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Lycanthropy/Treasure Effects

29,325 bytes added, 13:59, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Lycanthropy/Treasure Effects|Lycanthropy Treasure Effects]]==</includeonly>
See also: [[Lycanthropy/Treasure Effects:By Slot]]
See also: [[Lycanthropy/Treasure Effects:By Ability]]
<!-- Updated to v399 on August 14, 2019 from v321 Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Hairy || of Lycanthropy || <b>Level 70100</b> - Lycanthropy Base Damage +3550% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Lycanthropy Damage +5
*; Level 70
:Lycanthropy Base Damage +35%
*; Level 80
:Lycanthropy Base Damage +40%
*; Level 90
:Lycanthropy Base Damage +45%
*; Level 100
:Lycanthropy Base Damage +50%
}}
|-
| || of Biting || <b>Level 70100</b> - Werewolf Bite deals +1723% damage and boosts your Nice Attack Damage +44 62 for 10 seconds || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +5 for 10 seconds
*; Level 70
:Werewolf Bite deals +17% damage and boosts your Nice Attack Damage +44 for 10 seconds
*; Level 75
:Werewolf Bite deals +18% damage and boosts your Nice Attack Damage +47 for 10 seconds
*; Level 80
:Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
*; Level 85
:Werewolf Bite deals +20% damage and boosts your Nice Attack Damage +53 for 10 seconds
*; Level 90
:Werewolf Bite deals +21% damage and boosts your Nice Attack Damage +56 for 10 seconds
*; Level 95
:Werewolf Bite deals +22% damage and boosts your Nice Attack Damage +59 for 10 seconds
*; Level 100
:Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +62 for 10 seconds
}}
|-
| || of Masseuse Claws || <b>Level 70100</b> - Claw and Double Claw restore 15 23 Health || Rare || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Claw and Double Claw restore 2 Health
*; Level 70
:Claw and Double Claw restore 15 Health
*; Level 75
:Claw and Double Claw restore 16 Health
*; Level 80
:Claw and Double Claw restore 18 Health
*; Level 85
:Claw and Double Claw restore 19 Health
*; Level 90
:Claw and Double Claw restore 21 Health
*; Level 95
:Claw and Double Claw restore 22 Health
*; Level 100
:Claw and Double Claw restore 23 Health
}}
|-
| || of Sneaky Wolves || <b>Level 70100</b> - Taunt From Attack Damage -2433.5% when Lycanthropy is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Taunt From Attack Damage -5% when Lycanthropy is active
*; Level 70
:Taunt From Attack Damage -24.5% when Lycanthropy is active
*; Level 75
:Taunt From Attack Damage -26% when Lycanthropy is active
*; Level 80
:Taunt From Attack Damage -27.5% when Lycanthropy is active
*; Level 85
:Taunt From Attack Damage -29% when Lycanthropy is active
*; Level 90
:Taunt From Attack Damage -30.5% when Lycanthropy is active
*; Level 95
:Taunt From Attack Damage -32% when Lycanthropy is active
*; Level 100
:Taunt From Attack Damage -33.5% when Lycanthropy is active
}}
|-
| || of Traumatic Wolf Encounters || <b>Level 70100</b> - Trauma Damage (Direct & Per-Tick) +4872% when Lycanthropy is active || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Trauma Damage (Direct & Per-Tick) +7% when Lycanthropy is active
*; Level 70
:Trauma Damage (Direct & Per-Tick) +48% when Lycanthropy is active
*; Level 75
:Trauma Damage (Direct & Per-Tick) +52% when Lycanthropy is active
*; Level 80
:Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
*; Level 85
:Trauma Damage (Direct & Per-Tick) +60% when Lycanthropy is active
*; Level 90
:Trauma Damage (Direct & Per-Tick) +64% when Lycanthropy is active
*; Level 95
:Trauma Damage (Direct & Per-Tick) +68% when Lycanthropy is active
*; Level 100
:Trauma Damage (Direct & Per-Tick) +72% when Lycanthropy is active
}}
|-
| Biter's || of Biting || <b>Level 70100</b> - Werewolf Bite Damage +3248% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Werewolf Bite Damage +6%
*; Level 70
:Werewolf Bite Damage +32%
*; Level 75
:Werewolf Bite Damage +34%
*; Level 80
:Werewolf Bite Damage +36%
*; Level 85
:Werewolf Bite Damage +39%
*; Level 90
:Werewolf Bite Damage +42%
*; Level 95
:Werewolf Bite Damage +45%
*; Level 100
:Werewolf Bite Damage +48%
}}
|-
| || of Healthy Wolves || <b>Level 70100</b> - Max Health +31 43 when Lycanthropy is active || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Health +5 when Lycanthropy is active
*; Level 70
:Max Health +31 when Lycanthropy is active
*; Level 75
:Max Health +33 when Lycanthropy is active
*; Level 80
:Max Health +35 when Lycanthropy is active
*; Level 85
:Max Health +37 when Lycanthropy is active
*; Level 90
:Max Health +39 when Lycanthropy is active
*; Level 95
:Max Health +41 when Lycanthropy is active
*; Level 100
:Max Health +43 when Lycanthropy is active
}}
|-
| || || <b>Level 70100</b> - Bite restores 26 38 Health to you || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bite restores 5 Health to you
*; Level 70
:Bite restores 26 Health to you
*; Level 75
:Bite restores 28 Health to you
*; Level 80
:Bite restores 30 Health to you
*; Level 85
:Bite restores 32 Health to you
*; Level 90
:Bite restores 34 Health to you
*; Level 95
:Bite restores 36 Health to you
*; Level 100
:Bite restores 38 Health to you
}}
|-
| || of Gorey Biting || <b>Level 70100</b> - Werewolf Bite hits all enemies within 5 meters and deals +1420% damage, but reuse timer is +2 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds
*; Level 70
:Werewolf Bite hits all enemies within 5 meters and deals +14% damage, but reuse timer is +2 seconds
