Difference between revisions of "Giant Bat/Treasure Effects"
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game) |
||
Line 5: | Line 5: | ||
See also: [[Giant Bat/Treasure Effects:By Ability]] | See also: [[Giant Bat/Treasure Effects:By Ability]] | ||
− | <!-- This table is from patch | + | <!-- This table is from patch v304, May 25, 2018 --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers | ||
|- | |- | ||
− | | || of Giant Bats || <b>Tier 7</b> - Giant Bat Base Damage +23% || Head, Necklace || {{Spoiler| | + | | || of Giant Bats || <b>Tier 7</b> - Giant Bat Base Damage +23% || Head, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Giant Bat Damage +3 | :Giant Bat Damage +3 | ||
Line 24: | Line 24: | ||
*; Tier 7 | *; Tier 7 | ||
:Giant Bat Base Damage +23% | :Giant Bat Base Damage +23% | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Rip Damage +23 || Chest, MainHand || {{Spoiler| | + | | || || <b>Tier 14</b> - Rip Damage +23 || Chest, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Rip Damage +1 | :Rip Damage +1 | ||
Line 55: | Line 55: | ||
*; Tier 14 | *; Tier 14 | ||
:Rip Damage +23 | :Rip Damage +23 | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Rip has a 50% chance to deal +58 damage || Legs, Hands || {{Spoiler| | + | | || || <b>Tier 14</b> - Rip has a 50% chance to deal +58 damage || Legs, Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Rip has a 50% chance to deal +3 damage | :Rip has a 50% chance to deal +3 damage | ||
Line 86: | Line 86: | ||
*; Tier 14 | *; Tier 14 | ||
:Rip has a 50% chance to deal +58 damage | :Rip has a 50% chance to deal +58 damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 7</b> - Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage. || Feet, Necklace || {{Spoiler| | + | | || || <b>Tier 7</b> - Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage. || Feet, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +5 damage. | :Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +5 damage. | ||
Line 103: | Line 103: | ||
*; Tier 7 | *; Tier 7 | ||
:Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage. | :Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage. | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Tear Damage +46% || Chest, Head || {{Spoiler| | + | | || || <b>Tier 14</b> - Tear Damage +46% || Chest, Head || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Tear Damage +7% | :Tear Damage +7% | ||
Line 134: | Line 134: | ||
*; Tier 14 | *; Tier 14 | ||
:Tear Damage +46% | :Tear Damage +46% | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Tear has a 50% chance to deal +111% damage || Legs, Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Tear has a 50% chance to deal +111% damage || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Tear has a 50% chance to deal +20% damage | :Tear has a 50% chance to deal +20% damage | ||
Line 165: | Line 165: | ||
*; Tier 14 | *; Tier 14 | ||
:Tear has a 50% chance to deal +111% damage | :Tear has a 50% chance to deal +111% damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Tear has a 33% chance to deal +114% damage and reset the timer on Screech (so Screech can be used again immediately) || Feet, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Tear has a 33% chance to deal +114% damage and reset the timer on Screech (so Screech can be used again immediately) || Feet, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Tear has a 33% chance to deal +10% damage and reset the timer on Screech (so Screech can be used again immediately) | :Tear has a 33% chance to deal +10% damage and reset the timer on Screech (so Screech can be used again immediately) | ||
Line 196: | Line 196: | ||
*; Tier 14 | *; Tier 14 | ||
:Tear has a 33% chance to deal +114% damage and reset the timer on Screech (so Screech can be used again immediately) | :Tear has a 33% chance to deal +114% damage and reset the timer on Screech (so Screech can be used again immediately) | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Tear deals +60 damage and restores 18 Armor to you || Legs, Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Tear deals +60 damage and restores 18 Armor to you || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Tear deals +4 damage and restores 3 Armor to you | :Tear deals +4 damage and restores 3 Armor to you | ||
Line 227: | Line 227: | ||
*; Tier 14 | *; Tier 14 | ||
