21,116
edits
Changes
→2010: Added some older blog posts.
== Involved in Development ==
=== Eric Heimburg - Citan ===
=== Sandra Powers - Srand===
'''Sandra Powers "Srand"''' was Citan's partner in both life and Project Gorgon development. She served as co-lead developer on the game. Sandra previously worked as a Producer on Asheron’s Call 1, Asheron’s Call: textThrone of Destiny, EverQuest II, and EverQuest II: Echoes of Faydwer.* In February 2022, it was announced that Sandra had a rare form of cancer.* On January 25th, 2025, Sandra passed away at the age of 52.* For many years, Sandra was an established member of the WOW community, maintaining the fansite Petopia and creating Warcraft Mounts. Her in-game name was "Mania."* There are two tributes to her in WOW. The first is the "Beastmaster Mania" NPC behind Trueshot Lodge in Highmountain. Ainamiss the Hive Queen in Tanaris is also a reference to Sandra.{{Quote|source=[[Dev Blog: July 12, 2023]]|I'm srand (Sandra), co-lead developer on Project: Gorgon along with my husband Citan (Eric). Way, way back in the day I worked on Asheron's Call 1 as a coder and a producer; on Project: Gorgon I've done a little bit of everything except art.}}=== Admin Jackencola ==='''Jackencola,''' (as Rummencola) was invited to be a Volunteer Guide in 2018. In August of 2018, they became an Elder Game employee as "Admin Jackencola.'''{{Quote|source={{Ability icon|Treachery Trooper's Battle Cry|32}} Jackencola (February 2024)|I manage the event system and do development for events. As of recently, I have begun doing development work for other things in game. I handle customer support tickets and do the majority of policing in the game. Aside from that, it's whatever random task is assigned to me.}}=== Admin Lemons ==='''Lemons,''' (as Sims) was invited to be a Volunteer Guide in 2018. In October of 2018, they became an Elder Game employee as '''Admin Lemons.'''{{Quote|source={{Item icon|Lemon|32}} Lemons (2022)|I manage the bug database, and more recently I've been helping with QA testing. I help with customer service when needed (moderating steam forums/official pages, very rarely replying to e-mails). I sometimes help create and set up live events (things involving scapegoats, mainly). Hmm.. Other than that, I do pretty much anything srand/Citan need done at the time.}}=== Nick J Vaccaro - Nikodemus ==='''Nikodemus''' is a professional programmer who began working as a contractor on Project Gorgon in February 2021. They have made major contributions to the UI, redesigned the targeting system, implemented player mounts, added fishing, and solved hundreds of player-submitted bugs.* Their personal website is https://nickvaccaro.com/about{{Quote|source=Nikodemus (February 5th 2024)|I focus primarily on Quality-of-Life changes and bugfixes; my goal is to take all the brilliant design ideas of the others (sometimes including players!) and make them as accessible and smooth as possible. Ocasionally I sneak in some animation and VFX work, because who doesn't want to have a little fun from time to time? But none of the animation bugs are my fault, definitely not... that's uhh, some other guy. /gulp.}}=== "Asset Guy" Tony===The mysterious '''Asset Guy''' was first introduced by Admin Jackencola in early April 2024. "Asset Guy" is a professional 3D artist and designer who made their first contributions to Project Gorgon in the June 2024 update.* [[Lice|Some players]] suggested that '''Asset Guy''' should have used the name "Slickodemus," but it was ultimately rejected.* "Asset Guy" is Nikodemus's brother. Nick & Tony also partnered up to launch Synersteel Studio, releasing the narrative puzzle game Valley of Shadow.
=== Ryan Fritz- Silvonis ===
: '''Silvonis''' is a member of the Project Gorgon Development team with the title of Producer.They previously ran the second website forum and handled in-game moderation tasks before the introduction of the Volunteer Guide system. At one point in time, they accidentally deleted about 30% of all content on the wiki. Currently they operate the online shop.
=== Conor Brace - Wyrmrider ===
; http://conorbrace.com/
; https://soundcloud.com/conorbracemusic
=== Aaron Victoria - Aviticus Gladius===
: '''Mortitia''' was listed as a Moderator on the 2014 forums.
: ''' Nimor ''' was listed as a Moderator on the 2014 forums.
