Necromancy/Treasure Effects

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See also: Necromancy/Treasure Effects:By Slot

See also: Necromancy/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot [Collapse] Other Versions
Necromancer's of Necromancy Level 100 - Necromancy Base Damage +50% Uncommon Head, MainHand
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Lifecrusher's of Burning Corpse-Hands Level 100 - Death's Hold ignites the target, dealing 300 Fire damage over 12 seconds Uncommon Chest, Ring
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of Electric Doom Level 100 - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds Uncommon Chest, Hands
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of Skeletal Minions Level 100 - Summoned Skeletons deal +21% direct damage Uncommon OffHand, Necklace
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of Stolen Life Level 100 - Life Steal restores 42 Health Uncommon Head, Ring
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Crowd Reaper's of Crowd Reaping Level 100 - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 Uncommon Hands
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Lifestealer's of Life Stealing Level 100 - Life Steal reaps 43 additional health Uncommon Legs, Chest
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Level 100 - Life Steal deals 280 Psychic damage over 10 seconds Uncommon Necklace, MainHand
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of Death Gazing Level 100 - Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) Uncommon Hands, Necklace
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of Tough Gazes Level 100 - Deathgaze deals +107 damage and restores 103 armor to you Uncommon Chest, Ring
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of Hasty Fears Level 100 - Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds Uncommon Head
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of Reaching Dead Level 100 - Death's Hold Damage +122% Uncommon Legs, MainHand
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Level 100 - Death's Hold causes target to take +18% damage from Slashing for 15 seconds Uncommon Feet
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Level 100 - Death's Hold causes target to take +18% damage from Electricity for 15 seconds Uncommon Necklace
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Level 100 - Death's Hold causes target to take +11.57% damage from Darkness for 15 seconds Uncommon OffHand
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of Deathsparks Level 100 - Spark of Death Damage +52% Uncommon MainHand, Feet
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of Deathsparks Level 100 - Spark of Death deals 228 Psychic damage over 12 seconds Uncommon Legs, Ring
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of Tauntsparks Level 100 - Spark of Death deals +34% damage and taunts +460 Uncommon OffHand, Necklace
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Chirurgeon's Level 100 - Rebuild Undead Healing +87 Uncommon Chest, OffHand
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Chirurgeon's Level 100 - Rebuild Undead grants targets +20% Universal Damage Resistance for 6 seconds Uncommon Hands, OffHand
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Level 100 - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay Uncommon Legs, Ring
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Level 100 - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 Rare Necklace
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Level 100 - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds Uncommon Chest, Legs
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Level 100 - Indirect Psychic Damage +48% when Necromancy is active Rare Chest, Legs
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of Dark Waves Level 100 - Wave of Darkness Damage +56% Uncommon Head, MainHand
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of Psychic Darkness Level 100 - Wave of Darkness deals 300 Psychic damage over 12 seconds Uncommon Head, OffHand
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of Dark Waves Level 100 - Wave of Darkness deals +103 damage and reuse timer is -1 second Uncommon Chest, Legs
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Fearmongering of Dark Waves Level 100 - Wave of Darkness deals +200 damage to sentient creatures Uncommon Hands, Feet
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of Stone Bone Warriors Level 100 - Summoned Skeletons have +93 health and suffer -20% damage from Burst attacks Uncommon OffHand, Chest
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of Plated Bone Warriors Level 100 - Summoned Skeletons have +130 armor and suffer -20% damage from Burst attacks Uncommon OffHand, Feet
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of Violent Skeletons Level 100 - Summoned Skeletal Archers and Mages deal +70 direct damage Uncommon Hands, Ring
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of Dense Sentries Level 100 - Summoned Skeletal Swordsmen have +149 armor and -20% Crushing/Slashing/Piercing Vulnerability Uncommon OffHand, Feet
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of Zombie Pain Accumulation Level 100 - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes Uncommon Head, MainHand
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of Provocation Level 100 - Provoke Undead causes your minions to deal +46% damage for 10 seconds, but also take 175 damage over 10 seconds Uncommon MainHand, Feet
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of Provocation Level 100 - Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +48 for 10 seconds Uncommon OffHand, Necklace
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of Laughing Bone Warriors Level 100 - Summoned Skeletal Swordsmen taunt as if they did 1050% more damage Uncommon Hands, Necklace
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of Death Gazes Level 100 - Deathgaze deals +132 damage and reuse timer is -3 seconds Uncommon Hands, Feet
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Level 100 - Indirect Fire Damage +30% when Necromancy is active Rare Hands, Necklace
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Level 100 - Using Raise Zombie on an existing zombie raises its Max Health +195 for 5 minutes (and heals +195) Uncommon Chest, Ring
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of Angry Bone Warriors Level 100 - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often (DEPRECATED) Uncommon Head
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of Self-Provocation Level 100 - Provoke Undead restores 83 Health to you (or Armor if Health is full) and causes your attacks to taunt +58% for 20 seconds Uncommon Head, MainHand
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of Provocation Level 100 - Provoke Undead deals 72 damage to your minions, who then deal +129 damage for 10 seconds Uncommon Feet, Ring
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Chirurgeon's Level 100 - Heal Undead and Rebuild Undead restore +38 Health/Armor Uncommon Head, MainHand
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Chirurgeon's Level 100 - Heal Undead causes target undead to take -39% damage from Elite attacks for 8 seconds Rare Feet
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Level 100 - Heal Undead boosts your next attack +117 if it is a Darkness attack Uncommon OffHand, Ring
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Level 100 - Heal Undead restores an additional 156 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds Uncommon MainHand, Legs
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of Heated Bones Level 100 - Summoned Skeletons deal +24% direct damage, but take +50% more damage from cold attacks Uncommon Ring, MainHand
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Level 100 - Heart's Power has a 36% chance to not actually consume the heart(s) (DEPRECATED) Rare Head
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of Fragile Bones Level 100 - Summoned Skeletal Archers and Mages deal +28% direct damage, but take +25% damage from crushing attacks Rare Legs, Necklace
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of Unnatural Skeletons Level 100 - Summoned Skeletal Archers and Mages deal +25% direct damage, but take +50% damage from nature attacks Rare Head
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of Strong Zombies Level 100 - Raised Zombies deal +25% damage Uncommon Hands, Legs
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of Inciting Zombies Level 100 - Raised Zombies deal +65 damage and taunt as if they did +200% more damage Uncommon Necklace, Legs
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of Fast Zombies Level 100 - Raised Zombies deal +60 damage and speed is +10 Rare Feet
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