*; Level 80
:Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
*; Level 90
:Werewolf Bite hits all enemies within 5 meters and deals +18% damage, but reuse timer is +2 seconds
*; Level 100
:Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
}}
|-
| Biter's || of Biting || <b>Level 70100</b> - Skulk boosts the damage of your Core and Nice Attacks +43 66 for 30 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds
*; Level 70
:Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds
*; Level 75
:Skulk boosts the damage of your Core and Nice Attacks +46 for 30 seconds
*; Level 80
:Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
*; Level 85
:Skulk boosts the damage of your Core and Nice Attacks +54 for 30 seconds
*; Level 90
:Skulk boosts the damage of your Core and Nice Attacks +58 for 30 seconds
*; Level 95
:Skulk boosts the damage of your Core and Nice Attacks +62 for 30 seconds
*; Level 100
:Skulk boosts the damage of your Core and Nice Attacks +66 for 30 seconds
}}
|-
| Pouncer's || of Pouncing || <b>Level 70100</b> - Pouncing Rake Damage +101 161 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pouncing Rake Damage +7
*; Level 70
:Pouncing Rake Damage +101
*; Level 75
:Pouncing Rake Damage +111
*; Level 80
:Pouncing Rake Damage +121
*; Level 85
:Pouncing Rake Damage +131
*; Level 90
:Pouncing Rake Damage +141
*; Level 95
:Pouncing Rake Damage +151
*; Level 100
:Pouncing Rake Damage +161
}}
|-
| Double Clawed || of Double Clawing || <b>Level 70100</b> - Double Claw Damage +78 108 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Claw Damage +13
*; Level 70
:Double Claw Damage +78
*; Level 75
:Double Claw Damage +83
*; Level 80
:Double Claw Damage +88
*; Level 85
:Double Claw Damage +93
*; Level 90
:Double Claw Damage +98
*; Level 95
:Double Claw Damage +103
*; Level 100
:Double Claw Damage +108
}}
|-
| Pouncer's || of Pouncing || <b>Level 70100</b> - Pouncing Rake deals +132 304 Armor damage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pouncing Rake deals +14 Armor damage
*; Level 10
:Pouncing Rake deals +23 28 Armor damage
*; Level 15
:Pouncing Rake deals +32 42 Armor damage
*; Level 20
:Pouncing Rake deals +41 56 Armor damage
*; Level 25
:Pouncing Rake deals +50 70 Armor damage
*; Level 30
:Pouncing Rake deals +59 84 Armor damage
*; Level 35
:Pouncing Rake deals +68 98 Armor damage
*; Level 40
:Pouncing Rake deals +77 112 Armor damage
*; Level 45
:Pouncing Rake deals +86 126 Armor damage
*; Level 50
:Pouncing Rake deals +95 140 Armor damage
*; Level 55
:Pouncing Rake deals +104 154 Armor damage
*; Level 60
:Pouncing Rake deals +113 168 Armor damage
*; Level 65
:Pouncing Rake deals +122 184 Armor damage
*; Level 70
:Pouncing Rake deals +132 200 Armor damage*; Level 75:Pouncing Rake deals +216 Armor damage*; Level 80:Pouncing Rake deals +232 Armor damage*; Level 85:Pouncing Rake deals +250 Armor damage*; Level 90:Pouncing Rake deals +268 Armor damage*; Level 95:Pouncing Rake deals +286 Armor damage*; Level 100:Pouncing Rake deals +304 Armor damage
}}
|-
| Pouncer's || of Pouncing || <b>Level 70100</b> - Werewolf Claw, Double Claw, and Pouncing Rake Damage +44 81 || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +5
*; Level 10
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +89
*; Level 15
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +1112
*; Level 20
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +1415
*; Level 25
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +1718
*; Level 30
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +2021
*; Level 35
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +2324
*; Level 40
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +2627
*; Level 45
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +2931
*; Level 50
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +3235
*; Level 55
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +3539
*; Level 60
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +3843
*; Level 65
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +4147
*; Level 70
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +4451*; Level 75:Werewolf Claw, Double Claw, and Pouncing Rake Damage +56*; Level 80:Werewolf Claw, Double Claw, and Pouncing Rake Damage +61*; Level 85:Werewolf Claw, Double Claw, and Pouncing Rake Damage +66*; Level 90:Werewolf Claw, Double Claw, and Pouncing Rake Damage +71*; Level 95:Werewolf Claw, Double Claw, and Pouncing Rake Damage +76*; Level 100:Werewolf Claw, Double Claw, and Pouncing Rake Damage +81
}}
|-
| Pouncer's || of Pouncing || <b>Level 70100</b> - Pouncing Rake Damage +3855% || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pouncing Rake Damage +7%
*; Level 70
:Pouncing Rake Damage +38%
*; Level 75
:Pouncing Rake Damage +41%
*; Level 80
:Pouncing Rake Damage +44%
*; Level 85
:Pouncing Rake Damage +46%
*; Level 90
:Pouncing Rake Damage +49%
*; Level 95
:Pouncing Rake Damage +52%
*; Level 100
:Pouncing Rake Damage +55%
}}
|-
| Double Clawed || of Double Clawing || <b>Level 70100</b> - Double Claw Damage +3042% || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Claw Damage +4%
*; Level 70
:Double Claw Damage +30%
*; Level 75
:Double Claw Damage +32%
*; Level 80
:Double Claw Damage +34%
*; Level 85
:Double Claw Damage +36%
*; Level 90
:Double Claw Damage +38%
*; Level 95
:Double Claw Damage +40%
*; Level 100
:Double Claw Damage +42%
}}
|-
