Difference between revisions of "Necromancy/Treasure Effects"
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<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> | ||
− | ==[[ | + | ==[[Necromancy/Treasure Effects|Necromancy Treasure Effects]]== |
− | </includeonly> | + | </includeonly>See also: [[Necromancy/Treasure Effects:By Slot]] |
− | <!-- | + | |
+ | See also: [[Necromancy/Treasure Effects:By Ability]] | ||
+ | <!-- Updated to v414 on Fri Oct 04 2024 23:24:28 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions | |
− | |||
|- | |- | ||
− | | || || <b> | + | | Necromancer's || of Necromancy || <b>Level 100</b> - Necromancy Base Damage +50% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | + | :Necromancy Damage +5 | |
− | *; | + | *; Level 20 |
− | + | :Necromancy Base Damage +10% | |
− | *; | + | *; Level 30 |
− | + | :Necromancy Base Damage +15% | |
− | *; | + | *; Level 40 |
− | + | :Necromancy Base Damage +20% | |
− | *; | + | *; Level 50 |
− | + | :Necromancy Base Damage +25% | |
− | *; | + | *; Level 60 |
− | + | :Necromancy Base Damage +30% | |
− | *; | + | *; Level 70 |
− | + | :Necromancy Base Damage +35% | |
− | *; | + | *; Level 80 |
− | + | :Necromancy Base Damage +40% | |
− | *; | + | *; Level 90 |
− | + | :Necromancy Base Damage +45% | |
− | *; | + | *; Level 100 |
− | + | :Necromancy Base Damage +50% | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Lifecrusher's || of Burning Corpse-Hands || <b>Level 100</b> - Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 1 |
− | * | + | :Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Death's Hold ignites the target, dealing 60 Fire damage over 12 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Death's Hold ignites the target, dealing 72 Fire damage over 12 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Death's Hold ignites the target, dealing 84 Fire damage over 12 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Death's Hold ignites the target, dealing 96 Fire damage over 12 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Death's Hold ignites the target, dealing 108 Fire damage over 12 seconds |
− | *; | + | *; Level 35 |
− | * | + | :Death's Hold ignites the target, dealing 120 Fire damage over 12 seconds |
− | *; | + | *; Level 40 |
− | + | :Death's Hold ignites the target, dealing 132 Fire damage over 12 seconds | |
− | *; | + | *; Level 45 |
− | + | :Death's Hold ignites the target, dealing 144 Fire damage over 12 seconds | |
− | *; | + | *; Level 50 |
− | + | :Death's Hold ignites the target, dealing 156 Fire damage over 12 seconds | |
− | *; | + | *; Level 55 |
− | + | :Death's Hold ignites the target, dealing 168 Fire damage over 12 seconds | |
− | *; | + | *; Level 60 |
− | * | + | :Death's Hold ignites the target, dealing 180 Fire damage over 12 seconds |
− | + | *; Level 65 | |
+ | :Death's Hold ignites the target, dealing 192 Fire damage over 12 seconds | ||
+ | *; Level 70 | ||
+ | :Death's Hold ignites the target, dealing 204 Fire damage over 12 seconds | ||
+ | *; Level 75 | ||
+ | :Death's Hold ignites the target, dealing 216 Fire damage over 12 seconds | ||
+ | *; Level 80 | ||
+ | :Death's Hold ignites the target, dealing 228 Fire damage over 12 seconds | ||
+ | *; Level 85 | ||
+ | :Death's Hold ignites the target, dealing 240 Fire damage over 12 seconds | ||
+ | *; Level 90 | ||
+ | :Death's Hold ignites the target, dealing 252 Fire damage over 12 seconds | ||
+ | *; Level 95 | ||
+ | :Death's Hold ignites the target, dealing 264 Fire damage over 12 seconds | ||
+ | *; Level 100 | ||
+ | :Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Electric Doom || <b>Level 100</b> - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Spark of Death deals +1 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Spark of Death deals +2 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Spark of Death deals +4 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds |
− | *; | + | *; Level 20 |
− | + | :Spark of Death deals +6 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |
− | *; | + | *; Level 25 |
− | + | :Spark of Death deals +8 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |
− | *; | + | *; Level 30 |
− | + | :Spark of Death deals +10 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |
− | *; | + | *; Level 35 |
− | + | :Spark of Death deals +12 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |
− | *; | + | *; Level 40 |
− | + | :Spark of Death deals +15 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |
− | *; | + | *; Level 45 |
− | + | :Spark of Death deals +17 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |
− | *; | + | *; Level 50 |
− | * | + | :Spark of Death deals +20 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds |
− | *; | + | *; Level 55 |
− | + | :Spark of Death deals +23 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |
− | *; | + | *; Level 60 |
− | + | :Spark of Death deals +25 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | |
− | + | *; Level 65 | |
+ | :Spark of Death deals +31 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 70 | ||
+ | :Spark of Death deals +37 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 75 | ||
+ | :Spark of Death deals +43 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 80 | ||
+ | :Spark of Death deals +49 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 85 | ||
+ | :Spark of Death deals +55 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 90 | ||
+ | :Spark of Death deals +61 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 95 | ||
+ | :Spark of Death deals +67 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | *; Level 100 | ||
+ | :Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Skeletal Minions || <b>Level 100</b> - Summoned Skeletons deal +21% direct damage || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | + | :Summoned Skeletons deal +3% direct damage | |
− | *; | + | *; Level 20 |
− | + | :Summoned Skeletons deal +5% direct damage | |
− | *; | + | *; Level 30 |
− | + | :Summoned Skeletons deal +7% direct damage | |
− | *; | + | *; Level 40 |
− | + | :Summoned Skeletons deal +9% direct damage | |
− | *; | + | *; Level 50 |
− | + | :Summoned Skeletons deal +11% direct damage | |
− | *; | + | *; Level 60 |
− | + | :Summoned Skeletons deal +13% direct damage | |
− | *; | + | *; Level 70 |
− | + | :Summoned Skeletons deal +15% direct damage | |
− | + | *; Level 80 | |
− | + | :Summoned Skeletons deal +17% direct damage | |
− | + | *; Level 90 | |
− | + | :Summoned Skeletons deal +19% direct damage | |
− | *; | + | *; Level 100 |
− | + | :Summoned Skeletons deal +21% direct damage | |
− | *; | + | }} |
− | |||
− | *; | ||
− | |||
− | |||
|- | |- | ||
− | | || of | + | | || of Stolen Life || <b>Level 100</b> - Life Steal restores 42 Health || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 1 |
− | * | + | :Life Steal restores 4 Health |
− | *; | + | *; Level 10 |
− | * | + | :Life Steal restores 6 Health |
− | *; | + | *; Level 15 |
− | * | + | :Life Steal restores 8 Health |
− | *; | + | *; Level 20 |
− | * | + | :Life Steal restores 10 Health |
− | *; | + | *; Level 25 |
− | * | + | :Life Steal restores 12 Health |
− | *; | + | *; Level 30 |
− | + | :Life Steal restores 14 Health | |
− | *; | + | *; Level 35 |
− | + | :Life Steal restores 16 Health | |
− | *; | + | *; Level 40 |
− | + | :Life Steal restores 18 Health | |
− | *; | + | *; Level 45 |
− | + | :Life Steal restores 20 Health | |
− | *; | + | *; Level 50 |
− | + | :Life Steal restores 22 Health | |
− | *; | + | *; Level 55 |
− | + | :Life Steal restores 24 Health | |
− | *; | + | *; Level 60 |
− | + | :Life Steal restores 26 Health | |
− | + | *; Level 65 | |
+ | :Life Steal restores 28 Health | ||
+ | *; Level 70 | ||
+ | :Life Steal restores 30 Health | ||
+ | *; Level 75 | ||
+ | :Life Steal restores 32 Health | ||
+ | *; Level 80 | ||
+ | :Life Steal restores 34 Health | ||
+ | *; Level 85 | ||
+ | :Life Steal restores 36 Health | ||
+ | *; Level 90 | ||
+ | :Life Steal restores 38 Health | ||
+ | *; Level 95 | ||
+ | :Life Steal restores 40 Health | ||
+ | *; Level 100 | ||
+ | :Life Steal restores 42 Health | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | Crowd Reaper's || of Crowd Reaping || <b>Level 100</b> - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 || Uncommon || Hands || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Life Steal targets all enemies within 10 meters and steals +2 health, but reuse timer is +3 seconds and Power cost is +8 |
− | *; | + | *; Level 10 |
− | * | + | :Life Steal targets all enemies within 10 meters and steals +4 health, but reuse timer is +3 seconds and Power cost is +9 |
− | *; | + | *; Level 15 |
− | * | + | :Life Steal targets all enemies within 10 meters and steals +6 health, but reuse timer is +3 seconds and Power cost is +10 |
− | *; | + | *; Level 20 |
− | * | + | :Life Steal targets all enemies within 10 meters and steals +8 health, but reuse timer is +3 seconds and Power cost is +11 |
− | *; | + | *; Level 25 |
− | * | + | :Life Steal targets all enemies within 10 meters and steals +10 health, but reuse timer is +3 seconds and Power cost is +12 |
− | *; | + | *; Level 30 |
− | * | + | :Life Steal targets all enemies within 10 meters and steals +12 health, but reuse timer is +3 seconds and Power cost is +13 |
− | + | *; Level 35 | |
+ | :Life Steal targets all enemies within 10 meters and steals +14 health, but reuse timer is +3 seconds and Power cost is +14 | ||
+ | *; Level 40 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +16 health, but reuse timer is +3 seconds and Power cost is +15 | ||
+ | *; Level 45 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +18 health, but reuse timer is +3 seconds and Power cost is +16 | ||
+ | *; Level 50 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +20 health, but reuse timer is +3 seconds and Power cost is +17 | ||
+ | *; Level 55 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +22 health, but reuse timer is +3 seconds and Power cost is +18 | ||
+ | *; Level 60 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +24 health, but reuse timer is +3 seconds and Power cost is +19 | ||
+ | *; Level 65 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +26 health, but reuse timer is +3 seconds and Power cost is +20 | ||
+ | *; Level 70 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +28 health, but reuse timer is +3 seconds and Power cost is +21 | ||
+ | *; Level 75 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +30 health, but reuse timer is +3 seconds and Power cost is +22 | ||
+ | *; Level 80 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +32 health, but reuse timer is +3 seconds and Power cost is +23 | ||
+ | *; Level 85 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +34 health, but reuse timer is +3 seconds and Power cost is +24 | ||
+ | *; Level 90 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +36 health, but reuse timer is +3 seconds and Power cost is +25 | ||
+ | *; Level 95 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +38 health, but reuse timer is +3 seconds and Power cost is +26 | ||
+ | *; Level 100 | ||
+ | :Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 | ||
+ | }} | ||
|- | |- | ||
− | | || || <b> | + | | Lifestealer's || of Life Stealing || <b>Level 100</b> - Life Steal reaps 43 additional health || Uncommon || Legs, Chest || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | + | :Life Steal reaps 5 additional health | |
− | *; | + | *; Level 10 |
− | + | :Life Steal reaps 7 additional health | |
− | *; | + | *; Level 15 |
− | + | :Life Steal reaps 9 additional health | |
− | *; | + | *; Level 20 |
− | * | + | :Life Steal reaps 11 additional health |
− | *; | + | *; Level 25 |
− | + | :Life Steal reaps 13 additional health | |
− | *; | + | *; Level 30 |
− | * | + | :Life Steal reaps 15 additional health |
− | *; | + | *; Level 35 |
− | * | + | :Life Steal reaps 17 additional health |
− | *; | + | *; Level 40 |
− | * | + | :Life Steal reaps 19 additional health |
− | *; | + | *; Level 45 |
− | * | + | :Life Steal reaps 21 additional health |
− | *; | + | *; Level 50 |
− | * | + | :Life Steal reaps 23 additional health |
− | *; | + | *; Level 55 |
− | * | + | :Life Steal reaps 25 additional health |
− | *; | + | *; Level 60 |
− | * | + | :Life Steal reaps 27 additional health |
− | + | *; Level 65 | |
+ | :Life Steal reaps 29 additional health | ||
+ | *; Level 70 | ||
+ | :Life Steal reaps 31 additional health | ||
+ | *; Level 75 | ||
+ | :Life Steal reaps 33 additional health | ||
+ | *; Level 80 | ||
+ | :Life Steal reaps 35 additional health | ||
+ | *; Level 85 | ||
+ | :Life Steal reaps 37 additional health | ||
+ | *; Level 90 | ||
+ | :Life Steal reaps 39 additional health | ||
+ | *; Level 95 | ||
+ | :Life Steal reaps 41 additional health | ||
+ | *; Level 100 | ||
+ | :Life Steal reaps 43 additional health | ||
+ | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 100</b> - Life Steal deals 280 Psychic damage over 10 seconds || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | + | :Life Steal deals 50 Psychic damage over 10 seconds | |
− | *; | + | *; Level 10 |
− | + | :Life Steal deals 60 Psychic damage over 10 seconds | |
− | *; | + | *; Level 15 |
− | + | :Life Steal deals 70 Psychic damage over 10 seconds | |
− | *; | + | *; Level 20 |
− | + | :Life Steal deals 80 Psychic damage over 10 seconds | |
− | *; | + | *; Level 25 |
− | * | + | :Life Steal deals 90 Psychic damage over 10 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Life Steal deals 100 Psychic damage over 10 seconds |
− | *; | + | *; Level 35 |
− | * | + | :Life Steal deals 110 Psychic damage over 10 seconds |
− | *; | + | *; Level 40 |
− | * | + | :Life Steal deals 120 Psychic damage over 10 seconds |
− | *; | + | *; Level 45 |
