Difference between revisions of "Lycanthropy/Treasure Effects"

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</includeonly>
 
</includeonly>
 
See also: [[Lycanthropy/Treasure Effects:By Slot]]
 
See also: [[Lycanthropy/Treasure Effects:By Slot]]
<!-- This table is from patch v266, August 18, 2016 -->
+
See also: [[Lycanthropy/Treasure Effects:By Ability]]
 +
<!-- This table is from patch v272, December 17, 2016 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Lycanthropy</h3></div>
 
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
 
|-
 
|-
| || || <b>Tier 12</b> - See Red restores 76 Armor || Hands, MainHand || {{Spoiler|
+
| Hairy || of Lycanthropy || <b>Tier 6</b> - Werewolf Base Damage +20% || Head, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*See Red restores 10 Armor
+
*Werewolf Damage +3
 
*; Tier 2
 
*; Tier 2
*See Red restores 16 Armor
+
*Werewolf Base Damage +8%
 
*; Tier 3
 
*; Tier 3
*See Red restores 22 Armor
+
*Werewolf Base Damage +11%
 
*; Tier 4
 
*; Tier 4
*See Red restores 28 Armor
+
*Werewolf Base Damage +14%
 
*; Tier 5
 
*; Tier 5
*See Red restores 34 Armor
+
*Werewolf Base Damage +17%
 
*; Tier 6
 
*; Tier 6
*See Red restores 40 Armor
+
*Werewolf Base Damage +20%
*; Tier 7
 
*See Red restores 46 Armor
 
*; Tier 8
 
*See Red restores 52 Armor
 
*; Tier 9
 
*See Red restores 58 Armor
 
*; Tier 10
 
*See Red restores 64 Armor
 
*; Tier 11
 
*See Red restores 70 Armor
 
*; Tier 12
 
*See Red restores 76 Armor
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Double Clawed || || <b>Tier 12</b> - Double Claw has a 66% chance to deal +50% damage and restore 15 Health to you || Head, Necklace || {{Spoiler|
+
| || of Biting || <b>Tier 12</b> - Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Double Claw has a 66% chance to deal +17% damage and restore 5 Health to you
+
*Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +7 for 10 seconds
 
*; Tier 2
 
*; Tier 2
*Double Claw has a 66% chance to deal +20% damage and restore 5 Health to you
+
*Werewolf Bite deals +5% damage and boosts your Nice Attack Damage +10 for 10 seconds
 
*; Tier 3
 
*; Tier 3
*Double Claw has a 66% chance to deal +23% damage and restore 5 Health to you
+
*Werewolf Bite deals +6% damage and boosts your Nice Attack Damage +13 for 10 seconds
 
*; Tier 4
 
*; Tier 4
*Double Claw has a 66% chance to deal +26% damage and restore 5 Health to you
+
*Werewolf Bite deals +7% damage and boosts your Nice Attack Damage +16 for 10 seconds
 
*; Tier 5
 
*; Tier 5
*Double Claw has a 66% chance to deal +29% damage and restore 10 Health to you
+
*Werewolf Bite deals +8% damage and boosts your Nice Attack Damage +19 for 10 seconds
 
*; Tier 6
 
*; Tier 6
*Double Claw has a 66% chance to deal +32% damage and restore 10 Health to you
+
*Werewolf Bite deals +9% damage and boosts your Nice Attack Damage +22 for 10 seconds
 
*; Tier 7
 
*; Tier 7
*Double Claw has a 66% chance to deal +35% damage and restore 10 Health to you
+
*Werewolf Bite deals +10% damage and boosts your Nice Attack Damage +25 for 10 seconds
 
*; Tier 8
 
*; Tier 8
*Double Claw has a 66% chance to deal +38% damage and restore 10 Health to you
+
*Werewolf Bite deals +11% damage and boosts your Nice Attack Damage +28 for 10 seconds
 
*; Tier 9
 
*; Tier 9
*Double Claw has a 66% chance to deal +41% damage and restore 15 Health to you
+
*Werewolf Bite deals +12% damage and boosts your Nice Attack Damage +31 for 10 seconds
 
*; Tier 10
 
*; Tier 10
*Double Claw has a 66% chance to deal +44% damage and restore 15 Health to you
+
*Werewolf Bite deals +13% damage and boosts your Nice Attack Damage +34 for 10 seconds
 
*; Tier 11
 
*; Tier 11
*Double Claw has a 66% chance to deal +47% damage and restore 15 Health to you
+
*Werewolf Bite deals +14% damage and boosts your Nice Attack Damage +37 for 10 seconds
 
*; Tier 12
 
*; Tier 12
*Double Claw has a 66% chance to deal +50% damage and restore 15 Health to you
+
*Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Combo: See Red+Any Melee+Any Melee+Pack Attack: final step hits all enemies within 7 meters and deals +30% damage || Feet, MainHand || {{Spoiler|
+
| || of Masseuse Claws || <b>Tier 12</b> - Claw and Double Claw restore 13 Health || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Combo: See Red+Any Melee+Any Melee+Pack Attack: final step hits all enemies within 7 meters and deals +5% damage
+
*Claw and Double Claw restore 2 Health
 
*; Tier 2
 
*; Tier 2
*Combo: See Red+Any Melee+Any Melee+Pack Attack: final step hits all enemies within 7 meters and deals +10% damage
+
*Claw and Double Claw restore 3 Health
 
*; Tier 3
 
*; Tier 3
*Combo: See Red+Any Melee+Any Melee+Pack Attack: final step hits all enemies within 7 meters and deals +15% damage
+
*Claw and Double Claw restore 4 Health
 
*; Tier 4
 
*; Tier 4
*Combo: See Red+Any Melee+Any Melee+Pack Attack: final step hits all enemies within 7 meters and deals +20% damage
+
*Claw and Double Claw restore 5 Health
 
*; Tier 5
 
*; Tier 5
*Combo: See Red+Any Melee+Any Melee+Pack Attack: final step hits all enemies within 7 meters and deals +25% damage
+
*Claw and Double Claw restore 6 Health
 
*; Tier 6
 
*; Tier 6
*Combo: See Red+Any Melee+Any Melee+Pack Attack: final step hits all enemies within 7 meters and deals +30% damage
+
*Claw and Double Claw restore 7 Health
 +
*; Tier 7
 +
*Claw and Double Claw restore 8 Health
 +
*; Tier 8
 +
*Claw and Double Claw restore 9 Health
 +
*; Tier 9
 +
*Claw and Double Claw restore 10 Health
 +
*; Tier 10
 +
*Claw and Double Claw restore 11 Health
 +
*; Tier 11
 +
*Claw and Double Claw restore 12 Health
 +
*; Tier 12
 +
*Claw and Double Claw restore 13 Health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Shadow Feint heals 52 health and 52 armor when you teleport || Hands, Feet || {{Spoiler|
+
| || of Sneaky Wolves || <b>Tier 12</b> - Taunt From Attack Damage -29% || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shadow Feint heals 8 health and 8 armor when you teleport
+
*Taunt From Attack Damage -7%
 
*; Tier 2
 
*; Tier 2
*Shadow Feint heals 12 health and 12 armor when you teleport
+
*Taunt From Attack Damage -9%
 
*; Tier 3
 
*; Tier 3
*Shadow Feint heals 16 health and 16 armor when you teleport
+
*Taunt From Attack Damage -11%
 
*; Tier 4
 
*; Tier 4
*Shadow Feint heals 20 health and 20 armor when you teleport
+
*Taunt From Attack Damage -13%
 
*; Tier 5
 
*; Tier 5
*Shadow Feint heals 24 health and 24 armor when you teleport
+
*Taunt From Attack Damage -15%
 
*; Tier 6
 
*; Tier 6
*Shadow Feint heals 28 health and 28 armor when you teleport
+
*Taunt From Attack Damage -17%
 
*; Tier 7
 
*; Tier 7
*Shadow Feint heals 32 health and 32 armor when you teleport
+
*Taunt From Attack Damage -19%
 
*; Tier 8
 
*; Tier 8
*Shadow Feint heals 36 health and 36 armor when you teleport
+
*Taunt From Attack Damage -21%
 
*; Tier 9
 
*; Tier 9
*Shadow Feint heals 40 health and 40 armor when you teleport
+
*Taunt From Attack Damage -23%
 
*; Tier 10
 
*; Tier 10
*Shadow Feint heals 44 health and 44 armor when you teleport
+
*Taunt From Attack Damage -25%
 
*; Tier 11
 
*; Tier 11
*Shadow Feint heals 48 health and 48 armor when you teleport
+
*Taunt From Attack Damage -27%
 
*; Tier 12
 
*; Tier 12
*Shadow Feint heals 52 health and 52 armor when you teleport
+
*Taunt From Attack Damage -29%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Combo: Double Claw+Any Melee+Any Melee+Smell Fear: final step deals +120 damage. || OffHand, Necklace || {{Spoiler|
+
| || of Traumatic Wolf Encounters || <b>Tier 12</b> - Trauma Damage +40% when Lycanthropy is active || Legs, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Combo: Double Claw+Any Melee+Any Melee+Smell Fear: final step deals +20 damage.
+
*Trauma Damage +7% when Lycanthropy is active
 
*; Tier 2
 
*; Tier 2
*Combo: Double Claw+Any Melee+Any Melee+Smell Fear: final step deals +40 damage.
+
*Trauma Damage +10% when Lycanthropy is active
 
*; Tier 3
 
*; Tier 3
*Combo: Double Claw+Any Melee+Any Melee+Smell Fear: final step deals +60 damage.
+
*Trauma Damage +13% when Lycanthropy is active
 
*; Tier 4
 
*; Tier 4
*Combo: Double Claw+Any Melee+Any Melee+Smell Fear: final step deals +80 damage.
+
*Trauma Damage +16% when Lycanthropy is active
 
*; Tier 5
 
*; Tier 5
*Combo: Double Claw+Any Melee+Any Melee+Smell Fear: final step deals +100 damage.
+
*Trauma Damage +19% when Lycanthropy is active
 
*; Tier 6
 
*; Tier 6
*Combo: Double Claw+Any Melee+Any Melee+Smell Fear: final step deals +120 damage.
+
*Trauma Damage +22% when Lycanthropy is active
 +
*; Tier 7
 +
*Trauma Damage +25% when Lycanthropy is active
 +
*; Tier 8
 +
*Trauma Damage +28% when Lycanthropy is active
 +
*; Tier 9
 +
*Trauma Damage +31% when Lycanthropy is active
 +
*; Tier 10
 +
*Trauma Damage +34% when Lycanthropy is active
 +
*; Tier 11
 +
*Trauma Damage +37% when Lycanthropy is active
 +
*; Tier 12
 +
*Trauma Damage +40% when Lycanthropy is active
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Slinking || <b>Tier 12</b> - After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage || Legs, MainHand || {{Spoiler|
+
| Biter's || of Biting || <b>Tier 12</b> - Werewolf Bite Damage +32% || Chest, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +10 damage
+
*Werewolf Bite Damage +10%
 
*; Tier 2
 
*; Tier 2
*After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +20 damage
+
*Werewolf Bite Damage +12%
 
*; Tier 3
 
*; Tier 3
*After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +30 damage
+
*Werewolf Bite Damage +14%
 
*; Tier 4
 
*; Tier 4
*After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +40 damage
+
*Werewolf Bite Damage +16%
 
*; Tier 5
 
*; Tier 5
*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +50 damage
+
*Werewolf Bite Damage +18%
 
*; Tier 6
 
*; Tier 6
*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +60 damage
+
*Werewolf Bite Damage +20%
 
*; Tier 7
 
*; Tier 7
*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +70 damage
+
*Werewolf Bite Damage +22%
 
*; Tier 8
 
*; Tier 8
*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +80 damage
+
*Werewolf Bite Damage +24%
 
*; Tier 9
 
*; Tier 9
*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +90 damage
+
*Werewolf Bite Damage +26%
 
*; Tier 10
 
*; Tier 10
*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +100 damage
+
*Werewolf Bite Damage +28%
 
*; Tier 11
 
*; Tier 11
*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +110 damage
+
*Werewolf Bite Damage +30%
 
*; Tier 12
 
*; Tier 12
*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
+
*Werewolf Bite Damage +32%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sneaky Claws || <b>Tier 12</b> - Claw attacks remove 70 Rage || Head, Legs || {{Spoiler|
+
| Bleeder's || of Bloody Werewolves || <b>Tier 12</b> - All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds || Head, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Claw attacks remove 5 Rage
+
*All Werewolf attacks have a 5% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 2
 
*; Tier 2
*Claw attacks remove 10 Rage
+
*All Werewolf attacks have a 6% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 3
 
*; Tier 3
*Claw attacks remove 16 Rage
+
*All Werewolf attacks have a 7% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 4
 
*; Tier 4
*Claw attacks remove 22 Rage
+
*All Werewolf attacks have a 8% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 5
 
*; Tier 5
*Claw attacks remove 28 Rage
+
*All Werewolf attacks have a 9% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 6
 
*; Tier 6
*Claw attacks remove 34 Rage
+
*All Werewolf attacks have a 10% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 7
 
*; Tier 7
*Claw attacks remove 40 Rage
+
*All Werewolf attacks have a 11% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 8
 
*; Tier 8
*Claw attacks remove 46 Rage
+
*All Werewolf attacks have a 13% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 9
 
*; Tier 9
*Claw attacks remove 52 Rage
+
*All Werewolf attacks have a 15% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 10
 
*; Tier 10
*Claw attacks remove 58 Rage
+
*All Werewolf attacks have a 17% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 11
 
*; Tier 11
*Claw attacks remove 64 Rage
+
*All Werewolf attacks have a 19% chance to deal 48 Trauma damage over 8 seconds
 
*; Tier 12
 
*; Tier 12
*Claw attacks remove 70 Rage
+
*All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Incitement || <b>Tier 6</b> - Combo: Pouncing Rake+Any Melee+Any Melee+Double Claw: final step hits all targets within 5 meters and deals +45 damage. || Hands || {{Spoiler|
+
| || || <b>Tier 12</b> - Bite restores 24 Health to you || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Combo: Pouncing Rake+Any Melee+Any Melee+Double Claw: final step hits all targets within 5 meters and deals +5 damage.
+
*Bite restores 2 Health to you
 
*; Tier 2
 
*; Tier 2
*Combo: Pouncing Rake+Any Melee+Any Melee+Double Claw: final step hits all targets within 5 meters and deals +12 damage.
+
*Bite restores 4 Health to you
 
*; Tier 3
 
*; Tier 3
*Combo: Pouncing Rake+Any Melee+Any Melee+Double Claw: final step hits all targets within 5 meters and deals +20 damage.
+
*Bite restores 6 Health to you
 
*; Tier 4
 
*; Tier 4
*Combo: Pouncing Rake+Any Melee+Any Melee+Double Claw: final step hits all targets within 5 meters and deals +28 damage.
+
*Bite restores 8 Health to you
 
*; Tier 5
 
*; Tier 5
*Combo: Pouncing Rake+Any Melee+Any Melee+Double Claw: final step hits all targets within 5 meters and deals +35 damage.
+
*Bite restores 10 Health to you
 
*; Tier 6
 
*; Tier 6
*Combo: Pouncing Rake+Any Melee+Any Melee+Double Claw: final step hits all targets within 5 meters and deals +45 damage.
+
*Bite restores 12 Health to you
|Expand}}
 
|-
 
| || of Pack Attacking || <b>Tier 12</b> - Pack Attack has a 66% chance to deal +130% damage || Chest, Legs || {{Spoiler|
 
*; Tier 1
 
*Pack Attack has a 66% chance to deal +20% damage
 
*; Tier 2
 
*Pack Attack has a 66% chance to deal +30% damage
 
*; Tier 3
 
*Pack Attack has a 66% chance to deal +40% damage
 
*; Tier 4
 
*Pack Attack has a 66% chance to deal +50% damage
 
*; Tier 5
 
*Pack Attack has a 66% chance to deal +60% damage
 
*; Tier 6
 
*Pack Attack has a 66% chance to deal +70% damage
 
 
*; Tier 7
 
*; Tier 7
*Pack Attack has a 66% chance to deal +80% damage
+
*Bite restores 14 Health to you
 
*; Tier 8
 
*; Tier 8
*Pack Attack has a 66% chance to deal +90% damage
+
*Bite restores 16 Health to you
 