:Tear deals +60 damage and restores 18 Armor to you | :Tear deals +60 damage and restores 18 Armor to you | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Wing Vortex Damage +38% || Hands, MainHand || {{Spoiler| | + | | || || <b>Tier 14</b> - Wing Vortex Damage +38% || Hands, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Wing Vortex Damage +10% | :Wing Vortex Damage +10% | ||
Line 258: | Line 258: | ||
*; Tier 14 | *; Tier 14 | ||
:Wing Vortex Damage +38% | :Wing Vortex Damage +38% | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Wing Vortex has a 90% chance to deal +24% damage || Chest, OffHand || {{Spoiler| | + | | || || <b>Tier 14</b> - Wing Vortex has a 90% chance to deal +24% damage || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Wing Vortex has a 90% chance to deal +10% damage | :Wing Vortex has a 90% chance to deal +10% damage | ||
Line 289: | Line 289: | ||
*; Tier 14 | *; Tier 14 | ||
:Wing Vortex has a 90% chance to deal +24% damage | :Wing Vortex has a 90% chance to deal +24% damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Wing Vortex has a 30% chance to deal +34% damage and stun all targets || Head, Legs || {{Spoiler| | + | | || || <b>Tier 14</b> - Wing Vortex has a 30% chance to deal +34% damage and stun all targets || Head, Legs || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Wing Vortex has a 30% chance to deal +6% damage and stun all targets | :Wing Vortex has a 30% chance to deal +6% damage and stun all targets | ||
Line 320: | Line 320: | ||
*; Tier 14 | *; Tier 14 | ||
:Wing Vortex has a 30% chance to deal +34% damage and stun all targets | :Wing Vortex has a 30% chance to deal +34% damage and stun all targets | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Wing Vortex cause targets' next attack to deal -64 damage || Feet, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Wing Vortex cause targets' next attack to deal -64 damage || Feet, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Wing Vortex cause targets' next attack to deal -4 damage | :Wing Vortex cause targets' next attack to deal -4 damage | ||
Line 351: | Line 351: | ||
*; Tier 14 | *; Tier 14 | ||
:Wing Vortex cause targets' next attack to deal -64 damage | :Wing Vortex cause targets' next attack to deal -64 damage | ||
− | + | }} | |
|- | |- | ||
− | | Blood Drinker's || of Blood Drinking || <b>Tier 14</b> - Drink Blood reaps 39 additional health || Legs, Chest || {{Spoiler| | + | | Blood Drinker's || of Blood Drinking || <b>Tier 14</b> - Drink Blood reaps 39 additional health || Legs, Chest || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Drink Blood reaps 4 additional health | :Drink Blood reaps 4 additional health | ||
Line 382: | Line 382: | ||
*; Tier 14 | *; Tier 14 | ||
:Drink Blood reaps 39 additional health | :Drink Blood reaps 39 additional health | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Drink Blood deals +120 direct health damage || Head, Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Drink Blood deals +120 direct health damage || Head, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Drink Blood deals +8 direct health damage | :Drink Blood deals +8 direct health damage | ||
Line 413: | Line 413: | ||
*; Tier 14 | *; Tier 14 | ||
:Drink Blood deals +120 direct health damage | :Drink Blood deals +120 direct health damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Drink Blood restores 17 power and 17 armor || Hands, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Drink Blood restores 17 power and 17 armor || Hands, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Drink Blood restores 2 power and 2 armor | :Drink Blood restores 2 power and 2 armor | ||
Line 444: | Line 444: | ||
*; Tier 14 | *; Tier 14 | ||
:Drink Blood restores 17 power and 17 armor | :Drink Blood restores 17 power and 17 armor | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - For 30 seconds after using Drink Blood, all sonic attacks deal +39 damage || Feet, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - For 30 seconds after using Drink Blood, all sonic attacks deal +39 damage || Feet, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:For 30 seconds after using Drink Blood, all sonic attacks deal +3 damage | :For 30 seconds after using Drink Blood, all sonic attacks deal +3 damage | ||
Line 475: | Line 475: | ||
*; Tier 14 | *; Tier 14 | ||
:For 30 seconds after using Drink Blood, all sonic attacks deal +39 damage | :For 30 seconds after using Drink Blood, all sonic attacks deal +39 damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage || Head, Feet || {{Spoiler| | + | | || || <b>Tier 14</b> - For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage || Head, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:For 30 seconds after using Drink Blood, you gain +2 mitigation vs. Psychic and Trauma damage | :For 30 seconds after using Drink Blood, you gain +2 mitigation vs. Psychic and Trauma damage | ||