− | * | + | :Life Steal deals 130 Psychic damage over 10 seconds |
− | *; | + | *; Level 50 |
− | * | + | :Life Steal deals 140 Psychic damage over 10 seconds |
− | *; | + | *; Level 55 |
− | * | + | :Life Steal deals 150 Psychic damage over 10 seconds |
− | *; | + | *; Level 60 |
− | * | + | :Life Steal deals 160 Psychic damage over 10 seconds |
− | + | *; Level 65 | |
+ | :Life Steal deals 175 Psychic damage over 10 seconds | ||
+ | *; Level 70 | ||
+ | :Life Steal deals 190 Psychic damage over 10 seconds | ||
+ | *; Level 75 | ||
+ | :Life Steal deals 205 Psychic damage over 10 seconds | ||
+ | *; Level 80 | ||
+ | :Life Steal deals 220 Psychic damage over 10 seconds | ||
+ | *; Level 85 | ||
+ | :Life Steal deals 235 Psychic damage over 10 seconds | ||
+ | *; Level 90 | ||
+ | :Life Steal deals 250 Psychic damage over 10 seconds | ||
+ | *; Level 95 | ||
+ | :Life Steal deals 265 Psychic damage over 10 seconds | ||
+ | *; Level 100 | ||
+ | :Life Steal deals 280 Psychic damage over 10 seconds | ||
+ | }} | ||
|- | |- | ||
− | | | + | | || of Death Gazing || <b>Level 100</b> - Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 1 |
− | * | + | :Deathgaze deals +10% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) |
− | *; | + | *; Level 10 |
− | * | + | :Deathgaze deals +15% damage and has +2 Accuracy (which cancels out the Evasion that certain monsters have) |
− | *; | + | *; Level 15 |
− | * | + | :Deathgaze deals +20% damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) |
− | *; | + | *; Level 20 |
− | * | + | :Deathgaze deals +25% damage and has +4 Accuracy (which cancels out the Evasion that certain monsters have) |
− | *; | + | *; Level 25 |
− | + | :Deathgaze deals +30% damage and has +5 Accuracy (which cancels out the Evasion that certain monsters have) | |
− | *; | + | *; Level 30 |
− | + | :Deathgaze deals +35% damage and has +6 Accuracy (which cancels out the Evasion that certain monsters have) | |
− | *; | + | *; Level 35 |
− | + | :Deathgaze deals +41% damage and has +7 Accuracy (which cancels out the Evasion that certain monsters have) | |
− | *; | + | *; Level 40 |
− | + | :Deathgaze deals +47% damage and has +8 Accuracy (which cancels out the Evasion that certain monsters have) | |
− | *; | + | *; Level 45 |
− | + | :Deathgaze deals +53% damage and has +9 Accuracy (which cancels out the Evasion that certain monsters have) | |
− | *; | + | *; Level 50 |
− | + | :Deathgaze deals +59% damage and has +10 Accuracy (which cancels out the Evasion that certain monsters have) | |
− | *; | + | *; Level 55 |
− | + | :Deathgaze deals +65% damage and has +11 Accuracy (which cancels out the Evasion that certain monsters have) | |
− | *; | + | *; Level 60 |
− | + | :Deathgaze deals +71% damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have) | |
− | + | *; Level 65 | |
+ | :Deathgaze deals +77% damage and has +14 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 70 | ||
+ | :Deathgaze deals +83% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 75 | ||
+ | :Deathgaze deals +89% damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 80 | ||
+ | :Deathgaze deals +95% damage and has +20 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 85 | ||
+ | :Deathgaze deals +101% damage and has +22 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 90 | ||
+ | :Deathgaze deals +107% damage and has +24 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 95 | ||
+ | :Deathgaze deals +113% damage and has +26 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | *; Level 100 | ||
+ | :Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Tough Gazes || <b>Level 100</b> - Deathgaze deals +107 damage and restores 103 armor to you || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | + | :Deathgaze deals +5 damage and restores 8 armor to you | |
− | *; | + | *; Level 10 |
− | * | + | :Deathgaze deals +10 damage and restores 13 armor to you |
− | *; | + | *; Level 15 |
− | * | + | :Deathgaze deals +15 damage and restores 18 armor to you |
− | *; | + | *; Level 20 |
− | * | + | :Deathgaze deals +20 damage and restores 23 armor to you |
− | *; | + | *; Level 25 |
− | * | + | :Deathgaze deals +25 damage and restores 28 armor to you |
− | *; | + | *; Level 30 |
− | * | + | :Deathgaze deals +30 damage and restores 33 armor to you |
− | + | *; Level 35 | |
+ | :Deathgaze deals +35 damage and restores 38 armor to you | ||
+ | *; Level 40 | ||
+ | :Deathgaze deals +40 damage and restores 43 armor to you | ||
+ | *; Level 45 | ||
+ | :Deathgaze deals +45 damage and restores 48 armor to you | ||
+ | *; Level 50 | ||
+ | :Deathgaze deals +50 damage and restores 53 armor to you | ||
+ | *; Level 55 | ||
+ | :Deathgaze deals +55 damage and restores 58 armor to you | ||
+ | *; Level 60 | ||
+ | :Deathgaze deals +60 damage and restores 63 armor to you | ||
+ | *; Level 65 | ||
+ | :Deathgaze deals +65 damage and restores 68 armor to you | ||
+ | *; Level 70 | ||
+ | :Deathgaze deals +71 damage and restores 73 armor to you | ||
+ | *; Level 75 | ||
+ | :Deathgaze deals +77 damage and restores 78 armor to you | ||
+ | *; Level 80 | ||
+ | :Deathgaze deals +83 damage and restores 83 armor to you | ||
+ | *; Level 85 | ||
+ | :Deathgaze deals +89 damage and restores 88 armor to you | ||
+ | *; Level 90 | ||
+ | :Deathgaze deals +95 damage and restores 93 armor to you | ||
+ | *; Level 95 | ||
+ | :Deathgaze deals +101 damage and restores 98 armor to you | ||
+ | *; Level 100 | ||
+ | :Deathgaze deals +107 damage and restores 103 armor to you | ||
+ | }} | ||
|- | |- | ||
− | | | + | | || of Hasty Fears || <b>Level 100</b> - Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Deathgaze deals +20 damage and increases your sprint speed +1 for 15 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Deathgaze deals +27 damage and increases your sprint speed +1 for 15 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Deathgaze deals +34 damage and increases your sprint speed +1 for 15 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Deathgaze deals +41 damage and increases your sprint speed +1 for 15 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Deathgaze deals +48 damage and increases your sprint speed +1 for 15 seconds |
− | *; | + | *; Level 35 |
− | * | + | :Deathgaze deals +55 damage and increases your sprint speed +2 for 15 seconds |
− | *; | + | *; Level 40 |
− | * | + | :Deathgaze deals +62 damage and increases your sprint speed +2 for 15 seconds |
− | *; | + | *; Level 45 |
− | + | :Deathgaze deals +69 damage and increases your sprint speed +2 for 15 seconds | |
− | *; | + | *; Level 50 |
− | + | :Deathgaze deals +76 damage and increases your sprint speed +2 for 15 seconds | |
− | *; | + | *; Level 55 |
− | + | :Deathgaze deals +83 damage and increases your sprint speed +2 for 15 seconds | |
− | *; | + | *; Level 60 |
− | + | :Deathgaze deals +90 damage and increases your sprint speed +2 for 15 seconds | |
− | + | *; Level 65 | |
+ | :Deathgaze deals +97 damage and increases your sprint speed +2.5 for 15 seconds | ||
+ | *; Level 70 | ||
+ | :Deathgaze deals +104 damage and increases your sprint speed +2.5 for 15 seconds | ||
+ | *; Level 75 | ||
+ | :Deathgaze deals +111 damage and increases your sprint speed +2.5 for 15 seconds | ||
+ | *; Level 80 | ||
+ | :Deathgaze deals +118 damage and increases your sprint speed +2.5 for 15 seconds | ||
+ | *; Level 85 | ||
+ | :Deathgaze deals +128 damage and increases your sprint speed +3 for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Deathgaze deals +138 damage and increases your sprint speed +3 for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Deathgaze deals +148 damage and increases your sprint speed +3 for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Reaching Dead || <b>Level 100</b> - Death's Hold Damage +122% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Death's Hold Damage +8% |
− | *; | + | *; Level 10 |
− | * | + | :Death's Hold Damage +14% |
− | *; | + | *; Level 15 |
− | * | + | :Death's Hold Damage +20% |
− | *; | + | *; Level 20 |
− | * | + | :Death's Hold Damage +26% |
− | *; | + | *; Level 25 |
− | * | + | :Death's Hold Damage +32% |
− | *; | + | *; Level 30 |
− | * | + | :Death's Hold Damage +38% |
− | *; | + | *; Level 35 |
− | * | + | :Death's Hold Damage +44% |
− | *; | + | *; Level 40 |
− | * | + | :Death's Hold Damage +50% |
− | *; | + | *; Level 45 |
− | + | :Death's Hold Damage +56% | |
− | *; | + | *; Level 50 |
− | + | :Death's Hold Damage +62% | |
− | *; | + | *; Level 55 |
− | + | :Death's Hold Damage +68% | |
− | *; | + | *; Level 60 |
− | + | :Death's Hold Damage +74% | |
− | + | *; Level 65 | |
+ | :Death's Hold Damage +80% | ||
+ | *; Level 70 | ||
+ | :Death's Hold Damage +86% | ||
+ | *; Level 75 | ||
+ | :Death's Hold Damage +92% | ||
+ | *; Level 80 | ||
+ | :Death's Hold Damage +98% | ||
+ | *; Level 85 | ||
+ | :Death's Hold Damage +104% | ||
+ | *; Level 90 | ||
+ | :Death's Hold Damage +110% | ||
+ | *; Level 95 | ||
+ | :Death's Hold Damage +116% | ||
+ | *; Level 100 | ||
+ | :Death's Hold Damage +122% | ||
+ | }} | ||
|- | |- | ||
− | | || | + | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Slashing for 15 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Death's Hold causes target to take +5% damage from Slashing for 15 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Death's Hold causes target to take +5.5% damage from Slashing for 15 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Death's Hold causes target to take +6% damage from Slashing for 15 seconds |
− | *; | + | *; Level 20 |
− | + | :Death's Hold causes target to take +6.5% damage from Slashing for 15 seconds | |
− | *; | + | *; Level 25 |
− | * | + | :Death's Hold causes target to take +7% damage from Slashing for 15 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Death's Hold causes target to take +7.5% damage from Slashing for 15 seconds |
− | *; | + | *; Level 35 |
− | * | + | :Death's Hold causes target to take +8% damage from Slashing for 15 seconds |
− | *; | + | *; Level 40 |
− | * | + | :Death's Hold causes target to take +8.5% damage from Slashing for 15 seconds |
− | *; | + | *; Level 45 |
− | * | + | :Death's Hold causes target to take +9% damage from Slashing for 15 seconds |
− | *; | + | *; Level 50 |
− | + | :Death's Hold causes target to take +9.5% damage from Slashing for 15 seconds | |
− | *; | + | *; Level 55 |
− | + | :Death's Hold causes target to take +10% damage from Slashing for 15 seconds | |
− | *; | + | *; Level 60 |
− | + | :Death's Hold causes target to take +10.5% damage from Slashing for 15 seconds | |
− | + | *; Level 65 | |
+ | :Death's Hold causes target to take +11% damage from Slashing for 15 seconds | ||
+ | *; Level 70 | ||
+ | :Death's Hold causes target to take +12% damage from Slashing for 15 seconds | ||
+ | *; Level 75 | ||
+ | :Death's Hold causes target to take +13% damage from Slashing for 15 seconds | ||
+ | *; Level 80 | ||
+ | :Death's Hold causes target to take +14% damage from Slashing for 15 seconds | ||
+ | *; Level 85 | ||
+ | :Death's Hold causes target to take +15% damage from Slashing for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Death's Hold causes target to take +16% damage from Slashing for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Death's Hold causes target to take +17% damage from Slashing for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Death's Hold causes target to take +18% damage from Slashing for 15 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || | + | | || || <b>Level 100</b> - Death's Hold causes target to take +18% damage from Electricity for 15 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Death's Hold causes target to take +5% damage from Electricity for 15 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Death's Hold causes target to take +5.5% damage from Electricity for 15 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Death's Hold causes target to take +6% damage from Electricity for 15 seconds |
− | *; | + | *; Level 20 |
− | + | :Death's Hold causes target to take +6.5% damage from Electricity for 15 seconds | |
− | *; | + | *; Level 25 |
− | * | + | :Death's Hold causes target to take +7% damage from Electricity for 15 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Death's Hold causes target to take +7.5% damage from Electricity for 15 seconds |
− | *; | + | *; Level 35 |
− | * | + | :Death's Hold causes target to take +8% damage from Electricity for 15 seconds |
− | *; | + | *; Level 40 |
− | * | + | :Death's Hold causes target to take +8.5% damage from Electricity for 15 seconds |
− | *; | + | *; Level 45 |
− | * | + | :Death's Hold causes target to take +9% damage from Electricity for 15 seconds |
− | *; | + | *; Level 50 |
− | + | :Death's Hold causes target to take +9.5% damage from Electricity for 15 seconds | |
− | *; | + | *; Level 55 |
− | + | :Death's Hold causes target to take +10% damage from Electricity for 15 seconds | |
− | *; | + | *; Level 60 |
− | + | :Death's Hold causes target to take +10.5% damage from Electricity for 15 seconds | |
− | + | *; Level 65 | |
+ | :Death's Hold causes target to take +11% damage from Electricity for 15 seconds | ||
+ | *; Level 70 | ||
+ | :Death's Hold causes target to take +12% damage from Electricity for 15 seconds | ||
+ | *; Level 75 | ||
+ | :Death's Hold causes target to take +13% damage from Electricity for 15 seconds | ||
+ | *; Level 80 | ||
+ | :Death's Hold causes target to take +14% damage from Electricity for 15 seconds | ||
+ | *; Level 85 | ||
+ | :Death's Hold causes target to take +15% damage from Electricity for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Death's Hold causes target to take +16% damage from Electricity for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Death's Hold causes target to take +17% damage from Electricity for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Death's Hold causes target to take +18% damage from Electricity for 15 seconds | ||