*; Tier 9
 
*; Tier 9
*Pack Attack has a 66% chance to deal +100% damage
+
*Bite restores 18 Health to you
 
*; Tier 10
 
*; Tier 10
*Pack Attack has a 66% chance to deal +110% damage
+
*Bite restores 20 Health to you
 
*; Tier 11
 
*; Tier 11
*Pack Attack has a 66% chance to deal +120% damage
+
*Bite restores 22 Health to you
 
*; Tier 12
 
*; Tier 12
*Pack Attack has a 66% chance to deal +130% damage
+
*Bite restores 24 Health to you
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Fireteeth || <b>Tier 6</b> - Combo: Pouncing Rake+Any Melee+Bite: final step ignites the target, dealing 90 damage over 15 seconds. || Feet || {{Spoiler|
+
| || of Gorey Biting || <b>Tier 6</b> - Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds || Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Combo: Pouncing Rake+Any Melee+Bite: final step ignites the target, dealing 15 damage over 15 seconds.
+
*Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds
 
*; Tier 2
 
*; Tier 2
*Combo: Pouncing Rake+Any Melee+Bite: final step ignites the target, dealing 30 damage over 15 seconds.
+
*Werewolf Bite hits all enemies within 5 meters and deals +4% damage, but reuse timer is +2 seconds
 
*; Tier 3
 
*; Tier 3
*Combo: Pouncing Rake+Any Melee+Bite: final step ignites the target, dealing 45 damage over 15 seconds.
+
*Werewolf Bite hits all enemies within 5 meters and deals +8% damage, but reuse timer is +2 seconds
 
*; Tier 4
 
*; Tier 4
*Combo: Pouncing Rake+Any Melee+Bite: final step ignites the target, dealing 60 damage over 15 seconds.
+
*Werewolf Bite hits all enemies within 5 meters and deals +12% damage, but reuse timer is +2 seconds
 
*; Tier 5
 
*; Tier 5
*Combo: Pouncing Rake+Any Melee+Bite: final step ignites the target, dealing 75 damage over 15 seconds.
+
*Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
 
*; Tier 6
 
*; Tier 6
*Combo: Pouncing Rake+Any Melee+Bite: final step ignites the target, dealing 90 damage over 15 seconds.
+
*Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Biter's || of Biting || <b>Tier 12</b> - Werewolf Bite deals +105 armor damage || Chest, MainHand || {{Spoiler|
+
| Biter's || of Biting || <b>Tier 12</b> - Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds || Chest, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Werewolf Bite deals +17 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds
 
*; Tier 2
 
*; Tier 2
*Werewolf Bite deals +25 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +7 for 30 seconds
 
*; Tier 3
 
*; Tier 3
*Werewolf Bite deals +33 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +9 for 30 seconds
 
*; Tier 4
 
*; Tier 4
*Werewolf Bite deals +41 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +12 for 30 seconds
 
*; Tier 5
 
*; Tier 5
*Werewolf Bite deals +49 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +15 for 30 seconds
 
*; Tier 6
 
*; Tier 6
*Werewolf Bite deals +57 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +18 for 30 seconds
 
*; Tier 7
 
*; Tier 7
*Werewolf Bite deals +65 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +21 for 30 seconds
 
*; Tier 8
 
*; Tier 8
*Werewolf Bite deals +73 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +24 for 30 seconds
 
*; Tier 9
 
*; Tier 9
*Werewolf Bite deals +81 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +27 for 30 seconds
 
*; Tier 10
 
*; Tier 10
*Werewolf Bite deals +89 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +30 for 30 seconds
 
*; Tier 11
 
*; Tier 11
*Werewolf Bite deals +97 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +33 for 30 seconds
 
*; Tier 12
 
*; Tier 12
*Werewolf Bite deals +105 armor damage
+
*Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Slinking Murder || <b>Tier 6</b> - After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked || Head, OffHand || {{Spoiler|
+
| Pouncer's || of Pouncing || <b>Tier 12</b> - Pouncing Rake Damage +84 || Legs, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
+
*Pouncing Rake Damage +7
 
*; Tier 2
 
*; Tier 2
*After using Pack Attack, your Lycanthropy Base Damage increases +25% for 7 seconds or until you are attacked
+
*Pouncing Rake Damage +14
 
*; Tier 3
 
*; Tier 3
*After using Pack Attack, your Lycanthropy Base Damage increases +35% for 7 seconds or until you are attacked
+
*Pouncing Rake Damage +21
 
*; Tier 4
 
*; Tier 4
*After using Pack Attack, your Lycanthropy Base Damage increases +45% for 7 seconds or until you are attacked
+
*Pouncing Rake Damage +28
 
*; Tier 5
 
*; Tier 5
*After using Pack Attack, your Lycanthropy Base Damage increases +55% for 7 seconds or until you are attacked
+
*Pouncing Rake Damage +35
 
*; Tier 6
 
*; Tier 6
*After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
+
*Pouncing Rake Damage +42
 +
*; Tier 7
 +
*Pouncing Rake Damage +49
 +
*; Tier 8
 +
*Pouncing Rake Damage +56
 +
*; Tier 9
 +
*Pouncing Rake Damage +63
 +
*; Tier 10
 +
*Pouncing Rake Damage +70
 +
*; Tier 11
 +
*Pouncing Rake Damage +77
 +
*; Tier 12
 +
*Pouncing Rake Damage +84
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sanguine Fangs || <b>Tier 12</b> - Sanguine Fangs deals +115% damage || Head, MainHand || {{Spoiler|
+
| Double Clawed || of Double Clawing || <b>Tier 12</b> - Double Claw deals +85 armor damage || Legs, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Sanguine Fangs deals +27% damage
+
*Double Claw deals +8 armor damage
 
*; Tier 2
 
*; Tier 2
*Sanguine Fangs deals +35% damage
+
*Double Claw deals +15 armor damage
 
*; Tier 3
 
*; Tier 3
*Sanguine Fangs deals +43% damage
+
*Double Claw deals +22 armor damage
 
*; Tier 4
 
*; Tier 4
*Sanguine Fangs deals +51% damage
+
*Double Claw deals +29 armor damage
 
*; Tier 5
 
*; Tier 5
*Sanguine Fangs deals +59% damage
+
*Double Claw deals +36 armor damage
 
*; Tier 6
 
*; Tier 6
*Sanguine Fangs deals +67% damage
+
*Double Claw deals +43 armor damage
 
*; Tier 7
 
*; Tier 7
*Sanguine Fangs deals +75% damage
+
*Double Claw deals +50 armor damage
 
*; Tier 8
 
*; Tier 8
*Sanguine Fangs deals +83% damage
+
*Double Claw deals +57 armor damage
 
*; Tier 9
 
*; Tier 9
*Sanguine Fangs deals +91% damage
+
*Double Claw deals +64 armor damage
 
*; Tier 10
 
*; Tier 10
*Sanguine Fangs deals +99% damage
+
*Double Claw deals +71 armor damage
 
*; Tier 11
 
*; Tier 11
*Sanguine Fangs deals +107% damage
+
*Double Claw deals +78 armor damage
 
*; Tier 12
 
*; Tier 12
*Sanguine Fangs deals +115% damage
+
*Double Claw deals +85 armor damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Fear-Scented || || <b>Tier 12</b> - Smell Fear deals +43% damage and further reduces Rage by 120 || Legs, OffHand || {{Spoiler|
+
| Pouncer's || of Pouncing || <b>Tier 12</b> - Pouncing Rake deals +113 Armor damage || Head, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Smell Fear deals +10% damage and further reduces Rage by 21
+
*Pouncing Rake deals +14 Armor damage
 
*; Tier 2
 
*; Tier 2
*Smell Fear deals +13% damage and further reduces Rage by 30
+
*Pouncing Rake deals +23 Armor damage
 
*; Tier 3
 
*; Tier 3
*Smell Fear deals +16% damage and further reduces Rage by 39
+
*Pouncing Rake deals +32 Armor damage
 
*; Tier 4
 
*; Tier 4
*Smell Fear deals +19% damage and further reduces Rage by 48
+
*Pouncing Rake deals +41 Armor damage
 
*; Tier 5
 
*; Tier 5
*Smell Fear deals +22% damage and further reduces Rage by 57
+
*Pouncing Rake deals +50 Armor damage
 
*; Tier 6
 
*; Tier 6
*Smell Fear deals +25% damage and further reduces Rage by 66
+
*Pouncing Rake deals +59 Armor damage
 
*; Tier 7
 
*; Tier 7
*Smell Fear deals +28% damage and further reduces Rage by 75
+
*Pouncing Rake deals +68 Armor damage
 
*; Tier 8
 
*; Tier 8
*Smell Fear deals +31% damage and further reduces Rage by 84
+
*Pouncing Rake deals +77 Armor damage
 
*; Tier 9
 
*; Tier 9
*Smell Fear deals +34% damage and further reduces Rage by 93
+
*Pouncing Rake deals +86 Armor damage
 
*; Tier 10
 
*; Tier 10
*Smell Fear deals +37% damage and further reduces Rage by 102
+
*Pouncing Rake deals +95 Armor damage
 
*; Tier 11
 
*; Tier 11
*Smell Fear deals +40% damage and further reduces Rage by 111
+
*Pouncing Rake deals +104 Armor damage
 
*; Tier 12
 
*; Tier 12
*Smell Fear deals +43% damage and further reduces Rage by 120
+
*Pouncing Rake deals +113 Armor damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Gorey Biting || <b>Tier 6</b> - Werewolf Bite hits all enemies within 5 meters and deals +20% damage || Hands || {{Spoiler|
+
| Pouncer's || of Pouncing || <b>Tier 12</b> - Werewolf Claw, Double Claw, and Pouncing Rake Damage +19% || Necklace, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Werewolf Bite hits all enemies within 5 meters
+
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +8%
 
*; Tier 2
 
*; Tier 2
*Werewolf Bite hits all enemies within 5 meters and deals +4% damage
+
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +9%
 
*; Tier 3
 
*; Tier 3
*Werewolf Bite hits all enemies within 5 meters and deals +8% damage
+
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +10%
 
*; Tier 4
 
*; Tier 4
*Werewolf Bite hits all enemies within 5 meters and deals +12% damage
+
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +11%
 
*; Tier 5
 
*; Tier 5
*Werewolf Bite hits all enemies within 5 meters and deals +16% damage
+
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +12%
 
*; Tier 6
 
*; Tier 6
*Werewolf Bite hits all enemies within 5 meters and deals +20% damage
+
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +13%
 +
*; Tier 7
 +
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +14%
 +
*; Tier 8
 +
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +15%
 +
*; Tier 9
 +
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +16%
 +
*; Tier 10
 +
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +17%
 +
*; Tier 11
 +
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +18%
 +
*; Tier 12
 +
*Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Double Clawed || of Power Clawing || <b>Tier 12</b> - Double Claw deals +37% damage and restores 5 Power to you || Legs || {{Spoiler|
+
| Pouncer's || of Pouncing || <b>Tier 12</b> - Pouncing Rake Damage +37% || Ring, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Double Claw deals +4% damage and restores 1 Power to you
+
*Pouncing Rake Damage +10%
 
*; Tier 2
 
*; Tier 2
*Double Claw deals +7% damage and restores 1 Power to you
+
*Pouncing Rake Damage +12%
 
*; Tier 3
 
*; Tier 3
*Double Claw deals +10% damage and restores 2 Power to you
+
*Pouncing Rake Damage +14%
 
*; Tier 4
 
*; Tier 4
*Double Claw deals +13% damage and restores 2 Power to you
+
*Pouncing Rake Damage +16%
 
*; Tier 5
 
*; Tier 5
*Double Claw deals +16% damage and restores 3 Power to you
+
*Pouncing Rake Damage +18%
 
*; Tier 6
 
*; Tier 6
*Double Claw deals +19% damage and restores 3 Power to you
+
*Pouncing Rake Damage +20%
 
*; Tier 7
 
*; Tier 7
*Double Claw deals +22% damage and restores 4 Power to you
+
*Pouncing Rake Damage +22%
 
*; Tier 8
 
*; Tier 8
*Double Claw deals +25% damage and restores 4 Power to you
+
*Pouncing Rake Damage +25%
 
*; Tier 9
 
*; Tier 9
*Double Claw deals +28% damage and restores 5 Power to you
+
*Pouncing Rake Damage +28%
 
*; Tier 10
 
*; Tier 10
*Double Claw deals +31% damage and restores 5 Power to you
+
*Pouncing Rake Damage +31%
 
*; Tier 11
 
*; Tier 11
*Double Claw deals +34% damage and restores 5 Power to you
+
*Pouncing Rake Damage +34%
 
*; Tier 12
 
*; Tier 12
*Double Claw deals +37% damage and restores 5 Power to you
+
*Pouncing Rake Damage +37%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Clawing || <b>Tier 12</b> - Werewolf Claw deals +15 damage || Chest, Feet || {{Spoiler|
+
| Double Clawed || of Double Clawing || <b>Tier 12</b> - Double Claw Damage +30% || Chest, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Werewolf Claw deals +1 damage
+
*Double Claw Damage +8%
 
*; Tier 2
 
*; Tier 2
*Werewolf Claw deals +2 damage
+
*Double Claw Damage +10%
 
*; Tier 3
 
*; Tier 3
*Werewolf Claw deals +3 damage
+
*Double Claw Damage +12%
 
*; Tier 4
 
*; Tier 4
*Werewolf Claw deals +4 damage
+
*Double Claw Damage +14%
 
*; Tier 5
 
*; Tier 5
*Werewolf Claw deals +6 damage
+
*Double Claw Damage +16%
 
*; Tier 6
 
*; Tier 6
*Werewolf Claw deals +7 damage
+
*Double Claw Damage +18%
 
*; Tier 7
 
*; Tier 7
*Werewolf Claw deals +9 damage
+
*Double Claw Damage +20%
 
*; Tier 8
 
*; Tier 8
*Werewolf Claw deals +10 damage
+
*Double Claw Damage +22%
 
*; Tier 9
 
*; Tier 9
*Werewolf Claw deals +12 damage
+
*Double Claw Damage +24%
 
*; Tier 10
 
*; Tier 10
*Werewolf Claw deals +13 damage
+
*Double Claw Damage +26%
 
*; Tier 11
 
*; Tier 11
*Werewolf Claw deals +14 damage
+
*Double Claw Damage +28%
 
*; Tier 12
 
*; Tier 12
*Werewolf Claw deals +15 damage
+
*Double Claw Damage +30%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - See Red increases the damage of your next attack by +150 || OffHand, Necklace || {{Spoiler|
+
| Double Clawed || of Power Clawing || <b>Tier 12</b> - Double Claw Power Cost -13 || Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*See Red increases the damage of your next attack by +18
+
*Double Claw Power Cost -2
 
*; Tier 2
 
*; Tier 2
*See Red increases the damage of your next attack by +30
+
*Double Claw Power Cost -3
 
*; Tier 3
 
*; Tier 3
*See Red increases the damage of your next attack by +42
+
*Double Claw Power Cost -4
 
*; Tier 4
 
*; Tier 4
*See Red increases the damage of your next attack by +54
+
*Double Claw Power Cost -5
 
*; Tier 5
 
*; Tier 5
*See Red increases the damage of your next attack by +66
+
*Double Claw Power Cost -6
 
*; Tier 6
 
*; Tier 6
*See Red increases the damage of your next attack by +78
+
*Double Claw Power Cost -7
 
*; Tier 7
 
*; Tier 7
*See Red increases the damage of your next attack by +90
+
*Double Claw Power Cost -8
 
*; Tier 8
 
*; Tier 8
*See Red increases the damage of your next attack by +102
+
*Double Claw Power Cost -9
 
*; Tier 9
 
*; Tier 9
*See Red increases the damage of your next attack by +114
+
*Double Claw Power Cost -10
 
*; Tier 10
 
*; Tier 10
*See Red increases the damage of your next attack by +126
+
*Double Claw Power Cost -11
 
*; Tier 11
 
*; Tier 11
*See Red increases the damage of your next attack by +138
+
*Double Claw Power Cost -12
 
*; Tier 12
 
*; Tier 12
*See Red increases the damage of your next attack by +150
+
*Double Claw Power Cost -13
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds || Feet || {{Spoiler|
+
| || of Pack Blood || <b>Tier 12</b> - Blood of the Pack restores 65 Health over 30 seconds to you and your allies || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
+
*Blood of the Pack restores 10 Health over 30 seconds to you and your allies
 
