Difference between revisions of "All Skills/Treasure Effects"

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<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
 
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[All Skills/Treasure Effects|All Skills Treasure Effects]]==
+
==[[AnySkill/Treasure Effects|AnySkill Treasure Effects]]==
</includeonly>
+
</includeonly>See also: [[AnySkill/Treasure Effects:By Slot]]
See also: [[All Skills/Treasure Effects:By Slot]]
 
  
See also: [[All Skills/Treasure Effects:By Ability]]
+
See also: [[AnySkill/Treasure Effects:By Ability]]
<!-- This table is from patch v279, May 9, 2017 -->
+
<!-- Updated to v415 on Fri Oct 25 2024 07:50:40 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
+
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
 
|-
 
|-
| Odor-Eating || of Odor-Eating || <b>Tier 1</b> - Hygiene +1 || Feet ||  
+
| || || <b>Level 100</b> - Max Health +51 || Uncommon || Necklace, Ring, OffHand, Feet || {{Spoiler|Click Expand to reveal|
 +
*; Level 0
 +
:Max Health +1
 +
*; Level 10
 +
:Max Health +3
 +
*; Level 15
 +
:Max Health +5
 +
*; Level 20
 +
:Max Health +10
 +
*; Level 25
 +
:Max Health +13
 +
*; Level 30
 +
:Max Health +15
 +
*; Level 35
 +
:Max Health +18
 +
*; Level 40
 +
:Max Health +20
 +
*; Level 45
 +
:Max Health +23
 +
*; Level 50
 +
:Max Health +25
 +
*; Level 55
 +
:Max Health +27
 +
*; Level 60
 +
:Max Health +30
 +
*; Level 65
 +
:Max Health +32
 +
*; Level 70
 +
:Max Health +35
 +
*; Level 75
 +
:Max Health +37
 +
*; Level 80
 +
:Max Health +40
 +
*; Level 85
 +
:Max Health +43
 +
*; Level 90
 +
:Max Health +46
 +
*; Level 95
 +
:Max Health +49
 +
*; Level 100
 +
:Max Health +51
 +
}}
 
|-
 
|-
| Stain-Resistant || of Stain Resistance || <b>Tier 1</b> - Hygiene +1 || Chest ||  
+
| || || <b>Level 100</b> - Max Power +55 || Uncommon || Necklace, Ring, OffHand, Hands, Waist || {{Spoiler|Click Expand to reveal|
 +
*; Level 0
 +
:Max Power +4
 +
*; Level 10
 +
:Max Power +6
 +
*; Level 15
 +
:Max Power +8
 +
*; Level 20
 +
:Max Power +10
 +
*; Level 25
 +
:Max Power +12
 +
*; Level 30
 +
:Max Power +14
 +
*; Level 35
 +
:Max Power +16
 +
*; Level 40
 +
:Max Power +19
 +
*; Level 45
 +
:Max Power +22
 +
*; Level 50
 +
:Max Power +25
 +
*; Level 55
 +
:Max Power +28
 +
*; Level 60
 +
:Max Power +31
 +
*; Level 65
 +
:Max Power +34
 +
*; Level 70
 +
:Max Power +37
 +
*; Level 75
 +
:Max Power +40
 +
*; Level 80
 +
:Max Power +43
 +
*; Level 85
 +
:Max Power +46
 +
*; Level 90
 +
:Max Power +49
 +
*; Level 95
 +
:Max Power +52
 +
*; Level 100
 +
:Max Power +55
 +
}}
 
|-
 
|-
| Tidy || || <b>Tier 1</b> - Hygiene +1 || Legs ||  
+
| || || <b>Level 90</b> - Health from Combat Refresh Abilities +46 || Uncommon || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
 +
*; Level 1
 +
:Health from Combat Refresh Abilities +3
 +
*; Level 1
 +
:Health from Combat Refresh Abilities +5
 +
*; Level 5
 +
:Health from Combat Refresh Abilities +8
 +
*; Level 10
 +
:Health from Combat Refresh Abilities +10
 +
*; Level 15
 +
:Health from Combat Refresh Abilities +13
 +
*; Level 20
 +
:Health from Combat Refresh Abilities +15
 +
*; Level 25
 +
:Health from Combat Refresh Abilities +18
 +
*; Level 30
 +
:Health from Combat Refresh Abilities +20
 +
*; Level 35
 +
:Health from Combat Refresh Abilities +23
 +
*; Level 40
 +
:Health from Combat Refresh Abilities +25
 +
*; Level 45
 +
:Health from Combat Refresh Abilities +28
 +
*; Level 50
 +
:Health from Combat Refresh Abilities +30
 +
*; Level 55
 +
:Health from Combat Refresh Abilities +32
 +
*; Level 60
 +
:Health from Combat Refresh Abilities +34
 +
*; Level 65
 +
:Health from Combat Refresh Abilities +36
 +
*; Level 70
 +
:Health from Combat Refresh Abilities +38
 +
*; Level 75
 +
:Health from Combat Refresh Abilities +40
 +
*; Level 80
 +
:Health from Combat Refresh Abilities +42
 +
*; Level 85
 +
:Health from Combat Refresh Abilities +44
 +
*; Level 90
 +
:Health from Combat Refresh Abilities +46
 +
}}
 
|-
 
|-
| Sprinter's || || <b>Tier 1</b> - Sprint Speed Boost +1 || Legs ||  
+
| Tireless || || <b>Level 90</b> - Power from Combat Refresh Abilities +41 || Rare || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
 +
*; Level 1
 +
:Power from Combat Refresh Abilities +3
 +
*; Level 1
 +
:Power from Combat Refresh Abilities +5
 +
*; Level 5
 +
:Power from Combat Refresh Abilities +7
 +
*; Level 10
 +
:Power from Combat Refresh Abilities +9
 +
*; Level 15
 +
:Power from Combat Refresh Abilities +11
 +
*; Level 20
 +
:Power from Combat Refresh Abilities +13
 +
*; Level 25
 +
:Power from Combat Refresh Abilities +15
 +
*; Level 30
 +
:Power from Combat Refresh Abilities +17
 +
*; Level 35
 +
:Power from Combat Refresh Abilities +19
 +
*; Level 40
 +
:Power from Combat Refresh Abilities +21
 +
*; Level 45
 +
:Power from Combat Refresh Abilities +23
 +
*; Level 50
 +
:Power from Combat Refresh Abilities +25
 +
*; Level 55
 +
:Power from Combat Refresh Abilities +27
 +
*; Level 60
 +
:Power from Combat Refresh Abilities +29
 +
*; Level 65
 +
:Power from Combat Refresh Abilities +31
 +
*; Level 70
 +
:Power from Combat Refresh Abilities +33
 +
*; Level 75
 +
:Power from Combat Refresh Abilities +35
 +
*; Level 80
 +
:Power from Combat Refresh Abilities +37
 +
*; Level 85
 +
:Power from Combat Refresh Abilities +39
 +
*; Level 90
 +
:Power from Combat Refresh Abilities +41
 +
}}
 
|-
 
|-
| Featherlight || of Light Feet || <b>Tier 5</b> - Falling Damage -50% || Feet || {{Spoiler|
+
| || || <b>Level 90</b> - Armor from Combat Refresh Abilities +60 || Uncommon || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 1
*Falling Damage -10%
+
:Armor from Combat Refresh Abilities +3
*; Tier 2
+
*; Level 1
*Falling Damage -20%
+
:Armor from Combat Refresh Abilities +6
*; Tier 3
+
*; Level 5
*Falling Damage -30%
+
:Armor from Combat Refresh Abilities +9
*; Tier 4
+
*; Level 10
*Falling Damage -40%
+
:Armor from Combat Refresh Abilities +12
*; Tier 5
+
*; Level 15
*Falling Damage -50%
+
:Armor from Combat Refresh Abilities +15
|Expand}}
+
*; Level 20
 +
:Armor from Combat Refresh Abilities +18
 +
*; Level 25
 +
:Armor from Combat Refresh Abilities +21
 +
*; Level 30
 +
:Armor from Combat Refresh Abilities +24
 +
*; Level 35
 +
:Armor from Combat Refresh Abilities +27
 +
*; Level 40
 +
:Armor from Combat Refresh Abilities +30
 +
*; Level 45
 +
:Armor from Combat Refresh Abilities +33
 +
*; Level 50
 +
:Armor from Combat Refresh Abilities +36
 +
*; Level 55
 +
:Armor from Combat Refresh Abilities +39
 +
*; Level 60
 +
:Armor from Combat Refresh Abilities +42
 +
*; Level 65
 +
:Armor from Combat Refresh Abilities +45
 +
*; Level 70
 +
:Armor from Combat Refresh Abilities +48
 +
*; Level 75
 +
:Armor from Combat Refresh Abilities +51
 +
*; Level 80
 +
:Armor from Combat Refresh Abilities +54
 +
*; Level 85
 +
:Armor from Combat Refresh Abilities +57
 +
*; Level 90
 +
:Armor from Combat Refresh Abilities +60
 +
}}
 
|-
 
|-
| || || <b>Tier 7</b> - Max Underwater Held Breath +8 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|
+
| || of the Wolf || <b>Level 90</b> - Health Regen (In-Combat) +20 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 1
*Max Underwater Held Breath +2
+
:Health Regen (In-Combat) +1
*; Tier 2
+
*; Level 1
*Max Underwater Held Breath +3
+
:Health Regen (In-Combat) +2
*; Tier 3
+
*; Level 5
*Max Underwater Held Breath +4
+
:Health Regen (In-Combat) +3
*; Tier 4
+
*; Level 10
*Max Underwater Held Breath +5
+
:Health Regen (In-Combat) +4
*; Tier 5
+
*; Level 15
*Max Underwater Held Breath +6
+
:Health Regen (In-Combat) +5
*; Tier 6
+
*; Level 20
*Max Underwater Held Breath +7
+
:Health Regen (In-Combat) +6
*; Tier 7
+
*; Level 25
*Max Underwater Held Breath +8
+
:Health Regen (In-Combat) +7
|Expand}}
+
*; Level 30
 +
:Health Regen (In-Combat) +8
 +
*; Level 35
 +
:Health Regen (In-Combat) +9
 +
*; Level 40
 +
:Health Regen (In-Combat) +10
 +
*; Level 45
 +
:Health Regen (In-Combat) +11
 +
*; Level 50
 +
:Health Regen (In-Combat) +12
 +
*; Level 55
 +
:Health Regen (In-Combat) +13
 +
*; Level 60
 +
:Health Regen (In-Combat) +14
 +
*; Level 65
 +
:Health Regen (In-Combat) +15
 +
*; Level 70
 +
:Health Regen (In-Combat) +16
 +
*; Level 75
 +
:Health Regen (In-Combat) +17
 +
*; Level 80
 +
:Health Regen (In-Combat) +18
 +
*; Level 85
 +
:Health Regen (In-Combat) +19
 +
*; Level 90
 +
:Health Regen (In-Combat) +20
 +
}}
 
|-
 
|-
| || || <b>Tier 1</b> - Inventory Slots +1 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand ||  
+
| Indefatigable || || <b>Level 90</b> - Power Regen (In-Combat) +18 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 1
 +
:Power Regen (In-Combat) +1
 +
*; Level 1
 +
:Power Regen (In-Combat) +1. Armor Regen (In-Combat) +1
 +
*; Level 5
 +
:Power Regen (In-Combat) +2
 +
*; Level 10
 +
:Power Regen (In-Combat) +2. Armor Regen (In-Combat) +1
 +
*; Level 15
 +
:Power Regen (In-Combat) +3
 +
*; Level 20
 +
:Power Regen (In-Combat) +4
 +
*; Level 25
 +
:Power Regen (In-Combat) +5
 +
*; Level 30
 +
:Power Regen (In-Combat) +6
 +
*; Level 35
 +
:Power Regen (In-Combat) +7
 +
*; Level 40
 +
:Power Regen (In-Combat) +8
 +
*; Level 45
 +
:Power Regen (In-Combat) +9
 +
*; Level 50
 +
:Power Regen (In-Combat) +10
 +
*; Level 55
 +
:Power Regen (In-Combat) +11
 +
*; Level 60
 +
:Power Regen (In-Combat) +12
 +
*; Level 65
 +
:Power Regen (In-Combat) +13
 +
*; Level 70
 +
:Power Regen (In-Combat) +14
 +
*; Level 75
 +
:Power Regen (In-Combat) +15
 +
*; Level 80
 +
:Power Regen (In-Combat) +16
 +
*; Level 85
 +
:Power Regen (In-Combat) +17
 +
*; Level 90
 +
:Power Regen (In-Combat) +18
 +
}}
 
|-
 
|-
| || || <b>Tier 4</b> - Max Power +12 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|
+
| Titan's || || <b>Level 90</b> - Armor Regen (In-Combat) +20 || Rare || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 1
*Max Power +3
+
:Armor Regen (In-Combat) +1
*; Tier 2
+
*; Level 1
*Max Power +6
+
:Armor Regen (In-Combat) +2
*; Tier 3
+
*; Level 5
*Max Power +9
+
:Armor Regen (In-Combat) +3
*; Tier 4
+
*; Level 10
*Max Power +12
+
:Armor Regen (In-Combat) +4
|Expand}}
+
*; Level 15
 +
:Armor Regen (In-Combat) +5
 +
*; Level 20
 +
:Armor Regen (In-Combat) +6
 +
*; Level 25
 +
:Armor Regen (In-Combat) +7
 +
*; Level 30
 +
:Armor Regen (In-Combat) +8
 +
*; Level 35
 +
:Armor Regen (In-Combat) +9
 +
*; Level 40
 +
:Armor Regen (In-Combat) +10
 +
*; Level 45
 +
:Armor Regen (In-Combat) +11
 +
*; Level 50
 +
:Armor Regen (In-Combat) +12
 +
*; Level 55
 +
:Armor Regen (In-Combat) +13
 +
*; Level 60
 +
:Armor Regen (In-Combat) +14
 +
*; Level 65
 +
:Armor Regen (In-Combat) +15
 +
*; Level 70
 +
:Armor Regen (In-Combat) +16
 +
*; Level 75
 +
:Armor Regen (In-Combat) +17
 +
*; Level 80
 +
:Armor Regen (In-Combat) +18
 +
*; Level 85
 +
:Armor Regen (In-Combat) +19
 +
*; Level 90
 +
:Armor Regen (In-Combat) +20
 +
}}
 
|-
 
|-
| || || <b>Tier 4</b> - Max Health +20 || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand || {{Spoiler|
+
| First Responder's || || <b>Level 100</b> - Healing Received From First Aid +90 || Uncommon || Chest, Legs, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 0
*Max Health +5
+
:Healing Received From First Aid +14
*; Tier 2
+
*; Level 10
*Max Health +10
+
:Healing Received From First Aid +18
*; Tier 3
+
*; Level 15
*Max Health +15
+
:Healing Received From First Aid +22
*; Tier 4
+
*; Level 20
*Max Health +20
+
:Healing Received From First Aid +26
|Expand}}
+
*; Level 25
 +
:Healing Received From First Aid +30
 +
*; Level 30
 +
:Healing Received From First Aid +34
 +
*; Level 35
 +
:Healing Received From First Aid +38
 +
*; Level 40
 +
:Healing Received From First Aid +42
 +
*; Level 45
 +
:Healing Received From First Aid +46
 +
*; Level 50
 +
:Healing Received From First Aid +50
 +
*; Level 55
 +
:Healing Received From First Aid +54
 +
*; Level 60
 +
:Healing Received From First Aid +58
 +
*; Level 65
 +
:Healing Received From First Aid +62
 +
*; Level 70
 +
:Healing Received From First Aid +66
 +
*; Level 75
 +
:Healing Received From First Aid +70
 +
*; Level 80
 +
:Healing Received From First Aid +74
 +
*; Level 85
 +
:Healing Received From First Aid +78
 +
*; Level 90
 +
:Healing Received From First Aid +82
 +
*; Level 95
 +
:Healing Received From First Aid +86
 +
*; Level 100
 +
:Healing Received From First Aid +90
 +
}}
 
|-
 
|-
| || || <b>Tier 14</b> - Max Health +35 || Necklace, Ring, OffHand, Feet || {{Spoiler|
+
| Repairman's || || <b>Level 100</b> - Armor Received from Patch Armor +130 || Uncommon || Head, Chest, Feet, Waist || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 0
*Max Health +1
+
:Armor Received from Patch Armor +20
*; Tier 2
+
*; Level 10
*Max Health +3
+
:Armor Received from Patch Armor +26
*; Tier 3
+
*; Level 15
*Max Health +5
+
:Armor Received from Patch Armor +32
*; Tier 4
+
*; Level 20
*Max Health +10
+
:Armor Received from Patch Armor +38
*; Tier 5
+
*; Level 25
*Max Health +13
+
:Armor Received from Patch Armor +44
*; Tier 6
+
*; Level 30
*Max Health +15
+
:Armor Received from Patch Armor +50
*; Tier 7
+
*; Level 35
*Max Health +18
+
:Armor Received from Patch Armor +56
*; Tier 8
+
*; Level 40
*Max Health +20
+
:Armor Received from Patch Armor +62
*; Tier 9
+
*; Level 45
*Max Health +23
+
:Armor Received from Patch Armor +68
*; Tier 10
+
*; Level 50
*Max Health +25
+
:Armor Received from Patch Armor +74
*; Tier 11
+
*; Level 55
*Max Health +27
+
:Armor Received from Patch Armor +80
*; Tier 12
+
*; Level 60
*Max Health +30
+
:Armor Received from Patch Armor +86
*; Tier 13
+
*; Level 65
*Max Health +32
+
:Armor Received from Patch Armor +92
*; Tier 14
+
*; Level 70
*Max Health +35
+
:Armor Received from Patch Armor +98
|Expand}}
+
*; Level 75
 +
:Armor Received from Patch Armor +104
 +
*; Level 80
 +
:Armor Received from Patch Armor +110
 +
*; Level 85
 +
:Armor Received from Patch Armor +115
 +
*; Level 90
 +
:Armor Received from Patch Armor +120
 +
*; Level 95
 +
:Armor Received from Patch Armor +125
 +
*; Level 100
 +
:Armor Received from Patch Armor +130
 +
}}
 
|-
 
|-
| || || <b>Tier 14</b> - Max Power +22 || Necklace, Ring, OffHand, Hands || {{Spoiler|
+
| Treasure-Hunter's || || <b>Level 100</b> - Chance of Uncommon Loot +36% <span style="color:red"><b>(DEPRECATED)</b></span> || Rare || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 0
*Max Power +4
+
:Chance of Uncommon Loot +2% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 2
+
*; Level 10
*Max Power +5
+
:Chance of Uncommon Loot +4% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 3
+
*; Level 15
*Max Power +6
+
:Chance of Uncommon Loot +6% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 4
+
*; Level 20
*Max Power +7
+
:Chance of Uncommon Loot +8% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 5
+
*; Level 25
*Max Power +8
+
:Chance of Uncommon Loot +10% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 6
+
*; Level 30
*Max Power +9
+
:Chance of Uncommon Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 7
+
*; Level 35
*Max Power +10
+
:Chance of Uncommon Loot +14% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 8
+
*; Level 40
*Max Power +11
+
:Chance of Uncommon Loot +16% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 9
+
*; Level 45
*Max Power +13
+
:Chance of Uncommon Loot +18% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 10
+
*; Level 50
*Max Power +14
+
:Chance of Uncommon Loot +20% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 11
+
*; Level 55
*Max Power +16
+
:Chance of Uncommon Loot +22% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 12
+
*; Level 60
*Max Power +18
+
:Chance of Uncommon Loot +24% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 13
+
*; Level 65
*Max Power +20
+
:Chance of Uncommon Loot +26% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 14
+
*; Level 70
*Max Power +22
+
:Chance of Uncommon Loot +28% <span style="color:red"><b>(DEPRECATED)</b></span>
|Expand}}
+
*; Level 75
 +
:Chance of Uncommon Loot +30% <span style="color:red"><b>(DEPRECATED)</b></span>
 +
*; Level 80
 +
:Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span>
 +
*; Level 85
 +
:Chance of Uncommon Loot +33% <span style="color:red"><b>(DEPRECATED)</b></span>
 +
*; Level 90
 +
:Chance of Uncommon Loot +34% <span style="color:red"><b>(DEPRECATED)</b></span>
 +
*; Level 95
 +
:Chance of Uncommon Loot +35% <span style="color:red"><b>(DEPRECATED)</b></span>
 +
*; Level 100
 +
:Chance of Uncommon Loot +36% <span style="color:red"><b>(DEPRECATED)</b></span>
 +
}}
 
|-
 
|-
| || || <b>Tier 14</b> - Health from Combat Refresh Abilities +35 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Treasure-Hunter's || || <b>Level 110</b> - Chance of Rare Loot +16% <span style="color:red"><b>(DEPRECATED)</b></span> || Epic || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Health from Combat Refresh Abilities +3
+
:Chance of Rare Loot +3% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 2
+
*; Level 30
*Health from Combat Refresh Abilities +5
+
:Chance of Rare Loot +6% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 3
+
*; Level 50
*Health from Combat Refresh Abilities +8
+
:Chance of Rare Loot +9% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 4
+
*; Level 70
*Health from Combat Refresh Abilities +10
+
:Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 5
+
*; Level 90
*Health from Combat Refresh Abilities +13
+
:Chance of Rare Loot +15% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 6
+
*; Level 110
*Health from Combat Refresh Abilities +15
+
:Chance of Rare Loot +16% <span style="color:red"><b>(DEPRECATED)</b></span>
*; Tier 7
+
}}
*Health from Combat Refresh Abilities +18
 
*; Tier 8
 
*Health from Combat Refresh Abilities +20
 
*; Tier 9
 
*Health from Combat Refresh Abilities +23
 
*; Tier 10
 
*Health from Combat Refresh Abilities +25
 
*; Tier 11
 
*Health from Combat Refresh Abilities +28
 
*; Tier 12
 
*Health from Combat Refresh Abilities +30
 
*; Tier 13
 
*Health from Combat Refresh Abilities +33
 
*; Tier 14
 
*Health from Combat Refresh Abilities +35
 
|Expand}}
 
 
|-
 
|-
| Tireless || || <b>Tier 14</b> - Power from Combat Refresh Abilities +17 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Roomy || || <b>Level 110</b> - Inventory Slots +12 || Epic || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Power from Combat Refresh Abilities +3
+
:Inventory Slots +2
*; Tier 2
+
*; Level 30
*Power from Combat Refresh Abilities +4
+
:Inventory Slots +4
*; Tier 3
+
*; Level 50
*Power from Combat Refresh Abilities +5
+
:Inventory Slots +6
*; Tier 4
+
*; Level 70
*Power from Combat Refresh Abilities +6
+
:Inventory Slots +8
*; Tier 5
+
*; Level 90
*Power from Combat Refresh Abilities +7
+
:Inventory Slots +10
*; Tier 6
+
*; Level 110
*Power from Combat Refresh Abilities +8
+
:Inventory Slots +12
*; Tier 7
+
}}
*Power from Combat Refresh Abilities +9
 
*; Tier 8
 
*Power from Combat Refresh Abilities +10
 
*; Tier 9
 
*Power from Combat Refresh Abilities +11
 
*; Tier 10
 
*Power from Combat Refresh Abilities +12
 
*; Tier 11
 
*Power from Combat Refresh Abilities +13
 
*; Tier 12
 
*Power from Combat Refresh Abilities +14
 
*; Tier 13
 
*Power from Combat Refresh Abilities +15
 
*; Tier 14
 
*Power from Combat Refresh Abilities +17
 
|Expand}}
 
 
|-
 
|-
| || || <b>Tier 14</b> - Armor from Combat Refresh Abilities +36 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Provocative || || <b>Level 100</b> - Taunt From Attack Damage +40% || Uncommon || Chest, Legs, Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 0
*Armor from Combat Refresh Abilities +2
+
:Taunt From Attack Damage +2%
*; Tier 2
+
*; Level 10
*Armor from Combat Refresh Abilities +4
+
:Taunt From Attack Damage +4%
*; Tier 3
+
*; Level 15
*Armor from Combat Refresh Abilities +6
+
:Taunt From Attack Damage +6%
*; Tier 4
+
*; Level 20
*Armor from Combat Refresh Abilities +8
+
:Taunt From Attack Damage +8%
*; Tier 5
+
*; Level 25
*Armor from Combat Refresh Abilities +10
+
:Taunt From Attack Damage +10%
*; Tier 6
+
*; Level 30
*Armor from Combat Refresh Abilities +12
+
:Taunt From Attack Damage +12%
*; Tier 7
+
*; Level 35
*Armor from Combat Refresh Abilities +15
+
:Taunt From Attack Damage +14%
*; Tier 8
+
*; Level 40
*Armor from Combat Refresh Abilities +18
+
:Taunt From Attack Damage +16%
*; Tier 9
+
*; Level 45
*Armor from Combat Refresh Abilities +21
+
:Taunt From Attack Damage +18%
*; Tier 10
+
*; Level 50
*Armor from Combat Refresh Abilities +24
+
:Taunt From Attack Damage +20%
*; Tier 11
+
*; Level 55
*Armor from Combat Refresh Abilities +27
+
:Taunt From Attack Damage +22%
*; Tier 12
+
*; Level 60
*Armor from Combat Refresh Abilities +30
+
:Taunt From Attack Damage +24%
*; Tier 13
+
*; Level 65
*Armor from Combat Refresh Abilities +33
+
:Taunt From Attack Damage +26%
*; Tier 14
+
*; Level 70
*Armor from Combat Refresh Abilities +36
+
:Taunt From Attack Damage +28%
|Expand}}
+
*; Level 75
 +
:Taunt From Attack Damage +30%
 +
*; Level 80
 +
:Taunt From Attack Damage +32%
 +
*; Level 85
 +
:Taunt From Attack Damage +34%
 +
*; Level 90
 +
:Taunt From Attack Damage +36%
 +
*; Level 95
 +
:Taunt From Attack Damage +38%
 +
*; Level 100
 +
:Taunt From Attack Damage +40%
 +
}}
 
|-
 
|-
| || of the Wolf || <b>Tier 14</b> - In-Combat Health Regen +14 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Insulated || || <b>Level 100</b> - Direct Electricity Damage Reduction +33 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*In-Combat Health Regen +1
+
:Direct Electricity Damage Reduction +6
*; Tier 2
+
*; Level 20
*In-Combat Health Regen +2
+
:Direct Electricity Damage Reduction +9
*; Tier 3
+
*; Level 30
*In-Combat Health Regen +3
+
:Direct Electricity Damage Reduction +12
*; Tier 4
+
*; Level 40
*In-Combat Health Regen +4
+
:Direct Electricity Damage Reduction +15
*; Tier 5
+
*; Level 50
*In-Combat Health Regen +5
+
:Direct Electricity Damage Reduction +18
*; Tier 6
+
*; Level 60
*In-Combat Health Regen +6
+
:Direct Electricity Damage Reduction +21
*; Tier 7
+
*; Level 70
*In-Combat Health Regen +7
+
:Direct Electricity Damage Reduction +24
*; Tier 8
+
*; Level 80
*In-Combat Health Regen +8
+
:Direct Electricity Damage Reduction +27
*; Tier 9
+
*; Level 90
*In-Combat Health Regen +9
+
:Direct Electricity Damage Reduction +30
*; Tier 10
+
*; Level 100
*In-Combat Health Regen +10
+
:Direct Electricity Damage Reduction +33
*; Tier 11
+
}}
*In-Combat Health Regen +11
 