+ | }} | ||
|- | |- | ||
− | | | + | | || || <b>Level 100</b> - Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Death's Hold causes target to take +5% damage from Darkness for 15 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Death's Hold causes target to take +5.3% damage from Darkness for 15 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Death's Hold causes target to take +5.6% damage from Darkness for 15 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Death's Hold causes target to take +5.9% damage from Darkness for 15 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Death's Hold causes target to take +6.2% damage from Darkness for 15 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Death's Hold causes target to take +6.5% damage from Darkness for 15 seconds |
− | + | *; Level 35 | |
+ | :Death's Hold causes target to take +6.8% damage from Darkness for 15 seconds | ||
+ | *; Level 40 | ||
+ | :Death's Hold causes target to take +7.1% damage from Darkness for 15 seconds | ||
+ | *; Level 45 | ||
+ | :Death's Hold causes target to take +7.4% damage from Darkness for 15 seconds | ||
+ | *; Level 50 | ||
+ | :Death's Hold causes target to take +7.7% damage from Darkness for 15 seconds | ||
+ | *; Level 55 | ||
+ | :Death's Hold causes target to take +8% damage from Darkness for 15 seconds | ||
+ | *; Level 60 | ||
+ | :Death's Hold causes target to take +8.3% damage from Darkness for 15 seconds | ||
+ | *; Level 65 | ||
+ | :Death's Hold causes target to take +8.6% damage from Darkness for 15 seconds | ||
+ | *; Level 70 | ||
+ | :Death's Hold causes target to take +8.9% damage from Darkness for 15 seconds | ||
+ | *; Level 75 | ||
+ | :Death's Hold causes target to take +9.2% damage from Darkness for 15 seconds | ||
+ | *; Level 80 | ||
+ | :Death's Hold causes target to take +9.5% damage from Darkness for 15 seconds | ||
+ | *; Level 85 | ||
+ | :Death's Hold causes target to take +9.8% damage from Darkness for 15 seconds | ||
+ | *; Level 90 | ||
+ | :Death's Hold causes target to take +10.1% damage from Darkness for 15 seconds | ||
+ | *; Level 95 | ||
+ | :Death's Hold causes target to take +10.4% damage from Darkness for 15 seconds | ||
+ | *; Level 100 | ||
+ | :Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Deathsparks || <b>Level 100</b> - Spark of Death Damage +52% || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | + | :Spark of Death Damage +6% | |
− | *; | + | *; Level 10 |
− | + | :Spark of Death Damage +8% | |
− | *; | + | *; Level 15 |
− | * | + | :Spark of Death Damage +10% |
− | *; | + | *; Level 20 |
− | * | + | :Spark of Death Damage +12% |
− | *; | + | *; Level 25 |
− | * | + | :Spark of Death Damage +14% |
− | *; | + | *; Level 30 |
− | * | + | :Spark of Death Damage +16% |
− | *; | + | *; Level 35 |
− | * | + | :Spark of Death Damage +18% |
− | *; | + | *; Level 40 |
− | * | + | :Spark of Death Damage +20% |
− | *; | + | *; Level 45 |
− | + | :Spark of Death Damage +22% | |
− | *; | + | *; Level 50 |
− | + | :Spark of Death Damage +24% | |
− | *; | + | *; Level 55 |
− | * | + | :Spark of Death Damage +26% |
− | *; | + | *; Level 60 |
− | * | + | :Spark of Death Damage +28% |
− | + | *; Level 65 | |
+ | :Spark of Death Damage +31% | ||
+ | *; Level 70 | ||
+ | :Spark of Death Damage +34% | ||
+ | *; Level 75 | ||
+ | :Spark of Death Damage +37% | ||
+ | *; Level 80 | ||
+ | :Spark of Death Damage +40% | ||
+ | *; Level 85 | ||
+ | :Spark of Death Damage +43% | ||
+ | *; Level 90 | ||
+ | :Spark of Death Damage +46% | ||
+ | *; Level 95 | ||
+ | :Spark of Death Damage +49% | ||
+ | *; Level 100 | ||
+ | :Spark of Death Damage +52% | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Deathsparks || <b>Level 100</b> - Spark of Death deals 228 Psychic damage over 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Spark of Death deals 30 Psychic damage over 12 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Spark of Death deals 36 Psychic damage over 12 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Spark of Death deals 42 Psychic damage over 12 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Spark of Death deals 48 Psychic damage over 12 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Spark of Death deals 54 Psychic damage over 12 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Spark of Death deals 60 Psychic damage over 12 seconds |
− | *; | + | *; Level 35 |
− | * | + | :Spark of Death deals 72 Psychic damage over 12 seconds |
− | *; | + | *; Level 40 |
− | + | :Spark of Death deals 84 Psychic damage over 12 seconds | |
− | *; | + | *; Level 45 |
− | + | :Spark of Death deals 96 Psychic damage over 12 seconds | |
− | *; | + | *; Level 50 |
− | + | :Spark of Death deals 108 Psychic damage over 12 seconds | |
− | *; | + | *; Level 55 |
− | + | :Spark of Death deals 120 Psychic damage over 12 seconds | |
− | *; | + | *; Level 60 |
− | * | + | :Spark of Death deals 132 Psychic damage over 12 seconds |
− | + | *; Level 65 | |
+ | :Spark of Death deals 144 Psychic damage over 12 seconds | ||
+ | *; Level 70 | ||
+ | :Spark of Death deals 156 Psychic damage over 12 seconds | ||
+ | *; Level 75 | ||
+ | :Spark of Death deals 168 Psychic damage over 12 seconds | ||
+ | *; Level 80 | ||
+ | :Spark of Death deals 180 Psychic damage over 12 seconds | ||
+ | *; Level 85 | ||
+ | :Spark of Death deals 192 Psychic damage over 12 seconds | ||
+ | *; Level 90 | ||
+ | :Spark of Death deals 204 Psychic damage over 12 seconds | ||
+ | *; Level 95 | ||
+ | :Spark of Death deals 216 Psychic damage over 12 seconds | ||
+ | *; Level 100 | ||
+ | :Spark of Death deals 228 Psychic damage over 12 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Tauntsparks || <b>Level 100</b> - Spark of Death deals +34% damage and taunts +460 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | + | :Spark of Death deals +7% damage and taunts +50 | |
− | *; | + | *; Level 20 |
− | + | :Spark of Death deals +10% damage and taunts +90 | |
− | *; | + | *; Level 30 |
− | + | :Spark of Death deals +13% damage and taunts +130 | |
− | *; | + | *; Level 40 |
− | + | :Spark of Death deals +16% damage and taunts +170 | |
− | *; | + | *; Level 50 |
− | + | :Spark of Death deals +19% damage and taunts +210 | |
− | *; | + | *; Level 60 |
− | + | :Spark of Death deals +22% damage and taunts +260 | |
− | *; | + | *; Level 70 |
− | + | :Spark of Death deals +25% damage and taunts +310 | |
− | *; | + | *; Level 80 |
− | + | :Spark of Death deals +28% damage and taunts +360 | |
− | *; | + | *; Level 90 |
− | + | :Spark of Death deals +31% damage and taunts +410 | |
− | + | *; Level 100 | |
− | + | :Spark of Death deals +34% damage and taunts +460 | |
− | *; | + | }} |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead Healing +87 || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Rebuild Undead Healing +11 |
− | *; | + | *; Level 10 |
− | * | + | :Rebuild Undead Healing +15 |
− | *; | + | *; Level 15 |
− | * | + | :Rebuild Undead Healing +19 |
− | *; | + | *; Level 20 |
− | * | + | :Rebuild Undead Healing +23 |
− | *; | + | *; Level 25 |
− | * | + | :Rebuild Undead Healing +27 |
− | *; | + | *; Level 30 |
− | * | + | :Rebuild Undead Healing +31 |
− | *; | + | *; Level 35 |
− | * | + | :Rebuild Undead Healing +35 |
− | *; | + | *; Level 40 |
− | * | + | :Rebuild Undead Healing +39 |
− | *; | + | *; Level 45 |
− | + | :Rebuild Undead Healing +43 | |
− | *; | + | *; Level 50 |
− | + | :Rebuild Undead Healing +47 | |
− | *; | + | *; Level 55 |
− | + | :Rebuild Undead Healing +51 | |
− | *; | + | *; Level 60 |
− | + | :Rebuild Undead Healing +55 | |
− | + | *; Level 65 | |
+ | :Rebuild Undead Healing +59 | ||
+ | *; Level 70 | ||
+ | :Rebuild Undead Healing +63 | ||
+ | *; Level 75 | ||
+ | :Rebuild Undead Healing +67 | ||
+ | *; Level 80 | ||
+ | :Rebuild Undead Healing +71 | ||
+ | *; Level 85 | ||
+ | :Rebuild Undead Healing +75 | ||
+ | *; Level 90 | ||
+ | :Rebuild Undead Healing +79 | ||
+ | *; Level 95 | ||
+ | :Rebuild Undead Healing +83 | ||
+ | *; Level 100 | ||
+ | :Rebuild Undead Healing +87 | ||
+ | }} | ||
|- | |- | ||
− | | || | + | | Chirurgeon's || || <b>Level 100</b> - Rebuild Undead grants targets +20% Universal Damage Resistance for 6 seconds || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Rebuild Undead grants targets +10.5% Universal Damage Resistance for 6 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Rebuild Undead grants targets +11% Universal Damage Resistance for 6 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Rebuild Undead grants targets +11.5% Universal Damage Resistance for 6 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Rebuild Undead grants targets +12% Universal Damage Resistance for 6 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Rebuild Undead grants targets +12.5% Universal Damage Resistance for 6 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Rebuild Undead grants targets +13% Universal Damage Resistance for 6 seconds |
− | + | *; Level 35 | |
+ | :Rebuild Undead grants targets +13.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 40 | ||
+ | :Rebuild Undead grants targets +14% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 45 | ||
+ | :Rebuild Undead grants targets +14.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 50 | ||
+ | :Rebuild Undead grants targets +15% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 55 | ||
+ | :Rebuild Undead grants targets +15.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 60 | ||
+ | :Rebuild Undead grants targets +16% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 65 | ||
+ | :Rebuild Undead grants targets +16.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 70 | ||
+ | :Rebuild Undead grants targets +17% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 75 | ||
+ | :Rebuild Undead grants targets +17.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 80 | ||
+ | :Rebuild Undead grants targets +18% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 85 | ||
+ | :Rebuild Undead grants targets +18.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 90 | ||
+ | :Rebuild Undead grants targets +19% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 95 | ||
+ | :Rebuild Undead grants targets +19.5% Universal Damage Resistance for 6 seconds | ||
+ | *; Level 100 | ||
+ | :Rebuild Undead grants targets +20% Universal Damage Resistance for 6 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || | + | | || || <b>Level 100</b> - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Rebuild Undead restores 20 health/armor to your undead after a 10 second delay |
− | *; | + | *; Level 10 |
− | * | + | :Rebuild Undead restores 26 health/armor to your undead after a 10 second delay |
− | *; | + | *; Level 15 |
− | * | + | :Rebuild Undead restores 32 health/armor to your undead after a 10 second delay |
− | *; | + | *; Level 20 |
− | * | + | :Rebuild Undead restores 38 health/armor to your undead after a 10 second delay |
− | *; | + | *; Level 25 |
− | * | + | :Rebuild Undead restores 44 health/armor to your undead after a 10 second delay |
− | *; | + | *; Level 30 |
− | * | + | :Rebuild Undead restores 50 health/armor to your undead after a 10 second delay |
− | *; | + | *; Level 35 |
− | * | + | :Rebuild Undead restores 56 health/armor to your undead after a 10 second delay |
− | *; | + | *; Level 40 |
− | + | :Rebuild Undead restores 62 health/armor to your undead after a 10 second delay | |
− | *; | + | *; Level 45 |
− | + | :Rebuild Undead restores 68 health/armor to your undead after a 10 second delay | |
− | *; | + | *; Level 50 |
− | * | + | :Rebuild Undead restores 74 health/armor to your undead after a 10 second delay |
− | *; | + | *; Level 55 |
− | + | :Rebuild Undead restores 80 health/armor to your undead after a 10 second delay | |
− | *; | + | *; Level 60 |
− | + | :Rebuild Undead restores 86 health/armor to your undead after a 10 second delay | |
− | + | *; Level 65 | |
+ | :Rebuild Undead restores 92 health/armor to your undead after a 10 second delay | ||
+ | *; Level 70 | ||
+ | :Rebuild Undead restores 98 health/armor to your undead after a 10 second delay | ||
+ | *; Level 75 | ||
+ | :Rebuild Undead restores 104 health/armor to your undead after a 10 second delay | ||
+ | *; Level 80 | ||
+ | :Rebuild Undead restores 110 health/armor to your undead after a 10 second delay | ||
+ | *; Level 85 | ||
+ | :Rebuild Undead restores 117 health/armor to your undead after a 10 second delay | ||
+ | *; Level 90 | ||
+ | :Rebuild Undead restores 124 health/armor to your undead after a 10 second delay | ||
+ | *; Level 95 | ||
+ | :Rebuild Undead restores 131 health/armor to your undead after a 10 second delay | ||
+ | *; Level 100 | ||
+ | :Rebuild Undead restores 138 health/armor to your undead after a 10 second delay | ||
+ | }} | ||
|- | |- | ||
− | | | + | | || || <b>Level 100</b> - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 || Rare || Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Rebuild Undead Power Cost -2. Rebuild Undead Healing +1 |
− | *; | + | *; Level 10 |
− | * | + | :Rebuild Undead Power Cost -4. Rebuild Undead Healing +2 |
− | *; | + | *; Level 15 |
− | * | + | :Rebuild Undead Power Cost -6. Rebuild Undead Healing +3 |
− | *; | + | *; Level 20 |
− | * | + | :Rebuild Undead Power Cost -8. Rebuild Undead Healing +4 |
− | *; | + | *; Level 25 |
− | * | + | :Rebuild Undead Power Cost -10. Rebuild Undead Healing +5 |
− | *; | + | *; Level 30 |
− | * | + | :Rebuild Undead Power Cost -12. Rebuild Undead Healing +6 |
− | + | *; Level 35 | |
+ | :Rebuild Undead Power Cost -14. Rebuild Undead Healing +8 | ||
+ | *; Level 40 | ||
