Difference between revisions of "Psychology/Abilities"

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==[[Psychology/Abilities|Psychology Complete Ability List]]==
 
==[[Psychology/Abilities|Psychology Complete Ability List]]==
 
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Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
 
Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.
 
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Revision as of 16:10, 5 February 2022

Click "Expand" on the box below to view a complete list of Abilities for the Psychology skill.

Icon Level Name Description Special Effects Stats Source
icon_2257.png 1 Mock Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage Health: 5 Psychic
Taunt: +35
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock
icon_2118.png 1 Psychoanalyze You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability.
Target needs 50% more Rage to fill their Rage Meter. Damage: 16 Psychic Power Cost: 14
Range: 10
Cooldown: 30
Leveling
icon_2123.png 3 Tell Me About Your Mother Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
Damage Health: 1 Psychic Power Cost: 8
Range: 10
Cooldown: 30
Leveling
icon_2124.png 5 Strike a Nerve Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack.
Damage: 20 Psychic
Dmg to Vulnerable Targets: 20 Psychic
Power Cost: 11
Range: 20
Cooldown: 8
Leveling
icon_2104.png 7 Cause Terror Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target flees for 5 seconds
Suppresses Monster Shout
Damage Health: 14 Psychic Power Cost: 12
Range: 20
Cooldown: 30
Leveling
icon_2221.png 8 Soothe Say something kind that briefly catches the target off guard, causing them to lose their Rage. Damage Health: 8 Psychic
Reduces Rage: -120
Enrages Target: 0%
Power Cost: 6
Range: 20
Cooldown: 15
Leveling
icon_2257.png 10 Mock 2 Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +15 Power)
Damage Health: 10 Psychic
Taunt: +55
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 2
icon_2116.png 10 Pep Talk Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Healing ability.
Restore: 70 Health Power Cost: 16
Range: 20
Cooldown: 30
Leveling
icon_2220.png 13 Ridicule Taunt an enemy to keep it focused on attacking you instead of someone else. Damage Health: 18 Psychic
Taunt: +80
Power Cost: 10
Range: 20
Cooldown: 7
Accuracy: 5
Leveling
icon_3044.png 15 Fast Talk Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunt: -50
Enrages Target: 0%
Power Cost: 10
Range: 10
Cooldown: 12
Leveling
icon_2118.png 16 Psychoanalyze 2 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability.
Target needs 50% more Rage to fill their Rage Meter. Damage: 46 Psychic Power Cost: 22
Range: 10
Cooldown: 30
Leveling
icon_2222.png 18 Positive Attitude Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability.
Restore: 30 Health
Restore: 30 Armor
Restore: 30 Power
Power Cost: 0
Range: 3
Cooldown: 60
Leveling
icon_3440.png 18 You Were Adopted Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack.
Damage: 101 Trauma Power Cost: 46
Range: 20
Cooldown: 30
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2257.png 20 Mock 3 Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +19 Power)
Damage Health: 17 Psychic
Taunt: +75
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 3
icon_2123.png 20 Tell Me About Your Mother 2 Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
Damage Health: 1 Psychic Power Cost: 11
Range: 10
Cooldown: 30
Leveling
icon_2223.png 23 Inspire Confidence Push yourself and your allies to new heights, thanks to your confident demeanor.
This is a Signature Support ability.
Restore: 65 Health to you and nearby allies Power Cost: 25
Range: 20
AoE: 20
Cooldown: 30
Leveling
icon_3441.png 25 But I Love You Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) Target's attacks deal -10% damage for 30 seconds. Damage: 50 Psychic Power Cost: 26
Range: 20
Cooldown: 15
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2124.png 25 Strike a Nerve 2 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack.
Damage: 51 Psychic
Dmg to Vulnerable Targets: 51 Psychic
Power Cost: 18
Range: 20
Cooldown: 8
Leveling
icon_2221.png 28 Soothe 2 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Damage Health: 28 Psychic
Reduces Rage: -300
Enrages Target: 0%
Power Cost: 9
Range: 20
Cooldown: 15
Leveling
icon_2104.png 30 Cause Terror 2 Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target flees for 8 seconds
Suppresses Monster Shout
Damage Health: 44 Psychic Power Cost: 20
Range: 20
Cooldown: 30
Leveling
icon_3044.png 30 Fast Talk 2 Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunt: -150
Enrages Target: 0%
Power Cost: 14
Range: 10
Cooldown: 12
