Lycanthropy/Treasure Effects

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See also: Lycanthropy/Treasure Effects:By Slot

See also: Lycanthropy/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot Other Versions
Hairy of Lycanthropy Level 100 - Lycanthropy Base Damage +50% Uncommon Head, Necklace

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  • Level 10
Lycanthropy Damage +5
  • Level 20
Lycanthropy Base Damage +10%
  • Level 30
Lycanthropy Base Damage +15%
  • Level 40
Lycanthropy Base Damage +20%
  • Level 50
Lycanthropy Base Damage +25%
  • Level 60
Lycanthropy Base Damage +30%
  • Level 70
Lycanthropy Base Damage +35%
  • Level 80
Lycanthropy Base Damage +40%
  • Level 90
Lycanthropy Base Damage +45%
  • Level 100
Lycanthropy Base Damage +50%
of Biting Level 100 - Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +62 for 10 seconds Uncommon Chest, Feet

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  • Level 5
Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +5 for 10 seconds
  • Level 10
Werewolf Bite deals +5% damage and boosts your Nice Attack Damage +8 for 10 seconds
  • Level 15
Werewolf Bite deals +6% damage and boosts your Nice Attack Damage +11 for 10 seconds
  • Level 20
Werewolf Bite deals +7% damage and boosts your Nice Attack Damage +14 for 10 seconds
  • Level 25
Werewolf Bite deals +8% damage and boosts your Nice Attack Damage +17 for 10 seconds
  • Level 30
Werewolf Bite deals +9% damage and boosts your Nice Attack Damage +20 for 10 seconds
  • Level 35
Werewolf Bite deals +10% damage and boosts your Nice Attack Damage +23 for 10 seconds
  • Level 40
Werewolf Bite deals +11% damage and boosts your Nice Attack Damage +26 for 10 seconds
  • Level 45
Werewolf Bite deals +12% damage and boosts your Nice Attack Damage +29 for 10 seconds
  • Level 50
Werewolf Bite deals +13% damage and boosts your Nice Attack Damage +32 for 10 seconds
  • Level 55
Werewolf Bite deals +14% damage and boosts your Nice Attack Damage +35 for 10 seconds
  • Level 60
Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +38 for 10 seconds
  • Level 65
Werewolf Bite deals +16% damage and boosts your Nice Attack Damage +41 for 10 seconds
  • Level 70
Werewolf Bite deals +17% damage and boosts your Nice Attack Damage +44 for 10 seconds
  • Level 75
Werewolf Bite deals +18% damage and boosts your Nice Attack Damage +47 for 10 seconds
  • Level 80
Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
  • Level 85
Werewolf Bite deals +20% damage and boosts your Nice Attack Damage +53 for 10 seconds
  • Level 90
Werewolf Bite deals +21% damage and boosts your Nice Attack Damage +56 for 10 seconds
  • Level 95
Werewolf Bite deals +22% damage and boosts your Nice Attack Damage +59 for 10 seconds
  • Level 100
Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +62 for 10 seconds
of Masseuse Claws Level 100 - Claw and Double Claw restore 23 Health Rare Chest, Ring

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  • Level 5
Claw and Double Claw restore 2 Health
  • Level 10
Claw and Double Claw restore 3 Health
  • Level 15
Claw and Double Claw restore 4 Health
  • Level 20
Claw and Double Claw restore 5 Health
  • Level 25
Claw and Double Claw restore 6 Health
  • Level 30
Claw and Double Claw restore 7 Health
  • Level 35
Claw and Double Claw restore 8 Health
  • Level 40
Claw and Double Claw restore 9 Health
  • Level 45
Claw and Double Claw restore 10 Health
  • Level 50
Claw and Double Claw restore 11 Health
  • Level 55
Claw and Double Claw restore 12 Health
  • Level 60
Claw and Double Claw restore 13 Health
  • Level 65
Claw and Double Claw restore 14 Health
  • Level 70
Claw and Double Claw restore 15 Health
  • Level 75
Claw and Double Claw restore 16 Health
  • Level 80
Claw and Double Claw restore 18 Health
  • Level 85
Claw and Double Claw restore 19 Health
  • Level 90
Claw and Double Claw restore 21 Health
  • Level 95
Claw and Double Claw restore 22 Health
  • Level 100
Claw and Double Claw restore 23 Health
of Sneaky Wolves Level 100 - Taunt From Attack Damage -33.5% when Lycanthropy is active Uncommon Hands, Feet

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  • Level 5
Taunt From Attack Damage -5% when Lycanthropy is active
  • Level 10
Taunt From Attack Damage -6.5% when Lycanthropy is active
  • Level 15
Taunt From Attack Damage -8% when Lycanthropy is active
  • Level 20
Taunt From Attack Damage -9.5% when Lycanthropy is active
  • Level 25
Taunt From Attack Damage -11% when Lycanthropy is active
  • Level 30
Taunt From Attack Damage -12.5% when Lycanthropy is active
  • Level 35
Taunt From Attack Damage -14% when Lycanthropy is active
  • Level 40
Taunt From Attack Damage -15.5% when Lycanthropy is active
  • Level 45
Taunt From Attack Damage -17% when Lycanthropy is active
  • Level 50
Taunt From Attack Damage -18.5% when Lycanthropy is active
  • Level 55
Taunt From Attack Damage -20% when Lycanthropy is active
  • Level 60
Taunt From Attack Damage -21.5% when Lycanthropy is active
  • Level 65
Taunt From Attack Damage -23% when Lycanthropy is active
  • Level 70
Taunt From Attack Damage -24.5% when Lycanthropy is active
  • Level 75
Taunt From Attack Damage -26% when Lycanthropy is active
  • Level 80
Taunt From Attack Damage -27.5% when Lycanthropy is active
  • Level 85
Taunt From Attack Damage -29% when Lycanthropy is active
  • Level 90
Taunt From Attack Damage -30.5% when Lycanthropy is active
  • Level 95
Taunt From Attack Damage -32% when Lycanthropy is active
  • Level 100
Taunt From Attack Damage -33.5% when Lycanthropy is active
of Traumatic Wolf Encounters Level 100 - Trauma Damage (Direct & Per-Tick) +72% when Lycanthropy is active Uncommon Legs, MainHand

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  • Level 5
Trauma Damage (Direct & Per-Tick) +7% when Lycanthropy is active
  • Level 10
Trauma Damage (Direct & Per-Tick) +10% when Lycanthropy is active
  • Level 15
Trauma Damage (Direct & Per-Tick) +13% when Lycanthropy is active
  • Level 20
Trauma Damage (Direct & Per-Tick) +16% when Lycanthropy is active
  • Level 25
Trauma Damage (Direct & Per-Tick) +19% when Lycanthropy is active
  • Level 30
Trauma Damage (Direct & Per-Tick) +22% when Lycanthropy is active
  • Level 35
Trauma Damage (Direct & Per-Tick) +25% when Lycanthropy is active
  • Level 40
Trauma Damage (Direct & Per-Tick) +28% when Lycanthropy is active
  • Level 45
Trauma Damage (Direct & Per-Tick) +31% when Lycanthropy is active
  • Level 50
Trauma Damage (Direct & Per-Tick) +34% when Lycanthropy is active
  • Level 55
Trauma Damage (Direct & Per-Tick) +37% when Lycanthropy is active
  • Level 60
Trauma Damage (Direct & Per-Tick) +40% when Lycanthropy is active
  • Level 65
Trauma Damage (Direct & Per-Tick) +44% when Lycanthropy is active
  • Level 70
Trauma Damage (Direct & Per-Tick) +48% when Lycanthropy is active
  • Level 75
Trauma Damage (Direct & Per-Tick) +52% when Lycanthropy is active
  • Level 80
Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
  • Level 85
Trauma Damage (Direct & Per-Tick) +60% when Lycanthropy is active
  • Level 90
Trauma Damage (Direct & Per-Tick) +64% when Lycanthropy is active
  • Level 95
Trauma Damage (Direct & Per-Tick) +68% when Lycanthropy is active
  • Level 100
Trauma Damage (Direct & Per-Tick) +72% when Lycanthropy is active
Biter's of Biting Level 100 - Werewolf Bite Damage +48% Uncommon Chest, MainHand

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  • Level 5
Werewolf Bite Damage +6%
  • Level 10
Werewolf Bite Damage +8%
  • Level 15
Werewolf Bite Damage +10%
  • Level 20
Werewolf Bite Damage +12%
  • Level 25
Werewolf Bite Damage +14%
  • Level 30
Werewolf Bite Damage +16%
  • Level 35
Werewolf Bite Damage +18%
  • Level 40
Werewolf Bite Damage +20%
  • Level 45
Werewolf Bite Damage +22%
  • Level 50
Werewolf Bite Damage +24%
  • Level 55
Werewolf Bite Damage +26%
  • Level 60
Werewolf Bite Damage +28%
  • Level 65
Werewolf Bite Damage +30%
  • Level 70
Werewolf Bite Damage +32%
  • Level 75
Werewolf Bite Damage +34%
  • Level 80
Werewolf Bite Damage +36%
  • Level 85
Werewolf Bite Damage +39%
  • Level 90
Werewolf Bite Damage +42%
  • Level 95
Werewolf Bite Damage +45%
  • Level 100
Werewolf Bite Damage +48%
of Healthy Wolves Level 100 - Max Health +43 when Lycanthropy is active Uncommon Head, MainHand

