Difference between revisions of "Necromancy/Treasure Effects"
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See also: [[Necromancy/Treasure Effects:By Ability]] | See also: [[Necromancy/Treasure Effects:By Ability]] | ||
− | <!-- This table is from patch | + | <!-- This table is from patch v284, June 09, 2017 --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers |
|- | |- | ||
| Necromancer's || of Necromancy || <b>Tier 7</b> - Necromancy Base Damage +23% || Head, MainHand || {{Spoiler| | | Necromancer's || of Necromancy || <b>Tier 7</b> - Necromancy Base Damage +23% || Head, MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Necromancy Damage +3 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Necromancy Base Damage +8% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Necromancy Base Damage +11% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Necromancy Base Damage +14% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Necromancy Base Damage +17% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Necromancy Base Damage +20% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Necromancy Base Damage +23% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Lifecrusher's || of Burning Corpse-Hands || <b>Tier 14</b> - Death's Hold deals +175 Fire damage over 15 seconds || Chest, Ring || {{Spoiler| | | Lifecrusher's || of Burning Corpse-Hands || <b>Tier 14</b> - Death's Hold deals +175 Fire damage over 15 seconds || Chest, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Death's Hold deals +25 Fire damage over 15 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Death's Hold deals +35 Fire damage over 15 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Death's Hold deals +45 Fire damage over 15 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Death's Hold deals +55 Fire damage over 15 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Death's Hold deals +65 Fire damage over 15 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Death's Hold deals +75 Fire damage over 15 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Death's Hold deals +85 Fire damage over 15 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Death's Hold deals +95 Fire damage over 15 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Death's Hold deals +105 Fire damage over 15 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Death's Hold deals +115 Fire damage over 15 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Death's Hold deals +125 Fire damage over 15 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Death's Hold deals +135 Fire damage over 15 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Death's Hold deals +155 Fire damage over 15 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Death's Hold deals +175 Fire damage over 15 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Electric Doom || <b>Tier 14</b> - Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +49 damage || Chest, Hands || {{Spoiler| | + | | || of Electric Doom || <b>Tier 14</b> - Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +49 damage || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +1 damage | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +2 damage | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +4 damage | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +6 damage | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +8 damage | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +10 damage | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +12 damage | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +15 damage | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +17 damage | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +20 damage | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +23 damage | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +25 damage | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +37 damage | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +49 damage | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Necromancer's || of Necromancy || <b>Tier 7</b> - Necromancy Base Damage +14% || OffHand, Necklace || {{Spoiler| | | Necromancer's || of Necromancy || <b>Tier 7</b> - Necromancy Base Damage +14% || OffHand, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Necromancy Base Damage +2% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Necromancy Base Damage +4% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Necromancy Base Damage +6% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Necromancy Base Damage +8% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Necromancy Base Damage +10% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Necromancy Base Damage +12% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Necromancy Base Damage +14% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Stolen Life || <b>Tier 14</b> - Life Steal restores 30 Health || Head, Ring || {{Spoiler| | + | | || of Stolen Life || <b>Tier 14</b> - Life Steal restores 30 Health || Head, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Life Steal restores 4 Health | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Life Steal restores 6 Health | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Life Steal restores 8 Health | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Life Steal restores 10 Health | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Life Steal restores 12 Health | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Life Steal restores 14 Health | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Life Steal restores 16 Health | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Life Steal restores 18 Health | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Life Steal restores 20 Health | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Life Steal restores 22 Health | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Life Steal restores 24 Health | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Life Steal restores 26 Health | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Life Steal restores 28 Health | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Life Steal restores 30 Health | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Crowd Reaper's || of Crowd Reaping || <b>Tier 14</b> - Life Steal targets all enemies within 10 meters and deals +48 damage but reuse timer is +3 seconds || Hands || {{Spoiler| | | Crowd Reaper's || of Crowd Reaping || <b>Tier 14</b> - Life Steal targets all enemies within 10 meters and deals +48 damage but reuse timer is +3 seconds || Hands || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +5 damage but reuse timer is +3 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +7 damage but reuse timer is +3 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +9 damage but reuse timer is +3 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +12 damage but reuse timer is +3 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +15 damage but reuse timer is +3 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +18 damage but reuse timer is +3 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +21 damage but reuse timer is +3 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +24 damage but reuse timer is +3 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +28 damage but reuse timer is +3 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +32 damage but reuse timer is +3 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +36 damage but reuse timer is +3 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +40 damage but reuse timer is +3 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +44 damage but reuse timer is +3 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Life Steal targets all enemies within 10 meters and deals +48 damage but reuse timer is +3 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Lifestealer's || of Life Stealing || <b>Tier 14</b> - Life Steal reaps 31 additional health || Legs, Chest || {{Spoiler| | | Lifestealer's || of Life Stealing || <b>Tier 14</b> - Life Steal reaps 31 additional health || Legs, Chest || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Life Steal reaps 5 additional health | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Life Steal reaps 7 additional health | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Life Steal reaps 9 additional health | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Life Steal reaps 11 additional health | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Life Steal reaps 13 additional health | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Life Steal reaps 15 additional health | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Life Steal reaps 17 additional health | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Life Steal reaps 19 additional health | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Life Steal reaps 21 additional health | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Life Steal reaps 23 additional health | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Life Steal reaps 25 additional health | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Life Steal reaps 27 additional health | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Life Steal reaps 29 additional health | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Life Steal reaps 31 additional health | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Life Steal deals 130 Psychic damage over 10 seconds || Necklace, MainHand || {{Spoiler| | + | | || || <b>Tier 14</b> - Life Steal deals 130 Psychic damage over 10 seconds || Necklace, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Life Steal deals 10 Psychic damage over 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Life Steal deals 20 Psychic damage over 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Life Steal deals 25 Psychic damage over 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Life Steal deals 35 Psychic damage over 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Life Steal deals 40 Psychic damage over 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Life Steal deals 50 Psychic damage over 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Life Steal deals 55 Psychic damage over 10 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Life Steal deals 60 Psychic damage over 10 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Life Steal deals 70 Psychic damage over 10 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Life Steal deals 80 Psychic damage over 10 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Life Steal deals 90 Psychic damage over 10 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Life Steal deals 100 Psychic damage over 10 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Life Steal deals 115 Psychic damage over 10 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Life Steal deals 130 Psychic damage over 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Death Gazing || <b>Tier 14</b> - Deathgaze deals +132% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) || Hands, Necklace || {{Spoiler| | + | | || of Death Gazing || <b>Tier 14</b> - Deathgaze deals +132% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) || Hands, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Deathgaze deals +12% damage and has +1 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Deathgaze deals +20% damage and has +2 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Deathgaze deals +28% damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Deathgaze deals +36% damage and has +4 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Deathgaze deals +44% damage and has +5 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Deathgaze deals +52% damage and has +6 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Deathgaze deals +60% damage and has +7 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Deathgaze deals +68% damage and has +8 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Deathgaze deals +76% damage and has +9 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Deathgaze deals +84% damage and has +10 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Deathgaze deals +92% damage and has +11 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Deathgaze deals +100% damage and has +12 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Deathgaze deals +116% damage and has +14 Accuracy (which cancels out the Evasion that certain monsters have) | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Deathgaze deals +132% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Tough Gazes || <b>Tier 14</b> - Deathgaze deals +90 damage and restores 73 armor to you || Chest, Ring || {{Spoiler| | + | | || of Tough Gazes || <b>Tier 14</b> - Deathgaze deals +90 damage and restores 73 armor to you || Chest, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Deathgaze deals +5 damage and restores 8 armor to you | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Deathgaze deals +10 damage and restores 13 armor to you | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Deathgaze deals +15 damage and restores 18 armor to you | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Deathgaze deals +20 damage and restores 23 armor to you | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Deathgaze deals +25 damage and restores 28 armor to you | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Deathgaze deals +30 damage and restores 33 armor to you | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Deathgaze deals +35 damage and restores 38 armor to you | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Deathgaze deals +40 damage and restores 43 armor to you | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Deathgaze deals +45 damage and restores 48 armor to you | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Deathgaze deals +50 damage and restores 53 armor to you | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Deathgaze deals +55 damage and restores 58 armor to you | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Deathgaze deals +60 damage and restores 63 armor to you | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Deathgaze deals +75 damage and restores 68 armor to you | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Deathgaze deals +90 damage and restores 73 armor to you | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Hasty Fears || <b>Tier 14</b> - Deathgaze deals +140 damage and increases your sprint speed +2.5 for 15 seconds || Head || {{Spoiler| | + | | || of Hasty Fears || <b>Tier 14</b> - Deathgaze deals +140 damage and increases your sprint speed +2.5 for 15 seconds || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Deathgaze deals +13 damage and increases your sprint speed +1 for 15 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Deathgaze deals +20 damage and increases your sprint speed +1 for 15 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Deathgaze deals +27 damage and increases your sprint speed +1 for 15 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Deathgaze deals +34 damage and increases your sprint speed +1 for 15 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Deathgaze deals +41 damage and increases your sprint speed +1 for 15 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Deathgaze deals +48 damage and increases your sprint speed +1 for 15 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Deathgaze deals +55 damage and increases your sprint speed +2 for 15 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Deathgaze deals +62 damage and increases your sprint speed +2 for 15 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Deathgaze deals +69 damage and increases your sprint speed +2 for 15 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Deathgaze deals +76 damage and increases your sprint speed +2 for 15 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Deathgaze deals +83 damage and increases your sprint speed +2 for 15 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Deathgaze deals +90 damage and increases your sprint speed +2 for 15 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Deathgaze deals +115 damage and increases your sprint speed +2.5 for 15 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Deathgaze deals +140 damage and increases your sprint speed +2.5 for 15 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Reaching Dead || <b>Tier 14</b> - Death's Hold Damage +112% || Legs, MainHand || {{Spoiler| | + | | || of Reaching Dead || <b>Tier 14</b> - Death's Hold Damage +112% || Legs, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Death's Hold Damage +16% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Death's Hold Damage +22% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Death's Hold Damage +28% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Death's Hold Damage +34% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Death's Hold Damage +40% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Death's Hold Damage +46% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Death's Hold Damage +52% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Death's Hold Damage +58% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Death's Hold Damage +64% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Death's Hold Damage +70% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Death's Hold Damage +76% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Death's Hold Damage +82% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Death's Hold Damage +97% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Death's Hold Damage +112% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Death's Hold causes target to take +28% damage from Slashing for 15 seconds || Feet || {{Spoiler| | + | | || || <b>Tier 14</b> - Death's Hold causes target to take +28% damage from Slashing for 15 seconds || Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Death's Hold causes target to take +5% damage from Slashing for 15 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Death's Hold causes target to take +6% damage from Slashing for 15 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Death's Hold causes target to take +7% damage from Slashing for 15 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Death's Hold causes target to take +8% damage from Slashing for 15 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Death's Hold causes target to take +9% damage from Slashing for 15 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Death's Hold causes target to take +10% damage from Slashing for 15 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Death's Hold causes target to take +12% damage from Slashing for 15 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Death's Hold causes target to take +14% damage from Slashing for 15 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Death's Hold causes target to take +16% damage from Slashing for 15 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Death's Hold causes target to take +18% damage from Slashing for 15 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Death's Hold causes target to take +20% damage from Slashing for 15 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Death's Hold causes target to take +22% damage from Slashing for 15 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Death's Hold causes target to take +25% damage from Slashing for 15 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Death's Hold causes target to take +28% damage from Slashing for 15 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Undead Aftershocks || <b>Tier 14</b> - Death's Hold deals +32 damage and Stuns target after a 15 second delay || Necklace || {{Spoiler| | + | | || of Undead Aftershocks || <b>Tier 14</b> - Death's Hold deals +32 damage and Stuns target after a 15 second delay || Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Death's Hold deals +1 damage and Stuns target after a 15 second delay | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Death's Hold deals +2 damage and Stuns target after a 15 second delay | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Death's Hold deals +3 damage and Stuns target after a 15 second delay | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Death's Hold deals +4 damage and Stuns target after a 15 second delay | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Death's Hold deals +5 damage and Stuns target after a 15 second delay | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Death's Hold deals +6 damage and Stuns target after a 15 second delay | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Death's Hold deals +7 damage and Stuns target after a 15 second delay | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Death's Hold deals +8 damage and Stuns target after a 15 second delay | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Death's Hold deals +9 damage and Stuns target after a 15 second delay | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Death's Hold deals +10 damage and Stuns target after a 15 second delay | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Death's Hold deals +11 damage and Stuns target after a 15 second delay | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Death's Hold deals +12 damage and Stuns target after a 15 second delay | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Death's Hold deals +22 damage and Stuns target after a 15 second delay | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Death's Hold deals +32 damage and Stuns target after a 15 second delay | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Deathsparks || <b>Tier 14</b> - Spark of Death Damage +76% || MainHand, Feet || {{Spoiler| | + | | || of Deathsparks || <b>Tier 14</b> - Spark of Death Damage +76% || MainHand, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Spark of Death Damage +14% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Spark of Death Damage +18% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Spark of Death Damage +22% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Spark of Death Damage +26% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Spark of Death Damage +30% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Spark of Death Damage +34% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Spark