| Double Clawed || of Power Clawing || <b>Level 70100</b> - Double Claw Power Cost deals +40 damage and reuse time is -15 2 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Claw Power Cost deals +2 damage and reuse time is -21 second
*; Level 10
:Double Claw Power Cost deals +4 damage and reuse time is -31 second
*; Level 15
:Double Claw Power Cost deals +6 damage and reuse time is -41 second
*; Level 20
:Double Claw Power Cost deals +8 damage and reuse time is -51 second
*; Level 25
:Double Claw Power Cost deals +10 damage and reuse time is -61 second
*; Level 30
:Double Claw Power Cost deals +12 damage and reuse time is -71 second
*; Level 35
:Double Claw Power Cost deals +14 damage and reuse time is -81 second
*; Level 40
:Double Claw Power Cost deals +16 damage and reuse time is -91 second
*; Level 45
:Double Claw Power Cost deals +18 damage and reuse time is -101 second
*; Level 50
:Double Claw Power Cost deals +20 damage and reuse time is -111 second
*; Level 55
:Double Claw Power Cost deals +22 damage and reuse time is -121 second
*; Level 60
:Double Claw Power Cost deals +24 damage and reuse time is -131 second
*; Level 65
:Double Claw Power Cost deals +26 damage and reuse time is -141.5 seconds
*; Level 70
:Double Claw Power Cost deals +28 damage and reuse time is -151.5 seconds*; Level 75:Double Claw deals +30 damage and reuse time is -1.5 seconds*; Level 80:Double Claw deals +32 damage and reuse time is -1.5 seconds*; Level 85:Double Claw deals +34 damage and reuse time is -2 seconds*; Level 90:Double Claw deals +36 damage and reuse time is -2 seconds*; Level 95:Double Claw deals +38 damage and reuse time is -2 seconds*; Level 100:Double Claw deals +40 damage and reuse time is -2 seconds
}}
|-
| || of Pack Blood || <b>Level 70100</b> - Blood of the Pack restores 80 110 Health over 10 seconds to you and your allies || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blood of the Pack restores 15 Health over 10 seconds to you and your allies
*; Level 70
:Blood of the Pack restores 80 Health over 10 seconds to you and your allies
*; Level 75
:Blood of the Pack restores 85 Health over 10 seconds to you and your allies
*; Level 80
:Blood of the Pack restores 90 Health over 10 seconds to you and your allies
*; Level 85
:Blood of the Pack restores 95 Health over 10 seconds to you and your allies
*; Level 90
:Blood of the Pack restores 100 Health over 10 seconds to you and your allies
*; Level 95
:Blood of the Pack restores 105 Health over 10 seconds to you and your allies
*; Level 100
:Blood of the Pack restores 110 Health over 10 seconds to you and your allies
}}
|-
| || of Pack Attacking || <b>Level 70100</b> - Pack Attack Damage +3651% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pack Attack Damage +9%
*; Level 70
:Pack Attack Damage +36%
*; Level 75
:Pack Attack Damage +38.5%
*; Level 80
:Pack Attack Damage +41%
*; Level 85
:Pack Attack Damage +43.5%
*; Level 90
:Pack Attack Damage +46%
*; Level 95
:Pack Attack Damage +48.5%
*; Level 100
:Pack Attack Damage +51%
}}
|-
| || of Pack Attacking || <b>Level 70100</b> - Future Pack Attacks to the same target deal +70 610 damage || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Future Pack Attacks to the same target deal +10 30 damage
*; Level 20
:Future Pack Attacks to the same target deal +20 90 damage
*; Level 30
:Future Pack Attacks to the same target deal +30 150 damage
*; Level 40
:Future Pack Attacks to the same target deal +40 210 damage
*; Level 50
:Future Pack Attacks to the same target deal +50 270 damage
*; Level 60
:Future Pack Attacks to the same target deal +60 330 damage
*; Level 70
:Future Pack Attacks to the same target deal +70 400 damage*; Level 80:Future Pack Attacks to the same target deal +470 damage*; Level 90:Future Pack Attacks to the same target deal +540 damage*; Level 100:Future Pack Attacks to the same target deal +610 damage
}}
|-
| || of Slinking Murder || <b>Level 70100</b> - After using Pack Attack, your Lycanthropy Base Damage increases +75105% for 7 seconds or until you are attacked || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
*; Level 70
:After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked
*; Level 80
:After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
*; Level 90
:After using Pack Attack, your Lycanthropy Base Damage increases +95% for 7 seconds or until you are attacked
*; Level 100
:After using Pack Attack, your Lycanthropy Base Damage increases +105% for 7 seconds or until you are attacked
}}
|-
| || || <b>Level 70100</b> - Bite, Pack Attack, and Smell Fear Damage +2130% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bite, Pack Attack, and Smell Fear Damage +7%
*; Level 70
:Bite, Pack Attack, and Smell Fear Damage +21%
*; Level 75
:Bite, Pack Attack, and Smell Fear Damage +22.5%
*; Level 80
:Bite, Pack Attack, and Smell Fear Damage +24%
*; Level 85
:Bite, Pack Attack, and Smell Fear Damage +25.5%
*; Level 90
:Bite, Pack Attack, and Smell Fear Damage +27%
*; Level 95
:Bite, Pack Attack, and Smell Fear Damage +28.5%
*; Level 100
:Bite, Pack Attack, and Smell Fear Damage +30%
}}
|-
| || of Blood Brothers || <b>Level 70100</b> - Blood of the Pack causes you and your allies' attacks to deal +29 47 damage for 30 seconds || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds
*; Level 70
:Blood of the Pack causes you and your allies' attacks to deal +29 damage for 30 seconds
*; Level 75
:Blood of the Pack causes you and your allies' attacks to deal +32 damage for 30 seconds
*; Level 80
:Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
*; Level 85
:Blood of the Pack causes you and your allies' attacks to deal +38 damage for 30 seconds
*; Level 90
:Blood of the Pack causes you and your allies' attacks to deal +41 damage for 30 seconds
*; Level 95
:Blood of the Pack causes you and your allies' attacks to deal +44 damage for 30 seconds
*; Level 100
:Blood of the Pack causes you and your allies' attacks to deal +47 damage for 30 seconds
}}
|-
| || || <b>Level 100</b> - Pack Attack deals +100 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pack Attack deals +4 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 10
:Pack Attack deals +8 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 15
:Pack Attack deals +12 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 20
:Pack Attack deals +16 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 25
:Pack Attack deals +20 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 30
:Pack Attack deals +24 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 35
:Pack Attack deals +28 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 40
:Pack Attack deals +32 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 45
:Pack Attack deals +36 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 50
:Pack Attack deals +40 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 55
:Pack Attack deals +44 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 60
:Pack Attack deals +48 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 65
:Pack Attack deals +54 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
*; Level 70
:Pack Attack deals +60 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
*; Level 75
:Pack Attack deals +66 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
*; Level 80
:Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
*; Level 85
:Pack Attack deals +79 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
*; Level 90
:Pack Attack deals +86 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
*; Level 95
:Pack Attack deals +93 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
*; Level 100
:Pack Attack deals +100 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
}}
|-
| || of Sanguine Fangs || <b>Level 70100</b> - Sanguine Fangs Damage +5379% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sanguine Fangs Damage +10%
:Sanguine Fangs Damage +43%
*; Level 65
:Sanguine Fangs Damage +4847%
*; Level 70
:Sanguine Fangs Damage +5351%*; Level 75:Sanguine Fangs Damage +55%*; Level 80:Sanguine Fangs Damage +59%*; Level 85:Sanguine Fangs Damage +64%*; Level 90:Sanguine Fangs Damage +68.99%*; Level 95:Sanguine Fangs Damage +74%*; Level 100:Sanguine Fangs Damage +79%
}}
|-
| Sanguine || of Sanguine Fangs || <b>Level 70100</b> - Sanguine Fangs deals +196 360 trauma damage over 8 seconds || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Sanguine Fangs deals +28 36 trauma damage over 8 seconds
*; Level 20
:Sanguine Fangs deals +56 72 trauma damage over 8 seconds
*; Level 30
:Sanguine Fangs deals +84 108 trauma damage over 8 seconds
*; Level 40
:Sanguine Fangs deals +112 144 trauma damage over 8 seconds
*; Level 50
:Sanguine Fangs deals +140 180 trauma damage over 8 seconds
*; Level 60
:Sanguine Fangs deals +168 216 trauma damage over 8 seconds
*; Level 70
:Sanguine Fangs deals +196 252 trauma damage over 8 seconds*; Level 80:Sanguine Fangs deals +288 trauma damage over 8 seconds*; Level 90:Sanguine Fangs deals +324 trauma damage over 8 seconds*; Level 100:Sanguine Fangs deals +360 trauma damage over 8 seconds
}}
|-
| || || <b>Level 70100</b> - Sanguine Fangs causes the target to take +1218% damage from Slashing attacks for 15 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
*; Level 70
:Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds
*; Level 80
:Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds
*; Level 90
:Sanguine Fangs causes the target to take +16% damage from Slashing attacks for 15 seconds
*; Level 100
:Sanguine Fangs causes the target to take +18% damage from Slashing attacks for 15 seconds
}}
|-
| || of Sanguine Fangs || <b>Level 70100</b> - Sanguine Fangs suddenly deals 245 450 Trauma damage after an 8-second delay || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Sanguine Fangs suddenly deals 35 45 Trauma damage after an 8-second delay
*; Level 20
:Sanguine Fangs suddenly deals 70 90 Trauma damage after an 8-second delay
*; Level 30
:Sanguine Fangs suddenly deals 105 135 Trauma damage after an 8-second delay
*; Level 40
:Sanguine Fangs suddenly deals 140 180 Trauma damage after an 8-second delay
*; Level 50
:Sanguine Fangs suddenly deals 175 225 Trauma damage after an 8-second delay
*; Level 60
:Sanguine Fangs suddenly deals 210 270 Trauma damage after an 8-second delay
*; Level 70
:Sanguine Fangs suddenly deals 245 315 Trauma damage after an 8-second delay*; Level 80:Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay*; Level 90:Sanguine Fangs suddenly deals 405 Trauma damage after an 8-second delay*; Level 100:Sanguine Fangs suddenly deals 450 Trauma damage after an 8-second delay
}}
|-
| || of Sanguine Fangs || <b>Level 70100</b> - Sanguine Fangs deals +2733% Crushing damage and doesn't cause the target to yell for help || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sanguine Fangs deals +14% Crushing damage and doesn't cause the target to yell for help
*; Level 70
:Sanguine Fangs deals +27% Crushing damage and doesn't cause the target to yell for help
