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Fire Magic

3,992 bytes added, 13:46, 15 December 2023
__NOTOC__{{Skill infobox|title = Fire Magic|image = [[File:Researching (Empty_Placeholder.png]]|caption = Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic)is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.jpg|thumbskilltype = Combat Skill|rightmaxlevel = 90 |300pxreq = N/A|Researching new fire spells at skilltrainers = [[Velkort]],[[The Sand Seer]], [[Landri the Cold]], [[Bendith the cooking stoveBanished]]}}{{Quote|source = [[Velkort]]|Fire Magic is my heart, but I believe there's something beyond it. Something even more deadly. If only I had time to do more research.}}== {{msg:BASEPAGENAME}} Overview==[[Fire Magic]] is a common magical combat skill learned by many across [[Alharth]]. === In-Game Description ===
Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.
=== Training {{msg:BASEPAGENAME}}==='''* [[Velkort]], an elf living in [[Serbule]], is always willing to teach [[Fire Magic''' is taught by ]] to interested travelers. * [[The Sand Seer]], a Rakshasa in [[VelkortIlmari]] , unlocks levels 51-70 and allows for devastating damage output, at teaches equivalent level recipes. * [[Landri the cost of high power drainCold]] is willing to teach Defensive Chill to [[Fire Magic|Fire Mages]].
The skill is rather expensive due to * [[Bendith the required Sulfur, Saltpeter Banished]] unlocks levels 71-80 and teaches the equivalent recipes.* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Povus]].== Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====* None===== Related Skills: =====* [[Ice Magic]] - Ice Mages take the temperature control aspects of [[Fire DustMagic]] in the opposite direction as most mages.* [[Cooking]] - Most food preparation requires fire of some kind.===== Synergy Levels: =====Bonus [[Synergy Levels]] for [[Fire Magic]] can be obtained from the following skills and levels::; [[Armorsmithing]]:: Level 28:; [[Battle Chemistry]]:: Level 20, and Level 40:; [[Cooking]]:: Level 50:; [[Ice Magic]]:: Level 43:; [[Orcish]]:: Level 45:; [[Candle Making]]:: Level 50{{:{{msg:BASEPAGENAME}}/Abilities}}
An interesting mechanic == Recipe Lists =={{:{{msg:BASEPAGENAME}}/Recipes}}== {{msg:BASEPAGENAME}} Mechanics ==* [[Fire Magic]] is that completely useless underwater!=== Research Ingredients ===[[Fire Magic has ]] is a “Fire Wall” pet that just stands around research based magic, and burns thingsabilities are unlocked through combining specific ingredients using recipes. The skill can be expensive due to the required ingredients used in spell research: {{Item|Fire Dust}}, {{Item|Sulfur}}, {{Item|Saltpeter}}, {{Item|Explosive Runestone}}. It’s implemented as a pet internally{{Item|Flame Nib}}, {{Item|Guano}}, {{Item|Phoenix Beak}}, but since it’s a wall{{Item|Phoenix Feather}}, it can’t follow you around{{Item|Phoenix Egg}}. It’s Please see the pages for those ingredients for more like information on how to gather them. Researching is ''not'' a traplottery, each recipe can only be completed a number of times so the amount of ingredients required is fixed.<ref>http://www.eldergame.com/2012/07/The research mechanic simply adds a-little-more-about-evil-undead-randomness to the order in which you receive the abilities.* The abilities [[Spontaneous Fireball]] and-pet-classes/</ref>[[Spontaneous Warmthball]] are not classified as [[Fire Magic]] abilities, but can be learned when completing the appropriate level research recipes.
==Abilities= Fire Wall ===An interesting mechanic is that [[Fire Magic]] has a “Fire Wall” pet that just stands around and burns things. It’s implemented as a pet internally, but since it’s a wall, it can’t follow you around. It’s more like a trap. It can also be killed by enemies.=== Weapons ===Not all staffs are produced with the proper runes to handle the use of magic. Casting [[Fire Magic]] requires the use of a [[:Category:Items/FireStaff|Fire Staff]].<!-- transcluding page for easier edits or automation later by devs --dpl> category = Items/FireStaff reset = categories columns = 3 mode = userformat format = ,\n* {{:Item|%PAGE%}},, allowcachedresults=true</dpl>===== Orbs =====Fire SpellsMagic wielders may also use an offhand Heat Orb to augment their abilities.<dpl> category = Items/Orb notcategory = Items/NecromancyGem reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===Equipment===<!-- Belts -->
[[Category{{:Skills]][[Category{{msg:Combat Skills]]BASEPAGENAME}}/Treasure Effects}}{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Fire Magic Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Fire Magic|
{{:Xptables/TypicalCombatSkill}}
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== Trivia ==
[[Fire Magic]] was one of the first magic skills in the game, and one of the only skills that has seen a complete reset of player levels.
==ReferencesGallery==<references gallery mode="nolines" widths=300px>File:Researching (Fire Magic).jpg|Researching new fire spells at the cooking stove</gallery>[[Category:Skills]][[Category:Combat Skills]]
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