Difference between revisions of "Creature Template/Blank"

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(Switched for new misc section.)
m
 
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| armor =  
 
| armor =  
 
| rage =  
 
| rage =  
 +
| lootlevel =
 +
| mitigation =
 
}}
 
}}
 
== Combat Abilities ==
 
== Combat Abilities ==
Line 27: Line 29:
 
:{{AIP:GiantRat}}
 
:{{AIP:GiantRat}}
 
== Miscellaneous ==
 
== Miscellaneous ==
<!-- This section is used for listing other things about the mob. For now, it lists items that can be created when the creature is butchered, skinned, or has its skull extracted.
 
If the creature can be butchered but does not produce meat (Treant), replace "Meat" with "Butcher"-->
 
 
{|
 
{|
 
{{Header|[[Skinning]]}}
 
{{Header|[[Skinning]]}}
 
|-
 
|-
|{{Item|Skin}} (Zone)
+
|{{Loot|Skin}} ([[Zone]])
 
|-
 
|-
  
 
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
 
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
 
|-
 
|-
|{{Item|Wool}} (Bonus)
+
|{{Loot|Wool}}
 
|-
 
|-
  
 
{{Header|[[Butchering]]}}
 
{{Header|[[Butchering]]}}
 
|-
 
|-
|{{Item|Meat}} (Zone)
+
|{{Loot|Meat}} ([[Zone]])
 
|-
 
|-
  
 +
{{Header|[[Butchering|Skull Extraction]]}}
 +
|-
 +
|{{Loot|Skull}} ([[Zone]])
 +
|}
 +
{|
 
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
 
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
 
|-
 
|-
|{{Item|Stomach}}
+
|{{Loot|Heart}}
|{{Item|Spleen}}
+
|{{Loot|Stomach}}
|-
 
 
 
{{Header|[[Butchering|Skull Extraction]]}}
 
|-
 
|{{Item|Skull}} (Zone)
 
 
|-
 
|-
 +
|{{Loot|Spleen}}
 +
|{{Loot|Filthy Animal Fat}}
 
|}
 
|}
 
== Reported Loot ==
 
== Reported Loot ==
 +
{{MOB First Kill
 +
|firstitem= ItemNameOnly
 +
|fktext =
 +
|rktext=
 +
}}
 +
{|
 +
{{Header|Quest Items|4}}|-
 +
|{{Loot|Text}}
 +
|}
 
==== General Loot ====
 
==== General Loot ====
 
; Level XX Equipment
 
; Level XX Equipment
 
{|
 
{|
 
{{Header|Common|4}}|-
 
{{Header|Common|4}}|-
|{{Item|Grass}}
+
|{{Loot|Grass}}
|{{Item|Grass}}
+
|{{Loot|Grass}}
|{{Item|Grass}}
+
|{{Loot|Grass}}
 
|-
 
|-
|{{Item|Grass}}
+
|{{Loot|Grass}}
|{{Item|Grass}}
+
|{{Loot|Grass}}
|{{Item|Grass}}
+
|{{Loot|Grass}}
 
|}
 
|}
 
==Animal Handling Stats ==
 
==Animal Handling Stats ==

Latest revision as of 13:32, 7 March 2023

__NOTOC__
{{MOB infobox
| title = 
| type      = 
| health    = 
| armor     = 
| rage      = 
| notoriety = 
| curse     = 
| effective = 
| veffective =
| ineffective = 
| vineffective = 
}}
[[Name]] are
== Locations ==
{{MOB Location
| area = 
| location = 
| health = 
| armor = 
| rage = 
| lootlevel =
| mitigation =
}}
== Combat Abilities ==
'''Regeneration'''
:{{AIP:GiantRat}}
== Miscellaneous ==
{|
{{Header|[[Skinning]]}}
|-
|{{Loot|Skin}} ([[Zone]])
|-

{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|{{Loot|Wool}}
|-

{{Header|[[Butchering]]}}
|-
|{{Loot|Meat}} ([[Zone]])
|-

{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Loot|Skull}} ([[Zone]])
|}
{|
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
|-
|{{Loot|Heart}}
|{{Loot|Stomach}}
|-
|{{Loot|Spleen}}
|{{Loot|Filthy Animal Fat}}
|}
== Reported Loot ==
{{MOB First Kill
|firstitem= ItemNameOnly
|fktext = 
|rktext= 
}}
{|
{{Header|Quest Items|4}}|-
|{{Loot|Text}}
|}
==== General Loot ====
; Level XX Equipment
{|
{{Header|Common|4}}|-
|{{Loot|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|-
|{{Loot|Grass}}
|{{Loot|Grass}}
|{{Loot|Grass}}
|}
==Animal Handling Stats ==
{{MOB AH
| name = 
| level to tame= 
| max level = 
| max bond level = 
| max happiness = 
| max enthusiasm = 
| attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}}
| sic em = {{Combat Ability|Name Damage}}
| clever trick = {{Combat Ability|Name Damage}}
| bonus =
| weaknesses = 
| resists = 
}}
{{MOB AHVital
| vital level= 
| health = 
| armor = 
}}