+ | :Rebuild Undead Power Cost -16. Rebuild Undead Healing +10 | ||
+ | *; Level 45 | ||
+ | :Rebuild Undead Power Cost -18. Rebuild Undead Healing +12 | ||
+ | *; Level 50 | ||
+ | :Rebuild Undead Power Cost -20. Rebuild Undead Healing +14 | ||
+ | *; Level 55 | ||
+ | :Rebuild Undead Power Cost -22. Rebuild Undead Healing +16 | ||
+ | *; Level 60 | ||
+ | :Rebuild Undead Power Cost -24. Rebuild Undead Healing +18 | ||
+ | *; Level 65 | ||
+ | :Rebuild Undead Power Cost -26. Rebuild Undead Healing +20 | ||
+ | *; Level 70 | ||
+ | :Rebuild Undead Power Cost -28. Rebuild Undead Healing +22 | ||
+ | *; Level 75 | ||
+ | :Rebuild Undead Power Cost -30. Rebuild Undead Healing +24 | ||
+ | *; Level 80 | ||
+ | :Rebuild Undead Power Cost -32. Rebuild Undead Healing +26 | ||
+ | *; Level 85 | ||
+ | :Rebuild Undead Power Cost -34. Rebuild Undead Healing +28 | ||
+ | *; Level 90 | ||
+ | :Rebuild Undead Power Cost -36. Rebuild Undead Healing +30 | ||
+ | *; Level 95 | ||
+ | :Rebuild Undead Power Cost -38. Rebuild Undead Healing +32 | ||
+ | *; Level 100 | ||
+ | :Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 | ||
+ | }} | ||
|- | |- | ||
− | | || || <b> | + | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +5% for 60 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +6% for 60 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +7% for 60 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +8% for 60 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +9% for 60 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +11% for 60 seconds |
− | *; | + | *; Level 35 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +13% for 60 seconds |
− | *; | + | *; Level 40 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +15% for 60 seconds |
− | *; | + | *; Level 45 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +17% for 60 seconds | |
− | *; | + | *; Level 50 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +19% for 60 seconds | |
− | *; | + | *; Level 55 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +21% for 60 seconds | |
− | *; | + | *; Level 60 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +23% for 60 seconds | |
− | + | *; Level 65 | |
+ | :Using Raise Zombie on an existing zombie increases its damage +25% for 60 seconds | ||
+ | *; Level 70 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +27% for 60 seconds | ||
+ | *; Level 75 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +29% for 60 seconds | ||
+ | *; Level 80 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +31% for 60 seconds | ||
+ | *; Level 85 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +33% for 60 seconds | ||
+ | *; Level 90 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +35% for 60 seconds | ||
+ | *; Level 95 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +37% for 60 seconds | ||
+ | *; Level 100 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || | + | | || || <b>Level 100</b> - Indirect Psychic Damage +48% when Necromancy is active || Rare || Chest, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Indirect Psychic Damage +10% when Necromancy is active |
− | *; | + | *; Level 10 |
− | * | + | :Indirect Psychic Damage +12% when Necromancy is active |
− | *; | + | *; Level 15 |
− | * | + | :Indirect Psychic Damage +14% when Necromancy is active |
− | *; | + | *; Level 20 |
− | * | + | :Indirect Psychic Damage +16% when Necromancy is active |
− | *; | + | *; Level 25 |
− | * | + | :Indirect Psychic Damage +18% when Necromancy is active |
− | *; | + | *; Level 30 |
− | * | + | :Indirect Psychic Damage +20% when Necromancy is active |
− | + | *; Level 35 | |
+ | :Indirect Psychic Damage +22% when Necromancy is active | ||
+ | *; Level 40 | ||
+ | :Indirect Psychic Damage +24% when Necromancy is active | ||
+ | *; Level 45 | ||
+ | :Indirect Psychic Damage +26% when Necromancy is active | ||
+ | *; Level 50 | ||
+ | :Indirect Psychic Damage +28% when Necromancy is active | ||
+ | *; Level 55 | ||
+ | :Indirect Psychic Damage +30% when Necromancy is active | ||
+ | *; Level 60 | ||
+ | :Indirect Psychic Damage +32% when Necromancy is active | ||
+ | *; Level 65 | ||
+ | :Indirect Psychic Damage +34% when Necromancy is active | ||
+ | *; Level 70 | ||
+ | :Indirect Psychic Damage +36% when Necromancy is active | ||
+ | *; Level 75 | ||
+ | :Indirect Psychic Damage +38% when Necromancy is active | ||
+ | *; Level 80 | ||
+ | :Indirect Psychic Damage +40% when Necromancy is active | ||
+ | *; Level 85 | ||
+ | :Indirect Psychic Damage +42% when Necromancy is active | ||
+ | *; Level 90 | ||
+ | :Indirect Psychic Damage +44% when Necromancy is active | ||
+ | *; Level 95 | ||
+ | :Indirect Psychic Damage +46% when Necromancy is active | ||
+ | *; Level 100 | ||
+ | :Indirect Psychic Damage +48% when Necromancy is active | ||
+ | }} | ||
|- | |- | ||
− | | || of Dark Waves || <b> | + | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness Damage +56% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | *Wave of Darkness | + | :Wave of Darkness Damage +5% |
− | *; | + | *; Level 10 |
− | *Wave of Darkness | + | :Wave of Darkness Damage +7% |
− | *; | + | *; Level 15 |
− | *Wave of Darkness | + | :Wave of Darkness Damage +9% |
− | *; | + | *; Level 20 |
− | *Wave of Darkness | + | :Wave of Darkness Damage +11% |
− | *; | + | *; Level 25 |
− | *Wave of Darkness | + | :Wave of Darkness Damage +13% |
− | *; | + | *; Level 30 |
− | *Wave of Darkness | + | :Wave of Darkness Damage +15% |
− | *; | + | *; Level 35 |
− | *Wave of Darkness | + | :Wave of Darkness Damage +17% |
− | *; | + | *; Level 40 |
− | *Wave of Darkness | + | :Wave of Darkness Damage +20% |
− | *; | + | *; Level 45 |
− | + | :Wave of Darkness Damage +23% | |
− | *; | + | *; Level 50 |
− | + | :Wave of Darkness Damage +26% | |
− | *; | + | *; Level 55 |
− | + | :Wave of Darkness Damage +29% | |
− | *; | + | *; Level 60 |
− | + | :Wave of Darkness Damage +32% | |
− | + | *; Level 65 | |
+ | :Wave of Darkness Damage +35% | ||
+ | *; Level 70 | ||
+ | :Wave of Darkness Damage +38% | ||
+ | *; Level 75 | ||
+ | :Wave of Darkness Damage +41% | ||
+ | *; Level 80 | ||
+ | :Wave of Darkness Damage +44% | ||
+ | *; Level 85 | ||
+ | :Wave of Darkness Damage +47% | ||
+ | *; Level 90 | ||
+ | :Wave of Darkness Damage +50% | ||
+ | *; Level 95 | ||
+ | :Wave of Darkness Damage +53% | ||
+ | *; Level 100 | ||
+ | :Wave of Darkness Damage +56% | ||
+ | }} | ||
|- | |- | ||
− | | || || <b> | + | | || of Psychic Darkness || <b>Level 100</b> - Wave of Darkness deals 300 Psychic damage over 12 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Wave of Darkness deals 24 Psychic damage over 12 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Wave of Darkness deals 36 Psychic damage over 12 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Wave of Darkness deals 48 Psychic damage over 12 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Wave of Darkness deals 60 Psychic damage over 12 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Wave of Darkness deals 72 Psychic damage over 12 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Wave of Darkness deals 84 Psychic damage over 12 seconds |
− | *; | + | *; Level 35 |
− | + | :Wave of Darkness deals 96 Psychic damage over 12 seconds | |
− | *; | + | *; Level 40 |
− | + | :Wave of Darkness deals 108 Psychic damage over 12 seconds | |
− | *; | + | *; Level 45 |
− | + | :Wave of Darkness deals 120 Psychic damage over 12 seconds | |
− | *; | + | *; Level 50 |
− | + | :Wave of Darkness deals 132 Psychic damage over 12 seconds | |
− | *; | + | *; Level 55 |
− | + | :Wave of Darkness deals 144 Psychic damage over 12 seconds | |
− | *; | + | *; Level 60 |
− | * | + | :Wave of Darkness deals 156 Psychic damage over 12 seconds |
− | + | *; Level 65 | |
+ | :Wave of Darkness deals 174 Psychic damage over 12 seconds | ||
+ | *; Level 70 | ||
+ | :Wave of Darkness deals 192 Psychic damage over 12 seconds | ||
+ | *; Level 75 | ||
+ | :Wave of Darkness deals 210 Psychic damage over 12 seconds | ||
+ | *; Level 80 | ||
+ | :Wave of Darkness deals 228 Psychic damage over 12 seconds | ||
+ | *; Level 85 | ||
+ | :Wave of Darkness deals 246 Psychic damage over 12 seconds | ||
+ | *; Level 90 | ||
+ | :Wave of Darkness deals 264 Psychic damage over 12 seconds | ||
+ | *; Level 95 | ||
+ | :Wave of Darkness deals 282 Psychic damage over 12 seconds | ||
+ | *; Level 100 | ||
+ | :Wave of Darkness deals 300 Psychic damage over 12 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +103 damage and reuse timer is -1 second || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Wave of Darkness deals +8 damage and reuse timer is -1 second |
− | *; | + | *; Level 10 |
− | * | + | :Wave of Darkness deals +13 damage and reuse timer is -1 second |
− | *; | + | *; Level 15 |
− | * | + | :Wave of Darkness deals +18 damage and reuse timer is -1 second |
− | *; | + | *; Level 20 |
− | * | + | :Wave of Darkness deals +23 damage and reuse timer is -1 second |
− | *; | + | *; Level 25 |
− | * | + | :Wave of Darkness deals +28 damage and reuse timer is -1 second |
− | *; | + | *; Level 30 |
− | * | + | :Wave of Darkness deals +33 damage and reuse timer is -1 second |
− | *; | + | *; Level 35 |
− | * | + | :Wave of Darkness deals +38 damage and reuse timer is -1 second |
− | *; | + | *; Level 40 |
− | + | :Wave of Darkness deals +43 damage and reuse timer is -1 second | |
− | *; | + | *; Level 45 |
− | + | :Wave of Darkness deals +48 damage and reuse timer is -1 second | |
− | *; | + | *; Level 50 |
− | + | :Wave of Darkness deals +53 damage and reuse timer is -1 second | |
− | *; | + | *; Level 55 |
− | + | :Wave of Darkness deals +58 damage and reuse timer is -1 second | |
− | *; | + | *; Level 60 |
− | + | :Wave of Darkness deals +63 damage and reuse timer is -1 second | |
− | + | *; Level 65 | |
+ | :Wave of Darkness deals +68 damage and reuse timer is -1 second | ||
+ | *; Level 70 | ||
+ | :Wave of Darkness deals +73 damage and reuse timer is -1 second | ||
+ | *; Level 75 | ||
+ | :Wave of Darkness deals +78 damage and reuse timer is -1 second | ||
+ | *; Level 80 | ||
+ | :Wave of Darkness deals +83 damage and reuse timer is -1 second | ||
+ | *; Level 85 | ||
+ | :Wave of Darkness deals +88 damage and reuse timer is -1 second | ||
+ | *; Level 90 | ||
+ | :Wave of Darkness deals +93 damage and reuse timer is -1 second | ||
+ | *; Level 95 | ||
+ | :Wave of Darkness deals +98 damage and reuse timer is -1 second | ||
+ | *; Level 100 | ||
+ | :Wave of Darkness deals +103 damage and reuse timer is -1 second | ||
+ | }} | ||
|- | |- | ||
− | | || || <b> | + | | Fearmongering || of Dark Waves || <b>Level 100</b> - Wave of Darkness deals +200 damage to sentient creatures || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Wave of Darkness deals +10 damage to sentient creatures |
− | *; | + | *; Level 10 |
− | * | + | :Wave of Darkness deals +20 damage to sentient creatures |
− | *; | + | *; Level 15 |
− | * | + | :Wave of Darkness deals +30 damage to sentient creatures |
− | *; | + | *; Level 20 |
− | * | + | :Wave of Darkness deals +40 damage to sentient creatures |
− | *; | + | *; Level 25 |
− | * | + | :Wave of Darkness deals +50 damage to sentient creatures |
− | *; | + | *; Level 30 |
− | * | + | :Wave of Darkness deals +60 damage to sentient creatures |
− | *; | + | *; Level 35 |
− | * | + | :Wave of Darkness deals +70 damage to sentient creatures |
− | *; | + | *; Level 40 |
− | * | + | :Wave of Darkness deals +80 damage to sentient creatures |
− | *; | + | *; Level 45 |
− | + | :Wave of Darkness deals +90 damage to sentient creatures | |
− | *; | + | *; Level 50 |
− | + | :Wave of Darkness deals +100 damage to sentient creatures | |
− | *; | + | *; Level 55 |
− | + | :Wave of Darkness deals +110 damage to sentient creatures | |
− | *; | + | *; Level 60 |
− | + | :Wave of Darkness deals +120 damage to sentient creatures | |
− | + | *; Level 65 | |
+ | :Wave of Darkness deals +130 damage to sentient creatures | ||
+ | *; Level 70 | ||
+ | :Wave of Darkness deals +140 damage to sentient creatures | ||
+ | *; Level 75 | ||
+ | :Wave of Darkness deals +150 damage to sentient creatures | ||
+ | *; Level 80 | ||
+ | :Wave of Darkness deals +160 damage to sentient creatures | ||
+ | *; Level 85 | ||
+ | :Wave of Darkness deals +170 damage to sentient creatures | ||
+ | *; Level 90 | ||
+ | :Wave of Darkness deals +180 damage to sentient creatures | ||
+ | *; Level 95 | ||
+ | :Wave of Darkness deals +190 damage to sentient creatures | ||
+ | *; Level 100 | ||
+ | :Wave of Darkness deals +200 damage to sentient creatures | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Stone Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +93 health || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Summoned Skeletons have +8 health |
− | *; | + | *; Level 10 |
− | * | + | :Summoned Skeletons have +12 health |
− | *; | + | *; Level 15 |
− | * | + | :Summoned Skeletons have +16 health |
− | *; | + | *; Level 20 |
− | * | + | :Summoned Skeletons have +20 health |
− | *; | + | *; Level 25 |
− | * | + | :Summoned Skeletons have +24 health |
− | *; | + | *; Level 30 |
− | * | + | :Summoned Skeletons have +28 health |
− | *; | + | *; Level 35 |
− | * | + | :Summoned Skeletons have +32 health |
− | *; | + | *; Level 40 |
− | * | + | :Summoned Skeletons have +36 health |
− | *; | + | *; Level 45 |
− | + | :Summoned Skeletons have +40 health | |
− | *; | + | *; Level 50 |
− | + | :Summoned Skeletons have +44 health | |
− | *; | + | *; Level 55 |
− | + | :Summoned Skeletons have +48 health | |
− | *; | + | *; Level 60 |
− | + | :Summoned Skeletons have +53 health | |
− | + | *; Level 65 | |
+ | :Summoned Skeletons have +58 health | ||
+ | *; Level 70 | ||
+ | :Summoned Skeletons have +63 health | ||
+ | *; Level 75 | ||