*; Tier 2
 
*; Tier 2
*Sanguine Fangs causes the target to take +6% damage from Slashing attacks for 15 seconds
+
*Blood of the Pack restores 15 Health over 30 seconds to you and your allies
 
*; Tier 3
 
*; Tier 3
*Sanguine Fangs causes the target to take +7% damage from Slashing attacks for 15 seconds
+
*Blood of the Pack restores 20 Health over 30 seconds to you and your allies
 
*; Tier 4
 
*; Tier 4
*Sanguine Fangs causes the target to take +8% damage from Slashing attacks for 15 seconds
+
*Blood of the Pack restores 25 Health over 30 seconds to you and your allies
 
*; Tier 5
 
*; Tier 5
*Sanguine Fangs causes the target to take +9% damage from Slashing attacks for 15 seconds
+
*Blood of the Pack restores 30 Health over 30 seconds to you and your allies
 
*; Tier 6
 
*; Tier 6
*Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds
+
*Blood of the Pack restores 35 Health over 30 seconds to you and your allies
 +
*; Tier 7
 +
*Blood of the Pack restores 40 Health over 30 seconds to you and your allies
 +
*; Tier 8
 +
*Blood of the Pack restores 45 Health over 30 seconds to you and your allies
 +
*; Tier 9
 +
*Blood of the Pack restores 50 Health over 30 seconds to you and your allies
 +
*; Tier 10
 +
*Blood of the Pack restores 55 Health over 30 seconds to you and your allies
 +
*; Tier 11
 +
*Blood of the Pack restores 60 Health over 30 seconds to you and your allies
 +
*; Tier 12
 +
*Blood of the Pack restores 65 Health over 30 seconds to you and your allies
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Double Clawed || of Double Clawing || <b>Tier 12</b> - Double Claw deals +55 armor damage || Legs, Ring || {{Spoiler|
+
| || of Pack Attacking || <b>Tier 12</b> - Pack Attack Damage +35% || Legs, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Double Claw deals +4 armor damage
+
*Pack Attack Damage +13%
 
*; Tier 2
 
*; Tier 2
*Double Claw deals +8 armor damage
+
*Pack Attack Damage +15%
 
*; Tier 3
 
*; Tier 3
*Double Claw deals +12 armor damage
+
*Pack Attack Damage +17%
 
*; Tier 4
 
*; Tier 4
*Double Claw deals +16 armor damage
+
*Pack Attack Damage +19%
 
*; Tier 5
 
*; Tier 5
*Double Claw deals +20 armor damage
+
*Pack Attack Damage +21%
 
*; Tier 6
 
*; Tier 6
*Double Claw deals +25 armor damage
+
*Pack Attack Damage +23%
 
*; Tier 7
 
*; Tier 7
*Double Claw deals +30 armor damage
+
*Pack Attack Damage +25%
 
*; Tier 8
 
*; Tier 8
*Double Claw deals +35 armor damage
+
*Pack Attack Damage +27%
 
*; Tier 9
 
*; Tier 9
*Double Claw deals +40 armor damage
+
*Pack Attack Damage +29%
 
*; Tier 10
 
*; Tier 10
*Double Claw deals +45 armor damage
+
*Pack Attack Damage +31%
 
*; Tier 11
 
*; Tier 11
*Double Claw deals +50 armor damage
+
*Pack Attack Damage +33%
 
*; Tier 12
 
*; Tier 12
*Double Claw deals +55 armor damage
+
*Pack Attack Damage +35%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Biter's || of Critical Biting || <b>Tier 12</b> - Werewolf Bite attacks have a 50% chance to deal 190 extra damage || Legs, Ring || {{Spoiler|
+
| || of Pack Attacking || <b>Tier 6</b> - Future Pack Attacks to the same target deal +60 damage || Hands, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Werewolf Bite attacks have a 50% chance to deal 25 extra damage
+
*Future Pack Attacks to the same target deal +10 damage
 
*; Tier 2
 
*; Tier 2
*Werewolf Bite attacks have a 50% chance to deal 40 extra damage
+
*Future Pack Attacks to the same target deal +15 damage
 
*; Tier 3
 
*; Tier 3
*Werewolf Bite attacks have a 50% chance to deal 55 extra damage
+
*Future Pack Attacks to the same target deal +20 damage
 
*; Tier 4
 
*; Tier 4
*Werewolf Bite attacks have a 50% chance to deal 70 extra damage
+
*Future Pack Attacks to the same target deal +30 damage
 
*; Tier 5
 
*; Tier 5
*Werewolf Bite attacks have a 50% chance to deal 85 extra damage
+
*Future Pack Attacks to the same target deal +45 damage
 
*; Tier 6
 
*; Tier 6
*Werewolf Bite attacks have a 50% chance to deal 100 extra damage
+
*Future Pack Attacks to the same target deal +60 damage
*; Tier 7
 
*Werewolf Bite attacks have a 50% chance to deal 115 extra damage
 
*; Tier 8
 
*Werewolf Bite attacks have a 50% chance to deal 130 extra damage
 
*; Tier 9
 
*Werewolf Bite attacks have a 50% chance to deal 145 extra damage
 
*; Tier 10
 
*Werewolf Bite attacks have a 50% chance to deal 160 extra damage
 
*; Tier 11
 
*Werewolf Bite attacks have a 50% chance to deal 175 extra damage
 
*; Tier 12
 
*Werewolf Bite attacks have a 50% chance to deal 190 extra damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Shadow Feint boosts your In-Combat Armor Regeneration +38 for 20 seconds || Head, Ring || {{Spoiler|
+
| || of Slinking Murder || <b>Tier 6</b> - After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked || Head, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shadow Feint boosts your In-Combat Armor Regeneration +5 for 20 seconds
+
*After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
 
*; Tier 2
 
*; Tier 2
*Shadow Feint boosts your In-Combat Armor Regeneration +8 for 20 seconds
+
*After using Pack Attack, your Lycanthropy Base Damage increases +25% for 7 seconds or until you are attacked
 
*; Tier 3
 
*; Tier 3
*Shadow Feint boosts your In-Combat Armor Regeneration +11 for 20 seconds
+
*After using Pack Attack, your Lycanthropy Base Damage increases +35% for 7 seconds or until you are attacked
 
*; Tier 4
 
*; Tier 4
*Shadow Feint boosts your In-Combat Armor Regeneration +14 for 20 seconds
+
*After using Pack Attack, your Lycanthropy Base Damage increases +45% for 7 seconds or until you are attacked
 
*; Tier 5
 
*; Tier 5
*Shadow Feint boosts your In-Combat Armor Regeneration +17 for 20 seconds
+
*After using Pack Attack, your Lycanthropy Base Damage increases +55% for 7 seconds or until you are attacked
 
*; Tier 6
 
*; Tier 6
*Shadow Feint boosts your In-Combat Armor Regeneration +20 for 20 seconds
+
*After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked
*; Tier 7
 
*Shadow Feint boosts your In-Combat Armor Regeneration +23 for 20 seconds
 
*; Tier 8
 
*Shadow Feint boosts your In-Combat Armor Regeneration +26 for 20 seconds
 
*; Tier 9
 
*Shadow Feint boosts your In-Combat Armor Regeneration +29 for 20 seconds
 
*; Tier 10
 
*Shadow Feint boosts your In-Combat Armor Regeneration +32 for 20 seconds
 
*; Tier 11
 
*Shadow Feint boosts your In-Combat Armor Regeneration +35 for 20 seconds
 
*; Tier 12
 
*Shadow Feint boosts your In-Combat Armor Regeneration +38 for 20 seconds
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Shadow Feint reduces the taunt of all your attacks by 32% and reduces the Rage your attacks generate by 12% || Hands || {{Spoiler|
+
| || || <b>Tier 12</b> - Bite, Pack Attack, and Smell Fear Damage +22% || Hands, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Shadow Feint reduces the taunt of all your attacks by 10% and reduces the Rage your attacks generate by 1%
+
*Bite, Pack Attack, and Smell Fear Damage +6%
 
*; Tier 2
 
*; Tier 2
*Shadow Feint reduces the taunt of all your attacks by 12% and reduces the Rage your attacks generate by 2%
+
*Bite, Pack Attack, and Smell Fear Damage +8%
 
*; Tier 3
 
*; Tier 3
*Shadow Feint reduces the taunt of all your attacks by 14% and reduces the Rage your attacks generate by 3%
+
*Bite, Pack Attack, and Smell Fear Damage +10%
 
*; Tier 4
 
*; Tier 4
*Shadow Feint reduces the taunt of all your attacks by 16% and reduces the Rage your attacks generate by 4%
+
*Bite, Pack Attack, and Smell Fear Damage +12%
 
*; Tier 5
 
*; Tier 5
*Shadow Feint reduces the taunt of all your attacks by 18% and reduces the Rage your attacks generate by 5%
+
*Bite, Pack Attack, and Smell Fear Damage +13%
 
*; Tier 6
 
*; Tier 6
*Shadow Feint reduces the taunt of all your attacks by 20% and reduces the Rage your attacks generate by 6%
+
*Bite, Pack Attack, and Smell Fear Damage +14%
 
*; Tier 7
 
*; Tier 7
*Shadow Feint reduces the taunt of all your attacks by 22% and reduces the Rage your attacks generate by 7%
+
*Bite, Pack Attack, and Smell Fear Damage +15%
 
*; Tier 8
 
*; Tier 8
*Shadow Feint reduces the taunt of all your attacks by 24% and reduces the Rage your attacks generate by 8%
+
*Bite, Pack Attack, and Smell Fear Damage +16%
 
*; Tier 9
 
*; Tier 9
*Shadow Feint reduces the taunt of all your attacks by 26% and reduces the Rage your attacks generate by 9%
+
*Bite, Pack Attack, and Smell Fear Damage +17%
 
*; Tier 10
 
*; Tier 10
*Shadow Feint reduces the taunt of all your attacks by 28% and reduces the Rage your attacks generate by 10%
+
*Bite, Pack Attack, and Smell Fear Damage +18%
 
*; Tier 11
 
*; Tier 11
*Shadow Feint reduces the taunt of all your attacks by 30% and reduces the Rage your attacks generate by 11%
+
*Bite, Pack Attack, and Smell Fear Damage +20%
 
*; Tier 12
 
*; Tier 12
*Shadow Feint reduces the taunt of all your attacks by 32% and reduces the Rage your attacks generate by 12%
+
*Bite, Pack Attack, and Smell Fear Damage +22%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Pack Attacking || <b>Tier 12</b> - Pack Attack deals +86% damage || Legs, Ring || {{Spoiler|
+
| || of Blood Brothers || <b>Tier 6</b> - Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds || Feet, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pack Attack deals +20% damage
+
*Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds
 
*; Tier 2
 
*; Tier 2
*Pack Attack deals +26% damage
+
*Blood of the Pack causes you and your allies' attacks to deal +8 damage for 30 seconds
 
*; Tier 3
 
*; Tier 3
*Pack Attack deals +32% damage
+
*Blood of the Pack causes you and your allies' attacks to deal +11 damage for 30 seconds
 
*; Tier 4
 
*; Tier 4
*Pack Attack deals +38% damage
+
*Blood of the Pack causes you and your allies' attacks to deal +14 damage for 30 seconds
 
*; Tier 5
 
*; Tier 5
*Pack Attack deals +44% damage
+
*Blood of the Pack causes you and your allies' attacks to deal +17 damage for 30 seconds
 
*; Tier 6
 
*; Tier 6
*Pack Attack deals +50% damage
+
*Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds
*; Tier 7
 
*Pack Attack deals +56% damage
 
*; Tier 8
 
*Pack Attack deals +62% damage
 
*; Tier 9
 
*Pack Attack deals +68% damage
 
*; Tier 10
 
*Pack Attack deals +74% damage
 
*; Tier 11
 
*Pack Attack deals +80% damage
 
*; Tier 12
 
*Pack Attack deals +86% damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Bloody Mists || <b>Tier 12</b> - See Red heals you for 60 health || Ring, Feet || {{Spoiler|
+
| || of Sanguine Fangs || <b>Tier 12</b> - Sanguine Fangs Damage +60% || Head, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*See Red heals you for 5 health
+
*Sanguine Fangs Damage +5%
 
*; Tier 2
 
*; Tier 2
*See Red heals you for 10 health
+
*Sanguine Fangs Damage +10%
 
*; Tier 3
 
*; Tier 3
*See Red heals you for 15 health
+
*Sanguine Fangs Damage +15%
 
*; Tier 4
 
*; Tier 4
*See Red heals you for 20 health
+
*Sanguine Fangs Damage +20%
 
*; Tier 5
 
*; Tier 5
*See Red heals you for 25 health
+
*Sanguine Fangs Damage +25%
 
*; Tier 6
 
*; Tier 6
*See Red heals you for 30 health
+
*Sanguine Fangs Damage +30%
 
*; Tier 7
 
*; Tier 7
*See Red heals you for 35 health
+
*Sanguine Fangs Damage +35%
 
*; Tier 8
 
*; Tier 8
*See Red heals you for 40 health
+
*Sanguine Fangs Damage +40%
 
*; Tier 9
 
*; Tier 9
*See Red heals you for 45 health
+
*Sanguine Fangs Damage +45%
 
*; Tier 10
 
*; Tier 10
*See Red heals you for 50 health
+
*Sanguine Fangs Damage +50%
 
*; Tier 11
 
*; Tier 11
*See Red heals you for 55 health
+
*Sanguine Fangs Damage +55%
 
*; Tier 12
 
*; Tier 12
*See Red heals you for 60 health
+
*Sanguine Fangs Damage +60%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Pouncer's || of Pouncing || <b>Tier 12</b> - Pouncing Rake has a 65% chance to deal +141% health and armor damage || Necklace, OffHand || {{Spoiler|
+
| || of Sanguine Fangs || <b>Tier 6</b> - Sanguine Fangs deals +104 trauma damage over 8 seconds || Necklace, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pouncing Rake has a 65% chance to deal +20% health and armor damage
+
*Sanguine Fangs deals +32 trauma damage over 8 seconds
 
*; Tier 2
 
*; Tier 2
*Pouncing Rake has a 65% chance to deal +31% health and armor damage
+
*Sanguine Fangs deals +48 trauma damage over 8 seconds
 
*; Tier 3
 
*; Tier 3
*Pouncing Rake has a 65% chance to deal +42% health and armor damage
+
*Sanguine Fangs deals +64 trauma damage over 8 seconds
 
*; Tier 4
 
*; Tier 4
*Pouncing Rake has a 65% chance to deal +53% health and armor damage
+
*Sanguine Fangs deals +80 trauma damage over 8 seconds
 
*; Tier 5
 
*; Tier 5
*Pouncing Rake has a 65% chance to deal +64% health and armor damage
+
*Sanguine Fangs deals +96 trauma damage over 8 seconds
 
*; Tier 6
 
*; Tier 6
*Pouncing Rake has a 65% chance to deal +75% health and armor damage
+
*Sanguine Fangs deals +104 trauma damage over 8 seconds
*; Tier 7
 
*Pouncing Rake has a 65% chance to deal +86% health and armor damage
 
*; Tier 8
 
*Pouncing Rake has a 65% chance to deal +97% health and armor damage
 
*; Tier 9
 
*Pouncing Rake has a 65% chance to deal +108% health and armor damage
 
*; Tier 10
 
*Pouncing Rake has a 65% chance to deal +119% health and armor damage
 
*; Tier 11
 
*Pouncing Rake has a 65% chance to deal +130% health and armor damage
 
*; Tier 12
 
*Pouncing Rake has a 65% chance to deal +141% health and armor damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Pouncer's || of Pouncing || <b>Tier 12</b> - Pouncing Rake deals +93% health and armor damage || Ring, MainHand || {{Spoiler|
+
| || || <b>Tier 6</b> - Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds || Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pouncing Rake deals +16% health and armor damage
+
*Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
 
*; Tier 2
 
*; Tier 2
*Pouncing Rake deals +23% health and armor damage
+
*Sanguine Fangs causes the target to take +6% damage from Slashing attacks for 15 seconds
 
*; Tier 3
 
*; Tier 3
*Pouncing Rake deals +30% health and armor damage
+
*Sanguine Fangs causes the target to take +7% damage from Slashing attacks for 15 seconds
 
*; Tier 4
 
*; Tier 4
*Pouncing Rake deals +37% health and armor damage
+
*Sanguine Fangs causes the target to take +8% damage from Slashing attacks for 15 seconds
 