== Citan's Forum Posts ==
== Silvonis's Forum Posts ==
===== 2014 =====: [[Kickstarter 2:Since we are in alphaUpdates]] - Posted between August 29, development shifts frequently 2014 and sometimes rapidly. If you think the current state is "bare bones"September 27, then you probably haven't been around long enough to notice the significant changes since alpha began. If you are unhappy with the level of progress2014: [[The Next Dungeon: Winter Nexus]] - Posted by Citan on Saturday, November 8, you are free to rejoin us when we officially hit beta or when we officially launch.2014:[[Rakshasa (blog)]] - Posted by Citan on Saturday, October 18, 2014:http[[Recent Site Changes]] - Posted by Citan on Thursday, October 14, 2014://projectgorgon.com/forum/support/1727[[Website Death Penalties Explained]] -ui#12092Posted by Citan in 2014: [[Website Words of Power]] - Posted by Citan in 2014: [[Website Damage Types]] - Posted by Citan in 2014==== When will X skill be updated? = 2013 =====:We don't usually give specifics [[Elder Game: Cheesemaking]] - Posted by Citan on when "x" skill will be raised or when "x" will be updated due to the nature of development. If we do have a "sneak peak" to share it will usually be posted here December 6, 2013:[[Elder Game: November arrives! Notes about stuff]] - Posted by Citan on the forums or on social media.November 3, 2013:[[Elder Game:httpRacial Game Systems]] - Posted by Citan on October 1, 2013://projectgorgon.com/forum/general[[Elder Game: NPC Systems and Kickstarter Delays]] -gorgonPosted by Citan on August 29, 2013:[[Elder Game: Skill Costs and NPC Variables]] -discussion/1718Posted by Citan on August 22, 2013:[[Elder Game: MMOs as Self-animalSustaining Small Businesses]] -handling?start=Posted by Citan on August 10#11992==== Where is the Chat API at? ====:We shifted focus, so this has yet to be released. Once it does, we will be sure to make an announcement. No ETA at the moment, but thanks for your interest.2013:[[Elder Game:httpAugust Update Still In Progress]] - Posted by Citan on August 3, 2013:[[Elder Game://projectgorgon.com/forum/generalFalling through the ground]] -gorgonPosted by Citan on July 2, 2013:[[Elder Game: Pet Classes in MMOs]] -discussion/1079-announcing-upcoming-chat-interface-api?start=Posted by Citan on June 10#11885==== Do you read everything? ====, 2013:We read and log every in[[Elder Game: June Status Report]] -game submissionPosted by Citan on June 1, even if you don't receive a response. It2013:[[Elder Game: Notes During A Slow Upload]] - Posted by Citan on May 16, 2013:[[Elder Game: Gorgon's definitely not automated.Archery System]] - Posted by Citan on May 5, 2013:[[Elder Game:http://projectgorgon.com/forum/support/1689Try the new stand-feedbackalone clients]] -popup-response-to-in-game-bug-submissions#11728Posted by Citan on April 10, 2013==== One:[[Elder Game: What is Lag?]] -button builds ====Posted by Citan on April 27, 2013:This is not directed at anyone and is more of a general statement but if you are relying [[Elder Game: The flying animal fiasco]] - Posted by Citan on one or two abilities for 99% of your damage output then you are probably going to face issues as combat (and those abilities) are fine tuned. It has been the case that those who rage at ability changes are those who overly rely (and base their entire build) on only a handful of abilities. In the endApril 24, I wouldn't count 2013:[[Elder Game: Grab Bag Update: Web Player, Skill Swapping, Languages]] - Posted by Citan on a rotation that relies entirely on one or two abilities.April 13, 2013:[[Elder Game:http4://projectgorgon.com/forum/general30am Update]] -gorgonPosted by Citan on March 31, 2013:[[Elder Game: Pre-discussion/1667Alpha 3 server is live!]] -citanPosted by Citan on March 25, 2013:[[Elder Game: ETA]] -sPosted by Citan on March 25, 2013:[[Elder Game: Quote of the Day: A Cavalcade of Nightmares]] -updatePosted by Srand on March 23, 2013:[[Elder Game: Loot progress]] -evasion-hotkeysPosted by Citan on March 13, 2013:[[Elder Game: More Stuff Happening]] -pennoc?start=30#11709==== Is this a typical alpha? ====Posted by Citan on February 21, 2013:First, we are not running a typical "alpha" as indicated by several unique circumstances [[Elder Game: Vendors!]] - the main one being: no planned complete character wipe at launch. As such, there will be unique circumstances and requirements. Second, as Posted by Citan has already mentioned, we are not going to have a free for all or "anything goes" during testing. If you don't like that concepton February 12, then these early phases may not be for you.2013:[[Elder Game:httpQuote of the Day://projectgorgon.com/forum/generalWTF]] -gorgonPosted by Srand on February 5, 2013:[[Elder Game: Milk, Vaults & Ulfoi]] -discussion/1641Posted by Citan on January 29, 2013:[[Elder Game: Progress Toward Pre-dissapointedAlpha 3]] -in-citan#11456Posted by Citan on January 14, 2013.