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  • Level 5
Max Health +5 when Lycanthropy is active
  • Level 10
Max Health +7 when Lycanthropy is active
  • Level 15
Max Health +9 when Lycanthropy is active
  • Level 20
Max Health +11 when Lycanthropy is active
  • Level 25
Max Health +13 when Lycanthropy is active
  • Level 30
Max Health +15 when Lycanthropy is active
  • Level 35
Max Health +17 when Lycanthropy is active
  • Level 40
Max Health +19 when Lycanthropy is active
  • Level 45
Max Health +21 when Lycanthropy is active
  • Level 50
Max Health +23 when Lycanthropy is active
  • Level 55
Max Health +25 when Lycanthropy is active
  • Level 60
Max Health +27 when Lycanthropy is active
  • Level 65
Max Health +29 when Lycanthropy is active
  • Level 70
Max Health +31 when Lycanthropy is active
  • Level 75
Max Health +33 when Lycanthropy is active
  • Level 80
Max Health +35 when Lycanthropy is active
  • Level 85
Max Health +37 when Lycanthropy is active
  • Level 90
Max Health +39 when Lycanthropy is active
  • Level 95
Max Health +41 when Lycanthropy is active
  • Level 100
Max Health +43 when Lycanthropy is active
Level 100 - Bite restores 38 Health to you Rare Legs, Necklace

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  • Level 5
Bite restores 5 Health to you
  • Level 10
Bite restores 6 Health to you
  • Level 15
Bite restores 8 Health to you
  • Level 20
Bite restores 9 Health to you
  • Level 25
Bite restores 11 Health to you
  • Level 30
Bite restores 12 Health to you
  • Level 35
Bite restores 14 Health to you
  • Level 40
Bite restores 15 Health to you
  • Level 45
Bite restores 17 Health to you
  • Level 50
Bite restores 18 Health to you
  • Level 55
Bite restores 20 Health to you
  • Level 60
Bite restores 22 Health to you
  • Level 65
Bite restores 24 Health to you
  • Level 70
Bite restores 26 Health to you
  • Level 75
Bite restores 28 Health to you
  • Level 80
Bite restores 30 Health to you
  • Level 85
Bite restores 32 Health to you
  • Level 90
Bite restores 34 Health to you
  • Level 95
Bite restores 36 Health to you
  • Level 100
Bite restores 38 Health to you
of Gorey Biting Level 100 - Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds Rare Hands

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  • Level 10
Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds
  • Level 20
Werewolf Bite hits all enemies within 5 meters and deals +4% damage, but reuse timer is +2 seconds
  • Level 30
Werewolf Bite hits all enemies within 5 meters and deals +6% damage, but reuse timer is +2 seconds
  • Level 40
Werewolf Bite hits all enemies within 5 meters and deals +8% damage, but reuse timer is +2 seconds
  • Level 50
Werewolf Bite hits all enemies within 5 meters and deals +10% damage, but reuse timer is +2 seconds
  • Level 60
Werewolf Bite hits all enemies within 5 meters and deals +12% damage, but reuse timer is +2 seconds
  • Level 70
Werewolf Bite hits all enemies within 5 meters and deals +14% damage, but reuse timer is +2 seconds
  • Level 80
Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
  • Level 90
Werewolf Bite hits all enemies within 5 meters and deals +18% damage, but reuse timer is +2 seconds
  • Level 100
Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
Biter's of Biting Level 100 - Skulk boosts the damage of your Core and Nice Attacks +66 for 30 seconds Uncommon Chest, MainHand

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  • Level 5
Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds
  • Level 10
Skulk boosts the damage of your Core and Nice Attacks +7 for 30 seconds
  • Level 15
Skulk boosts the damage of your Core and Nice Attacks +9 for 30 seconds
  • Level 20
Skulk boosts the damage of your Core and Nice Attacks +12 for 30 seconds
  • Level 25
Skulk boosts the damage of your Core and Nice Attacks +15 for 30 seconds
  • Level 30
Skulk boosts the damage of your Core and Nice Attacks +18 for 30 seconds
  • Level 35
Skulk boosts the damage of your Core and Nice Attacks +21 for 30 seconds
  • Level 40
Skulk boosts the damage of your Core and Nice Attacks +24 for 30 seconds
  • Level 45
Skulk boosts the damage of your Core and Nice Attacks +27 for 30 seconds
  • Level 50
Skulk boosts the damage of your Core and Nice Attacks +30 for 30 seconds
  • Level 55
Skulk boosts the damage of your Core and Nice Attacks +33 for 30 seconds
  • Level 60
Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
  • Level 65
Skulk boosts the damage of your Core and Nice Attacks +39 for 30 seconds
  • Level 70
Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds
  • Level 75
Skulk boosts the damage of your Core and Nice Attacks +46 for 30 seconds
  • Level 80
Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
  • Level 85
Skulk boosts the damage of your Core and Nice Attacks +54 for 30 seconds
  • Level 90
Skulk boosts the damage of your Core and Nice Attacks +58 for 30 seconds
  • Level 95
Skulk boosts the damage of your Core and Nice Attacks +62 for 30 seconds
  • Level 100
Skulk boosts the damage of your Core and Nice Attacks +66 for 30 seconds
Pouncer's of Pouncing Level 100 - Pouncing Rake Damage +161 Uncommon Legs, Ring

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  • Level 5
Pouncing Rake Damage +7
  • Level 10
Pouncing Rake Damage +14
  • Level 15
Pouncing Rake Damage +21
  • Level 20
Pouncing Rake Damage +28
  • Level 25
Pouncing Rake Damage +35
  • Level 30
Pouncing Rake Damage +42
  • Level 35
Pouncing Rake Damage +49
  • Level 40
Pouncing Rake Damage +56
  • Level 45
Pouncing Rake Damage +63
  • Level 50
Pouncing Rake Damage +70
  • Level 55
Pouncing Rake Damage +77
  • Level 60
Pouncing Rake Damage +84
  • Level 65
Pouncing Rake Damage +91
  • Level 70
Pouncing Rake Damage +101
  • Level 75
Pouncing Rake Damage +111
  • Level 80
Pouncing Rake Damage +121
  • Level 85
Pouncing Rake Damage +131
  • Level 90
Pouncing Rake Damage +141
  • Level 95
Pouncing Rake Damage +151
  • Level 100
Pouncing Rake Damage +161
Double Clawed of Double Clawing Level 100 - Double Claw Damage +108 Uncommon Legs, Ring

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  • Level 5
Double Claw Damage +13
  • Level 10
Double Claw Damage +18
  • Level 15
Double Claw Damage +23
  • Level 20
Double Claw Damage +28
  • Level 25
Double Claw Damage +33
  • Level 30
Double Claw Damage +38
  • Level 35
Double Claw Damage +43
  • Level 40
Double Claw Damage +48
  • Level 45
Double Claw Damage +53
  • Level 50
Double Claw Damage +58
  • Level 55
Double Claw Damage +63
  • Level 60
Double Claw Damage +68
  • Level 65
Double Claw Damage +73
  • Level 70
Double Claw Damage +78
  • Level 75
Double Claw Damage +83
  • Level 80
Double Claw Damage +88
  • Level 85
Double Claw Damage +93
  • Level 90
Double Claw Damage +98
  • Level 95
Double Claw Damage +103
  • Level 100
Double Claw Damage +108
Pouncer's of Pouncing Level 100 - Pouncing Rake deals +304 Armor damage Uncommon Head, OffHand

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  • Level 5
Pouncing Rake deals +14 Armor damage
  • Level 10
Pouncing Rake deals +28 Armor damage
  • Level 15
Pouncing Rake deals +42 Armor damage
  • Level 20
Pouncing Rake deals +56 Armor damage
  • Level 25
Pouncing Rake deals +70 Armor damage
  • Level 30
Pouncing Rake deals +84 Armor damage
  • Level 35
Pouncing Rake deals +98 Armor damage
  • Level 40
Pouncing Rake deals +112 Armor damage
  • Level 45
Pouncing Rake deals +126 Armor damage
  • Level 50
Pouncing Rake deals +140 Armor damage
  • Level 55
Pouncing Rake deals +154 Armor damage
  • Level 60
Pouncing Rake deals +168 Armor damage
  • Level 65
Pouncing Rake deals +184 Armor damage
  • Level 70
Pouncing Rake deals +200 Armor damage
  • Level 75
Pouncing Rake deals +216 Armor damage
  • Level 80
Pouncing Rake deals +232 Armor damage
  • Level 85
Pouncing Rake deals +250 Armor damage
  • Level 90
Pouncing Rake deals +268 Armor damage
  • Level 95
Pouncing Rake deals +286 Armor damage
  • Level 100
Pouncing Rake deals +304 Armor damage
Pouncer's of Pouncing Level 100 - Werewolf Claw, Double Claw, and Pouncing Rake Damage +81 Uncommon Necklace, Feet