Line 506: | Line 506: | ||
*; Tier 14 | *; Tier 14 | ||
:For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage | :For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 7</b> - Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you || MainHand, OffHand || {{Spoiler| | + | | || || <b>Tier 7</b> - Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you || MainHand, OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Drink Blood deals 12 damage over 12 seconds, and 50% of the damage becomes health for you | :Drink Blood deals 12 damage over 12 seconds, and 50% of the damage becomes health for you | ||
Line 523: | Line 523: | ||
*; Tier 7 | *; Tier 7 | ||
:Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you | :Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Virulent Bite Damage +49% || Chest, Legs || {{Spoiler| | + | | || || <b>Tier 14</b> - Virulent Bite Damage +49% || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Virulent Bite Damage +10% | :Virulent Bite Damage +10% | ||
Line 554: | Line 554: | ||
*; Tier 14 | *; Tier 14 | ||
:Virulent Bite Damage +49% | :Virulent Bite Damage +49% | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Virulent Bite has a 50% chance to deal +68% damage plus 105 trauma damage over 10 seconds || Hands, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Virulent Bite has a 50% chance to deal +68% damage plus 105 trauma damage over 10 seconds || Hands, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Virulent Bite has a 50% chance to deal +16% damage plus 15 trauma damage over 10 seconds | :Virulent Bite has a 50% chance to deal +16% damage plus 15 trauma damage over 10 seconds | ||
Line 585: | Line 585: | ||
*; Tier 14 | *; Tier 14 | ||
:Virulent Bite has a 50% chance to deal +68% damage plus 105 trauma damage over 10 seconds | :Virulent Bite has a 50% chance to deal +68% damage plus 105 trauma damage over 10 seconds | ||
− | + | }} | |
|- | |- | ||
− | | Bloody || of Bloody Bites || <b>Tier 7</b> - Virulent Bite deals 105 trauma damage over 10 seconds || Hands, Feet || {{Spoiler| | + | | Bloody || of Bloody Bites || <b>Tier 7</b> - Virulent Bite deals 105 trauma damage over 10 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Virulent Bite deals 15 trauma damage over 10 seconds | :Virulent Bite deals 15 trauma damage over 10 seconds | ||
Line 602: | Line 602: | ||
*; Tier 7 | *; Tier 7 | ||
:Virulent Bite deals 105 trauma damage over 10 seconds | :Virulent Bite deals 105 trauma damage over 10 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || of Confounding Disease || <b>Tier 7</b> - Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage || Head || {{Spoiler| | + | | || of Confounding Disease || <b>Tier 7</b> - Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage || Head || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +10 damage | :Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +10 damage | ||
Line 619: | Line 619: | ||
*; Tier 7 | *; Tier 7 | ||
:Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage | :Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Bat Stability heals 65 health || Hands, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Bat Stability heals 65 health || Hands, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bat Stability heals 10 health | :Bat Stability heals 10 health | ||
Line 650: | Line 650: | ||
*; Tier 14 | *; Tier 14 | ||
:Bat Stability heals 65 health | :Bat Stability heals 65 health | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Bat Stability restores 92 armor and 14 power || Necklace, Feet || {{Spoiler| | + | | || || <b>Tier 14</b> - Bat Stability restores 92 armor and 14 power || Necklace, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bat Stability restores 7 armor and 1 power | :Bat Stability restores 7 armor and 1 power | ||
Line 681: | Line 681: | ||
*; Tier 14 | *; Tier 14 | ||
:Bat Stability restores 92 armor and 14 power | :Bat Stability restores 92 armor and 14 power | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 7</b> - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds. || Chest, Head || {{Spoiler| | + | | || || <b>Tier 7</b> - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds. || Chest, Head || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +10% for 10 seconds. | :Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +10% for 10 seconds. | ||
