to Anatomy | |||
*Level 48: Archery chance of critical hit: +1% (total 5%) | |||
Revision as of 17:04, 19 May 2016
“Construct (creature type) include "Golems."
Construct Anatomy (a sub-skill of Anatomy) knowledge is gained by using the Autopsy Kit on creatures of this type.
Known Creatures
Friends
Bosses
Foes
- Spy Portal
- Strange Deer
- Death Ray
- Crystal
- Security Golem
- Mark 10
- Mark 25
- Mark 25H
- Mark 37
- Mark 37H
- Mark 50
- Mark 37F
- Mark X
- Explosion Trap
- Rebound Rune
- Energy Turret
- Lock Crystal
- Power Crystal
- Ice Rune
- Enchanted Dummy
- Defense Crystal
- Keybinder Golem
- Constructed Myrmidon
- Records Worker
- Valet Golem
- Records Librarian
- Overheated Records Worker
- Automatic Mega-Ballista
- Spawner
- Winter Turret
- Healing Crystal
- Training Dummy
- Security Crystal
- Cold Sphere (mob)
- Electricity Sigil (mob)
- Acid Sigil (mob)
- Spike Trap
- Water-Pump Portal
- Bear Trap
- Fungus Blaster Trap
- Automaton
- Prism
- Scorpion Nest
- Control Prism
- Battle Ram
- Snow Golem
- Infestation Portal
- Automadrone
- Dirty Welcome Mat
Level Rewards
- Level 15: +1 to Anatomy
- Level 16: Archery chance of critical hit: +1% (total 2%)
- Level 24: Archery chance of critical hit: +1% (total 3%)
- Level 25: +1 to Anatomy
- Level 32: Archery chance of critical hit: +1% (total 4%)
- Level 40: Archery chance of critical hit: +1% (total 5%)
- Level 45: +1 to Anatomy
- Level 48: Archery chance of critical hit: +1% (total 5%)