+ | :Summoned Skeletons have +68 health | ||
+ | *; Level 80 | ||
+ | :Summoned Skeletons have +73 health | ||
+ | *; Level 85 | ||
+ | :Summoned Skeletons have +78 health | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletons have +83 health | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletons have +88 health | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletons have +93 health | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Plated Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +130 armor || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Summoned Skeletons have +16 armor |
− | *; | + | *; Level 10 |
− | * | + | :Summoned Skeletons have +22 armor |
− | *; | + | *; Level 15 |
− | * | + | :Summoned Skeletons have +28 armor |
− | *; | + | *; Level 20 |
− | * | + | :Summoned Skeletons have +34 armor |
− | *; | + | *; Level 25 |
− | * | + | :Summoned Skeletons have +40 armor |
− | *; | + | *; Level 30 |
− | * | + | :Summoned Skeletons have +46 armor |
− | *; | + | *; Level 35 |
− | * | + | :Summoned Skeletons have +52 armor |
− | *; | + | *; Level 40 |
− | * | + | :Summoned Skeletons have +58 armor |
− | *; | + | *; Level 45 |
− | + | :Summoned Skeletons have +64 armor | |
− | *; | + | *; Level 50 |
− | + | :Summoned Skeletons have +70 armor | |
− | *; | + | *; Level 55 |
− | + | :Summoned Skeletons have +76 armor | |
− | *; | + | *; Level 60 |
− | + | :Summoned Skeletons have +82 armor | |
− | + | *; Level 65 | |
+ | :Summoned Skeletons have +88 armor | ||
+ | *; Level 70 | ||
+ | :Summoned Skeletons have +94 armor | ||
+ | *; Level 75 | ||
+ | :Summoned Skeletons have +100 armor | ||
+ | *; Level 80 | ||
+ | :Summoned Skeletons have +106 armor | ||
+ | *; Level 85 | ||
+ | :Summoned Skeletons have +112 armor | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletons have +118 armor | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletons have +124 armor | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletons have +130 armor | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Violent Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +50 direct damage || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | *Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +3 direct damage |
− | *; | + | *; Level 10 |
− | *Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +5 direct damage |
− | *; | + | *; Level 15 |
− | *Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +7 direct damage |
− | *; | + | *; Level 20 |
− | *Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +9 direct damage |
− | *; | + | *; Level 25 |
− | *Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +11 direct damage |
− | *; | + | *; Level 30 |
− | *Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +13 direct damage |
− | + | *; Level 35 | |
+ | :Summoned Skeletal Archers and Mages deal +15 direct damage | ||
+ | *; Level 40 | ||
+ | :Summoned Skeletal Archers and Mages deal +17 direct damage | ||
+ | *; Level 45 | ||
+ | :Summoned Skeletal Archers and Mages deal +19 direct damage | ||
+ | *; Level 50 | ||
+ | :Summoned Skeletal Archers and Mages deal +21 direct damage | ||
+ | *; Level 55 | ||
+ | :Summoned Skeletal Archers and Mages deal +23 direct damage | ||
+ | *; Level 60 | ||
+ | :Summoned Skeletal Archers and Mages deal +26 direct damage | ||
+ | *; Level 65 | ||
+ | :Summoned Skeletal Archers and Mages deal +29 direct damage | ||
+ | *; Level 70 | ||
+ | :Summoned Skeletal Archers and Mages deal +32 direct damage | ||
+ | *; Level 75 | ||
+ | :Summoned Skeletal Archers and Mages deal +35 direct damage | ||
+ | *; Level 80 | ||
+ | :Summoned Skeletal Archers and Mages deal +38 direct damage | ||
+ | *; Level 85 | ||
+ | :Summoned Skeletal Archers and Mages deal +41 direct damage | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletal Archers and Mages deal +44 direct damage | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletal Archers and Mages deal +47 direct damage | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Archers and Mages deal +50 direct damage | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Dense Sentries || <b>Level 100</b> - Summoned Skeletal Swordsmen have +149 armor and +10 Crushing/Slashing/Piercing Mitigation || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Summoned Skeletal Swordsmen have +10 armor and +1 Crushing/Slashing/Piercing Mitigation |
− | *; | + | *; Level 10 |
− | * | + | :Summoned Skeletal Swordsmen have +17 armor and +1 Crushing/Slashing/Piercing Mitigation |
− | *; | + | *; Level 15 |
− | * | + | :Summoned Skeletal Swordsmen have +24 armor and +2 Crushing/Slashing/Piercing Mitigation |
− | *; | + | *; Level 20 |
− | * | + | :Summoned Skeletal Swordsmen have +31 armor and +2 Crushing/Slashing/Piercing Mitigation |
− | *; | + | *; Level 25 |
− | * | + | :Summoned Skeletal Swordsmen have +38 armor and +3 Crushing/Slashing/Piercing Mitigation |
− | *; | + | *; Level 30 |
− | * | + | :Summoned Skeletal Swordsmen have +45 armor and +3 Crushing/Slashing/Piercing Mitigation |
− | + | *; Level 35 | |
+ | :Summoned Skeletal Swordsmen have +52 armor and +4 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 40 | ||
+ | :Summoned Skeletal Swordsmen have +59 armor and +4 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 45 | ||
+ | :Summoned Skeletal Swordsmen have +66 armor and +5 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 50 | ||
+ | :Summoned Skeletal Swordsmen have +73 armor and +5 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 55 | ||
+ | :Summoned Skeletal Swordsmen have +80 armor and +6 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 60 | ||
+ | :Summoned Skeletal Swordsmen have +87 armor and +6 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 65 | ||
+ | :Summoned Skeletal Swordsmen have +94 armor and +7 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 70 | ||
+ | :Summoned Skeletal Swordsmen have +101 armor and +7 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 75 | ||
+ | :Summoned Skeletal Swordsmen have +109 armor and +8 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 80 | ||
+ | :Summoned Skeletal Swordsmen have +117 armor and +8 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 85 | ||
+ | :Summoned Skeletal Swordsmen have +125 armor and +9 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletal Swordsmen have +133 armor and +9 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletal Swordsmen have +141 armor and +10 Crushing/Slashing/Piercing Mitigation | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Swordsmen have +149 armor and +10 Crushing/Slashing/Piercing Mitigation | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Zombie Pain Accumulation || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes (this effect stacks with itself) |
− | *; | + | *; Level 10 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +7 for 5 minutes (this effect stacks with itself) |
− | *; | + | *; Level 15 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +9 for 5 minutes (this effect stacks with itself) |
− | *; | + | *; Level 20 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +12 for 5 minutes (this effect stacks with itself) |
− | *; | + | *; Level 25 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +15 for 5 minutes (this effect stacks with itself) |
− | *; | + | *; Level 30 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +18 for 5 minutes (this effect stacks with itself) |
− | *; | + | *; Level 35 |
− | * | + | :Using Raise Zombie on an existing zombie increases its damage +21 for 5 minutes (this effect stacks with itself) |
− | *; | + | *; Level 40 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +24 for 5 minutes (this effect stacks with itself) | |
− | *; | + | *; Level 45 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +27 for 5 minutes (this effect stacks with itself) | |
− | *; | + | *; Level 50 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +30 for 5 minutes (this effect stacks with itself) | |
− | *; | + | *; Level 55 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +33 for 5 minutes (this effect stacks with itself) | |
− | *; | + | *; Level 60 |
− | + | :Using Raise Zombie on an existing zombie increases its damage +36 for 5 minutes (this effect stacks with itself) | |
− | + | *; Level 65 | |
+ | :Using Raise Zombie on an existing zombie increases its damage +39 for 5 minutes (this effect stacks with itself) | ||
+ | *; Level 70 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes (this effect stacks with itself) | ||
+ | *; Level 75 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +45 for 5 minutes (this effect stacks with itself) | ||
+ | *; Level 80 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +48 for 5 minutes (this effect stacks with itself) | ||
+ | *; Level 85 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +51 for 5 minutes (this effect stacks with itself) | ||
+ | *; Level 90 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +54 for 5 minutes (this effect stacks with itself) | ||
+ | *; Level 95 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +57 for 5 minutes (this effect stacks with itself) | ||
+ | *; Level 100 | ||
+ | :Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | + | :Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | |
− | *; | + | *; Level 10 |
− | + | :Provoke Undead causes your minions to deal +9% damage for 10 seconds, but also take 40 damage over 10 seconds | |
− | *; | + | *; Level 15 |
− | * | + | :Provoke Undead causes your minions to deal +10% damage for 10 seconds, but also take 50 damage over 10 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Provoke Undead causes your minions to deal +11% damage for 10 seconds, but also take 55 damage over 10 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Provoke Undead causes your minions to deal +12% damage for 10 seconds, but also take 60 damage over 10 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Provoke Undead causes your minions to deal +13% damage for 10 seconds, but also take 70 damage over 10 seconds |
− | *; | + | *; Level 35 |
− | + | :Provoke Undead causes your minions to deal +14% damage for 10 seconds, but also take 75 damage over 10 seconds | |
− | *; | + | *; Level 40 |
− | + | :Provoke Undead causes your minions to deal +15% damage for 10 seconds, but also take 80 damage over 10 seconds | |
− | *; | + | *; Level 45 |
− | + | :Provoke Undead causes your minions to deal +16% damage for 10 seconds, but also take 85 damage over 10 seconds | |
− | *; | + | *; Level 50 |
− | * | + | :Provoke Undead causes your minions to deal +17% damage for 10 seconds, but also take 90 damage over 10 seconds |
− | *; | + | *; Level 55 |
− | + | :Provoke Undead causes your minions to deal +18% damage for 10 seconds, but also take 95 damage over 10 seconds | |
− | *; | + | *; Level 60 |
− | + | :Provoke Undead causes your minions to deal +19% damage for 10 seconds, but also take 100 damage over 10 seconds | |
− | + | *; Level 65 | |
+ | :Provoke Undead causes your minions to deal +21% damage for 10 seconds, but also take 110 damage over 10 seconds | ||
+ | *; Level 70 | ||
+ | :Provoke Undead causes your minions to deal +22% damage for 10 seconds, but also take 120 damage over 10 seconds | ||
+ | *; Level 75 | ||
+ | :Provoke Undead causes your minions to deal +24% damage for 10 seconds, but also take 125 damage over 10 seconds | ||
+ | *; Level 80 | ||
+ | :Provoke Undead causes your minions to deal +25% damage for 10 seconds, but also take 135 damage over 10 seconds | ||
+ | *; Level 85 | ||
+ | :Provoke Undead causes your minions to deal +26% damage for 10 seconds, but also take 145 damage over 10 seconds | ||
+ | *; Level 90 | ||
+ | :Provoke Undead causes your minions to deal +27% damage for 10 seconds, but also take 155 damage over 10 seconds | ||
+ | *; Level 95 | ||
+ | :Provoke Undead causes your minions to deal +28% damage for 10 seconds, but also take 165 damage over 10 seconds | ||
+ | *; Level 100 | ||
+ | :Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +43 damage for 10 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Provoke Undead causes your minions to deal +5 damage for 10 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Provoke Undead causes your minions to deal +7 damage for 10 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Provoke Undead causes your minions to deal +9 damage for 10 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Provoke Undead causes your minions to deal +11 damage for 10 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Provoke Undead causes your minions to deal +13 damage for 10 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Provoke Undead causes your minions to deal +15 damage for 10 seconds |
− | + | *; Level 35 | |
+ | :Provoke Undead causes your minions to deal +17 damage for 10 seconds | ||
+ | *; Level 40 | ||
+ | :Provoke Undead causes your minions to deal +19 damage for 10 seconds | ||
+ | *; Level 45 | ||
+ | :Provoke Undead causes your minions to deal +21 damage for 10 seconds | ||
+ | *; Level 50 | ||
+ | :Provoke Undead causes your minions to deal +23 damage for 10 seconds | ||
+ | *; Level 55 | ||
+ | :Provoke Undead causes your minions to deal +25 damage for 10 seconds | ||
+ | *; Level 60 | ||
+ | :Provoke Undead causes your minions to deal +27 damage for 10 seconds | ||
+ | *; Level 65 | ||
+ | :Provoke Undead causes your minions to deal +29 damage for 10 seconds | ||
+ | *; Level 70 | ||
+ | :Provoke Undead causes your minions to deal +31 damage for 10 seconds | ||
+ | *; Level 75 | ||
+ | :Provoke Undead causes your minions to deal +33 damage for 10 seconds | ||
+ | *; Level 80 | ||
+ | :Provoke Undead causes your minions to deal +35 damage for 10 seconds | ||
+ | *; Level 85 | ||
+ | :Provoke Undead causes your minions to deal +37 damage for 10 seconds | ||