of Death Damage +38% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Spark of Death Damage +42% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Spark of Death Damage +46% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Spark of Death Damage +50% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Spark of Death Damage +54% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Spark of Death Damage +58% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Spark of Death Damage +67% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Spark of Death Damage +76% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Deathsparks || <b>Tier 14</b> - Spark of Death deals 95 Psychic damage over 10 seconds || Legs, Ring || {{Spoiler| | + | | || of Deathsparks || <b>Tier 14</b> - Spark of Death deals 95 Psychic damage over 10 seconds || Legs, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Spark of Death deals 20 Psychic damage over 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Spark of Death deals 25 Psychic damage over 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Spark of Death deals 30 Psychic damage over 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Spark of Death deals 35 Psychic damage over 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Spark of Death deals 40 Psychic damage over 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Spark of Death deals 45 Psychic damage over 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Spark of Death deals 50 Psychic damage over 10 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Spark of Death deals 55 Psychic damage over 10 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Spark of Death deals 60 Psychic damage over 10 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Spark of Death deals 65 Psychic damage over 10 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Spark of Death deals 70 Psychic damage over 10 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Spark of Death deals 75 Psychic damage over 10 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Spark of Death deals 85 Psychic damage over 10 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Spark of Death deals 95 Psychic damage over 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Tauntsparks || <b>Tier 7</b> - Spark of Death deals +50% damage and taunts +400 || OffHand, Necklace || {{Spoiler| | + | | || of Tauntsparks || <b>Tier 7</b> - Spark of Death deals +50% damage and taunts +400 || OffHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Spark of Death deals +10% damage and taunts +50 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Spark of Death deals +16% damage and taunts +100 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Spark of Death deals +22% damage and taunts +150 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Spark of Death deals +28% damage and taunts +200 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Spark of Death deals +34% damage and taunts +250 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Spark of Death deals +40% damage and taunts +300 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Spark of Death deals +50% damage and taunts +400 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Tier 14</b> - Rebuild Undead Healing +67 || Chest, OffHand || {{Spoiler| | + | | Chirurgeon's || || <b>Tier 14</b> - Rebuild Undead Healing +67 || Chest, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Rebuild Undead Healing +11 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Rebuild Undead Healing +15 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Rebuild Undead Healing +19 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Rebuild Undead Healing +23 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Rebuild Undead Healing +27 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Rebuild Undead Healing +31 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Rebuild Undead Healing +35 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Rebuild Undead Healing +39 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Rebuild Undead Healing +43 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Rebuild Undead Healing +47 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Rebuild Undead Healing +51 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Rebuild Undead Healing +55 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Rebuild Undead Healing +61 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Rebuild Undead Healing +67 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Tier 14</b> - Rebuild Undead restores 49 Health to you || Hands, OffHand || {{Spoiler| | + | | Chirurgeon's || || <b>Tier 14</b> - Rebuild Undead restores 49 Health to you || Hands, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Rebuild Undead restores 10 Health to you | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Rebuild Undead restores 13 Health to you | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Rebuild Undead restores 16 Health to you | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Rebuild Undead restores 19 Health to you | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Rebuild Undead restores 22 Health to you | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Rebuild Undead restores 25 Health to you | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Rebuild Undead restores 28 Health to you | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Rebuild Undead restores 31 Health to you | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Rebuild Undead restores 34 Health to you | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Rebuild Undead restores 37 Health to you | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Rebuild Undead restores 40 Health to you | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Rebuild Undead restores 43 Health to you | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Rebuild Undead restores 46 Health to you | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Rebuild Undead restores 49 Health to you | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Rebuild Undead restores 70 health/armor to your undead after a 15 second delay || Legs, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Rebuild Undead restores 70 health/armor to your undead after a 15 second delay || Legs, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Rebuild Undead restores 5 health/armor to your undead after a 15 second delay | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Rebuild Undead restores 10 health/armor to your undead after a 15 second delay | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Rebuild Undead restores 15 health/armor to your undead after a 15 second delay | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Rebuild Undead restores 20 health/armor to your undead after a 15 second delay | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Rebuild Undead restores 25 health/armor to your undead after a 15 second delay | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Rebuild Undead restores 30 health/armor to your undead after a 15 second delay | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Rebuild Undead restores 35 health/armor to your undead after a 15 second delay | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Rebuild Undead restores 40 health/armor to your undead after a 15 second delay | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Rebuild Undead restores 45 health/armor to your undead after a 15 second delay | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Rebuild Undead restores 50 health/armor to your undead after a 15 second delay | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Rebuild Undead restores 55 health/armor to your undead after a 15 second delay | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Rebuild Undead restores 60 health/armor to your undead after a 15 second delay | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Rebuild Undead restores 65 health/armor to your undead after a 15 second delay | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Rebuild Undead restores 70 health/armor to your undead after a 15 second delay | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Rebuild Undead Power Cost -31 || Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Rebuild Undead Power Cost -31 || Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Rebuild Undead Power Cost -3 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Rebuild Undead Power Cost -5 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Rebuild Undead Power Cost -7 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Rebuild Undead Power Cost -9 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Rebuild Undead Power Cost -11 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Rebuild Undead Power Cost -13 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Rebuild Undead Power Cost -15 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Rebuild Undead Power Cost -17 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Rebuild Undead Power Cost -19 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Rebuild Undead Power Cost -21 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Rebuild Undead Power Cost -23 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Rebuild Undead Power Cost -25 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Rebuild Undead Power Cost -28 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Rebuild Undead Power Cost -31 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Zombified Empowerment || <b>Tier 14</b> - Create Super Zombie also heals yourself for 168 health, 168 armor, and 33 power || Chest, Legs || {{Spoiler| | + | | || of Zombified Empowerment || <b>Tier 14</b> - Create Super Zombie also heals yourself for 168 health, 168 armor, and 33 power || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Create Super Zombie also heals yourself for 12 health, 12 armor, and 2 power | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Create Super Zombie also heals yourself for 24 health, 24 armor, and 4 power | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Create Super Zombie also heals yourself for 36 health, 36 armor, and 7 power | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Create Super Zombie also heals yourself for 48 health, 48 armor, and 9 power | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Create Super Zombie also heals yourself for 60 health, 60 armor, and 12 power | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Create Super Zombie also heals yourself for 72 health, 72 armor, and 14 power | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Create Super Zombie also heals yourself for 84 health, 84 armor, and 16 power | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Create Super Zombie also heals yourself for 96 health, 96 armor, and 19 power | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Create Super Zombie also heals yourself for 108 health, 108 armor, and 21 power | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Create Super Zombie also heals yourself for 120 health, 120 armor, and 24 power | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Create