*; Level 75
:Sanguine Fangs deals +28% Crushing damage and doesn't cause the target to yell for help
*; Level 80
:Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
*; Level 85
:Sanguine Fangs deals +30% Crushing damage and doesn't cause the target to yell for help
*; Level 90
:Sanguine Fangs deals +31% Crushing damage and doesn't cause the target to yell for help
*; Level 95
:Sanguine Fangs deals +32% Crushing damage and doesn't cause the target to yell for help
*; Level 100
:Sanguine Fangs deals +33% Crushing damage and doesn't cause the target to yell for help
}}
|-
| Bleeder's || of Blood Geysers || <b>Level 100</b> - For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 180 Trauma damage over 8 seconds || Rare || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds
*; Level 10
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 24 Trauma damage over 8 seconds
*; Level 15
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 32 Trauma damage over 8 seconds
*; Level 20
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 40 Trauma damage over 8 seconds
*; Level 25
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 48 Trauma damage over 8 seconds
*; Level 30
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 56 Trauma damage over 8 seconds
*; Level 35
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 64 Trauma damage over 8 seconds
*; Level 40
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 72 Trauma damage over 8 seconds
*; Level 45
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 80 Trauma damage over 8 seconds
*; Level 50
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 88 Trauma damage over 8 seconds
*; Level 55
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 96 Trauma damage over 8 seconds
*; Level 60
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 104 Trauma damage over 8 seconds
*; Level 65
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 112 Trauma damage over 8 seconds
*; Level 70
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 120 Trauma damage over 8 seconds
*; Level 75
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 132 Trauma damage over 8 seconds
*; Level 80
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds
*; Level 85
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 152 Trauma damage over 8 seconds
*; Level 90
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 160 Trauma damage over 8 seconds
*; Level 95
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 172 Trauma damage over 8 seconds
*; Level 100
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 180 Trauma damage over 8 seconds
}}
|-
| || of Bloody Mists || <b>Level 70100</b> - See Red heals you for 34 46 health || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red heals you for 8 health
*; Level 70
:See Red heals you for 34 health
*; Level 75
:See Red heals you for 36 health
*; Level 80
:See Red heals you for 38 health
*; Level 85
:See Red heals you for 40 health
*; Level 90
:See Red heals you for 42 health
*; Level 95
:See Red heals you for 44 health
*; Level 100
:See Red heals you for 46 health
}}
|-
| || of Blood-Fueled Fury || <b>Level 70100</b> - See Red deals +30 48 damage and Power cost is -14 32 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red deals +3 damage and Power cost is -1
:See Red deals +17 damage and Power cost is -8
*; Level 45
:See Red deals +19 damage and Power cost is -910
*; Level 50
:See Red deals +21 damage and Power cost is -1012
*; Level 55
:See Red deals +23 damage and Power cost is -1114
*; Level 60
:See Red deals +25 damage and Power cost is -1216
*; Level 65
:See Red deals +27 damage and Power cost is -1318
*; Level 70
:See Red deals +30 damage and Power cost is -1420*; Level 75:See Red deals +33 damage and Power cost is -22*; Level 80:See Red deals +36 damage and Power cost is -24*; Level 85:See Red deals +39 damage and Power cost is -26*; Level 90:See Red deals +42 damage and Power cost is -28*; Level 95:See Red deals +45 damage and Power cost is -30*; Level 100:See Red deals +48 damage and Power cost is -32
}}
|-
| Bleeder's || of Blood Geysers || <b>Level 70100</b> - For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 100 148 Trauma damage over 8 seconds || Rare || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 8 Trauma damage over 8 seconds
*; Level 10
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 12 Trauma damage over 8 seconds
*; Level 15
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds
*; Level 20
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 20 Trauma damage over 8 seconds
*; Level 25
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 28 Trauma damage over 8 seconds
*; Level 30
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 36 Trauma damage over 8 seconds
*; Level 35
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 44 Trauma damage over 8 seconds
*; Level 40
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 52 Trauma damage over 8 seconds
*; Level 45
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 60 Trauma damage over 8 seconds
*; Level 50
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 68 Trauma damage over 8 seconds
*; Level 55
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 76 Trauma damage over 8 seconds
*; Level 60
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 84 Trauma damage over 8 seconds
*; Level 65