+ | *; Level 90 | ||
+ | :Provoke Undead causes your minions to deal +39 damage for 10 seconds | ||
+ | *; Level 95 | ||
+ | :Provoke Undead causes your minions to deal +41 damage for 10 seconds | ||
+ | *; Level 100 | ||
+ | :Provoke Undead causes your minions to deal +43 damage for 10 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Laughing Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen taunt as if they did 1050% more damage || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Summoned Skeletal Swordsmen taunt as if they did 100% more damage |
− | *; | + | *; Level 10 |
− | * | + | :Summoned Skeletal Swordsmen taunt as if they did 150% more damage |
− | *; | + | *; Level 15 |
− | * | + | :Summoned Skeletal Swordsmen taunt as if they did 200% more damage |
− | *; | + | *; Level 20 |
− | * | + | :Summoned Skeletal Swordsmen taunt as if they did 250% more damage |
− | *; | + | *; Level 25 |
− | * | + | :Summoned Skeletal Swordsmen taunt as if they did 300% more damage |
− | *; | + | *; Level 30 |
− | * | + | :Summoned Skeletal Swordsmen taunt as if they did 350% more damage |
− | + | *; Level 35 | |
+ | :Summoned Skeletal Swordsmen taunt as if they did 400% more damage | ||
+ | *; Level 40 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 450% more damage | ||
+ | *; Level 45 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 500% more damage | ||
+ | *; Level 50 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 550% more damage | ||
+ | *; Level 55 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 600% more damage | ||
+ | *; Level 60 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 650% more damage | ||
+ | *; Level 65 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 700% more damage | ||
+ | *; Level 70 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 750% more damage | ||
+ | *; Level 75 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 800% more damage | ||
+ | *; Level 80 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 850% more damage | ||
+ | *; Level 85 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 900% more damage | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 950% more damage | ||
+ | *; Level 95 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 1000% more damage | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Swordsmen taunt as if they did 1050% more damage | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Death Gazes || <b>Level 100</b> - Deathgaze deals +132 damage and reuse timer is -3 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Deathgaze deals +10 damage and reuse timer is -1 second |
− | *; | + | *; Level 10 |
− | * | + | :Deathgaze deals +16 damage and reuse timer is -1 second |
− | *; | + | *; Level 15 |
− | * | + | :Deathgaze deals +22 damage and reuse timer is -1 second |
− | *; | + | *; Level 20 |
− | * | + | :Deathgaze deals +28 damage and reuse timer is -1 second |
− | *; | + | *; Level 25 |
− | * | + | :Deathgaze deals +34 damage and reuse timer is -1 second |
− | *; | + | *; Level 30 |
− | * | + | :Deathgaze deals +40 damage and reuse timer is -1 second |
− | *; | + | *; Level 35 |
− | * | + | :Deathgaze deals +46 damage and reuse timer is -2 second |
− | *; | + | *; Level 40 |
− | * | + | :Deathgaze deals +52 damage and reuse timer is -2 seconds |
− | *; | + | *; Level 45 |
− | + | :Deathgaze deals +58 damage and reuse timer is -2 seconds | |
− | *; | + | *; Level 50 |
− | + | :Deathgaze deals +64 damage and reuse timer is -2 seconds | |
− | *; | + | *; Level 55 |
− | + | :Deathgaze deals +70 damage and reuse timer is -2 seconds | |
− | *; | + | *; Level 60 |
− | + | :Deathgaze deals +76 damage and reuse timer is -2 seconds | |
− | + | *; Level 65 | |
+ | :Deathgaze deals +83 damage and reuse timer is -3 seconds | ||
+ | *; Level 70 | ||
+ | :Deathgaze deals +90 damage and reuse timer is -3 seconds | ||
+ | *; Level 75 | ||
+ | :Deathgaze deals +97 damage and reuse timer is -3 seconds | ||
+ | *; Level 80 | ||
+ | :Deathgaze deals +104 damage and reuse timer is -3 seconds | ||
+ | *; Level 85 | ||
+ | :Deathgaze deals +111 damage and reuse timer is -3 seconds | ||
+ | *; Level 90 | ||
+ | :Deathgaze deals +118 damage and reuse timer is -3 seconds | ||
+ | *; Level 95 | ||
+ | :Deathgaze deals +125 damage and reuse timer is -3 seconds | ||
+ | *; Level 100 | ||
+ | :Deathgaze deals +132 damage and reuse timer is -3 seconds | ||
+ | }} | ||
|- | |- | ||
− | | | + | | || || <b>Level 100</b> - Indirect Fire Damage +30% when Necromancy is active || Rare || Hands, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | + | :Indirect Fire Damage +5% when Necromancy is active | |
− | *; | + | *; Level 10 |
− | + | :Indirect Fire Damage +6% when Necromancy is active | |
− | *; | + | *; Level 15 |
− | + | :Indirect Fire Damage +7% when Necromancy is active | |
− | *; | + | *; Level 20 |
− | + | :Indirect Fire Damage +8% when Necromancy is active | |
− | *; | + | *; Level 25 |
− | + | :Indirect Fire Damage +9% when Necromancy is active | |
− | *; | + | *; Level 30 |
− | + | :Indirect Fire Damage +10% when Necromancy is active | |
− | *; | + | *; Level 35 |
− | + | :Indirect Fire Damage +11% when Necromancy is active | |
− | *; | + | *; Level 40 |
− | + | :Indirect Fire Damage +12% when Necromancy is active | |
− | *; | + | *; Level 45 |
− | + | :Indirect Fire Damage +13% when Necromancy is active | |
− | *; | + | *; Level 50 |
− | + | :Indirect Fire Damage +14% when Necromancy is active | |
− | *; | + | *; Level 55 |
− | + | :Indirect Fire Damage +15% when Necromancy is active | |
− | *; | + | *; Level 60 |
− | + | :Indirect Fire Damage +16% when Necromancy is active | |
− | + | *; Level 65 | |
+ | :Indirect Fire Damage +17% when Necromancy is active | ||
+ | *; Level 70 | ||
+ | :Indirect Fire Damage +18% when Necromancy is active | ||
+ | *; Level 75 | ||
+ | :Indirect Fire Damage +20% when Necromancy is active | ||
+ | *; Level 80 | ||
+ | :Indirect Fire Damage +22% when Necromancy is active | ||
+ | *; Level 85 | ||
+ | :Indirect Fire Damage +24% when Necromancy is active | ||
+ | *; Level 90 | ||
+ | :Indirect Fire Damage +26% when Necromancy is active | ||
+ | *; Level 95 | ||
+ | :Indirect Fire Damage +28% when Necromancy is active | ||
+ | *; Level 100 | ||
+ | :Indirect Fire Damage +30% when Necromancy is active | ||
+ | }} | ||
|- | |- | ||
− | | || | + | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +8 for 60 seconds (and heals +8) | |
− | *; | + | *; Level 10 |
− | * | + | :Using Raise Zombie on an existing zombie raises its Max Health +15 for 60 seconds (and heals +15) |
− | *; | + | *; Level 15 |
− | * | + | :Using Raise Zombie on an existing zombie raises its Max Health +25 for 60 seconds (and heals +25) |
− | *; | + | *; Level 20 |
− | * | + | :Using Raise Zombie on an existing zombie raises its Max Health +35 for 60 seconds (and heals +35) |
− | *; | + | *; Level 25 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +45 for 60 seconds (and heals +45) | |
− | *; | + | *; Level 30 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +55 for 60 seconds (and heals +55) | |
− | *; | + | *; Level 35 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +65 for 60 seconds (and heals +65) | |
− | *; | + | *; Level 40 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +75 for 60 seconds (and heals +75) | |
− | *; | + | *; Level 45 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +85 for 60 seconds (and heals +85) | |
− | *; | + | *; Level 50 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +95 for 60 seconds (and heals +95) | |
− | *; | + | *; Level 55 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +105 for 60 seconds (and heals +105) | |
− | *; | + | *; Level 60 |
− | + | :Using Raise Zombie on an existing zombie raises its Max Health +115 for 60 seconds (and heals +115) | |
− | + | *; Level 65 | |
+ | :Using Raise Zombie on an existing zombie raises its Max Health +125 for 60 seconds (and heals +125) | ||
+ | *; Level 70 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +135 for 60 seconds (and heals +135) | ||
+ | *; Level 75 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +145 for 60 seconds (and heals +145) | ||
+ | *; Level 80 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +155 for 60 seconds (and heals +155) | ||
+ | *; Level 85 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +165 for 60 seconds (and heals +165) | ||
+ | *; Level 90 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +175 for 60 seconds (and heals +175) | ||
+ | *; Level 95 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +185 for 60 seconds (and heals +185) | ||
+ | *; Level 100 | ||
+ | :Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Angry Bone Warriors || <b>Level 100</b> - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | + | :Summoned Skeletal Swordsmen have -10% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 20 |
− | + | :Summoned Skeletal Swordsmen have -15% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 30 |
− | + | :Summoned Skeletal Swordsmen have -20% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 40 |
− | + | :Summoned Skeletal Swordsmen have -25% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 50 |
− | + | :Summoned Skeletal Swordsmen have -30% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | + | *; Level 60 | |
− | + | :Summoned Skeletal Swordsmen have -35% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 70 |
− | + | :Summoned Skeletal Swordsmen have -40% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | + | *; Level 80 | |
− | + | :Summoned Skeletal Swordsmen have -45% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 90 |
− | + | :Summoned Skeletal Swordsmen have -50% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 100 |
− | + | :Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | }} |
− | |||
− | *; | ||
− | |||
− | |||
|- | |- | ||
− | | || || <b> | + | | || of Self-Provocation || <b>Level 100</b> - Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Provoke Undead restores 10 Health to you and causes your attacks to taunt +20% for 10 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Provoke Undead restores 13 Health to you and causes your attacks to taunt +20% for 10 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Provoke Undead restores 16 Health to you and causes your attacks to taunt +20% for 10 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Provoke Undead restores 19 Health to you and causes your attacks to taunt +20% for 10 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Provoke Undead restores 22 Health to you and causes your attacks to taunt +20% for 10 seconds |
− | *; | + | *; Level 35 |
− | + | :Provoke Undead restores 25 Health to you and causes your attacks to taunt +20% for 10 seconds | |
− | *; | + | *; Level 40 |
− | + | :Provoke Undead restores 28 Health to you and causes your attacks to taunt +20% for 10 seconds | |
− | *; | + | *; Level 45 |
− | + | :Provoke Undead restores 31 Health to you and causes your attacks to taunt +20% for 10 seconds | |
− | *; | + | *; Level 50 |
− | * | + | :Provoke Undead restores 34 Health to you and causes your attacks to taunt +20% for 10 seconds |
− | *; | + | *; Level 55 |
− | + | :Provoke Undead restores 37 Health to you and causes your attacks to taunt +20% for 10 seconds | |
− | *; | + | *; Level 60 |
− | + | :Provoke Undead restores 40 Health to you and causes your attacks to taunt +20% for 10 seconds | |
− | + | *; Level 65 | |
+ | :Provoke Undead restores 43 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
+ | *; Level 70 | ||
+ | :Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
+ | *; Level 75 | ||
+ | :Provoke Undead restores 49 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
+ | *; Level 80 | ||
+ | :Provoke Undead restores 52 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
+ | *; Level 85 | ||
+ | :Provoke Undead restores 55 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
+ | *; Level 90 | ||
+ | :Provoke Undead restores 58 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
+ | *; Level 95 | ||
+ | :Provoke Undead restores 61 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
+ | *; Level 100 | ||
+ | :Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of Provocation || <b>Level 100</b> - Provoke Undead deals 72 damage to your minions, who then deal +72 damage for 10 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Provoke Undead deals 15 damage to your minions, who then deal +15 damage for 10 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Provoke Undead deals 18 damage to your minions, who then deal +18 damage for 10 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Provoke Undead deals 21 damage to your minions, who then deal +21 damage for 10 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Provoke Undead deals 24 damage to your minions, who then deal +24 damage for 10 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Provoke Undead deals 27 damage to your minions, who then deal +27 damage for 10 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Provoke Undead deals 30 damage to your minions, who then deal +30 damage for 10 seconds |
− | + | *; Level 35 | |
+ | :Provoke Undead deals 33 damage to your minions, who then deal +33 damage for 10 seconds | ||
+ | *; Level 40 | ||
+ | :Provoke Undead deals 36 damage to your minions, who then deal +36 damage for 10 seconds | ||
+ | *; Level 45 | ||
+ | :Provoke Undead deals 39 damage to your minions, who then deal +39 damage for 10 seconds | ||
+ | *; Level 50 | ||
+ | :Provoke Undead deals 42 damage to your minions, who then deal +42 damage for 10 seconds | ||
+ | *; Level 55 | ||
+ | :Provoke Undead deals 45 damage to your minions, who then deal +45 damage for 10 seconds | ||
+ | *; Level 60 | ||