Super Zombie also heals yourself for 132 health, 132 armor, and 26 power | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Create Super Zombie also heals yourself for 144 health, 144 armor, and 28 power | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Create Super Zombie also heals yourself for 156 health, 156 armor, and 31 power | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Create Super Zombie also heals yourself for 168 health, 168 armor, and 33 power | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Create Shambling Corpse also heals yourself for 140 health || Chest, Legs || {{Spoiler| | + | | || || <b>Tier 14</b> - Create Shambling Corpse also heals yourself for 140 health || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Create Shambling Corpse also heals yourself for 10 health | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Create Shambling Corpse also heals yourself for 20 health | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Create Shambling Corpse also heals yourself for 30 health | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Create Shambling Corpse also heals yourself for 40 health | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Create Shambling Corpse also heals yourself for 50 health | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Create Shambling Corpse also heals yourself for 60 health | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Create Shambling Corpse also heals yourself for 70 health | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Create Shambling Corpse also heals yourself for 80 health | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Create Shambling Corpse also heals yourself for 90 health | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Create Shambling Corpse also heals yourself for 100 health | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Create Shambling Corpse also heals yourself for 110 health | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Create Shambling Corpse also heals yourself for 120 health | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Create Shambling Corpse also heals yourself for 130 health | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Create Shambling Corpse also heals yourself for 140 health | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Dark Waves || <b>Tier 14</b> - Wave of Darkness Damage +81% || Head, MainHand || {{Spoiler| | + | | || of Dark Waves || <b>Tier 14</b> - Wave of Darkness Damage +81% || Head, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Wave of Darkness Damage +10% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Wave of Darkness Damage +15% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Wave of Darkness Damage +20% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Wave of Darkness Damage +25% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Wave of Darkness Damage +30% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Wave of Darkness Damage +35% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Wave of Darkness Damage +40% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Wave of Darkness Damage +45% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Wave of Darkness Damage +50% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Wave of Darkness Damage +55% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Wave of Darkness Damage +60% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Wave of Darkness Damage +65% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Wave of Darkness Damage +73% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Wave of Darkness Damage +81% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Crippling Darkness || <b>Tier 14</b> - Deathgaze and Wave of Darkness deal +79% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage || Head, OffHand || {{Spoiler| | + | | || of Crippling Darkness || <b>Tier 14</b> - Deathgaze and Wave of Darkness deal +79% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage || Head, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Deathgaze and Wave of Darkness deal +10% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Deathgaze and Wave of Darkness deal +15% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Deathgaze and Wave of Darkness deal +20% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Deathgaze and Wave of Darkness deal +25% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Deathgaze and Wave of Darkness deal +30% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Deathgaze and Wave of Darkness deal +35% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Deathgaze and Wave of Darkness deal +40% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Deathgaze and Wave of Darkness deal +45% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Deathgaze and Wave of Darkness deal +50% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Deathgaze and Wave of Darkness deal +55% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Deathgaze and Wave of Darkness deal +60% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Deathgaze and Wave of Darkness deal +65% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Deathgaze and Wave of Darkness deal +72% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Deathgaze and Wave of Darkness deal +79% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Dark Life || <b>Tier 14</b> - Wave of Darkness heals you for 73 health || Chest, Legs || {{Spoiler| | + | | || of Dark Life || <b>Tier 14</b> - Wave of Darkness heals you for 73 health || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Wave of Darkness heals you for 8 health | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Wave of Darkness heals you for 13 health | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Wave of Darkness heals you for 18 health | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Wave of Darkness heals you for 23 health | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Wave of Darkness heals you for 28 health | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Wave of Darkness heals you for 33 health | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Wave of Darkness heals you for 38 health | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Wave of Darkness heals you for 43 health | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Wave of Darkness heals you for 48 health | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Wave of Darkness heals you for 53 health | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Wave of Darkness heals you for 58 health | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Wave of Darkness heals you for 63 health | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Wave of Darkness heals you for 68 health | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Wave of Darkness heals you for 73 health | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Fearmongering || of Dark Waves || <b>Tier 14</b> - Wave of Darkness deals +236 damage to sentient creatures || Hands, Feet || {{Spoiler| | | Fearmongering || of Dark Waves || <b>Tier 14</b> - Wave of Darkness deals +236 damage to sentient creatures || Hands, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Wave of Darkness deals +16 damage to sentient creatures | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Wave of Darkness deals +32 damage to sentient creatures | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Wave of Darkness deals +48 damage to sentient creatures | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Wave of Darkness deals +64 damage to sentient creatures | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Wave of Darkness deals +80 damage to sentient creatures | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Wave of Darkness deals +96 damage to sentient creatures | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Wave of Darkness deals +112 damage to sentient creatures | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Wave of Darkness deals +128 damage to sentient creatures | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Wave of Darkness deals +144 damage to sentient creatures | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Wave of Darkness deals +160 damage to sentient creatures | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Wave of Darkness deals +176 damage to sentient creatures | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Wave of Darkness deals +192 damage to sentient creatures | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Wave of Darkness deals +214 damage to sentient creatures | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Wave of Darkness deals +236 damage to sentient creatures | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Stone Bone Warriors || <b>Tier 14</b> - All Summoned Skeletons have +54 health || OffHand, Chest || {{Spoiler| | + | | || of Stone Bone Warriors || <b>Tier 14</b> - All Summoned Skeletons have +54 health || OffHand, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :All Summoned Skeletons have +11 health | |
*; Tier 2 | *; Tier 2 | ||
− | + | :All Summoned Skeletons have +14 health | |
*; Tier 3 | *; Tier 3 | ||
− | + | :All Summoned Skeletons have +17 health | |
*; Tier 4 | *; Tier 4 | ||
− | + | :All Summoned Skeletons have +20 health | |
*; Tier 5 | *; Tier 5 | ||
− | + | :All Summoned Skeletons have +23 health | |
*; Tier 6 | *; Tier 6 | ||
− | + | :All Summoned Skeletons have +26 health | |
*; Tier 7 | *; Tier 7 | ||
− | + | :All Summoned Skeletons have +29 health | |
*; Tier 8 | *; Tier 8 | ||
− | + | :All Summoned Skeletons have +32 health | |
*; Tier 9 | *; Tier 9 | ||
− | + | :All Summoned Skeletons have +35 health | |
*; Tier 10 | *; Tier 10 | ||
− | + | :All Summoned Skeletons have +38 health | |
*; Tier 11 | *; Tier 11 | ||
− | + | :All Summoned Skeletons have +41 health | |
*; Tier 12 | *; Tier 12 | ||
− | + | :All Summoned Skeletons have +44 health | |
*; Tier 13 | *; Tier 13 | ||
− | + | :All Summoned Skeletons have +49 health | |
*; Tier 14 | *; Tier 14 | ||
− | + | :All Summoned Skeletons have +54 health | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Plated Bone Warriors || <b>Tier 14</b> - All Summoned Skeletons have +76 armor || OffHand, Feet || {{Spoiler| | + | | || of Plated Bone Warriors || <b>Tier 14</b> - All Summoned Skeletons have +76 armor || OffHand, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :All Summoned Skeletons have +16 armor | |
*; Tier 2 | *; Tier 2 | ||
− | + | :All Summoned Skeletons have +22 armor | |
*; Tier 3 | *; Tier 3 | ||
− | + | :All Summoned Skeletons have +26 armor | |
*; Tier 4 | *; Tier 4 | ||
− | + | :All Summoned Skeletons have +30 armor | |
*; Tier 5 | *; Tier 5 | ||
− | + | :All Summoned Skeletons have +34 armor | |
*; Tier 6 | *; Tier 6 | ||
− | + | :All Summoned Skeletons have +38 armor | |
*; Tier 7 | *; Tier 7 | ||
− | + | :All Summoned Skeletons have +42 armor | |
*; Tier 8 | *; Tier 8 | ||
− | + | :All Summoned Skeletons have +46 armor | |
*; Tier 9 | *; Tier 9 | ||
− | + | :All Summoned Skeletons have +50 armor | |
*; Tier 10 | *; Tier 10 | ||
− | + | :All Summoned Skeletons have +54 armor | |
*; Tier 11 | *; Tier 11 | ||
− | + | :All Summoned Skeletons have +58 armor | |
