150
edits
Changes
Dungeons
,→Dungeon Progression
| 4 || [[Goblin Dungeon]] || align="center"|20+ || [[Agalpa]] || [[Eltibule]] || Densely populated dungeon with high respawn rate, entrance is soloable.
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| 5 || [[Kur Tower]] || align="center"|40 || ??? Placeholder || [[Kur Mountains]] || Affectionately known as "farmville" by high level players.
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| 6 || [[Boarded up Basement]] || align="center"|??? || [[Xegatis]] || [[Eltibule]] || This dungeon not not recommended for solo play.
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| 6 || [[Wolf Cave]] || align="center"|50 || ??? [[Timothy Elerimon]] || ... || Is meant to be one of the harder dungeons currently in game.
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| 6 || [[Deathtrap Dungeon]] || align="center"|50 || Placeholder, ??? || [[Serbule]] || One of the better looking and also deadly dungeons...
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| 6 || [[Winter Nexus]] || align="center"|50 || [[Dementia Puck]]; [[Bonfire Puck]] || [[Sun Vale]] || A deadly dungeon for high-level players. Can you find the Key to unlock the entrance?
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| 7 || [[Dark Chapel]] || align="center"|50 || [[Crazy Terry]; [[Lord Sedgewick]]; [[Katarina Eltibule]] || Dark tunnels leading to an unholy chapel. Finding the way in will involve some research, trial and error and exploration
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