*; Tier 5
 
*; Tier 5
*Pouncing Rake deals +44% health and armor damage
+
*Sanguine Fangs causes the target to take +9% damage from Slashing attacks for 15 seconds
 
*; Tier 6
 
*; Tier 6
*Pouncing Rake deals +51% health and armor damage
+
*Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds
*; Tier 7
 
*Pouncing Rake deals +58% health and armor damage
 
*; Tier 8
 
*Pouncing Rake deals +65% health and armor damage
 
*; Tier 9
 
*Pouncing Rake deals +72% health and armor damage
 
*; Tier 10
 
*Pouncing Rake deals +79% health and armor damage
 
*; Tier 11
 
*Pouncing Rake deals +86% health and armor damage
 
*; Tier 12
 
*Pouncing Rake deals +93% health and armor damage
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Werewolf Bite attacks heal you for 31 health || Legs, Necklace || {{Spoiler|
+
| || of Sanguine Fangs || <b>Tier 6</b> - Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Werewolf Bite attacks heal you for 2 health
+
*Sanguine Fangs suddenly deals 30 trauma damage 15 seconds after use
 
*; Tier 2
 
*; Tier 2
*Werewolf Bite attacks heal you for 4 health
+
*Sanguine Fangs suddenly deals 60 trauma damage 15 seconds after use
 
*; Tier 3
 
*; Tier 3
*Werewolf Bite attacks heal you for 6 health
+
*Sanguine Fangs suddenly deals 90 trauma damage 15 seconds after use
 
*; Tier 4
 
*; Tier 4
*Werewolf Bite attacks heal you for 8 health
+
*Sanguine Fangs suddenly deals 120 trauma damage 15 seconds after use
 
*; Tier 5
 
*; Tier 5
*Werewolf Bite attacks heal you for 10 health
+
*Sanguine Fangs suddenly deals 150 trauma damage 15 seconds after use
 
*; Tier 6
 
*; Tier 6
*Werewolf Bite attacks heal you for 12 health
+
*Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use
*; Tier 7
 
*Werewolf Bite attacks heal you for 14 health
 
*; Tier 8
 
*Werewolf Bite attacks heal you for 17 health
 
*; Tier 9
 
*Werewolf Bite attacks heal you for 20 health
 
*; Tier 10
 
*Werewolf Bite attacks heal you for 23 health
 
*; Tier 11
 
*Werewolf Bite attacks heal you for 27 health
 
*; Tier 12
 
*Werewolf Bite attacks heal you for 31 health
 
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Critical Claws || <b>Tier 12</b> - Claw attacks have a 50% chance to deal +28 damage || Chest, Hands || {{Spoiler|
+
| || of Sanguine Fangs || <b>Tier 12</b> - Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help || Hands, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Claw attacks have a 50% chance to deal +2 damage
+
*Sanguine Fangs deals +12% damage and doesn't cause the target to yell for help
 
*; Tier 2
 
*; Tier 2
*Claw attacks have a 50% chance to deal +4 damage
+
*Sanguine Fangs deals +14% damage and doesn't cause the target to yell for help
 
*; Tier 3
 
*; Tier 3
*Claw attacks have a 50% chance to deal +6 damage
+
*Sanguine Fangs deals +16% damage and doesn't cause the target to yell for help
 
*; Tier 4
 
*; Tier 4
*Claw attacks have a 50% chance to deal +8 damage
+
*Sanguine Fangs deals +18% damage and doesn't cause the target to yell for help
 
*; Tier 5
 
*; Tier 5
*Claw attacks have a 50% chance to deal +10 damage
+
*Sanguine Fangs deals +20% damage and doesn't cause the target to yell for help
 
*; Tier 6
 
*; Tier 6
*Claw attacks have a 50% chance to deal +12 damage
+
*Sanguine Fangs deals +22% damage and doesn't cause the target to yell for help
 
*; Tier 7
 
*; Tier 7
*Claw attacks have a 50% chance to deal +14 damage
+
*Sanguine Fangs deals +24% damage and doesn't cause the target to yell for help
 
*; Tier 8
 
*; Tier 8
*Claw attacks have a 50% chance to deal +16 damage
+
*Sanguine Fangs deals +26% damage and doesn't cause the target to yell for help
 
*; Tier 9
 
*; Tier 9
*Claw attacks have a 50% chance to deal +19 damage
+
*Sanguine Fangs deals +28% damage and doesn't cause the target to yell for help
 
*; Tier 10
 
*; Tier 10
*Claw attacks have a 50% chance to deal +22 damage
+
*Sanguine Fangs deals +30% damage and doesn't cause the target to yell for help
 
*; Tier 11
 
*; Tier 11
*Claw attacks have a 50% chance to deal +25 damage
+
*Sanguine Fangs deals +32% damage and doesn't cause the target to yell for help
 
*; Tier 12
 
*; Tier 12
*Claw attacks have a 50% chance to deal +28 damage
+
*Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Skulking || <b>Tier 12</b> - After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked || Chest, Feet || {{Spoiler|
+
| || of Bloody Mists || <b>Tier 12</b> - See Red heals you for 65 health || Ring, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*After using Shadow Feint, your Lycanthropy Base Damage increases +2% for 30 seconds or until you are attacked
+
*See Red heals you for 10 health
 
*; Tier 2
 
*; Tier 2
*After using Shadow Feint, your Lycanthropy Base Damage increases +4% for 30 seconds or until you are attacked
+
*See Red heals you for 15 health
 
*; Tier 3
 
*; Tier 3
*After using Shadow Feint, your Lycanthropy Base Damage increases +6% for 30 seconds or until you are attacked
+
*See Red heals you for 20 health
 
*; Tier 4
 
*; Tier 4
*After using Shadow Feint, your Lycanthropy Base Damage increases +8% for 30 seconds or until you are attacked
+
*See Red heals you for 25 health
 
*; Tier 5
 
*; Tier 5
*After using Shadow Feint, your Lycanthropy Base Damage increases +10% for 30 seconds or until you are attacked
+
*See Red heals you for 30 health
 
*; Tier 6
 
*; Tier 6
*After using Shadow Feint, your Lycanthropy Base Damage increases +12% for 30 seconds or until you are attacked
+
*See Red heals you for 35 health
 
*; Tier 7
 
*; Tier 7
*After using Shadow Feint, your Lycanthropy Base Damage increases +14% for 30 seconds or until you are attacked
+
*See Red heals you for 40 health
 
*; Tier 8
 
*; Tier 8
*After using Shadow Feint, your Lycanthropy Base Damage increases +16% for 30 seconds or until you are attacked
+
*See Red heals you for 45 health
 
*; Tier 9
 
*; Tier 9
*After using Shadow Feint, your Lycanthropy Base Damage increases +18% for 30 seconds or until you are attacked
+
*See Red heals you for 50 health
 
*; Tier 10
 
*; Tier 10
*After using Shadow Feint, your Lycanthropy Base Damage increases +20% for 30 seconds or until you are attacked
+
*See Red heals you for 55 health
 
*; Tier 11
 
*; Tier 11
*After using Shadow Feint, your Lycanthropy Base Damage increases +22% for 30 seconds or until you are attacked
+
*See Red heals you for 60 health
 
*; Tier 12
 
*; Tier 12
*After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked
+
*See Red heals you for 65 health
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sanguine Fangs || <b>Tier 6</b> - Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use || Chest, Feet || {{Spoiler|
+
| || of Blood-Fueled Fury || <b>Tier 12</b> - See Red restores 42 Health and costs -16 Power || Head, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Sanguine Fangs suddenly deals 30 trauma damage 15 seconds after use
+
*See Red restores 9 Health and costs -5 Power
 
*; Tier 2
 
*; Tier 2
*Sanguine Fangs suddenly deals 60 trauma damage 15 seconds after use
+
*See Red restores 12 Health and costs -6 Power
 
*; Tier 3
 
*; Tier 3
*Sanguine Fangs suddenly deals 90 trauma damage 15 seconds after use
+
*See Red restores 15 Health and costs -7 Power
 
*; Tier 4
 
*; Tier 4
*Sanguine Fangs suddenly deals 120 trauma damage 15 seconds after use
+
*See Red restores 18 Health and costs -8 Power
 
*; Tier 5
 
*; Tier 5
*Sanguine Fangs suddenly deals 150 trauma damage 15 seconds after use
+
*See Red restores 21 Health and costs -9 Power
 
*; Tier 6
 
*; Tier 6
*Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use
+
*See Red restores 24 Health and costs -10 Power
 +
*; Tier 7
 +
*See Red restores 27 Health and costs -11 Power
 +
*; Tier 8
 +
*See Red restores 30 Health and costs -12 Power
 +
*; Tier 9
 +
*See Red restores 33 Health and costs -13 Power
 +
*; Tier 10
 +
*See Red restores 36 Health and costs -14 Power
 +
*; Tier 11
 +
*See Red restores 39 Health and costs -15 Power
 +
*; Tier 12
 +
*See Red restores 42 Health and costs -16 Power
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Fear-Scented || || <b>Tier 12</b> - Smell Fear deals +88% damage || Legs, OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - See Red restores 100 Armor || Hands, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Smell Fear deals +22% damage
+
*See Red restores 12 Armor
 
*; Tier 2
 
*; Tier 2
*Smell Fear deals +28% damage
+
*See Red restores 20 Armor
 
*; Tier 3
 
*; Tier 3
*Smell Fear deals +34% damage
+
*See Red restores 28 Armor
 
*; Tier 4
 
*; Tier 4
*Smell Fear deals +40% damage
+
*See Red restores 36 Armor
 
*; Tier 5
 
*; Tier 5
*Smell Fear deals +46% damage
+
*See Red restores 44 Armor
 
*; Tier 6
 
*; Tier 6
*Smell Fear deals +52% damage
+
*See Red restores 52 Armor
 
*; Tier 7
 
*; Tier 7
*Smell Fear deals +58% damage
+
*See Red restores 60 Armor
 
*; Tier 8
 
*; Tier 8
*Smell Fear deals +64% damage
+
*See Red restores 68 Armor
 
*; Tier 9
 
*; Tier 9
*Smell Fear deals +70% damage
+
*See Red restores 76 Armor
 
*; Tier 10
 
*; Tier 10
*Smell Fear deals +76% damage
+
*See Red restores 84 Armor
 
*; Tier 11
 
*; Tier 11
*Smell Fear deals +82% damage
+
*See Red restores 92 Armor
 
*; Tier 12
 
*; Tier 12
*Smell Fear deals +88% damage
+
*See Red restores 100 Armor
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Double Clawed || of Double Clawing || <b>Tier 12</b> - Double Claw deals +68 damage || Chest, OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - See Red increases the damage of your next attack by +200 || OffHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Double Claw deals +5 damage
+
*See Red increases the damage of your next attack by +35
 
*; Tier 2
 
*; Tier 2
*Double Claw deals +10 damage
+
*See Red increases the damage of your next attack by +50
 
*; Tier 3
 
*; Tier 3
*Double Claw deals +15 damage
+
*See Red increases the damage of your next attack by +65
 
*; Tier 4
 
*; Tier 4
*Double Claw deals +20 damage
+
*See Red increases the damage of your next attack by +80
 
*; Tier 5
 
*; Tier 5
*Double Claw deals +26 damage
+
*See Red increases the damage of your next attack by +95
 
*; Tier 6
 
*; Tier 6
*Double Claw deals +32 damage
+
*See Red increases the damage of your next attack by +110
 
*; Tier 7
 
*; Tier 7
*Double Claw deals +38 damage
+
*See Red increases the damage of your next attack by +125
 
*; Tier 8
 
*; Tier 8
*Double Claw deals +44 damage
+
*See Red increases the damage of your next attack by +140
 
*; Tier 9
 
*; Tier 9
*Double Claw deals +50 damage
+
*See Red increases the damage of your next attack by +155
 
*; Tier 10
 
*; Tier 10
*Double Claw deals +56 damage
+
*See Red increases the damage of your next attack by +170
 
*; Tier 11
 
*; Tier 11
*Double Claw deals +62 damage
+
*See Red increases the damage of your next attack by +185
 
*; Tier 12
 
*; Tier 12
*Double Claw deals +68 damage
+
*See Red increases the damage of your next attack by +200
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Pack Attacking || <b>Tier 6</b> - Future Pack Attacks to the same target deal +60 damage || Hands, Necklace || {{Spoiler|
+
| || || <b>Tier 6</b> - See Red grants you 12% melee evasion || Head, Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Future Pack Attacks to the same target deal +10 damage
+
*See Red grants you 7% melee evasion
 
*; Tier 2
 
*; Tier 2
*Future Pack Attacks to the same target deal +15 damage
+
*See Red grants you 8% melee evasion
 
*; Tier 3
 
*; Tier 3
*Future Pack Attacks to the same target deal +20 damage
+
*See Red grants you 9% melee evasion
 
*; Tier 4
 
*; Tier 4
*Future Pack Attacks to the same target deal +30 damage
+
*See Red grants you 10% melee evasion
 
*; Tier 5
 
*; Tier 5
*Future Pack Attacks to the same target deal +45 damage
+
*See Red grants you 11% melee evasion
 
*; Tier 6
 
*; Tier 6
*Future Pack Attacks to the same target deal +60 damage
+
*See Red grants you 12% melee evasion
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sanguine Fangs || <b>Tier 12</b> - Sanguine Fangs deals +105% damage and doesn't cause the target to yell for help || Hands, Necklace || {{Spoiler|
+
| Fear-Scented || || <b>Tier 12</b> - Smell Fear Damage +46% || Legs, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Sanguine Fangs deals +17% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +13%
 
*; Tier 2
 
*; Tier 2
*Sanguine Fangs deals +25% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +16%
 
*; Tier 3
 
*; Tier 3
*Sanguine Fangs deals +33% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +19%
 
*; Tier 4
 
*; Tier 4
*Sanguine Fangs deals +41% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +22%
 
*; Tier 5
 
*; Tier 5
*Sanguine Fangs deals +49% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +25%
 
*; Tier 6
 
*; Tier 6
*Sanguine Fangs deals +57% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +28%
 
*; Tier 7
 
*; Tier 7
*Sanguine Fangs deals +65% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +31%
 
*; Tier 8
 
*; Tier 8
*Sanguine Fangs deals +73% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +34%
 
*; Tier 9
 
*; Tier 9
*Sanguine Fangs deals +81% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +37%
 
*; Tier 10
 
*; Tier 10
*Sanguine Fangs deals +89% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +40%
 
*; Tier 11
 
*; Tier 11
*Sanguine Fangs deals +97% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +43%
 
*; Tier 12
 
*; Tier 12
*Sanguine Fangs deals +105% damage and doesn't cause the target to yell for help
+
*Smell Fear Damage +46%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Smell Fear deals +46% damage and taunts -360 || Head, Ring || {{Spoiler|
+
| Fear-Scented || || <b>Tier 12</b> - Smell Fear deals +22% damage and further reduces Rage by 300 || Legs, OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Smell Fear deals +3% damage and taunts -30
+
*Smell Fear deals +11% damage and further reduces Rage by 25
 
*; Tier 2
 
*; Tier 2
*Smell Fear deals +6% damage and taunts -60
+
*Smell Fear deals +12% damage and further reduces Rage by 50
 
*; Tier 3
 
*; Tier 3
*Smell Fear deals +10% damage and taunts -90
+
*Smell Fear deals +13% damage and further reduces Rage by 75
 
*; Tier 4
 
*; Tier 4
*Smell Fear deals +14% damage and taunts -120
+
*Smell Fear deals +14% damage and further reduces Rage by 100
 
*; Tier 5
 
*; Tier 5
*Smell Fear deals +18% damage and taunts -150
+
*Smell Fear deals +15% damage and further reduces Rage by 125
 
*; Tier 6
 
*; Tier 6
*Smell Fear deals +22% damage and taunts -180
+
*Smell Fear deals +16% damage and further reduces Rage by 150
 
*; Tier 7
 
*; Tier 7
*Smell Fear deals +26% damage and taunts -210
+
*Smell Fear deals +17% damage and further reduces Rage by 175
 
*; Tier 8
 
*; Tier 8
*Smell Fear deals +30% damage and taunts -240
+
*Smell Fear deals +18% damage and further reduces Rage by 200
 