*; Tier 12
 
*In-Combat Health Regen +12
 
*; Tier 13
 
*In-Combat Health Regen +13
 
*; Tier 14
 
*In-Combat Health Regen +14
 
|Expand}}
 
 
|-
 
|-
| Indefatigable || || <b>Tier 14</b> - In-Combat Power Regen +7, In-Combat Armor Regen +1 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Foil-Lined || || <b>Level 100</b> - Direct Psychic Damage Reduction +33 || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*In-Combat Power Regen +1
+
:Direct Psychic Damage Reduction +6
*; Tier 2
+
*; Level 20
*In-Combat Power Regen +1, In-Combat Armor Regen +1
+
:Direct Psychic Damage Reduction +9
*; Tier 3
+
*; Level 30
*In-Combat Power Regen +2
+
:Direct Psychic Damage Reduction +12
*; Tier 4
+
*; Level 40
*In-Combat Power Regen +2, In-Combat Armor Regen +1
+
:Direct Psychic Damage Reduction +15
*; Tier 5
+
*; Level 50
*In-Combat Power Regen +3
+
:Direct Psychic Damage Reduction +18
*; Tier 6
+
*; Level 60
*In-Combat Power Regen +3, In-Combat Armor Regen +1
+
:Direct Psychic Damage Reduction +21
*; Tier 7
+
*; Level 70
*In-Combat Power Regen +4
+
:Direct Psychic Damage Reduction +24
*; Tier 8
+
*; Level 80
*In-Combat Power Regen +4, In-Combat Armor Regen +1
+
:Direct Psychic Damage Reduction +27
*; Tier 9
+
*; Level 90
*In-Combat Power Regen +5
+
:Direct Psychic Damage Reduction +30
*; Tier 10
+
*; Level 100
*In-Combat Power Regen +5, In-Combat Armor Regen +1
+
:Direct Psychic Damage Reduction +33
*; Tier 11
+
}}
*In-Combat Power Regen +6
 
*; Tier 12
 
*In-Combat Power Regen +6, In-Combat Armor Regen +1
 
*; Tier 13
 
*In-Combat Power Regen +7
 
*; Tier 14
 
*In-Combat Power Regen +7, In-Combat Armor Regen +1
 
|Expand}}
 
 
|-
 
|-
| Titan's || || <b>Tier 14</b> - In-Combat Armor Regen +14 || Necklace, Ring, OffHand, MainHand || {{Spoiler|
+
| Waterproof || || <b>Level 100</b> - Trauma Damage Reduction +10 || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*In-Combat Armor Regen +1
+
:Trauma Damage Reduction +1
*; Tier 2
+
*; Level 20
*In-Combat Armor Regen +2
+
:Trauma Damage Reduction +2
*; Tier 3
+
*; Level 30
*In-Combat Armor Regen +3
+
:Trauma Damage Reduction +3
*; Tier 4
+
*; Level 40
*In-Combat Armor Regen +4
+
:Trauma Damage Reduction +4
*; Tier 5
+
*; Level 50
*In-Combat Armor Regen +5
+
:Trauma Damage Reduction +5
*; Tier 6
+
*; Level 60
*In-Combat Armor Regen +6
+
:Trauma Damage Reduction +6
*; Tier 7
+
*; Level 70
*In-Combat Armor Regen +7
+
:Trauma Damage Reduction +7
*; Tier 8
+
*; Level 80
*In-Combat Armor Regen +8
+
:Trauma Damage Reduction +8
*; Tier 9
+
*; Level 90
*In-Combat Armor Regen +9
+
:Trauma Damage Reduction +9
*; Tier 10
+
*; Level 100
*In-Combat Armor Regen +10
+
:Trauma Damage Reduction +10
*; Tier 11
+
}}
*In-Combat Armor Regen +11
 
*; Tier 12
 
*In-Combat Armor Regen +12
 
*; Tier 13
 
*In-Combat Armor Regen +13
 
*; Tier 14
 
*In-Combat Armor Regen +14
 
|Expand}}
 
 
|-
 
|-
| First Responder's || || <b>Tier 14</b> - Healing Received From First Aid +49 || Chest, Legs, OffHand || {{Spoiler|
+
| Antifungal || || <b>Level 100</b> - Nature Damage Reduction +10 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Healing Received From First Aid +10
+
:Nature Damage Reduction +1
*; Tier 2
+
*; Level 20
*Healing Received From First Aid +13
+
:Nature Damage Reduction +2
*; Tier 3
+
*; Level 30
*Healing Received From First Aid +16
+
:Nature Damage Reduction +3
*; Tier 4
+
*; Level 40
*Healing Received From First Aid +19
+
:Nature Damage Reduction +4
*; Tier 5
+
*; Level 50
*Healing Received From First Aid +22
+
:Nature Damage Reduction +5
*; Tier 6
+
*; Level 60
*Healing Received From First Aid +25
+
:Nature Damage Reduction +6
*; Tier 7
+
*; Level 70
*Healing Received From First Aid +28
+
:Nature Damage Reduction +7
*; Tier 8
+
*; Level 80
*Healing Received From First Aid +31
+
:Nature Damage Reduction +8
*; Tier 9
+
*; Level 90
*Healing Received From First Aid +34
+
:Nature Damage Reduction +9
*; Tier 10
+
*; Level 100
*Healing Received From First Aid +37
+
:Nature Damage Reduction +10
*; Tier 11
+
}}
*Healing Received From First Aid +40
 
*; Tier 12
 
*Healing Received From First Aid +43
 
*; Tier 13
 
*Healing Received From First Aid +46
 
*; Tier 14
 
*Healing Received From First Aid +49
 
|Expand}}
 
 
|-
 
|-
| Repairman's || || <b>Tier 14</b> - Armor Received from Patch Armor +64 || Head, Chest, Feet || {{Spoiler|
+
| Antitoxic || || <b>Level 100</b> - Poison Damage Reduction +10 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Armor Received from Patch Armor +12
+
:Poison Damage Reduction +1
*; Tier 2
+
*; Level 20
*Armor Received from Patch Armor +16
+
:Poison Damage Reduction +2
*; Tier 3
+
*; Level 30
*Armor Received from Patch Armor +20
+
:Poison Damage Reduction +3
*; Tier 4
+
*; Level 40
*Armor Received from Patch Armor +24
+
:Poison Damage Reduction +4
*; Tier 5
+
*; Level 50
*Armor Received from Patch Armor +28
+
:Poison Damage Reduction +5
*; Tier 6
+
*; Level 60
*Armor Received from Patch Armor +32
+
:Poison Damage Reduction +6
*; Tier 7
+
*; Level 70
*Armor Received from Patch Armor +36
+
:Poison Damage Reduction +7
*; Tier 8
+
*; Level 80
*Armor Received from Patch Armor +40
+
:Poison Damage Reduction +8
*; Tier 9
+
*; Level 90
*Armor Received from Patch Armor +44
+
:Poison Damage Reduction +9
*; Tier 10
+
*; Level 100
*Armor Received from Patch Armor +48
+
:Poison Damage Reduction +10
*; Tier 11
+
}}
*Armor Received from Patch Armor +52
 
*; Tier 12
 
*Armor Received from Patch Armor +56
 
*; Tier 13
 
*Armor Received from Patch Armor +60
 
*; Tier 14
 
*Armor Received from Patch Armor +64
 
|Expand}}
 
 
|-
 
|-
| Treasure-Hunter's || || <b>Tier 14</b> - Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Chest, Necklace || {{Spoiler|
+
| Learner's || || <b>Level 90</b> - Combat XP Boost +5% || Epic || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Chance of Uncommon Loot +2%
+
:Combat XP Boost +1%
*; Tier 2
+
*; Level 30
*Chance of Uncommon Loot +4%
+
:Combat XP Boost +2%
*; Tier 3
+
*; Level 50
*Chance of Uncommon Loot +6%
+
:Combat XP Boost +3%
*; Tier 4
+
*; Level 70
*Chance of Uncommon Loot +8%
+
:Combat XP Boost +4%
*; Tier 5
+
*; Level 90
*Chance of Uncommon Loot +10%
+
:Combat XP Boost +5%
*; Tier 6
+
}}
*Chance of Uncommon Loot +12%
 
*; Tier 7
 
*Chance of Uncommon Loot +14%
 
*; Tier 8
 
*Chance of Uncommon Loot +16%
 
*; Tier 9
 
*Chance of Uncommon Loot +18%
 
*; Tier 10
 
*Chance of Uncommon Loot +20%
 
*; Tier 11
 
*Chance of Uncommon Loot +22%
 
*; Tier 12
 
*Chance of Uncommon Loot +24%
 
*; Tier 13
 
*Chance of Uncommon Loot +26%
 
*; Tier 14
 
*Chance of Uncommon Loot +28%
 
|Expand}}
 
 
|-
 
|-
| Treasure-Hunter's || || <b>Tier 5</b> - Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Chest, Necklace || {{Spoiler|
+
| Poisoner's || || <b>Level 100</b> - Poison Damage (Direct&Per-Tick) +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 0
*Chance of Rare Loot +3%
+
:Poison Damage (Direct&Per-Tick) +1
*; Tier 2
+
*; Level 10
*Chance of Rare Loot +6%
+
:Poison Damage (Direct&Per-Tick) +2
*; Tier 3
+
*; Level 15
*Chance of Rare Loot +9%
+
:Poison Damage (Direct&Per-Tick) +3
*; Tier 4
+
*; Level 20
*Chance of Rare Loot +12%
+
:Poison Damage (Direct&Per-Tick) +4
*; Tier 5
+
*; Level 25
*Chance of Rare Loot +15%
+
:Poison Damage (Direct&Per-Tick) +5
|Expand}}
+
*; Level 30
 +
:Poison Damage (Direct&Per-Tick) +6
 +
*; Level 35
 +
:Poison Damage (Direct&Per-Tick) +7
 +
*; Level 40
 +
:Poison Damage (Direct&Per-Tick) +8
 +
*; Level 45
 +
:Poison Damage (Direct&Per-Tick) +9
 +
*; Level 50
 +
:Poison Damage (Direct&Per-Tick) +10
 +
*; Level 55
 +
:Poison Damage (Direct&Per-Tick) +11
 +
*; Level 60
 +
:Poison Damage (Direct&Per-Tick) +12
 +
*; Level 65
 +
:Poison Damage (Direct&Per-Tick) +13
 +
*; Level 70
 +
:Poison Damage (Direct&Per-Tick) +14
 +
*; Level 75
 +
:Poison Damage (Direct&Per-Tick) +15
 +
*; Level 80
 +
:Poison Damage (Direct&Per-Tick) +16
 +
*; Level 85
 +
:Poison Damage (Direct&Per-Tick) +17
 +
*; Level 90
 +
:Poison Damage (Direct&Per-Tick) +18
 +
*; Level 95
 +
:Poison Damage (Direct&Per-Tick) +19
 +
*; Level 100
 +
:Poison Damage (Direct&Per-Tick) +20
 +
}}
 
|-
 
|-
| Roomy || || <b>Tier 5</b> - Inventory Slots +10 || Chest, Legs || {{Spoiler|
+
| Traumatic || || <b>Level 100</b> - Trauma Damage (Direct&Per-Tick) +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 0
*Inventory Slots +2
+
:Trauma Damage (Direct&Per-Tick) +1
*; Tier 2
+
*; Level 10
*Inventory Slots +4
+
:Trauma Damage (Direct&Per-Tick) +2
*; Tier 3
+
*; Level 15
*Inventory Slots +6
+
:Trauma Damage (Direct&Per-Tick) +3
*; Tier 4
+
*; Level 20
*Inventory Slots +8
+
:Trauma Damage (Direct&Per-Tick) +4
*; Tier 5
+
*; Level 25
*Inventory Slots +10
+
:Trauma Damage (Direct&Per-Tick) +5
|Expand}}
+
*; Level 30
 +
:Trauma Damage (Direct&Per-Tick) +6
 +
*; Level 35
 +
:Trauma Damage (Direct&Per-Tick) +7
 +
*; Level 40
 +
:Trauma Damage (Direct&Per-Tick) +8
 +
*; Level 45
 +
:Trauma Damage (Direct&Per-Tick) +9
 +
*; Level 50
 +
:Trauma Damage (Direct&Per-Tick) +10
 +
*; Level 55
 +
:Trauma Damage (Direct&Per-Tick) +11
 +
*; Level 60
 +
:Trauma Damage (Direct&Per-Tick) +12
 +
*; Level 65
 +
:Trauma Damage (Direct&Per-Tick) +13
 +
*; Level 70
 +
:Trauma Damage (Direct&Per-Tick) +14
 +
*; Level 75
 +
:Trauma Damage (Direct&Per-Tick) +15
 +
*; Level 80
 +
:Trauma Damage (Direct&Per-Tick) +16
 +
*; Level 85
 +
:Trauma Damage (Direct&Per-Tick) +17
 +
*; Level 90
 +
:Trauma Damage (Direct&Per-Tick) +18
 +
*; Level 95
 +
:Trauma Damage (Direct&Per-Tick) +19
 +
*; Level 100
 +
:Trauma Damage (Direct&Per-Tick) +20
 +
}}
 
|-
 
|-
| Provocative || || <b>Tier 14</b> - Taunt From Attack Damage +28% || Chest, Legs, Head || {{Spoiler|
+
| Natural || || <b>Level 100</b> - Nature Damage (Direct&Per-Tick) +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Taunt From Attack Damage +2%
+
:Nature Damage (Direct&Per-Tick) +1
*; Tier 2
+
*; Level 10
*Taunt From Attack Damage +4%
+
:Nature Damage (Direct&Per-Tick) +2
*; Tier 3
+
*; Level 15
*Taunt From Attack Damage +6%
+
:Nature Damage (Direct&Per-Tick) +3
*; Tier 4
+
*; Level 20
*Taunt From Attack Damage +8%
+
:Nature Damage (Direct&Per-Tick) +4
*; Tier 5
+
*; Level 25
*Taunt From Attack Damage +10%
+
:Nature Damage (Direct&Per-Tick) +5
*; Tier 6
+
*; Level 30
*Taunt From Attack Damage +12%
+
:Nature Damage (Direct&Per-Tick) +6
*; Tier 7
+
*; Level 35
*Taunt From Attack Damage +14%
+
:Nature Damage (Direct&Per-Tick) +7
*; Tier 8
+
*; Level 40
*Taunt From Attack Damage +16%
+
:Nature Damage (Direct&Per-Tick) +8
*; Tier 9
+
*; Level 45
*Taunt From Attack Damage +18%
+
:Nature Damage (Direct&Per-Tick) +9
*; Tier 10
+
*; Level 50
*Taunt From Attack Damage +20%
+
:Nature Damage (Direct&Per-Tick) +10
*; Tier 11
+
*; Level 55
*Taunt From Attack Damage +22%
+
:Nature Damage (Direct&Per-Tick) +11
*; Tier 12
+
*; Level 60
*Taunt From Attack Damage +24%
+
:Nature Damage (Direct&Per-Tick) +12
*; Tier 13
+
*; Level 65
*Taunt From Attack Damage +26%
+
:Nature Damage (Direct&Per-Tick) +13
*; Tier 14
+
*; Level 70
*Taunt From Attack Damage +28%
+
:Nature Damage (Direct&Per-Tick) +14
|Expand}}
+
*; Level 75
 +
:Nature Damage (Direct&Per-Tick) +15
 +
*; Level 80
 +
:Nature Damage (Direct&Per-Tick) +16
 +
*; Level 85
 +
:Nature Damage (Direct&Per-Tick) +17
 +
*; Level 90
 +
:Nature Damage (Direct&Per-Tick) +18
 +
*; Level 95
 +
:Nature Damage (Direct&Per-Tick) +19
 +
*; Level 100
 +
:Nature Damage (Direct&Per-Tick) +20
 +
}}
 
|-
 
|-
| Insulated || || <b>Tier 7</b> - Direct Electricity Damage Reduction +24 || Feet || {{Spoiler|
+
| Patient's || || <b>Level 100</b> - Healing Received from Major Healing Abilities +62 || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Direct Electricity Damage Reduction +3
+
:Healing Received from Major Healing Abilities +5
*; Tier 2
+
*; Level 10
*Direct Electricity Damage Reduction +7
+
:Healing Received from Major Healing Abilities +8
*; Tier 3
+
*; Level 15
*Direct Electricity Damage Reduction +10
+
:Healing Received from Major Healing Abilities +11
*; Tier 4
+
*; Level 20
*Direct Electricity Damage Reduction +14
+
:Healing Received from Major Healing Abilities +14
*; Tier 5
+
*; Level 25
*Direct Electricity Damage Reduction +17
+
:Healing Received from Major Healing Abilities +17
*; Tier 6
+
*; Level 30
*Direct Electricity Damage Reduction +20
+
:Healing Received from Major Healing Abilities +20
*; Tier 7
+
*; Level 35
*Direct Electricity Damage Reduction +24
+
:Healing Received from Major Healing Abilities +23
|Expand}}
+
*; Level 40
 +
:Healing Received from Major Healing Abilities +26
 +
*; Level 45
 +
:Healing Received from Major Healing Abilities +29
 +
*; Level 50
 +
:Healing Received from Major Healing Abilities +32
 +
*; Level 55
 +
:Healing Received from Major Healing Abilities +35
 +
*; Level 60
 +
:Healing Received from Major Healing Abilities +38
 +
*; Level 65
 +
:Healing Received from Major Healing Abilities +41
 +
*; Level 70
 +
:Healing Received from Major Healing Abilities +44
 +
*; Level 75
 +
:Healing Received from Major Healing Abilities +47
 +
*; Level 80
 +
:Healing Received from Major Healing Abilities +50
 +
*; Level 85
 +
:Healing Received from Major Healing Abilities +53
 +
*; Level 90
 +
:Healing Received from Major Healing Abilities +56
 +
*; Level 95
 +
:Healing Received from Major Healing Abilities +59
 +
*; Level 100
 +
:Healing Received from Major Healing Abilities +62
 +
}}
 
|-
 
|-
| Foil-Lined || || <b>Tier 7</b> - Direct Psychic Damage Reduction +24 || Head || {{Spoiler|
+
| Calming || || <b>Level 100</b> - Monster Rage Boost -10% || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 10
*Direct Psychic Damage Reduction +3
+
:Monster Rage Boost -1%
*; Tier 2
+
*; Level 20
*Direct Psychic Damage Reduction +7
+
:Monster Rage Boost -2%
*; Tier 3
+
*; Level 30
*Direct Psychic Damage Reduction +10
+
:Monster Rage Boost -3%
*; Tier 4
+
*; Level 40
*Direct Psychic Damage Reduction +14
+
:Monster Rage Boost -4%
*; Tier 5
+
*; Level 50
*Direct Psychic Damage Reduction +17
+
:Monster Rage Boost -5%
*; Tier 6
+
*; Level 60
*Direct Psychic Damage Reduction +20
+
:Monster Rage Boost -6%
*; Tier 7
+
*; Level 70
*Direct Psychic Damage Reduction +24
+
:Monster Rage Boost -7%
|Expand}}
+
*; Level 80
 +
:Monster Rage Boost -8%
 +
*; Level 90
 +
:Monster Rage Boost -9%
 +
*; Level 100
 +
:Monster Rage Boost -10%
 +
}}
 
|-
 
|-
| Waterproof || || <b>Tier 7</b> - Trauma Damage Reduction +7 || Hands || {{Spoiler|
+
| Accurate || || <b>Level 95</b> - Accuracy Boost +20 || Uncommon || Chest, Necklace, Waist || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Trauma Damage Reduction +1
+
:Accuracy Boost +2
*; Tier 2
+
*; Level 15
*Trauma Damage Reduction +2
+
:Accuracy Boost +4
*; Tier 3
+
*; Level 25
*Trauma Damage Reduction +3
+
:Accuracy Boost +6
*; Tier 4
+
*; Level 35
*Trauma Damage Reduction +4
+
:Accuracy Boost +8
*; Tier 5
+
*; Level 45
*Trauma Damage Reduction +5
+
:Accuracy Boost +10
*; Tier 6
+
*; Level 55
*Trauma Damage Reduction +6
+
:Accuracy Boost +12
*; Tier 7
+
*; Level 65
*Trauma Damage Reduction +7
+
:Accuracy Boost +14
|Expand}}
+
*; Level 75
 +
:Accuracy Boost +16
 +
*; Level 85
 +
:Accuracy Boost +18
 +
*; Level 95
 +
:Accuracy Boost +20
 +
}}
 
|-
 
|-
| Antifungal || || <b>Tier 7</b> - Nature Damage Reduction +7 || Legs || {{Spoiler|
+
| || || <b>Level 100</b> - Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Nature Damage Reduction +1
+
:Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Tier 2
+
*; Level 10
*Nature Damage Reduction +2
+
:Nice Attacks deal +4 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Tier 3
+
*; Level 15
*Nature Damage Reduction +3
+
:Nice Attacks deal +6 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Tier 4
+
*; Level 20
*Nature Damage Reduction +4
+
:Nice Attacks deal +8 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Tier 5
+
*; Level 25
*Nature Damage Reduction +5
+
:Nice Attacks deal +10 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Tier 6
+
*; Level 30
*Nature Damage Reduction +6
+
:Nice Attacks deal +12 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Tier 7
+
*; Level 35
*Nature Damage Reduction +7
+
:Nice Attacks deal +14 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
|Expand}}
+
*; Level 40
 +
:Nice Attacks deal +16 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 45
 +
:Nice Attacks deal +18 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 50
 +
:Nice Attacks deal +20 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 55
 +
:Nice Attacks deal +22 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 60
 +
:Nice Attacks deal +24 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 65
 +
:Nice Attacks deal +28 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 70
 +
:Nice Attacks deal +32 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 75
 +
:Nice Attacks deal +36 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 80
 +
:Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 85
 +
:Nice Attacks deal +44 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 90
 +
:Nice Attacks deal +48 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 95
 +
:Nice Attacks deal +52 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
*; Level 100
 +
:Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
 +
}}
 
|-
 
|-
| Antitoxic || || <b>Tier 7</b> - Poison Damage Reduction +7 || Chest || {{Spoiler|
+
| || || <b>Level 100</b> - Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Poison Damage Reduction +1
+
:Nice Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 2
+
*; Level 10
*Poison Damage Reduction +2
+
:Nice Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 3
+
*; Level 15
*Poison Damage Reduction +3
+
:Nice Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 4
+
*; Level 20
*Poison Damage Reduction +4
+
:Nice Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 5
+
*; Level 25
*Poison Damage Reduction +5
+
:Nice Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 6
+
*; Level 30
*Poison Damage Reduction +6
+
:Nice Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 7
+
*; Level 35
*Poison Damage Reduction +7
+
:Nice Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second
|Expand}}
+
*; Level 40
 +
:Nice Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 45
 +
:Nice Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 50
 +
:Nice Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 55
 +
:Nice Attacks deal +44 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 60
 +
:Nice Attacks deal +48 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 65
 +
:Nice Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 70
 +
:Nice Attacks deal +56 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 75
 +
:Nice Attacks deal +60 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 80
 +
:Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 85
 +
:Nice Attacks deal +68 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 90
 +
:Nice Attacks deal +72 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 95
 +
:Nice Attacks deal +76 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 100
 +
:Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second
 +
}}
 
|-
 
|-
| Learner's || || <b>Tier 5</b> - Combat XP Boost +5% || Head || {{Spoiler|
+
| || || <b>Level 95</b> - Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Combat XP Boost +1%
+
:Core Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 2
+
*; Level 15
*Combat XP Boost +2%
+
:Core Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 3
+
*; Level 25
*Combat XP Boost +3%
+
:Core Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 4
+
*; Level 35
*Combat XP Boost +4%
+
:Core Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second
*; Tier 5
+
*; Level 45
*Combat XP Boost +5%
+
:Core Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second
|Expand}}
+
*; Level 55
 +
:Core Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 65
 +
:Core Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 75
 +
:Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 85
 +
:Core Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second
 +
*; Level 95
 +
:Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second
 +
}}
 
|-
 
|-
| Poisoner's || || <b>Tier 7</b> - Poison Damage +7 || Hands || {{Spoiler|
+
| || || <b>Level 95</b> - Basic Attacks restore 14 Power || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Poison Damage +1
+
:Basic Attacks restore 5 Power
*; Tier 2
+
*; Level 15
*Poison Damage +2
+
:Basic Attacks restore 6 Power
*; Tier 3
+
*; Level 25
*Poison Damage +3
+
:Basic Attacks restore 7 Power
*; Tier 4
+
*; Level 35
*Poison Damage +4
+
:Basic Attacks restore 8 Power
*; Tier 5
+
*; Level 45
*Poison Damage +5
+
:Basic Attacks restore 9 Power
*; Tier 6
+
*; Level 55
*Poison Damage +6
+
:Basic Attacks restore 10 Power
*; Tier 7
+
*; Level 65
*Poison Damage +7
+
:Basic Attacks restore 11 Power
|Expand}}
+
*; Level 75
 +
:Basic Attacks restore 12 Power
 +
*; Level 85
 +
:Basic Attacks restore 13 Power
 +
*; Level 95
 +
:Basic Attacks restore 14 Power
 +
}}
 