:For 8 10 seconds after using See Red, all other Lycanthropy attacks deal 92 Trauma damage over 8 seconds
*; Level 70
:For 10 seconds after using See Red, all other Lycanthropy attacks deal 100 Trauma damage over 8 seconds*; Level 75:For 10 seconds after using See Red, all other Lycanthropy attacks deal 108 Trauma damage over 8 seconds*; Level 80:For 10 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds*; Level 85:For 10 seconds after using See Red, all other Lycanthropy attacks deal 124 Trauma damage over 8 seconds*; Level 90:For 10 seconds after using See Red, all other Lycanthropy attacks deal 132 Trauma damage over 8 seconds*; Level 95:For 10 seconds after using See Red, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds*; Level 100 :For 10 seconds after using See Red, all other Lycanthropy attacks deal 148 Trauma damage over 8 seconds
}}
|-
| || || <b>Level 70100</b> - See Red increases the damage of your next attack by +83 119 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red increases the damage of your next attack by +5
*; Level 70
:See Red increases the damage of your next attack by +83
*; Level 75
:See Red increases the damage of your next attack by +89
*; Level 80
:See Red increases the damage of your next attack by +95
*; Level 85
:See Red increases the damage of your next attack by +101
*; Level 90
:See Red increases the damage of your next attack by +107
*; Level 95
:See Red increases the damage of your next attack by +113
*; Level 100
:See Red increases the damage of your next attack by +119
}}
|-
| || || <b>Level 70100</b> - See Red grants you 1316% melee evasion for 8 seconds || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:See Red grants you 7% melee evasion for 8 seconds
*; Level 70
:See Red grants you 13% melee evasion for 8 seconds
*; Level 80
:See Red grants you 14% melee evasion for 8 seconds
*; Level 90
:See Red grants you 15% melee evasion for 8 seconds
*; Level 100
:See Red grants you 16% melee evasion for 8 seconds
}}
|-
| Fear-Scented || || <b>Level 70100</b> - Smell Fear Damage +4967% || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smell Fear Damage +10%
*; Level 70
:Smell Fear Damage +49%
*; Level 75
:Smell Fear Damage +52%
*; Level 80
:Smell Fear Damage +55%
*; Level 85
:Smell Fear Damage +58%
*; Level 90
:Smell Fear Damage +61%
*; Level 95
:Smell Fear Damage +64%
*; Level 100
:Smell Fear Damage +67%
}}
|-
| Fear-Scented || || <b>Level 70100</b> - Smell Fear deals +2335% damage and further reduces Rage by 350 500 || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smell Fear deals +8% damage and further reduces Rage by 25
*; Level 70
:Smell Fear deals +23% damage and further reduces Rage by 350
*; Level 75
:Smell Fear deals +25% damage and further reduces Rage by 375
*; Level 80
:Smell Fear deals +27% damage and further reduces Rage by 400
*; Level 85
:Smell Fear deals +29% damage and further reduces Rage by 425
*; Level 90
:Smell Fear deals +31% damage and further reduces Rage by 450
*; Level 95
:Smell Fear deals +33% damage and further reduces Rage by 475
*; Level 100
:Smell Fear deals +35% damage and further reduces Rage by 500
}}
|-
| || of Pack Blood || <b>Level 70100</b> - Blood of the Pack Healing Boost +75 105 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blood of the Pack Healing Boost +10
*; Level 70
:Blood of the Pack Healing Boost +75
*; Level 75
:Blood of the Pack Healing Boost +80
*; Level 80
:Blood of the Pack Healing Boost +85
*; Level 85
:Blood of the Pack Healing Boost +90
*; Level 90
:Blood of the Pack Healing Boost +95
*; Level 95
:Blood of the Pack Healing Boost +100
*; Level 100
:Blood of the Pack Healing Boost +105
}}
|-
| || || <b>Level 70100</b> - Smell Fear deals +3244% damage and taunts -420 600 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smell Fear deals +6% damage and taunts -30
*; Level 70
:Smell Fear deals +32% damage and taunts -420
*; Level 75
:Smell Fear deals +34% damage and taunts -450
*; Level 80
:Smell Fear deals +36% damage and taunts -480
*; Level 85
:Smell Fear deals +38% damage and taunts -510
*; Level 90
:Smell Fear deals +40% damage and taunts -540
*; Level 95
:Smell Fear deals +42% damage and taunts -570
*; Level 100
:Smell Fear deals +44% damage and taunts -600
}}
|-
| || || <b>Level 70100</b> - Skulk grants you +20 32 Mitigation against all attacks || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 30
:Skulk grants you +4 Mitigation against all attacks
*; Level 70
:Skulk grants you +20 Mitigation against all attacks
*; Level 75
:Skulk grants you +22 Mitigation against all attacks
*; Level 80
:Skulk grants you +24 Mitigation against all attacks
*; Level 85
:Skulk grants you +26 Mitigation against all attacks
*; Level 90
:Skulk grants you +28 Mitigation against all attacks
*; Level 95
:Skulk grants you +30 Mitigation against all attacks
*; Level 100
:Skulk grants you +32 Mitigation against all attacks
}}
|-
| || of Pack Blood || <b>Level 70100</b> - Blood of the Pack restores +61 80 Health to you and costs -12 31 Power || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 30
:Blood of the Pack restores +10 Health to you and costs -2 3 Power
*; Level 35
:Blood of the Pack restores +17 15 Health to you and costs -4 5 Power
*; Level 40
:Blood of the Pack restores +24 20 Health to you and costs -6 7 Power
*; Level 45
:Blood of the Pack restores +31 25 Health to you and costs -8 9 Power
*; Level 50
:Blood of the Pack restores +38 30 Health to you and costs -10 11 Power
*; Level 55
