12,245
edits
Changes
m
*; Level 45
:Sanguine Fangs Damage +39%
*; Level 10
:See Red heals you for 15 health
*; Level 40
:Skulk grants you +11 Mitigation against all attacks
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Lycanthropy/Treasure Effects:By Ability]]
<!-- Updated on February 26August 14, 2019 from v318 v321 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Hairy || of Lycanthropy || <b>Level 70</b> - Werewolf Lycanthropy Base Damage +35% || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Werewolf Lycanthropy Damage +5
*; Level 20
:Werewolf Lycanthropy Base Damage +10%
*; Level 30
:Werewolf Lycanthropy Base Damage +15%
*; Level 40
:Werewolf Lycanthropy Base Damage +20%
*; Level 50
:Werewolf Lycanthropy Base Damage +25%
*; Level 60
:Werewolf Lycanthropy Base Damage +30%
*; Level 70
:Werewolf Lycanthropy Base Damage +35%
}}
|-
}}
|-
| || of Traumatic Wolf Encounters || <b>Level 70</b> - Trauma Damage (Direct & Per-Tick) +48% when Lycanthropy is active || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Trauma Damage (Direct & Per-Tick) +7% when Lycanthropy is active
*; Level 10
:Trauma Damage (Direct & Per-Tick) +10% when Lycanthropy is active
*; Level 15
:Trauma Damage (Direct & Per-Tick) +13% when Lycanthropy is active
*; Level 20
:Trauma Damage (Direct & Per-Tick) +16% when Lycanthropy is active
*; Level 25
:Trauma Damage (Direct & Per-Tick) +19% when Lycanthropy is active
*; Level 30
:Trauma Damage (Direct & Per-Tick) +22% when Lycanthropy is active
*; Level 35
:Trauma Damage (Direct & Per-Tick) +25% when Lycanthropy is active
*; Level 40
:Trauma Damage (Direct & Per-Tick) +28% when Lycanthropy is active
*; Level 45
:Trauma Damage (Direct & Per-Tick) +31% when Lycanthropy is active
*; Level 50
:Trauma Damage (Direct & Per-Tick) +34% when Lycanthropy is active
*; Level 55
:Trauma Damage (Direct & Per-Tick) +37% when Lycanthropy is active
*; Level 60
:Trauma Damage (Direct & Per-Tick) +40% when Lycanthropy is active
*; Level 65
:Trauma Damage (Direct & Per-Tick) +44% when Lycanthropy is active
*; Level 70
:Trauma Damage (Direct & Per-Tick) +48% when Lycanthropy is active
}}
|-
}}
|-
| Bleeder's || of Bloody Werewolves Healthy Wolves || <b>Level 70</b> - All Werewolf attacks have a 26% chance to deal 64 Trauma damage over 8 seconds Max Health +31 when Lycanthropy is active || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Werewolf attacks have a Max Health +5% chance to deal 64 Trauma damage over 8 secondswhen Lycanthropy is active
*; Level 10
:All Werewolf attacks have a 6% chance to deal 64 Trauma damage over 8 secondsMax Health +7 when Lycanthropy is active
*; Level 15
:All Werewolf attacks have a 7% chance to deal 64 Trauma damage over 8 secondsMax Health +9 when Lycanthropy is active
*; Level 20
:All Werewolf attacks have a 8% chance to deal 64 Trauma damage over 8 secondsMax Health +11 when Lycanthropy is active
*; Level 25
:All Werewolf attacks have a 9% chance to deal 64 Trauma damage over 8 secondsMax Health +13 when Lycanthropy is active
*; Level 30
:All Werewolf attacks have a 10% chance to deal 64 Trauma damage over 8 secondsMax Health +15 when Lycanthropy is active
*; Level 35
:All Werewolf attacks have a 11% chance to deal 64 Trauma damage over 8 secondsMax Health +17 when Lycanthropy is active
*; Level 40
:All Werewolf attacks have a 13% chance to deal 64 Trauma damage over 8 secondsMax Health +19 when Lycanthropy is active
*; Level 45
:All Werewolf attacks have a 15% chance to deal 64 Trauma damage over 8 secondsMax Health +21 when Lycanthropy is active
*; Level 50
:All Werewolf attacks have a 17% chance to deal 64 Trauma damage over 8 secondsMax Health +23 when Lycanthropy is active
*; Level 55
:All Werewolf attacks have a 19% chance to deal 64 Trauma damage over 8 secondsMax Health +25 when Lycanthropy is active
*; Level 60