*; Tier 12 | *; Tier 12 | ||
− | + | :All Summoned Skeletons have +62 armor | |
*; Tier 13 | *; Tier 13 | ||
− | + | :All Summoned Skeletons have +69 armor | |
*; Tier 14 | *; Tier 14 | ||
− | + | :All Summoned Skeletons have +76 armor | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Bone Arrows || <b>Tier 14</b> - Summoned Skeletal Archers deal +24 direct damage with each attack || Hands, Ring || {{Spoiler| | + | | || of Bone Arrows || <b>Tier 14</b> - Summoned Skeletal Archers deal +24 direct damage with each attack || Hands, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Archers deal +2 direct damage with each attack | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Archers deal +3 direct damage with each attack | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Archers deal +5 direct damage with each attack | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Archers deal +7 direct damage with each attack | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Archers deal +9 direct damage with each attack | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Archers deal +11 direct damage with each attack | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Archers deal +13 direct damage with each attack | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Summoned Skeletal Archers deal +14 direct damage with each attack | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Summoned Skeletal Archers deal +15 direct damage with each attack | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Summoned Skeletal Archers deal +17 direct damage with each attack | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Summoned Skeletal Archers deal +19 direct damage with each attack | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Summoned Skeletal Archers deal +20 direct damage with each attack | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Summoned Skeletal Archers deal +22 direct damage with each attack | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Summoned Skeletal Archers deal +24 direct damage with each attack | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Dense Sentries || <b>Tier 14</b> - Summoned Skeletal Swordsmen have +109 armor || OffHand, Feet || {{Spoiler| | + | | || of Dense Sentries || <b>Tier 14</b> - Summoned Skeletal Swordsmen have +109 armor || OffHand, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Swordsmen have +10 armor | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Swordsmen have +17 armor | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Swordsmen have +24 armor | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Swordsmen have +31 armor | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Swordsmen have +38 armor | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Swordsmen have +45 armor | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Swordsmen have +52 armor | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Summoned Skeletal Swordsmen have +59 armor | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Summoned Skeletal Swordsmen have +66 armor | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Summoned Skeletal Swordsmen have +73 armor | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Summoned Skeletal Swordsmen have +80 armor | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Summoned Skeletal Swordsmen have +87 armor | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Summoned Skeletal Swordsmen have +98 armor | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Summoned Skeletal Swordsmen have +109 armor | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Fiery Death || <b>Tier 14</b> - Summoned Skeletal Mages deal +30 direct damage with each attack || Head, MainHand || {{Spoiler| | + | | || of Fiery Death || <b>Tier 14</b> - Summoned Skeletal Mages deal +30 direct damage with each attack || Head, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Mages deal +4 direct damage with each attack | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Mages deal +6 direct damage with each attack | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Mages deal +8 direct damage with each attack | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Mages deal +10 direct damage with each attack | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Mages deal +12 direct damage with each attack | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Mages deal +14 direct damage with each attack | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Mages deal +16 direct damage with each attack | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Summoned Skeletal Mages deal +18 direct damage with each attack | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Summoned Skeletal Mages deal +20 direct damage with each attack | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Summoned Skeletal Mages deal +22 direct damage with each attack | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Summoned Skeletal Mages deal +24 direct damage with each attack | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Summoned Skeletal Mages deal +26 direct damage with each attack | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Summoned Skeletal Mages deal +28 direct damage with each attack | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Summoned Skeletal Mages deal +30 direct damage with each attack | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +58% damage for 10 seconds || MainHand, Feet || {{Spoiler| | + | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +58% damage for 10 seconds || MainHand, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Provoke Undead causes target undead to deal +4% damage for 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Provoke Undead causes target undead to deal +8% damage for 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Provoke Undead causes target undead to deal +12% damage for 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Provoke Undead causes target undead to deal +16% damage for 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Provoke Undead causes target undead to deal +20% damage for 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Provoke Undead causes target undead to deal +24% damage for 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Provoke Undead causes target undead to deal +28% damage for 10 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Provoke Undead causes target undead to deal +32% damage for 10 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Provoke Undead causes target undead to deal +36% damage for 10 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Provoke Undead causes target undead to deal +40% damage for 10 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Provoke Undead causes target undead to deal +44% damage for 10 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Provoke Undead causes target undead to deal +48% damage for 10 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Provoke Undead causes target undead to deal +53% damage for 10 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Provoke Undead causes target undead to deal +58% damage for 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +84% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds || OffHand, Necklace || {{Spoiler| | + | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +84% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds || OffHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Provoke Undead causes target undead to deal +6% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Provoke Undead causes target undead to deal +12% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Provoke Undead causes target undead to deal +18% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Provoke Undead causes target undead to deal +24% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Provoke Undead causes target undead to deal +30% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Provoke Undead causes target undead to deal +36% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Provoke Undead causes target undead to deal +42% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Provoke Undead causes target undead to deal +48% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Provoke Undead causes target undead to deal +54% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Provoke Undead causes target undead to deal +60% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Provoke Undead causes target undead to deal +66% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Provoke Undead causes target undead to deal +72% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Provoke Undead causes target undead to deal +78% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Provoke Undead causes target undead to deal +84% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Laughing Bone Warriors || <b>Tier 14</b> - Summoned Skeletal Swordsmen taunt as if they did 650% more damage || Hands, Necklace || {{Spoiler| | + | | || of Laughing Bone Warriors || <b>Tier 14</b> - Summoned Skeletal Swordsmen taunt as if they did 650% more damage || Hands, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 100% more damage | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 150% more damage | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 200% more damage | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 250% more damage | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 300% more damage | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 350% more damage | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 400% more damage | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 450% more damage | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 500% more damage | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 550% more damage | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 600% more damage | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 650% more damage | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 650% more damage | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Summoned Skeletal Swordsmen taunt as if they did 650% more damage | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to recover 62 Armor || Hands, Feet || {{Spoiler| | + | | || of Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to recover 62 Armor || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Provoke Undead causes target undead to recover 6 Armor | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Provoke Undead causes target undead to recover 10 Armor | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Provoke Undead causes target undead to recover 14 Armor | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Provoke Undead causes target undead to recover 18 Armor | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Provoke Undead causes target undead to recover 22 Armor | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Provoke Undead causes target undead to recover 26 Armor | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Provoke Undead causes target undead to recover 30 Armor | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Provoke