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  • Level 5
Werewolf Claw, Double Claw, and Pouncing Rake Damage +5
  • Level 10
Werewolf Claw, Double Claw, and Pouncing Rake Damage +9
  • Level 15
Werewolf Claw, Double Claw, and Pouncing Rake Damage +12
  • Level 20
Werewolf Claw, Double Claw, and Pouncing Rake Damage +15
  • Level 25
Werewolf Claw, Double Claw, and Pouncing Rake Damage +18
  • Level 30
Werewolf Claw, Double Claw, and Pouncing Rake Damage +21
  • Level 35
Werewolf Claw, Double Claw, and Pouncing Rake Damage +24
  • Level 40
Werewolf Claw, Double Claw, and Pouncing Rake Damage +27
  • Level 45
Werewolf Claw, Double Claw, and Pouncing Rake Damage +31
  • Level 50
Werewolf Claw, Double Claw, and Pouncing Rake Damage +35
  • Level 55
Werewolf Claw, Double Claw, and Pouncing Rake Damage +39
  • Level 60
Werewolf Claw, Double Claw, and Pouncing Rake Damage +43
  • Level 65
Werewolf Claw, Double Claw, and Pouncing Rake Damage +47
  • Level 70
Werewolf Claw, Double Claw, and Pouncing Rake Damage +51
  • Level 75
Werewolf Claw, Double Claw, and Pouncing Rake Damage +56
  • Level 80
Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Level 85
Werewolf Claw, Double Claw, and Pouncing Rake Damage +66
  • Level 90
Werewolf Claw, Double Claw, and Pouncing Rake Damage +71
  • Level 95
Werewolf Claw, Double Claw, and Pouncing Rake Damage +76
  • Level 100
Werewolf Claw, Double Claw, and Pouncing Rake Damage +81
Pouncer's of Pouncing Level 100 - Pouncing Rake Damage +55% Uncommon Ring, MainHand

Click Expand to reveal

  • Level 5
Pouncing Rake Damage +7%
  • Level 10
Pouncing Rake Damage +9%
  • Level 15
Pouncing Rake Damage +11%
  • Level 20
Pouncing Rake Damage +13%
  • Level 25
Pouncing Rake Damage +15%
  • Level 30
Pouncing Rake Damage +17%
  • Level 35
Pouncing Rake Damage +19%
  • Level 40
Pouncing Rake Damage +21%
  • Level 45
Pouncing Rake Damage +23%
  • Level 50
Pouncing Rake Damage +26%
  • Level 55
Pouncing Rake Damage +29%
  • Level 60
Pouncing Rake Damage +32%
  • Level 65
Pouncing Rake Damage +35%
  • Level 70
Pouncing Rake Damage +38%
  • Level 75
Pouncing Rake Damage +41%
  • Level 80
Pouncing Rake Damage +44%
  • Level 85
Pouncing Rake Damage +46%
  • Level 90
Pouncing Rake Damage +49%
  • Level 95
Pouncing Rake Damage +52%
  • Level 100
Pouncing Rake Damage +55%
Double Clawed of Double Clawing Level 100 - Double Claw Damage +42% Uncommon Chest, OffHand

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  • Level 5
Double Claw Damage +4%
  • Level 10
Double Claw Damage +6%
  • Level 15
Double Claw Damage +8%
  • Level 20
Double Claw Damage +10%
  • Level 25
Double Claw Damage +12%
  • Level 30
Double Claw Damage +14%
  • Level 35
Double Claw Damage +16%
  • Level 40
Double Claw Damage +18%
  • Level 45
Double Claw Damage +20%
  • Level 50
Double Claw Damage +22%
  • Level 55
Double Claw Damage +24%
  • Level 60
Double Claw Damage +26%
  • Level 65
Double Claw Damage +28%
  • Level 70
Double Claw Damage +30%
  • Level 75
Double Claw Damage +32%
  • Level 80
Double Claw Damage +34%
  • Level 85
Double Claw Damage +36%
  • Level 90
Double Claw Damage +38%
  • Level 95
Double Claw Damage +40%
  • Level 100
Double Claw Damage +42%
Double Clawed of Power Clawing Level 100 - Double Claw deals +40 damage and reuse time is -2 seconds Uncommon Legs

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  • Level 5
Double Claw deals +2 damage and reuse time is -1 second
  • Level 10
Double Claw deals +4 damage and reuse time is -1 second
  • Level 15
Double Claw deals +6 damage and reuse time is -1 second
  • Level 20
Double Claw deals +8 damage and reuse time is -1 second
  • Level 25
Double Claw deals +10 damage and reuse time is -1 second
  • Level 30
Double Claw deals +12 damage and reuse time is -1 second
  • Level 35
Double Claw deals +14 damage and reuse time is -1 second
  • Level 40
Double Claw deals +16 damage and reuse time is -1 second
  • Level 45
Double Claw deals +18 damage and reuse time is -1 second
  • Level 50
Double Claw deals +20 damage and reuse time is -1 second
  • Level 55
Double Claw deals +22 damage and reuse time is -1 second
  • Level 60
Double Claw deals +24 damage and reuse time is -1 second
  • Level 65
Double Claw deals +26 damage and reuse time is -1.5 seconds
  • Level 70
Double Claw deals +28 damage and reuse time is -1.5 seconds
  • Level 75
Double Claw deals +30 damage and reuse time is -1.5 seconds
  • Level 80
Double Claw deals +32 damage and reuse time is -1.5 seconds
  • Level 85
Double Claw deals +34 damage and reuse time is -2 seconds
  • Level 90
Double Claw deals +36 damage and reuse time is -2 seconds
  • Level 95
Double Claw deals +38 damage and reuse time is -2 seconds
  • Level 100
Double Claw deals +40 damage and reuse time is -2 seconds
of Pack Blood Level 100 - Blood of the Pack restores 110 Health over 10 seconds to you and your allies Uncommon Head, Ring

Click Expand to reveal

  • Level 5
Blood of the Pack restores 15 Health over 10 seconds to you and your allies
  • Level 10
Blood of the Pack restores 20 Health over 10 seconds to you and your allies
  • Level 15
Blood of the Pack restores 25 Health over 10 seconds to you and your allies
  • Level 20
Blood of the Pack restores 30 Health over 10 seconds to you and your allies
  • Level 25
Blood of the Pack restores 35 Health over 10 seconds to you and your allies
  • Level 30
Blood of the Pack restores 40 Health over 10 seconds to you and your allies
  • Level 35
Blood of the Pack restores 45 Health over 10 seconds to you and your allies
  • Level 40
Blood of the Pack restores 50 Health over 10 seconds to you and your allies
  • Level 45
Blood of the Pack restores 55 Health over 10 seconds to you and your allies
  • Level 50
Blood of the Pack restores 60 Health over 10 seconds to you and your allies
  • Level 55
Blood of the Pack restores 65 Health over 10 seconds to you and your allies
  • Level 60
Blood of the Pack restores 70 Health over 10 seconds to you and your allies
  • Level 65
Blood of the Pack restores 75 Health over 10 seconds to you and your allies
  • Level 70
Blood of the Pack restores 80 Health over 10 seconds to you and your allies
  • Level 75
Blood of the Pack restores 85 Health over 10 seconds to you and your allies
  • Level 80
Blood of the Pack restores 90 Health over 10 seconds to you and your allies
  • Level 85
Blood of the Pack restores 95 Health over 10 seconds to you and your allies
  • Level 90
Blood of the Pack restores 100 Health over 10 seconds to you and your allies
  • Level 95
Blood of the Pack restores 105 Health over 10 seconds to you and your allies
  • Level 100
Blood of the Pack restores 110 Health over 10 seconds to you and your allies
of Pack Attacking Level 100 - Pack Attack Damage +51% Uncommon Legs, Ring

Click Expand to reveal

  • Level 5
Pack Attack Damage +9%
  • Level 10
Pack Attack Damage +11%
  • Level 15
Pack Attack Damage +13%
  • Level 20
Pack Attack Damage +15%
  • Level 25
Pack Attack Damage +17%
  • Level 30
Pack Attack Damage +19%
  • Level 35
Pack Attack Damage +21%
  • Level 40
Pack Attack Damage +23%
  • Level 45
Pack Attack Damage +25%
  • Level 50
Pack Attack Damage +27%
  • Level 55
Pack Attack Damage +29%
  • Level 60
Pack Attack Damage +31%
  • Level 65
Pack Attack Damage +33.5%
  • Level 70
Pack Attack Damage +36%
  • Level 75
Pack Attack Damage +38.5%
  • Level 80
Pack Attack Damage +41%
  • Level 85
Pack Attack Damage +43.5%
  • Level 90
Pack Attack Damage +46%
  • Level 95
Pack Attack Damage +48.5%
  • Level 100
Pack Attack Damage +51%
of Pack Attacking Level 100 - Future Pack Attacks to the same target deal +610 damage Uncommon Hands, Necklace

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  • Level 10
Future Pack Attacks to the same target deal +30 damage
  • Level 20
Future Pack Attacks to the same target deal +90 damage
  • Level 30
Future Pack Attacks to the same target deal +150 damage
  • Level 40
Future Pack Attacks to the same target deal +210 damage
  • Level 50
Future Pack Attacks to the same target deal +270 damage
  • Level 60
Future Pack Attacks to the same target deal +330 damage
  • Level 70
Future Pack Attacks to the same target deal +400 damage
  • Level 80
Future Pack Attacks to the same target deal +470 damage
  • Level 90
Future Pack Attacks to the same target deal +540 damage
  • Level 100
Future Pack Attacks to the same target deal +610 damage
of Slinking Murder Level 100 - After using Pack Attack, your Lycanthropy Base Damage increases +105% for 7 seconds or until you are attacked Uncommon Head, OffHand