*; Tier 9
 
*; Tier 9
*Smell Fear deals +34% damage and taunts -270
+
*Smell Fear deals +19% damage and further reduces Rage by 225
 
*; Tier 10
 
*; Tier 10
*Smell Fear deals +38% damage and taunts -300
+
*Smell Fear deals +20% damage and further reduces Rage by 250
 
*; Tier 11
 
*; Tier 11
*Smell Fear deals +42% damage and taunts -330
+
*Smell Fear deals +21% damage and further reduces Rage by 275
 
*; Tier 12
 
*; Tier 12
*Smell Fear deals +46% damage and taunts -360
+
*Smell Fear deals +22% damage and further reduces Rage by 300
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Pouncer's || of Pouncing || <b>Tier 12</b> - Pouncing Rake deals +84 damage || Legs, Ring || {{Spoiler|
+
| || of Pack Blood || <b>Tier 12</b> - Blood of the Pack Healing Boost +65 || Chest, Legs || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pouncing Rake deals +7 damage
+
*Blood of the Pack Healing Boost +10
 
*; Tier 2
 
*; Tier 2
*Pouncing Rake deals +14 damage
+
*Blood of the Pack Healing Boost +15
 
*; Tier 3
 
*; Tier 3
*Pouncing Rake deals +21 damage
+
*Blood of the Pack Healing Boost +20
 
*; Tier 4
 
*; Tier 4
*Pouncing Rake deals +28 damage
+
*Blood of the Pack Healing Boost +25
 
*; Tier 5
 
*; Tier 5
*Pouncing Rake deals +35 damage
+
*Blood of the Pack Healing Boost +30
 
*; Tier 6
 
*; Tier 6
*Pouncing Rake deals +42 damage
+
*Blood of the Pack Healing Boost +35
 
*; Tier 7
 
*; Tier 7
*Pouncing Rake deals +49 damage
+
*Blood of the Pack Healing Boost +40
 
*; Tier 8
 
*; Tier 8
*Pouncing Rake deals +56 damage
+
*Blood of the Pack Healing Boost +45
 
*; Tier 9
 
*; Tier 9
*Pouncing Rake deals +63 damage
+
*Blood of the Pack Healing Boost +50
 
*; Tier 10
 
*; Tier 10
*Pouncing Rake deals +70 damage
+
*Blood of the Pack Healing Boost +55
 
*; Tier 11
 
*; Tier 11
*Pouncing Rake deals +77 damage
+
*Blood of the Pack Healing Boost +60
 
*; Tier 12
 
*; Tier 12
*Pouncing Rake deals +84 damage
+
*Blood of the Pack Healing Boost +65
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Pouncer's || of Pouncing || <b>Tier 12</b> - Pouncing Rake deals +92 Armor damage || Head, OffHand || {{Spoiler|
+
| || || <b>Tier 12</b> - Smell Fear deals +30% damage and taunts -360 || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Pouncing Rake deals +15 Armor damage
+
*Smell Fear deals +8% damage and taunts -30
 
*; Tier 2
 
*; Tier 2
*Pouncing Rake deals +22 Armor damage
+
*Smell Fear deals +10% damage and taunts -60
 
*; Tier 3
 
*; Tier 3
*Pouncing Rake deals +29 Armor damage
+
*Smell Fear deals +12% damage and taunts -90
 
*; Tier 4
 
*; Tier 4
*Pouncing Rake deals +36 Armor damage
+
*Smell Fear deals +14% damage and taunts -120
 
*; Tier 5
 
*; Tier 5
*Pouncing Rake deals +43 Armor damage
+
*Smell Fear deals +16% damage and taunts -150
 
*; Tier 6
 
*; Tier 6
*Pouncing Rake deals +50 Armor damage
+
*Smell Fear deals +18% damage and taunts -180
 
*; Tier 7
 
*; Tier 7
*Pouncing Rake deals +57 Armor damage
+
*Smell Fear deals +20% damage and taunts -210
 
*; Tier 8
 
*; Tier 8
*Pouncing Rake deals +64 Armor damage
+
*Smell Fear deals +22% damage and taunts -240
 
*; Tier 9
 
*; Tier 9
*Pouncing Rake deals +71 Armor damage
+
*Smell Fear deals +24% damage and taunts -270
 
*; Tier 10
 
*; Tier 10
*Pouncing Rake deals +78 Armor damage
+
*Smell Fear deals +26% damage and taunts -300
 
*; Tier 11
 
*; Tier 11
*Pouncing Rake deals +85 Armor damage
+
*Smell Fear deals +28% damage and taunts -330
 
*; Tier 12
 
*; Tier 12
*Pouncing Rake deals +92 Armor damage
+
*Smell Fear deals +30% damage and taunts -360
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - See Red grants you 15% melee evasion || Head, Hands || {{Spoiler|
+
| || || <b>Tier 6</b> - Skulk grants you +20 Mitigation against all attacks || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*See Red grants you 10% melee evasion
+
*Skulk grants you +5 Mitigation against all attacks
 
*; Tier 2
 
*; Tier 2
*See Red grants you 11% melee evasion
+
*Skulk grants you +8 Mitigation against all attacks
 
*; Tier 3
 
*; Tier 3
*See Red grants you 12% melee evasion
+
*Skulk grants you +11 Mitigation against all attacks
 
*; Tier 4
 
*; Tier 4
*See Red grants you 13% melee evasion
+
*Skulk grants you +14 Mitigation against all attacks
 
*; Tier 5
 
*; Tier 5
*See Red grants you 14% melee evasion
+
*Skulk grants you +17 Mitigation against all attacks
 
*; Tier 6
 
*; Tier 6
*See Red grants you 15% melee evasion
+
*Skulk grants you +20 Mitigation against all attacks
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 6</b> - Combo: Bite+Any Melee+Any Melee+Any Melee+Smell Fear: final step heals you for 90 health. || Hands, Feet || {{Spoiler|
+
| || of Pack Blood || <b>Tier 6</b> - Blood of the Pack restores +45 Health to you and costs -12 Power || OffHand, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Combo: Bite+Any Melee+Any Melee+Any Melee+Smell Fear: final step heals you for 15 health.
+
*Blood of the Pack restores +10 Health to you and costs -2 Power
 
*; Tier 2
 
*; Tier 2
*Combo: Bite+Any Melee+Any Melee+Any Melee+Smell Fear: final step heals you for 30 health.
+
*Blood of the Pack restores +17 Health to you and costs -4 Power
 
*; Tier 3
 
*; Tier 3
*Combo: Bite+Any Melee+Any Melee+Any Melee+Smell Fear: final step heals you for 45 health.
+
*Blood of the Pack restores +24 Health to you and costs -6 Power
 
*; Tier 4
 
*; Tier 4
*Combo: Bite+Any Melee+Any Melee+Any Melee+Smell Fear: final step heals you for 60 health.
+
*Blood of the Pack restores +31 Health to you and costs -8 Power
 
*; Tier 5
 
*; Tier 5
*Combo: Bite+Any Melee+Any Melee+Any Melee+Smell Fear: final step heals you for 75 health.
+
*Blood of the Pack restores +38 Health to you and costs -10 Power
 
*; Tier 6
 
*; Tier 6
*Combo: Bite+Any Melee+Any Melee+Any Melee+Smell Fear: final step heals you for 90 health.
+
*Blood of the Pack restores +45 Health to you and costs -12 Power
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Masseuse Claws || <b>Tier 12</b> - Werewolf Claw heals you for 12 health || Chest, Ring || {{Spoiler|
+
| || of Bonechewing || <b>Tier 12</b> - Corpse-Eating Health Regeneration +12 || Chest, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Werewolf Claw heals you for 1 health
+
*Corpse-Eating Health Regeneration +1
 
*; Tier 2
 
*; Tier 2
*Werewolf Claw heals you for 2 health
+
*Corpse-Eating Health Regeneration +2
 
*; Tier 3
 
*; Tier 3
*Werewolf Claw heals you for 3 health
+
*Corpse-Eating Health Regeneration +3
 
*; Tier 4
 
*; Tier 4
*Werewolf Claw heals you for 4 health
+
*Corpse-Eating Health Regeneration +4
 
*; Tier 5
 
*; Tier 5
*Werewolf Claw heals you for 5 health
+
*Corpse-Eating Health Regeneration +5
 
*; Tier 6
 
*; Tier 6
*Werewolf Claw heals you for 6 health
+
*Corpse-Eating Health Regeneration +6
 
*; Tier 7
 
*; Tier 7
*Werewolf Claw heals you for 7 health
+
*Corpse-Eating Health Regeneration +7
 
*; Tier 8
 
*; Tier 8
*Werewolf Claw heals you for 8 health
+
*Corpse-Eating Health Regeneration +8
 
*; Tier 9
 
*; Tier 9
*Werewolf Claw heals you for 9 health
+
*Corpse-Eating Health Regeneration +9
 
*; Tier 10
 
*; Tier 10
*Werewolf Claw heals you for 10 health
+
*Corpse-Eating Health Regeneration +10
 
*; Tier 11
 
*; Tier 11
*Werewolf Claw heals you for 11 health
+
*Corpse-Eating Health Regeneration +11
 
*; Tier 12
 
*; Tier 12
*Werewolf Claw heals you for 12 health
+
*Corpse-Eating Health Regeneration +12
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Sanguine Fangs || <b>Tier 6</b> - Sanguine Fangs deals +96 trauma damage over 8 seconds || Necklace, OffHand || {{Spoiler|
+
| || of Shadow Killing || <b>Tier 12</b> - After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked || Chest, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Sanguine Fangs deals +24 trauma damage over 8 seconds
+
*After using Shadow Feint, your Lycanthropy Base Damage increases +2% for 30 seconds or until you are attacked
 
*; Tier 2
 
*; Tier 2
*Sanguine Fangs deals +32 trauma damage over 8 seconds
+
*After using Shadow Feint, your Lycanthropy Base Damage increases +4% for 30 seconds or until you are attacked
 
*; Tier 3
 
*; Tier 3
*Sanguine Fangs deals +48 trauma damage over 8 seconds
+
*After using Shadow Feint, your Lycanthropy Base Damage increases +6% for 30 seconds or until you are attacked
 
*; Tier 4
 
*; Tier 4
*Sanguine Fangs deals +64 trauma damage over 8 seconds
+
*After using Shadow Feint, your Lycanthropy Base Damage increases +8% for 30 seconds or until you are attacked
 
*; Tier 5
 
*; Tier 5
*Sanguine Fangs deals +80 trauma damage over 8 seconds
+
*After using Shadow Feint, your Lycanthropy Base Damage increases +10% for 30 seconds or until you are attacked
 
*; Tier 6
 
*; Tier 6
*Sanguine Fangs deals +96 trauma damage over 8 seconds
+
*After using Shadow Feint, your Lycanthropy Base Damage increases +12% for 30 seconds or until you are attacked
 +
*; Tier 7
 +
*After using Shadow Feint, your Lycanthropy Base Damage increases +14% for 30 seconds or until you are attacked
 +
*; Tier 8
 +
*After using Shadow Feint, your Lycanthropy Base Damage increases +16% for 30 seconds or until you are attacked
 +
*; Tier 9
 +
*After using Shadow Feint, your Lycanthropy Base Damage increases +18% for 30 seconds or until you are attacked
 +
*; Tier 10
 +
*After using Shadow Feint, your Lycanthropy Base Damage increases +20% for 30 seconds or until you are attacked
 +
*; Tier 11
 +
*After using Shadow Feint, your Lycanthropy Base Damage increases +22% for 30 seconds or until you are attacked
 +
*; Tier 12
 +
*After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Blood-Fueled Fury || <b>Tier 12</b> - See Red restores 38 Power || Head, OffHand || {{Spoiler|
+
| Feinter's || of Loping || <b>Tier 12</b> - After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage || Legs, MainHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*See Red restores 5 Power
+
*After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +10 damage
 
*; Tier 2
 
*; Tier 2
*See Red restores 8 Power
+
*After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +20 damage
 
*; Tier 3
 
*; Tier 3
*See Red restores 11 Power
+
*After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +30 damage
 
*; Tier 4
 
*; Tier 4
*See Red restores 14 Power
+
*After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +40 damage
 
*; Tier 5
 
*; Tier 5
*See Red restores 17 Power
+
*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +50 damage
 
*; Tier 6
 
*; Tier 6
*See Red restores 20 Power
+
*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +60 damage
 
*; Tier 7
 
*; Tier 7
*See Red restores 23 Power
+
*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +70 damage
 
*; Tier 8
 
*; Tier 8
*See Red restores 26 Power
+
*After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +80 damage
 
*; Tier 9
 
*; Tier 9
*See Red restores 29 Power
+
*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +90 damage
 
*; Tier 10
 
*; Tier 10
*See Red restores 32 Power
+
*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +100 damage
 
*; Tier 11
 
*; Tier 11
*See Red restores 35 Power
+
*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +110 damage
 
*; Tier 12
 
*; Tier 12
*See Red restores 38 Power
+
*After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Fear-Scented || || <b>Tier 12</b> - Smell Fear has a 66% chance to deal +50% damage and further reduce Rage by 217 || Feet, MainHand || {{Spoiler|
+
| Feinter's || || <b>Tier 12</b> - Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds || Head, Ring || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Smell Fear has a 66% chance to deal +6% damage and further reduce Rage by 30
+
*Shadow Feint boosts your In-Combat Armor Regeneration +5 for 20 seconds
 
*; Tier 2
 
*; Tier 2
*Smell Fear has a 66% chance to deal +10% damage and further reduce Rage by 47
+
*Shadow Feint boosts your In-Combat Armor Regeneration +7 for 20 seconds
 
*; Tier 3
 
*; Tier 3
*Smell Fear has a 66% chance to deal +14% damage and further reduce Rage by 64
+
*Shadow Feint boosts your In-Combat Armor Regeneration +9 for 20 seconds
 
*; Tier 4
 
*; Tier 4
*Smell Fear has a 66% chance to deal +18% damage and further reduce Rage by 81
+
*Shadow Feint boosts your In-Combat Armor Regeneration +11 for 20 seconds
 
*; Tier 5
 
*; Tier 5
*Smell Fear has a 66% chance to deal +22% damage and further reduce Rage by 98
+
*Shadow Feint boosts your In-Combat Armor Regeneration +13 for 20 seconds
 
*; Tier 6
 
*; Tier 6
*Smell Fear has a 66% chance to deal +26% damage and further reduce Rage by 115
+
*Shadow Feint boosts your In-Combat Armor Regeneration +15 for 20 seconds
 
*; Tier 7
 
*; Tier 7
*Smell Fear has a 66% chance to deal +30% damage and further reduce Rage by 132
+
*Shadow Feint boosts your In-Combat Armor Regeneration +17 for 20 seconds
 
*; Tier 8
 
*; Tier 8
*Smell Fear has a 66% chance to deal +34% damage and further reduce Rage by 149
+
*Shadow Feint boosts your In-Combat Armor Regeneration +19 for 20 seconds
 
*; Tier 9
 
*; Tier 9
*Smell Fear has a 66% chance to deal +38% damage and further reduce Rage by 166
+
*Shadow Feint boosts your In-Combat Armor Regeneration +21 for 20 seconds
 
*; Tier 10
 
*; Tier 10
*Smell Fear has a 66% chance to deal +42% damage and further reduce Rage by 183
+
*Shadow Feint boosts your In-Combat Armor Regeneration +23 for 20 seconds
 
*; Tier 11
 
*; Tier 11
*Smell Fear has a 66% chance to deal +46% damage and further reduce Rage by 200
+
*Shadow Feint boosts your In-Combat Armor Regeneration +25 for 20 seconds
 
*; Tier 12
 
*; Tier 12
*Smell Fear has a 66% chance to deal +50% damage and further reduce Rage by 217
+
*Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Biter's || of Biting || <b>Tier 12</b> - Werewolf Bite deals +97% damage || Chest, MainHand || {{Spoiler|
+
| Feinter's || || <b>Tier 12</b> - Shadow Feint heals 98 health and 98 armor when you teleport || Hands, Feet || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Werewolf Bite deals +20% damage
+
*Shadow Feint heals 10 health and 10 armor when you teleport
 
*; Tier 2
 
*; Tier 2
*Werewolf Bite deals +27% damage
+
*Shadow Feint heals 18 health and 18 armor when you teleport
 
*; Tier 3
 
*; Tier 3
*Werewolf Bite deals +34% damage
+
*Shadow Feint heals 26 health and 26 armor when you teleport
 