==== Negative Feedback = 2012 =====:Being in alpha[[Kickstarter 1: Updates]] - Posted between October 4, there are many game systems that are in their infancy 2012 and as such there will be many more changes forthcoming. What we need from testers is constructive criticism - that isNovember 11, feedback grounded with the understanding that the game systems are going to undergo significant changes and sometimes those changes correlate with other changes not yet in place. We can't put everything in place at once in a live alpha such as this2012. :That said [[Elder Game: Addendum: Matt’s Idea]] - we do want your feedback Posted by Citan on this topicDecember 27, but the changes have been in place for less than 24 hours. We need players to go out and actually TRY the system before embarking 2012:[[Elder Game: Toward more interesting deaths]] - Posted by Citan on a quest to have the changes scrapped. Could we change the system? Sure. Will we? Maybe. In the meantimeDecember 25, I would ask that people actually play and give feedback on what they’ve experienced.2012:[[Elder Game:httpTwitter Updates]] - Posted by Citan on December 19, 2012:[[Elder Game://projectgorgon.com/forum/general-gorgon-discussion/1624-evasion-is-badAC2 First Impressions]] -Posted by Citan on December 12, 2012 :[[Elder Game: Taunting, Mentalism, andVariety]] -onlyPosted by Citan on December 10, 2012:[[Elder Game: Death Penalties, Quick Follow-makesup]] -thePosted by Citan on December 2, 2012:[[Elder Game: Prealpha 3′s Death Penalties]] -problem-worse?start=20#11269==== Dirty NPCs ====Posted by Citan on November 25, 2012:The Code of Conduct applies to the players[[Elder Game: Gorgon Chat Logs, pt 2, and Status Update]] - Posted by Citan on November 20, not the NPC/Game dialogue. ^.^2012:[[Elder Game:http://projectgorgon.com/forum/generalGorgon Chat Logs, pt 1]] -gorgonPosted by Citan on November 8, 2012:[[Elder Game: Kickstarter: The Missing FAQ]] -discussion/1552Posted by Citan on November 4, 2012:[[Elder Game: Pre-codeAlpha Update: Tech notes, update notes, ramblings]] -of-conduct#10850==== Permanent Choices ====Posted by Citan on November 2, 2012:We don't plan [[Elder Game: Designing Project: Gorgon’s combat sounds]] - Posted by Citan on allowing reversal of permanent choicesOctober 29, even as a one-time exception2012. Written by Conor Brace. :I realize that many testers are playing as if Project[[Elder Game: Gorgon is a released title and are growing attached to their characters Pre-Alpha’s Getting Better (every day)]] - but '''we are in early testing and many skills will be reconfigured'''Posted by Citan on October 26, revamped or completely changed. That's 2012:[[Elder Game: Quote of the nature of testing, and it's usually not an issue due to character wipes at launch. As to that, just because we don't plan Day: Humanities]] - Posted by Srand on a complete wipe at launchOctober 25, it may still be beneficial to re-roll at launch due to the numerous changes that your character will go through.2012:[[Elder Game:http://projectgorgon.com/forum/generalCommunity-gorgonesque things]] -discussion/1510-druid-feedback?start=10#10578==== Email verification issues ====Posted by Citan on October 23, 2012:[[Elder Game: Opening Pre-Alpha to Kickstarter pledges!]] - Posted by Citan on October 22, 2012:Occasionally, usually with foreign email providers, there have been issues with receiving emails. As of now, the best resolution is to create a free email address at a provider like GMAIL. We can manually approve her account, but she will need to email support and include all the details related to the issue. Again[[Elder Game: Please TwitFace Project: Gorgon!]] - Posted by Srand on October 10, creating a new email address with a different provider will ensure all emails are received including email registration, password resets, etc.2012:This issue is likely to be resolved [[Elder Game: Video Diary #3]] - Posted by Citan on October 9, 2012:[[Sylvia in the next month or twoHalvue]] - Posted by Citan on October 7, but until then the above suggestion is the best solution.2012:[[Elder Game:httpKickstarter is Live!]] - Posted by Citan on October 3, 2012://projectgorgon.com/forum/support/1506[[Elder Game: The dangers of a too-arestatistics-theredriven treasure generator]] -problems-with-e-mail-verification-to-create-a-permanent-account#10463Posted by Citan on October 1, 2012==== Post:[[Elder Game: How does Project Gorgon make money?]] -launch content ====Posted by Citan on September 24, 2012:It's a bit too soon to fully discuss DLC and Expansions[[Elder Game: The Case Against Auction Houses]] - Posted by Citan on September 10, but I can say that we will have post-launch content updates in addition to your standard bug fix patches. As for full2012:[[Elder Game: Crazier Kickstarter Reward Ideas]] -fledged expansionsPosted by Citan on August 25, it's a safe assumption that there will be fee attached to obtain them.2012:At this point we don't have anything further to announce[[Elder Game: Gorgon Kickstarter is Coming!]] - Posted by Citan on August 21, but stay tuned for future updates.2012:[[Elder Game:http://projectgorgon.com/forum/community-questions-answers/1487-regarding-buyToday in pictures]] -Posted by Citan on August 13, 2012:[[Elder Game: Optional Ways toPlay]] -play#10408Posted by Citan on August 10, 2012==== Dropping "Project" from Project Gorgon? ====:[[Elder Game: Progress Update]] - Posted by Citan on August 1, 2012:We feel that Project[[Elder Game: Gorgon is a "proper" title and we don't have any intentions of changing it at this time.Battle Chemistry]] - Posted by Citan on July 16, 2012:[[Elder Game:httpA little more about evil, undead, and pet classes]] - Posted by Citan on July 4, 2012:[[Elder Game://projectgorgon.com/forum/generalFacebook me!]] -gorgon-discussion/1496-dropping-project#10401Posted by Citan on June 26, 2012==== Re:[[Elder Game: What It Means to Be Undead]] -downloading the entire game ====Posted by Citan on June 24, 2012:There is an engine limitation that requires a significant portion of the game to be re[[Elder Game: On Fire, and Wolf-downloaded whenever there is a patch. We've worked to optimize the process and will continue to do so as development continues.Talk, and Competitive Systems]] - Posted by Citan on June 11, 2012:[[Elder Game: My Favorite Bugs (Part I)]] - Posted by Srand on June 5, 2012:http[[Elder Game://projectgorgon.com/forum/support/1488Gorgon Random Treasure]] -problem-updating-new-client#10358==== Battle Chemistry ====Posted by Citan on May 15, 2012:As previously mentioned[[Elder Game: Video Diary, we plan First Attempt]] - Posted by Citan on reworking it - but we don't have an announcement as to when that will occurMay 1, 2012:[[Elder Game:http://projectgorgon.com/forum/generalDeath Stories in MMOs]] -gorgonPosted by Citan on April 30, 2012:[[Elder Game: Cows]] -discussion/1473Posted by Citan on April 23, 2012:[[Elder Game: When Puppets Lose Their Puppeteers]] -battle-chemistry-advise#10270==== Accomplishments & Loot ====Posted by Citan on April 16, 2012:We have a vision for Project: Gorgon and that includes how different functions come together to create the final product. Give us a chance to get there [[Elder Game: Still Developing!]] - and you may just be surprised!Posted by Citan on April 9, 2012:Regarding skills and gear[[Elder Game: When someone levels a skill to max levelAdding Direction]] - Posted by Citan on March 27, that should be an accomplishment. When someone gets a good or better set 2012:[[Elder Game: Quote of gear that fits their unique skillset, that should be an accomplishment. We are talking about single skillsets here the Day]] - multiple skillsets and corresponding gearsets are going to be a "wowPosted by Srand on March 22, that's an accomplishment" moment.2012:There are many MMO's that don't allow the player to specify the exact type of gear that they are going to get from drops. The inability to do[[Elder Game: Quick Dev Diary: Combos]] -so shouldn't deter the player from trying. I've certainly raided consistentlyPosted by Citan on March 15, in other games, for 2012:[[Elder Game: Quote of the chance of rolling Day: Balance]] - Posted by Srand on March 10, 2012:[[Elder Game: Update on an item that fits my desired playstyle. When I finally got the prized pieceNext Step]] - Posted by Citan on March 9, it was that "Yes!!" moment. We want players to have that sense of accomplishment.2012:Anyway, the TL[[Elder Game:DR is that we want leveling skillsets Believe In Yourself and obtaing gearsets to be an accomplishment. It's a tough balance when working Blah Blah Blah]] - Posted by Citan on a loot systemFebruary 28, but it's still a work in progress so give us a chance to get there.2012:[[Elder Game:http://projectgorgon.com/forum/support/1454Disney-aesque House Magic]] -solution-for-belts?start=10#10208Posted by Citan on February 23, 2012==== Loot distribution system. ====:[[Elder Game: A setback]] - Posted by Citan on February 21, 2012:[[Elder Game:The loot distribution system will see further changes as development continuespoint of races]] - Posted by Citan on February 20, but the belt system as previously implemented wasn't the permanent solution. Thus2012:[[Elder Game: Expediency, the previous incarnation of the belt system Thy Name is not likely to return.Indie MMO]] - Posted by Citan on February 7, 2012:[[Elder Game: Sign Up For Pre-Alpha/Alpha/Beta]] - Posted by Citan on February 4, 2012When implementing a loot system, there are a lot of factors to consider and a unique balance has to be struck. Without going into great details, loot distribution will be tightened/refined moving from alpha:[[Elder Game: Project Gorgon’s Death Penalty]] ->beta->release. It's definitely not advised to get your heart set Posted by Citan on any game system at this point of development as everything is subject to change.February 1, 2012:[[Elder Game:httpEasy Player-Made Content]] - Posted by Citan on January 26, 2012:[[Elder Game://projectgorgonQuick Test of Pre-Alpha 0.com/forum/support/14541 Completed]] -a-solution-for-belts#10175Posted by Citan on January 22, 2012:[[Elder Game: What’s my target audience?]] - Posted by Citan on January 22, 2012:[[Elder Game: Complexity and Group Combat]] - Posted by Citan on January 19, 2012:[[Elder Game: Howl Sound Effect]] - Posted by Citan on January 8, 2012===== 2011 ===== Size of bat players. ====:The Project[[Elder Game:Gorgon world is separate from our real world. Just because something is "X" in the real world doesn't mean it will be "X" in Project:Gorgon.Features In, Features Out]] - Posted by Citan on December 30, 2011:[[Elder Game:http://projectgorgon.com/forum/generalField Autopsies, and Man I’m Slow]] -gorgon-discussion/1278-giant-bat-feedback?start=10#10060==== Long flight times. ====Posted by Citan on December 17, 2011:I wouldn't grow accustomed [[Elder Game: Back to permawork! Pre-flight or even prolonged flight. There's going to be certain limits Alpha Combat Skills]] - Posted by Citan on flying in general.November 28, 2011:[[Elder Game:httpDelays, Thoughts about Launches, and Some Icons]] - Posted by Citan on November 7, 2011://projectgorgon.com/forum/support/1400-flying[[Elder Game: Words of Power]] -skillPosted by Citan on October 28, 2011:[[Elder Game: Pot-withLuck Dinners and Dungeon Sushi]] -the-bat#9933==== Availability of high-end gear. ====Posted by Citan on October 17, 2011:As [[Elder Game: Early prep for highnewbies]] -end gear, it is always going to be difficult to obtain - especially if you are looking for specific mods for a particular skill set. That's not to say we won't continue to adjust loot distribution as development continuesPosted by Citan on October 10, but it's safe to assume that getting high-end gear with the exact mods that you are looking for will be difficult and feel like an accomplishment when it happens.2011:[[Elder Game:http://projectgorgon.com/forum/generalProject Gorgon Screenshot