Difference between revisions of "Giant Bat/Treasure Effects"
From Project: Gorgon Wiki
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
||
Line 5: | Line 5: | ||
See also: [[Giant Bat/Treasure Effects:By Ability]] | See also: [[Giant Bat/Treasure Effects:By Ability]] | ||
− | <!-- This table is from patch | + | <!-- This table is from patch v293, December 29, 2017 --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers | ||
Line 26: | Line 26: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Rip Damage +23 || Chest, | + | | || || <b>Tier 14</b> - Rip Damage +23 || Chest, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
:Rip Damage +1 | :Rip Damage +1 | ||
Line 229: | Line 229: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Wing Vortex Damage +38% || Hands, | + | | || || <b>Tier 14</b> - Wing Vortex Damage +38% || Hands, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
:Wing Vortex Damage +10% | :Wing Vortex Damage +10% | ||
Line 260: | Line 260: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Wing Vortex has a 90% chance to deal +24% damage || Chest, | + | | || || <b>Tier 14</b> - Wing Vortex has a 90% chance to deal +24% damage || Chest, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
:Wing Vortex has a 90% chance to deal +10% damage | :Wing Vortex has a 90% chance to deal +10% damage | ||
Line 506: | Line 506: | ||
*; Tier 14 | *; Tier 14 | ||
:For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage | :For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || || <b>Tier 7</b> - Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you || MainHand, OffHand || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | :Drink Blood deals 12 damage over 12 seconds, and 50% of the damage becomes health for you | ||
+ | *; Tier 2 | ||
+ | :Drink Blood deals 24 damage over 12 seconds, and 50% of the damage becomes health for you | ||
+ | *; Tier 3 | ||
+ | :Drink Blood deals 36 damage over 12 seconds, and 50% of the damage becomes health for you | ||
+ | *; Tier 4 | ||
+ | :Drink Blood deals 48 damage over 12 seconds, and 50% of the damage becomes health for you | ||
+ | *; Tier 5 | ||
+ | :Drink Blood deals 60 damage over 12 seconds, and 50% of the damage becomes health for you | ||
+ | *; Tier 6 | ||
+ | :Drink Blood deals 72 damage over 12 seconds, and 50% of the damage becomes health for you | ||
+ | *; Tier 7 | ||
+ | :Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 793: | Line 810: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Sonic Burst Damage + | + | | || || <b>Tier 14</b> - Sonic Burst Damage +51% || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +4% |
*; Tier 2 | *; Tier 2 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +8% |
*; Tier 3 | *; Tier 3 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +12% |
*; Tier 4 | *; Tier 4 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +16% |
*; Tier 5 | *; Tier 5 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +19% |
*; Tier 6 | *; Tier 6 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +22% |
*; Tier 7 | *; Tier 7 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +25% |
*; Tier 8 | *; Tier 8 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +28% |
*; Tier 9 | *; Tier 9 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +32% |
*; Tier 10 | *; Tier 10 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +36% |
*; Tier 11 | *; Tier 11 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +40% |
*; Tier 12 | *; Tier 12 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +44% |
*; Tier 13 | *; Tier 13 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +47% |
*; Tier 14 | *; Tier 14 | ||
− | :Sonic Burst Damage + | + | :Sonic Burst Damage +51% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Sonic Burst has a | + | | || || <b>Tier 14</b> - Sonic Burst has a 60% chance to deal +62% damage to all targets || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +10% damage to all targets |
*; Tier 2 | *; Tier 2 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +14% damage to all targets |
*; Tier 3 | *; Tier 3 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +18% damage to all targets |
*; Tier 4 | *; Tier 4 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +22% damage to all targets |
*; Tier 5 | *; Tier 5 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +26% damage to all targets |
*; Tier 6 | *; Tier 6 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +30% damage to all targets |
*; Tier 7 | *; Tier 7 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +34% damage to all targets |
*; Tier 8 | *; Tier 8 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +38% damage to all targets |
*; Tier 9 | *; Tier 9 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +42% damage to all targets |
*; Tier 10 | *; Tier 10 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +46% damage to all targets |
*; Tier 11 | *; Tier 11 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +50% damage to all targets |
*; Tier 12 | *; Tier 12 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +54% damage to all targets |
*; Tier 13 | *; Tier 13 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +58% damage to all targets |
*; Tier 14 | *; Tier 14 | ||