Click Expand to reveal

  • Level 10
After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
  • Level 20
After using Pack Attack, your Lycanthropy Base Damage increases +25% for 7 seconds or until you are attacked
  • Level 30
After using Pack Attack, your Lycanthropy Base Damage increases +35% for 7 seconds or until you are attacked
  • Level 40
After using Pack Attack, your Lycanthropy Base Damage increases +45% for 7 seconds or until you are attacked
  • Level 50
After using Pack Attack, your Lycanthropy Base Damage increases +55% for 7 seconds or until you are attacked
  • Level 60
After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
  • Level 70
After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked
  • Level 80
After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
  • Level 90
After using Pack Attack, your Lycanthropy Base Damage increases +95% for 7 seconds or until you are attacked
  • Level 100
After using Pack Attack, your Lycanthropy Base Damage increases +105% for 7 seconds or until you are attacked
Level 100 - Bite, Pack Attack, and Smell Fear Damage +30% Uncommon Hands, Necklace

Click Expand to reveal

  • Level 5
Bite, Pack Attack, and Smell Fear Damage +7%
  • Level 10
Bite, Pack Attack, and Smell Fear Damage +8%
  • Level 15
Bite, Pack Attack, and Smell Fear Damage +9%
  • Level 20
Bite, Pack Attack, and Smell Fear Damage +10%
  • Level 25
Bite, Pack Attack, and Smell Fear Damage +11%
  • Level 30
Bite, Pack Attack, and Smell Fear Damage +12%
  • Level 35
Bite, Pack Attack, and Smell Fear Damage +13%
  • Level 40
Bite, Pack Attack, and Smell Fear Damage +14%
  • Level 45
Bite, Pack Attack, and Smell Fear Damage +15%
  • Level 50
Bite, Pack Attack, and Smell Fear Damage +16%
  • Level 55
Bite, Pack Attack, and Smell Fear Damage +17%
  • Level 60
Bite, Pack Attack, and Smell Fear Damage +18%
  • Level 65
Bite, Pack Attack, and Smell Fear Damage +19.5%
  • Level 70
Bite, Pack Attack, and Smell Fear Damage +21%
  • Level 75
Bite, Pack Attack, and Smell Fear Damage +22.5%
  • Level 80
Bite, Pack Attack, and Smell Fear Damage +24%
  • Level 85
Bite, Pack Attack, and Smell Fear Damage +25.5%
  • Level 90
Bite, Pack Attack, and Smell Fear Damage +27%
  • Level 95
Bite, Pack Attack, and Smell Fear Damage +28.5%
  • Level 100
Bite, Pack Attack, and Smell Fear Damage +30%
of Blood Brothers Level 100 - Blood of the Pack causes you and your allies' attacks to deal +47 damage for 30 seconds Uncommon Feet, MainHand

Click Expand to reveal

  • Level 30
Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds
  • Level 35
Blood of the Pack causes you and your allies' attacks to deal +8 damage for 30 seconds
  • Level 40
Blood of the Pack causes you and your allies' attacks to deal +11 damage for 30 seconds
  • Level 45
Blood of the Pack causes you and your allies' attacks to deal +14 damage for 30 seconds
  • Level 50
Blood of the Pack causes you and your allies' attacks to deal +17 damage for 30 seconds
  • Level 55
Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
  • Level 60
Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds
  • Level 65
Blood of the Pack causes you and your allies' attacks to deal +26 damage for 30 seconds
  • Level 70
Blood of the Pack causes you and your allies' attacks to deal +29 damage for 30 seconds
  • Level 75
Blood of the Pack causes you and your allies' attacks to deal +32 damage for 30 seconds
  • Level 80
Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
  • Level 85
Blood of the Pack causes you and your allies' attacks to deal +38 damage for 30 seconds
  • Level 90
Blood of the Pack causes you and your allies' attacks to deal +41 damage for 30 seconds
  • Level 95
Blood of the Pack causes you and your allies' attacks to deal +44 damage for 30 seconds
  • Level 100
Blood of the Pack causes you and your allies' attacks to deal +47 damage for 30 seconds
Level 100 - Pack Attack deals +100 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds Uncommon Chest, Feet

Click Expand to reveal

  • Level 5
Pack Attack deals +4 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 10
Pack Attack deals +8 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 15
Pack Attack deals +12 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 20
Pack Attack deals +16 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 25
Pack Attack deals +20 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 30
Pack Attack deals +24 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 35
Pack Attack deals +28 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 40
Pack Attack deals +32 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 45
Pack Attack deals +36 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 50
Pack Attack deals +40 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 55
Pack Attack deals +44 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 60
Pack Attack deals +48 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
  • Level 65
Pack Attack deals +54 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
  • Level 70
Pack Attack deals +60 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
  • Level 75
Pack Attack deals +66 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
  • Level 80
Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
  • Level 85
Pack Attack deals +79 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
  • Level 90
Pack Attack deals +86 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
  • Level 95
Pack Attack deals +93 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
  • Level 100
Pack Attack deals +100 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
of Sanguine Fangs Level 100 - Sanguine Fangs Damage +79% Uncommon Head, MainHand

Click Expand to reveal

  • Level 5
Sanguine Fangs Damage +10%
  • Level 10
Sanguine Fangs Damage +13%
  • Level 15
Sanguine Fangs Damage +16%
  • Level 20
Sanguine Fangs Damage +19%
  • Level 25
Sanguine Fangs Damage +22%
  • Level 30
Sanguine Fangs Damage +25%
  • Level 35
Sanguine Fangs Damage +28%
  • Level 40
Sanguine Fangs Damage +31%
  • Level 45
Sanguine Fangs Damage +34%
  • Level 50
Sanguine Fangs Damage +37%
  • Level 55
Sanguine Fangs Damage +40%
  • Level 60
Sanguine Fangs Damage +43%
  • Level 65
Sanguine Fangs Damage +47%
  • Level 70
Sanguine Fangs Damage +51%
  • Level 75
Sanguine Fangs Damage +55%
  • Level 80
Sanguine Fangs Damage +59%
  • Level 85
Sanguine Fangs Damage +64%
  • Level 90
Sanguine Fangs Damage +68.99%
  • Level 95
Sanguine Fangs Damage +74%
  • Level 100
Sanguine Fangs Damage +79%
Sanguine of Sanguine Fangs Level 100 - Sanguine Fangs deals +360 trauma damage over 8 seconds Uncommon Necklace, OffHand

Click Expand to reveal

  • Level 10
Sanguine Fangs deals +36 trauma damage over 8 seconds
  • Level 20
Sanguine Fangs deals +72 trauma damage over 8 seconds
  • Level 30
Sanguine Fangs deals +108 trauma damage over 8 seconds
  • Level 40
Sanguine Fangs deals +144 trauma damage over 8 seconds
  • Level 50
Sanguine Fangs deals +180 trauma damage over 8 seconds
  • Level 60
Sanguine Fangs deals +216 trauma damage over 8 seconds
  • Level 70
Sanguine Fangs deals +252 trauma damage over 8 seconds
  • Level 80
Sanguine Fangs deals +288 trauma damage over 8 seconds
  • Level 90
Sanguine Fangs deals +324 trauma damage over 8 seconds
  • Level 100
Sanguine Fangs deals +360 trauma damage over 8 seconds
Level 100 - Sanguine Fangs causes the target to take +18% damage from Slashing attacks for 15 seconds Uncommon Feet

Click Expand to reveal

  • Level 10
Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
  • Level 20
Sanguine Fangs causes the target to take +6% damage from Slashing attacks for 15 seconds
  • Level 30
Sanguine Fangs causes the target to take +7% damage from Slashing attacks for 15 seconds
  • Level 40
Sanguine Fangs causes the target to take +8% damage from Slashing attacks for 15 seconds
  • Level 50
Sanguine Fangs causes the target to take +9% damage from Slashing attacks for 15 seconds
  • Level 60
Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds
  • Level 70
Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds
  • Level 80
Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds
  • Level 90
Sanguine Fangs causes the target to take +16% damage from Slashing attacks for 15 seconds
  • Level 100
Sanguine Fangs causes the target to take +18% damage from Slashing attacks for 15 seconds
of Sanguine Fangs Level 100 - Sanguine Fangs suddenly deals 450 Trauma damage after an 8-second delay Uncommon Chest, Feet