Diary #1, take 2]] -gorgonPosted by Citan on October 6, 2011:[[Elder Game: Project Gorgon Screenshot Diary #1]] -discussion/1381Posted by Citan on October 2, 2011:[[Elder Game: Minimizing Tedium: Not Always Straightforward]] -citan-asks-what-sPosted by Citan on September 30, 2011:[[Elder Game: The first exploiter?]] -Posted by Citan on September 19, 2011:[[Elder Game: thereason you write clean code]] -most-irritating-bug?start=50#9893==== Feedback ====Posted by Srand on September 19, 2011:Since the patch just dropped[[Elder Game: A Psychologist, a Fire Mage, I would like to see more statistics and hear more input based a Dickweed Walk Into a Bar…]] - Posted by Citan on different group sizesSeptember 11, skill sets2011:[[Elder Game: The Stamina Bar]] - Posted by Citan on August 31, etc before making significant changes. I am not saying that your concerns are not legitimate, but I would like to see more feedback and see the numbers. That said, I'd love to hear more feedback on the dungeons and mob difficulty. Please be sure to submit your feedback in-game!2011:[[Elder Game:httpThinking about Gorgon Combat]] - Posted by Citan on August 22, 2011://projectgorgon.com/forum/general-gorgon-discussion/1394-[[Elder Game: Creating a backstory for thegame]] -nexus-recent-changes#9764==== Restrictions Posted by Citan on some skills. ====August 14:We appreciate your feedback, but [[Elder Game: NPCs as far as limitations go Systems Nexus]] - every MMO has them. In other games it ranges from restricting classes based Posted by Citan on race to end game gear restrictions. The reason we have such requirements in Project: Gorgon is because we feel it allows us to give significant bonusesAugust 5, but at significant cost. Players will need to determine if it's worth it to them.2011:[[Elder Game: http://projectgorgon.com/forum/communityNotes From The Coding Pit]] - Posted by Citan on July 29, 2011:[[Elder Game: Go Big or Go Home]] -questionsPosted by Citan on July 22, 2011:[[Elder Game: Item Decay Redux]] -answers/1102Posted by Citan on July 21, 2011:[[Elder Game: We Can’t Have Nice Things (They Keep Decaying)]] -newPosted by Citan on July 15, 2011:[[Elder Game: Alpha Art Woes: Sex-playerCrazed Elves]] -what-do-i-do?start=10#9506Posted by Citan on July 8, 2011==== Is there PVP :[[Elder Game: Permanent Character Choices in the game? ====:Just a quick note: there is limited PVP inClassless Game (or, “Werewolves!”)]] -game nowPosted by Citan on July 1, which is essentially a consent based system that promotes dueling. We don't have plans for forced, open world PVP.2011:[[Elder Game:http://projectgorgonWorld vs.com/forum/support/1354Game, Emergent Gameplay, and the Fun Loop]] -pvp#9505==== Is there a set timeline? ====Posted by Citan on June 24, 2011:Since we are so early in development, we aren't going [[Elder Game: Punditry is dumb. Switching to lay out the specifics/timeline. There's numerous reasons for this, but mainly because development is fluid and announcing anything specific (or even vaguely) can cause players to get their heart set developer mode!]] - Posted by Citan on a timeline and if the timeline changes it can cause issues. This is especially true at this stage because we may have plans for "x" then decide to do "z" instead. If we announced "x" and instead went with "z"June 18, there could be disappointed players 2011 - and we don't want that! First mention of Project:The stretch goals and other skills will not be arriving in the immediate future. They are a ways off, and the same is true for major changes to craftingGorgon by name. :As for Steam[[Elder Game: You Can’t Bolster Your Newbie Hose With Self-Indulgence]] - Posted by Citan on May 10, we are working on getting ready for early access and we will have more 2011:[[Elder Game: Evolving Quests]] - Posted by Citan on that shortly.March 21, 2011:[[Elder Game:http://projectgorgon.com/forum/general-gorgon-discussion/1353-fiending-for-some-informationThe Griefer With The Coin Bag]] -Posted by Citan on-patch-progressions#9504March 8, 2011==== New Belt System ====:[[Elder Game: “The Dev Team” Footprint]] - Posted by Srand on February 10, 2011: The belt system and the new system is intended to boost the chances of getting items beneficial to your unique skill combination. The system is not intended to give you exactly what you're looking for everytime. We have many different skills thus making the loot distribution a challenge. The drop system could have been left random, like a lot [[Elder Game: Proximity Breeds Endearment]] - Posted by Citan on February 7, 2011:[[Elder Game: Who’s In Charge of MMOsQuality?]] - Posted by Citan on February 3, 2011:[[Elder Game: Retention and that would make it a significant challenge to get exactly what you wanted. It's a unique balance of allowing you earn the gear that you wantRebound]] - Posted by Citan on January 31, while not handing you everything exactly as you want it.There should be the excitement of getting that perfect piece that you spent the time and effort obtaining.2011:[[Elder Game: Graphical Upgrades Are Dangerous]] - Posted by Srand on January 27, 2011: We'll continue to work [[Elder Game: More on the loot system and appreciate the feedbackClassed vs.Unclassed Games]] - Posted by Citan on January 24, 2011:[[Elder Game:http://projectgorgonClasses vs.com/forum/generalOpen Skill Systems]] -gorgonPosted by Citan on January 20, 2011:[[Elder Game: Why We Need More Women Developers]] -discussion/1335-what-sPosted by Srand on January 17, 2011:[[Elder Game: Beginner’s Luck and Expert’s Intuition]] -Posted by Citan on January 12, 2011:[[Elder Game: Ready theMeat Sacrifices]] -deal-withPosted by Srand on January 10, 2011:[[Elder Game: Joust is Not Coming Back]] -belts?start=20#9467==== Boss Curses ====Posted by Citan on January 7, 2011:Ignore the warnings at your own risk. (Devil Face Emoji).