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2257.png 30 Mock 4 Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +23 Power)
Damage Health: 27 Psychic
Taunt: +95
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 4
icon_2118.png 31 Psychoanalyze 3 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability.
Target needs 50% more Rage to fill their Rage Meter. Damage: 64 Psychic Power Cost: 30
Range: 10
Cooldown: 30
Leveling
icon_2222.png 33 Positive Attitude 2 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability.
Restore: 50 Health
Restore: 50 Armor
Restore: 50 Power
Power Cost: 0
Range: 3
Cooldown: 60
Leveling
icon_3440.png 34 You Were Adopted 2 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack.
Damage: 190 Trauma Power Cost: 63
Range: 20
Cooldown: 30
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2116.png 35 Pep Talk 2 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Healing ability.
Restore: 120 Health Power Cost: 27
Range: 20
Cooldown: 30
Leveling
icon_2220.png 36 Ridicule 2 Taunt an enemy to keep it focused on attacking you instead of someone else. Damage Health: 56 Psychic
Taunt: +140
Power Cost: 15
Range: 20
Cooldown: 7
Accuracy: 10
Leveling
icon_2124.png 38 Strike a Nerve 3 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack.
Damage: 85 Psychic
Dmg to Vulnerable Targets: 85 Psychic
Power Cost: 23
Range: 20
Cooldown: 8
Leveling
icon_2257.png 40 Mock 5 Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +26 Power)
Damage Health: 37 Psychic
Taunt: +115
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 5
icon_2123.png 40 Tell Me About Your Mother 3 Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage Health: 1 Psychic Power Cost: 16
Range: 10
Cooldown: 30
Leveling
icon_2223.png 43 Inspire Confidence 2 Push yourself and your allies to new heights, thanks to your confident demeanor.
This is a Signature Support ability.
Restore: 90 Health to you and nearby allies Power Cost: 36
Range: 20
AoE: 20
Cooldown: 30
Leveling
icon_3440.png 44 You Were Adopted 3 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack.
Damage: 283 Trauma Power Cost: 72
Range: 20
Cooldown: 30
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2116.png 45 Pep Talk 3 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Healing ability.
Restore: 140 Health Power Cost: 31
Range: 20
Cooldown: 30
Leveling
icon_2118.png 47 Psychoanalyze 4 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability.
Target needs 50% more Rage to fill their Rage Meter. Damage: 128 Psychic Power Cost: 37
Range: 10
Cooldown: 30
Leveling
icon_2221.png 48 Soothe 3 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Damage Health: 67 Psychic
Reduces Rage: -700
Enrages Target: 0%
Power Cost: 13
Range: 20
Cooldown: 15
Leveling
icon_3441.png 50 But I Love You 2 Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) Target's attacks deal -20% damage for 30 seconds. Damage: 144 Psychic Power Cost: 39
Range: 20
Cooldown: 15
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2257.png 50 Mock 6 Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +28 Power)
Damage Health: 58 Psychic
Taunt: +135
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 6
icon_2124.png 50 Strike a Nerve 4 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack.
Damage: 144 Psychic
Dmg to Vulnerable Targets: 144 Psychic
Power Cost: 27
Range: 20
Cooldown: 8
Leveling
icon_2220.png 52 Ridicule 3 Taunt an enemy to keep it focused on attacking you instead of someone else. Damage Health: 110 Psychic
Taunt: +225
Power Cost: 19
Range: 20
Cooldown: 7
Accuracy: 15
Leveling
Training: Nissim
icon_3044.png 53 Fast Talk 3 Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunt: -250
Enrages Target: 0%
Power Cost: 19
Range: 10
Cooldown: 12
Training: Nissim
icon_2116.png 55 Pep Talk 4 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Healing ability.
Restore: 160 Health Power Cost: 34
Range: 20
Cooldown: 30
Training: Nissim
icon_2222.png 56 Positive Attitude 3 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability.
Restore: 70 Health
Restore: 70 Armor
Restore: 70 Power
Power Cost: 0
Range: 3
Cooldown: 60
Training: Nissim
icon_3440.png 57 You Were Adopted 4 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack.
Damage: 448 Trauma Power Cost: 84
Range: 20
Cooldown: 30
Training: Nissim
icon_2221.png 58 Soothe 4 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Damage Health: 92 Psychic
Reduces Rage: -900
Enrages Target: 0%
Power Cost: 14
Range: 20
Cooldown: 15
Training: Nissim
icon_2104.png 59 Cause Terror 3 Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target flees for 8 seconds
Suppresses Monster Shout
Damage Health: 136 Psychic Power Cost: 30
Range: 20
Cooldown: 30
Training: Nissim