− | :Sonic Burst has a | + | :Sonic Burst has a 60% chance to deal +62% damage to all targets |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Screaming Death || <b>Tier 7</b> - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals + | + | | || of Screaming Death || <b>Tier 7</b> - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +40% damage || Head, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +10% damage | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +10% damage | ||
*; Tier 2 | *; Tier 2 | ||
− | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals + | + | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +15% damage |
*; Tier 3 | *; Tier 3 | ||
− | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals + | + | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage |
*; Tier 4 | *; Tier 4 | ||
− | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals + | + | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +25% damage |
*; Tier 5 | *; Tier 5 | ||
− | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals + | + | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +30% damage |
*; Tier 6 | *; Tier 6 | ||
− | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals + | + | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +35% damage |
*; Tier 7 | *; Tier 7 | ||
− | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals + | + | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +40% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 918: | Line 935: | ||
*; Tier 7 | *; Tier 7 | ||
:Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds | :Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Repeated Illusions || <b>Tier 7</b> - Confusing Double Reuse Timer -10 || MainHand || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | :Confusing Double Reuse Timer -4 | ||
+ | *; Tier 2 | ||
+ | :Confusing Double Reuse Timer -5 | ||
+ | *; Tier 3 | ||
+ | :Confusing Double Reuse Timer -6 | ||
+ | *; Tier 4 | ||
+ | :Confusing Double Reuse Timer -7 | ||
+ | *; Tier 5 | ||
+ | :Confusing Double Reuse Timer -8 | ||
+ | *; Tier 6 | ||
+ | :Confusing Double Reuse Timer -9 | ||
+ | *; Tier 7 | ||
+ | :Confusing Double Reuse Timer -10 | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Powerful Illusions || <b>Tier 7</b> - Confusing Double restores 62 Power after a 10 second delay || OffHand || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | :Confusing Double restores 8 Power after a 10 second delay | ||
+ | *; Tier 2 | ||
+ | :Confusing Double restores 17 Power after a 10 second delay | ||
+ | *; Tier 3 | ||
+ | :Confusing Double restores 26 Power after a 10 second delay | ||
+ | *; Tier 4 | ||
+ | :Confusing Double restores 35 Power after a 10 second delay | ||
+ | *; Tier 5 | ||
+ | :Confusing Double restores 44 Power after a 10 second delay | ||
+ | *; Tier 6 | ||
+ | :Confusing Double restores 53 Power after a 10 second delay | ||
+ | *; Tier 7 | ||
+ | :Confusing Double restores 62 Power after a 10 second delay | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 980: | Line 1,031: | ||
*; Tier 14 | *; Tier 14 | ||
:Smouldering Gaze has a 60% chance to deal +128% damage | :Smouldering Gaze has a 60% chance to deal +128% damage | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Smouldering Whispers || <b>Tier 14</b> - Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage || MainHand, OffHand || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 24 additional damage | ||
+ | *; Tier 2 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 48 additional damage | ||
+ | *; Tier 3 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 72 additional damage | ||
+ | *; Tier 4 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 96 additional damage | ||
+ | *; Tier 5 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 120 additional damage | ||
+ | *; Tier 6 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 144 additional damage | ||
+ | *; Tier 7 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 168 additional damage | ||
+ | *; Tier 8 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 192 additional damage | ||
+ | *; Tier 9 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 216 additional damage | ||
+ | *; Tier 10 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 240 additional damage | ||
+ | *; Tier 11 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 264 additional damage | ||
+ | *; Tier 12 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 288 additional damage | ||
+ | *; Tier 13 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 312 additional damage | ||
+ | *; Tier 14 | ||
+ | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Sonic Death || <b>Tier 7</b> - Sonic Damage +28% || OffHand || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | :Sonic Damage +4% | ||
+ | *; Tier 2 | ||
+ | :Sonic Damage +8% | ||
+ | *; Tier 3 | ||
+ | :Sonic Damage +12% | ||
+ | *; Tier 4 | ||
+ | :Sonic Damage +16% | ||
+ | *; Tier 5 | ||
+ | :Sonic Damage +20% | ||
+ | *; Tier 6 | ||
+ | :Sonic Damage +24% | ||
+ | *; Tier 7 | ||
+ | :Sonic Damage +28% | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Gossamer Wings || <b>Tier 14</b> - Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active || MainHand, OffHand || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | :Max Health +6 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 2 | ||
