Lycanthropy/Treasure Effects:By Ability

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Lycanthropy Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Lycanthropy Base Damage +40%
  • Lycanthropy Base Damage +40%
  • Taunt From Attack Damage -27.5% when Lycanthropy is active
  • Taunt From Attack Damage -27.5% when Lycanthropy is active
  • Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
  • Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
  • Max Health +35 when Lycanthropy is active
  • Max Health +35 when Lycanthropy is active
  • Corpse-Eating Health Regeneration +16
  • Corpse-Eating Health Regeneration +16
  • Corpse-Eating Power Regeneration +9


Bite 7

  • Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
  • Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
  • Werewolf Bite Damage +36%
  • Werewolf Bite Damage +36%
  • Bite restores 30 Health to you
  • Bite restores 30 Health to you
  • Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Bite, Pack Attack, and Smell Fear Damage +24%


Blood of the Pack 6

  • Blood of the Pack restores 90 Health over 10 seconds to you and your allies
  • Blood of the Pack restores 90 Health over 10 seconds to you and your allies
  • Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
  • Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
  • Blood of the Pack Healing Boost +85
  • Blood of the Pack Healing Boost +85
  • Blood of the Pack restores +71 Health to you and costs -12 Power
  • Blood of the Pack restores +71 Health to you and costs -12 Power


Claw 7

  • Claw and Double Claw restore 18 Health
  • Claw and Double Claw restore 18 Health
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61


Double Claw 7

  • Claw and Double Claw restore 18 Health
  • Claw and Double Claw restore 18 Health
  • Double Claw Damage +88
  • Double Claw Damage +88
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Double Claw Damage +34%
  • Double Claw Damage +34%
  • Double Claw deals +32 damage and reuse time is -1.5 seconds


Howl Mode

Pack Attack 5

  • Pack Attack Damage +41%
  • Pack Attack Damage +41%
  • Future Pack Attacks to the same target deal +470 damage
  • Future Pack Attacks to the same target deal +470 damage
  • After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
  • After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds
  • Pack Attack deals +72 damage and causes target to be 11% more vulnerable to Trauma damage for 10 seconds


Pouncing Rake 5

  • Pouncing Rake Damage +121
  • Pouncing Rake Damage +121
  • Pouncing Rake deals +232 Armor damage
  • Pouncing Rake deals +232 Armor damage
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Pouncing Rake Damage +44%
  • Pouncing Rake Damage +44%


Pouncing Rend 6

  • Pouncing Rake Damage +121
  • Pouncing Rake Damage +121
  • Pouncing Rake deals +232 Armor damage
  • Pouncing Rake deals +232 Armor damage
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +61
  • Pouncing Rake Damage +44%
  • Pouncing Rake Damage +44%


Sanguine Fangs 7

  • Sanguine Fangs Damage +59%
  • Sanguine Fangs Damage +59%
  • Sanguine Fangs deals +288 trauma damage over 8 seconds
  • Sanguine Fangs deals +288 trauma damage over 8 seconds
  • Sanguine Fangs causes the target to take +14% damage from Slashing attacks for 15 seconds
  • Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay
  • Sanguine Fangs suddenly deals 360 Trauma damage after an 8-second delay
  • Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
  • Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
  • For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 140 Trauma damage over 8 seconds


See Red 8

  • See Red heals you for 38 health
  • See Red heals you for 38 health
  • See Red deals +36 damage and Power cost is -16
  • See Red deals +36 damage and Power cost is -16
  • For 10 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
  • For 10 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
  • See Red increases the damage of your next attack by +95
  • See Red increases the damage of your next attack by +95
  • See Red grants you 14% melee evasion for 8 seconds
  • See Red grants you 14% melee evasion for 8 seconds


Shadow Feint 3

  • Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
  • Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
  • Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
  • Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
  • When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
  • When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
  • When you teleport via Shadow Feint, you recover 100 Health
  • When you teleport via Shadow Feint, you recover 100 Health
  • Shadow Feint reduces the taunt of all your attacks by 46% until you trigger the teleport


Skulk 5

  • Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
  • Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
  • Skulk grants you +24 Mitigation against all attacks
  • Skulk grants you +24 Mitigation against all attacks
  • When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
  • When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
  • Skulk causes your next attack to deal +43% damage if it is a Crushing attack
  • Skulk causes your next attack to deal +43% damage if it is a Crushing attack
  • Skulk grants you +70% Projectile Evasion


Smell Fear 6

  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Bite, Pack Attack, and Smell Fear Damage +24%
  • Smell Fear Damage +55%
  • Smell Fear Damage +55%
  • Smell Fear deals +27% damage and further reduces Rage by 400
  • Smell Fear deals +27% damage and further reduces Rage by 400
  • Smell Fear deals +36% damage and taunts -480
  • Smell Fear deals +36% damage and taunts -480


Unquenchable Fury