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All Skills/Treasure Effects

980 bytes added, 14:04, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude>
<includeonly>==[[AnySkillAll Skills/Treasure Effects|AnySkill All Skills Treasure Effects]]==</includeonly>See also: [[AnySkillAll Skills/Treasure Effects:By Slot]]
See also: [[AnySkillAll Skills/Treasure Effects:By Ability]]<!-- Updated to v399 on Sat Nov 11 Tue Dec 05 2023 0910:2434:00 29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || || <b>Level 100</b> - Max Health +51 || Uncommon || Necklace, Ring, OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Health +1
}}
|-
| || || <b>Level 100</b> - Max Power +55 || Uncommon || Necklace, Ring, OffHand, Hands, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Power +4
}}
|-
| || || <b>Level 90</b> - Health from Combat Refresh Abilities +46 || Uncommon || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Health from Combat Refresh Abilities +3
}}
|-
| Tireless || || <b>Level 90</b> - Power from Combat Refresh Abilities +41 || Rare || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Power from Combat Refresh Abilities +3
}}
|-
| || || <b>Level 90</b> - Armor from Combat Refresh Abilities +60 || Uncommon || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Armor from Combat Refresh Abilities +3
}}
|-
| || of the Wolf || <b>Level 90</b> - Health Regen (In-Combat) +20 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Health Regen (In-Combat) +1
}}
|-
| Indefatigable || || <b>Level 90</b> - Power Regen (In-Combat) +18 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Power Regen (In-Combat) +1
}}
|-
| Titan's || || <b>Level 90</b> - Armor Regen (In-Combat) +20 || Rare || Necklace, Ring, OffHand, MainHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Armor Regen (In-Combat) +1
}}
|-
| First Responder's || || <b>Level 100</b> - Healing Received From First Aid +90 || Uncommon || Chest, Legs, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Healing Received From First Aid +14
}}
|-
| Repairman's || || <b>Level 100</b> - Armor Received from Patch Armor +130 || Uncommon || Head, Chest, Feet, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Armor Received from Patch Armor +20
}}
|-
| Treasure-Hunter's || || <b>Level 100</b> - Chance of Uncommon Loot +0.36 <span style="color:red"><b>(DEPRECATED)</b></span> || Rare || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 0
:Chance of Uncommon Loot +0.02 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| Treasure-Hunter's || || <b>Level 110</b> - Chance of Rare Loot +0.16 <span style="color:red"><b>(DEPRECATED)</b></span> || Epic || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Chance of Rare Loot +0.03 <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| Roomy || || <b>Level 110</b> - Inventory Slots +12 || Epic || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Inventory Slots +2
}}
|-
| Provocative || || <b>Level 100</b> - Taunt From Attack Damage +40% || Uncommon || Chest, Legs, Head || {{Spoiler|Click Expand to reveal|
*; Level 0
:Taunt From Attack Damage +2%
}}
|-
| Insulated || || <b>Level 100</b> - Direct Electricity Damage Reduction +33 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Electricity Damage Reduction +6
}}
|-
| Foil-Lined || || <b>Level 100</b> - Direct Psychic Damage Reduction +33 || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Psychic Damage Reduction +6
}}
|-
| Waterproof || || <b>Level 100</b> - Trauma Damage Reduction +10 || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Trauma Damage Reduction +1
}}
|-
| Antifungal || || <b>Level 100</b> - Nature Damage Reduction +10 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Nature Damage Reduction +1
}}
|-
| Antitoxic || || <b>Level 100</b> - Poison Damage Reduction +10 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:Poison Damage Reduction +1
}}
|-
| Learner's || || <b>Level 90</b> - Combat XP Boost +0.05 || Epic || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Combat XP Boost +0.01
}}
|-
| Poisoner's || || <b>Level 100</b> - Poison Damage (Direct&Per-Tick) +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 0
:Poison Damage (Direct&Per-Tick) +1
}}
|-
| Traumatic || || <b>Level 100</b> - Trauma Damage (Direct&Per-Tick) +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 0
:Trauma Damage (Direct&Per-Tick) +1
}}
|-
| Natural || || <b>Level 100</b> - Nature Damage (Direct&Per-Tick) +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nature Damage (Direct&Per-Tick) +1
}}
|-
| Patient's || || <b>Level 100</b> - Healing Received from Major Healing Abilities +62 || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Healing Received from Major Healing Abilities +5
}}
|-
| Calming || || <b>Level 100</b> - Monster Rage Boost -0.1 || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Monster Rage Boost -0.01