:All Werewolf attacks have a 21% chance to deal 64 Trauma damage over 8 secondsMax Health +27 when Lycanthropy is active
*; Level 65
:All Werewolf attacks have a 23% chance to deal 64 Trauma damage over 8 secondsMax Health +29 when Lycanthropy is active
*; Level 70
:All Werewolf attacks have a 26% chance to deal 64 Trauma damage over 8 secondsMax Health +31 when Lycanthropy is active
}}
|-
}}
|-
| Double Clawed || of Double Clawing || <b>Level 70</b> - Double Claw deals Damage +99 armor damage 78 || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Claw deals Damage +8 armor damage13
*; Level 10
:Double Claw deals Damage +15 armor damage18
*; Level 15
:Double Claw deals Damage +22 armor damage23
*; Level 20
:Double Claw deals Damage +29 armor damage28
*; Level 25
:Double Claw deals Damage +36 armor damage33
*; Level 30
:Double Claw deals Damage +43 armor damage38
*; Level 35
:Double Claw deals Damage +50 armor damage43
*; Level 40
:Double Claw deals Damage +57 armor damage48
*; Level 45
:Double Claw deals Damage +64 armor damage53
*; Level 50
:Double Claw deals Damage +71 armor damage58
*; Level 55
:Double Claw deals Damage +78 armor damage63
*; Level 60
:Double Claw deals Damage +85 armor damage68
*; Level 65
:Double Claw deals Damage +92 armor damage73
*; Level 70
:Double Claw deals Damage +99 armor damage78
}}
|-
}}
|-
| Pouncer's || of Pouncing || <b>Level 70</b> - Werewolf Claw, Double Claw, and Pouncing Rake Damage +19% 44 || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +5%
*; Level 10
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +6%8
*; Level 15
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +7%11
*; Level 20
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +8%14
*; Level 25
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +9%17
*; Level 30
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +10%20
*; Level 35
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +11%23
*; Level 40
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +12%26
*; Level 45
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +13%29
*; Level 50
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +14%32
*; Level 55
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +15%35
*; Level 60
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +16%38
*; Level 65
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +17.5%41
*; Level 70
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +19%44
}}
|-
}}
|-
| || of Pack Blood || <b>Level 70</b> - Blood of the Pack restores 80 Health over 30 10 seconds to you and your allies || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blood of the Pack restores 15 Health over 30 10 seconds to you and your allies
*; Level 10
:Blood of the Pack restores 20 Health over 30 10 seconds to you and your allies
*; Level 15
:Blood of the Pack restores 25 Health over 30 10 seconds to you and your allies
*; Level 20
:Blood of the Pack restores 30 Health over 30 10 seconds to you and your allies
*; Level 25
:Blood of the Pack restores 35 Health over 30 10 seconds to you and your allies
*; Level 30
:Blood of the Pack restores 40 Health over 30 10 seconds to you and your allies
*; Level 35
:Blood of the Pack restores 45 Health over 30 10 seconds to you and your allies
*; Level 40
:Blood of the Pack restores 50 Health over 30 10 seconds to you and your allies
*; Level 45
:Blood of the Pack restores 55 Health over 30 10 seconds to you and your allies
*; Level 50
:Blood of the Pack restores 60 Health over 30 10 seconds to you and your allies
*; Level 55
:Blood of the Pack restores 65 Health over 30 10 seconds to you and your allies
*; Level 60
:Blood of the Pack restores 70 Health over 30 10 seconds to you and your allies
*; Level 65
:Blood of the Pack restores 75 Health over 30 10 seconds to you and your allies
*; Level 70
:Blood of the Pack restores 80 Health over 30 10 seconds to you and your allies