Click Expand to reveal

  • Level 10
Sanguine Fangs suddenly deals 45 Trauma damage after an 8-second delay
  • Level 20
Sanguine Fangs suddenly deals 90 Trauma damage after an 8-second delay
  • Level 30
Sanguine Fangs suddenly deals 135 Trauma damage after an 8-second delay
  • Level 40
Sanguine Fangs suddenly deals 180 Trauma damage after an 8-second delay
  • Level 50
Sanguine Fangs suddenly deals 225 Trauma damage after an 8-second delay
  • Level 60
Sanguine Fangs suddenly deals 270 Trauma damage after an 8-second delay
  • Level 70
Sanguine Fangs suddenly deals 315 Trauma damage after an 8-second delay
  • Level 80
Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay
  • Level 90
Sanguine Fangs suddenly deals 405 Trauma damage after an 8-second delay
  • Level 100
Sanguine Fangs suddenly deals 450 Trauma damage after an 8-second delay
of Sanguine Fangs Level 100 - Sanguine Fangs deals +33% Crushing damage and doesn't cause the target to yell for help Uncommon Hands, Necklace

Click Expand to reveal

  • Level 5
Sanguine Fangs deals +14% Crushing damage and doesn't cause the target to yell for help
  • Level 10
Sanguine Fangs deals +15% Crushing damage and doesn't cause the target to yell for help
  • Level 15
Sanguine Fangs deals +16% Crushing damage and doesn't cause the target to yell for help
  • Level 20
Sanguine Fangs deals +17% Crushing damage and doesn't cause the target to yell for help
  • Level 25
Sanguine Fangs deals +18% Crushing damage and doesn't cause the target to yell for help
  • Level 30
Sanguine Fangs deals +19% Crushing damage and doesn't cause the target to yell for help
  • Level 35
Sanguine Fangs deals +20% Crushing damage and doesn't cause the target to yell for help
  • Level 40
Sanguine Fangs deals +21% Crushing damage and doesn't cause the target to yell for help
  • Level 45
Sanguine Fangs deals +22% Crushing damage and doesn't cause the target to yell for help
  • Level 50
Sanguine Fangs deals +23% Crushing damage and doesn't cause the target to yell for help
  • Level 55
Sanguine Fangs deals +24% Crushing damage and doesn't cause the target to yell for help
  • Level 60
Sanguine Fangs deals +25% Crushing damage and doesn't cause the target to yell for help
  • Level 65
Sanguine Fangs deals +26% Crushing damage and doesn't cause the target to yell for help
  • Level 70
Sanguine Fangs deals +27% Crushing damage and doesn't cause the target to yell for help
  • Level 75
Sanguine Fangs deals +28% Crushing damage and doesn't cause the target to yell for help
  • Level 80
Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
  • Level 85
Sanguine Fangs deals +30% Crushing damage and doesn't cause the target to yell for help
  • Level 90
Sanguine Fangs deals +31% Crushing damage and doesn't cause the target to yell for help
  • Level 95
Sanguine Fangs deals +32% Crushing damage and doesn't cause the target to yell for help
  • Level 100
Sanguine Fangs deals +33% Crushing damage and doesn't cause the target to yell for help
Bleeder's of Blood Geysers Level 100 - For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 180 Trauma damage over 8 seconds Rare Legs

Click Expand to reveal

  • Level 5
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds
  • Level 10
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 24 Trauma damage over 8 seconds
  • Level 15
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 32 Trauma damage over 8 seconds
  • Level 20
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 40 Trauma damage over 8 seconds
  • Level 25
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 48 Trauma damage over 8 seconds
  • Level 30
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 56 Trauma damage over 8 seconds
  • Level 35
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 64 Trauma damage over 8 seconds
  • Level 40
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 72 Trauma damage over 8 seconds
  • Level 45
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 80 Trauma damage over 8 seconds
  • Level 50
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 88 Trauma damage over 8 seconds
  • Level 55
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 96 Trauma damage over 8 seconds
  • Level 60
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 104 Trauma damage over 8 seconds
  • Level 65
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 112 Trauma damage over 8 seconds
  • Level 70
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 120 Trauma damage over 8 seconds
  • Level 75
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 132 Trauma damage over 8 seconds
  • Level 80
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds
  • Level 85
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 152 Trauma damage over 8 seconds
  • Level 90
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 160 Trauma damage over 8 seconds
  • Level 95
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 172 Trauma damage over 8 seconds
  • Level 100
For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 180 Trauma damage over 8 seconds
of Bloody Mists Level 100 - See Red heals you for 46 health Uncommon Ring, Feet

Click Expand to reveal

  • Level 5
See Red heals you for 8 health
  • Level 10
See Red heals you for 10 health
  • Level 15
See Red heals you for 12 health
  • Level 20
See Red heals you for 14 health
  • Level 25
See Red heals you for 16 health
  • Level 30
See Red heals you for 18 health
  • Level 35
See Red heals you for 20 health
  • Level 40
See Red heals you for 22 health
  • Level 45
See Red heals you for 24 health
  • Level 50
See Red heals you for 26 health
  • Level 55
See Red heals you for 28 health
  • Level 60
See Red heals you for 30 health
  • Level 65
See Red heals you for 32 health
  • Level 70
See Red heals you for 34 health
  • Level 75
See Red heals you for 36 health
  • Level 80
See Red heals you for 38 health
  • Level 85
See Red heals you for 40 health
  • Level 90
See Red heals you for 42 health
  • Level 95
See Red heals you for 44 health
  • Level 100
See Red heals you for 46 health
of Blood-Fueled Fury Level 100 - See Red deals +48 damage and Power cost is -32 Uncommon Head, OffHand

Click Expand to reveal

  • Level 5
See Red deals +3 damage and Power cost is -1
  • Level 10
See Red deals +5 damage and Power cost is -2
  • Level 15
See Red deals +7 damage and Power cost is -3
  • Level 20
See Red deals +9 damage and Power cost is -4
  • Level 25
See Red deals +11 damage and Power cost is -5
  • Level 30
See Red deals +13 damage and Power cost is -6
  • Level 35
See Red deals +15 damage and Power cost is -7
  • Level 40
See Red deals +17 damage and Power cost is -8
  • Level 45
See Red deals +19 damage and Power cost is -10
  • Level 50
See Red deals +21 damage and Power cost is -12
  • Level 55
See Red deals +23 damage and Power cost is -14
  • Level 60
See Red deals +25 damage and Power cost is -16
  • Level 65
See Red deals +27 damage and Power cost is -18
  • Level 70
See Red deals +30 damage and Power cost is -20
  • Level 75
See Red deals +33 damage and Power cost is -22
  • Level 80
See Red deals +36 damage and Power cost is -24
  • Level 85
See Red deals +39 damage and Power cost is -26
  • Level 90
See Red deals +42 damage and Power cost is -28
  • Level 95
See Red deals +45 damage and Power cost is -30
  • Level 100
See Red deals +48 damage and Power cost is -32
Bleeder's of Blood Geysers Level 100 - For 10 seconds after using See Red, all other Lycanthropy attacks deal 148 Trauma damage over 8 seconds Rare Hands, MainHand

Click Expand to reveal

  • Level 5
For 10 seconds after using See Red, all other Lycanthropy attacks deal 8 Trauma damage over 8 seconds
  • Level 10
For 10 seconds after using See Red, all other Lycanthropy attacks deal 12 Trauma damage over 8 seconds
  • Level 15
For 10 seconds after using See Red, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds
  • Level 20
For 10 seconds after using See Red, all other Lycanthropy attacks deal 20 Trauma damage over 8 seconds
  • Level 25
For 10 seconds after using See Red, all other Lycanthropy attacks deal 28 Trauma damage over 8 seconds
  • Level 30
For 10 seconds after using See Red, all other Lycanthropy attacks deal 36 Trauma damage over 8 seconds
  • Level 35
For 10 seconds after using See Red, all other Lycanthropy attacks deal 44 Trauma damage over 8 seconds
  • Level 40
For 10 seconds after using See Red, all other Lycanthropy attacks deal 52 Trauma damage over 8 seconds
  • Level 45
For 10 seconds after using See Red, all other Lycanthropy attacks deal 60 Trauma damage over 8 seconds
  • Level 50
For 10 seconds after using See Red, all other Lycanthropy attacks deal 68 Trauma damage over 8 seconds
  • Level 55
For 10 seconds after using See Red, all other Lycanthropy attacks deal 76 Trauma damage over 8 seconds
  • Level 60
For 10 seconds after using See Red, all other Lycanthropy attacks deal 84 Trauma damage over 8 seconds
  • Level 65
For 10 seconds after using See Red, all other Lycanthropy attacks deal 92 Trauma damage over 8 seconds
  • Level 70
For 10 seconds after using See Red, all other Lycanthropy attacks deal 100 Trauma damage over 8 seconds
  • Level 75
For 10 seconds after using See Red, all other Lycanthropy attacks deal 108 Trauma damage over 8 seconds
  • Level 80
For 10 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
  • Level 85
For 10 seconds after using See Red, all other Lycanthropy attacks deal 124 Trauma damage over 8 seconds
  • Level 90
For 10 seconds after using See Red, all other Lycanthropy attacks deal 132 Trauma damage over 8 seconds
  • Level 95
For 10 seconds after using See Red, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds
  • Level 100
For 10 seconds after using See Red, all other Lycanthropy attacks deal 148 Trauma damage over 8 seconds
Level 100 - See Red increases the damage of your next attack by +119 Uncommon OffHand, Necklace