[[Elder Game: Converting Players with Content is a Waste]] - Posted by Srand on January 5, 2011:[[Elder Game:http://projectgorgon.com/forum/support/1330There Shouldn’t Be A Signup Form]] - Posted by Citan on January 3, 2011:[[Elder Game: New Year, New Method]] -boss-curses#9391Posted by Srand on January 1, 2011==== Multi-Boxing = 2010 =====:As you mentioned[[Elder Game: Indie Games, Prototyping, we are in alpa so it's not necessarily easy just to "change the mechanics". We do not allow exploitationand Fun Finding]] - Posted by Citan on June 14, 2010===== 2006 =====In 2006, and that's been mentioned Srand published nine articles on numerous occasionsSkotos Tech. :As for having rules and a full set of terms of service [[Lessons from the Live Team: The Bug Process]] - they're comingPosted by Srand on October 10, soon! In 2006:[[Lessons from the meantimeLive Team: The Yearly Rant]] - Posted by Srand on September 12, if it seems like your conduct could be called objectionable2006: don't do it![[Lessons from the Live Team: Social Engineering]] - Posted by Srand on August 16, 2006:[[Lessons from the Live Team:httpDocumenting Live Updates]] - Posted by Srand on July 11, 2006://projectgorgon.com/forum/support/1309[[Lessons from the Live Team: Efficient Additions]] -multi-boxing#9350Posted by Srand on June 15, 2006==== Why are there so many changes to :[[Lessons from the game? ====Live Team:Being in alpha, players should expect major revisionsIt's All About the Audience]] - Posted by Srand on May 10, complete system changes and completely new aspects 2006:[[Lessons from the Live Team: Think Before You Ship]] - as development continues. Updating graphics and adding character races will comePosted by Srand on April 11, but those will come as part 2006:[[Lessons from the Live Team: The Many Faces of the developmental process.Live Development]] - Posted by Srand on March 14, 2006:I'll add to what Citan posted above[[Lessons from the Live Team: The Message]] - Posted by Srand on February 14, 2006===== 2004 =====In 2004, we are in alphaSrand was interviewed for the Turbine blog. Major changes will happen. Systems will be unfinished or feel incomplete. If you are playing like it's a finished game then you're probably not going to be happy with major system changes and be upset when certain systems aren't where you want them. At this point: [[Dev Bio: Sandra "srand" Powers]] - Posted by Srand on October 11, we just need testers to explore and focus on the content with the knowledge that they are playing an alpha that's most definitely going to evolve.::http://projectgorgon.com/forum/general-gorgon-discussion/1284-my-feedback-on-the-last-2-updates?start=10#9307==== What type of payment model will this game have? ====:Just as an fyi, VIP pricing is not yet set - the pricing is not final (as mentioned above). That said, it could be slightly higher, but we are confident that it will be $10 or less a month.:We will post more information on the VIP Subscription and the details related to how everything will work in the future. :We appreciate the discussion, suggestions and thoughts surrounding implementation though. :As to whether you will be able to purchase additional copies for friends, that shouldn't be a problem and we are already working on making that possible.::http://projectgorgon.com/forum/support/1272-what-type-of-payment-model-will-this-have-my-suggestions#9238==== How about more Citan Asks? ====:We aren't necessarily going to post a new one every week. It is more likely to be sporadic as we need information on certain subjects.::http://projectgorgon.com/forum/general-gorgon-discussion/1246-so-when-will-be-next-citan-asks#9145==== Why are some skills hard to obtain and level? ====:There are certain skills that are going to be harder to obtain - and progress - than others. Fire Magic takes effort, like most skills, and it's not a skill that you are going to bull rush through. The items can take effort to find and obtain, but they are not "ultra rare". It really depends on your luck with drop rates and whether you are looking in the right areas.::http://projectgorgon.com/forum/general-gorgon-discussion/1131-toughts-on-low-level-fire-magery#8567==== VIP delivery time ====:We have discussed the potential of having the VIP subscription start during alpha/beta for those who elect to do so. That said, certain VIP benefits and other reward items are going to be implemented at different times throughout the development process. The official "delivery" time is listed as December 2016 on Kickstarter and is subject to the official release date.::http://projectgorgon.com/forum/general-gorgon-discussion/1117-kickstarter-bonuses#8415==== Can I get a horse if I missed the Kickstarter? ====:You will still be able to get a horse, but you will have to work for it! There will be more details about that in the future.::http://projectgorgon.com/forum/general-gorgon-discussion/1086-horse-names?start=10#8362==== Upcoming Chat-Interface API ====:We will also have Terms of Service with a specific section for the API, and I expect that you will see that in the near future.::http://projectgorgon.com/forum/general-gorgon-discussion/1079-announcing-upcoming-chat-interface-api#8032==== View on Feedback ====:We love feedback, but it seems like a lot of people are approaching Project Gorgon as if it was a fully released game and they are providing feedback