*; Tier 4
 
*; Tier 4
*Werewolf Bite deals +41% damage
+
*Shadow Feint heals 34 health and 34 armor when you teleport
 
*; Tier 5
 
*; Tier 5
*Werewolf Bite deals +48% damage
+
*Shadow Feint heals 42 health and 42 armor when you teleport
 
*; Tier 6
 
*; Tier 6
*Werewolf Bite deals +55% damage
+
*Shadow Feint heals 50 health and 50 armor when you teleport
 
*; Tier 7
 
*; Tier 7
*Werewolf Bite deals +62% damage
+
*Shadow Feint heals 58 health and 58 armor when you teleport
 
*; Tier 8
 
*; Tier 8
*Werewolf Bite deals +69% damage
+
*Shadow Feint heals 66 health and 66 armor when you teleport
 
*; Tier 9
 
*; Tier 9
*Werewolf Bite deals +76% damage
+
*Shadow Feint heals 74 health and 74 armor when you teleport
 
*; Tier 10
 
*; Tier 10
*Werewolf Bite deals +83% damage
+
*Shadow Feint heals 82 health and 82 armor when you teleport
 
*; Tier 11
 
*; Tier 11
*Werewolf Bite deals +90% damage
+
*Shadow Feint heals 90 health and 90 armor when you teleport
 
*; Tier 12
 
*; Tier 12
*Werewolf Bite deals +97% damage
+
*Shadow Feint heals 98 health and 98 armor when you teleport
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || of Bonechewing || <b>Tier 12</b> - Beast Metabolism Health Regen +12 || Chest, Ring || {{Spoiler|
+
| || || <b>Tier 12</b> - Shadow Feint reduces the taunt of all your attacks by 27% || Hands || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Beast Metabolism Health Regen +1
+
*Shadow Feint reduces the taunt of all your attacks by 5%
 
*; Tier 2
 
*; Tier 2
*Beast Metabolism Health Regen +2
+
*Shadow Feint reduces the taunt of all your attacks by 7%
 
*; Tier 3
 
*; Tier 3
*Beast Metabolism Health Regen +3
+
*Shadow Feint reduces the taunt of all your attacks by 9%
 
*; Tier 4
 
*; Tier 4
*Beast Metabolism Health Regen +4
+
*Shadow Feint reduces the taunt of all your attacks by 11%
 
*; Tier 5
 
*; Tier 5
*Beast Metabolism Health Regen +5
+
*Shadow Feint reduces the taunt of all your attacks by 13%
 
*; Tier 6
 
*; Tier 6
*Beast Metabolism Health Regen +6
+
*Shadow Feint reduces the taunt of all your attacks by 15%
 
*; Tier 7
 
*; Tier 7
*Beast Metabolism Health Regen +7
+
*Shadow Feint reduces the taunt of all your attacks by 17%
 
*; Tier 8
 
*; Tier 8
*Beast Metabolism Health Regen +8
+
*Shadow Feint reduces the taunt of all your attacks by 19%
 
*; Tier 9
 
*; Tier 9
*Beast Metabolism Health Regen +9
+
*Shadow Feint reduces the taunt of all your attacks by 21%
 
*; Tier 10
 
*; Tier 10
*Beast Metabolism Health Regen +10
+
*Shadow Feint reduces the taunt of all your attacks by 23%
 
*; Tier 11
 
*; Tier 11
*Beast Metabolism Health Regen +11
+
*Shadow Feint reduces the taunt of all your attacks by 25%
 
*; Tier 12
 
*; Tier 12
*Beast Metabolism Health Regen +12
+
*Shadow Feint reduces the taunt of all your attacks by 27%
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| || || <b>Tier 12</b> - Double Claw has a 33% chance to boost your Lycanthropy Base Damage +32% for 4 seconds || Legs, Necklace || {{Spoiler|
+
| Skulker's || of Skulking Away || <b>Tier 12</b> - When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035 || Legs, Necklace || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +10% for 4 seconds
+
*When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
 
*; Tier 2
 
*; Tier 2
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +12% for 4 seconds
+
*When Skulk is used, you recover 17 Health and all enemies within 10 meters are taunted -185
 
*; Tier 3
 
*; Tier 3
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +14% for 4 seconds
+
*When Skulk is used, you recover 19 Health and all enemies within 10 meters are taunted -270
 
*; Tier 4
 
*; Tier 4
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +16% for 4 seconds
+
*When Skulk is used, you recover 21 Health and all enemies within 10 meters are taunted -355
 
*; Tier 5
 
*; Tier 5
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +18% for 4 seconds
+
*When Skulk is used, you recover 23 Health and all enemies within 10 meters are taunted -440
 
*; Tier 6
 
*; Tier 6
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +20% for 4 seconds
+
*When Skulk is used, you recover 25 Health and all enemies within 10 meters are taunted -525
 
*; Tier 7
 
*; Tier 7
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +22% for 4 seconds
+
*When Skulk is used, you recover 27 Health and all enemies within 10 meters are taunted -610
 
*; Tier 8
 
*; Tier 8
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +24% for 4 seconds
+
*When Skulk is used, you recover 29 Health and all enemies within 10 meters are taunted -695
 
*; Tier 9
 
*; Tier 9
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +26% for 4 seconds
+
*When Skulk is used, you recover 31 Health and all enemies within 10 meters are taunted -780
 
*; Tier 10
 
*; Tier 10
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +28% for 4 seconds
+
*When Skulk is used, you recover 33 Health and all enemies within 10 meters are taunted -865
 
*; Tier 11
 
*; Tier 11
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +30% for 4 seconds
+
*When Skulk is used, you recover 35 Health and all enemies within 10 meters are taunted -950
 
*; Tier 12
 
*; Tier 12
*Double Claw has a 33% chance to boost your Lycanthropy Base Damage +32% for 4 seconds
+
*When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035
 +
|Expand}}
 +
|-
 +
| Skulker's || of Skulking || <b>Tier 6</b> - Skulk causes your next attack to deal +50% damage if it is a Crushing attack || Head, Ring || {{Spoiler|
 +
*; Tier 1
 +
*Skulk causes your next attack to deal +20% damage if it is a Crushing attack
 +
*; Tier 2
 +
*Skulk causes your next attack to deal +26% damage if it is a Crushing attack
 +
*; Tier 3
 +
*Skulk causes your next attack to deal +32% damage if it is a Crushing attack
 +
*; Tier 4
 +
*Skulk causes your next attack to deal +38% damage if it is a Crushing attack
 +
*; Tier 5
 +
*Skulk causes your next attack to deal +44% damage if it is a Crushing attack
 +
*; Tier 6
 +
*Skulk causes your next attack to deal +50% damage if it is a Crushing attack
 
|Expand}}
 
|Expand}}
 
|-
 
|-
| Hairy || of Lycanthropy || <b>Tier 6</b> - Werewolf Base Damage +35% || Head, Necklace || {{Spoiler|
+
| Skulker's || of Skulking || <b>Tier 6</b> - Skulk grants you +50% Projectile Evasion || OffHand || {{Spoiler|
 
*; Tier 1
 
*; Tier 1
*Werewolf Base Damage +10%
+
*Skulk grants you +20% Projectile Evasion
 
*; Tier 2
 
*; Tier 2
*Werewolf Base Damage +15%
+
*Skulk grants you +26% Projectile Evasion
 
*; Tier 3
 
*; Tier 3
*Werewolf Base Damage +20%
+
*Skulk grants you +32% Projectile Evasion
 
*; Tier 4
 
*; Tier 4
*Werewolf Base Damage +25%
+
*Skulk grants you +38% Projectile Evasion
 
*; Tier 5
 
*; Tier 5
*Werewolf Base Damage +30%
+
*Skulk grants you +44% Projectile Evasion
 
*; Tier 6
 
*; Tier 6
*Werewolf Base Damage +35%
+
*Skulk grants you +50% Projectile Evasion
 
|Expand}}
 
|Expand}}
 
|}
 
|}

Revision as of 19:27, 19 December 2016

See also: Lycanthropy/Treasure Effects:By Slot See also: Lycanthropy/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
Hairy of Lycanthropy Tier 6 - Werewolf Base Damage +20% Head, Necklace

  • Tier 1
  • Werewolf Damage +3
    Tier 2
  • Werewolf Base Damage +8%
    Tier 3
  • Werewolf Base Damage +11%
    Tier 4
  • Werewolf Base Damage +14%
    Tier 5
  • Werewolf Base Damage +17%
    Tier 6
  • Werewolf Base Damage +20%

Expand
of Biting Tier 12 - Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds Chest, Feet

  • Tier 1
  • Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +7 for 10 seconds
    Tier 2
  • Werewolf Bite deals +5% damage and boosts your Nice Attack Damage +10 for 10 seconds
    Tier 3
  • Werewolf Bite deals +6% damage and boosts your Nice Attack Damage +13 for 10 seconds
    Tier 4
  • Werewolf Bite deals +7% damage and boosts your Nice Attack Damage +16 for 10 seconds
    Tier 5
  • Werewolf Bite deals +8% damage and boosts your Nice Attack Damage +19 for 10 seconds
    Tier 6
  • Werewolf Bite deals +9% damage and boosts your Nice Attack Damage +22 for 10 seconds
    Tier 7
  • Werewolf Bite deals +10% damage and boosts your Nice Attack Damage +25 for 10 seconds
    Tier 8
  • Werewolf Bite deals +11% damage and boosts your Nice Attack Damage +28 for 10 seconds
    Tier 9
  • Werewolf Bite deals +12% damage and boosts your Nice Attack Damage +31 for 10 seconds
    Tier 10
  • Werewolf Bite deals +13% damage and boosts your Nice Attack Damage +34 for 10 seconds
    Tier 11
  • Werewolf Bite deals +14% damage and boosts your Nice Attack Damage +37 for 10 seconds
    Tier 12
  • Werewolf Bite deals +15% damage and boosts your Nice Attack Damage +40 for 10 seconds

Expand
of Masseuse Claws Tier 12 - Claw and Double Claw restore 13 Health Chest, Ring

  • Tier 1
  • Claw and Double Claw restore 2 Health
    Tier 2
  • Claw and Double Claw restore 3 Health
    Tier 3
  • Claw and Double Claw restore 4 Health
    Tier 4
  • Claw and Double Claw restore 5 Health
    Tier 5
  • Claw and Double Claw restore 6 Health
    Tier 6
  • Claw and Double Claw restore 7 Health
    Tier 7
  • Claw and Double Claw restore 8 Health
    Tier 8
  • Claw and Double Claw restore 9 Health
    Tier 9
  • Claw and Double Claw restore 10 Health
    Tier 10
  • Claw and Double Claw restore 11 Health
    Tier 11
  • Claw and Double Claw restore 12 Health
    Tier 12
  • Claw and Double Claw restore 13 Health

Expand
of Sneaky Wolves Tier 12 - Taunt From Attack Damage -29% Hands, Feet

  • Tier 1
  • Taunt From Attack Damage -7%
    Tier 2
  • Taunt From Attack Damage -9%
    Tier 3
  • Taunt From Attack Damage -11%
    Tier 4
  • Taunt From Attack Damage -13%
    Tier 5
  • Taunt From Attack Damage -15%
    Tier 6
  • Taunt From Attack Damage -17%
    Tier 7
  • Taunt From Attack Damage -19%
    Tier 8
  • Taunt From Attack Damage -21%
    Tier 9
  • Taunt From Attack Damage -23%
    Tier 10
  • Taunt From Attack Damage -25%
    Tier 11
  • Taunt From Attack Damage -27%
    Tier 12
  • Taunt From Attack Damage -29%

Expand
of Traumatic Wolf Encounters Tier 12 - Trauma Damage +40% when Lycanthropy is active Legs, MainHand

  • Tier 1
  • Trauma Damage +7% when Lycanthropy is active
    Tier 2
  • Trauma Damage +10% when Lycanthropy is active
    Tier 3
  • Trauma Damage +13% when Lycanthropy is active
    Tier 4
  • Trauma Damage +16% when Lycanthropy is active
    Tier 5
  • Trauma Damage +19% when Lycanthropy is active
    Tier 6
  • Trauma Damage +22% when Lycanthropy is active
    Tier 7
  • Trauma Damage +25% when Lycanthropy is active
    Tier 8
  • Trauma Damage +28% when Lycanthropy is active
    Tier 9
  • Trauma Damage +31% when Lycanthropy is active
    Tier 10
  • Trauma Damage +34% when Lycanthropy is active
    Tier 11
  • Trauma Damage +37% when Lycanthropy is active
    Tier 12
  • Trauma Damage +40% when Lycanthropy is active

Expand
Biter's of Biting Tier 12 - Werewolf Bite Damage +32% Chest, MainHand

  • Tier 1
  • Werewolf Bite Damage +10%
    Tier 2
  • Werewolf Bite Damage +12%
    Tier 3
  • Werewolf Bite Damage +14%
    Tier 4
  • Werewolf Bite Damage +16%
    Tier 5
  • Werewolf Bite Damage +18%
    Tier 6
  • Werewolf Bite Damage +20%
    Tier 7
  • Werewolf Bite Damage +22%
    Tier 8
  • Werewolf Bite Damage +24%
    Tier 9
  • Werewolf Bite Damage +26%
    Tier 10
  • Werewolf Bite Damage +28%
    Tier 11
  • Werewolf Bite Damage +30%
    Tier 12
  • Werewolf Bite Damage +32%

Expand
Bleeder's of Bloody Werewolves Tier 12 - All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds Head, MainHand

  • Tier 1
  • All Werewolf attacks have a 5% chance to deal 48 Trauma damage over 8 seconds
    Tier 2
  • All Werewolf attacks have a 6% chance to deal 48 Trauma damage over 8 seconds
    Tier 3
  • All Werewolf attacks have a 7% chance to deal 48 Trauma damage over 8 seconds
    Tier 4
  • All Werewolf attacks have a 8% chance to deal 48 Trauma damage over 8 seconds
    Tier 5
  • All Werewolf attacks have a 9% chance to deal 48 Trauma damage over 8 seconds
    Tier 6
  • All Werewolf attacks have a 10% chance to deal 48 Trauma damage over 8 seconds
    Tier 7
  • All Werewolf attacks have a 11% chance to deal 48 Trauma damage over 8 seconds
    Tier 8
  • All Werewolf attacks have a 13% chance to deal 48 Trauma damage over 8 seconds
    Tier 9
  • All Werewolf attacks have a 15% chance to deal 48 Trauma damage over 8 seconds
    Tier 10
  • All Werewolf attacks have a 17% chance to deal 48 Trauma damage over 8 seconds
    Tier 11
  • All Werewolf attacks have a 19% chance to deal 48 Trauma damage over 8 seconds
    Tier 12
  • All Werewolf attacks have a 21% chance to deal 48 Trauma damage over 8 seconds

Expand
Tier 12 - Bite restores 24 Health to you Legs, Necklace

  • Tier 1
  • Bite restores 2 Health to you
    Tier 2
  • Bite restores 4 Health to you
    Tier 3
  • Bite restores 6 Health to you
    Tier 4
  • Bite restores 8 Health to you
    Tier 5
  • Bite restores 10 Health to you
    Tier 6
  • Bite restores 12 Health to you
    Tier 7
  • Bite restores 14 Health to you
    Tier 8
  • Bite restores 16 Health to you
    Tier 9
  • Bite restores 18 Health to you
    Tier 10
  • Bite restores 20 Health to you
    Tier 11
  • Bite restores 22 Health to you
    Tier 12
  • Bite restores 24 Health to you

Expand
of Gorey Biting Tier 6 - Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds Hands

  • Tier 1
  • Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds
    Tier 2
  • Werewolf Bite hits all enemies within 5 meters and deals +4% damage, but reuse timer is +2 seconds
    Tier 3
  • Werewolf Bite hits all enemies within 5 meters and deals +8% damage, but reuse timer is +2 seconds
    Tier 4
  • Werewolf Bite hits all enemies within 5 meters and deals +12% damage, but reuse timer is +2 seconds
    Tier 5
  • Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
    Tier 6
  • Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds

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Biter's of Biting Tier 12 - Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds Chest, MainHand