Click Expand to reveal

  • Level 5
See Red increases the damage of your next attack by +5
  • Level 10
See Red increases the damage of your next attack by +11
  • Level 15
See Red increases the damage of your next attack by +17
  • Level 20
See Red increases the damage of your next attack by +23
  • Level 25
See Red increases the damage of your next attack by +29
  • Level 30
See Red increases the damage of your next attack by +35
  • Level 35
See Red increases the damage of your next attack by +41
  • Level 40
See Red increases the damage of your next attack by +47
  • Level 45
See Red increases the damage of your next attack by +53
  • Level 50
See Red increases the damage of your next attack by +59
  • Level 55
See Red increases the damage of your next attack by +65
  • Level 60
See Red increases the damage of your next attack by +71
  • Level 65
See Red increases the damage of your next attack by +77
  • Level 70
See Red increases the damage of your next attack by +83
  • Level 75
See Red increases the damage of your next attack by +89
  • Level 80
See Red increases the damage of your next attack by +95
  • Level 85
See Red increases the damage of your next attack by +101
  • Level 90
See Red increases the damage of your next attack by +107
  • Level 95
See Red increases the damage of your next attack by +113
  • Level 100
See Red increases the damage of your next attack by +119
Level 100 - See Red grants you 16% melee evasion for 8 seconds Uncommon Head, Hands

Click Expand to reveal

  • Level 10
See Red grants you 7% melee evasion for 8 seconds
  • Level 20
See Red grants you 8% melee evasion for 8 seconds
  • Level 30
See Red grants you 9% melee evasion for 8 seconds
  • Level 40
See Red grants you 10% melee evasion for 8 seconds
  • Level 50
See Red grants you 11% melee evasion for 8 seconds
  • Level 60
See Red grants you 12% melee evasion for 8 seconds
  • Level 70
See Red grants you 13% melee evasion for 8 seconds
  • Level 80
See Red grants you 14% melee evasion for 8 seconds
  • Level 90
See Red grants you 15% melee evasion for 8 seconds
  • Level 100
See Red grants you 16% melee evasion for 8 seconds
Fear-Scented Level 100 - Smell Fear Damage +67% Uncommon Legs, OffHand

Click Expand to reveal

  • Level 5
Smell Fear Damage +10%
  • Level 10
Smell Fear Damage +13%
  • Level 15
Smell Fear Damage +16%
  • Level 20
Smell Fear Damage +19%
  • Level 25
Smell Fear Damage +22%
  • Level 30
Smell Fear Damage +25%
  • Level 35
Smell Fear Damage +28%
  • Level 40
Smell Fear Damage +31%
  • Level 45
Smell Fear Damage +34%
  • Level 50
Smell Fear Damage +37%
  • Level 55
Smell Fear Damage +40%
  • Level 60
Smell Fear Damage +43%
  • Level 65
Smell Fear Damage +46%
  • Level 70
Smell Fear Damage +49%
  • Level 75
Smell Fear Damage +52%
  • Level 80
Smell Fear Damage +55%
  • Level 85
Smell Fear Damage +58%
  • Level 90
Smell Fear Damage +61%
  • Level 95
Smell Fear Damage +64%
  • Level 100
Smell Fear Damage +67%
Fear-Scented Level 100 - Smell Fear deals +35% damage and further reduces Rage by 500 Uncommon Legs, OffHand

Click Expand to reveal

  • Level 5
Smell Fear deals +8% damage and further reduces Rage by 25
  • Level 10
Smell Fear deals +9% damage and further reduces Rage by 50
  • Level 15
Smell Fear deals +10% damage and further reduces Rage by 75
  • Level 20
Smell Fear deals +11% damage and further reduces Rage by 100
  • Level 25
Smell Fear deals +12% damage and further reduces Rage by 125
  • Level 30
Smell Fear deals +13% damage and further reduces Rage by 150
  • Level 35
Smell Fear deals +14% damage and further reduces Rage by 175
  • Level 40
Smell Fear deals +15% damage and further reduces Rage by 200
  • Level 45
Smell Fear deals +16% damage and further reduces Rage by 225
  • Level 50
Smell Fear deals +17% damage and further reduces Rage by 250
  • Level 55
Smell Fear deals +18% damage and further reduces Rage by 275
  • Level 60
Smell Fear deals +19% damage and further reduces Rage by 300
  • Level 65
Smell Fear deals +21% damage and further reduces Rage by 325
  • Level 70
Smell Fear deals +23% damage and further reduces Rage by 350
  • Level 75
Smell Fear deals +25% damage and further reduces Rage by 375
  • Level 80
Smell Fear deals +27% damage and further reduces Rage by 400
  • Level 85
Smell Fear deals +29% damage and further reduces Rage by 425
  • Level 90
Smell Fear deals +31% damage and further reduces Rage by 450
  • Level 95
Smell Fear deals +33% damage and further reduces Rage by 475
  • Level 100
Smell Fear deals +35% damage and further reduces Rage by 500
of Pack Blood Level 100 - Blood of the Pack Healing Boost +105 Uncommon Chest, Legs

Click Expand to reveal

  • Level 5
Blood of the Pack Healing Boost +10
  • Level 10
Blood of the Pack Healing Boost +15
  • Level 15
Blood of the Pack Healing Boost +20
  • Level 20
Blood of the Pack Healing Boost +25
  • Level 25
Blood of the Pack Healing Boost +30
  • Level 30
Blood of the Pack Healing Boost +35
  • Level 35
Blood of the Pack Healing Boost +40
  • Level 40
Blood of the Pack Healing Boost +45
  • Level 45
Blood of the Pack Healing Boost +50
  • Level 50
Blood of the Pack Healing Boost +55
  • Level 55
Blood of the Pack Healing Boost +60
  • Level 60
Blood of the Pack Healing Boost +65
  • Level 65
Blood of the Pack Healing Boost +70
  • Level 70
Blood of the Pack Healing Boost +75
  • Level 75
Blood of the Pack Healing Boost +80
  • Level 80
Blood of the Pack Healing Boost +85
  • Level 85
Blood of the Pack Healing Boost +90
  • Level 90
Blood of the Pack Healing Boost +95
  • Level 95
Blood of the Pack Healing Boost +100
  • Level 100
Blood of the Pack Healing Boost +105
Level 100 - Smell Fear deals +44% damage and taunts -600 Uncommon Head, Ring

Click Expand to reveal

  • Level 5
Smell Fear deals +6% damage and taunts -30
  • Level 10
Smell Fear deals +8% damage and taunts -60
  • Level 15
Smell Fear deals +10% damage and taunts -90
  • Level 20
Smell Fear deals +12% damage and taunts -120
  • Level 25
Smell Fear deals +14% damage and taunts -150
  • Level 30
Smell Fear deals +16% damage and taunts -180
  • Level 35
Smell Fear deals +18% damage and taunts -210
  • Level 40
Smell Fear deals +20% damage and taunts -240
  • Level 45
Smell Fear deals +22% damage and taunts -270
  • Level 50
Smell Fear deals +24% damage and taunts -300
  • Level 55
Smell Fear deals +26% damage and taunts -330
  • Level 60
Smell Fear deals +28% damage and taunts -360
  • Level 65
Smell Fear deals +30% damage and taunts -390
  • Level 70
Smell Fear deals +32% damage and taunts -420
  • Level 75
Smell Fear deals +34% damage and taunts -450
  • Level 80
Smell Fear deals +36% damage and taunts -480
  • Level 85
Smell Fear deals +38% damage and taunts -510
  • Level 90
Smell Fear deals +40% damage and taunts -540
  • Level 95
Smell Fear deals +42% damage and taunts -570
  • Level 100
Smell Fear deals +44% damage and taunts -600
Level 100 - Skulk grants you +32 Mitigation against all attacks Uncommon Hands, Feet

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  • Level 30
Skulk grants you +4 Mitigation against all attacks
  • Level 35
Skulk grants you +6 Mitigation against all attacks
  • Level 40
Skulk grants you +8 Mitigation against all attacks
  • Level 45
Skulk grants you +10 Mitigation against all attacks
  • Level 50
Skulk grants you +12 Mitigation against all attacks
  • Level 55
Skulk grants you +14 Mitigation against all attacks
  • Level 60
Skulk grants you +16 Mitigation against all attacks
  • Level 65
Skulk grants you +18 Mitigation against all attacks
  • Level 70
Skulk grants you +20 Mitigation against all attacks
  • Level 75
Skulk grants you +22 Mitigation against all attacks
  • Level 80
Skulk grants you +24 Mitigation against all attacks
  • Level 85
Skulk grants you +26 Mitigation against all attacks
  • Level 90
Skulk grants you +28 Mitigation against all attacks
  • Level 95
Skulk grants you +30 Mitigation against all attacks
  • Level 100
Skulk grants you +32 Mitigation against all attacks
of Pack Blood Level 100 - Blood of the Pack restores +80 Health to you and costs -31 Power Uncommon OffHand, Necklace

