Difference between revisions of "Creature Template/Blank"

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Line 22: Line 22:
 
| armor =  
 
| armor =  
 
| rage =  
 
| rage =  
 +
| lootlevel =
 +
| mitigation =
 
}}
 
}}
 
== Combat Abilities ==
 
== Combat Abilities ==
:{{Combat Ability|Crushing Damage}}
+
'''Regeneration'''
:{{Combat Ability Rage|Crushing Damage}}
+
:{{AIP:GiantRat}}
 
== Miscellaneous ==
 
== Miscellaneous ==
 
{|
 
{|
|'''Skin''':
+
{{Header|[[Skinning]]}}
|{{Item|Level Animal Skin}}
 
 
|-
 
|-
|'''Meat''':
+
|{{Loot|Skin}} ([[Zone]])
|{{Item|Name}}
 
 
|-
 
|-
|'''Skull''':
+
 
|{[Item|Name Skull}}
+
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
 +
|-
 +
|{{Loot|Wool}}
 +
|-
 +
 
 +
{{Header|[[Butchering]]}}
 +
|-
 +
|{{Loot|Meat}} ([[Zone]])
 +
|-
 +
 
 +
{{Header|[[Butchering|Skull Extraction]]}}
 +
|-
 +
|{{Loot|Skull}} ([[Zone]])
 +
|}
 +
{|
 +
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
 +
|-
 +
|{{Loot|Heart}}
 +
|{{Loot|Stomach}}
 +
|-
 +
|{{Loot|Spleen}}
 +
|{{Loot|Filthy Animal Fat}}
 
|}
 
|}
 
== Reported Loot ==
 
== Reported Loot ==
 +
{{MOB First Kill
 +
|firstitem= ItemNameOnly
 +
|fktext =
 +
|rktext=
 +
}}
 +
{|
 +
{{Header|Quest Items|4}}|-
 +
|{{Loot|Text}}
 +
|}
 
==== General Loot ====
 
==== General Loot ====
 
; Level XX Equipment
 
; Level XX Equipment
 
{|
 
{|
|{{Item|Grass}}
+
{{Header|Common|4}}|-
|{{Item|Grass}}
+
|{{Loot|Grass}}
|{{Item|Grass}}
+
|{{Loot|Grass}}
 +
|{{Loot|Grass}}
 
|-
 
|-
|{{Item|Grass}}
+
|{{Loot|Grass}}
|{{Item|Grass}}
+
|{{Loot|Grass}}
|{{Item|Grass}}
+
|{{Loot|Grass}}
 
|}
 
|}
 
==Animal Handling Stats ==
 
==Animal Handling Stats ==
 
{{MOB AH
 
{{MOB AH
 
| name =  
 
| name =  
| level to tame=
+
| level to tame=  
| max level =
+
| max level =  
| vital list=
+
| max bond level =  
| max bond level =
+
| max happiness =  
| max happiness =
+
| max enthusiasm =  
| max enthusiasm =
+
| attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}}
| attack =
+
| sic em = {{Combat Ability|Name Damage}}
| sic em =
+
| clever trick = {{Combat Ability|Name Damage}}
| clever trick =
+
| bonus =
| weaknesses =
+
| weaknesses =  
| resists =
+
| resists =  
 
}}
 
}}
 
{{MOB AHVital
 
{{MOB AHVital
| vital level= 70
+
| vital level=  
| health = 100
+
| health =  
| armor = 100
+
| armor =  
 
}}
 
}}
 
</pre>
 
</pre>

Latest revision as of 13:32, 7 March 2023

__NOTOC__
{{MOB infobox
| title = 
| type      = 
| health    = 
| armor     = 
| rage      = 
| notoriety = 
| curse     = 
| effective = 
| veffective =
| ineffective = 
| vineffective = 
}}
[[Name]] are
== Locations ==
{{MOB Location
| area = 
| location = 
| health = 
| armor = 
| rage = 
| lootlevel =
| mitigation =
}}
== Combat Abilities ==
'''Regeneration'''
:{{AIP:GiantRat}}
== Miscellaneous ==
{|
{{Header|[[Skinning]]}}
|-
|{{Loot|Skin}} ([[Zone]])
|-

{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|{{Loot|Wool}}
|-

{{Header|[[Butchering]]}}
|-
|{{Loot|Meat}} ([[Zone]])
|-

{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Loot|Skull}} ([[Zone]])
|}
{|
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
|-
|{{Loot|Heart}}
|{{Loot|Stomach}}
|-
|{{Loot|Spleen}}
|{{Loot|Filthy Animal Fat}}
|}
== Reported Loot ==
{{MOB First Kill
|firstitem= ItemNameOnly
|fktext = 
|rktext= 
}}
{|
{{Header|Quest Items|4}}|-
|{{Loot|Text}}
|}
==== General Loot ====
; Level XX Equipment
{|
{{Header|Common|4}}|-
|{{Loot|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|-
|{{Loot|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|}
==Animal Handling Stats ==
{{MOB AH
| name = 
| level to tame= 
| max level = 
| max bond level = 
| max happiness = 
| max enthusiasm = 
| attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}}
| sic em = {{Combat Ability|Name Damage}}
| clever trick = {{Combat Ability|Name Damage}}
| bonus =
| weaknesses = 
| resists = 
}}
{{MOB AHVital
| vital level= 
| health = 
| armor = 
}}