:Blood of the Pack restores +45 35 Health to you and costs -12 13 Power
*; Level 60
:Blood of the Pack restores +51 40 Health to you and costs -12 15 Power
*; Level 65
:Blood of the Pack restores +56 45 Health to you and costs -12 17 Power
*; Level 70
:Blood of the Pack restores +61 50 Health to you and costs -12 19 Power*; Level 75:Blood of the Pack restores +55 Health to you and costs -21 Power*; Level 80:Blood of the Pack restores +60 Health to you and costs -23 Power*; Level 85:Blood of the Pack restores +65 Health to you and costs -25 Power*; Level 90:Blood of the Pack restores +70 Health to you and costs -27 Power*; Level 95:Blood of the Pack restores +75 Health to you and costs -29 Power*; Level 100:Blood of the Pack restores +80 Health to you and costs -31 Power
}}
|-
| || of Bonechewing || <b>Level 70100</b> - Corpse-Eating Health Regeneration +14 20 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Corpse-Eating Health Regeneration +1
*; Level 70
:Corpse-Eating Health Regeneration +14
*; Level 75
:Corpse-Eating Health Regeneration +15
*; Level 80
:Corpse-Eating Health Regeneration +16
*; Level 85
:Corpse-Eating Health Regeneration +17
*; Level 90
:Corpse-Eating Health Regeneration +18
*; Level 95
:Corpse-Eating Health Regeneration +19
*; Level 100
:Corpse-Eating Health Regeneration +20
}}
|-
| || of Marrow Power || <b>Level 70100</b> - Corpse-Eating Power Regeneration +7 14 || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 40
:Corpse-Eating Power Regeneration +12
*; Level 45
:Corpse-Eating Power Regeneration +23
*; Level 50
:Corpse-Eating Power Regeneration +34
*; Level 55
:Corpse-Eating Power Regeneration +45
*; Level 60
:Corpse-Eating Power Regeneration +56
*; Level 65
:Corpse-Eating Power Regeneration +67
*; Level 70
:Corpse-Eating Power Regeneration +78*; Level 75:Corpse-Eating Power Regeneration +9*; Level 80:Corpse-Eating Power Regeneration +10*; Level 85:Corpse-Eating Power Regeneration +11*; Level 90:Corpse-Eating Power Regeneration +12*; Level 95:Corpse-Eating Power Regeneration +13*; Level 100:Corpse-Eating Power Regeneration +14
}}
|-
| || of Shadow Killing || <b>Level 70100</b> - Shadow Feint raises your Lycanthropy Base Damage +4664% until you trigger the teleport || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shadow Feint raises your Lycanthropy Base Damage +7% until you trigger the teleport
*; Level 70
:Shadow Feint raises your Lycanthropy Base Damage +46% until you trigger the teleport
*; Level 75
:Shadow Feint raises your Lycanthropy Base Damage +49% until you trigger the teleport
*; Level 80
:Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
*; Level 85
:Shadow Feint raises your Lycanthropy Base Damage +55% until you trigger the teleport
*; Level 90
:Shadow Feint raises your Lycanthropy Base Damage +58% until you trigger the teleport
*; Level 95
:Shadow Feint raises your Lycanthropy Base Damage +61% until you trigger the teleport
*; Level 100
:Shadow Feint raises your Lycanthropy Base Damage +64% until you trigger the teleport
}}
|-
| Feinter's || of Loping || <b>Level 70100</b> - Shadow Feint causes your next attack to deal +168 240 damage if it is a Werewolf ability || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shadow Feint causes your next attack to deal +12 damage if it is a Werewolf ability
*; Level 70
:Shadow Feint causes your next attack to deal +168 damage if it is a Werewolf ability
*; Level 75
:Shadow Feint causes your next attack to deal +180 damage if it is a Werewolf ability
*; Level 80
:Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
*; Level 85
:Shadow Feint causes your next attack to deal +204 damage if it is a Werewolf ability
*; Level 90
:Shadow Feint causes your next attack to deal +216 damage if it is a Werewolf ability
*; Level 95
:Shadow Feint causes your next attack to deal +228 damage if it is a Werewolf ability
*; Level 100
:Shadow Feint causes your next attack to deal +240 damage if it is a Werewolf ability
}}
|-
| Feinter's || || <b>Level 70100</b> - When you teleport via Shadow Feint, you recover 73 103 Armor and your Sprint Speed is +3 for 10 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you teleport via Shadow Feint, you recover 8 Armor and your Sprint Speed is +1 for 10 seconds
*; Level 70
:When you teleport via Shadow Feint, you recover 73 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 75
:When you teleport via Shadow Feint, you recover 78 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 80
:When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 85
:When you teleport via Shadow Feint, you recover 88 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 90
:When you teleport via Shadow Feint, you recover 93 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 95
:When you teleport via Shadow Feint, you recover 98 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 100
:When you teleport via Shadow Feint, you recover 103 Armor and your Sprint Speed is +3 for 10 seconds
}}
|-
| Feinter's || || <b>Level 70100</b> - When you teleport via Shadow Feint, you recover 88 124 Health || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you teleport via Shadow Feint, you recover 10 Health
*; Level 70
:When you teleport via Shadow Feint, you recover 88 Health
*; Level 75
:When you teleport via Shadow Feint, you recover 94 Health
*; Level 80
:When you teleport via Shadow Feint, you recover 100 Health
*; Level 85
:When you teleport via Shadow Feint, you recover 106 Health