+ | :Max Health +7 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 3 | ||
+ | :Max Health +8 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 4 | ||
+ | :Max Health +9 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 5 | ||
+ | :Max Health +10 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 6 | ||
+ | :Max Health +11 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 7 | ||
+ | :Max Health +12 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 8 | ||
+ | :Max Health +13 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 9 | ||
+ | :Max Health +14 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 10 | ||
+ | :Max Health +15 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 11 | ||
+ | :Max Health +16 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 12 | ||
+ | :Max Health +17 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
+ | *; Tier 13 | ||
+ | :Max Health +18 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active | ||
+ | *; Tier 14 | ||
+ | :Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active | ||
|Expand}} | |Expand}} | ||
|} | |} |
Revision as of 11:25, 6 January 2018
See also: Giant Bat/Treasure Effects:By Slot
See also: Giant Bat/Treasure Effects:By Ability
Prefix | Suffix | Best Tier | Slot | [Collapse] All Tiers |
---|---|---|---|---|
of Giant Bats | Tier 7 - Giant Bat Base Damage +23% | Head, Necklace | [Expand]
| |
Tier 14 - Rip Damage +23 | Chest, MainHand | [Expand]
| ||
Tier 14 - Rip has a 50% chance to deal +58 damage | Legs, Hands | [Expand]
| ||
Tier 7 - Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage. | Feet, Necklace | [Expand]
| ||
Tier 14 - Tear Damage +46% | Chest, Head | [Expand]
| ||
Tier 14 - Tear has a 50% chance to deal +111% damage | Legs, Necklace | [Expand]
| ||
Tier 14 - Tear has a 33% chance to deal +114% damage and reset the timer on Screech (so Screech can be used again immediately) | Feet, Ring | [Expand]
| ||
Tier 14 - Tear deals +60 damage and restores 18 Armor to you | Legs, Necklace | [Expand]
| ||
Tier 14 - Wing Vortex Damage +38% | Hands, MainHand | [Expand]
| ||
Tier 14 - Wing Vortex has a 90% chance to deal +24% damage | Chest, OffHand | [Expand]
| ||
Tier 14 - Wing Vortex has a 30% chance to deal +34% damage and stun all targets | Head, Legs | [Expand]
| ||
Tier 14 - Wing Vortex cause targets' next attack to deal -64 damage | Feet, Ring | [Expand]
| ||
Blood Drinker's | of Blood Drinking | Tier 14 - Drink Blood reaps 39 additional health | Legs, Chest | [Expand]
|
Tier 14 - Drink Blood deals +120 direct health damage | Head, Necklace | [Expand]
| ||
Tier 14 - Drink Blood restores 17 power and 17 armor | Hands, Ring | [Expand]
| ||
Tier 14 - For 30 seconds after using Drink Blood, all sonic attacks deal +39 damage | Feet, Ring | [Expand]
| ||
Tier 14 - For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage | Head, Feet | [Expand]
| ||
Tier 7 - Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you | MainHand, OffHand | [Expand]
| ||
Tier 14 - Virulent Bite Damage +49% | Chest, Legs | [Expand]
| ||
Tier 14 - Virulent Bite has a 50% chance to deal +68% damage plus 105 trauma damage over 10 seconds | Hands, Ring | [Expand]
| ||
Bloody | of Bloody Bites | Tier 7 - Virulent Bite deals 105 trauma damage over 10 seconds | Hands, Feet | [Expand]
|
of Confounding Disease | Tier 7 - Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage | Head | [Expand]
| |
Tier 14 - Bat Stability heals 65 health | Hands, Ring | [Expand]
| ||
Tier 14 - Bat Stability restores 92 armor and 14 power | Necklace, Feet | [Expand]
| ||
Tier 7 - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds. | Chest, Head | [Expand]
| ||
Tier 7 - Bat Stability provides +40% Projectile Evasion for 10 seconds | Hands, Legs | [Expand]
| ||
Tier 14 - Screech Damage +48% | Feet, Ring | [Expand]
| ||
Tier 14 - Screech has a 60% chance to deal +115% damage | Necklace, Hands | [Expand]
| ||
Tier 14 - Screech deals +111 armor damage | Ring, Necklace | [Expand]
| ||
Tier 14 - Sonic Burst Damage +51% | Hands, Feet | [Expand]
| ||
Tier 14 - Sonic Burst has a 60% chance to deal +62% damage to all targets | Chest, Legs | [Expand]
| ||
of Screaming Death | Tier 7 - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +40% damage | Head, MainHand | [Expand]
| |
of Healthy Chaos | Tier 14 - Confusing Double heals you for 80 health | Head, Chest | [Expand]
| |
of Hasty Chaos | Tier 7 - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds | Hands, Feet | [Expand]
| |
of Repeated Illusions | Tier 7 - Confusing Double Reuse Timer -10 | MainHand | [Expand]
| |
of Powerful Illusions | Tier 7 - Confusing Double restores 62 Power after a 10 second delay | OffHand | [Expand]
| |
Tier 14 - Smouldering Gaze Damage +64% | Head, Ring | [Expand]
| ||
Tier 14 - Smouldering Gaze has a 60% chance to deal +128% damage | Necklace, Legs | [Expand]
| ||
of Smouldering Whispers | Tier 14 - Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage | MainHand, OffHand | [Expand]
| |
of Sonic Death | Tier 7 - Sonic Damage +28% | OffHand | [Expand]
| |
of Gossamer Wings | Tier 14 - Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active | MainHand, OffHand | [Expand]
|