}}
|-
}}
|-
| || of Sanguine Fangs || <b>Level 70</b> - Sanguine Fangs Damage +6453% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sanguine Fangs Damage +510%
*; Level 10
:Sanguine Fangs Damage +913%
*; Level 15
:Sanguine Fangs Damage +1316%
*; Level 20
:Sanguine Fangs Damage +1719%
*; Level 25
:Sanguine Fangs Damage +2122%
*; Level 30
:Sanguine Fangs Damage +25%
*; Level 35
:Sanguine Fangs Damage +2928%
*; Level 40
:Sanguine Fangs Damage +31%
*; Level 45
:Sanguine Fangs Damage +34%
*; Level 50
:Sanguine Fangs Damage +4437%
*; Level 55
:Sanguine Fangs Damage +4940%
*; Level 60
:Sanguine Fangs Damage +5443%
*; Level 65
:Sanguine Fangs Damage +5948%
*; Level 70
:Sanguine Fangs Damage +6453%
}}
|-
| Sanguine || of Sanguine Fangs || <b>Level 70</b> - Sanguine Fangs deals +196 trauma damage over 8 seconds || Necklace, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Sanguine Fangs deals +28 trauma damage over 8 seconds
}}
|-
| || of Sanguine Fangs || <b>Level 70</b> - Sanguine Fangs suddenly deals 245 trauma Trauma damage after a 12an 8-second delay || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Sanguine Fangs suddenly deals 35 trauma Trauma damage after a 12an 8-second delay
*; Level 20
:Sanguine Fangs suddenly deals 70 trauma Trauma damage after a 12an 8-second delay
*; Level 30
:Sanguine Fangs suddenly deals 105 trauma Trauma damage after a 12an 8-second delay
*; Level 40
:Sanguine Fangs suddenly deals 140 trauma Trauma damage after a 12an 8-second delay
*; Level 50
:Sanguine Fangs suddenly deals 175 trauma Trauma damage after a 12an 8-second delay
*; Level 60
:Sanguine Fangs suddenly deals 210 trauma Trauma damage after a 12an 8-second delay
*; Level 70
:Sanguine Fangs suddenly deals 245 trauma Trauma damage after a 12an 8-second delay
}}
|-
| || of Sanguine Fangs || <b>Level 70</b> - Sanguine Fangs deals +3227% Crushing damage and doesn't cause the target to yell for help || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sanguine Fangs deals +614% Crushing damage and doesn't cause the target to yell for help
*; Level 10
:Sanguine Fangs deals +815% Crushing damage and doesn't cause the target to yell for help
*; Level 15
:Sanguine Fangs deals +1016% Crushing damage and doesn't cause the target to yell for help
*; Level 20
:Sanguine Fangs deals +1217% Crushing damage and doesn't cause the target to yell for help
*; Level 25
:Sanguine Fangs deals +1418% Crushing damage and doesn't cause the target to yell for help
*; Level 30
:Sanguine Fangs deals +1619% Crushing damage and doesn't cause the target to yell for help
*; Level 35
:Sanguine Fangs deals +1820% Crushing damage and doesn't cause the target to yell for help
*; Level 40
:Sanguine Fangs deals +2021% Crushing damage and doesn't cause the target to yell for help
*; Level 45
:Sanguine Fangs deals +22% Crushing damage and doesn't cause the target to yell for help
*; Level 50
:Sanguine Fangs deals +2423% Crushing damage and doesn't cause the target to yell for help
*; Level 55
:Sanguine Fangs deals +2624% Crushing damage and doesn't cause the target to yell for help
*; Level 60
:Sanguine Fangs deals +2825% Crushing damage and doesn't cause the target to yell for help
*; Level 65
:Sanguine Fangs deals +3026% Crushing damage and doesn't cause the target to yell for help
*; Level 70
:Sanguine Fangs deals +3227% Crushing damage and doesn't cause the target to yell for help
}}
|-
| || of Bloody Mists || <b>Level 70</b> - See Red heals you for 75 34 health || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red heals you for 8 health
*; Level 10
:See Red heals you for 10 health
*; Level 15
:See Red heals you for 20 12 health
*; Level 20
:See Red heals you for 25 14 health
*; Level 25
:See Red heals you for 30 16 health
*; Level 30
:See Red heals you for 35 18 health
*; Level 35