|-
 
|-
| Traumatic || || <b>Tier 7</b> - Trauma Damage +7 || Hands || {{Spoiler|
+
| || || <b>Level 100</b> - Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Trauma Damage +1
+
:Core Attacks deal +12 damage and reduce the Power cost of your next Minor Heal ability by -9
*; Tier 2
+
*; Level 10
*Trauma Damage +2
+
:Core Attacks deal +14 damage and reduce the Power cost of your next Minor Heal ability by -10
*; Tier 3
+
*; Level 15
*Trauma Damage +3
+
:Core Attacks deal +16 damage and reduce the Power cost of your next Minor Heal ability by -11
*; Tier 4
+
*; Level 20
*Trauma Damage +4
+
:Core Attacks deal +18 damage and reduce the Power cost of your next Minor Heal ability by -12
*; Tier 5
+
*; Level 25
*Trauma Damage +5
+
:Core Attacks deal +20 damage and reduce the Power cost of your next Minor Heal ability by -13
*; Tier 6
+
*; Level 30
*Trauma Damage +6
+
:Core Attacks deal +22 damage and reduce the Power cost of your next Minor Heal ability by -14
*; Tier 7
+
*; Level 35
*Trauma Damage +7
+
:Core Attacks deal +24 damage and reduce the Power cost of your next Minor Heal ability by -16
|Expand}}
+
*; Level 40
 +
:Core Attacks deal +26 damage and reduce the Power cost of your next Minor Heal ability by -18
 +
*; Level 45
 +
:Core Attacks deal +28 damage and reduce the Power cost of your next Minor Heal ability by -20
 +
*; Level 50
 +
:Core Attacks deal +30 damage and reduce the Power cost of your next Minor Heal ability by -22
 +
*; Level 55
 +
:Core Attacks deal +32 damage and reduce the Power cost of your next Minor Heal ability by -24
 +
*; Level 60
 +
:Core Attacks deal +35 damage and reduce the Power cost of your next Minor Heal ability by -26
 +
*; Level 65
 +
:Core Attacks deal +38 damage and reduce the Power cost of your next Minor Heal ability by -28
 +
*; Level 70
 +
:Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -30
 +
*; Level 75
 +
:Core Attacks deal +44 damage and reduce the Power cost of your next Minor Heal ability by -32
 +
*; Level 80
 +
:Core Attacks deal +47 damage and reduce the Power cost of your next Minor Heal ability by -34
 +
*; Level 85
 +
:Core Attacks deal +50 damage and reduce the Power cost of your next Minor Heal ability by -36
 +
*; Level 90
 +
:Core Attacks deal +53 damage and reduce the Power cost of your next Minor Heal ability by -38
 +
*; Level 95
 +
:Core Attacks deal +56 damage and reduce the Power cost of your next Minor Heal ability by -40
 +
*; Level 100
 +
:Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42
 +
}}
 
|-
 
|-
| Natural || || <b>Tier 7</b> - Nature Damage +7 || Hands || {{Spoiler|
+
| || || <b>Level 100</b> - Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Nature Damage +1
+
:Minor Heals restore +3 Health and reduce the damage of the next attack that hits the target by 20%
*; Tier 2
+
*; Level 10
*Nature Damage +2
+
:Minor Heals restore +5 Health and reduce the damage of the next attack that hits the target by 20%
*; Tier 3
+
*; Level 15
*Nature Damage +3
+
:Minor Heals restore +7 Health and reduce the damage of the next attack that hits the target by 20%
*; Tier 4
+
*; Level 20
*Nature Damage +4
+
:Minor Heals restore +9 Health and reduce the damage of the next attack that hits the target by 20%
*; Tier 5
+
*; Level 25
*Nature Damage +5
+
:Minor Heals restore +11 Health and reduce the damage of the next attack that hits the target by 20%
*; Tier 6
+
*; Level 30
*Nature Damage +6
+
:Minor Heals restore +13 Health and reduce the damage of the next attack that hits the target by 20%
*; Tier 7
+
*; Level 35
*Nature Damage +7
+
:Minor Heals restore +15 Health and reduce the damage of the next attack that hits the target by 20%
|Expand}}
+
*; Level 40
 +
:Minor Heals restore +17 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 45
 +
:Minor Heals restore +19 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 50
 +
:Minor Heals restore +21 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 55
 +
:Minor Heals restore +23 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 60
 +
:Minor Heals restore +25 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 65
 +
:Minor Heals restore +27 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 70
 +
:Minor Heals restore +29 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 75
 +
:Minor Heals restore +31 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 80
 +
:Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 85
 +
:Minor Heals restore +35 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 90
 +
:Minor Heals restore +37 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 95
 +
:Minor Heals restore +39 Health and reduce the damage of the next attack that hits the target by 20%
 +
*; Level 100
 +
:Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20%
 +
}}
 
|-
 
|-
| Patient's || || <b>Tier 14</b> - Healing Received from Major Healing Abilities +44 || Chest, OffHand || {{Spoiler|
+
| || || <b>Level 100</b> - Signature Support abilities restore 65 Power to all allies within 20 meters || Epic || Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Healing Received from Major Healing Abilities +5
+
:Signature Support abilities restore 8 Power to all allies within 20 meters
*; Tier 2
+
*; Level 10
*Healing Received from Major Healing Abilities +8
+
:Signature Support abilities restore 11 Power to all allies within 20 meters
*; Tier 3
+
*; Level 15
*Healing Received from Major Healing Abilities +11
+
:Signature Support abilities restore 14 Power to all allies within 20 meters
*; Tier 4
+
*; Level 20
*Healing Received from Major Healing Abilities +14
+
:Signature Support abilities restore 17 Power to all allies within 20 meters
*; Tier 5
+
*; Level 25
*Healing Received from Major Healing Abilities +17
+
:Signature Support abilities restore 20 Power to all allies within 20 meters
*; Tier 6
+
*; Level 30
*Healing Received from Major Healing Abilities +20
+
:Signature Support abilities restore 23 Power to all allies within 20 meters
*; Tier 7
+
*; Level 35
*Healing Received from Major Healing Abilities +23
+
:Signature Support abilities restore 26 Power to all allies within 20 meters
*; Tier 8
+
*; Level 40
*Healing Received from Major Healing Abilities +26
+
:Signature Support abilities restore 29 Power to all allies within 20 meters
*; Tier 9
+
*; Level 45
*Healing Received from Major Healing Abilities +29
+
:Signature Support abilities restore 32 Power to all allies within 20 meters
*; Tier 10
+
*; Level 50
*Healing Received from Major Healing Abilities +32
+
:Signature Support abilities restore 35 Power to all allies within 20 meters
*; Tier 11
+
*; Level 55
*Healing Received from Major Healing Abilities +35
+
:Signature Support abilities restore 38 Power to all allies within 20 meters
*; Tier 12
+
*; Level 60
*Healing Received from Major Healing Abilities +38
+
:Signature Support abilities restore 41 Power to all allies within 20 meters
*; Tier 13
+
*; Level 65
*Healing Received from Major Healing Abilities +41
+
:Signature Support abilities restore 44 Power to all allies within 20 meters
*; Tier 14
+
*; Level 70
*Healing Received from Major Healing Abilities +44
+
:Signature Support abilities restore 47 Power to all allies within 20 meters
|Expand}}
+
*; Level 75
 +
:Signature Support abilities restore 50 Power to all allies within 20 meters
 +
*; Level 80
 +
:Signature Support abilities restore 53 Power to all allies within 20 meters
 +
*; Level 85
 +
:Signature Support abilities restore 56 Power to all allies within 20 meters
 +
*; Level 90
 +
:Signature Support abilities restore 59 Power to all allies within 20 meters
 +
*; Level 95
 +
:Signature Support abilities restore 62 Power to all allies within 20 meters
 +
*; Level 100
 +
:Signature Support abilities restore 65 Power to all allies within 20 meters
 +
}}
 
|-
 
|-
| Calming || || <b>Tier 7</b> - Monster Rage Boost -7% || Head, Hands || {{Spoiler|
+
| || || <b>Level 100</b> - Signature Debuffs deal +29% damage and also deal 220 Armor damage || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Monster Rage Boost -1%
+
:Signature Debuffs deal +10% damage and also deal 11 Armor damage
*; Tier 2
+
*; Level 10
*Monster Rage Boost -2%
+
:Signature Debuffs deal +11% damage and also deal 22 Armor damage
*; Tier 3
+
*; Level 15
*Monster Rage Boost -3%
+
:Signature Debuffs deal +12% damage and also deal 33 Armor damage
*; Tier 4
+
*; Level 20
*Monster Rage Boost -4%
+
:Signature Debuffs deal +13% damage and also deal 44 Armor damage
*; Tier 5
+
*; Level 25
*Monster Rage Boost -5%
+
:Signature Debuffs deal +14% damage and also deal 55 Armor damage
*; Tier 6
+
*; Level 30
*Monster Rage Boost -6%
+
:Signature Debuffs deal +15% damage and also deal 66 Armor damage
*; Tier 7
+
*; Level 35
*Monster Rage Boost -7%
+
:Signature Debuffs deal +16% damage and also deal 77 Armor damage
|Expand}}
+
*; Level 40
 +
:Signature Debuffs deal +17% damage and also deal 88 Armor damage
 +
*; Level 45
 +
:Signature Debuffs deal +18% damage and also deal 99 Armor damage
 +
*; Level 50
 +
:Signature Debuffs deal +19% damage and also deal 110 Armor damage
 +
*; Level 55
 +
:Signature Debuffs deal +20% damage and also deal 121 Armor damage
 +
*; Level 60
 +
:Signature Debuffs deal +21% damage and also deal 132 Armor damage
 +
*; Level 65
 +
:Signature Debuffs deal +22% damage and also deal 143 Armor damage
 +
*; Level 70
 +
:Signature Debuffs deal +23% damage and also deal 154 Armor damage
 +
*; Level 75
 +
:Signature Debuffs deal +24% damage and also deal 165 Armor damage
 +
*; Level 80
 +
:Signature Debuffs deal +25% damage and also deal 176 Armor damage
 +
*; Level 85
 +
:Signature Debuffs deal +26% damage and also deal 187 Armor damage
 +
*; Level 90
 +
:Signature Debuffs deal +27% damage and also deal 198 Armor damage
 +
*; Level 95
 +
:Signature Debuffs deal +28% damage and also deal 209 Armor damage
 +
*; Level 100
 +
:Signature Debuffs deal +29% damage and also deal 220 Armor damage
 +
}}
 
|-
 
|-
| Accurate || || <b>Tier 7</b> - Accuracy Boost +18% || Chest, Necklace || {{Spoiler|
+
| || || <b>Level 100</b> - Signature Support abilities restore 101 Armor to all allies within 20 meters || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Accuracy Boost +2%
+
:Signature Support abilities restore 20 Armor to all allies within 20 meters
*; Tier 2
+
*; Level 10
*Accuracy Boost +4%
+
:Signature Support abilities restore 24 Armor to all allies within 20 meters
*; Tier 3
+
*; Level 15
*Accuracy Boost +7%
+
:Signature Support abilities restore 28 Armor to all allies within 20 meters
*; Tier 4
+
*; Level 20
*Accuracy Boost +10%
+
:Signature Support abilities restore 32 Armor to all allies within 20 meters
*; Tier 5
+
*; Level 25
*Accuracy Boost +12%
+
:Signature Support abilities restore 36 Armor to all allies within 20 meters
*; Tier 6
+
*; Level 30
*Accuracy Boost +15%
+
:Signature Support abilities restore 40 Armor to all allies within 20 meters
*; Tier 7
+
*; Level 35
*Accuracy Boost +18%
+
:Signature Support abilities restore 44 Armor to all allies within 20 meters
|Expand}}
+
*; Level 40
 +
:Signature Support abilities restore 48 Armor to all allies within 20 meters
 +
*; Level 45
 +
:Signature Support abilities restore 52 Armor to all allies within 20 meters
 +
*; Level 50
 +
:Signature Support abilities restore 56 Armor to all allies within 20 meters
 +
*; Level 55
 +
:Signature Support abilities restore 60 Armor to all allies within 20 meters
 +
*; Level 60
 +
:Signature Support abilities restore 64 Armor to all allies within 20 meters
 +
*; Level 65
 +
:Signature Support abilities restore 68 Armor to all allies within 20 meters
 +
*; Level 70
 +
:Signature Support abilities restore 72 Armor to all allies within 20 meters
 +
*; Level 75
 +
:Signature Support abilities restore 76 Armor to all allies within 20 meters
 +
*; Level 80
 +
:Signature Support abilities restore 81 Armor to all allies within 20 meters
 +
*; Level 85
 +
:Signature Support abilities restore 86 Armor to all allies within 20 meters
 +
*; Level 90
 +
:Signature Support abilities restore 91 Armor to all allies within 20 meters
 +
*; Level 95
 +
:Signature Support abilities restore 96 Armor to all allies within 20 meters
 +
*; Level 100
 +
:Signature Support abilities restore 101 Armor to all allies within 20 meters
 +
}}
 
|-
 
|-
| || of Fish Gutting || <b>Tier 14</b> - Fish Gut Damage +52% || Hands, MainHand || {{Spoiler|
+
| Healer's || of Major Healing || <b>Level 100</b> - Healing of your Major Healing Abilities +90 || Epic || Chest || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 25
*Fish Gut Damage +5%
+
:Healing of your Major Healing Abilities +12
*; Tier 2
+
*; Level 30
*Fish Gut Damage +8%
+
:Healing of your Major Healing Abilities +18
*; Tier 3
+
*; Level 35
*Fish Gut Damage +11%
+
:Healing of your Major Healing Abilities +24
*; Tier 4
+
*; Level 40
*Fish Gut Damage +14%
+
:Healing of your Major Healing Abilities +30
*; Tier 5
+
*; Level 45
*Fish Gut Damage +17%
+
:Healing of your Major Healing Abilities +36
*; Tier 6
+
*; Level 50
*Fish Gut Damage +20%
+
:Healing of your Major Healing Abilities +42
*; Tier 7
+
*; Level 55
*Fish Gut Damage +23%
+
:Healing of your Major Healing Abilities +48
*; Tier 8
+
*; Level 60
*Fish Gut Damage +26%
+
:Healing of your Major Healing Abilities +54
*; Tier 9
+
*; Level 65
*Fish Gut Damage +29%
+
:Healing of your Major Healing Abilities +59
*; Tier 10
+
*; Level 70
*Fish Gut Damage +32%
+
:Healing of your Major Healing Abilities +64
*; Tier 11
+
*; Level 75
*Fish Gut Damage +35%
+
:Healing of your Major Healing Abilities +69
*; Tier 12
+
*; Level 80
*Fish Gut Damage +38%
+
:Healing of your Major Healing Abilities +74
*; Tier 13
+
*; Level 85
*Fish Gut Damage +45%
+
:Healing of your Major Healing Abilities +78
*; Tier 14
+
*; Level 90
*Fish Gut Damage +52%
+
:Healing of your Major Healing Abilities +82
|Expand}}
+
*; Level 95
 +
:Healing of your Major Healing Abilities +86
 +
*; Level 100
 +
:Healing of your Major Healing Abilities +90
 +
}}
 
|-
 
|-
| Heart-Staking || of Deadly Stakes || <b>Tier 14</b> - Stake The Heart Damage +85% || Chest, Legs || {{Spoiler|
+
| || || <b>Level 100</b> - Major Healing abilities also restore 136 Armor || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 25
*Stake The Heart Damage +10%
+
:Major Healing abilities also restore 35 Armor
*; Tier 2
+
*; Level 30
*Stake The Heart Damage +15%
+
:Major Healing abilities also restore 42 Armor
*; Tier 3
+
*; Level 35
*Stake The Heart Damage +20%
+
:Major Healing abilities also restore 49 Armor
*; Tier 4
+
*; Level 40
*Stake The Heart Damage +25%
+
:Major Healing abilities also restore 56 Armor
*; Tier 5
+
*; Level 45
*Stake The Heart Damage +30%
+
:Major Healing abilities also restore 63 Armor
*; Tier 6
+
*; Level 50
*Stake The Heart Damage +35%
+
:Major Healing abilities also restore 70 Armor
*; Tier 7
+
*; Level 55
*Stake The Heart Damage +40%
+
:Major Healing abilities also restore 77 Armor
*; Tier 8
+
*; Level 60
*Stake The Heart Damage +45%
+
:Major Healing abilities also restore 84 Armor
*; Tier 9
+
*; Level 65
*Stake The Heart Damage +50%
+
:Major Healing abilities also restore 91 Armor
*; Tier 10
+
*; Level 70
*Stake The Heart Damage +55%
+
:Major Healing abilities also restore 98 Armor
*; Tier 11
+
*; Level 75
*Stake The Heart Damage +60%
+
:Major Healing abilities also restore 105 Armor
*; Tier 12
+
*; Level 80
*Stake The Heart Damage +65%
+
:Major Healing abilities also restore 112 Armor
*; Tier 13
+
*; Level 85
*Stake The Heart Damage +75%
+
:Major Healing abilities also restore 118 Armor
*; Tier 14
+
*; Level 90
*Stake The Heart Damage +85%
+
:Major Healing abilities also restore 124 Armor
|Expand}}
+
*; Level 95
 +
:Major Healing abilities also restore 130 Armor
 +
*; Level 100
 +
:Major Healing abilities also restore 136 Armor
 +
}}
 
|-
 
|-
| Spore-Bomby || of Spore Bombs || <b>Tier 14</b> - Spore Bomb Damage +34% || Head, Feet || {{Spoiler|
+
| || || <b>Level 100</b> - Major Healing abilities have a 65% chance to restore an additional 169 Health || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 25
*Spore Bomb Damage +4%
+
:Major Healing abilities have a 65% chance to restore an additional 24 Health
*; Tier 2
+
*; Level 30
*Spore Bomb Damage +6%
+
:Major Healing abilities have a 65% chance to restore an additional 35 Health
*; Tier 3
+
*; Level 35
*Spore Bomb Damage +8%
+
:Major Healing abilities have a 65% chance to restore an additional 46 Health
*; Tier 4
+
*; Level 40
*Spore Bomb Damage +10%
+
:Major Healing abilities have a 65% chance to restore an additional 57 Health
*; Tier 5
+
*; Level 45
*Spore Bomb Damage +12%
+
:Major Healing abilities have a 65% chance to restore an additional 68 Health
*; Tier 6
+
*; Level 50
*Spore Bomb Damage +14%
+
:Major Healing abilities have a 65% chance to restore an additional 79 Health
*; Tier 7
+
*; Level 55
*Spore Bomb Damage +16%
+
:Major Healing abilities have a 65% chance to restore an additional 90 Health
*; Tier 8
+
*; Level 60
*Spore Bomb Damage +18%
+
:Major Healing abilities have a 65% chance to restore an additional 101 Health
*; Tier 9
+
*; Level 65
*Spore Bomb Damage +20%
+
:Major Healing abilities have a 65% chance to restore an additional 110 Health
*; Tier 10
+
*; Level 70
*Spore Bomb Damage +22%
+
:Major Healing abilities have a 65% chance to restore an additional 119 Health
*; Tier 11
+
*; Level 75
*Spore Bomb Damage +24%
+
:Major Healing abilities have a 65% chance to restore an additional 128 Health
*; Tier 12
+
*; Level 80
*Spore Bomb Damage +26%
+
:Major Healing abilities have a 65% chance to restore an additional 137 Health
*; Tier 13
+
*; Level 85
*Spore Bomb Damage +30%
+
:Major Healing abilities have a 65% chance to restore an additional 145 Health
*; Tier 14
+
*; Level 90
*Spore Bomb Damage +34%
+
:Major Healing abilities have a 65% chance to restore an additional 153 Health
|Expand}}
+
*; Level 95
 +
:Major Healing abilities have a 65% chance to restore an additional 161 Health
 +
*; Level 100
 +
:Major Healing abilities have a 65% chance to restore an additional 169 Health
 +
}}
 
|-
 
|-
| Crossbowman's || of Deadly Quarrels || <b>Tier 14</b> - Crossbow Base Damage +41% || OffHand, Ring || {{Spoiler|
+
| || || <b>Level 100</b> - Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay || Uncommon || Chest, Waist || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Crossbow Base Damage +5%
+
:Signature Debuffs deal +5 damage and restore 6 Armor to you after a 10-second delay
*; Tier 2
+
*; Level 10
*Crossbow Base Damage +7%
+
:Signature Debuffs deal +10 damage and restore 12 Armor to you after a 10-second delay
*; Tier 3
+
*; Level 15
*Crossbow Base Damage +9%
+
:Signature Debuffs deal +15 damage and restore 18 Armor to you after a 10-second delay
*; Tier 4
+
*; Level 20
*Crossbow Base Damage +11%
+
:Signature Debuffs deal +20 damage and restore 24 Armor to you after a 10-second delay
*; Tier 5
+
*; Level 25
*Crossbow Base Damage +13%
+
:Signature Debuffs deal +25 damage and restore 30 Armor to you after a 10-second delay
*; Tier 6
+
*; Level 30
*Crossbow Base Damage +15%
+
:Signature Debuffs deal +30 damage and restore 36 Armor to you after a 10-second delay
*; Tier 7
+
*; Level 35
*Crossbow Base Damage +17%
+
:Signature Debuffs deal +35 damage and restore 42 Armor to you after a 10-second delay
*; Tier 8
+
*; Level 40
*Crossbow Base Damage +19%
+
:Signature Debuffs deal +40 damage and restore 48 Armor to you after a 10-second delay
*; Tier 9
+
*; Level 45
*Crossbow Base Damage +21%
+
:Signature Debuffs deal +45 damage and restore 54 Armor to you after a 10-second delay
*; Tier 10
+
*; Level 50
*Crossbow Base Damage +23%
+
:Signature Debuffs deal +50 damage and restore 60 Armor to you after a 10-second delay
*; Tier 11
+
*; Level 55
*Crossbow Base Damage +25%
+
:Signature Debuffs deal +55 damage and restore 65 Armor to you after a 10-second delay
*; Tier 12
+
*; Level 60
*Crossbow Base Damage +27%
+
:Signature Debuffs deal +60 damage and restore 70 Armor to you after a 10-second delay
*; Tier 13
+
*; Level 65
*Crossbow Base Damage +34%
+
:Signature Debuffs deal +65 damage and restore 75 Armor to you after a 10-second delay
*; Tier 14
+
*; Level 70
*Crossbow Base Damage +41%
+
:Signature Debuffs deal +70 damage and restore 80 Armor to you after a 10-second delay
|Expand}}
+
*; Level 75
 +
:Signature Debuffs deal +75 damage and restore 85 Armor to you after a 10-second delay
 +
*; Level 80
 +
:Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay
 +
*; Level 85
 +
:Signature Debuffs deal +85 damage and restore 94 Armor to you after a 10-second delay
 +
*; Level 90
 +
:Signature Debuffs deal +90 damage and restore 98 Armor to you after a 10-second delay
 +
*; Level 95
 +
:Signature Debuffs deal +95 damage and restore 102 Armor to you after a 10-second delay
 +
*; Level 100
 +
:Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay
 +
}}
 
|-
 
|-
| Hasty || of Fast Quarrels || <b>Tier 14</b> - Crossbow Reuse Timer -7.5 || MainHand || {{Spoiler|
+
| || || <b>Level 100</b> - Minor Heals restore 87 Armor || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Crossbow Reuse Timer -1
+
:Minor Heals restore 11 Armor
*; Tier 2
+
*; Level 10
*Crossbow Reuse Timer -1.5
+
:Minor Heals restore 15 Armor
*; Tier 3
+
*; Level 15
*Crossbow Reuse Timer -2
+
:Minor Heals restore 19 Armor
*; Tier 4
+
*; Level 20
*Crossbow Reuse Timer -2.5
+
:Minor Heals restore 23 Armor
*; Tier 5
+
*; Level 25
*Crossbow Reuse Timer -3
+
:Minor Heals restore 27 Armor
*; Tier 6
+
*; Level 30
*Crossbow Reuse Timer -3.5
+
:Minor Heals restore 31 Armor
*; Tier 7
+
*; Level 35
*Crossbow Reuse Timer -4
+
:Minor Heals restore 35 Armor
*; Tier 8
+
*; Level 40
*Crossbow Reuse Timer -4.5
+
:Minor Heals restore 39 Armor
*; Tier 9
+
*; Level 45
*Crossbow Reuse Timer -5
+
:Minor Heals restore 43 Armor
*; Tier 10
+
*; Level 50
*Crossbow Reuse Timer -5.5
+
:Minor Heals restore 47 Armor
*; Tier 11
+
*; Level 55
*Crossbow Reuse Timer -6
+
:Minor Heals restore 51 Armor
*; Tier 12
+
*; Level 60
*Crossbow Reuse Timer -6.5
+
:Minor Heals restore 55 Armor
*; Tier 13
+
*; Level 65
*Crossbow Reuse Timer -7
+
:Minor Heals restore 59 Armor
*; Tier 14
+
*; Level 70
*Crossbow Reuse Timer -7.5
+
:Minor Heals restore 63 Armor
|Expand}}
+
*; Level 75
 +
:Minor Heals restore 67 Armor
 +
*; Level 80
 +
:Minor Heals restore 71 Armor
 +
*; Level 85
 +
:Minor Heals restore 75 Armor
 +
*; Level 90
 +
:Minor Heals restore 79 Armor
 +
*; Level 95
 +
:Minor Heals restore 83 Armor
 +
*; Level 100
 +
:Minor Heals restore 87 Armor
 +
}}
 