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  • Level 30
Blood of the Pack restores +10 Health to you and costs -3 Power
  • Level 35
Blood of the Pack restores +15 Health to you and costs -5 Power
  • Level 40
Blood of the Pack restores +20 Health to you and costs -7 Power
  • Level 45
Blood of the Pack restores +25 Health to you and costs -9 Power
  • Level 50
Blood of the Pack restores +30 Health to you and costs -11 Power
  • Level 55
Blood of the Pack restores +35 Health to you and costs -13 Power
  • Level 60
Blood of the Pack restores +40 Health to you and costs -15 Power
  • Level 65
Blood of the Pack restores +45 Health to you and costs -17 Power
  • Level 70
Blood of the Pack restores +50 Health to you and costs -19 Power
  • Level 75
Blood of the Pack restores +55 Health to you and costs -21 Power
  • Level 80
Blood of the Pack restores +60 Health to you and costs -23 Power
  • Level 85
Blood of the Pack restores +65 Health to you and costs -25 Power
  • Level 90
Blood of the Pack restores +70 Health to you and costs -27 Power
  • Level 95
Blood of the Pack restores +75 Health to you and costs -29 Power
  • Level 100
Blood of the Pack restores +80 Health to you and costs -31 Power
of Bonechewing Level 100 - Corpse-Eating Health Regeneration +20 Uncommon Chest, Ring

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  • Level 5
Corpse-Eating Health Regeneration +1
  • Level 10
Corpse-Eating Health Regeneration +2
  • Level 15
Corpse-Eating Health Regeneration +3
  • Level 20
Corpse-Eating Health Regeneration +4
  • Level 25
Corpse-Eating Health Regeneration +5
  • Level 30
Corpse-Eating Health Regeneration +6
  • Level 35
Corpse-Eating Health Regeneration +7
  • Level 40
Corpse-Eating Health Regeneration +8
  • Level 45
Corpse-Eating Health Regeneration +9
  • Level 50
Corpse-Eating Health Regeneration +10
  • Level 55
Corpse-Eating Health Regeneration +11
  • Level 60
Corpse-Eating Health Regeneration +12
  • Level 65
Corpse-Eating Health Regeneration +13
  • Level 70
Corpse-Eating Health Regeneration +14
  • Level 75
Corpse-Eating Health Regeneration +15
  • Level 80
Corpse-Eating Health Regeneration +16
  • Level 85
Corpse-Eating Health Regeneration +17
  • Level 90
Corpse-Eating Health Regeneration +18
  • Level 95
Corpse-Eating Health Regeneration +19
  • Level 100
Corpse-Eating Health Regeneration +20
of Marrow Power Level 100 - Corpse-Eating Power Regeneration +14 Uncommon MainHand

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  • Level 40
Corpse-Eating Power Regeneration +2
  • Level 45
Corpse-Eating Power Regeneration +3
  • Level 50
Corpse-Eating Power Regeneration +4
  • Level 55
Corpse-Eating Power Regeneration +5
  • Level 60
Corpse-Eating Power Regeneration +6
  • Level 65
Corpse-Eating Power Regeneration +7
  • Level 70
Corpse-Eating Power Regeneration +8
  • Level 75
Corpse-Eating Power Regeneration +9
  • Level 80
Corpse-Eating Power Regeneration +10
  • Level 85
Corpse-Eating Power Regeneration +11
  • Level 90
Corpse-Eating Power Regeneration +12
  • Level 95
Corpse-Eating Power Regeneration +13
  • Level 100
Corpse-Eating Power Regeneration +14
of Shadow Killing Level 100 - Shadow Feint raises your Lycanthropy Base Damage +64% until you trigger the teleport Uncommon Chest, Feet

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  • Level 5
Shadow Feint raises your Lycanthropy Base Damage +7% until you trigger the teleport
  • Level 10
Shadow Feint raises your Lycanthropy Base Damage +10% until you trigger the teleport
  • Level 15
Shadow Feint raises your Lycanthropy Base Damage +13% until you trigger the teleport
  • Level 20
Shadow Feint raises your Lycanthropy Base Damage +16% until you trigger the teleport
  • Level 25
Shadow Feint raises your Lycanthropy Base Damage +19% until you trigger the teleport
  • Level 30
Shadow Feint raises your Lycanthropy Base Damage +22% until you trigger the teleport
  • Level 35
Shadow Feint raises your Lycanthropy Base Damage +25% until you trigger the teleport
  • Level 40
Shadow Feint raises your Lycanthropy Base Damage +28% until you trigger the teleport
  • Level 45
Shadow Feint raises your Lycanthropy Base Damage +31% until you trigger the teleport
  • Level 50
Shadow Feint raises your Lycanthropy Base Damage +34% until you trigger the teleport
  • Level 55
Shadow Feint raises your Lycanthropy Base Damage +37% until you trigger the teleport
  • Level 60
Shadow Feint raises your Lycanthropy Base Damage +40% until you trigger the teleport
  • Level 65
Shadow Feint raises your Lycanthropy Base Damage +43% until you trigger the teleport
  • Level 70
Shadow Feint raises your Lycanthropy Base Damage +46% until you trigger the teleport
  • Level 75
Shadow Feint raises your Lycanthropy Base Damage +49% until you trigger the teleport
  • Level 80
Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
  • Level 85
Shadow Feint raises your Lycanthropy Base Damage +55% until you trigger the teleport
  • Level 90
Shadow Feint raises your Lycanthropy Base Damage +58% until you trigger the teleport
  • Level 95
Shadow Feint raises your Lycanthropy Base Damage +61% until you trigger the teleport
  • Level 100
Shadow Feint raises your Lycanthropy Base Damage +64% until you trigger the teleport
Feinter's of Loping Level 100 - Shadow Feint causes your next attack to deal +240 damage if it is a Werewolf ability Uncommon Legs, MainHand

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  • Level 5
Shadow Feint causes your next attack to deal +12 damage if it is a Werewolf ability
  • Level 10
Shadow Feint causes your next attack to deal +24 damage if it is a Werewolf ability
  • Level 15
Shadow Feint causes your next attack to deal +36 damage if it is a Werewolf ability
  • Level 20
Shadow Feint causes your next attack to deal +48 damage if it is a Werewolf ability
  • Level 25
Shadow Feint causes your next attack to deal +60 damage if it is a Werewolf ability
  • Level 30
Shadow Feint causes your next attack to deal +72 damage if it is a Werewolf ability
  • Level 35
Shadow Feint causes your next attack to deal +84 damage if it is a Werewolf ability
  • Level 40
Shadow Feint causes your next attack to deal +96 damage if it is a Werewolf ability
  • Level 45
Shadow Feint causes your next attack to deal +108 damage if it is a Werewolf ability
  • Level 50
Shadow Feint causes your next attack to deal +120 damage if it is a Werewolf ability
  • Level 55
Shadow Feint causes your next attack to deal +132 damage if it is a Werewolf ability
  • Level 60
Shadow Feint causes your next attack to deal +144 damage if it is a Werewolf ability
  • Level 65
Shadow Feint causes your next attack to deal +156 damage if it is a Werewolf ability
  • Level 70
Shadow Feint causes your next attack to deal +168 damage if it is a Werewolf ability
  • Level 75
Shadow Feint causes your next attack to deal +180 damage if it is a Werewolf ability
  • Level 80
Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
  • Level 85
Shadow Feint causes your next attack to deal +204 damage if it is a Werewolf ability
  • Level 90
Shadow Feint causes your next attack to deal +216 damage if it is a Werewolf ability
  • Level 95
Shadow Feint causes your next attack to deal +228 damage if it is a Werewolf ability
  • Level 100
Shadow Feint causes your next attack to deal +240 damage if it is a Werewolf ability
Feinter's Level 100 - When you teleport via Shadow Feint, you recover 103 Armor and your Sprint Speed is +3 for 10 seconds Uncommon Head, Ring

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  • Level 5
When you teleport via Shadow Feint, you recover 8 Armor and your Sprint Speed is +1 for 10 seconds
  • Level 10
When you teleport via Shadow Feint, you recover 13 Armor and your Sprint Speed is +1 for 10 seconds
  • Level 15
When you teleport via Shadow Feint, you recover 18 Armor and your Sprint Speed is +1 for 10 seconds
  • Level 20
When you teleport via Shadow Feint, you recover 23 Armor and your Sprint Speed is +1 for 10 seconds
  • Level 25
When you teleport via Shadow Feint, you recover 28 Armor and your Sprint Speed is +2 for 10 seconds
  • Level 30
When you teleport via Shadow Feint, you recover 33 Armor and your Sprint Speed is +2 for 10 seconds
  • Level 35
When you teleport via Shadow Feint, you recover 38 Armor and your Sprint Speed is +2 for 10 seconds
  • Level 40
When you teleport via Shadow Feint, you recover 43 Armor and your Sprint Speed is +2 for 10 seconds
  • Level 45
When you teleport via Shadow Feint, you recover 48 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 50
When you teleport via Shadow Feint, you recover 53 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 55
When you teleport via Shadow Feint, you recover 58 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 60
When you teleport via Shadow Feint, you recover 63 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 65
When you teleport via Shadow Feint, you recover 68 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 70
When you teleport via Shadow Feint, you recover 73 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 75
When you teleport via Shadow Feint, you recover 78 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 80
When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 85
When you teleport via Shadow Feint, you recover 88 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 90
When you teleport via Shadow Feint, you recover 93 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 95
When you teleport via Shadow Feint, you recover 98 Armor and your Sprint Speed is +3 for 10 seconds
  • Level 100
When you teleport via Shadow Feint, you recover 103 Armor and your Sprint Speed is +3 for 10 seconds
Feinter's Level 100 - When you teleport via Shadow Feint, you recover 124 Health Uncommon Hands, Feet

