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__NOTOC__{{Skill infobox|title = Fire Magic|image = [[File:Researching (Empty_Placeholder.png]]|caption = Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic)is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.jpg|thumbskilltype = Combat Skill|rightmaxlevel = 90 |300pxreq = N/A|Researching new fire spells at skilltrainers = [[Velkort]],[[The Sand Seer]], [[Landri the Cold]], [[Bendith the cooking stoveBanished]]}}{{Quote|source = [[Velkort]]|Fire Magic is my heart, but I believe there's something beyond it. Something even more deadly. If only I had time to do more research.}}== {{msg:BASEPAGENAME}} Overview==[[Fire Magic]] is a common magical combat skill learned by many across [[Alharth]]. === In-Game Description ===
Using Fire to destroy your enemies. This is a very potent offensive skill, including long-range and area-effect attacks, and even some Cold attacks for versatility. However, there are drawbacks: Fire Magic is extremely Power-intensive; all creatures generate extra Rage when they are burned; and many creatures have some resistance to fire.
=== Training {{msg:BASEPAGENAME}}==='''* [[Velkort]], an elf living in [[Serbule]], is always willing to teach [[Fire Magic''' is taught by ]] to interested travelers. * [[The Sand Seer]], a Rakshasa in [[VelkortIlmari]] , unlocks levels 51-70 and allows for devastating damage output, at teaches equivalent level recipes. * [[Landri the cost of high power drainCold]] is willing to teach Defensive Chill to [[Fire Magic|Fire Mages]].
==Abilities= Fire Wall ===An interesting mechanic is that [[Fire Magic]] has a “Fire Wall” pet that just stands around and burns things. It’s implemented as a pet internally, but since it’s a wall, it can’t follow you around. It’s more like a trap. It can also be killed by enemies.=== Weapons ===Not all staffs are produced with the proper runes to handle the use of magic. Casting [[Fire Magic]] requires the use of a [[:Category:Items/FireStaff|Fire Staff]].<!-- transcluding page for easier edits or automation later by devs --dpl> category = Items/FireStaff reset = categories columns = 3 mode = userformat format = ,\n* {{:Item|%PAGE%}},, allowcachedresults=true</dpl>===== Orbs =====Fire SpellsMagic wielders may also use an offhand Heat Orb to augment their abilities.<dpl> category = Items/Orb notcategory = Items/NecromancyGem reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true</dpl>===Equipment===<!-- Belts -->
== Fire Magic Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Fire Magic|
{{:Xptables/TypicalCombatSkill}}
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== Trivia ==
[[Fire Magic]] was one of the first magic skills in the game, and one of the only skills that has seen a complete reset of player levels.
==ReferencesGallery==<references gallery mode="nolines" widths=300px>File:Researching (Fire Magic).jpg|Researching new fire spells at the cooking stove</gallery>[[Category:Skills]][[Category:Combat Skills]]