Difference between revisions of "Anatomy"
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Gorgonzola (talk | contribs) (Adding an "Autopy Kit" section that can be linked from the Creature Type pages.) |
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Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world. | Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world. | ||
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[[File:Anatomy skill example.jpg|thumb|right|250px|The target window reveals the enemy's Abilities.]] | [[File:Anatomy skill example.jpg|thumb|right|250px|The target window reveals the enemy's Abilities.]] | ||
+ | The '''Anatomy''' skill is a parent skill for a number of creature-specific Anatomy skills, such as '''Canine Anatomy''' and '''Fungoid Anatomy'''. As these sub-skills improve more details will be revealed about the creature such as their combat abilities and their particular weaknesses (eg. Weak to Poison, Resistant to Slash damage). You will also gain Archery Crit% and butchering/skinning bonuses, if applicable. | ||
When your skills are high enough you will see this additional information displayed in the Armor/Health/Rage window. | When your skills are high enough you will see this additional information displayed in the Armor/Health/Rage window. | ||
− | [[ | + | ====Autopsy Kit==== |
+ | An '''Autopsy Kit''' is required (in your inventory) to have the option to ''Examine'' the corpse of slain creatures and gain physiology knowledge for this creature type. The '''Autopsy Kit''' can be obtained from [[Lawara]] in the [[Tutorial Cave]] at ''Comfortable'' favor, or can be bought from [[Mushroom Jack]] in Serbule Keep. | ||
====Anatomy Skills==== | ====Anatomy Skills==== | ||
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For ease of use, the anatomy sub-skills are listed here with the presence or lack of butchering/skinning bonuses. | For ease of use, the anatomy sub-skills are listed here with the presence or lack of butchering/skinning bonuses. | ||
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| Undead Anatomy || No | | Undead Anatomy || No | ||
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+ | [[Category:Skills]][[Category:Other Skills]] |
Revision as of 15:19, 7 October 2014
“Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This skill represents generalized knowledge that applies to all creatures in the world.
The Anatomy skill is a parent skill for a number of creature-specific Anatomy skills, such as Canine Anatomy and Fungoid Anatomy. As these sub-skills improve more details will be revealed about the creature such as their combat abilities and their particular weaknesses (eg. Weak to Poison, Resistant to Slash damage). You will also gain Archery Crit% and butchering/skinning bonuses, if applicable.
When your skills are high enough you will see this additional information displayed in the Armor/Health/Rage window.
Autopsy Kit
An Autopsy Kit is required (in your inventory) to have the option to Examine the corpse of slain creatures and gain physiology knowledge for this creature type. The Autopsy Kit can be obtained from Lawara in the Tutorial Cave at Comfortable favor, or can be bought from Mushroom Jack in Serbule Keep.
Anatomy Skills
For ease of use, the anatomy sub-skills are listed here with the presence or lack of butchering/skinning bonuses.
Name | B/S Bonus? |
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Aberration Anatomy | Yes |
Arthropod Anatomy | No |
Bear and Bugbear Anatomy | Yes |
Canine Anatomy | Yes |
Cat Anatomy | Yes |
Construct Anatomy | No |
Demon Anatomy | ? |
Dragon Anatomy | ? |
Elemental Anatomy | No |
Elven Anatomy | No |
Fey Anatomy | No |
Fish Anatomy | Yes |
Fungoid Anatomy | ? |
Giant Anatomy | ? |
Goblin Anatomy | No |
Orc Anatomy | No |
Rakshasa Anatomy | No |
Rodent Anatomy | Yes |
Ruminant Anatomy | Yes |
Non-Ruminant Ungulate Anatomy | Yes |
Undead Anatomy | No |