|-
 
|-
| Healer's || of Major Healing || <b>Tier 12</b> - Healing of your Major Healing Abilities +48 || Hands, MainHand || {{Spoiler|
+
| || of Fish Gutting || <b>Level 100</b> - Fish Gut Damage +95% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Healing of your Major Healing Abilities +15
+
:Fish Gut Damage +10%
*; Tier 2
+
*; Level 10
*Healing of your Major Healing Abilities +18
+
:Fish Gut Damage +14%
*; Tier 3
+
*; Level 15
*Healing of your Major Healing Abilities +21
+
:Fish Gut Damage +18%
*; Tier 4
+
*; Level 20
*Healing of your Major Healing Abilities +24
+
:Fish Gut Damage +22%
*; Tier 5
+
*; Level 25
*Healing of your Major Healing Abilities +27
+
:Fish Gut Damage +26%
*; Tier 6
+
*; Level 30
*Healing of your Major Healing Abilities +30
+
:Fish Gut Damage +30%
*; Tier 7
+
*; Level 35
*Healing of your Major Healing Abilities +33
+
:Fish Gut Damage +34%
*; Tier 8
+
*; Level 40
*Healing of your Major Healing Abilities +36
+
:Fish Gut Damage +39%
*; Tier 9
+
*; Level 45
*Healing of your Major Healing Abilities +39
+
:Fish Gut Damage +44%
*; Tier 10
+
*; Level 50
*Healing of your Major Healing Abilities +42
+
:Fish Gut Damage +49%
*; Tier 11
+
*; Level 55
*Healing of your Major Healing Abilities +45
+
:Fish Gut Damage +54%
*; Tier 12
+
*; Level 60
*Healing of your Major Healing Abilities +48
+
:Fish Gut Damage +59%
|Expand}}
+
*; Level 65
 +
:Fish Gut Damage +64%
 +
*; Level 70
 +
:Fish Gut Damage +68.99%
 +
*; Level 75
 +
:Fish Gut Damage +74%
 +
*; Level 80
 +
:Fish Gut Damage +79%
 +
*; Level 85
 +
:Fish Gut Damage +83%
 +
*; Level 90
 +
:Fish Gut Damage +87%
 +
*; Level 95
 +
:Fish Gut Damage +91%
 +
*; Level 100
 +
:Fish Gut Damage +95%
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Major Healing abilities have a 70% chance to also restore 144 Armor || Head, OffHand || {{Spoiler|
+
| Heart-Staking || of Deadly Stakes || <b>Level 100</b> - Stake The Heart Damage +110% || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Major Healing abilities have a 65% chance to also restore 12 Armor
+
:Stake The Heart Damage +10%
*; Tier 2
+
*; Level 10
*Major Healing abilities have a 65% chance to also restore 24 Armor
+
:Stake The Heart Damage +15%
*; Tier 3
+
*; Level 15
*Major Healing abilities have a 65% chance to also restore 36 Armor
+
:Stake The Heart Damage +20%
*; Tier 4
+
*; Level 20
*Major Healing abilities have a 65% chance to also restore 48 Armor
+
:Stake The Heart Damage +25%
*; Tier 5
+
*; Level 25
*Major Healing abilities have a 65% chance to also restore 60 Armor
+
:Stake The Heart Damage +30%
*; Tier 6
+
*; Level 30
*Major Healing abilities have a 65% chance to also restore 72 Armor
+
:Stake The Heart Damage +35%
*; Tier 7
+
*; Level 35
*Major Healing abilities have a 65% chance to also restore 84 Armor
+
:Stake The Heart Damage +40%
*; Tier 8
+
*; Level 40
*Major Healing abilities have a 65% chance to also restore 96 Armor
+
:Stake The Heart Damage +46%
*; Tier 9
+
*; Level 45
*Major Healing abilities have a 70% chance to also restore 108 Armor
+
:Stake The Heart Damage +52%
*; Tier 10
+
*; Level 50
*Major Healing abilities have a 70% chance to also restore 120 Armor
+
:Stake The Heart Damage +58%
*; Tier 11
+
*; Level 55
*Major Healing abilities have a 70% chance to also restore 132 Armor
+
:Stake The Heart Damage +64%
*; Tier 12
+
*; Level 60
*Major Healing abilities have a 70% chance to also restore 144 Armor
+
:Stake The Heart Damage +70%
|Expand}}
+
*; Level 65
 +
:Stake The Heart Damage +76%
 +
*; Level 70
 +
:Stake The Heart Damage +82%
 +
*; Level 75
 +
:Stake The Heart Damage +88%
 +
*; Level 80
 +
:Stake The Heart Damage +94%
 +
*; Level 85
 +
:Stake The Heart Damage +98%
 +
*; Level 90
 +
:Stake The Heart Damage +102%
 +
*; Level 95
 +
:Stake The Heart Damage +106%
 +
*; Level 100
 +
:Stake The Heart Damage +110%
 +
}}
 