Undead causes target undead to recover 34 Armor | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Provoke Undead causes target undead to recover 38 Armor | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Provoke Undead causes target undead to recover 42 Armor | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Provoke Undead causes target undead to recover 46 Armor | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Provoke Undead causes target undead to recover 50 Armor | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Provoke Undead causes target undead to recover 56 Armor | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Provoke Undead causes target undead to recover 62 Armor | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Summoned Skeletal Archers and Mages regenerate +17 health every update, both in and out of combat || Hands, Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Summoned Skeletal Archers and Mages regenerate +17 health every update, both in and out of combat || Hands, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +2 health every update, both in and out of combat | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +3 health every update, both in and out of combat | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +4 health every update, both in and out of combat | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +5 health every update, both in and out of combat | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +6 health every update, both in and out of combat | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +7 health every update, both in and out of combat | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +8 health every update, both in and out of combat | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +9 health every update, both in and out of combat | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +10 health every update, both in and out of combat | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +11 health every update, both in and out of combat | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +12 health every update, both in and out of combat | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +13 health every update, both in and out of combat | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +15 health every update, both in and out of combat | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Summoned Skeletal Archers and Mages regenerate +17 health every update, both in and out of combat | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Summoned Skeletal Swordsmen regenerate +22 armor every update, both in and out of combat || Chest, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Summoned Skeletal Swordsmen regenerate +22 armor every update, both in and out of combat || Chest, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +3 armor every update, both in and out of combat | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +5 armor every update, both in and out of combat | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +7 armor every update, both in and out of combat | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +9 armor every update, both in and out of combat | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +10 armor every update, both in and out of combat | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +11 armor every update, both in and out of combat | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +12 armor every update, both in and out of combat | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +14 armor every update, both in and out of combat | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +15 armor every update, both in and out of combat | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +16 armor every update, both in and out of combat | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +17 armor every update, both in and out of combat | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +18 armor every update, both in and out of combat | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +20 armor every update, both in and out of combat | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Summoned Skeletal Swordsmen regenerate +22 armor every update, both in and out of combat | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Angry Bone Warriors || <b>Tier 7</b> - Summoned Skeletal Swordsmen have 60% less Max Rage, allowing them to use their stun attack more often - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Head || {{Spoiler| | + | | || of Angry Bone Warriors || <b>Tier 7</b> - Summoned Skeletal Swordsmen have 60% less Max Rage, allowing them to use their stun attack more often - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Swordsmen have 10% less Max Rage, allowing them to use their stun attack more often | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Swordsmen have 17% less Max Rage, allowing them to use their stun attack more often | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Swordsmen have 25% less Max Rage, allowing them to use their stun attack more often | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Swordsmen have 32% less Max Rage, allowing them to use their stun attack more often | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Swordsmen have 40% less Max Rage, allowing them to use their stun attack more often | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Swordsmen have 50% less Max Rage, allowing them to use their stun attack more often | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Swordsmen have 60% less Max Rage, allowing them to use their stun attack more often | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Self-Provocation || <b>Tier 14</b> - Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds || Head, MainHand || {{Spoiler| | + | | || of Self-Provocation || <b>Tier 14</b> - Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds || Head, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Provoke Undead restores 10 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Provoke Undead restores 13 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Provoke Undead restores 16 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Provoke Undead restores 19 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Provoke Undead restores 22 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Provoke Undead restores 25 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Provoke Undead restores 28 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Provoke Undead restores 31 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Provoke Undead restores 34 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Provoke Undead restores 37 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Provoke Undead restores 40 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Provoke Undead restores 43 Health to you and causes your attacks to taunt +20% for 10 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Supercharged Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +94% damage for 10 seconds, but also take 116 Health damage after a 10-second delay || Feet, Ring || {{Spoiler| | + | | || of Supercharged Provocation || <b>Tier 14</b> - Provoke Undead causes target undead to deal +94% damage for 10 seconds, but also take 116 Health damage after a 10-second delay || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Provoke Undead causes target undead to deal +7% damage for 10 seconds, but also take 12 Health damage after a 10-second delay | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Provoke Undead causes target undead to deal +12% damage for 10 seconds, but also take 20 Health damage after a 10-second delay | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Provoke Undead causes target undead to deal +17% damage for 10 seconds, but also take 28 Health damage after a 10-second delay | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Provoke Undead causes target undead to deal +24% damage for 10 seconds, but also take 36 Health damage after a 10-second delay | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Provoke Undead causes target undead to deal +31% damage for 10 seconds, but also take 44 Health damage after a 10-second delay | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Provoke Undead causes target undead to deal +38% damage for 10 seconds, but also take 52 Health damage after a 10-second delay | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Provoke Undead causes target undead to deal +45% damage for 10 seconds, but also take 60 Health damage after a 10-second delay | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Provoke Undead causes target undead to deal +52% damage for 10 seconds, but also take 68 Health damage after a 10-second delay | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Provoke Undead causes target undead to deal +59% damage for 10 seconds, but also take 76 Health damage after a 10-second delay | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Provoke Undead causes target undead to deal +66% damage for 10 seconds, but also take 84 Health damage after a 10-second delay | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Provoke Undead causes target undead to deal +73% damage for 10 seconds, but also take 92 Health damage after a 10-second delay | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Provoke Undead causes target undead to deal +80% damage for 10 seconds, but also take 100 Health damage after a 10-second delay | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Provoke Undead causes target undead to deal +87% damage for 10 seconds, but also take 108 Health damage after a 10-second delay | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Provoke Undead causes target undead to deal +94% damage for 10 seconds, but also take 116 Health damage after a 10-second delay | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Tier 14</b> - Heal Undead and Rebuild Undead restore +19 Health/Armor || Head, MainHand || {{Spoiler| | + | | Chirurgeon's || || <b>Tier 14</b> - Heal Undead and Rebuild Undead restore +19 Health/Armor || Head, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Heal Undead and Rebuild Undead restore +6 Health/Armor | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Heal Undead and Rebuild Undead restore +7 Health/Armor | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Heal Undead and Rebuild Undead restore +8 Health/Armor | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Heal Undead and Rebuild Undead restore +9 Health/Armor | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Heal Undead and Rebuild Undead restore +10 Health/Armor | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Heal Undead and Rebuild Undead restore +11 Health/Armor | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Heal Undead and Rebuild Undead restore +12 Health/Armor | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Heal Undead and Rebuild Undead restore +13 Health/Armor | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Heal Undead and Rebuild Undead restore +14 Health/Armor | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Heal