Difference between revisions of "Art History"
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== {{msg:BASEPAGENAME}} Mechanics == | == {{msg:BASEPAGENAME}} Mechanics == | ||
=== Identifying Paintings === | === Identifying Paintings === | ||
− | To identify an Unidentified Painting, simply right-click on the painting to appraise its true value. | + | To identify an Unidentified Painting, simply right-click on the painting, and click Appraise to appraise its true value. |
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+ | === Identifying Poetry Books === | ||
+ | To identify an Unidentified Poetry Book, simply right-click on the book, and click Appraise to reveal the Poetry Book. | ||
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | {{:{{msg:BASEPAGENAME}}/Level Up Rewards}} | ||
Revision as of 14:43, 7 May 2018
Art History
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300px Understanding of the rich history of art in Alharth.
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Skill Type: | Trade Skill
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Max Level: | 50
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Requirements: | None
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Skill Trainers: |
“Leave a quote about the skill here.
Art History Overview
Art History is a specialized skillset that's often viewed as pointless by the common folk. Adventurers, Historians, Librarians, and Travelers may wish to study the skill, for identified paintings are worth much more than those left unidentified.
In-Game Description
Understanding of the rich history of art in Alharth.
Training Art History
Jesina, a Fairy merchant operating out of Eltibule, may be willing to teach the skill to anyone willing to help her rescue her sister from slavery.
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- Poetry Appreciation - Low levels of Art History may be needed to identify some Poetry Books.
Related Skills:
- Artistry - A somewhat related skill that deals with creating paintings. Currently, Artistry is only used to carve pumpkins and craft Fireworks.
Harvestables
Unidentified Paintings are often found in dungeons. Sometimes, defeated wild animals are found to have eaten a painting.
- Serbule Crypt : There are a few rooms with platforms and ledges from which you can grab paintings.
- Goblin Dungeon : Paintings are found throughout this dungeon. The goblins seem to have stashed the higher value paintings deeper in the dungeon.
In general, paintings with higher values will give more xp when identified. They can also be identified by their golden border, instead of the normal brown one. Here are a few examples of identified paintings, roughly in order of increasing value:
Painting | Value |
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Student Painting | 10 |
Bland Waterfall Painting | 20 |
Forest Painting | 30 |
Well-Framed Painting | 40 |
Goblin Painting | 50 |
Numbered Etrigard Painting | 100 |
Peaceful Scene | 250 |
Reproduction of "Fortress Five" | 1000 |
Art History Mechanics
Identifying Paintings
To identify an Unidentified Painting, simply right-click on the painting, and click Appraise to appraise its true value.
Identifying Poetry Books
To identify an Unidentified Poetry Book, simply right-click on the book, and click Appraise to reveal the Poetry Book.
Art History Level Up Rewards
Level | Reward |
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10 | +1 to Artistry |
15 | +1 to Bard |
20 | +1 to Lore |
30 | +1 to Artistry |
40 | +1 to Lore |
45 | +1 to Bard |
50 | +1 to Artistry |
Trivia
The developers once suggested that player-created paintings might become a reality some day!