|-
 
|-
| || || <b>Tier 12</b> - Major Healing abilities have a 65% chance to restore an additional 96 Health || Chest, Legs || {{Spoiler|
+
| Spore-Bomby || of Spore Bombs || <b>Level 100</b> - Spore Bomb Damage +45% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
+
*; Level 5
*Major Healing abilities have a 65% chance to restore an additional 8 Health
+
:Spore Bomb Damage +4%
*; Tier 2
+
*; Level 10
*Major Healing abilities have a 65% chance to restore an additional 16 Health
+
:Spore Bomb Damage +6%
*; Tier 3
+
*; Level 15
*Major Healing abilities have a 65% chance to restore an additional 24 Health
+
:Spore Bomb Damage +8%
*; Tier 4
+
*; Level 20
*Major Healing abilities have a 65% chance to restore an additional 32 Health
+
:Spore Bomb Damage +10%
*; Tier 5
+
*; Level 25
*Major Healing abilities have a 65% chance to restore an additional 40 Health
+
:Spore Bomb Damage +12%
*; Tier 6
+
*; Level 30
*Major Healing abilities have a 65% chance to restore an additional 48 Health
+
:Spore Bomb Damage +14%
*; Tier 7
+
*; Level 35
*Major Healing abilities have a 65% chance to restore an additional 56 Health
+
:Spore Bomb Damage +16%
*; Tier 8
+
*; Level 40
*Major Healing abilities have a 65% chance to restore an additional 64 Health
+
:Spore Bomb Damage +18%
*; Tier 9
+
*; Level 45
*Major Healing abilities have a 65% chance to restore an additional 72 Health
+
:Spore Bomb Damage +20%
*; Tier 10
+
*; Level 50
*Major Healing abilities have a 65% chance to restore an additional 80 Health
+
:Spore Bomb Damage +22%
*; Tier 11
+
*; Level 55
*Major Healing abilities have a 65% chance to restore an additional 88 Health
+
:Spore Bomb Damage +24%
*; Tier 12
+
*; Level 60
*Major Healing abilities have a 65% chance to restore an additional 96 Health
+
:Spore Bomb Damage +26%
|Expand}}
+
*; Level 65
 +
:Spore Bomb Damage +28%
 +
*; Level 70
 +
:Spore Bomb Damage +31%
 +
*; Level 75
 +
:Spore Bomb Damage +34%
 +
*; Level 80
 +
:Spore Bomb Damage +37%
 +
*; Level 85
 +
:Spore Bomb Damage +39%
 +
*; Level 90
 +
:Spore Bomb Damage +41%
 +
*; Level 95
 +
:Spore Bomb Damage +43%
 +
*; Level 100
 +
:Spore Bomb Damage +45%
 +
}}
 +
|-
 +
| Crossbowman's || of Deadly Quarrels || <b>Level 100</b> - Crossbow Base Damage +56% || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Crossbow Base Damage +8%
 +
*; Level 10
 +
:Crossbow Base Damage +10%
 +
*; Level 15
 +
:Crossbow Base Damage +12%
 +
*; Level 20
 +
:Crossbow Base Damage +14%
 +
*; Level 25
 +
:Crossbow Base Damage +16%
 +
*; Level 30
 +
:Crossbow Base Damage +18%
 +
*; Level 35
 +
:Crossbow Base Damage +21%
 +
*; Level 40
 +
:Crossbow Base Damage +24%
 +
*; Level 45
 +
:Crossbow Base Damage +27%
 +
*; Level 50
 +
:Crossbow Base Damage +30%
 +
*; Level 55
 +
:Crossbow Base Damage +33%
 +
*; Level 60
 +
:Crossbow Base Damage +36%
 +
*; Level 65
 +
:Crossbow Base Damage +39%
 +
*; Level 70
 +
:Crossbow Base Damage +42%
 +
*; Level 75
 +
:Crossbow Base Damage +45%
 +
*; Level 80
 +
:Crossbow Base Damage +48%
 +
*; Level 85
 +
:Crossbow Base Damage +50%
 +
*; Level 90
 +
:Crossbow Base Damage +52%
 +
*; Level 95
 +
:Crossbow Base Damage +54%
 +
*; Level 100
 +
:Crossbow Base Damage +56%
 +
}}
 +
|-
 +
| Hasty || of Fast Quarrels || <b>Level 100</b> - Crossbow Reuse Timer -12 || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Crossbow Reuse Timer -1
 +
*; Level 10
 +
:Crossbow Reuse Timer -1.5
 +
*; Level 15
 +
:Crossbow Reuse Timer -2
 +
*; Level 20
 +
:Crossbow Reuse Timer -2.5
 +
*; Level 25
 +
:Crossbow Reuse Timer -3
 +
*; Level 30
 +
:Crossbow Reuse Timer -3.5
 +
*; Level 35
 +
:Crossbow Reuse Timer -4
 +
*; Level 40
 +
:Crossbow Reuse Timer -4.5
 +
*; Level 45
 +
:Crossbow Reuse Timer -5
 +
*; Level 50
 +
:Crossbow Reuse Timer -5.5
 +
*; Level 55
 +
:Crossbow Reuse Timer -6
 +
*; Level 60
 +
:Crossbow Reuse Timer -6.5
 +
*; Level 65
 +
:Crossbow Reuse Timer -7
 +
*; Level 70
 +
:Crossbow Reuse Timer -7.5
 +
*; Level 75
 +
:Crossbow Reuse Timer -8
 +
*; Level 80
 +
:Crossbow Reuse Timer -10
 +
*; Level 85
 +
:Crossbow Reuse Timer -10.5
 +
*; Level 90
 +
:Crossbow Reuse Timer -11
 +
*; Level 95
 +
:Crossbow Reuse Timer -11.5
 +
*; Level 100
 +
:Crossbow Reuse Timer -12
 +
}}
 +
|-
 +
|  || of Epic Destruction || <b>Level 100</b> - Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
 +
*; Level 10
 +
:Crossbow abilities boost your Epic Attack Damage +12% for 15 seconds
 +
*; Level 15
 +
:Crossbow abilities boost your Epic Attack Damage +14% for 15 seconds
 +
*; Level 20
 +
:Crossbow abilities boost your Epic Attack Damage +16% for 15 seconds
 +
*; Level 25
 +
:Crossbow abilities boost your Epic Attack Damage +18% for 15 seconds
 +
*; Level 30
 +
:Crossbow abilities boost your Epic Attack Damage +20% for 15 seconds
 +
*; Level 35
 +
:Crossbow abilities boost your Epic Attack Damage +22% for 15 seconds
 +
*; Level 40
 +
:Crossbow abilities boost your Epic Attack Damage +24% for 15 seconds
 +
*; Level 45
 +
:Crossbow abilities boost your Epic Attack Damage +26% for 15 seconds
 +
*; Level 50
 +
:Crossbow abilities boost your Epic Attack Damage +28% for 15 seconds
 +
*; Level 55
 +
:Crossbow abilities boost your Epic Attack Damage +30% for 15 seconds
 +
*; Level 60
 +
:Crossbow abilities boost your Epic Attack Damage +32% for 15 seconds
 +
*; Level 65
 +
:Crossbow abilities boost your Epic Attack Damage +34% for 15 seconds
 +
*; Level 70
 +
:Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
 +
*; Level 75
 +
:Crossbow abilities boost your Epic Attack Damage +38% for 15 seconds
 +
*; Level 80
 +
:Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds
 +
*; Level 85
 +
:Crossbow abilities boost your Epic Attack Damage +42% for 15 seconds
 +
*; Level 90
 +
:Crossbow abilities boost your Epic Attack Damage +44% for 15 seconds
 +
*; Level 95
 +
:Crossbow abilities boost your Epic Attack Damage +46% for 15 seconds
 +
*; Level 100
 +
:Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds
 +
}}
 +
|-
 +
| Soothing || of Soothing Bolts || <b>Level 100</b> - Crossbow abilities restore 300 health after a 15 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Crossbow abilities restore 15 health after a 15 second delay
 +
*; Level 10
 +
:Crossbow abilities restore 30 health after a 15 second delay
 +
*; Level 15
 +
:Crossbow abilities restore 45 health after a 15 second delay
 +
*; Level 20
 +
:Crossbow abilities restore 60 health after a 15 second delay
 +
*; Level 25
 +
:Crossbow abilities restore 75 health after a 15 second delay
 +
*; Level 30
 +
:Crossbow abilities restore 90 health after a 15 second delay
 +
*; Level 35
 +
:Crossbow abilities restore 105 health after a 15 second delay
 +
*; Level 40
 +
:Crossbow abilities restore 120 health after a 15 second delay
 +
*; Level 45
 +
:Crossbow abilities restore 135 health after a 15 second delay
 +
*; Level 50
 +
:Crossbow abilities restore 150 health after a 15 second delay
 +
*; Level 55
 +
:Crossbow abilities restore 165 health after a 15 second delay
 +
*; Level 60
 +
:Crossbow abilities restore 180 health after a 15 second delay
 +
*; Level 65
 +
:Crossbow abilities restore 195 health after a 15 second delay
 +
*; Level 70
 +
:Crossbow abilities restore 210 health after a 15 second delay
 +
*; Level 75
 +
:Crossbow abilities restore 225 health after a 15 second delay
 +
*; Level 80
 +
:Crossbow abilities restore 240 health after a 15 second delay
 +
*; Level 85
 +
:Crossbow abilities restore 255 health after a 15 second delay
 +
*; Level 90
 +
:Crossbow abilities restore 270 health after a 15 second delay
 +
*; Level 95
 +
:Crossbow abilities restore 285 health after a 15 second delay
 +
*; Level 100
 +
:Crossbow abilities restore 300 health after a 15 second delay
 +
}}
 +
|-
 +
| Soothing || of Soothing Bolts || <b>Level 100</b> - Crossbow abilities restore 304 armor after a 12 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Crossbow abilities restore 17 armor after a 12 second delay
 +
*; Level 10
 +
:Crossbow abilities restore 34 armor after a 12 second delay
 +
*; Level 15
 +
:Crossbow abilities restore 51 armor after a 12 second delay
 +
*; Level 20
 +
:Crossbow abilities restore 68 armor after a 12 second delay
 +
*; Level 25
 +
:Crossbow abilities restore 85 armor after a 12 second delay
 +
*; Level 30
 +
:Crossbow abilities restore 102 armor after a 12 second delay
 +
*; Level 35
 +
:Crossbow abilities restore 119 armor after a 12 second delay
 +
*; Level 40
 +
:Crossbow abilities restore 136 armor after a 12 second delay
 +
*; Level 45
 +
:Crossbow abilities restore 153 armor after a 12 second delay
 +
*; Level 50
 +
:Crossbow abilities restore 170 armor after a 12 second delay
 +
*; Level 55
 +
:Crossbow abilities restore 187 armor after a 12 second delay
 +
*; Level 60
 +
:Crossbow abilities restore 200 armor after a 12 second delay
 +
*; Level 65
 +
:Crossbow abilities restore 213 armor after a 12 second delay
 +
*; Level 70
 +
:Crossbow abilities restore 226 armor after a 12 second delay
 +
*; Level 75
 +
:Crossbow abilities restore 239 armor after a 12 second delay
 +
*; Level 80
 +
:Crossbow abilities restore 252 armor after a 12 second delay
 +
*; Level 85
 +
:Crossbow abilities restore 265 armor after a 12 second delay
 +
*; Level 90
 +
:Crossbow abilities restore 278 armor after a 12 second delay
 +
*; Level 95
 +
:Crossbow abilities restore 291 armor after a 12 second delay
 +
*; Level 100
 +
:Crossbow abilities restore 304 armor after a 12 second delay
 +
}}
 +
|-
 +
| Sharp ||  || <b>Level 100</b> - Direct Slashing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Slashing Damage +4
 +
*; Level 10
 +
:Direct Slashing Damage +9
 +
*; Level 15
 +
:Direct Slashing Damage +14
 +
*; Level 20
 +
:Direct Slashing Damage +19
 +
*; Level 25
 +
:Direct Slashing Damage +23
 +
*; Level 30
 +
:Direct Slashing Damage +28
 +
*; Level 35
 +
:Direct Slashing Damage +33
 +
*; Level 40
 +
:Direct Slashing Damage +38
 +
*; Level 45
 +
:Direct Slashing Damage +43
 +
*; Level 50
 +
:Direct Slashing Damage +48
 +
*; Level 55
 +
:Direct Slashing Damage +53
 +
*; Level 60
 +
:Direct Slashing Damage +58
 +
*; Level 65
 +
:Direct Slashing Damage +63
 +
*; Level 70
 +
:Direct Slashing Damage +68
 +
*; Level 75
 +
:Direct Slashing Damage +73
 +
*; Level 80
 +
:Direct Slashing Damage +78
 +
*; Level 85
 +
:Direct Slashing Damage +83
 +
*; Level 90
 +
:Direct Slashing Damage +88
 +
*; Level 95
 +
:Direct Slashing Damage +93
 +
*; Level 100
 +
:Direct Slashing Damage +98
 +
}}
 +
|-
 +
| Extra-Pointy ||  || <b>Level 100</b> - Direct Piercing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Piercing Damage +4
 +
*; Level 10
 +
:Direct Piercing Damage +9
 +
*; Level 15
 +
:Direct Piercing Damage +14
 +
*; Level 20
 +
:Direct Piercing Damage +19
 +
*; Level 25
 +
:Direct Piercing Damage +23
 +
*; Level 30
 +
:Direct Piercing Damage +28
 +
*; Level 35
 +
:Direct Piercing Damage +33
 +
*; Level 40
 +
:Direct Piercing Damage +38
 +
*; Level 45
 +
:Direct Piercing Damage +43
 +
*; Level 50
 +
:Direct Piercing Damage +48
 +
*; Level 55
 +
:Direct Piercing Damage +53
 +
*; Level 60
 +
:Direct Piercing Damage +58
 +
*; Level 65
 +
:Direct Piercing Damage +63
 +
*; Level 70
 +
:Direct Piercing Damage +68
 +
*; Level 75
 +
:Direct Piercing Damage +73
 +
*; Level 80
 +
:Direct Piercing Damage +78
 +
*; Level 85
 +
:Direct Piercing Damage +83
 +
*; Level 90
 +
:Direct Piercing Damage +88
 +
*; Level 95
 +
:Direct Piercing Damage +93
 +
*; Level 100
 +
:Direct Piercing Damage +98
 +
}}
 +
|-
 +
| Heavy ||  || <b>Level 100</b> - Direct Crushing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Crushing Damage +4
 +
*; Level 10
 +
:Direct Crushing Damage +9
 +
*; Level 15
 +
:Direct Crushing Damage +14
 +
*; Level 20
 +
:Direct Crushing Damage +19
 +
*; Level 25
 +
:Direct Crushing Damage +23
 +
*; Level 30
 +
:Direct Crushing Damage +28
 +
*; Level 35
 +
:Direct Crushing Damage +33
 +
*; Level 40
 +
:Direct Crushing Damage +38
 +
*; Level 45
 +
:Direct Crushing Damage +43
 +
*; Level 50
 +
:Direct Crushing Damage +48
 +
*; Level 55
 +
:Direct Crushing Damage +53
 +
*; Level 60
 +
:Direct Crushing Damage +58
 +
*; Level 65
 +
:Direct Crushing Damage +63
 +
*; Level 70
 +
:Direct Crushing Damage +68
 +
*; Level 75
 +
:Direct Crushing Damage +73
 +
*; Level 80
 +
:Direct Crushing Damage +78
 +
*; Level 85
 +
:Direct Crushing Damage +83
 +
*; Level 90
 +
:Direct Crushing Damage +88
 +
*; Level 95
 +
:Direct Crushing Damage +93
 +
*; Level 100
 +
:Direct Crushing Damage +98
 +
}}
 +
|-
 +
| Fiery ||  || <b>Level 100</b> - Direct Fire Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Fire Damage +4
 +
*; Level 10
 +
:Direct Fire Damage +9
 +
*; Level 15
 +
:Direct Fire Damage +14
 +
*; Level 20
 +
:Direct Fire Damage +19
 +
*; Level 25
 +
:Direct Fire Damage +23
 +
*; Level 30
 +
:Direct Fire Damage +28
 +
*; Level 35
 +
:Direct Fire Damage +33
 +
*; Level 40
 +
:Direct Fire Damage +38
 +
*; Level 45
 +
:Direct Fire Damage +43
 +
*; Level 50
 +
:Direct Fire Damage +48
 +
*; Level 55
 +
:Direct Fire Damage +53
 +
*; Level 60
 +
:Direct Fire Damage +58
 +
*; Level 65
 +
:Direct Fire Damage +63
 +
*; Level 70
 +
:Direct Fire Damage +68
 +
*; Level 75
 +
:Direct Fire Damage +73
 +
*; Level 80
 +
:Direct Fire Damage +78
 +
*; Level 85
 +
:Direct Fire Damage +83
 +
*; Level 90
 +
:Direct Fire Damage +88
 +
*; Level 95
 +
:Direct Fire Damage +93
 +
*; Level 100
 +
:Direct Fire Damage +98
 +
}}
 +
|-
 +
| Icy ||  || <b>Level 100</b> - Direct Cold Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Cold Damage +4
 +
*; Level 10
 +
:Direct Cold Damage +9
 +
*; Level 15
 +
:Direct Cold Damage +14
 +
*; Level 20
 +
:Direct Cold Damage +19
 +
*; Level 25
 +
:Direct Cold Damage +23
 +
*; Level 30
 +
:Direct Cold Damage +28
 +
*; Level 35
 +
:Direct Cold Damage +33
 +
*; Level 40
 +
:Direct Cold Damage +38
 +
*; Level 45
 +
:Direct Cold Damage +43
 +
*; Level 50
 +
:Direct Cold Damage +48
 +
*; Level 55
 +
:Direct Cold Damage +53
 +
*; Level 60
 +
:Direct Cold Damage +58
 +
*; Level 65
 +
:Direct Cold Damage +63
 +
*; Level 70
 +
:Direct Cold Damage +68
 +
*; Level 75
 +
:Direct Cold Damage +73
 +
*; Level 80
 +
:Direct Cold Damage +78
 +
*; Level 85
 +
:Direct Cold Damage +83
 +
*; Level 90
 +
:Direct Cold Damage +88
 +
*; Level 95
 +
:Direct Cold Damage +93
 +
*; Level 100
 +
:Direct Cold Damage +98
 +
}}
 +
|-
 +
| Shocking ||  || <b>Level 100</b> - Direct Electricity Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Electricity Damage +4
 +
*; Level 10
 +
:Direct Electricity Damage +9
 +
*; Level 15
 +
:Direct Electricity Damage +14
 +
*; Level 20
 +
:Direct Electricity Damage +19
 +
*; Level 25
 +
:Direct Electricity Damage +23
 +
*; Level 30
 +
:Direct Electricity Damage +28
 +
*; Level 35
 +
:Direct Electricity Damage +33
 +
*; Level 40
 +
:Direct Electricity Damage +38
 +
*; Level 45
 +
:Direct Electricity Damage +43
 +
*; Level 50
 +
:Direct Electricity Damage +48
 +
*; Level 55
 +
:Direct Electricity Damage +53
 +
*; Level 60
 +
:Direct Electricity Damage +58
 +
*; Level 65
 +
:Direct Electricity Damage +63
 +
*; Level 70
 +
:Direct Electricity Damage +68
 +
*; Level 75
 +
:Direct Electricity Damage +73
 +
*; Level 80
 +
:Direct Electricity Damage +78
 +
*; Level 85
 +
:Direct Electricity Damage +83
 +
*; Level 90
 +
:Direct Electricity Damage +88
 +
*; Level 95
 +
:Direct Electricity Damage +93
 +
*; Level 100
 +
:Direct Electricity Damage +98
 +
}}
 +
|-
 +
| Poisonous ||  || <b>Level 100</b> - Direct Poison Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Poison Damage +4
 +
*; Level 10
 +
:Direct Poison Damage +9
 +
*; Level 15
 +
:Direct Poison Damage +14
 +
*; Level 20
 +
:Direct Poison Damage +19
 +
*; Level 25
 +
:Direct Poison Damage +23
 +
*; Level 30
 +
:Direct Poison Damage +28
 +
*; Level 35
 +
:Direct Poison Damage +33
 +
*; Level 40
 +
:Direct Poison Damage +38
 +
*; Level 45
 +
:Direct Poison Damage +43
 +
*; Level 50
 +
:Direct Poison Damage +48
 +
*; Level 55
 +
:Direct Poison Damage +53
 +
*; Level 60
 +
:Direct Poison Damage +58
 +
*; Level 65
 +
:Direct Poison Damage +63
 +
*; Level 70
 +
:Direct Poison Damage +68
 +
*; Level 75
 +
:Direct Poison Damage +73
 +
*; Level 80
 +
:Direct Poison Damage +78
 +
*; Level 85
 +
:Direct Poison Damage +83
 +
*; Level 90
 +
:Direct Poison Damage +88
 +
*; Level 95
 +
:Direct Poison Damage +93
 +
*; Level 100
 +
:Direct Poison Damage +98
 +
}}
 +
|-
 +
|  ||  || <b>Level 100</b> - Direct Trauma Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Trauma Damage +4
 +
*; Level 10
 +
:Direct Trauma Damage +9
 +
*; Level 15
 +
:Direct Trauma Damage +14
 +
*; Level 20
 +
:Direct Trauma Damage +19
 +
*; Level 25
 +
:Direct Trauma Damage +23
 +
*; Level 30
 +
:Direct Trauma Damage +28
 +
*; Level 35
 +
:Direct Trauma Damage +33
 +
*; Level 40
 +
:Direct Trauma Damage +38
 +
*; Level 45
 +
:Direct Trauma Damage +43
 +
*; Level 50
 +
:Direct Trauma Damage +48
 +
*; Level 55
 +
:Direct Trauma Damage +53
 +
*; Level 60
 +
:Direct Trauma Damage +58
 +
*; Level 65
 +
:Direct Trauma Damage +63
 +
*; Level 70
 +
:Direct Trauma Damage +68
 +
*; Level 75
 +
:Direct Trauma Damage +73
 +
*; Level 80
 +
:Direct Trauma Damage +78
 +
*; Level 85
 +
:Direct Trauma Damage +83
 +
*; Level 90
 +
:Direct Trauma Damage +88
 +
*; Level 95
 +
:Direct Trauma Damage +93
 +
*; Level 100
 +
:Direct Trauma Damage +98
 +
}}
 +
|-
 +
| Psychic ||  || <b>Level 100</b> - Direct Psychic Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Psychic Damage +4
 +
*; Level 10
 +
:Direct Psychic Damage +9
 +
*; Level 15
 +
:Direct Psychic Damage +14
 +
*; Level 20
 +
:Direct Psychic Damage +19
 +
*; Level 25
 +
:Direct Psychic Damage +23
 +
*; Level 30
 +
:Direct Psychic Damage +28
 +
*; Level 35
 +
:Direct Psychic Damage +33
 +
*; Level 40
 +
:Direct Psychic Damage +38
 +
*; Level 45
 +
:Direct Psychic Damage +43
 +
*; Level 50
 +
:Direct Psychic Damage +48
 +
*; Level 55
 +
:Direct Psychic Damage +53
 +
*; Level 60
 +
:Direct Psychic Damage +58
 +
*; Level 65
 +
:Direct Psychic Damage +63
 +
*; Level 70
 +
:Direct Psychic Damage +68
 +
*; Level 75
 +
:Direct Psychic Damage +73
 +
*; Level 80
 +
:Direct Psychic Damage +78
 +
*; Level 85
 +
:Direct Psychic Damage +83
 +
*; Level 90
 +
:Direct Psychic Damage +88
 +
*; Level 95
 +
:Direct Psychic Damage +93
 +
*; Level 100
 +
:Direct Psychic Damage +98
 +
}}
 +
|-
 +
| Acidic ||  || <b>Level 100</b> - Direct Acid Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Acid Damage +4
 +
*; Level 10
 +
:Direct Acid Damage +9
 +
*; Level 15
 +
:Direct Acid Damage +14
 +
*; Level 20
 +
:Direct Acid Damage +19
 +
*; Level 25
 +
:Direct Acid Damage +23
 +
*; Level 30
 +
:Direct Acid Damage +28
 +
*; Level 35
 +
:Direct Acid Damage +33
 +
*; Level 40
 +
:Direct Acid Damage +38
 +
*; Level 45
 +
:Direct Acid Damage +43
 +
*; Level 50
 +
:Direct Acid Damage +48
 +
*; Level 55
 +
:Direct Acid Damage +53
 +
*; Level 60
 +
:Direct Acid Damage +58
 +
*; Level 65
 +
:Direct Acid Damage +63
 +
*; Level 70
 +
:Direct Acid Damage +68
 +
*; Level 75
 +
:Direct Acid Damage +73
 +
*; Level 80
 +
:Direct Acid Damage +78
 +
*; Level 85
 +
:Direct Acid Damage +83
 +
*; Level 90
 +
:Direct Acid Damage +88
 +
*; Level 95
 +
:Direct Acid Damage +93
 +
*; Level 100
 +
:Direct Acid Damage +98
 +
}}
 +
|-
 +
| Natural ||  || <b>Level 100</b> - Direct Nature Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Nature Damage +4
 +
*; Level 10
 +
:Direct Nature Damage +9
 +
*; Level 15
 +
:Direct Nature Damage +14
 +
*; Level 20
 +
:Direct Nature Damage +19
 +
*; Level 25
 +
:Direct Nature Damage +23
 +
*; Level 30
 +
:Direct Nature Damage +28
 +
*; Level 35
 +
:Direct Nature Damage +33
 +
*; Level 40
 +
:Direct Nature Damage +38
 +
*; Level 45
 +
:Direct Nature Damage +43
 +
*; Level 50
 +
:Direct Nature Damage +48
 +
*; Level 55
 +
:Direct Nature Damage +53
 +
*; Level 60
 +
:Direct Nature Damage +58
 +
*; Level 65
 +
:Direct Nature Damage +63
 +
*; Level 70
 +
:Direct Nature Damage +68
 +
*; Level 75
 +
:Direct Nature Damage +73
 +
*; Level 80
 +
:Direct Nature Damage +78
 +
*; Level 85
 +
:Direct Nature Damage +83
 +
*; Level 90
 +
:Direct Nature Damage +88
 +
*; Level 95
 +
:Direct Nature Damage +93
 +
*; Level 100
 +
:Direct Nature Damage +98
 +
}}
 +
|-
 +
| Dark ||  || <b>Level 100</b> - Direct Darkness Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Darkness Damage +4
 +
*; Level 10
 +
:Direct Darkness Damage +9
 +
*; Level 15
 +
:Direct Darkness Damage +14
 +
*; Level 20
 +
:Direct Darkness Damage +19
 +
*; Level 25
 +
:Direct Darkness Damage +23
 +
*; Level 30
 +
:Direct Darkness Damage +28
 +
*; Level 35
 +
:Direct Darkness Damage +33
 +
*; Level 40
 +
:Direct Darkness Damage +38
 +
*; Level 45
 +
:Direct Darkness Damage +43
 +
*; Level 50
 +
:Direct Darkness Damage +48
 +
*; Level 55
 +
:Direct Darkness Damage +53
 +
*; Level 60
 +
:Direct Darkness Damage +58
 +
*; Level 65
 +
:Direct Darkness Damage +63
 +
*; Level 70
 +
:Direct Darkness Damage +68
 +
*; Level 75
 +
:Direct Darkness Damage +73
 +
*; Level 80
 +
:Direct Darkness Damage +78
 +
*; Level 85
 +
:Direct Darkness Damage +83
 +
*; Level 90
 +
:Direct Darkness Damage +88
 +
*; Level 95
 +
:Direct Darkness Damage +93
 +
*; Level 100
 +
:Direct Darkness Damage +98
 +
}}
 +
|-
 +
| Armored ||  || <b>Level 100</b> - Max Armor +60 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Max Armor +3
 +
*; Level 10
 +
:Max Armor +6
 +
*; Level 15
 +
:Max Armor +9
 +
*; Level 20
 +
:Max Armor +12
 +
*; Level 25
 +
:Max Armor +15
 +
*; Level 30
 +
:Max Armor +18
 +
*; Level 35
 +
:Max Armor +21
 +
*; Level 40
 +
:Max Armor +24
 +
*; Level 45
 +
:Max Armor +27
 +
*; Level 50
 +
:Max Armor +30
 +
*; Level 55
 +
:Max Armor +33
 +
*; Level 60
 +
:Max Armor +36
 +
*; Level 65
 +
:Max Armor +39
 +
*; Level 70
 +
:Max Armor +42
 +
*; Level 75
 +
:Max Armor +45
 +
*; Level 80
 +
:Max Armor +48
 +
*; Level 85
 +
:Max Armor +51
 +
*; Level 90
 +
:Max Armor +54
 +
*; Level 95
 +
:Max Armor +57
 +
*; Level 100
 +
:Max Armor +60
 +
}}
 +
|-
 +
| Armored ||  || <b>Level 100</b> - Max Armor +50 || Uncommon || Head, Feet, Hands || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Max Armor +2
 +
*; Level 10
 +
:Max Armor +4
 +
*; Level 15
 +
:Max Armor +6
 +
*; Level 20
 +
:Max Armor +8
 +
*; Level 25
 +
:Max Armor +10
 +
*; Level 30
 +
:Max Armor +12
 +
*; Level 35
 +
:Max Armor +14
 +
*; Level 40
 +
:Max Armor +17
 +
*; Level 45
 +
:Max Armor +20
 +
*; Level 50
 +
:Max Armor +23
 +
*; Level 55
 +
:Max Armor +26
 +
*; Level 60
 +
:Max Armor +28
 +
*; Level 65
 +
:Max Armor +31
 +
*; Level 70
 +
:Max Armor +33
 +
*; Level 75
 +
:Max Armor +36
 +
*; Level 80
 +
:Max Armor +39
 +
*; Level 85
 +
:Max Armor +41
 +
*; Level 90
 +
:Max Armor +44
 +
*; Level 95
 +
:Max Armor +47
 +
*; Level 100
 +
:Max Armor +50
 +
}}
 +
|-
 +
| Unslashable ||  || <b>Level 100</b> - Slashing Damage Reduction +40 || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Slashing Damage Reduction +2
 +
*; Level 10
 +
:Slashing Damage Reduction +4
 +
*; Level 15
 +
:Slashing Damage Reduction +6
 +
*; Level 20
 +
:Slashing Damage Reduction +8
 +
*; Level 25
 +
:Slashing Damage Reduction +10
 +
*; Level 30
 +
:Slashing Damage Reduction +12
 +
*; Level 35
 +
:Slashing Damage Reduction +14
 +
*; Level 40
 +
:Slashing Damage Reduction +16
 +
*; Level 45
 +
:Slashing Damage Reduction +18
 +
*; Level 50
 +
:Slashing Damage Reduction +20
 +
*; Level 55
 +
:Slashing Damage Reduction +22
 +
*; Level 60
 +
:Slashing Damage Reduction +24
 +
*; Level 65
 +
:Slashing Damage Reduction +26
 +
*; Level 70
 +
:Slashing Damage Reduction +28
 +
*; Level 75
 +
:Slashing Damage Reduction +30
 +
*; Level 80
 +
:Slashing Damage Reduction +32
 +
*; Level 85
 +
:Slashing Damage Reduction +34
 +
*; Level 90
 +
:Slashing Damage Reduction +36
 +
*; Level 95
 +
:Slashing Damage Reduction +38
 +
*; Level 100
 +
:Slashing Damage Reduction +40
 +
}}
 +
|-
 +
| Pierce-Resistant ||  || <b>Level 100</b> - Piercing Damage Reduction +40 || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Piercing Damage Reduction +2
 +
*; Level 10
 +
:Piercing Damage Reduction +4
 +
*; Level 15
 +
:Piercing Damage Reduction +6
 +
*; Level 20
 +
:Piercing Damage Reduction +8
 +
*; Level 25
 +
:Piercing Damage Reduction +10
 +
*; Level 30
 +
:Piercing Damage Reduction +12
 +
*; Level 35
 +
:Piercing Damage Reduction +14
 +
*; Level 40
 +
:Piercing Damage Reduction +16
 +
*; Level 45
 +
:Piercing Damage Reduction +18
 +
*; Level 50
 +
:Piercing Damage Reduction +20
 +
*; Level 55
 +
:Piercing Damage Reduction +22
 +
*; Level 60
 +
:Piercing Damage Reduction +24
 +
*; Level 65
 +
:Piercing Damage Reduction +26
 +
*; Level 70
 +
:Piercing Damage Reduction +28
 +
*; Level 75
 +
:Piercing Damage Reduction +30
 +
*; Level 80
 +
:Piercing Damage Reduction +32
 +
*; Level 85
 +
:Piercing Damage Reduction +34
 +
*; Level 90
 +
:Piercing Damage Reduction +36
 +
*; Level 95
 +
:Piercing Damage Reduction +38
 +
*; Level 100
 +
:Piercing Damage Reduction +40
 +
}}
 +
|-
 +
| Crushproof ||  || <b>Level 100</b> - Crushing Damage Reduction +40 || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Crushing Damage Reduction +2
 +
*; Level 10
 +
:Crushing Damage Reduction +4
 +
*; Level 15
 +
:Crushing Damage Reduction +6
 +
*; Level 20
 +
:Crushing Damage Reduction +8
 +
*; Level 25
 +
:Crushing Damage Reduction +10
 +
*; Level 30
 +
:Crushing Damage Reduction +12
 +
*; Level 35
 +
:Crushing Damage Reduction +14
 +
*; Level 40
 +
:Crushing Damage Reduction +16
 +
*; Level 45
 +
:Crushing Damage Reduction +18
 +
*; Level 50
 +
:Crushing Damage Reduction +20
 +
*; Level 55
 +
:Crushing Damage Reduction +22
 +
*; Level 60
 +
:Crushing Damage Reduction +24
 +
*; Level 65
 +
:Crushing Damage Reduction +26
 +
*; Level 70
 +
:Crushing Damage Reduction +28
 +
*; Level 75
 +
:Crushing Damage Reduction +30
 +
*; Level 80
 +
:Crushing Damage Reduction +32
 +
*; Level 85
 +
:Crushing Damage Reduction +34
 +
*; Level 90
 +
:Crushing Damage Reduction +36
 +
*; Level 95
 +
:Crushing Damage Reduction +38
 +
*; Level 100
 +
:Crushing Damage Reduction +40
 +
}}
 +
|-
 +
| Fireproof ||  || <b>Level 100</b> - Fire Damage Reduction +45 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Fire Damage Reduction +7
 +
*; Level 10
 +
:Fire Damage Reduction +9
 +
*; Level 15
 +
:Fire Damage Reduction +11
 +
*; Level 20
 +
:Fire Damage Reduction +13
 +
*; Level 25
 +
:Fire Damage Reduction +15
 +
*; Level 30
 +
:Fire Damage Reduction +17
 +
*; Level 35
 +
:Fire Damage Reduction +19
 +
*; Level 40
 +
:Fire Damage Reduction +21
 +
*; Level 45
 +
:Fire Damage Reduction +23
 +
*; Level 50
 +
:Fire Damage Reduction +25
 +
*; Level 55
 +
:Fire Damage Reduction +27
 +
*; Level 60
 +
:Fire Damage Reduction +29
 +
*; Level 65
 +
:Fire Damage Reduction +31
 +
*; Level 70
 +
:Fire Damage Reduction +33
 +
*; Level 75
 +
:Fire Damage Reduction +35
 +
*; Level 80
 +
:Fire Damage Reduction +37
 +
*; Level 85
 +
:Fire Damage Reduction +39
 +
*; Level 90
 +
:Fire Damage Reduction +41
 +
*; Level 95
 +
:Fire Damage Reduction +43
 +
*; Level 100
 +
:Fire Damage Reduction +45
 +
}}
 +
|-
 +
| Cold-Resistant ||  || <b>Level 100</b> - Direct Cold Damage Reduction +45 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Cold Damage Reduction +7
 +
*; Level 10
 +
:Direct Cold Damage Reduction +9
 +
*; Level 15
 +
:Direct Cold Damage Reduction +11
 +
*; Level 20
 +
:Direct Cold Damage Reduction +13
 +
*; Level 25
 +
:Direct Cold Damage Reduction +15
 +
*; Level 30
 +
:Direct Cold Damage Reduction +17
 +
*; Level 35
 +
:Direct Cold Damage Reduction +19
 +
*; Level 40
 +
:Direct Cold Damage Reduction +21
 +
*; Level 45
 +
:Direct Cold Damage Reduction +23
 +
*; Level 50
 +
:Direct Cold Damage Reduction +25
 +
*; Level 55
 +
:Direct Cold Damage Reduction +27
 +
*; Level 60
 +
:Direct Cold Damage Reduction +29
 +
*; Level 65
 +
:Direct Cold Damage Reduction +31
 +
*; Level 70
 +
:Direct Cold Damage Reduction +33
 +
*; Level 75
 +
:Direct Cold Damage Reduction +35
 +
*; Level 80
 +
:Direct Cold Damage Reduction +37
 +
*; Level 85
 +
:Direct Cold Damage Reduction +39
 +
*; Level 90
 +
:Direct Cold Damage Reduction +41
 +
*; Level 95
 +
:Direct Cold Damage Reduction +43
 +
*; Level 100
 +
:Direct Cold Damage Reduction +45
 +
}}
 +
|-
 +
| Grounded ||  || <b>Level 100</b> - Direct Electricity Damage Reduction +45 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Electricity Damage Reduction +7
 +
*; Level 10
 +
:Direct Electricity Damage Reduction +9
 +
*; Level 15
 +
:Direct Electricity Damage Reduction +11
 +
*; Level 20
 +
:Direct Electricity Damage Reduction +13
 +
*; Level 25
 +
:Direct Electricity Damage Reduction +15
 +
*; Level 30
 +
:Direct Electricity Damage Reduction +17
 +
*; Level 35
 +
:Direct Electricity Damage Reduction +19
 +
*; Level 40
 +
:Direct Electricity Damage Reduction +21
 +
*; Level 45
 +
:Direct Electricity Damage Reduction +23
 +
*; Level 50
 +
:Direct Electricity Damage Reduction +25
 +
*; Level 55
 +
:Direct Electricity Damage Reduction +27
 +
*; Level 60
 +
:Direct Electricity Damage Reduction +29
 +
*; Level 65
 +
:Direct Electricity Damage Reduction +31
 +
*; Level 70
 +
:Direct Electricity Damage Reduction +33
 +
*; Level 75
 +
:Direct Electricity Damage Reduction +35
 +
*; Level 80
 +
:Direct Electricity Damage Reduction +37
 +
*; Level 85
 +
:Direct Electricity Damage Reduction +39
 +
*; Level 90
 +
:Direct Electricity Damage Reduction +41
 +
*; Level 95
 +
:Direct Electricity Damage Reduction +43
 +
*; Level 100
 +
:Direct Electricity Damage Reduction +45
 +
}}
 +
|-
 +
| Extra Thick ||  || <b>Level 100</b> - Direct Acid Damage Reduction +50 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Acid Damage Reduction +4
 +
*; Level 10
 +
:Direct Acid Damage Reduction +6
 +
*; Level 15
 +
:Direct Acid Damage Reduction +8
 +
*; Level 20
 +
:Direct Acid Damage Reduction +10
 +
*; Level 25
 +
:Direct Acid Damage Reduction +12
 +
*; Level 30
 +
:Direct Acid Damage Reduction +14
 +
*; Level 35
 +
:Direct Acid Damage Reduction +16
 +
*; Level 40
 +
:Direct Acid Damage Reduction +18
 +
*; Level 45
 +
:Direct Acid Damage Reduction +21
 +
*; Level 50
 +
:Direct Acid Damage Reduction +24
 +
*; Level 55
 +
:Direct Acid Damage Reduction +27
 +
*; Level 60
 +
:Direct Acid Damage Reduction +29
 +
*; Level 65
 +
:Direct Acid Damage Reduction +32
 +
*; Level 70
 +
:Direct Acid Damage Reduction +34
 +
*; Level 75
 +
:Direct Acid Damage Reduction +37
 +
*; Level 80
 +
:Direct Acid Damage Reduction +39
 +
*; Level 85
 +
:Direct Acid Damage Reduction +42
 +
*; Level 90
 +
:Direct Acid Damage Reduction +44
 +
*; Level 95
 +
:Direct Acid Damage Reduction +47
 +
*; Level 100
 +
:Direct Acid Damage Reduction +50
 +
}}
 +
|-
 +
| Living ||  || <b>Level 100</b> - Direct Darkness Damage Reduction +50 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Darkness Damage Reduction +4
 +
*; Level 10
 +
:Direct Darkness Damage Reduction +6
 +
*; Level 15
 +
:Direct Darkness Damage Reduction +8
 +
*; Level 20
 +
:Direct Darkness Damage Reduction +10
 +
*; Level 25
 +
:Direct Darkness Damage Reduction +12
 +
*; Level 30
 +
:Direct Darkness Damage Reduction +14
 +
*; Level 35
 +
:Direct Darkness Damage Reduction +16
 +
*; Level 40
 +
:Direct Darkness Damage Reduction +18
 +
*; Level 45
 +
:Direct Darkness Damage Reduction +21
 +
*; Level 50
 +
:Direct Darkness Damage Reduction +24
 +
*; Level 55
 +
:Direct Darkness Damage Reduction +27
 +
*; Level 60
 +
:Direct Darkness Damage Reduction +29
 +
*; Level 65
 +
:Direct Darkness Damage Reduction +32
 +
*; Level 70
 +
:Direct Darkness Damage Reduction +34
 +
*; Level 75
 +
:Direct Darkness Damage Reduction +37
 +
*; Level 80
 +
:Direct Darkness Damage Reduction +39
 +
*; Level 85
 +
:Direct Darkness Damage Reduction +42
 +
*; Level 90
 +
:Direct Darkness Damage Reduction +44
 +
*; Level 95
 +
:Direct Darkness Damage Reduction +47
 +
*; Level 100
 +
:Direct Darkness Damage Reduction +50
 +
}}
 +
|-
 +
| All-Natural ||  || <b>Level 100</b> - Direct Nature Damage Reduction +50 || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Direct Nature Damage Reduction +4
 +
*; Level 10
 +
:Direct Nature Damage Reduction +6
 +
*; Level 15
 +
:Direct Nature Damage Reduction +8
 +
*; Level 20
 +
:Direct Nature Damage Reduction +10
 +
*; Level 25
 +
:Direct Nature Damage Reduction +12
 +
*; Level 30
 +
:Direct Nature Damage Reduction +14
 +
*; Level 35
 +
:Direct Nature Damage Reduction +16
 +
*; Level 40
 +
:Direct Nature Damage Reduction +18
 +
*; Level 45
 +
:Direct Nature Damage Reduction +21
 +
*; Level 50
 +
:Direct Nature Damage Reduction +24
 +
*; Level 55
 +
:Direct Nature Damage Reduction +27
 +
*; Level 60
 +
:Direct Nature Damage Reduction +29
 +
*; Level 65
 +
:Direct Nature Damage Reduction +32
 +
*; Level 70
 +
:Direct Nature Damage Reduction +34
 +
*; Level 75
 +
:Direct Nature Damage Reduction +37
 +
*; Level 80
 +
:Direct Nature Damage Reduction +39
 +
*; Level 85
 +
:Direct Nature Damage Reduction +42
 +
*; Level 90
 +
:Direct Nature Damage Reduction +44
 +
*; Level 95
 +
:Direct Nature Damage Reduction +47
 +
*; Level 100
 +
:Direct Nature Damage Reduction +50
 +
}}
 +
|-
 +
|  ||  || <b>Level 100</b> - Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Head, Necklace || {{Spoiler|Click Expand to reveal|
 +
*; Level 25
 +
:Max Underwater Held Breath +8. Breath Recovered In Partial Water +4. Sprint-Swimming Cost (Per Second in Combat) -1
 +
*; Level 50
 +
:Max Underwater Held Breath +9. Breath Recovered In Partial Water +5. Sprint-Swimming Cost (Per Second in Combat) -1
 +
*; Level 75
 +
:Max Underwater Held Breath +10. Breath Recovered In Partial Water +6. Sprint-Swimming Cost (Per Second in Combat) -1
 +
*; Level 100
 +
:Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1
 +
}}
 +
|-
 +
|  ||  || <b>Level 100</b> - Healing After Death-Avoidance +40%. Power Restored After Death-Avoidance +20% || Epic || Chest || {{Spoiler|Click Expand to reveal|
 +
*; Level 25
 +
:Healing After Death-Avoidance +25%. Power Restored After Death-Avoidance +5%
 +
*; Level 50
 +
:Healing After Death-Avoidance +30%. Power Restored After Death-Avoidance +10%
 +
*; Level 75
 +
:Healing After Death-Avoidance +35%. Power Restored After Death-Avoidance +15%
 +
*; Level 100
 +
:Healing After Death-Avoidance +40%. Power Restored After Death-Avoidance +20%
 +
}}
 +
|-
 +
|  ||  || <b>Level 100</b> - Chance to Miraculously Avoid Death +105% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
 +
*; Level 5
 +
:Chance to Miraculously Avoid Death +10%
 +
*; Level 10
 +
:Chance to Miraculously Avoid Death +15%
 +
*; Level 15
 +
:Chance to Miraculously Avoid Death +20%
 +
*; Level 20
 +
:Chance to Miraculously Avoid Death +25%
 +
*; Level 25
 +
:Chance to Miraculously Avoid Death +30%
 +
*; Level 30
 +
:Chance to Miraculously Avoid Death +35%
 +
*; Level 35
 +
:Chance to Miraculously Avoid Death +40%
 +
*; Level 40
 +
:Chance to Miraculously Avoid Death +45%
 +
*; Level 45
 +
:Chance to Miraculously Avoid Death +50%
 +
*; Level 50
 +
:Chance to Miraculously Avoid Death +55%
 +
*; Level 55
 +
:Chance to Miraculously Avoid Death +60%
 +
*; Level 60
 +
:Chance to Miraculously Avoid Death +65%
 +
*; Level 65
 +
:Chance to Miraculously Avoid Death +70%
 +
*; Level 70
 +
:Chance to Miraculously Avoid Death +75%
 +
*; Level 75
 +
:Chance to Miraculously Avoid Death +80%
 +
*; Level 80
 +
:Chance to Miraculously Avoid Death +85%
 +
*; Level 85
 +
:Chance to Miraculously Avoid Death +90%
 +
*; Level 90
 +
:Chance to Miraculously Avoid Death +95%
 +
*; Level 95
 +
:Chance to Miraculously Avoid Death +100%
 +
*; Level 100
 +
:Chance to Miraculously Avoid Death +105%
 +
}}
 +
|-
 +
| Odor-Eating || of Odor-Eating || <b>Level 1</b> - Hygiene +1 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
 +
*; Level 1
 +
:Hygiene +1
 +
}}
 +
|-
 +
| Stain-Resistant || of Stain Resistance || <b>Level 1</b> - Hygiene +1 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
 +
*; Level 1
 +
:Hygiene +1
 +
}}
 +
|-
 +
| Tidy ||  || <b>Level 1</b> - Hygiene +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
 +
*; Level 1
 +
:Hygiene +1
 +
}}
 +
|-
 +
| Sprinter's ||  || <b>Level 15</b> - Sprint Speed Boost +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
 +
*; Level 15
 +
:Sprint Speed Boost +1
 +
}}
 +
|-
 +
| Featherlight || of Light Feet || <b>Level 50</b> - Falling Damage -50% || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
 +
*; Level 10
 +
:Falling Damage -10%
 +
*; Level 20
 +
:Falling Damage -20%
 +
*; Level 30
 +
:Falling Damage -30%
 +
*; Level 40
 +
:Falling Damage -40%
 +
*; Level 50
 +
:Falling Damage -50%
 +
}}
 +
|-
 +
|  ||  || <b>Level 90</b> - Max Underwater Held Breath +8 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
 +
*; Level 0
 +
:Max Underwater Held Breath +2
 +
*; Level 15
 +
:Max Underwater Held Breath +3
 +
*; Level 30
 +
:Max Underwater Held Breath +4
 +
*; Level 45
 +
:Max Underwater Held Breath +5
 +
*; Level 60
 +
:Max Underwater Held Breath +6
 +
*; Level 75
 +
:Max Underwater Held Breath +7
 +
*; Level 90
 +
:Max Underwater Held Breath +8
 +
}}
 +
|-
 +
|  ||  || <b>Level 0</b> - Inventory Slots +1 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
 +
*; Level 0
 +
:Inventory Slots +1
 +
}}
 +
|-
 +
|  ||  || <b>Level 90</b> - Max Power +30 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
 +
*; Level 0
 +
:Max Power +5
 +
*; Level 30
 +
:Max Power +10
 +
*; Level 60
 +
:Max Power +20
 +
*; Level 90
 +
:Max Power +30
 +
}}
 +
|-
 +
|  ||  || <b>Level 90</b> - Max Health +45 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
 +
*; Level 0
 +
:Max Health +5
 +
*; Level 30
 +
:Max Health +15
 +
*; Level 60
 +
:Max Health +30
 +
*; Level 90
 +
:Max Health +45
 +
}}
 +
|-
 +
|  ||  || <b>Level 25</b> - Sprint Boost (Out of Combat) +1 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
 +
*; Level 25
 +
:Sprint Boost (Out of Combat) +1
 +
}}
 
|}
 
|}

Latest revision as of 09:37, 25 October 2024

See also: AnySkill/Treasure Effects:By Slot

See also: AnySkill/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Rarity Slot Other Versions
Level 100 - Max Health +51 Uncommon Necklace, Ring, OffHand, Feet

Click Expand to reveal

  • Level 0
Max Health +1
  • Level 10
Max Health +3
  • Level 15
Max Health +5
  • Level 20
Max Health +10
  • Level 25
Max Health +13
  • Level 30
Max Health +15
  • Level 35
Max Health +18
  • Level 40
Max Health +20
  • Level 45
Max Health +23
  • Level 50
Max Health +25
  • Level 55
Max Health +27
  • Level 60
Max Health +30
  • Level 65
Max Health +32
  • Level 70
Max Health +35
  • Level 75
Max Health +37
  • Level 80
Max Health +40
  • Level 85
Max Health +43
  • Level 90
Max Health +46
  • Level 95
Max Health +49
  • Level 100
Max Health +51
Level 100 - Max Power +55 Uncommon Necklace, Ring, OffHand, Hands, Waist