:See Red heals you for 40 20 health
*; Level 40
:See Red heals you for 45 22 health
*; Level 45
:See Red heals you for 50 24 health
*; Level 50
:See Red heals you for 55 26 health
*; Level 55
:See Red heals you for 60 28 health
*; Level 60
:See Red heals you for 65 30 health
*; Level 65
:See Red heals you for 70 32 health
*; Level 70
:See Red heals you for 75 34 health
}}
|-
| || of Blood-Fueled Fury || <b>Level 70</b> - See Red restores 48 Health deals +30 damage and costs Power cost is -18 Power 14 || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red restores 9 Health deals +3 damage and costs Power cost is -5 Power1
*; Level 10
:See Red restores 12 Health deals +5 damage and costs Power cost is -6 Power2
*; Level 15
:See Red restores 15 Health deals +7 damage and costs Power cost is -7 Power3
*; Level 20
:See Red restores 18 Health deals +9 damage and costs Power cost is -8 Power4
*; Level 25
:See Red restores 21 Health deals +11 damage and costs Power cost is -9 Power5
*; Level 30
:See Red restores 24 Health deals +13 damage and costs Power cost is -10 Power6
*; Level 35
:See Red restores 27 Health deals +15 damage and costs Power cost is -11 Power7
*; Level 40
:See Red restores 30 Health deals +17 damage and costs Power cost is -12 Power8
*; Level 45
:See Red restores 33 Health deals +19 damage and costs Power cost is -13 Power9
*; Level 50
:See Red restores 36 Health deals +21 damage and costs Power cost is -14 Power10
*; Level 55
:See Red restores 39 Health deals +23 damage and costs Power cost is -15 Power11
*; Level 60
:See Red restores 42 Health deals +25 damage and costs Power cost is -16 Power12
*; Level 65
:See Red restores 45 Health deals +27 damage and costs Power cost is -17 Power13
*; Level 70
:See Red restores 48 Health deals +30 damage and costs Power cost is -18 Power14
}}
|-
| Bleeder's || of Blood Geysers || <b>Level 70</b> - For 8 seconds after using See Red restores 116 Armor , all other Lycanthropy attacks deal 100 Trauma damage over 8 seconds || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 8 seconds after using See Red restores 12 Armor, all other Lycanthropy attacks deal 8 Trauma damage over 8 seconds
*; Level 10
:For 8 seconds after using See Red restores 20 Armor, all other Lycanthropy attacks deal 12 Trauma damage over 8 seconds
*; Level 15
:For 8 seconds after using See Red restores 28 Armor, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds
*; Level 20
:For 8 seconds after using See Red restores 36 Armor, all other Lycanthropy attacks deal 20 Trauma damage over 8 seconds
*; Level 25
:For 8 seconds after using See Red restores 44 Armor, all other Lycanthropy attacks deal 28 Trauma damage over 8 seconds
*; Level 30
:For 8 seconds after using See Red restores 52 Armor, all other Lycanthropy attacks deal 36 Trauma damage over 8 seconds
*; Level 35
:For 8 seconds after using See Red restores 60 Armor, all other Lycanthropy attacks deal 44 Trauma damage over 8 seconds
*; Level 40
:For 8 seconds after using See Red restores 68 Armor, all other Lycanthropy attacks deal 52 Trauma damage over 8 seconds
*; Level 45
:For 8 seconds after using See Red restores 76 Armor, all other Lycanthropy attacks deal 60 Trauma damage over 8 seconds
*; Level 50
:For 8 seconds after using See Red restores 84 Armor, all other Lycanthropy attacks deal 68 Trauma damage over 8 seconds
*; Level 55
:For 8 seconds after using See Red restores 92 Armor, all other Lycanthropy attacks deal 76 Trauma damage over 8 seconds
*; Level 60
:For 8 seconds after using See Red restores 100 Armor, all other Lycanthropy attacks deal 84 Trauma damage over 8 seconds
*; Level 65
:For 8 seconds after using See Red restores 108 Armor, all other Lycanthropy attacks deal 92 Trauma damage over 8 seconds
*; Level 70
:For 8 seconds after using See Red restores 116 Armor, all other Lycanthropy attacks deal 100 Trauma damage over 8 seconds