Undead and Rebuild Undead restore +15 Health/Armor | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Heal Undead and Rebuild Undead restore +16 Health/Armor | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Heal Undead and Rebuild Undead restore +17 Health/Armor | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Heal Undead and Rebuild Undead restore +18 Health/Armor | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Heal Undead and Rebuild Undead restore +19 Health/Armor | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Tier 7</b> - Heal Undead grants target undead +13 Mitigation from all attacks for 8 seconds || Feet || {{Spoiler| | + | | Chirurgeon's || || <b>Tier 7</b> - Heal Undead grants target undead +13 Mitigation from all attacks for 8 seconds || Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Heal Undead grants target undead +4 Mitigation from all attacks for 8 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Heal Undead grants target undead +5 Mitigation from all attacks for 8 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Heal Undead grants target undead +6 Mitigation from all attacks for 8 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Heal Undead grants target undead +7 Mitigation from all attacks for 8 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Heal Undead grants target undead +8 Mitigation from all attacks for 8 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Heal Undead grants target undead +9 Mitigation from all attacks for 8 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Heal Undead grants target undead +13 Mitigation from all attacks for 8 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Heal Undead restores +18 Health/Armor and boosts your next attack +41 if it is a Darkness attack || OffHand, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Heal Undead restores +18 Health/Armor and boosts your next attack +41 if it is a Darkness attack || OffHand, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Heal Undead restores +5 Health/Armor and boosts your next attack +5 if it is a Darkness attack | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Heal Undead restores +6 Health/Armor and boosts your next attack +7 if it is a Darkness attack | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Heal Undead restores +7 Health/Armor and boosts your next attack +9 if it is a Darkness attack | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Heal Undead restores +8 Health/Armor and boosts your next attack +11 if it is a Darkness attack | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Heal Undead restores +9 Health/Armor and boosts your next attack +13 if it is a Darkness attack | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Heal Undead restores +10 Health/Armor and boosts your next attack +15 if it is a Darkness attack | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Heal Undead restores +11 Health/Armor and boosts your next attack +17 if it is a Darkness attack | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Heal Undead restores +12 Health/Armor and boosts your next attack +19 if it is a Darkness attack | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Heal Undead restores +13 Health/Armor and boosts your next attack +21 if it is a Darkness attack | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Heal Undead restores +14 Health/Armor and boosts your next attack +23 if it is a Darkness attack | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Heal Undead restores +15 Health/Armor and boosts your next attack +25 if it is a Darkness attack | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Heal Undead restores +16 Health/Armor and boosts your next attack +27 if it is a Darkness attack | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Heal Undead restores +17 Health/Armor and boosts your next attack +34 if it is a Darkness attack | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Heal Undead restores +18 Health/Armor and boosts your next attack +41 if it is a Darkness attack | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds || MainHand, Legs || {{Spoiler| | + | | || || <b>Tier 14</b> - Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds || MainHand, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Heal Undead restores +1 Health/Armor and boosts targets' Slashing damage +1 for 8 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Heal Undead restores +2 Health/Armor and boosts targets' Slashing damage +1 for 8 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Heal Undead restores +3 Health/Armor and boosts targets' Slashing damage +2 for 8 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Heal Undead restores +4 Health/Armor and boosts targets' Slashing damage +2 for 8 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Heal Undead restores +5 Health/Armor and boosts targets' Slashing damage +3 for 8 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Heal Undead restores +6 Health/Armor and boosts targets' Slashing damage +3 for 8 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Heal Undead restores +7 Health/Armor and boosts targets' Slashing damage +4 for 8 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Heal Undead restores +8 Health/Armor and boosts targets' Slashing damage +4 for 8 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Heal Undead restores +9 Health/Armor and boosts targets' Slashing damage +5 for 8 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Heal Undead restores +10 Health/Armor and boosts targets' Slashing damage +5 for 8 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Heal Undead restores +11 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Heated Bones || <b>Tier 7</b> - Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks || Ring, MainHand || {{Spoiler| | + | | || of Heated Bones || <b>Tier 7</b> - Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks || Ring, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletons deal +2 direct damage with each attack, but take 20% more damage from any cold attacks | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletons deal +4 direct damage with each attack, but take 40% more damage from any cold attacks | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletons deal +6 direct damage with each attack, but take 60% more damage from any cold attacks | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletons deal +8 direct damage with each attack, but take 80% more damage from any cold attacks | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletons deal +10 direct damage with each attack, but take 100% more damage from any cold attacks | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Fragile Bones || <b>Tier 7</b> - Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || None || {{Spoiler| | + | | || of Fragile Bones || <b>Tier 7</b> - Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> || None || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Mages deal +3 direct damage with each attack, but take 10% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Mages deal +5 direct damage with each attack, but take 20% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Mages deal +7 direct damage with each attack, but take 30% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Mages deal +9 direct damage with each attack, but take 40% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Mages deal +11 direct damage with each attack, but take 50% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Fragile Bones || <b>Tier 7</b> - Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks || Legs, Necklace || {{Spoiler| | + | | || of Fragile Bones || <b>Tier 7</b> - Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Summoned Skeletal Archers and Mages deal +3 direct damage with each attack, but take 10% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Summoned Skeletal Archers and Mages deal +5 direct damage with each attack, but take 20% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Summoned Skeletal Archers and Mages deal +7 direct damage with each attack, but take 30% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Summoned Skeletal Archers and Mages deal +9 direct damage with each attack, but take 40% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Summoned Skeletal Archers and Mages deal +11 direct damage with each attack, but take 50% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Anti-Nature Skeletons || <b>Tier 7</b> - All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack || Head || {{Spoiler| | + | | || of Anti-Nature Skeletons || <b>Tier 7</b> - All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :All Summoned Skeletons deal +1 damage with each attack, but are instantly destroyed by ANY Nature attack | |
*; Tier 2 | *; Tier 2 | ||
− | + | :All Summoned Skeletons deal +2 damage with each attack, but are instantly destroyed by ANY Nature attack | |
*; Tier 3 | *; Tier 3 | ||
− | + | :All Summoned Skeletons deal +4 damage with each attack, but are instantly destroyed by ANY Nature attack | |
*; Tier 4 | *; Tier 4 | ||
− | + | :All Summoned Skeletons deal +6 damage with each attack, but are instantly destroyed by ANY Nature attack | |
*; Tier 5 | *; Tier 5 | ||
− | + | :All Summoned Skeletons deal +8 damage with each attack, but are instantly destroyed by ANY Nature attack | |
*; Tier 6 | *; Tier 6 | ||
− | + | :All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack | |
*; Tier 7 | *; Tier 7 | ||
− | + | :All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Strong Zombies || <b>Tier 14</b> - Raised Zombies deal +28 damage with each attack || Hands, Legs || {{Spoiler| | + | | || of Strong Zombies || <b>Tier 14</b> - Raised Zombies deal +28 damage with each attack || Hands, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Raised Zombies deal +2 damage with each attack | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Raised Zombies deal +4 damage with each attack | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Raised Zombies deal +6 damage with each attack | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Raised Zombies deal +8 damage with each attack | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Raised Zombies deal +10 damage with each attack | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Raised Zombies deal +12 damage with each attack | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Raised Zombies deal +14 damage with each attack | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Raised Zombies deal +16 damage with each attack | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Raised Zombies deal +18 damage with each attack | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Raised Zombies deal +20 damage with each attack | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Raised Zombies deal +22 damage with each attack | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Raised Zombies deal +24 damage with each attack | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Raised Zombies deal +26 damage with each attack | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Raised Zombies deal +28 damage with each attack | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Inciting Zombies || <b>Tier 14</b> - Raised Zombies deal +22 damage with each attack and taunt as if they did 360% more damage || Necklace, Legs || {{Spoiler| | + | | || of Inciting Zombies || <b>Tier 14</b> - Raised Zombies deal +22 damage with each attack and taunt as if they did 360% more damage || Necklace, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Raised Zombies deal +1 damage with each attack and taunt as if they did 100% more damage | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Raised Zombies deal +2 damage with each attack and taunt as if they did 120% more damage | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Raised Zombies deal +3 damage with each attack and taunt as if they did 140% more damage | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Raised Zombies deal +4 damage with each attack and taunt as if they did 160% more damage | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Raised Zombies deal +6 damage with each attack and taunt as if they did 180% more damage | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Raised Zombies deal +7 damage with each attack and taunt as if they did 200% more damage | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Raised Zombies deal +8 damage with each attack and taunt as if they did 220% more damage | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Raised Zombies deal +10 damage with each attack and taunt as if they did 240% more damage | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Raised Zombies deal +11 damage with each attack and taunt as if they did 260% more damage | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Raised Zombies deal +13 damage with each attack and taunt as if they did 280% more damage | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Raised Zombies deal +14 damage with each attack and taunt as if they did 300% more damage | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Raised Zombies deal +16 damage with each attack and taunt as if they did 320% more damage | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Raised Zombies deal +19 damage with each attack and taunt as if they did 340% more damage | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Raised Zombies deal +22 damage with each attack and taunt as if they did 360% more damage | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Fast Zombies || <b>Tier 7</b> - Raised Zombies move +12 faster and deal +7 damage with each attack || Feet || {{Spoiler| | + | | || of Fast Zombies || <b>Tier 7</b> - Raised Zombies move +12 faster and deal +7 damage with each attack || Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Raised Zombies move +2 faster and deal +1 damage with each attack | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Raised Zombies move +4 faster and deal +2 damage with each attack | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Raised Zombies move +6 faster and deal +3 damage with each attack | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Raised Zombies move +8 faster and deal +4 damage with each attack | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Raised Zombies move +10 faster and deal +5 damage with each attack | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Raised Zombies move +12 faster and deal +6 damage with each attack | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Raised Zombies move +12 faster and deal +7 damage with each attack | |
|Expand}} | |Expand}} | ||
|} | |} |
Revision as of 21:57, 10 June 2017
See also: Necromancy/Treasure Effects:By Slot
See also: Necromancy/Treasure Effects:By Ability
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
Necromancer's | of Necromancy | Tier 7 - Necromancy Base Damage +23% | Head, MainHand |
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|
Lifecrusher's | of Burning Corpse-Hands | Tier 14 - Death's Hold deals +175 Fire damage over 15 seconds | Chest, Ring |
Expand
|
of Electric Doom | Tier 14 - Spark of Death makes the target 10% more vulnerable to Electricity damage for 30 seconds and deals +49 damage | Chest, Hands |
Expand
| |
Necromancer's | of Necromancy | Tier 7 - Necromancy Base Damage +14% | OffHand, Necklace |
Expand
|
of Stolen Life | Tier 14 - Life Steal restores 30 Health | Head, Ring |
Expand
| |
Crowd Reaper's | of Crowd Reaping | Tier 14 - Life Steal targets all enemies within 10 meters and deals +48 damage but reuse timer is +3 seconds | Hands |
Expand
|
Lifestealer's | of Life Stealing | Tier 14 - Life Steal reaps 31 additional health | Legs, Chest |
Expand
|
Tier 14 - Life Steal deals 130 Psychic damage over 10 seconds | Necklace, MainHand |
Expand
| ||
of Death Gazing | Tier 14 - Deathgaze deals +132% damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have) | Hands, Necklace |
Expand
| |
of Tough Gazes | Tier 14 - Deathgaze deals +90 damage and restores 73 armor to you | Chest, Ring |
Expand
| |
of Hasty Fears | Tier 14 - Deathgaze deals +140 damage and increases your sprint speed +2.5 for 15 seconds | Head |
Expand
| |
of Reaching Dead | Tier 14 - Death's Hold Damage +112% | Legs, MainHand |
Expand
| |
Tier 14 - Death's Hold causes target to take +28% damage from Slashing for 15 seconds | Feet |
Expand
| ||
of Undead Aftershocks | Tier 14 - Death's Hold deals +32 damage and Stuns target after a 15 second delay | Necklace |
Expand
| |
of Deathsparks | Tier 14 - Spark of Death Damage +76% | MainHand, Feet |
Expand
| |
of Deathsparks | Tier 14 - Spark of Death deals 95 Psychic damage over 10 seconds | Legs, Ring |
Expand
| |
of Tauntsparks | Tier 7 - Spark of Death deals +50% damage and taunts +400 | OffHand, Necklace |
Expand
| |
Chirurgeon's | Tier 14 - Rebuild Undead Healing +67 | Chest, OffHand |
Expand
| |
Chirurgeon's | Tier 14 - Rebuild Undead restores 49 Health to you | Hands, OffHand |
Expand
| |
Tier 14 - Rebuild Undead restores 70 health/armor to your undead after a 15 second delay | Legs, Ring |
Expand
| ||
Tier 14 - Rebuild Undead Power Cost -31 | Necklace |
Expand
| ||
of Zombified Empowerment | Tier 14 - Create Super Zombie also heals yourself for 168 health, 168 armor, and 33 power | Chest, Legs |
Expand
| |
Tier 14 - Create Shambling Corpse also heals yourself for 140 health | Chest, Legs |
Expand
| ||
of Dark Waves | Tier 14 - Wave of Darkness Damage +81% | Head, MainHand |
Expand
| |
of Crippling Darkness | Tier 14 - Deathgaze and Wave of Darkness deal +79% damage but have a 10% chance to stun yourself. If you stun yourself, the attack deals +20% damage | Head, OffHand |
Expand
| |
of Dark Life | Tier 14 - Wave of Darkness heals you for 73 health | Chest, Legs |
Expand
| |
Fearmongering | of Dark Waves | Tier 14 - Wave of Darkness deals +236 damage to sentient creatures | Hands, Feet |
Expand
|
of Stone Bone Warriors | Tier 14 - All Summoned Skeletons have +54 health | OffHand, Chest |
Expand
| |
of Plated Bone Warriors | Tier 14 - All Summoned Skeletons have +76 armor | OffHand, Feet |
Expand
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of Bone Arrows | Tier 14 - Summoned Skeletal Archers deal +24 direct damage with each attack | Hands, Ring |
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of Dense Sentries | Tier 14 - Summoned Skeletal Swordsmen have +109 armor | OffHand, Feet |
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of Fiery Death | Tier 14 - Summoned Skeletal Mages deal +30 direct damage with each attack | Head, MainHand |
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of Provocation | Tier 14 - Provoke Undead causes target undead to deal +58% damage for 10 seconds | MainHand, Feet |
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of Provocation | Tier 14 - Provoke Undead causes target undead to deal +84% damage with their Fire/Ice/Electricity attacks (if any) for 10 seconds | OffHand, Necklace |
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of Laughing Bone Warriors | Tier 14 - Summoned Skeletal Swordsmen taunt as if they did 650% more damage | Hands, Necklace |
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of Provocation | Tier 14 - Provoke Undead causes target undead to recover 62 Armor | Hands, Feet |
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Tier 14 - Summoned Skeletal Archers and Mages regenerate +17 health every update, both in and out of combat | Hands, Necklace |
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Tier 14 - Summoned Skeletal Swordsmen regenerate +22 armor every update, both in and out of combat | Chest, Ring |
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of Angry Bone Warriors | Tier 7 - Summoned Skeletal Swordsmen have 60% less Max Rage, allowing them to use their stun attack more often - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY | Head |
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of Self-Provocation | Tier 14 - Provoke Undead restores 46 Health to you and causes your attacks to taunt +20% for 10 seconds | Head, MainHand |
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of Supercharged Provocation | Tier 14 - Provoke Undead causes target undead to deal +94% damage for 10 seconds, but also take 116 Health damage after a 10-second delay | Feet, Ring |
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Chirurgeon's | Tier 14 - Heal Undead and Rebuild Undead restore +19 Health/Armor | Head, MainHand |
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Chirurgeon's | Tier 7 - Heal Undead grants target undead +13 Mitigation from all attacks for 8 seconds | Feet |
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Tier 14 - Heal Undead restores +18 Health/Armor and boosts your next attack +41 if it is a Darkness attack | OffHand, Ring |
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Tier 14 - Heal Undead restores +12 Health/Armor and boosts targets' Slashing damage +6 for 8 seconds | MainHand, Legs |
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of Heated Bones | Tier 7 - Summoned Skeletons deal +12 direct damage with each attack, but take 120% more damage from any cold attacks | Ring, MainHand |
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of Fragile Bones | Tier 7 - Summoned Skeletal Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY | None |
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of Fragile Bones | Tier 7 - Summoned Skeletal Archers and Mages deal +13 direct damage with each attack, but take 60% more damage from any slashing, piercing, or crushing attacks | Legs, Necklace |
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of Anti-Nature Skeletons | Tier 7 - All Summoned Skeletons deal +10 damage with each attack, but are instantly destroyed by ANY Nature attack | Head |
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of Strong Zombies | Tier 14 - Raised Zombies deal +28 damage with each attack | Hands, Legs |
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of Inciting Zombies | Tier 14 - Raised Zombies deal +22 damage with each attack and taunt as if they did 360% more damage | Necklace, Legs |
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of Fast Zombies | Tier 7 - Raised Zombies move +12 faster and deal +7 damage with each attack | Feet |
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