Click Expand to reveal

  • Level 0
Max Power +4
  • Level 10
Max Power +6
  • Level 15
Max Power +8
  • Level 20
Max Power +10
  • Level 25
Max Power +12
  • Level 30
Max Power +14
  • Level 35
Max Power +16
  • Level 40
Max Power +19
  • Level 45
Max Power +22
  • Level 50
Max Power +25
  • Level 55
Max Power +28
  • Level 60
Max Power +31
  • Level 65
Max Power +34
  • Level 70
Max Power +37
  • Level 75
Max Power +40
  • Level 80
Max Power +43
  • Level 85
Max Power +46
  • Level 90
Max Power +49
  • Level 95
Max Power +52
  • Level 100
Max Power +55
Level 90 - Health from Combat Refresh Abilities +46 Uncommon Necklace, Ring, OffHand, MainHand, Waist

Click Expand to reveal

  • Level 1
Health from Combat Refresh Abilities +3
  • Level 1
Health from Combat Refresh Abilities +5
  • Level 5
Health from Combat Refresh Abilities +8
  • Level 10
Health from Combat Refresh Abilities +10
  • Level 15
Health from Combat Refresh Abilities +13
  • Level 20
Health from Combat Refresh Abilities +15
  • Level 25
Health from Combat Refresh Abilities +18
  • Level 30
Health from Combat Refresh Abilities +20
  • Level 35
Health from Combat Refresh Abilities +23
  • Level 40
Health from Combat Refresh Abilities +25
  • Level 45
Health from Combat Refresh Abilities +28
  • Level 50
Health from Combat Refresh Abilities +30
  • Level 55
Health from Combat Refresh Abilities +32
  • Level 60
Health from Combat Refresh Abilities +34
  • Level 65
Health from Combat Refresh Abilities +36
  • Level 70
Health from Combat Refresh Abilities +38
  • Level 75
Health from Combat Refresh Abilities +40
  • Level 80
Health from Combat Refresh Abilities +42
  • Level 85
Health from Combat Refresh Abilities +44
  • Level 90
Health from Combat Refresh Abilities +46
Tireless Level 90 - Power from Combat Refresh Abilities +41 Rare Necklace, Ring, OffHand, MainHand, Waist

Click Expand to reveal

  • Level 1
Power from Combat Refresh Abilities +3
  • Level 1
Power from Combat Refresh Abilities +5
  • Level 5
Power from Combat Refresh Abilities +7
  • Level 10
Power from Combat Refresh Abilities +9
  • Level 15
Power from Combat Refresh Abilities +11
  • Level 20
Power from Combat Refresh Abilities +13
  • Level 25
Power from Combat Refresh Abilities +15
  • Level 30
Power from Combat Refresh Abilities +17
  • Level 35
Power from Combat Refresh Abilities +19
  • Level 40
Power from Combat Refresh Abilities +21
  • Level 45
Power from Combat Refresh Abilities +23
  • Level 50
Power from Combat Refresh Abilities +25
  • Level 55
Power from Combat Refresh Abilities +27
  • Level 60
Power from Combat Refresh Abilities +29
  • Level 65
Power from Combat Refresh Abilities +31
  • Level 70
Power from Combat Refresh Abilities +33
  • Level 75
Power from Combat Refresh Abilities +35
  • Level 80
Power from Combat Refresh Abilities +37
  • Level 85
Power from Combat Refresh Abilities +39
  • Level 90
Power from Combat Refresh Abilities +41
Level 90 - Armor from Combat Refresh Abilities +60 Uncommon Necklace, Ring, OffHand, MainHand, Waist

Click Expand to reveal

  • Level 1
Armor from Combat Refresh Abilities +3
  • Level 1
Armor from Combat Refresh Abilities +6
  • Level 5
Armor from Combat Refresh Abilities +9
  • Level 10
Armor from Combat Refresh Abilities +12
  • Level 15
Armor from Combat Refresh Abilities +15
  • Level 20
Armor from Combat Refresh Abilities +18
  • Level 25
Armor from Combat Refresh Abilities +21
  • Level 30
Armor from Combat Refresh Abilities +24
  • Level 35
Armor from Combat Refresh Abilities +27
  • Level 40
Armor from Combat Refresh Abilities +30
  • Level 45
Armor from Combat Refresh Abilities +33
  • Level 50
Armor from Combat Refresh Abilities +36
  • Level 55
Armor from Combat Refresh Abilities +39
  • Level 60
Armor from Combat Refresh Abilities +42
  • Level 65
Armor from Combat Refresh Abilities +45
  • Level 70
Armor from Combat Refresh Abilities +48
  • Level 75
Armor from Combat Refresh Abilities +51
  • Level 80
Armor from Combat Refresh Abilities +54
  • Level 85
Armor from Combat Refresh Abilities +57
  • Level 90
Armor from Combat Refresh Abilities +60
of the Wolf Level 90 - Health Regen (In-Combat) +20 Epic Necklace, Ring, OffHand, MainHand

Click Expand to reveal

  • Level 1
Health Regen (In-Combat) +1
  • Level 1
Health Regen (In-Combat) +2
  • Level 5
Health Regen (In-Combat) +3
  • Level 10
Health Regen (In-Combat) +4
  • Level 15
Health Regen (In-Combat) +5
  • Level 20
Health Regen (In-Combat) +6
  • Level 25
Health Regen (In-Combat) +7
  • Level 30
Health Regen (In-Combat) +8
  • Level 35
Health Regen (In-Combat) +9
  • Level 40
Health Regen (In-Combat) +10
  • Level 45
Health Regen (In-Combat) +11
  • Level 50
Health Regen (In-Combat) +12
  • Level 55
Health Regen (In-Combat) +13
  • Level 60
Health Regen (In-Combat) +14
  • Level 65
Health Regen (In-Combat) +15
  • Level 70
Health Regen (In-Combat) +16
  • Level 75
Health Regen (In-Combat) +17
  • Level 80
Health Regen (In-Combat) +18
  • Level 85
Health Regen (In-Combat) +19
  • Level 90
Health Regen (In-Combat) +20
Indefatigable Level 90 - Power Regen (In-Combat) +18 Epic Necklace, Ring, OffHand, MainHand

Click Expand to reveal

  • Level 1
Power Regen (In-Combat) +1
  • Level 1
Power Regen (In-Combat) +1. Armor Regen (In-Combat) +1
  • Level 5
Power Regen (In-Combat) +2
  • Level 10
Power Regen (In-Combat) +2. Armor Regen (In-Combat) +1
  • Level 15
Power Regen (In-Combat) +3
  • Level 20
Power Regen (In-Combat) +4
  • Level 25
Power Regen (In-Combat) +5
  • Level 30
Power Regen (In-Combat) +6
  • Level 35
Power Regen (In-Combat) +7
  • Level 40
Power Regen (In-Combat) +8
  • Level 45
Power Regen (In-Combat) +9
  • Level 50
Power Regen (In-Combat) +10
  • Level 55
Power Regen (In-Combat) +11
  • Level 60
Power Regen (In-Combat) +12
  • Level 65
Power Regen (In-Combat) +13
  • Level 70
Power Regen (In-Combat) +14
  • Level 75
Power Regen (In-Combat) +15
  • Level 80
Power Regen (In-Combat) +16
  • Level 85
Power Regen (In-Combat) +17
  • Level 90
Power Regen (In-Combat) +18
Titan's Level 90 - Armor Regen (In-Combat) +20 Rare Necklace, Ring, OffHand, MainHand, Waist

Click Expand to reveal

  • Level 1
Armor Regen (In-Combat) +1
  • Level 1
Armor Regen (In-Combat) +2
  • Level 5
Armor Regen (In-Combat) +3
  • Level 10
Armor Regen (In-Combat) +4
  • Level 15
Armor Regen (In-Combat) +5
  • Level 20
Armor Regen (In-Combat) +6
  • Level 25
Armor Regen (In-Combat) +7
  • Level 30
Armor Regen (In-Combat) +8
  • Level 35
Armor Regen (In-Combat) +9
  • Level 40
Armor Regen (In-Combat) +10
  • Level 45
Armor Regen (In-Combat) +11
  • Level 50
Armor Regen (In-Combat) +12
  • Level 55
Armor Regen (In-Combat) +13
  • Level 60
Armor Regen (In-Combat) +14
  • Level 65
Armor Regen (In-Combat) +15
  • Level 70
Armor Regen (In-Combat) +16
  • Level 75
Armor Regen (In-Combat) +17
  • Level 80
Armor Regen (In-Combat) +18
  • Level 85
Armor Regen (In-Combat) +19
  • Level 90
Armor Regen (In-Combat) +20
First Responder's Level 100 - Healing Received From First Aid +90 Uncommon Chest, Legs, OffHand, Waist

Click Expand to reveal

  • Level 0
Healing Received From First Aid +14
  • Level 10
Healing Received From First Aid +18
  • Level 15
Healing Received From First Aid +22
  • Level 20
Healing Received From First Aid +26
  • Level 25
Healing Received From First Aid +30
  • Level 30
Healing Received From First Aid +34
  • Level 35
Healing Received From First Aid +38
  • Level 40
Healing Received From First Aid +42
  • Level 45
Healing Received From First Aid +46
  • Level 50
Healing Received From First Aid +50
  • Level 55
Healing Received From First Aid +54
  • Level 60
Healing Received From First Aid +58
  • Level 65
Healing Received From First Aid +62
  • Level 70
Healing Received From First Aid +66
  • Level 75
Healing Received From First Aid +70
  • Level 80
Healing Received From First Aid +74
  • Level 85
Healing Received From First Aid +78
  • Level 90
Healing Received From First Aid +82
  • Level 95
Healing Received From First Aid +86
  • Level 100
Healing Received From First Aid +90
Repairman's Level 100 - Armor Received from Patch Armor +130 Uncommon Head, Chest, Feet, Waist

Click Expand to reveal

  • Level 0
Armor Received from Patch Armor +20
  • Level 10
Armor Received from Patch Armor +26
  • Level 15
Armor Received from Patch Armor +32
  • Level 20
Armor Received from Patch Armor +38
  • Level 25
Armor Received from Patch Armor +44
  • Level 30
Armor Received from Patch Armor +50
  • Level 35
Armor Received from Patch Armor +56
  • Level 40
Armor Received from Patch Armor +62
  • Level 45
Armor Received from Patch Armor +68
  • Level 50
Armor Received from Patch Armor +74
  • Level 55
Armor Received from Patch Armor +80
  • Level 60
Armor Received from Patch Armor +86
  • Level 65
Armor Received from Patch Armor +92
  • Level 70
Armor Received from Patch Armor +98
  • Level 75
Armor Received from Patch Armor +104
  • Level 80
Armor Received from Patch Armor +110
  • Level 85
Armor Received from Patch Armor +115
  • Level 90
Armor Received from Patch Armor +120
  • Level 95
Armor Received from Patch Armor +125
  • Level 100
Armor Received from Patch Armor +130
Treasure-Hunter's Level 100 - Chance of Uncommon Loot +36% (DEPRECATED) Rare Chest, Necklace

Click Expand to reveal

Spoiler text.
Treasure-Hunter's Level 110 - Chance of Rare Loot +16% (DEPRECATED) Epic Chest, Necklace

Click Expand to reveal

Spoiler text.
Roomy Level 110 - Inventory Slots +12 Epic Chest, Legs

Click Expand to reveal

  • Level 10
Inventory Slots +2
  • Level 30
Inventory Slots +4
  • Level 50
Inventory Slots +6
  • Level 70
Inventory Slots +8
  • Level 90
Inventory Slots +10
  • Level 110
Inventory Slots +12
Provocative Level 100 - Taunt From Attack Damage +40% Uncommon Chest, Legs, Head

Click Expand to reveal

  • Level 0
Taunt From Attack Damage +2%
  • Level 10
Taunt From Attack Damage +4%
  • Level 15
Taunt From Attack Damage +6%
  • Level 20
Taunt From Attack Damage +8%
  • Level 25
Taunt From Attack Damage +10%
  • Level 30
Taunt From Attack Damage +12%
  • Level 35
Taunt From Attack Damage +14%
  • Level 40
Taunt From Attack Damage +16%
  • Level 45
Taunt From Attack Damage +18%
  • Level 50
Taunt From Attack Damage +20%
  • Level 55
Taunt From Attack Damage +22%
  • Level 60
Taunt From Attack Damage +24%
  • Level 65
Taunt From Attack Damage +26%
  • Level 70
Taunt From Attack Damage +28%
  • Level 75
Taunt From Attack Damage +30%
  • Level 80
Taunt From Attack Damage +32%
  • Level 85
Taunt From Attack Damage +34%
  • Level 90
Taunt From Attack Damage +36%
  • Level 95
Taunt From Attack Damage +38%
  • Level 100
Taunt From Attack Damage +40%
Insulated Level 100 - Direct Electricity Damage Reduction +33 Uncommon Feet

Click Expand to reveal

  • Level 10
Direct Electricity Damage Reduction +6
  • Level 20
Direct Electricity Damage Reduction +9
  • Level 30
Direct Electricity Damage Reduction +12
  • Level 40
Direct Electricity Damage Reduction +15
  • Level 50
Direct Electricity Damage Reduction +18
  • Level 60
Direct Electricity Damage Reduction +21
  • Level 70
Direct Electricity Damage Reduction +24
  • Level 80
Direct Electricity Damage Reduction +27
  • Level 90
Direct Electricity Damage Reduction +30
  • Level 100
Direct Electricity Damage Reduction +33
Foil-Lined Level 100 - Direct Psychic Damage Reduction +33 Uncommon Head

Click Expand to reveal

  • Level 10
Direct Psychic Damage Reduction +6
  • Level 20
Direct Psychic Damage Reduction +9
  • Level 30
Direct Psychic Damage Reduction +12
  • Level 40
Direct Psychic Damage Reduction +15
  • Level 50
Direct Psychic Damage Reduction +18
  • Level 60
Direct Psychic Damage Reduction +21
  • Level 70
Direct Psychic Damage Reduction +24
  • Level 80
Direct Psychic Damage Reduction +27
  • Level 90
Direct Psychic Damage Reduction +30
  • Level 100
Direct Psychic Damage Reduction +33
Waterproof Level 100 - Trauma Damage Reduction +10 Uncommon Hands

Click Expand to reveal

  • Level 10
Trauma Damage Reduction +1
  • Level 20
Trauma Damage Reduction +2
  • Level 30
Trauma Damage Reduction +3
  • Level 40
Trauma Damage Reduction +4
  • Level 50
Trauma Damage Reduction +5
  • Level 60
Trauma Damage Reduction +6
  • Level 70
Trauma Damage Reduction +7
  • Level 80
Trauma Damage Reduction +8
  • Level 90
Trauma Damage Reduction +9
  • Level 100
Trauma Damage Reduction +10
Antifungal Level 100 - Nature Damage Reduction +10 Uncommon Legs

Click Expand to reveal

  • Level 10
Nature Damage Reduction +1
  • Level 20
Nature Damage Reduction +2
  • Level 30
Nature Damage Reduction +3
  • Level 40
Nature Damage Reduction +4
  • Level 50
Nature Damage Reduction +5
  • Level 60
Nature Damage Reduction +6
  • Level 70
Nature Damage Reduction +7
  • Level 80
Nature Damage Reduction +8
  • Level 90
Nature Damage Reduction +9
  • Level 100
Nature Damage Reduction +10
Antitoxic Level 100 - Poison Damage Reduction +10 Uncommon Chest

Click Expand to reveal

  • Level 10
Poison Damage Reduction +1
  • Level 20
Poison Damage Reduction +2
  • Level 30
Poison Damage Reduction +3
  • Level 40
Poison Damage Reduction +4
  • Level 50
Poison Damage Reduction +5
  • Level 60
Poison Damage Reduction +6
  • Level 70
Poison Damage Reduction +7
  • Level 80
Poison Damage Reduction +8
  • Level 90
Poison Damage Reduction +9
  • Level 100
Poison Damage Reduction +10
Learner's Level 90 - Combat XP Boost +5% Epic Head

Click Expand to reveal

  • Level 10
Combat XP Boost +1%
  • Level 30
Combat XP Boost +2%
  • Level 50
Combat XP Boost +3%
  • Level 70
Combat XP Boost +4%
  • Level 90
Combat XP Boost +5%
Poisoner's Level 100 - Poison Damage (Direct&Per-Tick) +20 Rare Hands

Click Expand to reveal

  • Level 0
Poison Damage (Direct&Per-Tick) +1
  • Level 10
Poison Damage (Direct&Per-Tick) +2
  • Level 15
Poison Damage (Direct&Per-Tick) +3
  • Level 20
Poison Damage (Direct&Per-Tick) +4
  • Level 25
Poison Damage (Direct&Per-Tick) +5
  • Level 30
Poison Damage (Direct&Per-Tick) +6
  • Level 35
Poison Damage (Direct&Per-Tick) +7
  • Level 40
Poison Damage (Direct&Per-Tick) +8
  • Level 45
Poison Damage (Direct&Per-Tick) +9
  • Level 50
Poison Damage (Direct&Per-Tick) +10
  • Level 55
Poison Damage (Direct&Per-Tick) +11
  • Level 60
Poison Damage (Direct&Per-Tick) +12
  • Level 65
Poison Damage (Direct&Per-Tick) +13
  • Level 70
Poison Damage (Direct&Per-Tick) +14
  • Level 75
Poison Damage (Direct&Per-Tick) +15
  • Level 80
Poison Damage (Direct&Per-Tick) +16
  • Level 85
Poison Damage (Direct&Per-Tick) +17
  • Level 90
Poison Damage (Direct&Per-Tick) +18
  • Level 95
Poison Damage (Direct&Per-Tick) +19
  • Level 100
Poison Damage (Direct&Per-Tick) +20
Traumatic Level 100 - Trauma Damage (Direct&Per-Tick) +20 Rare Hands

Click Expand to reveal

  • Level 0
Trauma Damage (Direct&Per-Tick) +1
  • Level 10
Trauma Damage (Direct&Per-Tick) +2
  • Level 15
Trauma Damage (Direct&Per-Tick) +3
  • Level 20
Trauma Damage (Direct&Per-Tick) +4
  • Level 25
Trauma Damage (Direct&Per-Tick) +5
  • Level 30
Trauma Damage (Direct&Per-Tick) +6
  • Level 35
Trauma Damage (Direct&Per-Tick) +7
  • Level 40
Trauma Damage (Direct&Per-Tick) +8
  • Level 45
Trauma Damage (Direct&Per-Tick) +9
  • Level 50
Trauma Damage (Direct&Per-Tick) +10
  • Level 55
Trauma Damage (Direct&Per-Tick) +11
  • Level 60
Trauma Damage (Direct&Per-Tick) +12
  • Level 65
Trauma Damage (Direct&Per-Tick) +13
  • Level 70
Trauma Damage (Direct&Per-Tick) +14
  • Level 75
Trauma Damage (Direct&Per-Tick) +15
  • Level 80
Trauma Damage (Direct&Per-Tick) +16
  • Level 85
Trauma Damage (Direct&Per-Tick) +17
  • Level 90
Trauma Damage (Direct&Per-Tick) +18
  • Level 95
Trauma Damage (Direct&Per-Tick) +19
  • Level 100
Trauma Damage (Direct&Per-Tick) +20
Natural Level 100 - Nature Damage (Direct&Per-Tick) +20 Rare Hands

Click Expand to reveal

  • Level 5
Nature Damage (Direct&Per-Tick) +1
  • Level 10
Nature Damage (Direct&Per-Tick) +2
  • Level 15
Nature Damage (Direct&Per-Tick) +3
  • Level 20
Nature Damage (Direct&Per-Tick) +4
  • Level 25
Nature Damage (Direct&Per-Tick) +5
  • Level 30
Nature Damage (Direct&Per-Tick) +6
  • Level 35
Nature Damage (Direct&Per-Tick) +7
  • Level 40
Nature Damage (Direct&Per-Tick) +8
  • Level 45
Nature Damage (Direct&Per-Tick) +9
  • Level 50
Nature Damage (Direct&Per-Tick) +10
  • Level 55
Nature Damage (Direct&Per-Tick) +11
  • Level 60
Nature Damage (Direct&Per-Tick) +12
  • Level 65
Nature Damage (Direct&Per-Tick) +13
  • Level 70
Nature Damage (Direct&Per-Tick) +14
  • Level 75
Nature Damage (Direct&Per-Tick) +15
  • Level 80
Nature Damage (Direct&Per-Tick) +16
  • Level 85
Nature Damage (Direct&Per-Tick) +17
  • Level 90
Nature Damage (Direct&Per-Tick) +18
  • Level 95
Nature Damage (Direct&Per-Tick) +19
  • Level 100
Nature Damage (Direct&Per-Tick) +20
Patient's Level 100 - Healing Received from Major Healing Abilities +62 Rare Chest, OffHand

Click Expand to reveal

  • Level 5
Healing Received from Major Healing Abilities +5
  • Level 10
Healing Received from Major Healing Abilities +8
  • Level 15
Healing Received from Major Healing Abilities +11
  • Level 20
Healing Received from Major Healing Abilities +14
  • Level 25
Healing Received from Major Healing Abilities +17
  • Level 30
Healing Received from Major Healing Abilities +20
  • Level 35
Healing Received from Major Healing Abilities +23
  • Level 40
Healing Received from Major Healing Abilities +26
  • Level 45
Healing Received from Major Healing Abilities +29
  • Level 50
Healing Received from Major Healing Abilities +32
  • Level 55
Healing Received from Major Healing Abilities +35
  • Level 60
Healing Received from Major Healing Abilities +38
  • Level 65
Healing Received from Major Healing Abilities +41
  • Level 70
Healing Received from Major Healing Abilities +44
  • Level 75
Healing Received from Major Healing Abilities +47
  • Level 80
Healing Received from Major Healing Abilities +50
  • Level 85
Healing Received from Major Healing Abilities +53
  • Level 90
Healing Received from Major Healing Abilities +56
  • Level 95
Healing Received from Major Healing Abilities +59
  • Level 100
Healing Received from Major Healing Abilities +62
Calming Level 100 - Monster Rage Boost -10% Rare Head, Hands

Click Expand to reveal

  • Level 10
Monster Rage Boost -1%
  • Level 20
Monster Rage Boost -2%
  • Level 30
Monster Rage Boost -3%
  • Level 40
Monster Rage Boost -4%
  • Level 50
Monster Rage Boost -5%
  • Level 60
Monster Rage Boost -6%
  • Level 70
Monster Rage Boost -7%
  • Level 80
Monster Rage Boost -8%
  • Level 90
Monster Rage Boost -9%
  • Level 100
Monster Rage Boost -10%
Accurate Level 95 - Accuracy Boost +20 Uncommon Chest, Necklace, Waist

Click Expand to reveal

  • Level 5
Accuracy Boost +2
  • Level 15
Accuracy Boost +4
  • Level 25
Accuracy Boost +6
  • Level 35
Accuracy Boost +8
  • Level 45
Accuracy Boost +10
  • Level 55
Accuracy Boost +12
  • Level 65
Accuracy Boost +14
  • Level 75
Accuracy Boost +16
  • Level 85
Accuracy Boost +18
  • Level 95
Accuracy Boost +20
Level 100 - Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) Uncommon Head

Click Expand to reveal

  • Level 5
Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 10
Nice Attacks deal +4 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 15
Nice Attacks deal +6 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 20
Nice Attacks deal +8 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 25
Nice Attacks deal +10 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 30
Nice Attacks deal +12 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 35
Nice Attacks deal +14 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 40
Nice Attacks deal +16 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 45
Nice Attacks deal +18 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 50
Nice Attacks deal +20 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 55
Nice Attacks deal +22 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 60
Nice Attacks deal +24 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 65
Nice Attacks deal +28 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 70
Nice Attacks deal +32 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 75
Nice Attacks deal +36 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 80
Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 85
Nice Attacks deal +44 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 90
Nice Attacks deal +48 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 95
Nice Attacks deal +52 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Level 100
Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
Level 100 - Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second Uncommon OffHand

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  • Level 5
Nice Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
  • Level 10
Nice Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second
  • Level 15
Nice Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second
  • Level 20
Nice Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second
  • Level 25
Nice Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second
  • Level 30
Nice Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second
  • Level 35
Nice Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second
  • Level 40
Nice Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
  • Level 45
Nice Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second
  • Level 50
Nice Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second
  • Level 55
Nice Attacks deal +44 damage and hasten your current Combat Refresh delay by 1 second
  • Level 60
Nice Attacks deal +48 damage and hasten your current Combat Refresh delay by 1 second
  • Level 65
Nice Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second
  • Level 70
Nice Attacks deal +56 damage and hasten your current Combat Refresh delay by 1 second
  • Level 75
Nice Attacks deal +60 damage and hasten your current Combat Refresh delay by 1 second
  • Level 80
Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second
  • Level 85
Nice Attacks deal +68 damage and hasten your current Combat Refresh delay by 1 second
  • Level 90
Nice Attacks deal +72 damage and hasten your current Combat Refresh delay by 1 second
  • Level 95
Nice Attacks deal +76 damage and hasten your current Combat Refresh delay by 1 second
  • Level 100
Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second
Level 95 - Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second Uncommon MainHand

Click Expand to reveal

  • Level 5
Core Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
  • Level 15
Core Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second
  • Level 25
Core Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second
  • Level 35
Core Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second
  • Level 45
Core Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second
  • Level 55
Core Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second
  • Level 65
Core Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second
  • Level 75
Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
  • Level 85
Core Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second
  • Level 95
Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second
Level 95 - Basic Attacks restore 14 Power Uncommon MainHand

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  • Level 5
Basic Attacks restore 5 Power
  • Level 15
Basic Attacks restore 6 Power
  • Level 25
Basic Attacks restore 7 Power
  • Level 35
Basic Attacks restore 8 Power
  • Level 45
Basic Attacks restore 9 Power
  • Level 55
Basic Attacks restore 10 Power
  • Level 65
Basic Attacks restore 11 Power
  • Level 75
Basic Attacks restore 12 Power
  • Level 85
Basic Attacks restore 13 Power
  • Level 95
Basic Attacks restore 14 Power
Level 100 - Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42 Uncommon Feet