with that mindset. :We are in early alpha, and it's important to remember that game systems/features will go through changes. We need players to approach it as such, because having players skip content and farming for loot is not what testing is all about. I'll be posting a testing guide soon, hopefully that'll give more insight into what we are looking for.::http://projectgorgon.com/forum/support/1053-crafting-and-craft-resources?start=20#7983==== Why do you not post all of the game updates on Kickstarter? ====:We will be posting an update soon, but we aren't going to focus on Kickstarter as a source of news. I'll make that clear in the next update. We want people here and on our official pages.::http://projectgorgon.com/forum/general-gorgon-discussion/1033-kickstarter-emails#7981==== Can I stream Project Gorgon on Twitch? ====:Project Gorgon is listed as a supported game, and I just checked it and it's working here. I've seen other streamers using it as well.::http://projectgorgon.com/forum/community-questions-answers/642-streamer-wondering-if-i-can-stream-the-alpha-on-twitch-tv#7723==== Exploits ====: Taking advantage of a bug or exploit, even if reported, can result in a character having skills reset, inventory/currency reset or even a permanent ban. We aren't going to be lenient on those who knowingly take advantage of a bug/exploit. If you find one, report it. Don't take a chance.:: http://projectgorgon.com/forum/general-gorgon-discussion/1032-is-exploiting-broken-dungeons-ok#7698 ==== 32bit Operating Systems? ====: "We don't officially support 32bit Operating Systems at the moment, but do hope optimizations in the future will allow for it. : The problem is that Windows 7 32bit has a physical memory limit of 4GB. So, even if you have 8GB the system can't access it. That's the root of your issue and upgrading to a 64bit OS is your best bet for now." :: http://projectgorgon.com/forum/support/993-love-the-game-about-to-quit-because-of-crashes#7398==== Permanent Choices ====: "When we say something is permanent or has disadvantages, it needs to be taken seriously. If you don't want to take a risk, even if it's not in-game yet, then I would suggest being conservative with your choices. : We are in alpha, there will be changes and unfortunately some of those changes could negatively impact your character. Sadly, that's the burden of testing an MMO. Especially one so early in development. : Traditionally, in MMO development, there's a wipe at launch so it doesn't really matter. Here, we aren't planning that route but we are also not planning on letting you remove permanent choices or negative consequences of skills. : There are a couple options: : 1) Choose carefully, heed warnings, and don't expect skills to remain the same. Don't expect the ability to drop anything because of negative changes. : 2) Play like it's an alpha, test everything, and create a new toon at launch. That way you'll know what you want and what you don't want." :: http://projectgorgon.com/forum/community-questions-answers/949-lycanthropy-druid-skill-wipe?start=10#7162==== Lycanthropy Removal (Not going to happen). ====: " If it says its permanent, then move forward with that understanding. We won't have a way to remove Lycanthropy as it's designed (coded in a way) not to be. : Animal forms may also be permanent once leveled past 50, but that's not yet final. : Skills and animal forms are designed to have certain advantages and those come with disadvantages. We can't have really great aspects of a skill or animal form if people can easily take advantage of them and avoid the negative at will. : TLDR: heed the warnings and don't assume otherwise." :: http://projectgorgon.com/forum/community-questions-answers/949-lycanthropy-druid-skill-wipe#7060==== Skill Wipes ====: As we have previously stated, we don't plan on complete skill wipes. :: http://projectgorgon.com/forum/community-questions-answers/949-lycanthropy-druid-skill-wipe#7057==== How can I email you? ====: [email protected]:: http://projectgorgon.com/forum/community-questions-answers/942-need-citan-and-silvonis-s-help-please-read#7010==== Terms of Service ====: "We will be posting the Terms of Service in the future. : Meanwhile, intentional trolling, spamming, disruptive behavior, vulgar or racist language can and will result in a ban. : If you are unsure if what you are doing constitutes a violation, error on the side of caution." :: http://projectgorgon.com/forum/general-gorgon-discussion/901-image-boards-overzealous-moderation-bans-and-terms-of-service?start=20#6690==== Ban Appeals ====: We review ban appeals on a case by case basis and the review is initiated by emailing [email protected]. The review process can take time, and spamming the email account or our accounts on Twitter, Facebook and on Kickstarter won't make it happen any faster.:: http://projectgorgon.com/forum/general-gorgon-discussion/901-image-boards-overzealous-moderation-bans-and-terms-of-service?start=10#6617==== Steam Launcher ====: Steam will replace our current launcher through testing and onto launch. We may have a custom launcher sometime after launch, but I wouldn't worry about Steam as our early build doesn't show any memory leaks! :: http://projectgorgon.com/forum/new-and-announcements/633-project-gorgon-kickstarter-campaign-is-now-live?start=70#4788==== Windows 10? ====: Windows 10 is supported, so any issues are very likely to be user specific or group specific. For anyone reading this looking for help, please follow the basic steps in the link that I posted previously in this thread.The log file is critical in solving