icon_2223.png 60 Inspire Confidence 3 Push yourself and your allies to new heights, thanks to your confident demeanor.
This is a Signature Support ability.
Restore: 110 Health to you and nearby allies Power Cost: 43
Range: 20
AoE: 20
Cooldown: 30
Training: Nissim
icon_2257.png 60 Mock 7 Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +30 Power)
Damage Health: 79 Psychic
Taunt: +155
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 7
icon_2118.png 60 Psychoanalyze 5 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability.
Target needs 50% more Rage to fill their Rage Meter. Damage: 231 Psychic Power Cost: 43
Range: 10
Cooldown: 30
Training: Nissim
icon_2123.png 60 Tell Me About Your Mother 4 Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 25 seconds, or until attacked.
Suppresses Monster Shout
Damage Health: 1 Psychic Power Cost: 20
Range: 10
Cooldown: 30
Item: Psychology: Tell Me About Your Mother 4
icon_2124.png 62 Strike a Nerve 5 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack.
Damage: 206 Psychic
Dmg to Vulnerable Targets: 206 Psychic
Power Cost: 31
Range: 20
Cooldown: 8
Training: Nissim
icon_2116.png 65 Pep Talk 5 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Healing ability.
Restore: 180 Health Power Cost: 38
Range: 20
Cooldown: 30
Training: Nissim
icon_2221.png 67 Soothe 5 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Damage Health: 117 Psychic
Reduces Rage: -1100
Enrages Target: 0%
Power Cost: 16
Range: 20
Cooldown: 15
Training: Nissim
icon_2220.png 68 Ridicule 4 Taunt an enemy to keep it focused on attacking you instead of someone else. Damage Health: 170 Psychic
Taunt: +300
Power Cost: 22
Range: 20
Cooldown: 7
Accuracy: 20
Training: Nissim
icon_3440.png 69 You Were Adopted 5 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack.
Damage: 601 Trauma Power Cost: 95
Range: 20
Cooldown: 30
Training: Nissim
icon_3044.png 70 Fast Talk 4 Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunt: -350
Enrages Target: 0%
Power Cost: 23
Range: 10
Cooldown: 12
Training: Nissim
icon_2257.png 70 Mock 8 Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +32 Power)
Damage Health: 100 Psychic
Taunt: +175
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 8
icon_2222.png 71 Positive Attitude 4 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability.
Restore: 90 Health
Restore: 90 Armor
Restore: 80 Power
Power Cost: 0
Range: 3
Cooldown: 60
Training: Nissim
icon_2118.png 74 Psychoanalyze 6 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability.
Target needs 50% more Rage to fill their Rage Meter. Damage: 323 Psychic Power Cost: 50
Range: 10
Cooldown: 30
Training: Raina
icon_2124.png 74 Strike a Nerve 6 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack.
Damage: 275 Psychic
Dmg to Vulnerable Targets: 275 Psychic
Power Cost: 35
Range: 20
Cooldown: 8
Training: Raina
icon_3441.png 75 But I Love You 3 Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) Target's attacks deal -25% damage for 30 seconds. Damage: 282 Psychic Power Cost: 51
Range: 20
Cooldown: 15
Training: Helena Veilmoor
Training: Raina
Training: Suspicious Cow
icon_2223.png 75 Inspire Confidence 4 Push yourself and your allies to new heights, thanks to your confident demeanor.
This is a Signature Support ability.
Restore: 130 Health to you and nearby allies Power Cost: 51
Range: 20
AoE: 20
Cooldown: 30
Training: Raina
icon_2116.png 75 Pep Talk 6 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Healing ability.
Restore: 200 Health Power Cost: 43
Range: 20
Cooldown: 30
Training: Raina
icon_2104.png 78 Cause Terror 4 Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target flees for 8 seconds
Suppresses Monster Shout
Damage Health: 214 Psychic Power Cost: 36
Range: 20
Cooldown: 30
Training: Raina
icon_2221.png 78 Soothe 6 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Damage Health: 150 Psychic
Reduces Rage: -1300
Enrages Target: 0%
Power Cost: 17
Range: 20
Cooldown: 15
Training: Raina
icon_2257.png 80 Mock 9 Tease and aggravate your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +34 Power)
Damage Health: 126 Psychic
Taunt: +195
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 9
icon_2220.png 80 Ridicule 5 Taunt an enemy to keep it focused on attacking you instead of someone else. Damage Health: 224 Psychic
Taunt: +400
Power Cost: 25
Range: 20
Cooldown: 7
Accuracy: 25
Training: Raina
icon_2222.png 82 Positive Attitude 5 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability.
Restore: 110 Health
Restore: 110 Armor
Restore: 90 Power
Power Cost: 0
Range: 3
Cooldown: 60
Training: Raina
icon_3440.png 83 You Were Adopted 6 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack.
Damage: 809 Trauma Power Cost: 110
Range: 20
Cooldown: 30
Training: Raina