}}
|-
| || || <b>Level 70</b> - See Red increases the damage of your next attack by +230 83 || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red increases the damage of your next attack by +355
*; Level 10
:See Red increases the damage of your next attack by +5011
*; Level 15
:See Red increases the damage of your next attack by +6517
*; Level 20
:See Red increases the damage of your next attack by +8023
*; Level 25
:See Red increases the damage of your next attack by +9529
*; Level 30
:See Red increases the damage of your next attack by +11035
*; Level 35
:See Red increases the damage of your next attack by +12541
*; Level 40
:See Red increases the damage of your next attack by +14047
*; Level 45
:See Red increases the damage of your next attack by +15553
*; Level 50
:See Red increases the damage of your next attack by +17059
*; Level 55
:See Red increases the damage of your next attack by +18565
*; Level 60
:See Red increases the damage of your next attack by +20071
*; Level 65
:See Red increases the damage of your next attack by +21577
*; Level 70
:See Red increases the damage of your next attack by +23083
}}
|-
| || || <b>Level 70</b> - See Red grants you 1613% melee evasion for 8 seconds || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:See Red grants you 7% melee evasionfor 8 seconds
*; Level 20
:See Red grants you 8% melee evasionfor 8 seconds
*; Level 30
:See Red grants you 9% melee evasionfor 8 seconds
*; Level 40
:See Red grants you 10% melee evasionfor 8 seconds
*; Level 50
:See Red grants you 1211% melee evasionfor 8 seconds
*; Level 60
:See Red grants you 1412% melee evasionfor 8 seconds
*; Level 70
:See Red grants you 1613% melee evasionfor 8 seconds
}}
|-
}}
|-
| || || <b>Level 70</b> - Skulk grants you +29 20 Mitigation against all attacks || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 30
:Skulk grants you +5 4 Mitigation against all attacks
*; Level 35
:Skulk grants you +6 Mitigation against all attacks
*; Level 40
:Skulk grants you +8 Mitigation against all attacks
*; Level 45
:Skulk grants you +14 10 Mitigation against all attacks
*; Level 50
:Skulk grants you +17 12 Mitigation against all attacks
*; Level 55
:Skulk grants you +20 14 Mitigation against all attacks
*; Level 60
:Skulk grants you +23 16 Mitigation against all attacks
*; Level 65
:Skulk grants you +26 18 Mitigation against all attacks
*; Level 70
:Skulk grants you +29 20 Mitigation against all attacks
}}
|-
}}
|-
| || of Marrow Power || <b>Level 70</b> - Corpse-Eating Power Regeneration +7 || MainHand || {{Spoiler|Click Expand to reveal|*; Level 40:Corpse-Eating Power Regeneration +1*; Level 45:Corpse-Eating Power Regeneration +2*; Level 50:Corpse-Eating Power Regeneration +3*; Level 55:Corpse-Eating Power Regeneration +4*; Level 60:Corpse-Eating Power Regeneration +5*; Level 65:Corpse-Eating Power Regeneration +6*; Level 70:Corpse-Eating Power Regeneration +7}}|-| || of Shadow Killing || <b>Level 70</b> - After using Shadow Feint, raises your Lycanthropy Base Damage increases +3046% for 30 seconds or until you are attacked trigger the teleport || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +27% for 30 seconds or until you are attackedtrigger the teleport
*; Level 10
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +410% for 30 seconds or until you are attackedtrigger the teleport
*; Level 15
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +613% for 30 seconds or until you are attackedtrigger the teleport
*; Level 20
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +816% for 30 seconds or until you are attackedtrigger the teleport
*; Level 25
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1019% for 30 seconds or until you are attackedtrigger the teleport
*; Level 30
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1222% for 30 seconds or until you are attackedtrigger the teleport