Line 698: | Line 698: | ||
*; Tier 7 | *; Tier 7 | ||
:Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds. | :Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds. | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 7</b> - Bat Stability provides +40% Projectile Evasion for 10 seconds || Hands, Legs || {{Spoiler| | + | | || || <b>Tier 7</b> - Bat Stability provides +40% Projectile Evasion for 10 seconds || Hands, Legs || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Bat Stability provides +10% Projectile Evasion for 10 seconds | :Bat Stability provides +10% Projectile Evasion for 10 seconds | ||
Line 715: | Line 715: | ||
*; Tier 7 | *; Tier 7 | ||
:Bat Stability provides +40% Projectile Evasion for 10 seconds | :Bat Stability provides +40% Projectile Evasion for 10 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Screech Damage +48% || Feet, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Screech Damage +48% || Feet, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Screech Damage +7% | :Screech Damage +7% | ||
Line 746: | Line 746: | ||
*; Tier 14 | *; Tier 14 | ||
:Screech Damage +48% | :Screech Damage +48% | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Screech has a 60% chance to deal +115% damage || Necklace, Hands || {{Spoiler| | + | | || || <b>Tier 14</b> - Screech has a 60% chance to deal +115% damage || Necklace, Hands || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Screech has a 60% chance to deal +10% damage | :Screech has a 60% chance to deal +10% damage | ||
Line 777: | Line 777: | ||
*; Tier 14 | *; Tier 14 | ||
:Screech has a 60% chance to deal +115% damage | :Screech has a 60% chance to deal +115% damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Screech deals +111 armor damage || Ring, Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Screech deals +111 armor damage || Ring, Necklace || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Screech deals +7 armor damage | :Screech deals +7 armor damage | ||
Line 808: | Line 808: | ||
*; Tier 14 | *; Tier 14 | ||
:Screech deals +111 armor damage | :Screech deals +111 armor damage | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Sonic Burst Damage +51% || Hands, Feet || {{Spoiler| | + | | || || <b>Tier 14</b> - Sonic Burst Damage +51% || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Sonic Burst Damage +4% | :Sonic Burst Damage +4% | ||
Line 839: | Line 839: | ||
*; Tier 14 | *; Tier 14 | ||
:Sonic Burst Damage +51% | :Sonic Burst Damage +51% | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Sonic Burst has a 60% chance to deal +62% damage to all targets || Chest, Legs || {{Spoiler| | + | | || || <b>Tier 14</b> - Sonic Burst has a 60% chance to deal +62% damage to all targets || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Sonic Burst has a 60% chance to deal +10% damage to all targets | :Sonic Burst has a 60% chance to deal +10% damage to all targets | ||
Line 870: | Line 870: | ||
*; Tier 14 | *; Tier 14 | ||
:Sonic Burst has a 60% chance to deal +62% damage to all targets | :Sonic Burst has a 60% chance to deal +62% damage to all targets | ||
− | + | }} | |
|- | |- | ||
− | | || of Screaming Death || <b>Tier 7</b> - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +40% damage || Head, MainHand || {{Spoiler| | + | | || of Screaming Death || <b>Tier 7</b> - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +40% damage || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +10% damage | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +10% damage | ||
Line 887: | Line 887: | ||
*; Tier 7 | *; Tier 7 | ||
:Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +40% damage | :Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +40% damage | ||
− | + | }} | |
|- | |- | ||
− | | || of Healthy Chaos || <b>Tier 14</b> - Confusing Double heals you for 80 health || Head, Chest || {{Spoiler| | + | | || of Healthy Chaos || <b>Tier 14</b> - Confusing Double heals you for 80 health || Head, Chest || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Confusing Double heals you for 15 health | :Confusing Double heals you for 15 health | ||
Line 918: | Line 918: | ||
*; Tier 14 | *; Tier 14 | ||
:Confusing Double heals you for 80 health | :Confusing Double heals you for 80 health | ||
− | + | }} | |
|- | |- | ||