Click Expand to reveal

  • Level 5
Core Attacks deal +12 damage and reduce the Power cost of your next Minor Heal ability by -9
  • Level 10
Core Attacks deal +14 damage and reduce the Power cost of your next Minor Heal ability by -10
  • Level 15
Core Attacks deal +16 damage and reduce the Power cost of your next Minor Heal ability by -11
  • Level 20
Core Attacks deal +18 damage and reduce the Power cost of your next Minor Heal ability by -12
  • Level 25
Core Attacks deal +20 damage and reduce the Power cost of your next Minor Heal ability by -13
  • Level 30
Core Attacks deal +22 damage and reduce the Power cost of your next Minor Heal ability by -14
  • Level 35
Core Attacks deal +24 damage and reduce the Power cost of your next Minor Heal ability by -16
  • Level 40
Core Attacks deal +26 damage and reduce the Power cost of your next Minor Heal ability by -18
  • Level 45
Core Attacks deal +28 damage and reduce the Power cost of your next Minor Heal ability by -20
  • Level 50
Core Attacks deal +30 damage and reduce the Power cost of your next Minor Heal ability by -22
  • Level 55
Core Attacks deal +32 damage and reduce the Power cost of your next Minor Heal ability by -24
  • Level 60
Core Attacks deal +35 damage and reduce the Power cost of your next Minor Heal ability by -26
  • Level 65
Core Attacks deal +38 damage and reduce the Power cost of your next Minor Heal ability by -28
  • Level 70
Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -30
  • Level 75
Core Attacks deal +44 damage and reduce the Power cost of your next Minor Heal ability by -32
  • Level 80
Core Attacks deal +47 damage and reduce the Power cost of your next Minor Heal ability by -34
  • Level 85
Core Attacks deal +50 damage and reduce the Power cost of your next Minor Heal ability by -36
  • Level 90
Core Attacks deal +53 damage and reduce the Power cost of your next Minor Heal ability by -38
  • Level 95
Core Attacks deal +56 damage and reduce the Power cost of your next Minor Heal ability by -40
  • Level 100
Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42
Level 100 - Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20% Uncommon Ring

Click Expand to reveal

  • Level 5
Minor Heals restore +3 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 10
Minor Heals restore +5 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 15
Minor Heals restore +7 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 20
Minor Heals restore +9 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 25
Minor Heals restore +11 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 30
Minor Heals restore +13 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 35
Minor Heals restore +15 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 40
Minor Heals restore +17 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 45
Minor Heals restore +19 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 50
Minor Heals restore +21 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 55
Minor Heals restore +23 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 60
Minor Heals restore +25 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 65
Minor Heals restore +27 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 70
Minor Heals restore +29 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 75
Minor Heals restore +31 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 80
Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 85
Minor Heals restore +35 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 90
Minor Heals restore +37 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 95
Minor Heals restore +39 Health and reduce the damage of the next attack that hits the target by 20%
  • Level 100
Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20%
Level 100 - Signature Support abilities restore 65 Power to all allies within 20 meters Epic Ring

Click Expand to reveal

  • Level 5
Signature Support abilities restore 8 Power to all allies within 20 meters
  • Level 10
Signature Support abilities restore 11 Power to all allies within 20 meters
  • Level 15
Signature Support abilities restore 14 Power to all allies within 20 meters
  • Level 20
Signature Support abilities restore 17 Power to all allies within 20 meters
  • Level 25
Signature Support abilities restore 20 Power to all allies within 20 meters
  • Level 30
Signature Support abilities restore 23 Power to all allies within 20 meters
  • Level 35
Signature Support abilities restore 26 Power to all allies within 20 meters
  • Level 40
Signature Support abilities restore 29 Power to all allies within 20 meters
  • Level 45
Signature Support abilities restore 32 Power to all allies within 20 meters
  • Level 50
Signature Support abilities restore 35 Power to all allies within 20 meters
  • Level 55
Signature Support abilities restore 38 Power to all allies within 20 meters
  • Level 60
Signature Support abilities restore 41 Power to all allies within 20 meters
  • Level 65
Signature Support abilities restore 44 Power to all allies within 20 meters
  • Level 70
Signature Support abilities restore 47 Power to all allies within 20 meters
  • Level 75
Signature Support abilities restore 50 Power to all allies within 20 meters
  • Level 80
Signature Support abilities restore 53 Power to all allies within 20 meters
  • Level 85
Signature Support abilities restore 56 Power to all allies within 20 meters
  • Level 90
Signature Support abilities restore 59 Power to all allies within 20 meters
  • Level 95
Signature Support abilities restore 62 Power to all allies within 20 meters
  • Level 100
Signature Support abilities restore 65 Power to all allies within 20 meters
Level 100 - Signature Debuffs deal +29% damage and also deal 220 Armor damage Rare Necklace

Click Expand to reveal

  • Level 5
Signature Debuffs deal +10% damage and also deal 11 Armor damage
  • Level 10
Signature Debuffs deal +11% damage and also deal 22 Armor damage
  • Level 15
Signature Debuffs deal +12% damage and also deal 33 Armor damage
  • Level 20
Signature Debuffs deal +13% damage and also deal 44 Armor damage
  • Level 25
Signature Debuffs deal +14% damage and also deal 55 Armor damage
  • Level 30
Signature Debuffs deal +15% damage and also deal 66 Armor damage
  • Level 35
Signature Debuffs deal +16% damage and also deal 77 Armor damage
  • Level 40
Signature Debuffs deal +17% damage and also deal 88 Armor damage
  • Level 45
Signature Debuffs deal +18% damage and also deal 99 Armor damage
  • Level 50
Signature Debuffs deal +19% damage and also deal 110 Armor damage
  • Level 55
Signature Debuffs deal +20% damage and also deal 121 Armor damage
  • Level 60
Signature Debuffs deal +21% damage and also deal 132 Armor damage
  • Level 65
Signature Debuffs deal +22% damage and also deal 143 Armor damage
  • Level 70
Signature Debuffs deal +23% damage and also deal 154 Armor damage
  • Level 75
Signature Debuffs deal +24% damage and also deal 165 Armor damage
  • Level 80
Signature Debuffs deal +25% damage and also deal 176 Armor damage
  • Level 85
Signature Debuffs deal +26% damage and also deal 187 Armor damage
  • Level 90
Signature Debuffs deal +27% damage and also deal 198 Armor damage
  • Level 95
Signature Debuffs deal +28% damage and also deal 209 Armor damage
  • Level 100
Signature Debuffs deal +29% damage and also deal 220 Armor damage
Level 100 - Signature Support abilities restore 101 Armor to all allies within 20 meters Epic Hands

Click Expand to reveal

  • Level 5
Signature Support abilities restore 20 Armor to all allies within 20 meters
  • Level 10
Signature Support abilities restore 24 Armor to all allies within 20 meters
  • Level 15
Signature Support abilities restore 28 Armor to all allies within 20 meters
  • Level 20
Signature Support abilities restore 32 Armor to all allies within 20 meters
  • Level 25
Signature Support abilities restore 36 Armor to all allies within 20 meters
  • Level 30
Signature Support abilities restore 40 Armor to all allies within 20 meters
  • Level 35
Signature Support abilities restore 44 Armor to all allies within 20 meters
  • Level 40
Signature Support abilities restore 48 Armor to all allies within 20 meters
  • Level 45
Signature Support abilities restore 52 Armor to all allies within 20 meters
  • Level 50
Signature Support abilities restore 56 Armor to all allies within 20 meters
  • Level 55
Signature Support abilities restore 60 Armor to all allies within 20 meters
  • Level 60
Signature Support abilities restore 64 Armor to all allies within 20 meters
  • Level 65
Signature Support abilities restore 68 Armor to all allies within 20 meters
  • Level 70
Signature Support abilities restore 72 Armor to all allies within 20 meters
  • Level 75
Signature Support abilities restore 76 Armor to all allies within 20 meters
  • Level 80
Signature Support abilities restore 81 Armor to all allies within 20 meters
  • Level 85
Signature Support abilities restore 86 Armor to all allies within 20 meters
  • Level 90
Signature Support abilities restore 91 Armor to all allies within 20 meters
  • Level 95
Signature Support abilities restore 96 Armor to all allies within 20 meters
  • Level 100
Signature Support abilities restore 101 Armor to all allies within 20 meters
Healer's of Major Healing Level 100 - Healing of your Major Healing Abilities +90 Epic Chest

Click Expand to reveal

  • Level 25
Healing of your Major Healing Abilities +12
  • Level 30
Healing of your Major Healing Abilities +18
  • Level 35
Healing of your Major Healing Abilities +24
  • Level 40
Healing of your Major Healing Abilities +30
  • Level 45
Healing of your Major Healing Abilities +36
  • Level 50
Healing of your Major Healing Abilities +42
  • Level 55
Healing of your Major Healing Abilities +48
  • Level 60
Healing of your Major Healing Abilities +54
  • Level 65
Healing of your Major Healing Abilities +59
  • Level 70
Healing of your Major Healing Abilities +64
  • Level 75
Healing of your Major Healing Abilities +69
  • Level 80
Healing of your Major Healing Abilities +74
  • Level 85
Healing of your Major Healing Abilities +78
  • Level 90
Healing of your Major Healing Abilities +82
  • Level 95
Healing of your Major Healing Abilities +86
  • Level 100
Healing of your Major Healing Abilities +90
Level 100 - Major Healing abilities also restore 136 Armor Rare Head

Click Expand to reveal

  • Level 25
Major Healing abilities also restore 35 Armor
  • Level 30
Major Healing abilities also restore 42 Armor
  • Level 35
Major Healing abilities also restore 49 Armor
  • Level 40
Major Healing abilities also restore 56 Armor
  • Level 45
Major Healing abilities also restore 63 Armor
  • Level 50
Major Healing abilities also restore 70 Armor
  • Level 55
Major Healing abilities also restore 77 Armor
  • Level 60
Major Healing abilities also restore 84 Armor
  • Level 65
Major Healing abilities also restore 91 Armor
  • Level 70
Major Healing abilities also restore 98 Armor
  • Level 75
Major Healing abilities also restore 105 Armor
  • Level 80
Major Healing abilities also restore 112 Armor
  • Level 85
Major Healing abilities also restore 118 Armor
  • Level 90
Major Healing abilities also restore 124 Armor
  • Level 95
Major Healing abilities also restore 130 Armor
  • Level 100
Major Healing abilities also restore 136 Armor
Level 100 - Major Healing abilities have a 65% chance to restore an additional 169 Health Uncommon Legs, Feet

Click Expand to reveal

  • Level 25
Major Healing abilities have a 65% chance to restore an additional 24 Health
  • Level 30
Major Healing abilities have a 65% chance to restore an additional 35 Health
  • Level 35
Major Healing abilities have a 65% chance to restore an additional 46 Health
  • Level 40
Major Healing abilities have a 65% chance to restore an additional 57 Health
  • Level 45
Major Healing abilities have a 65% chance to restore an additional 68 Health
  • Level 50
Major Healing abilities have a 65% chance to restore an additional 79 Health
  • Level 55
Major Healing abilities have a 65% chance to restore an additional 90 Health
  • Level 60
Major Healing abilities have a 65% chance to restore an additional 101 Health
  • Level 65
Major Healing abilities have a 65% chance to restore an additional 110 Health
  • Level 70
Major Healing abilities have a 65% chance to restore an additional 119 Health
  • Level 75
Major Healing abilities have a 65% chance to restore an additional 128 Health
  • Level 80
Major Healing abilities have a 65% chance to restore an additional 137 Health
  • Level 85
Major Healing abilities have a 65% chance to restore an additional 145 Health
  • Level 90
Major Healing abilities have a 65% chance to restore an additional 153 Health
  • Level 95
Major Healing abilities have a 65% chance to restore an additional 161 Health
  • Level 100
Major Healing abilities have a 65% chance to restore an additional 169 Health
Level 100 - Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay Uncommon Chest, Waist

Click Expand to reveal

  • Level 5
Signature Debuffs deal +5 damage and restore 6 Armor to you after a 10-second delay
  • Level 10
Signature Debuffs deal +10 damage and restore 12 Armor to you after a 10-second delay
  • Level 15
Signature Debuffs deal +15 damage and restore 18 Armor to you after a 10-second delay
  • Level 20
Signature Debuffs deal +20 damage and restore 24 Armor to you after a 10-second delay
  • Level 25
Signature Debuffs deal +25 damage and restore 30 Armor to you after a 10-second delay
  • Level 30
Signature Debuffs deal +30 damage and restore 36 Armor to you after a 10-second delay
  • Level 35
Signature Debuffs deal +35 damage and restore 42 Armor to you after a 10-second delay
  • Level 40
Signature Debuffs deal +40 damage and restore 48 Armor to you after a 10-second delay
  • Level 45
Signature Debuffs deal +45 damage and restore 54 Armor to you after a 10-second delay
  • Level 50
Signature Debuffs deal +50 damage and restore 60 Armor to you after a 10-second delay
  • Level 55
Signature Debuffs deal +55 damage and restore 65 Armor to you after a 10-second delay
  • Level 60
Signature Debuffs deal +60 damage and restore 70 Armor to you after a 10-second delay
  • Level 65
Signature Debuffs deal +65 damage and restore 75 Armor to you after a 10-second delay
  • Level 70
Signature Debuffs deal +70 damage and restore 80 Armor to you after a 10-second delay
  • Level 75
Signature Debuffs deal +75 damage and restore 85 Armor to you after a 10-second delay
  • Level 80
Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay
  • Level 85
Signature Debuffs deal +85 damage and restore 94 Armor to you after a 10-second delay
  • Level 90
Signature Debuffs deal +90 damage and restore 98 Armor to you after a 10-second delay
  • Level 95
Signature Debuffs deal +95 damage and restore 102 Armor to you after a 10-second delay
  • Level 100
Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay
Level 100 - Minor Heals restore 87 Armor Rare Legs, OffHand

Click Expand to reveal

  • Level 5
Minor Heals restore 11 Armor
  • Level 10
Minor Heals restore 15 Armor
  • Level 15
Minor Heals restore 19 Armor
  • Level 20
Minor Heals restore 23 Armor
  • Level 25
Minor Heals restore 27 Armor
  • Level 30
Minor Heals restore 31 Armor
  • Level 35
Minor Heals restore 35 Armor
  • Level 40
Minor Heals restore 39 Armor
  • Level 45
Minor Heals restore 43 Armor
  • Level 50
Minor Heals restore 47 Armor
  • Level 55
Minor Heals restore 51 Armor
  • Level 60
Minor Heals restore 55 Armor
  • Level 65
Minor Heals restore 59 Armor
  • Level 70
Minor Heals restore 63 Armor
  • Level 75
Minor Heals restore 67 Armor
  • Level 80
Minor Heals restore 71 Armor
  • Level 85
Minor Heals restore 75 Armor
  • Level 90
Minor Heals restore 79 Armor
  • Level 95
Minor Heals restore 83 Armor
  • Level 100
Minor Heals restore 87 Armor
of Fish Gutting Level 100 - Fish Gut Damage +95% Uncommon Hands, MainHand

Click Expand to reveal

  • Level 5
Fish Gut Damage +10%
  • Level 10
Fish Gut Damage +14%
  • Level 15
Fish Gut Damage +18%
  • Level 20
Fish Gut Damage +22%
  • Level 25
Fish Gut Damage +26%
  • Level 30
Fish Gut Damage +30%
  • Level 35
Fish Gut Damage +34%
  • Level 40
Fish Gut Damage +39%
  • Level 45
Fish Gut Damage +44%
  • Level 50
Fish Gut Damage +49%
  • Level 55
Fish Gut Damage +54%
  • Level 60
Fish Gut Damage +59%
  • Level 65
Fish Gut Damage +64%
  • Level 70
Fish Gut Damage +68.99%
  • Level 75
Fish Gut Damage +74%
  • Level 80
Fish Gut Damage +79%
  • Level 85
Fish Gut Damage +83%
  • Level 90
Fish Gut Damage +87%
  • Level 95
Fish Gut Damage +91%
  • Level 100
Fish Gut Damage +95%
Heart-Staking of Deadly Stakes Level 100 - Stake The Heart Damage +110% Uncommon Chest, Legs

Click Expand to reveal

  • Level 5
Stake The Heart Damage +10%
  • Level 10
Stake The Heart Damage +15%
  • Level 15
Stake The Heart Damage +20%
  • Level 20
Stake The Heart Damage +25%
  • Level 25
Stake The Heart Damage +30%
  • Level 30
Stake The Heart Damage +35%
  • Level 35
Stake The Heart Damage +40%
  • Level 40
Stake The Heart Damage +46%
  • Level 45
Stake The Heart Damage +52%
  • Level 50
Stake The Heart Damage +58%
  • Level 55
Stake The Heart Damage +64%
  • Level 60
Stake The Heart Damage +70%
  • Level 65
Stake The Heart Damage +76%
  • Level 70
Stake The Heart Damage +82%
  • Level 75
Stake The Heart Damage +88%
  • Level 80
Stake The Heart Damage +94%
  • Level 85
Stake The Heart Damage +98%
  • Level 90
Stake The Heart Damage +102%
  • Level 95
Stake The Heart Damage +106%
  • Level 100
Stake The Heart Damage +110%
Spore-Bomby of Spore Bombs Level 100 - Spore Bomb Damage +45% Uncommon Head, Feet

Click Expand to reveal

  • Level 5
Spore Bomb Damage +4%
  • Level 10
Spore Bomb Damage +6%
  • Level 15
Spore Bomb Damage +8%
  • Level 20
Spore Bomb Damage +10%
  • Level 25
Spore Bomb Damage +12%
  • Level 30
Spore Bomb Damage +14%
  • Level 35
Spore Bomb Damage +16%
  • Level 40
Spore Bomb Damage +18%
  • Level 45
Spore Bomb Damage +20%
  • Level 50
Spore Bomb Damage +22%
  • Level 55
Spore Bomb Damage +24%
  • Level 60
Spore Bomb Damage +26%
  • Level 65
Spore Bomb Damage +28%
  • Level 70
Spore Bomb Damage +31%
  • Level 75
Spore Bomb Damage +34%
  • Level 80
Spore Bomb Damage +37%
  • Level 85
Spore Bomb Damage +39%
  • Level 90
Spore Bomb Damage +41%
  • Level 95
Spore Bomb Damage +43%
  • Level 100
Spore Bomb Damage +45%
Crossbowman's of Deadly Quarrels Level 100 - Crossbow Base Damage +56% Uncommon MainHand, OffHand, Ring

Click Expand to reveal

  • Level 5
Crossbow Base Damage +8%
  • Level 10
Crossbow Base Damage +10%
  • Level 15
Crossbow Base Damage +12%
  • Level 20
Crossbow Base Damage +14%
  • Level 25
Crossbow Base Damage +16%
  • Level 30
Crossbow Base Damage +18%
  • Level 35
Crossbow Base Damage +21%
  • Level 40
Crossbow Base Damage +24%
  • Level 45
Crossbow Base Damage +27%
  • Level 50
Crossbow Base Damage +30%
  • Level 55
Crossbow Base Damage +33%
  • Level 60
Crossbow Base Damage +36%
  • Level 65
Crossbow Base Damage +39%
  • Level 70
Crossbow Base Damage +42%
  • Level 75
Crossbow Base Damage +45%
  • Level 80
Crossbow Base Damage +48%
  • Level 85
Crossbow Base Damage +50%
  • Level 90
Crossbow Base Damage +52%
  • Level 95
Crossbow Base Damage +54%
  • Level 100
Crossbow Base Damage +56%
Hasty of Fast Quarrels Level 100 - Crossbow Reuse Timer -12 Uncommon MainHand, OffHand, Ring