*; Level 90
:When you teleport via Shadow Feint, you recover 112 Health
*; Level 95
:When you teleport via Shadow Feint, you recover 118 Health
*; Level 100
:When you teleport via Shadow Feint, you recover 124 Health
}}
|-
| || || <b>Level 70100</b> - Shadow Feint reduces the taunt of all your attacks by 4058% until you trigger the teleport || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shadow Feint reduces the taunt of all your attacks by 5% until you trigger the teleport
*; Level 70
:Shadow Feint reduces the taunt of all your attacks by 40% until you trigger the teleport
*; Level 75
:Shadow Feint reduces the taunt of all your attacks by 43% until you trigger the teleport
*; Level 80
:Shadow Feint reduces the taunt of all your attacks by 46% until you trigger the teleport
*; Level 85
:Shadow Feint reduces the taunt of all your attacks by 49% until you trigger the teleport
*; Level 90
:Shadow Feint reduces the taunt of all your attacks by 52% until you trigger the teleport
*; Level 95
:Shadow Feint reduces the taunt of all your attacks by 55% until you trigger the teleport
*; Level 100
:Shadow Feint reduces the taunt of all your attacks by 58% until you trigger the teleport
}}
|-
| Skulker's || of Skulking Away || <b>Level 70100</b> - When Skulk is used, you recover 44 68 Health and all enemies within 10 meters are taunted -620 860 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
*; Level 70
:When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -620
*; Level 75
:When Skulk is used, you recover 48 Health and all enemies within 10 meters are taunted -660
*; Level 80
:When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
*; Level 85
:When Skulk is used, you recover 56 Health and all enemies within 10 meters are taunted -740
*; Level 90
:When Skulk is used, you recover 60 Health and all enemies within 10 meters are taunted -780
*; Level 95
:When Skulk is used, you recover 64 Health and all enemies within 10 meters are taunted -820
*; Level 100
:When Skulk is used, you recover 68 Health and all enemies within 10 meters are taunted -860
}}
|-
| Skulker's || of Skulking || <b>Level 70100</b> - Skulk causes your next attack to deal +3755% damage if it is a Crushing attack || Epic || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 30
:Skulk causes your next attack to deal +8% damage if it is a Crushing attack
*; Level 70
:Skulk causes your next attack to deal +37% damage if it is a Crushing attack
*; Level 75
:Skulk causes your next attack to deal +40% damage if it is a Crushing attack
*; Level 80
:Skulk causes your next attack to deal +43% damage if it is a Crushing attack
*; Level 85
:Skulk causes your next attack to deal +46% damage if it is a Crushing attack
*; Level 90
:Skulk causes your next attack to deal +49% damage if it is a Crushing attack
*; Level 95
:Skulk causes your next attack to deal +52% damage if it is a Crushing attack
*; Level 100
:Skulk causes your next attack to deal +55% damage if it is a Crushing attack
}}
|-
| Skulker's || of Skulking || <b>Level 70100</b> - Skulk grants you +6286% Projectile Evasion || Rare || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:Skulk grants you +20% Projectile Evasion
*; Level 70
:Skulk grants you +62% Projectile Evasion
*; Level 75
:Skulk grants you +66% Projectile Evasion
*; Level 80
:Skulk grants you +70% Projectile Evasion
*; Level 85
:Skulk grants you +74% Projectile Evasion
*; Level 90
:Skulk grants you +78% Projectile Evasion
*; Level 95
:Skulk grants you +82% Projectile Evasion
*; Level 100
:Skulk grants you +86% Projectile Evasion
}}
|-
| || || <b>Level 100</b> - If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 until triggered. || Epic || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +2 until triggered.
*; Level 10
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +3 until triggered.
*; Level 15
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +4 until triggered.
*; Level 20
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +5 until triggered.
*; Level 25
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +6 until triggered.
*; Level 30
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +7 until triggered.
*; Level 35
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +8 until triggered.
*; Level 40
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +9 until triggered.
*; Level 45
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +10 until triggered.
*; Level 50
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +11 until triggered.
*; Level 55
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +12 until triggered.
*; Level 60
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +13 until triggered.
*; Level 65
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +14 until triggered.
*; Level 70
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +15 until triggered.
*; Level 75
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +16 until triggered.
*; Level 80
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +17 until triggered.
*; Level 85
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +18 until triggered.
*; Level 90
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +19 until triggered.
*; Level 95
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +20 until triggered.
*; Level 100
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 until triggered.
}}
|}
198
edits

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