+ | :Provoke Undead deals 48 damage to your minions, who then deal +48 damage for 10 seconds | ||
+ | *; Level 65 | ||
+ | :Provoke Undead deals 51 damage to your minions, who then deal +51 damage for 10 seconds | ||
+ | *; Level 70 | ||
+ | :Provoke Undead deals 54 damage to your minions, who then deal +54 damage for 10 seconds | ||
+ | *; Level 75 | ||
+ | :Provoke Undead deals 57 damage to your minions, who then deal +57 damage for 10 seconds | ||
+ | *; Level 80 | ||
+ | :Provoke Undead deals 60 damage to your minions, who then deal +60 damage for 10 seconds | ||
+ | *; Level 85 | ||
+ | :Provoke Undead deals 63 damage to your minions, who then deal +63 damage for 10 seconds | ||
+ | *; Level 90 | ||
+ | :Provoke Undead deals 66 damage to your minions, who then deal +66 damage for 10 seconds | ||
+ | *; Level 95 | ||
+ | :Provoke Undead deals 69 damage to your minions, who then deal +69 damage for 10 seconds | ||
+ | *; Level 100 | ||
+ | :Provoke Undead deals 72 damage to your minions, who then deal +72 damage for 10 seconds | ||
+ | }} | ||
|- | |- | ||
− | | | + | | Chirurgeon's || || <b>Level 100</b> - Heal Undead and Rebuild Undead restore +38 Health/Armor || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Heal Undead and Rebuild Undead restore +10 Health/Armor |
− | *; | + | *; Level 10 |
− | * | + | :Heal Undead and Rebuild Undead restore +11 Health/Armor |
− | *; | + | *; Level 15 |
− | * | + | :Heal Undead and Rebuild Undead restore +12 Health/Armor |
− | *; | + | *; Level 20 |
− | * | + | :Heal Undead and Rebuild Undead restore +13 Health/Armor |
− | *; | + | *; Level 25 |
− | * | + | :Heal Undead and Rebuild Undead restore +14 Health/Armor |
− | *; | + | *; Level 30 |
− | * | + | :Heal Undead and Rebuild Undead restore +15 Health/Armor |
− | *; | + | *; Level 35 |
− | * | + | :Heal Undead and Rebuild Undead restore +16 Health/Armor |
− | *; | + | *; Level 40 |
− | * | + | :Heal Undead and Rebuild Undead restore +17 Health/Armor |
− | *; | + | *; Level 45 |
− | + | :Heal Undead and Rebuild Undead restore +18 Health/Armor | |
− | *; | + | *; Level 50 |
− | + | :Heal Undead and Rebuild Undead restore +19 Health/Armor | |
− | *; | + | *; Level 55 |
− | + | :Heal Undead and Rebuild Undead restore +20 Health/Armor | |
− | *; | + | *; Level 60 |
− | + | :Heal Undead and Rebuild Undead restore +22 Health/Armor | |
− | + | *; Level 65 | |
+ | :Heal Undead and Rebuild Undead restore +24 Health/Armor | ||
+ | *; Level 70 | ||
+ | :Heal Undead and Rebuild Undead restore +26 Health/Armor | ||
+ | *; Level 75 | ||
+ | :Heal Undead and Rebuild Undead restore +28 Health/Armor | ||
+ | *; Level 80 | ||
+ | :Heal Undead and Rebuild Undead restore +30 Health/Armor | ||
+ | *; Level 85 | ||
+ | :Heal Undead and Rebuild Undead restore +32 Health/Armor | ||
+ | *; Level 90 | ||
+ | :Heal Undead and Rebuild Undead restore +34 Health/Armor | ||
+ | *; Level 95 | ||
+ | :Heal Undead and Rebuild Undead restore +36 Health/Armor | ||
+ | *; Level 100 | ||
+ | :Heal Undead and Rebuild Undead restore +38 Health/Armor | ||
+ | }} | ||
|- | |- | ||
− | | || | + | | Chirurgeon's || || <b>Level 100</b> - Heal Undead restores +22 health/armor and grants target undead +17 Mitigation from all attacks for 8 seconds || Rare || Feet || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | + | :Heal Undead restores +4 health/armor and grants target undead +4 Mitigation from all attacks for 8 seconds | |
− | *; | + | *; Level 20 |
− | + | :Heal Undead restores +6 health/armor and grants target undead +5 Mitigation from all attacks for 8 seconds | |
− | *; | + | *; Level 30 |
− | + | :Heal Undead restores +8 health/armor and grants target undead +6 Mitigation from all attacks for 8 seconds | |
− | *; | + | *; Level 40 |
− | * | + | :Heal Undead restores +10 health/armor and grants target undead +7 Mitigation from all attacks for 8 seconds |
− | *; | + | *; Level 50 |
− | * | + | :Heal Undead restores +12 health/armor and grants target undead +8 Mitigation from all attacks for 8 seconds |
− | *; | + | *; Level 60 |
− | * | + | :Heal Undead restores +14 health/armor and grants target undead +9 Mitigation from all attacks for 8 seconds |
− | + | *; Level 70 | |
+ | :Heal Undead restores +16 health/armor and grants target undead +11 Mitigation from all attacks for 8 seconds | ||
+ | *; Level 80 | ||
+ | :Heal Undead restores +18 health/armor and grants target undead +13 Mitigation from all attacks for 8 seconds | ||
+ | *; Level 90 | ||
+ | :Heal Undead restores +20 health/armor and grants target undead +15 Mitigation from all attacks for 8 seconds | ||
+ | *; Level 100 | ||
+ | :Heal Undead restores +22 health/armor and grants target undead +17 Mitigation from all attacks for 8 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || | + | | || || <b>Level 100</b> - Heal Undead boosts your next attack +117 if it is a Darkness attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Heal Undead boosts your next attack +5 if it is a Darkness attack |
− | *; | + | *; Level 10 |
− | * | + | :Heal Undead boosts your next attack +10 if it is a Darkness attack |
− | *; | + | *; Level 15 |
− | * | + | :Heal Undead boosts your next attack +15 if it is a Darkness attack |
− | *; | + | *; Level 20 |
− | * | + | :Heal Undead boosts your next attack +21 if it is a Darkness attack |
− | *; | + | *; Level 25 |
− | * | + | :Heal Undead boosts your next attack +27 if it is a Darkness attack |
− | *; | + | *; Level 30 |
− | * | + | :Heal Undead boosts your next attack +33 if it is a Darkness attack |
− | *; | + | *; Level 35 |
− | * | + | :Heal Undead boosts your next attack +39 if it is a Darkness attack |
− | *; | + | *; Level 40 |
− | * | + | :Heal Undead boosts your next attack +45 if it is a Darkness attack |
− | *; | + | *; Level 45 |
− | + | :Heal Undead boosts your next attack +51 if it is a Darkness attack | |
− | *; | + | *; Level 50 |
− | + | :Heal Undead boosts your next attack +57 if it is a Darkness attack | |
− | *; | + | *; Level 55 |
− | + | :Heal Undead boosts your next attack +63 if it is a Darkness attack | |
− | *; | + | *; Level 60 |
− | + | :Heal Undead boosts your next attack +69 if it is a Darkness attack | |
− | + | *; Level 65 | |
+ | :Heal Undead boosts your next attack +75 if it is a Darkness attack | ||
+ | *; Level 70 | ||
+ | :Heal Undead boosts your next attack +81 if it is a Darkness attack | ||
+ | *; Level 75 | ||
+ | :Heal Undead boosts your next attack +87 if it is a Darkness attack | ||
+ | *; Level 80 | ||
+ | :Heal Undead boosts your next attack +93 if it is a Darkness attack | ||
+ | *; Level 85 | ||
+ | :Heal Undead boosts your next attack +99 if it is a Darkness attack | ||
+ | *; Level 90 | ||
+ | :Heal Undead boosts your next attack +105 if it is a Darkness attack | ||
+ | *; Level 95 | ||
+ | :Heal Undead boosts your next attack +111 if it is a Darkness attack | ||
+ | *; Level 100 | ||
+ | :Heal Undead boosts your next attack +117 if it is a Darkness attack | ||
+ | }} | ||
|- | |- | ||
− | | | + | | || || <b>Level 100</b> - Heal Undead restores an additional 156 Health/Armor over 12 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Heal Undead restores an additional 4 Health/Armor over 12 seconds |
− | *; | + | *; Level 10 |
− | * | + | :Heal Undead restores an additional 12 Health/Armor over 12 seconds |
− | *; | + | *; Level 15 |
− | * | + | :Heal Undead restores an additional 20 Health/Armor over 12 seconds |
− | *; | + | *; Level 20 |
− | * | + | :Heal Undead restores an additional 28 Health/Armor over 12 seconds |
− | *; | + | *; Level 25 |
− | * | + | :Heal Undead restores an additional 36 Health/Armor over 12 seconds |
− | *; | + | *; Level 30 |
− | * | + | :Heal Undead restores an additional 44 Health/Armor over 12 seconds |
− | + | *; Level 35 | |
+ | :Heal Undead restores an additional 52 Health/Armor over 12 seconds | ||
+ | *; Level 40 | ||
+ | :Heal Undead restores an additional 60 Health/Armor over 12 seconds | ||
+ | *; Level 45 | ||
+ | :Heal Undead restores an additional 68 Health/Armor over 12 seconds | ||
+ | *; Level 50 | ||
+ | :Heal Undead restores an additional 76 Health/Armor over 12 seconds | ||
+ | *; Level 55 | ||
+ | :Heal Undead restores an additional 84 Health/Armor over 12 seconds | ||
+ | *; Level 60 | ||
+ | :Heal Undead restores an additional 92 Health/Armor over 12 seconds | ||
+ | *; Level 65 | ||
+ | :Heal Undead restores an additional 100 Health/Armor over 12 seconds | ||
+ | *; Level 70 | ||
+ | :Heal Undead restores an additional 108 Health/Armor over 12 seconds | ||
+ | *; Level 75 | ||
+ | :Heal Undead restores an additional 116 Health/Armor over 12 seconds | ||
+ | *; Level 80 | ||
+ | :Heal Undead restores an additional 124 Health/Armor over 12 seconds | ||
+ | *; Level 85 | ||
+ | :Heal Undead restores an additional 132 Health/Armor over 12 seconds | ||
+ | *; Level 90 | ||
+ | :Heal Undead restores an additional 140 Health/Armor over 12 seconds | ||
+ | *; Level 95 | ||
+ | :Heal Undead restores an additional 148 Health/Armor over 12 seconds | ||
+ | *; Level 100 | ||
+ | :Heal Undead restores an additional 156 Health/Armor over 12 seconds | ||
+ | }} | ||
|- | |- | ||
− | | || of Heated Bones || <b> | + | | || of Heated Bones || <b>Level 100</b> - Summoned Skeletons deal +18% direct damage, but take +50% more damage from cold attacks || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | *Summoned | + | :Summoned Skeletons deal +4% direct damage, but take +5% more damage from cold attacks |
− | *; | + | *; Level 20 |
− | *Summoned | + | :Summoned Skeletons deal +5% direct damage, but take +10% more damage from cold attacks |
− | *; | + | *; Level 30 |
− | *Summoned | + | :Summoned Skeletons deal +6% direct damage, but take +15% more damage from cold attacks |
− | *; | + | *; Level 40 |
− | *Summoned | + | :Summoned Skeletons deal +7% direct damage, but take +20% more damage from cold attacks |
− | *; | + | *; Level 50 |
− | *Summoned | + | :Summoned Skeletons deal +8% direct damage, but take +25% more damage from cold attacks |
− | + | *; Level 60 | |
+ | :Summoned Skeletons deal +10% direct damage, but take +30% more damage from cold attacks | ||
+ | *; Level 70 | ||
+ | :Summoned Skeletons deal +12% direct damage, but take +35% more damage from cold attacks | ||
+ | *; Level 80 | ||
+ | :Summoned Skeletons deal +14% direct damage, but take +40% more damage from cold attacks | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletons deal +16% direct damage, but take +45% more damage from cold attacks | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletons deal +18% direct damage, but take +50% more damage from cold attacks | ||
+ | }} | ||
|- | |- | ||
− | | || of | + | | || of the Nibbled Heart || <b>Level 100</b> - Heart's Power has a 36% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | + | :Heart's Power has a 5% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 20 |
− | * | + | :Heart's Power has a 8% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
− | *; | + | *; Level 30 |
− | + | :Heart's Power has a 11% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 40 |
− | * | + | :Heart's Power has a 14% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
− | *; | + | *; Level 50 |
− | + | :Heart's Power has a 17% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | *; | + | *; Level 60 |
− | + | :Heart's Power has a 20% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | |
− | + | *; Level 70 | |
+ | :Heart's Power has a 24% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | ||
+ | *; Level 80 | ||
+ | :Heart's Power has a 28% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | ||
+ | *; Level 90 | ||
+ | :Heart's Power has a 32% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | ||
+ | *; Level 100 | ||
+ | :Heart's Power has a 36% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | ||
+ | }} | ||
|- | |- | ||
− | | | + | | || of Fragile Bones || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +28% direct damage, but take +25% damage from crushing attacks || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | + | :Summoned Skeletal Archers and Mages deal +6% direct damage, but take +7% damage from crushing attacks | |
− | *; | + | *; Level 20 |
− | + | :Summoned Skeletal Archers and Mages deal +8% direct damage, but take +9% damage from crushing attacks | |
− | *; | + | *; Level 30 |
− | + | :Summoned Skeletal Archers and Mages deal +10% direct damage, but take +11% damage from crushing attacks | |
− | *; | + | *; Level 40 |
− | + | :Summoned Skeletal Archers and Mages deal +12% direct damage, but take +13% damage from crushing attacks | |
− | *; | + | *; Level 50 |
− | + | :Summoned Skeletal Archers and Mages deal +14% direct damage, but take +15% damage from crushing attacks | |
− | *; | + | *; Level 60 |
− | + | :Summoned Skeletal Archers and Mages deal +16% direct damage, but take +17% damage from crushing attacks | |
− | *; | + | *; Level 70 |
− | + | :Summoned Skeletal Archers and Mages deal +19% direct damage, but take +19% damage from crushing attacks | |
− | *; | + | *; Level 80 |
− | + | :Summoned Skeletal Archers and Mages deal +22% direct damage, but take +21% damage from crushing attacks | |
− | *; | + | *; Level 90 |
− | + | :Summoned Skeletal Archers and Mages deal +25% direct damage, but take +23% damage from crushing attacks | |
− | + | *; Level 100 | |
− | + | :Summoned Skeletal Archers and Mages deal +28% direct damage, but take +25% damage from crushing attacks | |
− | *; | + | }} |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | || of | + | | || of Unnatural Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +25% direct damage, but take +50% damage from nature attacks || Rare || Head || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 10 |
− | * | + | :Summoned Skeletal Archers and Mages deal +5% direct damage, but take +5% damage from nature attacks |