}}
|-
| Accurate || || <b>Level 95</b> - Accuracy Boost +0.2 20 || Uncommon || Chest, Necklace, Waist || {{Spoiler|Click Expand to reveal|
*; Level 5
:Accuracy Boost +0.022
*; Level 15
:Accuracy Boost +0.044
*; Level 25
:Accuracy Boost +0.066
*; Level 35
:Accuracy Boost +0.088
*; Level 45
:Accuracy Boost +0.110
*; Level 55
:Accuracy Boost +0.12
*; Level 65
:Accuracy Boost +0.14
*; Level 75
:Accuracy Boost +0.16
*; Level 85
:Accuracy Boost +0.18
*; Level 95
:Accuracy Boost +0.220
}}
|-
| || || <b>Level 100</b> - Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
}}
|-
| || || <b>Level 100</b> - Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
}}
|-
| || || <b>Level 95</b> - Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second
}}
|-
| || || <b>Level 95</b> - Basic Attacks restore 14 Power || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Basic Attacks restore 5 Power
}}
|-
| || || <b>Level 100</b> - Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Core Attacks deal +12 damage and reduce the Power cost of your next Minor Heal ability by -9
}}
|-
| || || <b>Level 100</b> - Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Minor Heals restore +3 Health and reduce the damage of the next attack that hits the target by 20%
}}
|-
| || || <b>Level 100</b> - Signature Support abilities restore 65 Power to all allies within 20 meters || Epic || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Support abilities restore 8 Power to all allies within 20 meters
}}
|-
| || || <b>Level 100</b> - Signature Debuffs deal +29% damage and also deal 220 Armor damage || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Debuffs deal +10% damage and also deal 11 Armor damage
}}
|-
| || || <b>Level 100</b> - Signature Support abilities restore 101 Armor to all allies within 20 meters || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Support abilities restore 20 Armor to all allies within 20 meters
}}
|-
| Healer's || of Major Healing || <b>Level 100</b> - Healing of your Major Healing Abilities +90 || Epic || Chest || {{Spoiler|Click Expand to reveal|
*; Level 25
:Healing of your Major Healing Abilities +12
}}
|-
| || || <b>Level 100</b> - Major Healing abilities also restore 136 Armor || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Level 25
:Major Healing abilities also restore 35 Armor
}}
|-
| || || <b>Level 100</b> - Major Healing abilities have a 65% chance to restore an additional 169 Health || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 25
:Major Healing abilities have a 65% chance to restore an additional 24 Health
}}
|-
| || || <b>Level 100</b> - Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay || Uncommon || Chest, Waist || {{Spoiler|Click Expand to reveal|
*; Level 5
:Signature Debuffs deal +5 damage and restore 6 Armor to you after a 10-second delay
}}
|-
| || || <b>Level 100</b> - Minor Heals restore 87 Armor || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Minor Heals restore 11 Armor
}}
|-
| || of Fish Gutting || <b>Level 100</b> - Fish Gut Damage +95% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fish Gut Damage +10%
}}
|-
| Heart-Staking || of Deadly Stakes || <b>Level 100</b> - Stake The Heart Damage +110% || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stake The Heart Damage +10%
}}
|-
| Spore-Bomby || of Spore Bombs || <b>Level 100</b> - Spore Bomb Damage +45% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spore Bomb Damage +4%
}}
|-
| Crossbowman's || of Deadly Quarrels || <b>Level 100</b> - Crossbow Base Damage +56% || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow Base Damage +8%
}}
|-
| Hasty || of Fast Quarrels || <b>Level 100</b> - Crossbow Reuse Timer -12 || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow Reuse Timer -1
}}
|-
| || of Epic Destruction || <b>Level 100</b> - Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
}}
|-
| Soothing || of Soothing Bolts || <b>Level 100</b> - Crossbow abilities restore 300 health after a 15 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 15 health after a 15 second delay
}}
|-
| Soothing || of Soothing Bolts || <b>Level 100</b> - Crossbow abilities restore 304 armor after a 12 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 17 armor after a 12 second delay
}}
|-
| Sharp || || <b>Level 100</b> - Direct Slashing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Slashing Damage +4
}}
|-
| Extra-Pointy || || <b>Level 100</b> - Direct Piercing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Piercing Damage +4
}}
|-
| Heavy || || <b>Level 100</b> - Direct Crushing Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Crushing Damage +4
}}
|-
| Fiery || || <b>Level 100</b> - Direct Fire Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Fire Damage +4
}}
|-
| Icy || || <b>Level 100</b> - Direct Cold Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Cold Damage +4