*; Level 35
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1425% for 30 seconds or until you are attackedtrigger the teleport
*; Level 40
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1628% for 30 seconds or until you are attackedtrigger the teleport
*; Level 45
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +1831% for 30 seconds or until you are attackedtrigger the teleport
*; Level 50
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +2034% for 30 seconds or until you are attackedtrigger the teleport
*; Level 55
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +2237% for 30 seconds or until you are attackedtrigger the teleport
*; Level 60
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +2440% for 30 seconds or until you are attackedtrigger the teleport
*; Level 65
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +2743% for 30 seconds or until you are attackedtrigger the teleport
*; Level 70
:After using Shadow Feint, raises your Lycanthropy Base Damage increases +3046% for 30 seconds or until you are attackedtrigger the teleport
}}
|-
| Feinter's || of Loping || <b>Level 70</b> - After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +120 168 damage if it is a Werewolf ability || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and causes your next attack deals to deal +10 12 damageif it is a Werewolf ability
*; Level 10
:After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and causes your next attack deals to deal +20 24 damageif it is a Werewolf ability
*; Level 15
:After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and causes your next attack deals to deal +30 36 damageif it is a Werewolf ability
*; Level 20
:After using Shadow Feint, your Sprint Speed increases +1 for 15 seconds and causes your next attack deals to deal +40 48 damageif it is a Werewolf ability
*; Level 25
:After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and causes your next attack deals to deal +50 60 damageif it is a Werewolf ability
*; Level 30
:After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and causes your next attack deals to deal +60 72 damageif it is a Werewolf ability
*; Level 35
:After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and causes your next attack deals to deal +70 84 damageif it is a Werewolf ability
*; Level 40
:After using Shadow Feint, your Sprint Speed increases +2 for 15 seconds and causes your next attack deals to deal +80 96 damageif it is a Werewolf ability
*; Level 45
:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +90 108 damageif it is a Werewolf ability
*; Level 50
:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +100 120 damageif it is a Werewolf ability
*; Level 55
:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +110 132 damageif it is a Werewolf ability
*; Level 60
:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +120 144 damageif it is a Werewolf ability
*; Level 65
:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +120 156 damageif it is a Werewolf ability
*; Level 70
:After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and causes your next attack deals to deal +120 168 damageif it is a Werewolf ability
}}
|-
| Feinter's || || <b>Level 70</b> - When you teleport via Shadow Feint boosts , you recover 73 Armor and your In-Combat Armor Regeneration Sprint Speed is +31 3 for 20 10 seconds || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you teleport via Shadow Feint boosts , you recover 8 Armor and your In-Combat Armor Regeneration Sprint Speed is +5 1 for 20 10 seconds
*; Level 10
:When you teleport via Shadow Feint boosts , you recover 13 Armor and your In-Combat Armor Regeneration Sprint Speed is +7 1 for 20 10 seconds
*; Level 15
:When you teleport via Shadow Feint boosts , you recover 18 Armor and your In-Combat Armor Regeneration Sprint Speed is +9 1 for 20 10 seconds
