Difference between revisions of "Raise Zombie"

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(Created page with "<noinclude>Category:Abilities</noinclude><includeonly> ==Necromancy Complete Ability List== </includeonly> <!-- Updated on May 5th, 2019 from drag...")
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Revision as of 00:26, 5 May 2019

Click "Expand" on the box below to view a complete list of Abilities for the Raise Zombie skill.

Icon Level Name Description Special Effects Stats Source
icon_2195.png  10 Raise Zombie Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage: +5 for 60 seconds
Existing Zombie's Direct Damage: +0 for 5 minutes
Existing Zombie's Damage Boosted: +0% for 60 seconds
Existing Zombie's Max Health: +25 for 60 seconds
Existing Zombie is Healed: 25 Health
Power Cost: 26
Range: 3
Cooldown: 60
Leveling
icon_2195.png  20 Raise Zombie 2 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage: +10 for 60 seconds
Existing Zombie's Direct Damage: +0 for 5 minutes
Existing Zombie's Damage Boosted: +0% for 60 seconds
Existing Zombie's Max Health: +50 for 60 seconds
Existing Zombie is Healed: 50 Health
Power Cost: 33
Range: 3
Cooldown: 60
Leveling
icon_2195.png  30 Raise Zombie 3 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage: +20 for 60 seconds
Existing Zombie's Direct Damage: +0 for 5 minutes
Existing Zombie's Damage Boosted: +0% for 60 seconds
Existing Zombie's Max Health: +75 for 60 seconds
Existing Zombie is Healed: 75 Health
Power Cost: 40
Range: 3
Cooldown: 60
Leveling
icon_2195.png  40 Raise Zombie 4 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage: +30 for 60 seconds
Existing Zombie's Direct Damage: +0 for 5 minutes
Existing Zombie's Damage Boosted: +0% for 60 seconds
Existing Zombie's Max Health: +100 for 60 seconds
Existing Zombie is Healed: 100 Health
Power Cost: 45
Range: 3
Cooldown: 60
Leveling
icon_2195.png  50 Raise Zombie 5 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage: +40 for 60 seconds
Existing Zombie's Direct Damage: +0 for 5 minutes
Existing Zombie's Damage Boosted: +0% for 60 seconds
Existing Zombie's Max Health: +125 for 60 seconds
Existing Zombie is Healed: 125 Health
Power Cost: 48
Range: 3
Cooldown: 60
Leveling
icon_2195.png  60 Raise Zombie 6 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage: +50 for 60 seconds
Existing Zombie's Direct Damage: +0 for 5 minutes
Existing Zombie's Damage Boosted: +0% for 60 seconds
Existing Zombie's Max Health: +150 for 60 seconds
Existing Zombie is Healed: 150 Health
Power Cost: 52
Range: 3
Cooldown: 60
Training: Daniel Murderdark
icon_2195.png  70 Raise Zombie 7 Defile a recently-dead corpse to create a vaguely humanoid undead servant. The unstable creature loses health over time, but can recover health by attacking enemies. Its disgusting nature taunts enemies toward it. (If you already have a zombie, it is instead buffed and healed.) Existing Zombie's Direct Damage: +60 for 60 seconds
Existing Zombie's Direct Damage: +0 for 5 minutes
Existing Zombie's Damage Boosted: +0% for 60 seconds
Existing Zombie's Max Health: +175 for 60 seconds
Existing Zombie is Healed: 175 Health
Power Cost: 55
Range: 3
Cooldown: 60
Training: Daniel Murderdark