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{{Skill infobox
|title = Endurance
|image = [[File:Empty_Placeholder.png]]
|caption = The ability to endure heavy loads and uncomfortable situations without getting tired.
|skilltype = Other Skill
|maxlevel = 90 <!-- List without bonus levels -->
|req = N/A
|skilltrainers = [[Lamashu]], [[Backfat]], [[Kalaba]]
}}
{{Quote|
The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate.
}}
== {{msg:BASEPAGENAME}} Overview==
[[Endurance]] is a skill about withstanding great amounts of pain. Endurance XP is automatically gained after killing a monster, depending on the amount of Armor damage you took during the fight (or possibly from that monster itself).
{{:{{msg:BASEPAGENAME}}/Abilities}}
==Advanced=Mechanics===<!-- This table lists additional abilities that have to be earned through favor/loot/etc -->When you enter combat, a meter tracks how much armor damage you take. When you kill a monster, you gain Endurance XP based on how much armor damage you took, capped based on the level of the monster you killed. The meter tracking the armor damage then resets.{| class="sortable" style="width:100%; border:1px solid silver;margin:0 0 1em;" cellspacing="2" cellpadding="3" rules=all|- style="backgroundImplications include: #ec81bf;"! align="left" style="width:120px;"|<span style="cursor:pointer;">*You won'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Reqt continue to gain Endurance XP if you allow one monster to deal damage to you indefinitely, because the amount of XP you get is capped at some point.*If you fight two enemies at once that damage your armor, you will get the Endurance XP from the total armor damage both of them deal when you kill one of them.However, upon securing this kill, the meter will reset, so you won'''</span> || align="left"|Misct get the same amount of XP when you kill the second enemy. Notes|-| '''Push Onward'*Fighting low level enemies won't give you much Endurance XP per kill even if the enemies have abilities that deal high armor damage, since you' || [[Kalaba]] || ?? || Take advantage of your preparedness and training re more likely to stay alive longerhit the XP cap... at the cost *It can be time consuming to brute force grind Endurance XP, but a relatively efficient way to do it is by fighting large groups of mobs a little bit below your level, which have abilities that specifically damage your armor. '''Special''': You lose up Then kill them one by one, rather than using an AoE to 50 Armor and regain that much Healthkill all of them at once.|}
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{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Endurance Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Endurance|
{{:Xptables/TypicalCombatSkill}}
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[[Category:Skills]][[Category:Other Skills]]