}}
|-
| Shocking || || <b>Level 100</b> - Direct Electricity Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Electricity Damage +4
}}
|-
| Poisonous || || <b>Level 100</b> - Direct Poison Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Poison Damage +4
}}
|-
| || || <b>Level 100</b> - Direct Trauma Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Trauma Damage +4
}}
|-
| Psychic || || <b>Level 100</b> - Direct Psychic Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Psychic Damage +4
}}
|-
| Acidic || || <b>Level 100</b> - Direct Acid Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Acid Damage +4
}}
|-
| Natural || || <b>Level 100</b> - Direct Nature Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Nature Damage +4
}}
|-
| Dark || || <b>Level 100</b> - Direct Darkness Damage +98 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Darkness Damage +4
}}
|-
| Armored || || <b>Level 100</b> - Max Armor +60 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +3
}}
|-
| Armored || || <b>Level 100</b> - Max Armor +50 || Uncommon || Head, Feet, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +2
}}
|-
| Unslashable || || <b>Level 100</b> - Slashing Damage Reduction +40 || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Slashing Damage Reduction +2
}}
|-
| Pierce-Resistant || || <b>Level 100</b> - Piercing Damage Reduction +40 || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Piercing Damage Reduction +2
}}
|-
| Crushproof || || <b>Level 100</b> - Crushing Damage Reduction +40 || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crushing Damage Reduction +2
}}
|-
| Fireproof || || <b>Level 100</b> - Fire Damage Reduction +45 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Damage Reduction +7
}}
|-
| Cold-Resistant || || <b>Level 100</b> - Direct Cold Damage Reduction +45 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Cold Damage Reduction +7
}}
|-
| Grounded || || <b>Level 100</b> - Direct Electricity Damage Reduction +45 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Electricity Damage Reduction +7
}}
|-
| Extra Thick || || <b>Level 100</b> - Direct Acid Damage Reduction +50 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Acid Damage Reduction +4
}}
|-
| Living || || <b>Level 100</b> - Direct Darkness Damage Reduction +50 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Darkness Damage Reduction +4
}}
|-
| All-Natural || || <b>Level 100</b> - Direct Nature Damage Reduction +50 || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Nature Damage Reduction +4
}}
|-
| || || <b>Level 100</b> - Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 25
:Max Underwater Held Breath +8. Breath Recovered In Partial Water +4. Sprint-Swimming Cost (Per Second in Combat) -1
}}
|-
| || || <b>Level 100</b> - Healing After Death-Avoidance +40%. Healing Power Restored After Death-Avoidance +20% || Epic || Chest || {{Spoiler|Click Expand to reveal|
*; Level 25
:Healing After Death-Avoidance +25%. Healing Power Restored After Death-Avoidance +5%
*; Level 50
:Healing After Death-Avoidance +30%. Healing Power Restored After Death-Avoidance +10%
*; Level 75
:Healing After Death-Avoidance +35%. Healing Power Restored After Death-Avoidance +15%
*; Level 100
:Healing After Death-Avoidance +40%. Healing Power Restored After Death-Avoidance +20%
}}
|-
| || || <b>Level 100</b> - Chance to Miraculously Avoid Death +105% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Chance to Miraculously Avoid Death +10%
}}
|-
| Odor-Eating || of Odor-Eating || <b>Level 1</b> - Hygiene +1 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hygiene +1
}}
|-
| Stain-Resistant || of Stain Resistance || <b>Level 1</b> - Hygiene +1 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hygiene +1
}}
|-
| Tidy || || <b>Level 1</b> - Hygiene +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hygiene +1
}}
|-
| Sprinter's || || <b>Level 15</b> - Sprint Speed Boost +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 15
:Sprint Speed Boost +1
}}
|-
| Featherlight || of Light Feet || <b>Level 50</b> - Falling Damage -0.5 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Falling Damage -0.1
}}
|-
| || || <b>Level 90</b> - Max Underwater Held Breath +8 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Underwater Held Breath +2
}}
|-
| || || <b>Level 0</b> - Inventory Slots +1 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Inventory Slots +1
}}
|-
| || || <b>Level 90</b> - Max Power +30 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Power +5
}}
|-
| || || <b>Level 90</b> - Max Health +45 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Health +5
}}
|-
| || || <b>Level 25</b> - Sprint Boost (Out of Combat) +1 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 25
:Sprint Boost (Out of Combat) +1
}}
|}
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