issues. Thanks!:: http://projectgorgon.com/forum/support/637-game-quit-working-on-win10#4423==== Can I Stream? ====: Please feel free to stream! We are already setup with Twitch, so you will be able to select Project Gorgon as the game being played. We just ask that you do acknowledge that it is early alpha, but other than that we don't have any restrictions on streaming. :: http://projectgorgon.com/forum/community-questions-answers/642-streamer-wondering-if-i-can-stream-the-alpha-on-twitch-tv#4288==== Permanent Animal Forms ====: In order to make animal forms a truly unique experience with benefits, the choice really does need to be permanent. I understand, from a player perspective, that it would be great to have a toggle but from a developer perspective that would defeat the purpose behind animal forms. When you become an animal you will face difficulties normal players won't, but you'll also have unique abilities and experiences. If there was a toggle it would completely defeat the balance. As a side result, players may be more willing to create alt characters instead of trying to cram every possible experience into one character. :: http://projectgorgon.com/forum/general-gorgon-discussion/611-permanent-spider-cows?start=10#4154==== Why can't the game be free? ====: "I understand many people want Project Gorgon to be free, and I understand that there are AAA titles going free to play. There are major differences between Project Gorgon and those other games. First, we don't need hundreds of thousands of players to survive. Many of those major titles do, that's why they open the flood gates to get people in game. 2) Generally, ""Free 2 Play"" is not truly free to play. Typically there are several pay gates to access the full features of the game, not to mention true pay to win cash shops. We don't want Project Gorgon to be that type of MMO. Pay one price and then play the game. The VIP is optional and does have beneficial features but you can definitely experience the game without it.: I know everyone is hungry for more information, and we'll be posting details soon. Stay tuned." :: http://projectgorgon.com/forum/general-gorgon-discussion/494-sneak-peak-project-gorgon-kickstarter-video?start=20#3455==== Storage Space ====: "We've talked about storage space a lot in the past and I don't want to rehash everything, but having constrained non-centralized storage is a specific intentional element of the game. Players have to earn that extra space and even still you will have to make tough decisions on what to keep. I understand that it's become the ""norm"" to have nearly limitless storage in other games, but we have specific reasons to avoid that in Project Gorgon. : That said, we are still early in development and storage will continue to go through the development process. Keep the feedback coming." :: http://projectgorgon.com/forum/general-gorgon-discussion/370-so-i-had-this-brilliant-idea#2586==== Second Chances & Cheating ====: Generally, the principle of second chances is one that I typically agree with. However, we will not tolerate cheating in Project Gorgon. We gave warnings, both in-game and out. We are in early alpha and everyone who plays is helping us test and shape the development of Project Gorgon. When someone cheats to give themselves an advantage it doesn't just hurt the other players, it hurts the development process in numerous ways. We don't ban players lightly. When players knowingly break the rules, especially in such an egregious manner, we have to step in to ensure that the integrity of Project Gorgon is protected. :: http://projectgorgon.com/forum/general-gorgon-discussion/284-the-easy-way-out#2090==== Manipulation ====: Just a reminder, we don't allow discussions that relate to cheats, hacks, etc. As you know, Project Gorgon is in early alpha and the data we collect helps shape the future game design. When people manipulate the system that data is skewed and it really does hurt the development of the game. If you notice someone cheating, please report them immediately. :: http://projectgorgon.com/forum/general-gorgon-discussion/267-i-m-not-retiring#1966==== Why can't the game be free (again). ====: "I think that it's sometimes easy to overlook the fact that a lot of the top MMO's that transitioned into F2P (no mandatory subscription, limited non-subscription content) have or had an initial purchase cost. That also includes expansions. It is extremely difficult to have a completely f2p model with no upfront cost and just optional subscribers. : Sadly, there are certain decisions that some people just won't like. It seems we have a wide array of opinions on the matter and we appreciate the feedback. That said, we have a vision for Project Gorgon and all will be revealed in due time." :: http://projectgorgon.com/forum/general-gorgon-discussion/187-if-they-started-charging-tommorow?start=20#1052==== Valiance. ====: Project Gorgon is absolutely separate from Valiance as both are developed by separate organizations. The confusion likely derived from the fact that we both are affiliated with the SHOGN network, which works to promote and assist indie developers. We have allowed the Valiance team to use our MMO engine solution as part of our SHOGN network affiliation, but again they are a separate project. I hope that clears up any confusion. :: http://projectgorgon.com/forum/general-gorgon-discussion/44-valiance-and-project-gorgon#216 </div></div>2004
== Town Hall Transcripts ==
Every so often, Eric holds a Town Hall meeting. Sometimes these meetings are in-game at the Serbule Inn. Other times, they are hosted in a public chat room.