Difference between revisions of "Mortimer"

From Project: Gorgon Wiki
Jump to: navigation, search
m
 
(5 intermediate revisions by the same user not shown)
Line 3: Line 3:
 
| title = Mortimer
 
| title = Mortimer
 
| type = Human
 
| type = Human
| health = 6992
+
| health = 16250
| armor = 458
+
| armor = 5610
| rage = 1088
+
| rage = 3252
| vineffective = Fire, Cold, Nature, Darkness
+
| effective = Electricity
 +
| vinefftive = Nature
 +
| immune = Cold, Darkness
 
}}
 
}}
[[Mortimer]] is a Necromancer who first attempted to conquer [[Serbule Keep]] with a series of invasions during [[Halloween 2014]]. Following his crippling defeat, [[Mortimer]] appeared yet again summoned by the Necromantic Alter during [[Halloween 2015]] and [[Halloween 2016]]. How exactly [[Mortimer]] ended up in the realm the alter became linked to is unknown.
+
[[Mortimer]] is a Necromancer who first attempted to conquer [[Serbule Keep]] with a series of invasions during [[Halloween 2014]]. Following his crippling defeat, [[Mortimer]] appeared yet again summoned by the Necromantic Alter during [[Halloween 2015]] and [[Halloween 2016]]. How exactly [[Mortimer]] ended up in the realm the alter became linked to is unknown. Starting in [[Halloween 2019]] and continuing through following [[Halloween|seasons]], [[Mortimer]] could be released from in a magical bottle abandoned in the [[Kur Mountains]].
 
+
== Locations ==
==Location==
 
 
{{MOB Location
 
{{MOB Location
 
| area = Serbule
 
| area = Serbule
Line 19: Line 20:
 
| rage = 1088
 
| rage = 1088
 
}}
 
}}
 
+
{{MOB Location
 +
| area = Kur Mountains
 +
| location = Near a campfire and Meditation Pillar
 +
| time = Halloween 2019+
 +
| health = 16250
 +
| armor = 5610
 +
| rage = 3252
 +
}}
 
==Combat Abilities==
 
==Combat Abilities==
* Ranged Electric Damage
+
'''Strong Regeneration, Slight Armor Regeneration'''
* Ranged Psychic Debuff
+
{{:AIP:MentalistNecromancer}}
* [[Image:Rage-icon-20px.gif|Rage]] Burst Darkness Damage.
+
== Miscellaneous ==
 
+
{|
==Reported Loot==
+
|'''Skin''':
- Necromancy Gem equipment.
+
| None
- Level 55-60 equipment.
+
|-
 
+
|'''Meat''':
[[Category:Halloween 2014]][[Category:Bosses]][[Category:Halloween 2015]][[Category:Halloween 2016]]
+
| None
 +
|-
 +
|'''Skull''':
 +
|{{Item|Impressive Human Skull}}
 +
|}
 +
== Reported Loot ==
 +
==== General Loot ====
 +
; Level 55-60 Equipment
 +
; Necromancy Gem Equipment
 +
[[Category:Bosses]][[Category:Halloween Creatures]]

Latest revision as of 13:05, 19 October 2022

Main Page Headers Bg.png
Mortimer
File:Mortimer.png
Health16250Armor5610Rage3252
Anatomy:
Effective:
Electricity
Immune:
Cold, Darkness
Mortimer is a Necromancer who first attempted to conquer Serbule Keep with a series of invasions during Halloween 2014. Following his crippling defeat, Mortimer appeared yet again summoned by the Necromantic Alter during Halloween 2015 and Halloween 2016. How exactly Mortimer ended up in the realm the alter became linked to is unknown. Starting in Halloween 2019 and continuing through following seasons, Mortimer could be released from in a magical bottle abandoned in the Kur Mountains.

Locations

Serbule
Vitals: Health 6992 Armor 458 Rage 1088
Location: Near the windmill
Time Conditions: During Halloween 2014, Halloween 2015, and Halloween 2016
Kur Mountains
Vitals: Health 16250 Armor 5610 Rage 3252
Location: Near a campfire and Meditation Pillar
Time Conditions: Halloween 2019+

Combat Abilities

Strong Regeneration, Slight Armor Regeneration

icon_3327.png Ranged Psychic Debuff
 
icon_3430.png Ranged Electricity Damage
 
Rage-icon.png icon_3429.png Burst Darkness Damage
 

Miscellaneous

Skin: None
Meat: None
Skull:

Reported Loot

General Loot

Level 55-60 Equipment
Necromancy Gem Equipment