*; Level 20
:When you teleport via Shadow Feint boosts , you recover 23 Armor and your In-Combat Armor Regeneration Sprint Speed is +11 1 for 20 10 seconds
*; Level 25
:When you teleport via Shadow Feint boosts , you recover 28 Armor and your In-Combat Armor Regeneration Sprint Speed is +13 2 for 20 10 seconds
*; Level 30
:When you teleport via Shadow Feint boosts , you recover 33 Armor and your In-Combat Armor Regeneration Sprint Speed is +15 2 for 20 10 seconds
*; Level 35
:When you teleport via Shadow Feint boosts , you recover 38 Armor and your In-Combat Armor Regeneration Sprint Speed is +17 2 for 20 10 seconds
*; Level 40
:When you teleport via Shadow Feint boosts , you recover 43 Armor and your In-Combat Armor Regeneration Sprint Speed is +19 2 for 20 10 seconds
*; Level 45
:When you teleport via Shadow Feint boosts , you recover 48 Armor and your In-Combat Armor Regeneration Sprint Speed is +21 3 for 20 10 seconds
*; Level 50
:When you teleport via Shadow Feint boosts , you recover 53 Armor and your In-Combat Armor Regeneration Sprint Speed is +23 3 for 20 10 seconds
*; Level 55
:When you teleport via Shadow Feint boosts , you recover 58 Armor and your In-Combat Armor Regeneration Sprint Speed is +25 3 for 20 10 seconds
*; Level 60
:When you teleport via Shadow Feint boosts , you recover 63 Armor and your In-Combat Armor Regeneration Sprint Speed is +27 3 for 20 10 seconds
*; Level 65
:When you teleport via Shadow Feint boosts , you recover 68 Armor and your In-Combat Armor Regeneration Sprint Speed is +29 3 for 20 10 seconds
*; Level 70
:When you teleport via Shadow Feint boosts , you recover 73 Armor and your In-Combat Armor Regeneration Sprint Speed is +31 3 for 20 10 seconds
}}
|-
| Feinter's || || <b>Level 70</b> - When you teleport via Shadow Feint heals 114 health and 114 armor when , you teleport recover 88 Health || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you teleport via Shadow Feint heals 10 health and , you recover 10 armor when you teleportHealth
*; Level 10
:When you teleport via Shadow Feint heals 18 health and 18 armor when , you teleportrecover 16 Health
*; Level 15
:When you teleport via Shadow Feint heals 26 health and 26 armor when , you teleportrecover 22 Health
*; Level 20
:When you teleport via Shadow Feint heals 34 health and 34 armor when , you teleportrecover 28 Health
*; Level 25
:When you teleport via Shadow Feint heals 42 health and 42 armor when , you teleportrecover 34 Health
*; Level 30
:When you teleport via Shadow Feint heals 50 health and 50 armor when , you teleportrecover 40 Health
*; Level 35
:When you teleport via Shadow Feint heals 58 health and 58 armor when , you teleportrecover 46 Health
*; Level 40
:When you teleport via Shadow Feint heals 66 health and 66 armor when , you teleportrecover 52 Health
*; Level 45
:When you teleport via Shadow Feint heals 74 health and 74 armor when , you teleportrecover 58 Health
*; Level 50
:When you teleport via Shadow Feint heals 82 health and 82 armor when , you teleportrecover 64 Health
*; Level 55
:When you teleport via Shadow Feint heals 90 health and 90 armor when , you teleportrecover 70 Health
*; Level 60
:When you teleport via Shadow Feint heals 98 health and 98 armor when , you teleportrecover 76 Health
*; Level 65
:When you teleport via Shadow Feint heals 106 health and 106 armor when , you teleportrecover 82 Health
*; Level 70
:When you teleport via Shadow Feint heals 114 health and 114 armor when , you teleportrecover 88 Health
}}
|-
| || || <b>Level 70</b> - Shadow Feint reduces the taunt of all your attacks by 3140% until you trigger the teleport || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shadow Feint reduces the taunt of all your attacks by 5%until you trigger the teleport
*; Level 10