− | | || of Hasty Chaos || <b>Tier 7</b> - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds || Hands, Feet || {{Spoiler| | + | | || of Hasty Chaos || <b>Tier 7</b> - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Confusing Double boosts your movement speed by 1 and your Giant Bat Base Damage by 5% for 15 seconds | :Confusing Double boosts your movement speed by 1 and your Giant Bat Base Damage by 5% for 15 seconds | ||
Line 935: | Line 935: | ||
*; Tier 7 | *; Tier 7 | ||
:Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds | :Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds | ||
− | + | }} | |
|- | |- | ||
− | | || of Repeated Illusions || <b>Tier 7</b> - Confusing Double Reuse Timer -10 || MainHand || {{Spoiler| | + | | || of Repeated Illusions || <b>Tier 7</b> - Confusing Double Reuse Timer -10 || MainHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Confusing Double Reuse Timer -4 | :Confusing Double Reuse Timer -4 | ||
Line 952: | Line 952: | ||
*; Tier 7 | *; Tier 7 | ||
:Confusing Double Reuse Timer -10 | :Confusing Double Reuse Timer -10 | ||
− | + | }} | |
|- | |- | ||
− | | || of Powerful Illusions || <b>Tier 7</b> - Confusing Double restores 62 Power after a 10 second delay || OffHand || {{Spoiler| | + | | || of Powerful Illusions || <b>Tier 7</b> - Confusing Double restores 62 Power after a 10 second delay || OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Confusing Double restores 8 Power after a 10 second delay | :Confusing Double restores 8 Power after a 10 second delay | ||
Line 969: | Line 969: | ||
*; Tier 7 | *; Tier 7 | ||
:Confusing Double restores 62 Power after a 10 second delay | :Confusing Double restores 62 Power after a 10 second delay | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Smouldering Gaze Damage +64% || Head, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Smouldering Gaze Damage +64% || Head, Ring || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Smouldering Gaze Damage +12% | :Smouldering Gaze Damage +12% | ||
Line 1,000: | Line 1,000: | ||
*; Tier 14 | *; Tier 14 | ||
:Smouldering Gaze Damage +64% | :Smouldering Gaze Damage +64% | ||
− | + | }} | |
|- | |- | ||
− | | || || <b>Tier 14</b> - Smouldering Gaze has a 60% chance to deal +128% damage || Necklace, Legs || {{Spoiler| | + | | || || <b>Tier 14</b> - Smouldering Gaze has a 60% chance to deal +128% damage || Necklace, Legs || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Smouldering Gaze has a 60% chance to deal +16% damage | :Smouldering Gaze has a 60% chance to deal +16% damage | ||
Line 1,031: | Line 1,031: | ||
*; Tier 14 | *; Tier 14 | ||
:Smouldering Gaze has a 60% chance to deal +128% damage | :Smouldering Gaze has a 60% chance to deal +128% damage | ||
− | + | }} | |
|- | |- | ||
− | | || of Smouldering Whispers || <b>Tier 14</b> - Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage || MainHand, OffHand || {{Spoiler| | + | | || of Smouldering Whispers || <b>Tier 14</b> - Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage || MainHand, OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 24 additional damage | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 24 additional damage | ||
Line 1,062: | Line 1,062: | ||
*; Tier 14 | *; Tier 14 | ||
:Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage | :Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage | ||
− | + | }} | |
|- | |- | ||
− | | || of Sonic Death || <b>Tier 7</b> - Sonic Damage +28% || OffHand || {{Spoiler| | + | | || of Sonic Death || <b>Tier 7</b> - Sonic Damage +28% || OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Sonic Damage +4% | :Sonic Damage +4% | ||
Line 1,079: | Line 1,079: | ||
*; Tier 7 | *; Tier 7 | ||
:Sonic Damage +28% | :Sonic Damage +28% | ||
− | + | }} | |
|- | |- | ||
− | | || of Gossamer Wings || <b>Tier 14</b> - Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active || MainHand, OffHand || {{Spoiler| | + | | || of Gossamer Wings || <b>Tier 14</b> - Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active || MainHand, OffHand || {{Spoiler|Click Expand to reveal| |
*; Tier 1 | *; Tier 1 | ||
:Max Health +6 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | :Max Health +6 when Giant Bat is active, Fast-Flying Speed +1 when Giant Bat is active | ||
Line 1,110: | Line 1,110: | ||
*; Tier 14 | *; Tier 14 | ||
:Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active | :Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active | ||
− | + | }} | |
|} | |} |
Revision as of 13:36, 25 May 2018
See also: Giant Bat/Treasure Effects:By Slot
See also: Giant Bat/Treasure Effects:By Ability
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