Click Expand to reveal

  • Level 5
Crossbow Reuse Timer -1
  • Level 10
Crossbow Reuse Timer -1.5
  • Level 15
Crossbow Reuse Timer -2
  • Level 20
Crossbow Reuse Timer -2.5
  • Level 25
Crossbow Reuse Timer -3
  • Level 30
Crossbow Reuse Timer -3.5
  • Level 35
Crossbow Reuse Timer -4
  • Level 40
Crossbow Reuse Timer -4.5
  • Level 45
Crossbow Reuse Timer -5
  • Level 50
Crossbow Reuse Timer -5.5
  • Level 55
Crossbow Reuse Timer -6
  • Level 60
Crossbow Reuse Timer -6.5
  • Level 65
Crossbow Reuse Timer -7
  • Level 70
Crossbow Reuse Timer -7.5
  • Level 75
Crossbow Reuse Timer -8
  • Level 80
Crossbow Reuse Timer -10
  • Level 85
Crossbow Reuse Timer -10.5
  • Level 90
Crossbow Reuse Timer -11
  • Level 95
Crossbow Reuse Timer -11.5
  • Level 100
Crossbow Reuse Timer -12
of Epic Destruction Level 100 - Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
  • Level 10
Crossbow abilities boost your Epic Attack Damage +12% for 15 seconds
  • Level 15
Crossbow abilities boost your Epic Attack Damage +14% for 15 seconds
  • Level 20
Crossbow abilities boost your Epic Attack Damage +16% for 15 seconds
  • Level 25
Crossbow abilities boost your Epic Attack Damage +18% for 15 seconds
  • Level 30
Crossbow abilities boost your Epic Attack Damage +20% for 15 seconds
  • Level 35
Crossbow abilities boost your Epic Attack Damage +22% for 15 seconds
  • Level 40
Crossbow abilities boost your Epic Attack Damage +24% for 15 seconds
  • Level 45
Crossbow abilities boost your Epic Attack Damage +26% for 15 seconds
  • Level 50
Crossbow abilities boost your Epic Attack Damage +28% for 15 seconds
  • Level 55
Crossbow abilities boost your Epic Attack Damage +30% for 15 seconds
  • Level 60
Crossbow abilities boost your Epic Attack Damage +32% for 15 seconds
  • Level 65
Crossbow abilities boost your Epic Attack Damage +34% for 15 seconds
  • Level 70
Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
  • Level 75
Crossbow abilities boost your Epic Attack Damage +38% for 15 seconds
  • Level 80
Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds
  • Level 85
Crossbow abilities boost your Epic Attack Damage +42% for 15 seconds
  • Level 90
Crossbow abilities boost your Epic Attack Damage +44% for 15 seconds
  • Level 95
Crossbow abilities boost your Epic Attack Damage +46% for 15 seconds
  • Level 100
Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds
Soothing of Soothing Bolts Level 100 - Crossbow abilities restore 300 health after a 15 second delay Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Crossbow abilities restore 15 health after a 15 second delay
  • Level 10
Crossbow abilities restore 30 health after a 15 second delay
  • Level 15
Crossbow abilities restore 45 health after a 15 second delay
  • Level 20
Crossbow abilities restore 60 health after a 15 second delay
  • Level 25
Crossbow abilities restore 75 health after a 15 second delay
  • Level 30
Crossbow abilities restore 90 health after a 15 second delay
  • Level 35
Crossbow abilities restore 105 health after a 15 second delay
  • Level 40
Crossbow abilities restore 120 health after a 15 second delay
  • Level 45
Crossbow abilities restore 135 health after a 15 second delay
  • Level 50
Crossbow abilities restore 150 health after a 15 second delay
  • Level 55
Crossbow abilities restore 165 health after a 15 second delay
  • Level 60
Crossbow abilities restore 180 health after a 15 second delay
  • Level 65
Crossbow abilities restore 195 health after a 15 second delay
  • Level 70
Crossbow abilities restore 210 health after a 15 second delay
  • Level 75
Crossbow abilities restore 225 health after a 15 second delay
  • Level 80
Crossbow abilities restore 240 health after a 15 second delay
  • Level 85
Crossbow abilities restore 255 health after a 15 second delay
  • Level 90
Crossbow abilities restore 270 health after a 15 second delay
  • Level 95
Crossbow abilities restore 285 health after a 15 second delay
  • Level 100
Crossbow abilities restore 300 health after a 15 second delay
Soothing of Soothing Bolts Level 100 - Crossbow abilities restore 304 armor after a 12 second delay Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Crossbow abilities restore 17 armor after a 12 second delay
  • Level 10
Crossbow abilities restore 34 armor after a 12 second delay
  • Level 15
Crossbow abilities restore 51 armor after a 12 second delay
  • Level 20
Crossbow abilities restore 68 armor after a 12 second delay
  • Level 25
Crossbow abilities restore 85 armor after a 12 second delay
  • Level 30
Crossbow abilities restore 102 armor after a 12 second delay
  • Level 35
Crossbow abilities restore 119 armor after a 12 second delay
  • Level 40
Crossbow abilities restore 136 armor after a 12 second delay
  • Level 45
Crossbow abilities restore 153 armor after a 12 second delay
  • Level 50
Crossbow abilities restore 170 armor after a 12 second delay
  • Level 55
Crossbow abilities restore 187 armor after a 12 second delay
  • Level 60
Crossbow abilities restore 200 armor after a 12 second delay
  • Level 65
Crossbow abilities restore 213 armor after a 12 second delay
  • Level 70
Crossbow abilities restore 226 armor after a 12 second delay
  • Level 75
Crossbow abilities restore 239 armor after a 12 second delay
  • Level 80
Crossbow abilities restore 252 armor after a 12 second delay
  • Level 85
Crossbow abilities restore 265 armor after a 12 second delay
  • Level 90
Crossbow abilities restore 278 armor after a 12 second delay
  • Level 95
Crossbow abilities restore 291 armor after a 12 second delay
  • Level 100
Crossbow abilities restore 304 armor after a 12 second delay
Sharp Level 100 - Direct Slashing Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Slashing Damage +4
  • Level 10
Direct Slashing Damage +9
  • Level 15
Direct Slashing Damage +14
  • Level 20
Direct Slashing Damage +19
  • Level 25
Direct Slashing Damage +23
  • Level 30
Direct Slashing Damage +28
  • Level 35
Direct Slashing Damage +33
  • Level 40
Direct Slashing Damage +38
  • Level 45
Direct Slashing Damage +43
  • Level 50
Direct Slashing Damage +48
  • Level 55
Direct Slashing Damage +53
  • Level 60
Direct Slashing Damage +58
  • Level 65
Direct Slashing Damage +63
  • Level 70
Direct Slashing Damage +68
  • Level 75
Direct Slashing Damage +73
  • Level 80
Direct Slashing Damage +78
  • Level 85
Direct Slashing Damage +83
  • Level 90
Direct Slashing Damage +88
  • Level 95
Direct Slashing Damage +93
  • Level 100
Direct Slashing Damage +98
Extra-Pointy Level 100 - Direct Piercing Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Piercing Damage +4
  • Level 10
Direct Piercing Damage +9
  • Level 15
Direct Piercing Damage +14
  • Level 20
Direct Piercing Damage +19
  • Level 25
Direct Piercing Damage +23
  • Level 30
Direct Piercing Damage +28
  • Level 35
Direct Piercing Damage +33
  • Level 40
Direct Piercing Damage +38
  • Level 45
Direct Piercing Damage +43
  • Level 50
Direct Piercing Damage +48
  • Level 55
Direct Piercing Damage +53
  • Level 60
Direct Piercing Damage +58
  • Level 65
Direct Piercing Damage +63
  • Level 70
Direct Piercing Damage +68
  • Level 75
Direct Piercing Damage +73
  • Level 80
Direct Piercing Damage +78
  • Level 85
Direct Piercing Damage +83
  • Level 90
Direct Piercing Damage +88
  • Level 95
Direct Piercing Damage +93
  • Level 100
Direct Piercing Damage +98
Heavy Level 100 - Direct Crushing Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Crushing Damage +4
  • Level 10
Direct Crushing Damage +9
  • Level 15
Direct Crushing Damage +14
  • Level 20
Direct Crushing Damage +19
  • Level 25
Direct Crushing Damage +23
  • Level 30
Direct Crushing Damage +28
  • Level 35
Direct Crushing Damage +33
  • Level 40
Direct Crushing Damage +38
  • Level 45
Direct Crushing Damage +43
  • Level 50
Direct Crushing Damage +48
  • Level 55
Direct Crushing Damage +53
  • Level 60
Direct Crushing Damage +58
  • Level 65
Direct Crushing Damage +63
  • Level 70
Direct Crushing Damage +68
  • Level 75
Direct Crushing Damage +73
  • Level 80
Direct Crushing Damage +78
  • Level 85
Direct Crushing Damage +83
  • Level 90
Direct Crushing Damage +88
  • Level 95
Direct Crushing Damage +93
  • Level 100
Direct Crushing Damage +98
Fiery Level 100 - Direct Fire Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Fire Damage +4
  • Level 10
Direct Fire Damage +9
  • Level 15
Direct Fire Damage +14
  • Level 20
Direct Fire Damage +19
  • Level 25
Direct Fire Damage +23
  • Level 30
Direct Fire Damage +28
  • Level 35
Direct Fire Damage +33
  • Level 40
Direct Fire Damage +38
  • Level 45
Direct Fire Damage +43
  • Level 50
Direct Fire Damage +48
  • Level 55
Direct Fire Damage +53
  • Level 60
Direct Fire Damage +58
  • Level 65
Direct Fire Damage +63
  • Level 70
Direct Fire Damage +68
  • Level 75
Direct Fire Damage +73
  • Level 80
Direct Fire Damage +78
  • Level 85
Direct Fire Damage +83
  • Level 90
Direct Fire Damage +88
  • Level 95
Direct Fire Damage +93
  • Level 100
Direct Fire Damage +98
Icy Level 100 - Direct Cold Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Cold Damage +4
  • Level 10
Direct Cold Damage +9
  • Level 15
Direct Cold Damage +14
  • Level 20
Direct Cold Damage +19
  • Level 25
Direct Cold Damage +23
  • Level 30
Direct Cold Damage +28
  • Level 35
Direct Cold Damage +33
  • Level 40
Direct Cold Damage +38
  • Level 45
Direct Cold Damage +43
  • Level 50
Direct Cold Damage +48
  • Level 55
Direct Cold Damage +53
  • Level 60
Direct Cold Damage +58
  • Level 65
Direct Cold Damage +63
  • Level 70
Direct Cold Damage +68
  • Level 75
Direct Cold Damage +73
  • Level 80
Direct Cold Damage +78
  • Level 85
Direct Cold Damage +83
  • Level 90
Direct Cold Damage +88
  • Level 95
Direct Cold Damage +93
  • Level 100
Direct Cold Damage +98
Shocking Level 100 - Direct Electricity Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Electricity Damage +4
  • Level 10
Direct Electricity Damage +9
  • Level 15
Direct Electricity Damage +14
  • Level 20
Direct Electricity Damage +19
  • Level 25
Direct Electricity Damage +23
  • Level 30
Direct Electricity Damage +28
  • Level 35
Direct Electricity Damage +33
  • Level 40
Direct Electricity Damage +38
  • Level 45
Direct Electricity Damage +43
  • Level 50
Direct Electricity Damage +48
  • Level 55
Direct Electricity Damage +53
  • Level 60
Direct Electricity Damage +58
  • Level 65
Direct Electricity Damage +63
  • Level 70
Direct Electricity Damage +68
  • Level 75
Direct Electricity Damage +73
  • Level 80
Direct Electricity Damage +78
  • Level 85
Direct Electricity Damage +83
  • Level 90
Direct Electricity Damage +88
  • Level 95
Direct Electricity Damage +93
  • Level 100
Direct Electricity Damage +98
Poisonous Level 100 - Direct Poison Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Poison Damage +4
  • Level 10
Direct Poison Damage +9
  • Level 15
Direct Poison Damage +14
  • Level 20
Direct Poison Damage +19
  • Level 25
Direct Poison Damage +23
  • Level 30
Direct Poison Damage +28
  • Level 35
Direct Poison Damage +33
  • Level 40
Direct Poison Damage +38
  • Level 45
Direct Poison Damage +43
  • Level 50
Direct Poison Damage +48
  • Level 55
Direct Poison Damage +53
  • Level 60
Direct Poison Damage +58
  • Level 65
Direct Poison Damage +63
  • Level 70
Direct Poison Damage +68
  • Level 75
Direct Poison Damage +73
  • Level 80
Direct Poison Damage +78
  • Level 85
Direct Poison Damage +83
  • Level 90
Direct Poison Damage +88
  • Level 95
Direct Poison Damage +93
  • Level 100
Direct Poison Damage +98
Level 100 - Direct Trauma Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Trauma Damage +4
  • Level 10
Direct Trauma Damage +9
  • Level 15
Direct Trauma Damage +14
  • Level 20
Direct Trauma Damage +19
  • Level 25
Direct Trauma Damage +23
  • Level 30
Direct Trauma Damage +28
  • Level 35
Direct Trauma Damage +33
  • Level 40
Direct Trauma Damage +38
  • Level 45
Direct Trauma Damage +43
  • Level 50
Direct Trauma Damage +48
  • Level 55
Direct Trauma Damage +53
  • Level 60
Direct Trauma Damage +58
  • Level 65
Direct Trauma Damage +63
  • Level 70
Direct Trauma Damage +68
  • Level 75
Direct Trauma Damage +73
  • Level 80
Direct Trauma Damage +78
  • Level 85
Direct Trauma Damage +83
  • Level 90
Direct Trauma Damage +88
  • Level 95
Direct Trauma Damage +93
  • Level 100
Direct Trauma Damage +98
Psychic Level 100 - Direct Psychic Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Psychic Damage +4
  • Level 10
Direct Psychic Damage +9
  • Level 15
Direct Psychic Damage +14
  • Level 20
Direct Psychic Damage +19
  • Level 25
Direct Psychic Damage +23
  • Level 30
Direct Psychic Damage +28
  • Level 35
Direct Psychic Damage +33
  • Level 40
Direct Psychic Damage +38
  • Level 45
Direct Psychic Damage +43
  • Level 50
Direct Psychic Damage +48
  • Level 55
Direct Psychic Damage +53
  • Level 60
Direct Psychic Damage +58
  • Level 65
Direct Psychic Damage +63
  • Level 70
Direct Psychic Damage +68
  • Level 75
Direct Psychic Damage +73
  • Level 80
Direct Psychic Damage +78
  • Level 85
Direct Psychic Damage +83
  • Level 90
Direct Psychic Damage +88
  • Level 95
Direct Psychic Damage +93
  • Level 100
Direct Psychic Damage +98
Acidic Level 100 - Direct Acid Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Acid Damage +4
  • Level 10
Direct Acid Damage +9
  • Level 15
Direct Acid Damage +14
  • Level 20
Direct Acid Damage +19
  • Level 25
Direct Acid Damage +23
  • Level 30
Direct Acid Damage +28
  • Level 35
Direct Acid Damage +33
  • Level 40
Direct Acid Damage +38
  • Level 45
Direct Acid Damage +43
  • Level 50
Direct Acid Damage +48
  • Level 55
Direct Acid Damage +53
  • Level 60
Direct Acid Damage +58
  • Level 65
Direct Acid Damage +63
  • Level 70
Direct Acid Damage +68
  • Level 75
Direct Acid Damage +73
  • Level 80
Direct Acid Damage +78
  • Level 85
Direct Acid Damage +83
  • Level 90
Direct Acid Damage +88
  • Level 95
Direct Acid Damage +93
  • Level 100
Direct Acid Damage +98
Natural Level 100 - Direct Nature Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Nature Damage +4
  • Level 10
Direct Nature Damage +9
  • Level 15
Direct Nature Damage +14
  • Level 20
Direct Nature Damage +19
  • Level 25
Direct Nature Damage +23
  • Level 30
Direct Nature Damage +28
  • Level 35
Direct Nature Damage +33
  • Level 40
Direct Nature Damage +38
  • Level 45
Direct Nature Damage +43
  • Level 50
Direct Nature Damage +48
  • Level 55
Direct Nature Damage +53
  • Level 60
Direct Nature Damage +58
  • Level 65
Direct Nature Damage +63
  • Level 70
Direct Nature Damage +68
  • Level 75
Direct Nature Damage +73
  • Level 80
Direct Nature Damage +78
  • Level 85
Direct Nature Damage +83
  • Level 90
Direct Nature Damage +88
  • Level 95
Direct Nature Damage +93
  • Level 100
Direct Nature Damage +98
Dark Level 100 - Direct Darkness Damage +98 Uncommon MainHand, OffHand

Click Expand to reveal

  • Level 5
Direct Darkness Damage +4
  • Level 10
Direct Darkness Damage +9
  • Level 15
Direct Darkness Damage +14
  • Level 20
Direct Darkness Damage +19
  • Level 25
Direct Darkness Damage +23
  • Level 30
Direct Darkness Damage +28
  • Level 35
Direct Darkness Damage +33
  • Level 40
Direct Darkness Damage +38
  • Level 45
Direct Darkness Damage +43
  • Level 50
Direct Darkness Damage +48
  • Level 55
Direct Darkness Damage +53
  • Level 60
Direct Darkness Damage +58
  • Level 65
Direct Darkness Damage +63
  • Level 70
Direct Darkness Damage +68
  • Level 75
Direct Darkness Damage +73
  • Level 80
Direct Darkness Damage +78
  • Level 85
Direct Darkness Damage +83
  • Level 90
Direct Darkness Damage +88
  • Level 95
Direct Darkness Damage +93
  • Level 100
Direct Darkness Damage +98
Armored Level 100 - Max Armor +60 Uncommon Chest, Legs

Click Expand to reveal

  • Level 5
Max Armor +3
  • Level 10
Max Armor +6
  • Level 15
Max Armor +9
  • Level 20
Max Armor +12
  • Level 25
Max Armor +15
  • Level 30
Max Armor +18
  • Level 35
Max Armor +21
  • Level 40
Max Armor +24
  • Level 45
Max Armor +27
  • Level 50
Max Armor +30
  • Level 55
Max Armor +33
  • Level 60
Max Armor +36
  • Level 65
Max Armor +39
  • Level 70
Max Armor +42
  • Level 75
Max Armor +45
  • Level 80
Max Armor +48
  • Level 85
Max Armor +51
  • Level 90
Max Armor +54
  • Level 95
Max Armor +57
  • Level 100
Max Armor +60
Armored Level 100 - Max Armor +50 Uncommon Head, Feet, Hands

Click Expand to reveal

  • Level 5
Max Armor +2
  • Level 10
Max Armor +4
  • Level 15
Max Armor +6
  • Level 20
Max Armor +8
  • Level 25
Max Armor +10
  • Level 30
Max Armor +12
  • Level 35
Max Armor +14
  • Level 40
Max Armor +17
  • Level 45
Max Armor +20
  • Level 50
Max Armor +23
  • Level 55
Max Armor +26
  • Level 60
Max Armor +28
  • Level 65
Max Armor +31
  • Level 70
Max Armor +33
  • Level 75
Max Armor +36
  • Level 80
Max Armor +39
  • Level 85
Max Armor +41
  • Level 90
Max Armor +44
  • Level 95
Max Armor +47
  • Level 100
Max Armor +50
Unslashable Level 100 - Slashing Damage Reduction +40 Uncommon OffHand, Legs

Click Expand to reveal

  • Level 5
Slashing Damage Reduction +2
  • Level 10
Slashing Damage Reduction +4
  • Level 15
Slashing Damage Reduction +6
  • Level 20
Slashing Damage Reduction +8
  • Level 25
Slashing Damage Reduction +10
  • Level 30
Slashing Damage Reduction +12
  • Level 35
Slashing Damage Reduction +14
  • Level 40
Slashing Damage Reduction +16
  • Level 45
Slashing Damage Reduction +18
  • Level 50
Slashing Damage Reduction +20
  • Level 55
Slashing Damage Reduction +22
  • Level 60
Slashing Damage Reduction +24
  • Level 65
Slashing Damage Reduction +26
  • Level 70
Slashing Damage Reduction +28
  • Level 75
Slashing Damage Reduction +30
  • Level 80
Slashing Damage Reduction +32
  • Level 85
Slashing Damage Reduction +34
  • Level 90
Slashing Damage Reduction +36
  • Level 95
Slashing Damage Reduction +38
  • Level 100
Slashing Damage Reduction +40
Pierce-Resistant Level 100 - Piercing Damage Reduction +40 Uncommon OffHand, Chest

Click Expand to reveal

  • Level 5
Piercing Damage Reduction +2
  • Level 10
Piercing Damage Reduction +4
  • Level 15
Piercing Damage Reduction +6
  • Level 20
Piercing Damage Reduction +8
  • Level 25
Piercing Damage Reduction +10
  • Level 30
Piercing Damage Reduction +12
  • Level 35
Piercing Damage Reduction +14
  • Level 40
Piercing Damage Reduction +16
  • Level 45
Piercing Damage Reduction +18
  • Level 50
Piercing Damage Reduction +20
  • Level 55
Piercing Damage Reduction +22
  • Level 60
Piercing Damage Reduction +24
  • Level 65
Piercing Damage Reduction +26
  • Level 70
Piercing Damage Reduction +28
  • Level 75
Piercing Damage Reduction +30
  • Level 80
Piercing Damage Reduction +32
  • Level 85
Piercing Damage Reduction +34
  • Level 90
Piercing Damage Reduction +36
  • Level 95
Piercing Damage Reduction +38
  • Level 100
Piercing Damage Reduction +40
Crushproof Level 100 - Crushing Damage Reduction +40 Uncommon OffHand, Head

Click Expand to reveal

  • Level 5
Crushing Damage Reduction +2
  • Level 10
Crushing Damage Reduction +4
  • Level 15
Crushing Damage Reduction +6
  • Level 20
Crushing Damage Reduction +8
  • Level 25
Crushing Damage Reduction +10
  • Level 30
Crushing Damage Reduction +12
  • Level 35
Crushing Damage Reduction +14
  • Level 40
Crushing Damage Reduction +16
  • Level 45
Crushing Damage Reduction +18
  • Level 50
Crushing Damage Reduction +20
  • Level 55
Crushing Damage Reduction +22
  • Level 60
Crushing Damage Reduction +24
  • Level 65
Crushing Damage Reduction +26
  • Level 70
Crushing Damage Reduction +28
  • Level 75
Crushing Damage Reduction +30
  • Level 80
Crushing Damage Reduction +32
  • Level 85
Crushing Damage Reduction +34
  • Level 90
Crushing Damage Reduction +36
  • Level 95
Crushing Damage Reduction +38
  • Level 100
Crushing Damage Reduction +40
Fireproof Level 100 - Fire Damage Reduction +45 Uncommon Hands, Ring

Click Expand to reveal

  • Level 5
Fire Damage Reduction +7
  • Level 10
Fire Damage Reduction +9
  • Level 15
Fire Damage Reduction +11
  • Level 20
Fire Damage Reduction +13
  • Level 25
Fire Damage Reduction +15
  • Level 30
Fire Damage Reduction +17
  • Level 35
Fire Damage Reduction +19
  • Level 40
Fire Damage Reduction +21
  • Level 45
Fire Damage Reduction +23
  • Level 50
Fire Damage Reduction +25
  • Level 55
Fire Damage Reduction +27
  • Level 60
Fire Damage Reduction +29
  • Level 65
Fire Damage Reduction +31
  • Level 70
Fire Damage Reduction +33
  • Level 75
Fire Damage Reduction +35
  • Level 80
Fire Damage Reduction +37
  • Level 85
Fire Damage Reduction +39
  • Level 90
Fire Damage Reduction +41
  • Level 95
Fire Damage Reduction +43
  • Level 100
Fire Damage Reduction +45
Cold-Resistant Level 100 - Direct Cold Damage Reduction +45 Uncommon Head, Ring

Click Expand to reveal

  • Level 5
Direct Cold Damage Reduction +7
  • Level 10
Direct Cold Damage Reduction +9
  • Level 15
Direct Cold Damage Reduction +11
  • Level 20
Direct Cold Damage Reduction +13
  • Level 25
Direct Cold Damage Reduction +15
  • Level 30
Direct Cold Damage Reduction +17
  • Level 35
Direct Cold Damage Reduction +19
  • Level 40
Direct Cold Damage Reduction +21
  • Level 45
Direct Cold Damage Reduction +23
  • Level 50
Direct Cold Damage Reduction +25
  • Level 55
Direct Cold Damage Reduction +27
  • Level 60
Direct Cold Damage Reduction +29
  • Level 65
Direct Cold Damage Reduction +31
  • Level 70
Direct Cold Damage Reduction +33
  • Level 75
Direct Cold Damage Reduction +35
  • Level 80
Direct Cold Damage Reduction +37
  • Level 85
Direct Cold Damage Reduction +39
  • Level 90
Direct Cold Damage Reduction +41
  • Level 95
Direct Cold Damage Reduction +43
  • Level 100
Direct Cold Damage Reduction +45
Grounded Level 100 - Direct Electricity Damage Reduction +45 Uncommon Feet, Ring

Click Expand to reveal

  • Level 5
Direct Electricity Damage Reduction +7
  • Level 10
Direct Electricity Damage Reduction +9
  • Level 15
Direct Electricity Damage Reduction +11
  • Level 20
Direct Electricity Damage Reduction +13
  • Level 25
Direct Electricity Damage Reduction +15
  • Level 30
Direct Electricity Damage Reduction +17
  • Level 35
Direct Electricity Damage Reduction +19
  • Level 40
Direct Electricity Damage Reduction +21
  • Level 45
Direct Electricity Damage Reduction +23
  • Level 50
Direct Electricity Damage Reduction +25
  • Level 55
Direct Electricity Damage Reduction +27
  • Level 60
Direct Electricity Damage Reduction +29
  • Level 65
Direct Electricity Damage Reduction +31
  • Level 70
Direct Electricity Damage Reduction +33
  • Level 75
Direct Electricity Damage Reduction +35
  • Level 80
Direct Electricity Damage Reduction +37
  • Level 85
Direct Electricity Damage Reduction +39
  • Level 90
Direct Electricity Damage Reduction +41
  • Level 95
Direct Electricity Damage Reduction +43
  • Level 100
Direct Electricity Damage Reduction +45
Extra Thick Level 100 - Direct Acid Damage Reduction +50 Uncommon Legs, Necklace

Click Expand to reveal

  • Level 5
Direct Acid Damage Reduction +4
  • Level 10
Direct Acid Damage Reduction +6
  • Level 15
Direct Acid Damage Reduction +8
  • Level 20
Direct Acid Damage Reduction +10
  • Level 25
Direct Acid Damage Reduction +12
  • Level 30
Direct Acid Damage Reduction +14
  • Level 35
Direct Acid Damage Reduction +16
  • Level 40
Direct Acid Damage Reduction +18
  • Level 45
Direct Acid Damage Reduction +21
  • Level 50
Direct Acid Damage Reduction +24
  • Level 55
Direct Acid Damage Reduction +27
  • Level 60
Direct Acid Damage Reduction +29
  • Level 65
Direct Acid Damage Reduction +32
  • Level 70
Direct Acid Damage Reduction +34
  • Level 75
Direct Acid Damage Reduction +37
  • Level 80
Direct Acid Damage Reduction +39
  • Level 85
Direct Acid Damage Reduction +42
  • Level 90
Direct Acid Damage Reduction +44
  • Level 95
Direct Acid Damage Reduction +47
  • Level 100
Direct Acid Damage Reduction +50
Living Level 100 - Direct Darkness Damage Reduction +50 Uncommon Head, Necklace

Click Expand to reveal

  • Level 5
Direct Darkness Damage Reduction +4
  • Level 10
Direct Darkness Damage Reduction +6
  • Level 15
Direct Darkness Damage Reduction +8
  • Level 20
Direct Darkness Damage Reduction +10
  • Level 25
Direct Darkness Damage Reduction +12
  • Level 30
Direct Darkness Damage Reduction +14
  • Level 35
Direct Darkness Damage Reduction +16
  • Level 40
Direct Darkness Damage Reduction +18
  • Level 45
Direct Darkness Damage Reduction +21
  • Level 50
Direct Darkness Damage Reduction +24
  • Level 55
Direct Darkness Damage Reduction +27
  • Level 60
Direct Darkness Damage Reduction +29
  • Level 65
Direct Darkness Damage Reduction +32
  • Level 70
Direct Darkness Damage Reduction +34
  • Level 75
Direct Darkness Damage Reduction +37
  • Level 80
Direct Darkness Damage Reduction +39
  • Level 85
Direct Darkness Damage Reduction +42
  • Level 90
Direct Darkness Damage Reduction +44
  • Level 95
Direct Darkness Damage Reduction +47
  • Level 100
Direct Darkness Damage Reduction +50
All-Natural Level 100 - Direct Nature Damage Reduction +50 Uncommon Chest, Necklace

Click Expand to reveal

  • Level 5
Direct Nature Damage Reduction +4
  • Level 10
Direct Nature Damage Reduction +6
  • Level 15
Direct Nature Damage Reduction +8
  • Level 20
Direct Nature Damage Reduction +10
  • Level 25
Direct Nature Damage Reduction +12
  • Level 30
Direct Nature Damage Reduction +14
  • Level 35
Direct Nature Damage Reduction +16
  • Level 40
Direct Nature Damage Reduction +18
  • Level 45
Direct Nature Damage Reduction +21
  • Level 50
Direct Nature Damage Reduction +24
  • Level 55
Direct Nature Damage Reduction +27
  • Level 60
Direct Nature Damage Reduction +29
  • Level 65
Direct Nature Damage Reduction +32
  • Level 70
Direct Nature Damage Reduction +34
  • Level 75
Direct Nature Damage Reduction +37
  • Level 80
Direct Nature Damage Reduction +39
  • Level 85
Direct Nature Damage Reduction +42
  • Level 90
Direct Nature Damage Reduction +44
  • Level 95
Direct Nature Damage Reduction +47
  • Level 100
Direct Nature Damage Reduction +50
Level 100 - Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1 Epic Head, Necklace

Click Expand to reveal

  • Level 25
Max Underwater Held Breath +8. Breath Recovered In Partial Water +4. Sprint-Swimming Cost (Per Second in Combat) -1
  • Level 50
Max Underwater Held Breath +9. Breath Recovered In Partial Water +5. Sprint-Swimming Cost (Per Second in Combat) -1
  • Level 75
Max Underwater Held Breath +10. Breath Recovered In Partial Water +6. Sprint-Swimming Cost (Per Second in Combat) -1
  • Level 100
Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1
Level 100 - Healing After Death-Avoidance +40%. Power Restored After Death-Avoidance +20% Epic Chest

Click Expand to reveal

  • Level 25
Healing After Death-Avoidance +25%. Power Restored After Death-Avoidance +5%
  • Level 50
Healing After Death-Avoidance +30%. Power Restored After Death-Avoidance +10%
  • Level 75
Healing After Death-Avoidance +35%. Power Restored After Death-Avoidance +15%
  • Level 100
Healing After Death-Avoidance +40%. Power Restored After Death-Avoidance +20%
Level 100 - Chance to Miraculously Avoid Death +105% Uncommon Ring

Click Expand to reveal

  • Level 5
Chance to Miraculously Avoid Death +10%
  • Level 10
Chance to Miraculously Avoid Death +15%
  • Level 15
Chance to Miraculously Avoid Death +20%
  • Level 20
Chance to Miraculously Avoid Death +25%
  • Level 25
Chance to Miraculously Avoid Death +30%
  • Level 30
Chance to Miraculously Avoid Death +35%
  • Level 35
Chance to Miraculously Avoid Death +40%
  • Level 40
Chance to Miraculously Avoid Death +45%
  • Level 45
Chance to Miraculously Avoid Death +50%
  • Level 50
Chance to Miraculously Avoid Death +55%
  • Level 55
Chance to Miraculously Avoid Death +60%
  • Level 60
Chance to Miraculously Avoid Death +65%
  • Level 65
Chance to Miraculously Avoid Death +70%
  • Level 70
Chance to Miraculously Avoid Death +75%
  • Level 75
Chance to Miraculously Avoid Death +80%
  • Level 80
Chance to Miraculously Avoid Death +85%
  • Level 85
Chance to Miraculously Avoid Death +90%
  • Level 90
Chance to Miraculously Avoid Death +95%
  • Level 95
Chance to Miraculously Avoid Death +100%
  • Level 100
Chance to Miraculously Avoid Death +105%
Odor-Eating of Odor-Eating Level 1 - Hygiene +1 Uncommon Feet

Click Expand to reveal

  • Level 1
Hygiene +1
Stain-Resistant of Stain Resistance Level 1 - Hygiene +1 Uncommon Chest

Click Expand to reveal

  • Level 1
Hygiene +1
Tidy Level 1 - Hygiene +1 Uncommon Legs

Click Expand to reveal

  • Level 1
Hygiene +1
Sprinter's Level 15 - Sprint Speed Boost +1 Uncommon Legs

Click Expand to reveal

  • Level 15
Sprint Speed Boost +1
Featherlight of Light Feet Level 50 - Falling Damage -50% Uncommon Feet

Click Expand to reveal

  • Level 10
Falling Damage -10%
  • Level 20
Falling Damage -20%
  • Level 30
Falling Damage -30%
  • Level 40
Falling Damage -40%
  • Level 50
Falling Damage -50%
Level 90 - Max Underwater Held Breath +8 Uncommon Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist

Click Expand to reveal

  • Level 0
Max Underwater Held Breath +2
  • Level 15
Max Underwater Held Breath +3
  • Level 30
Max Underwater Held Breath +4
  • Level 45
Max Underwater Held Breath +5
  • Level 60
Max Underwater Held Breath +6
  • Level 75
Max Underwater Held Breath +7
  • Level 90
Max Underwater Held Breath +8
Level 0 - Inventory Slots +1 Uncommon Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist

Click Expand to reveal

  • Level 0
Inventory Slots +1
Level 90 - Max Power +30 Uncommon Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist

Click Expand to reveal

  • Level 0
Max Power +5
  • Level 30
Max Power +10
  • Level 60
Max Power +20
  • Level 90
Max Power +30
Level 90 - Max Health +45 Uncommon Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist

Click Expand to reveal

  • Level 0
Max Health +5
  • Level 30
Max Health +15
  • Level 60
Max Health +30
  • Level 90
Max Health +45
Level 25 - Sprint Boost (Out of Combat) +1 Uncommon Feet

Click Expand to reveal

  • Level 25
Sprint Boost (Out of Combat) +1