:Shadow Feint reduces the taunt of all your attacks by 7%until you trigger the teleport
*; Level 15
:Shadow Feint reduces the taunt of all your attacks by 9%until you trigger the teleport
*; Level 20
:Shadow Feint reduces the taunt of all your attacks by 11%until you trigger the teleport
*; Level 25
:Shadow Feint reduces the taunt of all your attacks by 13%until you trigger the teleport
*; Level 30
:Shadow Feint reduces the taunt of all your attacks by 1516%until you trigger the teleport
*; Level 35
:Shadow Feint reduces the taunt of all your attacks by 1719%until you trigger the teleport
*; Level 40
:Shadow Feint reduces the taunt of all your attacks by 1922%until you trigger the teleport
*; Level 45
:Shadow Feint reduces the taunt of all your attacks by 2125%until you trigger the teleport
*; Level 50
:Shadow Feint reduces the taunt of all your attacks by 2328%until you trigger the teleport
*; Level 55
:Shadow Feint reduces the taunt of all your attacks by 2531%until you trigger the teleport
*; Level 60
:Shadow Feint reduces the taunt of all your attacks by 2734%until you trigger the teleport
*; Level 65
:Shadow Feint reduces the taunt of all your attacks by 2937%until you trigger the teleport
*; Level 70
:Shadow Feint reduces the taunt of all your attacks by 3140%until you trigger the teleport
}}
|-
| Skulker's || of Skulking Away || <b>Level 70</b> - When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -1205 620 || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
*; Level 10
:When Skulk is used, you recover 17 Health and all enemies within 10 meters are taunted -185140
*; Level 15
:When Skulk is used, you recover 19 Health and all enemies within 10 meters are taunted -270180
*; Level 20
:When Skulk is used, you recover 21 Health and all enemies within 10 meters are taunted -355220
*; Level 25
:When Skulk is used, you recover 23 Health and all enemies within 10 meters are taunted -440260
*; Level 30
:When Skulk is used, you recover 25 Health and all enemies within 10 meters are taunted -525300
*; Level 35
:When Skulk is used, you recover 27 Health and all enemies within 10 meters are taunted -610340
*; Level 40
:When Skulk is used, you recover 29 Health and all enemies within 10 meters are taunted -695380
*; Level 45
:When Skulk is used, you recover 31 Health and all enemies within 10 meters are taunted -780420
*; Level 50
:When Skulk is used, you recover 33 Health and all enemies within 10 meters are taunted -865460
*; Level 55
:When Skulk is used, you recover 35 Health and all enemies within 10 meters are taunted -950500
*; Level 60
:When Skulk is used, you recover 37 Health and all enemies within 10 meters are taunted -1035540
*; Level 65
:When Skulk is used, you recover 40 Health and all enemies within 10 meters are taunted -1120580
*; Level 70
:When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -1205620
}}
|-
| Skulker's || of Skulking || <b>Level 70</b> - Skulk causes your next attack to deal +6237% damage if it is a Crushing attack || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 30
:Skulk causes your next attack to deal +208% damage if it is a Crushing attack
*; Level 35
:Skulk causes your next attack to deal +2612% damage if it is a Crushing attack
*; Level 40
:Skulk causes your next attack to deal +3216% damage if it is a Crushing attack
*; Level 45
:Skulk causes your next attack to deal +3820% damage if it is a Crushing attack
*; Level 50
:Skulk causes your next attack to deal +4424% damage if it is a Crushing attack
*; Level 55
:Skulk causes your next attack to deal +5028% damage if it is a Crushing attack
*; Level 60
:Skulk causes your next attack to deal +5431% damage if it is a Crushing attack
*; Level 65
:Skulk causes your next attack to deal +5834% damage if it is a Crushing attack
*; Level 70
:Skulk causes your next attack to deal +6237% damage if it is a Crushing attack
}}
|-