Click Expand to reveal

  • Level 5
When you teleport via Shadow Feint, you recover 10 Health
  • Level 10
When you teleport via Shadow Feint, you recover 16 Health
  • Level 15
When you teleport via Shadow Feint, you recover 22 Health
  • Level 20
When you teleport via Shadow Feint, you recover 28 Health
  • Level 25
When you teleport via Shadow Feint, you recover 34 Health
  • Level 30
When you teleport via Shadow Feint, you recover 40 Health
  • Level 35
When you teleport via Shadow Feint, you recover 46 Health
  • Level 40
When you teleport via Shadow Feint, you recover 52 Health
  • Level 45
When you teleport via Shadow Feint, you recover 58 Health
  • Level 50
When you teleport via Shadow Feint, you recover 64 Health
  • Level 55
When you teleport via Shadow Feint, you recover 70 Health
  • Level 60
When you teleport via Shadow Feint, you recover 76 Health
  • Level 65
When you teleport via Shadow Feint, you recover 82 Health
  • Level 70
When you teleport via Shadow Feint, you recover 88 Health
  • Level 75
When you teleport via Shadow Feint, you recover 94 Health
  • Level 80
When you teleport via Shadow Feint, you recover 100 Health
  • Level 85
When you teleport via Shadow Feint, you recover 106 Health
  • Level 90
When you teleport via Shadow Feint, you recover 112 Health
  • Level 95
When you teleport via Shadow Feint, you recover 118 Health
  • Level 100
When you teleport via Shadow Feint, you recover 124 Health
Level 100 - Shadow Feint reduces the taunt of all your attacks by 58% until you trigger the teleport Uncommon Hands

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  • Level 5
Shadow Feint reduces the taunt of all your attacks by 5% until you trigger the teleport
  • Level 10
Shadow Feint reduces the taunt of all your attacks by 7% until you trigger the teleport
  • Level 15
Shadow Feint reduces the taunt of all your attacks by 9% until you trigger the teleport
  • Level 20
Shadow Feint reduces the taunt of all your attacks by 11% until you trigger the teleport
  • Level 25
Shadow Feint reduces the taunt of all your attacks by 13% until you trigger the teleport
  • Level 30
Shadow Feint reduces the taunt of all your attacks by 16% until you trigger the teleport
  • Level 35
Shadow Feint reduces the taunt of all your attacks by 19% until you trigger the teleport
  • Level 40
Shadow Feint reduces the taunt of all your attacks by 22% until you trigger the teleport
  • Level 45
Shadow Feint reduces the taunt of all your attacks by 25% until you trigger the teleport
  • Level 50
Shadow Feint reduces the taunt of all your attacks by 28% until you trigger the teleport
  • Level 55
Shadow Feint reduces the taunt of all your attacks by 31% until you trigger the teleport
  • Level 60
Shadow Feint reduces the taunt of all your attacks by 34% until you trigger the teleport
  • Level 65
Shadow Feint reduces the taunt of all your attacks by 37% until you trigger the teleport
  • Level 70
Shadow Feint reduces the taunt of all your attacks by 40% until you trigger the teleport
  • Level 75
Shadow Feint reduces the taunt of all your attacks by 43% until you trigger the teleport
  • Level 80
Shadow Feint reduces the taunt of all your attacks by 46% until you trigger the teleport
  • Level 85
Shadow Feint reduces the taunt of all your attacks by 49% until you trigger the teleport
  • Level 90
Shadow Feint reduces the taunt of all your attacks by 52% until you trigger the teleport
  • Level 95
Shadow Feint reduces the taunt of all your attacks by 55% until you trigger the teleport
  • Level 100
Shadow Feint reduces the taunt of all your attacks by 58% until you trigger the teleport
Skulker's of Skulking Away Level 100 - When Skulk is used, you recover 68 Health and all enemies within 10 meters are taunted -860 Uncommon Legs, Necklace

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  • Level 5
When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
  • Level 10
When Skulk is used, you recover 17 Health and all enemies within 10 meters are taunted -140
  • Level 15
When Skulk is used, you recover 19 Health and all enemies within 10 meters are taunted -180
  • Level 20
When Skulk is used, you recover 21 Health and all enemies within 10 meters are taunted -220
  • Level 25
When Skulk is used, you recover 23 Health and all enemies within 10 meters are taunted -260
  • Level 30
When Skulk is used, you recover 25 Health and all enemies within 10 meters are taunted -300
  • Level 35
When Skulk is used, you recover 27 Health and all enemies within 10 meters are taunted -340
  • Level 40
When Skulk is used, you recover 29 Health and all enemies within 10 meters are taunted -380
  • Level 45
When Skulk is used, you recover 31 Health and all enemies within 10 meters are taunted -420
  • Level 50
When Skulk is used, you recover 33 Health and all enemies within 10 meters are taunted -460
  • Level 55
When Skulk is used, you recover 35 Health and all enemies within 10 meters are taunted -500
  • Level 60
When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -540
  • Level 65
When Skulk is used, you recover 40 Health and all enemies within 10 meters are taunted -580
  • Level 70
When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -620
  • Level 75
When Skulk is used, you recover 48 Health and all enemies within 10 meters are taunted -660
  • Level 80
When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
  • Level 85
When Skulk is used, you recover 56 Health and all enemies within 10 meters are taunted -740
  • Level 90
When Skulk is used, you recover 60 Health and all enemies within 10 meters are taunted -780
  • Level 95
When Skulk is used, you recover 64 Health and all enemies within 10 meters are taunted -820
  • Level 100
When Skulk is used, you recover 68 Health and all enemies within 10 meters are taunted -860
Skulker's of Skulking Level 100 - Skulk causes your next attack to deal +55% damage if it is a Crushing attack Epic Head, Ring

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  • Level 30
Skulk causes your next attack to deal +8% damage if it is a Crushing attack
  • Level 35
Skulk causes your next attack to deal +12% damage if it is a Crushing attack
  • Level 40
Skulk causes your next attack to deal +16% damage if it is a Crushing attack
  • Level 45
Skulk causes your next attack to deal +20% damage if it is a Crushing attack
  • Level 50
Skulk causes your next attack to deal +24% damage if it is a Crushing attack
  • Level 55
Skulk causes your next attack to deal +28% damage if it is a Crushing attack
  • Level 60
Skulk causes your next attack to deal +31% damage if it is a Crushing attack
  • Level 65
Skulk causes your next attack to deal +34% damage if it is a Crushing attack
  • Level 70
Skulk causes your next attack to deal +37% damage if it is a Crushing attack
  • Level 75
Skulk causes your next attack to deal +40% damage if it is a Crushing attack
  • Level 80
Skulk causes your next attack to deal +43% damage if it is a Crushing attack
  • Level 85
Skulk causes your next attack to deal +46% damage if it is a Crushing attack
  • Level 90
Skulk causes your next attack to deal +49% damage if it is a Crushing attack
  • Level 95
Skulk causes your next attack to deal +52% damage if it is a Crushing attack
  • Level 100
Skulk causes your next attack to deal +55% damage if it is a Crushing attack
Skulker's of Skulking Level 100 - Skulk grants you +86% Projectile Evasion Rare OffHand

Click Expand to reveal

  • Level 30
Skulk grants you +20% Projectile Evasion
  • Level 35
Skulk grants you +26% Projectile Evasion
  • Level 40
Skulk grants you +32% Projectile Evasion
  • Level 45
Skulk grants you +38% Projectile Evasion
  • Level 50
Skulk grants you +44% Projectile Evasion
  • Level 55
Skulk grants you +50% Projectile Evasion
  • Level 60
Skulk grants you +54% Projectile Evasion
  • Level 65
Skulk grants you +58% Projectile Evasion
  • Level 70
Skulk grants you +62% Projectile Evasion
  • Level 75
Skulk grants you +66% Projectile Evasion
  • Level 80
Skulk grants you +70% Projectile Evasion
  • Level 85
Skulk grants you +74% Projectile Evasion
  • Level 90
Skulk grants you +78% Projectile Evasion
  • Level 95
Skulk grants you +82% Projectile Evasion
  • Level 100
Skulk grants you +86% Projectile Evasion
Level 100 - If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 until triggered. Epic Necklace

Click Expand to reveal

  • Level 5
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +2 until triggered.
  • Level 10
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +3 until triggered.
  • Level 15
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +4 until triggered.
  • Level 20
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +5 until triggered.
  • Level 25
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +6 until triggered.
  • Level 30
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +7 until triggered.
  • Level 35
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +8 until triggered.
  • Level 40
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +9 until triggered.
  • Level 45
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +10 until triggered.
  • Level 50
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +11 until triggered.
  • Level 55
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +12 until triggered.
  • Level 60
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +13 until triggered.
  • Level 65
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +14 until triggered.
  • Level 70
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +15 until triggered.
  • Level 75
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +16 until triggered.
  • Level 80
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +17 until triggered.
  • Level 85
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +18 until triggered.
  • Level 90
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +19 until triggered.
  • Level 95
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +20 until triggered.
  • Level 100
If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 until triggered.