of Giant Bats | Tier 7 - Giant Bat Base Damage +23% | Head, Necklace | Click Expand to reveal
| |
Tier 14 - Rip Damage +23 | Chest, MainHand | Click Expand to reveal
| ||
Tier 14 - Rip has a 50% chance to deal +58 damage | Legs, Hands | Click Expand to reveal
| ||
Tier 7 - Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage. | Feet, Necklace | Click Expand to reveal
| ||
Tier 14 - Tear Damage +46% | Chest, Head | Click Expand to reveal
| ||
Tier 14 - Tear has a 50% chance to deal +111% damage | Legs, Necklace | Click Expand to reveal
| ||
Tier 14 - Tear has a 33% chance to deal +114% damage and reset the timer on Screech (so Screech can be used again immediately) | Feet, Ring | Click Expand to reveal
| ||
Tier 14 - Tear deals +60 damage and restores 18 Armor to you | Legs, Necklace | Click Expand to reveal
| ||
Tier 14 - Wing Vortex Damage +38% | Hands, MainHand | Click Expand to reveal
| ||
Tier 14 - Wing Vortex has a 90% chance to deal +24% damage | Chest, OffHand | Click Expand to reveal
| ||
Tier 14 - Wing Vortex has a 30% chance to deal +34% damage and stun all targets | Head, Legs | Click Expand to reveal
| ||
Tier 14 - Wing Vortex cause targets' next attack to deal -64 damage | Feet, Ring | Click Expand to reveal
| ||
Blood Drinker's | of Blood Drinking | Tier 14 - Drink Blood reaps 39 additional health | Legs, Chest | Click Expand to reveal
|
Tier 14 - Drink Blood deals +120 direct health damage | Head, Necklace | Click Expand to reveal
| ||
Tier 14 - Drink Blood restores 17 power and 17 armor | Hands, Ring | Click Expand to reveal
| ||
Tier 14 - For 30 seconds after using Drink Blood, all sonic attacks deal +39 damage | Feet, Ring | Click Expand to reveal
| ||
Tier 14 - For 30 seconds after using Drink Blood, you gain +24 mitigation vs. Psychic and Trauma damage | Head, Feet | Click Expand to reveal
| ||
Tier 7 - Drink Blood deals 84 damage over 12 seconds, and 50% of the damage becomes health for you | MainHand, OffHand | Click Expand to reveal
| ||
Tier 14 - Virulent Bite Damage +49% | Chest, Legs | Click Expand to reveal
| ||
Tier 14 - Virulent Bite has a 50% chance to deal +68% damage plus 105 trauma damage over 10 seconds | Hands, Ring | Click Expand to reveal
| ||
Bloody | of Bloody Bites | Tier 7 - Virulent Bite deals 105 trauma damage over 10 seconds | Hands, Feet | Click Expand to reveal
|
of Confounding Disease | Tier 7 - Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage | Head | Click Expand to reveal
| |
Tier 14 - Bat Stability heals 65 health | Hands, Ring | Click Expand to reveal
| ||
Tier 14 - Bat Stability restores 92 armor and 14 power | Necklace, Feet | Click Expand to reveal
| ||
Tier 7 - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds. | Chest, Head | Click Expand to reveal
| ||
Tier 7 - Bat Stability provides +40% Projectile Evasion for 10 seconds | Hands, Legs | Click Expand to reveal
| ||
Tier 14 - Screech Damage +48% | Feet, Ring | Click Expand to reveal
| ||
Tier 14 - Screech has a 60% chance to deal +115% damage | Necklace, Hands | Click Expand to reveal
| ||
Tier 14 - Screech deals +111 armor damage | Ring, Necklace | Click Expand to reveal
| ||
Tier 14 - Sonic Burst Damage +51% | Hands, Feet | Click Expand to reveal
| ||
Tier 14 - Sonic Burst has a 60% chance to deal +62% damage to all targets | Chest, Legs | Click Expand to reveal
| ||
of Screaming Death | Tier 7 - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +40% damage | Head, MainHand | Click Expand to reveal
| |
of Healthy Chaos | Tier 14 - Confusing Double heals you for 80 health | Head, Chest | Click Expand to reveal
| |
of Hasty Chaos | Tier 7 - Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds | Hands, Feet | Click Expand to reveal
| |
of Repeated Illusions | Tier 7 - Confusing Double Reuse Timer -10 | MainHand | Click Expand to reveal
| |
of Powerful Illusions | Tier 7 - Confusing Double restores 62 Power after a 10 second delay | OffHand | Click Expand to reveal
| |
Tier 14 - Smouldering Gaze Damage +64% | Head, Ring | Click Expand to reveal
| ||
Tier 14 - Smouldering Gaze has a 60% chance to deal +128% damage | Necklace, Legs | Click Expand to reveal
| ||
of Smouldering Whispers | Tier 14 - Smouldering Gaze damage type is changed to Sonic. 7 seconds after use, it deals 336 additional damage | MainHand, OffHand | Click Expand to reveal
| |
of Sonic Death | Tier 7 - Sonic Damage +28% | OffHand | Click Expand to reveal
| |
of Gossamer Wings | Tier 14 - Max Health +19 when Giant Bat is active, Fast-Flying Speed +1.5 when Giant Bat is active | MainHand, OffHand | Click Expand to reveal
|