− | *; | + | *; Level 20 |
− | + | :Summoned Skeletal Archers and Mages deal +7% direct damage, but take +10% damage from nature attacks | |
− | *; | + | *; Level 30 |
− | + | :Summoned Skeletal Archers and Mages deal +9% direct damage, but take +15% damage from nature attacks | |
− | *; | + | *; Level 40 |
− | * | + | :Summoned Skeletal Archers and Mages deal +11% direct damage, but take +20% damage from nature attacks |
− | *; | + | *; Level 50 |
− | * | + | :Summoned Skeletal Archers and Mages deal +13% direct damage, but take +25% damage from nature attacks |
− | *; | + | *; Level 60 |
− | * | + | :Summoned Skeletal Archers and Mages deal +15% direct damage, but take +30% damage from nature attacks |
− | + | *; Level 70 | |
+ | :Summoned Skeletal Archers and Mages deal +17% direct damage, but take +35% damage from nature attacks | ||
+ | *; Level 80 | ||
+ | :Summoned Skeletal Archers and Mages deal +20% direct damage, but take +40% damage from nature attacks | ||
+ | *; Level 90 | ||
+ | :Summoned Skeletal Archers and Mages deal +22% direct damage, but take +45% damage from nature attacks | ||
+ | *; Level 100 | ||
+ | :Summoned Skeletal Archers and Mages deal +25% direct damage, but take +50% damage from nature attacks | ||
+ | }} | ||
|- | |- | ||
− | | || || <b> | + | | || of Strong Zombies || <b>Level 100</b> - Raised Zombies deal +25% damage || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | + | :Raised Zombies deal +6% damage | |
− | *; | + | *; Level 10 |
− | * | + | :Raised Zombies deal +7% damage |
− | *; | + | *; Level 15 |
− | * | + | :Raised Zombies deal +8% damage |
− | *; | + | *; Level 20 |
− | * | + | :Raised Zombies deal +9% damage |
− | *; | + | *; Level 25 |
− | * | + | :Raised Zombies deal +10% damage |
− | *; | + | *; Level 30 |
− | * | + | :Raised Zombies deal +11% damage |
− | *; | + | *; Level 35 |
− | * | + | :Raised Zombies deal +12% damage |
− | *; | + | *; Level 40 |
− | * | + | :Raised Zombies deal +13% damage |
− | *; | + | *; Level 45 |
− | * | + | :Raised Zombies deal +14% damage |
− | *; | + | *; Level 50 |
− | + | :Raised Zombies deal +15% damage | |
− | *; | + | *; Level 55 |
− | + | :Raised Zombies deal +16% damage | |
− | *; | + | *; Level 60 |
− | + | :Raised Zombies deal +17% damage | |
− | + | *; Level 65 | |
+ | :Raised Zombies deal +18% damage | ||
+ | *; Level 70 | ||
+ | :Raised Zombies deal +19% damage | ||
+ | *; Level 75 | ||
+ | :Raised Zombies deal +20% damage | ||
+ | *; Level 80 | ||
+ | :Raised Zombies deal +21% damage | ||
+ | *; Level 85 | ||
+ | :Raised Zombies deal +22% damage | ||
+ | *; Level 90 | ||
+ | :Raised Zombies deal +23% damage | ||
+ | *; Level 95 | ||
+ | :Raised Zombies deal +24% damage | ||
+ | *; Level 100 | ||
+ | :Raised Zombies deal +25% damage | ||
+ | }} | ||
|- | |- | ||
− | | || || <b> | + | | || of Inciting Zombies || <b>Level 100</b> - Raised Zombies deal +65 damage and taunt as if they did +200% more damage || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal| |
− | *; | + | *; Level 5 |
− | * | + | :Raised Zombies deal +8 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 10 |
− | * | + | :Raised Zombies deal +11 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 15 |
− | * | + | :Raised Zombies deal +14 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 20 |
− | * | + | :Raised Zombies deal +17 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 25 |
− | * | + | :Raised Zombies deal +20 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 30 |
− | * | + | :Raised Zombies deal +23 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 35 |
− | * | + | :Raised Zombies deal +26 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 40 |
− | * | + | :Raised Zombies deal +29 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 45 |
− | * | + | :Raised Zombies deal +32 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 50 |
− | * | + | :Raised Zombies deal +35 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 55 |
− | * | + | :Raised Zombies deal +38 damage and taunt as if they did +200% more damage |
− | *; | + | *; Level 60 |
− | * | + | :Raised Zombies deal +41 damage and taunt as if they did +200% more damage |
− | + | *; Level 65 | |
+ | :Raised Zombies deal +44 damage and taunt as if they did +200% more damage | ||
+ | *; Level 70 | ||
+ | :Raised Zombies deal +47 damage and taunt as if they did +200% more damage | ||
+ | *; Level 75 | ||
+ | :Raised Zombies deal +50 damage and taunt as if they did +200% more damage | ||
+ | *; Level 80 | ||
+ | :Raised Zombies deal +53 damage and taunt as if they did +200% more damage | ||
+ | *; Level 85 | ||
+ | :Raised Zombies deal +56 damage and taunt as if they did +200% more damage | ||
+ | *; Level 90 | ||
+ | :Raised Zombies deal +59 damage and taunt as if they did +200% more damage | ||
+ | *; Level 95 | ||
+ | :Raised Zombies deal +62 damage and taunt as if they did +200% more damage | ||
+ | *; Level 100 | ||
+ | :Raised Zombies deal +65 damage and taunt as if they did +200% more damage | ||
+ | }} | ||
+ | |- | ||
+ | | || of Fast Zombies || <b>Level 100</b> - Raised Zombies deal +60 damage and speed is +10 || Rare || Feet || {{Spoiler|Click Expand to reveal| | ||
+ | *; Level 10 | ||
+ | :Raised Zombies deal +6 damage and speed is +2 | ||
+ | *; Level 20 | ||
+ | :Raised Zombies deal +12 damage and speed is +4 | ||
+ | *; Level 30 | ||
+ | :Raised Zombies deal +18 damage and speed is +6 | ||
+ | *; Level 40 | ||
+ | :Raised Zombies deal +24 damage and speed is +8 | ||
+ | *; Level 50 | ||
+ | :Raised Zombies deal +30 damage and speed is +10 | ||
+ | *; Level 60 | ||
+ | :Raised Zombies deal +36 damage and speed is +10 | ||
+ | *; Level 70 | ||
+ | :Raised Zombies deal +42 damage and speed is +10 | ||
+ | *; Level 80 | ||
+ | :Raised Zombies deal +48 damage and speed is +10 | ||
+ | *; Level 90 | ||
+ | :Raised Zombies deal +54 damage and speed is +10 | ||
+ | *; Level 100 | ||
+ | :Raised Zombies deal +60 damage and speed is +10 | ||
+ | }} | ||
|} | |} |
Revision as of 00:58, 5 October 2024
See also: Necromancy/Treasure Effects:By Slot
See also: Necromancy/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | Other Versions |
---|---|---|---|---|---|
Necromancer's | of Necromancy | Level 100 - Necromancy Base Damage +50% | Uncommon | Head, MainHand | Click Expand to reveal
|
Lifecrusher's | of Burning Corpse-Hands | Level 100 - Death's Hold ignites the target, dealing 276 Fire damage over 12 seconds | Uncommon | Chest, Ring | Click Expand to reveal
|
of Electric Doom | Level 100 - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | Uncommon | Chest, Hands | Click Expand to reveal
| |
of Skeletal Minions | Level 100 - Summoned Skeletons deal +21% direct damage | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
of Stolen Life | Level 100 - Life Steal restores 42 Health | Uncommon | Head, Ring | Click Expand to reveal
| |
Crowd Reaper's | of Crowd Reaping | Level 100 - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 | Uncommon | Hands | Click Expand to reveal
|
Lifestealer's | of Life Stealing | Level 100 - Life Steal reaps 43 additional health | Uncommon | Legs, Chest | Click Expand to reveal
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Level 100 - Life Steal deals 280 Psychic damage over 10 seconds | Uncommon | Necklace, MainHand | Click Expand to reveal
| ||
of Death Gazing | Level 100 - Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) | Uncommon | Hands, Necklace | Click Expand to reveal
| |
of Tough Gazes | Level 100 - Deathgaze deals +107 damage and restores 103 armor to you | Uncommon | Chest, Ring | Click Expand to reveal
| |
of Hasty Fears | Level 100 - Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds | Uncommon | Head | Click Expand to reveal
| |
of Reaching Dead | Level 100 - Death's Hold Damage +122% | Uncommon | Legs, MainHand | Click Expand to reveal
| |
Level 100 - Death's Hold causes target to take +18% damage from Slashing for 15 seconds | Uncommon | Feet | Click Expand to reveal
| ||
Level 100 - Death's Hold causes target to take +18% damage from Electricity for 15 seconds | Uncommon | Necklace | Click Expand to reveal
| ||
Level 100 - Death's Hold causes target to take +10.7% damage from Darkness for 15 seconds | Uncommon | OffHand | Click Expand to reveal
| ||
of Deathsparks | Level 100 - Spark of Death Damage +52% | Uncommon | MainHand, Feet | Click Expand to reveal
| |
of Deathsparks | Level 100 - Spark of Death deals 228 Psychic damage over 12 seconds | Uncommon | Legs, Ring | Click Expand to reveal
| |
of Tauntsparks | Level 100 - Spark of Death deals +34% damage and taunts +460 | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Rebuild Undead Healing +87 | Uncommon | Chest, OffHand | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Rebuild Undead grants targets +20% Universal Damage Resistance for 6 seconds | Uncommon | Hands, OffHand | Click Expand to reveal
| |
Level 100 - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay | Uncommon | Legs, Ring | Click Expand to reveal
| ||
Level 100 - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 | Rare | Necklace | Click Expand to reveal
| ||
Level 100 - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds | Uncommon | Chest, Legs | Click Expand to reveal
| ||
Level 100 - Indirect Psychic Damage +48% when Necromancy is active | Rare | Chest, Legs | Click Expand to reveal
| ||
of Dark Waves | Level 100 - Wave of Darkness Damage +56% | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Psychic Darkness | Level 100 - Wave of Darkness deals 300 Psychic damage over 12 seconds | Uncommon | Head, OffHand | Click Expand to reveal
| |
of Dark Waves | Level 100 - Wave of Darkness deals +103 damage and reuse timer is -1 second | Uncommon | Chest, Legs | Click Expand to reveal
| |
Fearmongering | of Dark Waves | Level 100 - Wave of Darkness deals +200 damage to sentient creatures | Uncommon | Hands, Feet | Click Expand to reveal
|
of Stone Bone Warriors | Level 100 - Summoned Skeletons have +93 health | Uncommon | OffHand, Chest | Click Expand to reveal
| |
of Plated Bone Warriors | Level 100 - Summoned Skeletons have +130 armor | Uncommon | OffHand, Feet | Click Expand to reveal
| |
of Violent Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +50 direct damage | Uncommon | Hands, Ring | Click Expand to reveal
| |
of Dense Sentries | Level 100 - Summoned Skeletal Swordsmen have +149 armor and +10 Crushing/Slashing/Piercing Mitigation | Uncommon | OffHand, Feet | Click Expand to reveal
| |
of Zombie Pain Accumulation | Level 100 - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes (this effect stacks with itself) | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead causes your minions to deal +29% damage for 10 seconds, but also take 175 damage over 10 seconds | Uncommon | MainHand, Feet | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead causes your minions to deal +43 damage for 10 seconds | Uncommon | OffHand, Necklace | Click Expand to reveal
| |
of Laughing Bone Warriors | Level 100 - Summoned Skeletal Swordsmen taunt as if they did 1050% more damage | Uncommon | Hands, Necklace | Click Expand to reveal
| |
of Death Gazes | Level 100 - Deathgaze deals +132 damage and reuse timer is -3 seconds | Uncommon | Hands, Feet | Click Expand to reveal
| |
Level 100 - Indirect Fire Damage +30% when Necromancy is active | Rare | Hands, Necklace | Click Expand to reveal
| ||
Level 100 - Using Raise Zombie on an existing zombie raises its Max Health +195 for 60 seconds (and heals +195) | Uncommon | Chest, Ring | Click Expand to reveal
| ||
of Angry Bone Warriors | Level 100 - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often (DEPRECATED) | Uncommon | Head | Click Expand to reveal Spoiler text.
| |
of Self-Provocation | Level 100 - Provoke Undead restores 64 Health to you and causes your attacks to taunt +20% for 10 seconds | Uncommon | Head, MainHand | Click Expand to reveal
| |
of Provocation | Level 100 - Provoke Undead deals 72 damage to your minions, who then deal +72 damage for 10 seconds | Uncommon | Feet, Ring | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Heal Undead and Rebuild Undead restore +38 Health/Armor | Uncommon | Head, MainHand | Click Expand to reveal
| |
Chirurgeon's | Level 100 - Heal Undead restores +22 health/armor and grants target undead +17 Mitigation from all attacks for 8 seconds | Rare | Feet | Click Expand to reveal
| |
Level 100 - Heal Undead boosts your next attack +117 if it is a Darkness attack | Uncommon | OffHand, Ring | Click Expand to reveal
| ||
Level 100 - Heal Undead restores an additional 156 Health/Armor over 12 seconds | Uncommon | MainHand, Legs | Click Expand to reveal
| ||
of Heated Bones | Level 100 - Summoned Skeletons deal +18% direct damage, but take +50% more damage from cold attacks | Uncommon | Ring, MainHand | Click Expand to reveal
| |
of the Nibbled Heart | Level 100 - Heart's Power has a 36% chance to not actually consume the heart(s) (DEPRECATED) | Uncommon | Head | Click Expand to reveal Spoiler text.
| |
of Fragile Bones | Level 100 - Summoned Skeletal Archers and Mages deal +28% direct damage, but take +25% damage from crushing attacks | Rare | Legs, Necklace | Click Expand to reveal
| |
of Unnatural Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +25% direct damage, but take +50% damage from nature attacks | Rare | Head | Click Expand to reveal
| |
of Strong Zombies | Level 100 - Raised Zombies deal +25% damage | Uncommon | Hands, Legs | Click Expand to reveal
| |
of Inciting Zombies | Level 100 - Raised Zombies deal +65 damage and taunt as if they did +200% more damage | Uncommon | Necklace, Legs | Click Expand to reveal
| |
of Fast Zombies | Level 100 - Raised Zombies deal +60 damage and speed is +10 | Rare | Feet | Click Expand to reveal
|