Difference between revisions of "War Caches"
(Link to collection of war cache maps) |
(Maybe the map collection is better as a spoiler section? Trying that.) |
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Each time a player visits a War Cache, the map will appear fogged, and no Cartography experience will be given for exploration. However, each War Cache will have the same map layout and location of chests, bosses, and rune clues. | Each time a player visits a War Cache, the map will appear fogged, and no Cartography experience will be given for exploration. However, each War Cache will have the same map layout and location of chests, bosses, and rune clues. | ||
− | [[War Cache | + | {{Spoiler|Click Expand to view maps for individual War Caches| |
+ | D-1: | ||
+ | [[File:War Cache D-1.jpg|400px]] | ||
+ | D-2: | ||
+ | [[File:War Cache D-2.jpg|400px]] | ||
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+ | S-1: | ||
+ | [[File:War Cache S-1.jpg|400px]] | ||
+ | S-2: | ||
+ | [[File:War Cache S-2.jpg|400px]] | ||
+ | |||
+ | }} | ||
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==Points of Interest== | ==Points of Interest== |
Revision as of 01:51, 29 April 2019
War Caches
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Map of War Caches (click for larger size)
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Connects to | |
Area Level | 50 - 60
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File:War CachesPlayerMap.png Portal or entrance caption.
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War Caches are small dungeons in the Ilmari Desert that can be reached by taking a quest given by Sir Johnson.
Each unique War Cache will have a code identifier in the quest log. (e.g. "S-2" or "T-1")
Maps
Each time a player visits a War Cache, the map will appear fogged, and no Cartography experience will be given for exploration. However, each War Cache will have the same map layout and location of chests, bosses, and rune clues.
Points of Interest
Minotaur Vault
Each War Cache contains one Minotaur Vault, a special type of chest that may be opened by solving a Mastermind-style code breaking puzzle.
Rune Clues
There are 12 possible runes for the Minotaur Vault, but only six will be used for a given puzzle. These are labeled on wall decorations. The rune clues and vault solution are instanced per player.