  • Tier 1
  • Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds
    Tier 2
  • Skulk boosts the damage of your Core and Nice Attacks +7 for 30 seconds
    Tier 3
  • Skulk boosts the damage of your Core and Nice Attacks +9 for 30 seconds
    Tier 4
  • Skulk boosts the damage of your Core and Nice Attacks +12 for 30 seconds
    Tier 5
  • Skulk boosts the damage of your Core and Nice Attacks +15 for 30 seconds
    Tier 6
  • Skulk boosts the damage of your Core and Nice Attacks +18 for 30 seconds
    Tier 7
  • Skulk boosts the damage of your Core and Nice Attacks +21 for 30 seconds
    Tier 8
  • Skulk boosts the damage of your Core and Nice Attacks +24 for 30 seconds
    Tier 9
  • Skulk boosts the damage of your Core and Nice Attacks +27 for 30 seconds
    Tier 10
  • Skulk boosts the damage of your Core and Nice Attacks +30 for 30 seconds
    Tier 11
  • Skulk boosts the damage of your Core and Nice Attacks +33 for 30 seconds
    Tier 12
  • Skulk boosts the damage of your Core and Nice Attacks +36 for 30 seconds

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Pouncer's of Pouncing Tier 12 - Pouncing Rake Damage +84 Legs, Ring

  • Tier 1
  • Pouncing Rake Damage +7
    Tier 2
  • Pouncing Rake Damage +14
    Tier 3
  • Pouncing Rake Damage +21
    Tier 4
  • Pouncing Rake Damage +28
    Tier 5
  • Pouncing Rake Damage +35
    Tier 6
  • Pouncing Rake Damage +42
    Tier 7
  • Pouncing Rake Damage +49
    Tier 8
  • Pouncing Rake Damage +56
    Tier 9
  • Pouncing Rake Damage +63
    Tier 10
  • Pouncing Rake Damage +70
    Tier 11
  • Pouncing Rake Damage +77
    Tier 12
  • Pouncing Rake Damage +84

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Double Clawed of Double Clawing Tier 12 - Double Claw deals +85 armor damage Legs, Ring

  • Tier 1
  • Double Claw deals +8 armor damage
    Tier 2
  • Double Claw deals +15 armor damage
    Tier 3
  • Double Claw deals +22 armor damage
    Tier 4
  • Double Claw deals +29 armor damage
    Tier 5
  • Double Claw deals +36 armor damage
    Tier 6
  • Double Claw deals +43 armor damage
    Tier 7
  • Double Claw deals +50 armor damage
    Tier 8
  • Double Claw deals +57 armor damage
    Tier 9
  • Double Claw deals +64 armor damage
    Tier 10
  • Double Claw deals +71 armor damage
    Tier 11
  • Double Claw deals +78 armor damage
    Tier 12
  • Double Claw deals +85 armor damage

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Pouncer's of Pouncing Tier 12 - Pouncing Rake deals +113 Armor damage Head, OffHand

  • Tier 1
  • Pouncing Rake deals +14 Armor damage
    Tier 2
  • Pouncing Rake deals +23 Armor damage
    Tier 3
  • Pouncing Rake deals +32 Armor damage
    Tier 4
  • Pouncing Rake deals +41 Armor damage
    Tier 5
  • Pouncing Rake deals +50 Armor damage
    Tier 6
  • Pouncing Rake deals +59 Armor damage
    Tier 7
  • Pouncing Rake deals +68 Armor damage
    Tier 8
  • Pouncing Rake deals +77 Armor damage
    Tier 9
  • Pouncing Rake deals +86 Armor damage
    Tier 10
  • Pouncing Rake deals +95 Armor damage
    Tier 11
  • Pouncing Rake deals +104 Armor damage
    Tier 12
  • Pouncing Rake deals +113 Armor damage

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Pouncer's of Pouncing Tier 12 - Werewolf Claw, Double Claw, and Pouncing Rake Damage +19% Necklace, Feet

  • Tier 1
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +8%
    Tier 2
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +9%
    Tier 3
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +10%
    Tier 4
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +11%
    Tier 5
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +12%
    Tier 6
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +13%
    Tier 7
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +14%
    Tier 8
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +15%
    Tier 9
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +16%
    Tier 10
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +17%
    Tier 11
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +18%
    Tier 12
  • Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%

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Pouncer's of Pouncing Tier 12 - Pouncing Rake Damage +37% Ring, MainHand

  • Tier 1
  • Pouncing Rake Damage +10%
    Tier 2
  • Pouncing Rake Damage +12%
    Tier 3
  • Pouncing Rake Damage +14%
    Tier 4
  • Pouncing Rake Damage +16%
    Tier 5
  • Pouncing Rake Damage +18%
    Tier 6
  • Pouncing Rake Damage +20%
    Tier 7
  • Pouncing Rake Damage +22%
    Tier 8
  • Pouncing Rake Damage +25%
    Tier 9
  • Pouncing Rake Damage +28%
    Tier 10
  • Pouncing Rake Damage +31%
    Tier 11
  • Pouncing Rake Damage +34%
    Tier 12
  • Pouncing Rake Damage +37%

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Double Clawed of Double Clawing Tier 12 - Double Claw Damage +30% Chest, OffHand

  • Tier 1
  • Double Claw Damage +8%
    Tier 2
  • Double Claw Damage +10%
    Tier 3
  • Double Claw Damage +12%
    Tier 4
  • Double Claw Damage +14%
    Tier 5
  • Double Claw Damage +16%
    Tier 6
  • Double Claw Damage +18%
    Tier 7
  • Double Claw Damage +20%
    Tier 8
  • Double Claw Damage +22%
    Tier 9
  • Double Claw Damage +24%
    Tier 10
  • Double Claw Damage +26%
    Tier 11
  • Double Claw Damage +28%
    Tier 12
  • Double Claw Damage +30%

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Double Clawed of Power Clawing Tier 12 - Double Claw Power Cost -13 Legs

  • Tier 1
  • Double Claw Power Cost -2
    Tier 2
  • Double Claw Power Cost -3
    Tier 3
  • Double Claw Power Cost -4
    Tier 4
  • Double Claw Power Cost -5
    Tier 5
  • Double Claw Power Cost -6
    Tier 6
  • Double Claw Power Cost -7
    Tier 7
  • Double Claw Power Cost -8
    Tier 8
  • Double Claw Power Cost -9
    Tier 9
  • Double Claw Power Cost -10
    Tier 10
  • Double Claw Power Cost -11
    Tier 11
  • Double Claw Power Cost -12
    Tier 12
  • Double Claw Power Cost -13

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of Pack Blood Tier 12 - Blood of the Pack restores 65 Health over 30 seconds to you and your allies Head, Ring

  • Tier 1
  • Blood of the Pack restores 10 Health over 30 seconds to you and your allies
    Tier 2
  • Blood of the Pack restores 15 Health over 30 seconds to you and your allies
    Tier 3
  • Blood of the Pack restores 20 Health over 30 seconds to you and your allies
    Tier 4
  • Blood of the Pack restores 25 Health over 30 seconds to you and your allies
    Tier 5
  • Blood of the Pack restores 30 Health over 30 seconds to you and your allies
    Tier 6
  • Blood of the Pack restores 35 Health over 30 seconds to you and your allies
    Tier 7
  • Blood of the Pack restores 40 Health over 30 seconds to you and your allies
    Tier 8
  • Blood of the Pack restores 45 Health over 30 seconds to you and your allies
    Tier 9
  • Blood of the Pack restores 50 Health over 30 seconds to you and your allies
    Tier 10
  • Blood of the Pack restores 55 Health over 30 seconds to you and your allies
    Tier 11
  • Blood of the Pack restores 60 Health over 30 seconds to you and your allies
    Tier 12
  • Blood of the Pack restores 65 Health over 30 seconds to you and your allies

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of Pack Attacking Tier 12 - Pack Attack Damage +35% Legs, Ring

  • Tier 1
  • Pack Attack Damage +13%
    Tier 2
  • Pack Attack Damage +15%
    Tier 3
  • Pack Attack Damage +17%
    Tier 4
  • Pack Attack Damage +19%
    Tier 5
  • Pack Attack Damage +21%
    Tier 6
  • Pack Attack Damage +23%
    Tier 7
  • Pack Attack Damage +25%
    Tier 8
  • Pack Attack Damage +27%
    Tier 9
  • Pack Attack Damage +29%
    Tier 10
  • Pack Attack Damage +31%
    Tier 11
  • Pack Attack Damage +33%
    Tier 12
  • Pack Attack Damage +35%

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of Pack Attacking Tier 6 - Future Pack Attacks to the same target deal +60 damage Hands, Necklace

  • Tier 1
  • Future Pack Attacks to the same target deal +10 damage
    Tier 2
  • Future Pack Attacks to the same target deal +15 damage
    Tier 3
  • Future Pack Attacks to the same target deal +20 damage
    Tier 4
  • Future Pack Attacks to the same target deal +30 damage
    Tier 5
  • Future Pack Attacks to the same target deal +45 damage
    Tier 6
  • Future Pack Attacks to the same target deal +60 damage

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of Slinking Murder Tier 6 - After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked Head, OffHand

  • Tier 1
  • After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
    Tier 2
  • After using Pack Attack, your Lycanthropy Base Damage increases +25% for 7 seconds or until you are attacked
    Tier 3
  • After using Pack Attack, your Lycanthropy Base Damage increases +35% for 7 seconds or until you are attacked
    Tier 4
  • After using Pack Attack, your Lycanthropy Base Damage increases +45% for 7 seconds or until you are attacked
    Tier 5
  • After using Pack Attack, your Lycanthropy Base Damage increases +55% for 7 seconds or until you are attacked
    Tier 6
  • After using Pack Attack, your Lycanthropy Base Damage increases +65% for 7 seconds or until you are attacked

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Tier 12 - Bite, Pack Attack, and Smell Fear Damage +22% Hands, Necklace

  • Tier 1
  • Bite, Pack Attack, and Smell Fear Damage +6%
    Tier 2
  • Bite, Pack Attack, and Smell Fear Damage +8%
    Tier 3
  • Bite, Pack Attack, and Smell Fear Damage +10%
    Tier 4
  • Bite, Pack Attack, and Smell Fear Damage +12%
    Tier 5
  • Bite, Pack Attack, and Smell Fear Damage +13%
    Tier 6
  • Bite, Pack Attack, and Smell Fear Damage +14%
    Tier 7
  • Bite, Pack Attack, and Smell Fear Damage +15%
    Tier 8
  • Bite, Pack Attack, and Smell Fear Damage +16%
    Tier 9
  • Bite, Pack Attack, and Smell Fear Damage +17%
    Tier 10
  • Bite, Pack Attack, and Smell Fear Damage +18%
    Tier 11
  • Bite, Pack Attack, and Smell Fear Damage +20%
    Tier 12
  • Bite, Pack Attack, and Smell Fear Damage +22%

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of Blood Brothers Tier 6 - Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds Feet, MainHand

  • Tier 1
  • Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds
    Tier 2
  • Blood of the Pack causes you and your allies' attacks to deal +8 damage for 30 seconds
    Tier 3
  • Blood of the Pack causes you and your allies' attacks to deal +11 damage for 30 seconds
    Tier 4
  • Blood of the Pack causes you and your allies' attacks to deal +14 damage for 30 seconds
    Tier 5
  • Blood of the Pack causes you and your allies' attacks to deal +17 damage for 30 seconds
    Tier 6
  • Blood of the Pack causes you and your allies' attacks to deal +20 damage for 30 seconds

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of Sanguine Fangs Tier 12 - Sanguine Fangs Damage +60% Head, MainHand

  • Tier 1
  • Sanguine Fangs Damage +5%
    Tier 2
  • Sanguine Fangs Damage +10%
    Tier 3
  • Sanguine Fangs Damage +15%
    Tier 4
  • Sanguine Fangs Damage +20%
    Tier 5
  • Sanguine Fangs Damage +25%
    Tier 6
  • Sanguine Fangs Damage +30%
    Tier 7
  • Sanguine Fangs Damage +35%
    Tier 8
  • Sanguine Fangs Damage +40%
    Tier 9
  • Sanguine Fangs Damage +45%
    Tier 10
  • Sanguine Fangs Damage +50%
    Tier 11
  • Sanguine Fangs Damage +55%
    Tier 12
  • Sanguine Fangs Damage +60%

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of Sanguine Fangs Tier 6 - Sanguine Fangs deals +104 trauma damage over 8 seconds Necklace, OffHand

  • Tier 1
  • Sanguine Fangs deals +32 trauma damage over 8 seconds
    Tier 2
  • Sanguine Fangs deals +48 trauma damage over 8 seconds
    Tier 3
  • Sanguine Fangs deals +64 trauma damage over 8 seconds
    Tier 4
  • Sanguine Fangs deals +80 trauma damage over 8 seconds
    Tier 5
  • Sanguine Fangs deals +96 trauma damage over 8 seconds
    Tier 6
  • Sanguine Fangs deals +104 trauma damage over 8 seconds

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Tier 6 - Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds Feet

  • Tier 1
  • Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
    Tier 2
  • Sanguine Fangs causes the target to take +6% damage from Slashing attacks for 15 seconds
    Tier 3
  • Sanguine Fangs causes the target to take +7% damage from Slashing attacks for 15 seconds
    Tier 4
  • Sanguine Fangs causes the target to take +8% damage from Slashing attacks for 15 seconds
    Tier 5
  • Sanguine Fangs causes the target to take +9% damage from Slashing attacks for 15 seconds
    Tier 6
  • Sanguine Fangs causes the target to take +10% damage from Slashing attacks for 15 seconds

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of Sanguine Fangs Tier 6 - Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use Chest, Feet

  • Tier 1
  • Sanguine Fangs suddenly deals 30 trauma damage 15 seconds after use
    Tier 2
  • Sanguine Fangs suddenly deals 60 trauma damage 15 seconds after use
    Tier 3
  • Sanguine Fangs suddenly deals 90 trauma damage 15 seconds after use
    Tier 4
  • Sanguine Fangs suddenly deals 120 trauma damage 15 seconds after use
    Tier 5
  • Sanguine Fangs suddenly deals 150 trauma damage 15 seconds after use
    Tier 6
  • Sanguine Fangs suddenly deals 180 trauma damage 15 seconds after use

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of Sanguine Fangs Tier 12 - Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help Hands, Necklace

  • Tier 1
  • Sanguine Fangs deals +12% damage and doesn't cause the target to yell for help
    Tier 2
  • Sanguine Fangs deals +14% damage and doesn't cause the target to yell for help
    Tier 3
  • Sanguine Fangs deals +16% damage and doesn't cause the target to yell for help
    Tier 4
  • Sanguine Fangs deals +18% damage and doesn't cause the target to yell for help
    Tier 5
  • Sanguine Fangs deals +20% damage and doesn't cause the target to yell for help
    Tier 6
  • Sanguine Fangs deals +22% damage and doesn't cause the target to yell for help
    Tier 7
  • Sanguine Fangs deals +24% damage and doesn't cause the target to yell for help
    Tier 8
  • Sanguine Fangs deals +26% damage and doesn't cause the target to yell for help
    Tier 9
  • Sanguine Fangs deals +28% damage and doesn't cause the target to yell for help
    Tier 10
  • Sanguine Fangs deals +30% damage and doesn't cause the target to yell for help
    Tier 11
  • Sanguine Fangs deals +32% damage and doesn't cause the target to yell for help
    Tier 12
  • Sanguine Fangs deals +34% damage and doesn't cause the target to yell for help

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of Bloody Mists Tier 12 - See Red heals you for 65 health Ring, Feet

  • Tier 1
  • See Red heals you for 10 health
    Tier 2
  • See Red heals you for 15 health
    Tier 3
  • See Red heals you for 20 health
    Tier 4
  • See Red heals you for 25 health
    Tier 5
  • See Red heals you for 30 health
    Tier 6
  • See Red heals you for 35 health
    Tier 7
  • See Red heals you for 40 health
    Tier 8
  • See Red heals you for 45 health
    Tier 9
  • See Red heals you for 50 health
    Tier 10
  • See Red heals you for 55 health
    Tier 11
  • See Red heals you for 60 health
    Tier 12
  • See Red heals you for 65 health

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of Blood-Fueled Fury Tier 12 - See Red restores 42 Health and costs -16 Power Head, OffHand

  • Tier 1
  • See Red restores 9 Health and costs -5 Power
    Tier 2
  • See Red restores 12 Health and costs -6 Power
    Tier 3
  • See Red restores 15 Health and costs -7 Power
    Tier 4
  • See Red restores 18 Health and costs -8 Power
    Tier 5
  • See Red restores 21 Health and costs -9 Power
    Tier 6
  • See Red restores 24 Health and costs -10 Power
    Tier 7
  • See Red restores 27 Health and costs -11 Power
    Tier 8
  • See Red restores 30 Health and costs -12 Power
    Tier 9
  • See Red restores 33 Health and costs -13 Power
    Tier 10
  • See Red restores 36 Health and costs -14 Power
    Tier 11
  • See Red restores 39 Health and costs -15 Power
    Tier 12
  • See Red restores 42 Health and costs -16 Power

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Tier 12 - See Red restores 100 Armor Hands, MainHand

  • Tier 1
  • See Red restores 12 Armor
    Tier 2
  • See Red restores 20 Armor
    Tier 3
  • See Red restores 28 Armor
    Tier 4
  • See Red restores 36 Armor
    Tier 5
  • See Red restores 44 Armor
    Tier 6
  • See Red restores 52 Armor
    Tier 7
  • See Red restores 60 Armor
    Tier 8
  • See Red restores 68 Armor
    Tier 9
  • See Red restores 76 Armor
    Tier 10
  • See Red restores 84 Armor
    Tier 11
  • See Red restores 92 Armor
    Tier 12
  • See Red restores 100 Armor

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Tier 12 - See Red increases the damage of your next attack by +200 OffHand, Necklace

  • Tier 1
  • See Red increases the damage of your next attack by +35
    Tier 2
  • See Red increases the damage of your next attack by +50
    Tier 3
  • See Red increases the damage of your next attack by +65
    Tier 4
  • See Red increases the damage of your next attack by +80
    Tier 5
  • See Red increases the damage of your next attack by +95
    Tier 6
  • See Red increases the damage of your next attack by +110
    Tier 7
  • See Red increases the damage of your next attack by +125
    Tier 8
  • See Red increases the damage of your next attack by +140
    Tier 9
  • See Red increases the damage of your next attack by +155
    Tier 10
  • See Red increases the damage of your next attack by +170
    Tier 11
  • See Red increases the damage of your next attack by +185
    Tier 12
  • See Red increases the damage of your next attack by +200

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Tier 6 - See Red grants you 12% melee evasion Head, Hands

  • Tier 1
  • See Red grants you 7% melee evasion
    Tier 2
  • See Red grants you 8% melee evasion
    Tier 3
  • See Red grants you 9% melee evasion
    Tier 4
  • See Red grants you 10% melee evasion
    Tier 5
  • See Red grants you 11% melee evasion
    Tier 6
  • See Red grants you 12% melee evasion

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Fear-Scented Tier 12 - Smell Fear Damage +46% Legs, OffHand

  • Tier 1
  • Smell Fear Damage +13%
    Tier 2
  • Smell Fear Damage +16%
    Tier 3
  • Smell Fear Damage +19%
    Tier 4
  • Smell Fear Damage +22%
    Tier 5
  • Smell Fear Damage +25%
    Tier 6
  • Smell Fear Damage +28%
    Tier 7
  • Smell Fear Damage +31%
    Tier 8
  • Smell Fear Damage +34%
    Tier 9
  • Smell Fear Damage +37%
    Tier 10
  • Smell Fear Damage +40%
    Tier 11
  • Smell Fear Damage +43%
    Tier 12
  • Smell Fear Damage +46%

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Fear-Scented Tier 12 - Smell Fear deals +22% damage and further reduces Rage by 300 Legs, OffHand

  • Tier 1
  • Smell Fear deals +11% damage and further reduces Rage by 25
    Tier 2
  • Smell Fear deals +12% damage and further reduces Rage by 50
    Tier 3
  • Smell Fear deals +13% damage and further reduces Rage by 75
    Tier 4
  • Smell Fear deals +14% damage and further reduces Rage by 100
    Tier 5
  • Smell Fear deals +15% damage and further reduces Rage by 125
    Tier 6
  • Smell Fear deals +16% damage and further reduces Rage by 150
    Tier 7
  • Smell Fear deals +17% damage and further reduces Rage by 175
    Tier 8
  • Smell Fear deals +18% damage and further reduces Rage by 200
    Tier 9
  • Smell Fear deals +19% damage and further reduces Rage by 225
    Tier 10
  • Smell Fear deals +20% damage and further reduces Rage by 250
    Tier 11
  • Smell Fear deals +21% damage and further reduces Rage by 275
    Tier 12
  • Smell Fear deals +22% damage and further reduces Rage by 300

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of Pack Blood Tier 12 - Blood of the Pack Healing Boost +65 Chest, Legs

  • Tier 1
  • Blood of the Pack Healing Boost +10
    Tier 2
  • Blood of the Pack Healing Boost +15
    Tier 3
  • Blood of the Pack Healing Boost +20
    Tier 4
  • Blood of the Pack Healing Boost +25
    Tier 5
  • Blood of the Pack Healing Boost +30
    Tier 6
  • Blood of the Pack Healing Boost +35
    Tier 7
  • Blood of the Pack Healing Boost +40
    Tier 8
  • Blood of the Pack Healing Boost +45
    Tier 9
  • Blood of the Pack Healing Boost +50
    Tier 10
  • Blood of the Pack Healing Boost +55
    Tier 11
  • Blood of the Pack Healing Boost +60
    Tier 12
  • Blood of the Pack Healing Boost +65

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Tier 12 - Smell Fear deals +30% damage and taunts -360 Head, Ring

  • Tier 1
  • Smell Fear deals +8% damage and taunts -30
    Tier 2
  • Smell Fear deals +10% damage and taunts -60
    Tier 3
  • Smell Fear deals +12% damage and taunts -90
    Tier 4
  • Smell Fear deals +14% damage and taunts -120
    Tier 5
  • Smell Fear deals +16% damage and taunts -150
    Tier 6
  • Smell Fear deals +18% damage and taunts -180
    Tier 7
  • Smell Fear deals +20% damage and taunts -210
    Tier 8
  • Smell Fear deals +22% damage and taunts -240
    Tier 9
  • Smell Fear deals +24% damage and taunts -270
    Tier 10
  • Smell Fear deals +26% damage and taunts -300
    Tier 11
  • Smell Fear deals +28% damage and taunts -330
    Tier 12
  • Smell Fear deals +30% damage and taunts -360

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Tier 6 - Skulk grants you +20 Mitigation against all attacks Hands, Feet

  • Tier 1
  • Skulk grants you +5 Mitigation against all attacks
    Tier 2
  • Skulk grants you +8 Mitigation against all attacks
    Tier 3
  • Skulk grants you +11 Mitigation against all attacks
    Tier 4
  • Skulk grants you +14 Mitigation against all attacks
    Tier 5
  • Skulk grants you +17 Mitigation against all attacks
    Tier 6
  • Skulk grants you +20 Mitigation against all attacks

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of Pack Blood Tier 6 - Blood of the Pack restores +45 Health to you and costs -12 Power OffHand, Necklace

  • Tier 1
  • Blood of the Pack restores +10 Health to you and costs -2 Power
    Tier 2
  • Blood of the Pack restores +17 Health to you and costs -4 Power
    Tier 3
  • Blood of the Pack restores +24 Health to you and costs -6 Power
    Tier 4
  • Blood of the Pack restores +31 Health to you and costs -8 Power
    Tier 5
  • Blood of the Pack restores +38 Health to you and costs -10 Power
    Tier 6
  • Blood of the Pack restores +45 Health to you and costs -12 Power

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of Bonechewing Tier 12 - Corpse-Eating Health Regeneration +12 Chest, Ring

  • Tier 1
  • Corpse-Eating Health Regeneration +1
    Tier 2
  • Corpse-Eating Health Regeneration +2
    Tier 3
  • Corpse-Eating Health Regeneration +3
    Tier 4
  • Corpse-Eating Health Regeneration +4
    Tier 5
  • Corpse-Eating Health Regeneration +5
    Tier 6
  • Corpse-Eating Health Regeneration +6
    Tier 7
  • Corpse-Eating Health Regeneration +7
    Tier 8
  • Corpse-Eating Health Regeneration +8
    Tier 9
  • Corpse-Eating Health Regeneration +9
    Tier 10
  • Corpse-Eating Health Regeneration +10
    Tier 11
  • Corpse-Eating Health Regeneration +11
    Tier 12
  • Corpse-Eating Health Regeneration +12

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of Shadow Killing Tier 12 - After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked Chest, Feet

  • Tier 1
  • After using Shadow Feint, your Lycanthropy Base Damage increases +2% for 30 seconds or until you are attacked
    Tier 2
  • After using Shadow Feint, your Lycanthropy Base Damage increases +4% for 30 seconds or until you are attacked
    Tier 3
  • After using Shadow Feint, your Lycanthropy Base Damage increases +6% for 30 seconds or until you are attacked
    Tier 4
  • After using Shadow Feint, your Lycanthropy Base Damage increases +8% for 30 seconds or until you are attacked
    Tier 5
  • After using Shadow Feint, your Lycanthropy Base Damage increases +10% for 30 seconds or until you are attacked
    Tier 6
  • After using Shadow Feint, your Lycanthropy Base Damage increases +12% for 30 seconds or until you are attacked
    Tier 7
  • After using Shadow Feint, your Lycanthropy Base Damage increases +14% for 30 seconds or until you are attacked
    Tier 8
  • After using Shadow Feint, your Lycanthropy Base Damage increases +16% for 30 seconds or until you are attacked
    Tier 9
  • After using Shadow Feint, your Lycanthropy Base Damage increases +18% for 30 seconds or until you are attacked
    Tier 10
  • After using Shadow Feint, your Lycanthropy Base Damage increases +20% for 30 seconds or until you are attacked
    Tier 11
  • After using Shadow Feint, your Lycanthropy Base Damage increases +22% for 30 seconds or until you are attacked
    Tier 12
  • After using Shadow Feint, your Lycanthropy Base Damage increases +24% for 30 seconds or until you are attacked

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Feinter's of Loping Tier 12 - After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage Legs, MainHand

  • Tier 1
  • After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +10 damage
    Tier 2
  • After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +20 damage
    Tier 3
  • After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +30 damage
    Tier 4
  • After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and your next attack deals +40 damage
    Tier 5
  • After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +50 damage
    Tier 6
  • After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +60 damage
    Tier 7
  • After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +70 damage
    Tier 8
  • After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and your next attack deals +80 damage
    Tier 9
  • After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +90 damage
    Tier 10
  • After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +100 damage
    Tier 11
  • After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +110 damage
    Tier 12
  • After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage

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Feinter's Tier 12 - Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds Head, Ring

  • Tier 1
  • Shadow Feint boosts your In-Combat Armor Regeneration +5 for 20 seconds
    Tier 2
  • Shadow Feint boosts your In-Combat Armor Regeneration +7 for 20 seconds
    Tier 3
  • Shadow Feint boosts your In-Combat Armor Regeneration +9 for 20 seconds
    Tier 4
  • Shadow Feint boosts your In-Combat Armor Regeneration +11 for 20 seconds
    Tier 5
  • Shadow Feint boosts your In-Combat Armor Regeneration +13 for 20 seconds
    Tier 6
  • Shadow Feint boosts your In-Combat Armor Regeneration +15 for 20 seconds
    Tier 7
  • Shadow Feint boosts your In-Combat Armor Regeneration +17 for 20 seconds
    Tier 8
  • Shadow Feint boosts your In-Combat Armor Regeneration +19 for 20 seconds
    Tier 9
  • Shadow Feint boosts your In-Combat Armor Regeneration +21 for 20 seconds
    Tier 10
  • Shadow Feint boosts your In-Combat Armor Regeneration +23 for 20 seconds
    Tier 11
  • Shadow Feint boosts your In-Combat Armor Regeneration +25 for 20 seconds
    Tier 12
  • Shadow Feint boosts your In-Combat Armor Regeneration +27 for 20 seconds

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Feinter's Tier 12 - Shadow Feint heals 98 health and 98 armor when you teleport Hands, Feet

  • Tier 1
  • Shadow Feint heals 10 health and 10 armor when you teleport
    Tier 2
  • Shadow Feint heals 18 health and 18 armor when you teleport
    Tier 3
  • Shadow Feint heals 26 health and 26 armor when you teleport
    Tier 4
  • Shadow Feint heals 34 health and 34 armor when you teleport
    Tier 5
  • Shadow Feint heals 42 health and 42 armor when you teleport
    Tier 6
  • Shadow Feint heals 50 health and 50 armor when you teleport
    Tier 7
  • Shadow Feint heals 58 health and 58 armor when you teleport
    Tier 8
  • Shadow Feint heals 66 health and 66 armor when you teleport
    Tier 9
  • Shadow Feint heals 74 health and 74 armor when you teleport
    Tier 10
  • Shadow Feint heals 82 health and 82 armor when you teleport
    Tier 11
  • Shadow Feint heals 90 health and 90 armor when you teleport
    Tier 12
  • Shadow Feint heals 98 health and 98 armor when you teleport

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Tier 12 - Shadow Feint reduces the taunt of all your attacks by 27% Hands

  • Tier 1
  • Shadow Feint reduces the taunt of all your attacks by 5%
    Tier 2
  • Shadow Feint reduces the taunt of all your attacks by 7%
    Tier 3
  • Shadow Feint reduces the taunt of all your attacks by 9%
    Tier 4
  • Shadow Feint reduces the taunt of all your attacks by 11%
    Tier 5
  • Shadow Feint reduces the taunt of all your attacks by 13%
    Tier 6
  • Shadow Feint reduces the taunt of all your attacks by 15%
    Tier 7
  • Shadow Feint reduces the taunt of all your attacks by 17%
    Tier 8
  • Shadow Feint reduces the taunt of all your attacks by 19%
    Tier 9
  • Shadow Feint reduces the taunt of all your attacks by 21%
    Tier 10
  • Shadow Feint reduces the taunt of all your attacks by 23%
    Tier 11
  • Shadow Feint reduces the taunt of all your attacks by 25%
    Tier 12
  • Shadow Feint reduces the taunt of all your attacks by 27%

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Skulker's of Skulking Away Tier 12 - When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035 Legs, Necklace

  • Tier 1
  • When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
    Tier 2
  • When Skulk is used, you recover 17 Health and all enemies within 10 meters are taunted -185
    Tier 3
  • When Skulk is used, you recover 19 Health and all enemies within 10 meters are taunted -270
    Tier 4
  • When Skulk is used, you recover 21 Health and all enemies within 10 meters are taunted -355
    Tier 5
  • When Skulk is used, you recover 23 Health and all enemies within 10 meters are taunted -440
    Tier 6
  • When Skulk is used, you recover 25 Health and all enemies within 10 meters are taunted -525
    Tier 7
  • When Skulk is used, you recover 27 Health and all enemies within 10 meters are taunted -610
    Tier 8
  • When Skulk is used, you recover 29 Health and all enemies within 10 meters are taunted -695
    Tier 9
  • When Skulk is used, you recover 31 Health and all enemies within 10 meters are taunted -780
    Tier 10
  • When Skulk is used, you recover 33 Health and all enemies within 10 meters are taunted -865
    Tier 11
  • When Skulk is used, you recover 35 Health and all enemies within 10 meters are taunted -950
    Tier 12
  • When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035

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Skulker's of Skulking Tier 6 - Skulk causes your next attack to deal +50% damage if it is a Crushing attack Head, Ring

  • Tier 1
  • Skulk causes your next attack to deal +20% damage if it is a Crushing attack
    Tier 2
  • Skulk causes your next attack to deal +26% damage if it is a Crushing attack
    Tier 3
  • Skulk causes your next attack to deal +32% damage if it is a Crushing attack
    Tier 4
  • Skulk causes your next attack to deal +38% damage if it is a Crushing attack
    Tier 5
  • Skulk causes your next attack to deal +44% damage if it is a Crushing attack
    Tier 6
  • Skulk causes your next attack to deal +50% damage if it is a Crushing attack

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Skulker's of Skulking Tier 6 - Skulk grants you +50% Projectile Evasion OffHand

  • Tier 1
  • Skulk grants you +20% Projectile Evasion
    Tier 2
  • Skulk grants you +26% Projectile Evasion
    Tier 3
  • Skulk grants you +32% Projectile Evasion
    Tier 4
  • Skulk grants you +38% Projectile Evasion
    Tier 5
  • Skulk grants you +44% Projectile Evasion
    Tier 6
  • Skulk grants you +50% Projectile Evasion

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